Add code to choose loose loot min/max based on bot type
exUsec have higher values than others
This commit is contained in:
parent
5c2cd424a2
commit
1c9d8b7700
@ -140,7 +140,7 @@ namespace Generator.Helpers.Gear
|
||||
bot.generation = new GenerationChances(
|
||||
bot.inventory.items.SpecialLoot.Count, bot.inventory.items.SpecialLoot.Count,
|
||||
healingMin: 1, healingMax: 2,
|
||||
looseLootMin: 0, looseLootMax: 3,
|
||||
looseLootMin: GetLooseLootCountByBotType(bot.botType).min, looseLootMax: GetLooseLootCountByBotType(bot.botType).max,
|
||||
magazinesMin: GetMagazineCountByBotType(bot.botType).min, MagazineMax: GetMagazineCountByBotType(bot.botType).max,
|
||||
grenandesMin: 0, grenadesMax: 5); //TODO get dynamically
|
||||
}
|
||||
@ -213,5 +213,25 @@ namespace Generator.Helpers.Gear
|
||||
|
||||
return new MinMax(min, max);
|
||||
}
|
||||
|
||||
private static MinMax GetLooseLootCountByBotType(BotType botType)
|
||||
{
|
||||
int min;
|
||||
int max;
|
||||
|
||||
switch (botType)
|
||||
{
|
||||
case BotType.exUsec:
|
||||
min = 3;
|
||||
max = 4;
|
||||
break;
|
||||
default:
|
||||
min = 1;
|
||||
max = 4;
|
||||
break;
|
||||
}
|
||||
|
||||
return new MinMax(min, max);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user