Updated bot difficulty values
This commit is contained in:
parent
0e49c2bfc3
commit
2777b18bdd
@ -338,6 +338,7 @@
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"MAX_AGGRO_BOT_DIST": 100.0,
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"MAX_AGGRO_BOT_DIST": 100.0,
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"HIT_POINT_DETECTION": 4.0,
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"HIT_POINT_DETECTION": 4.0,
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"DANGER_POINT_CHOOSE_COEF": 1.0,
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"DANGER_POINT_CHOOSE_COEF": 1.0,
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"FOLLOWER_AND_BOSS_WARN_EQUAL_PRIORITY": true,
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"SIMPLE_POINT_CHOOSE_COEF": 0.4,
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"SIMPLE_POINT_CHOOSE_COEF": 0.4,
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"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
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"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
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"COVER_DIST_COEF": 1.5,
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"COVER_DIST_COEF": 1.5,
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@ -360,7 +360,6 @@
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"FRIEND_DEAD_AGR_LOW": -0.2,
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"FRIEND_DEAD_AGR_LOW": -0.2,
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"FRIEND_AGR_KILL": 0.2,
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"FRIEND_AGR_KILL": 0.2,
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"LAST_ENEMY_LOOK_TO": 40.0,
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"LAST_ENEMY_LOOK_TO": 40.0,
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"REACT_ADD_DRUNK_ENEMY": true,
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"SURGE_KIT_ONLY_SAFE_CONTAINER": false,
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"SURGE_KIT_ONLY_SAFE_CONTAINER": false,
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"CHECK_MARK_OF_UNKNOWS": false,
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"CHECK_MARK_OF_UNKNOWS": false,
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"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
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"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
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@ -329,7 +329,6 @@
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},
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},
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"Mind": {
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"Mind": {
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"HOW_WORK_OVER_DEAD_BODY": 2,
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"HOW_WORK_OVER_DEAD_BODY": 2,
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"REACT_ADD_DRUNK_ENEMY": true,
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"MIN_SHOOTS_TIME": 2,
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"MIN_SHOOTS_TIME": 2,
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"MAX_SHOOTS_TIME": 4,
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"MAX_SHOOTS_TIME": 4,
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"TIME_LEAVE_MAP": 23,
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"TIME_LEAVE_MAP": 23,
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@ -329,7 +329,6 @@
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},
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},
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"Mind": {
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"Mind": {
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"HOW_WORK_OVER_DEAD_BODY": 2,
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"HOW_WORK_OVER_DEAD_BODY": 2,
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"REACT_ADD_DRUNK_ENEMY": true,
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"MIN_SHOOTS_TIME": 2,
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"MIN_SHOOTS_TIME": 2,
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"MAX_SHOOTS_TIME": 4,
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"MAX_SHOOTS_TIME": 4,
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"TIME_LEAVE_MAP": 23,
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"TIME_LEAVE_MAP": 23,
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@ -321,7 +321,6 @@
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},
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},
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"Mind": {
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"Mind": {
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"HOW_WORK_OVER_DEAD_BODY": 2,
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"HOW_WORK_OVER_DEAD_BODY": 2,
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"REACT_ADD_DRUNK_ENEMY": true,
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"MIN_SHOOTS_TIME": 2,
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"MIN_SHOOTS_TIME": 2,
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"MAX_SHOOTS_TIME": 4,
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"MAX_SHOOTS_TIME": 4,
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"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15.0,
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"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15.0,
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@ -341,6 +341,7 @@
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"DANGER_POINT_CHOOSE_COEF": 1.0,
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"DANGER_POINT_CHOOSE_COEF": 1.0,
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"SIMPLE_POINT_CHOOSE_COEF": 0.4,
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"SIMPLE_POINT_CHOOSE_COEF": 0.4,
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"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
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"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
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"FOLLOWER_AND_BOSS_WARN_EQUAL_PRIORITY": true,
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"COVER_DIST_COEF": 1.5,
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"COVER_DIST_COEF": 1.5,
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"DIST_TO_FOUND_SQRT": 400.0,
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"DIST_TO_FOUND_SQRT": 400.0,
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"MAX_AGGRO_BOT_DIST_SQR": 10000.0,
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"MAX_AGGRO_BOT_DIST_SQR": 10000.0,
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@ -331,7 +331,6 @@
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},
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},
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"Mind": {
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"Mind": {
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"HOW_WORK_OVER_DEAD_BODY": 2,
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"HOW_WORK_OVER_DEAD_BODY": 2,
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"REACT_ADD_DRUNK_ENEMY": true,
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"MIN_SHOOTS_TIME": 2,
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"MIN_SHOOTS_TIME": 2,
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"MAX_SHOOTS_TIME": 4,
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"MAX_SHOOTS_TIME": 4,
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"TIME_LEAVE_MAP": 23,
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"TIME_LEAVE_MAP": 23,
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@ -330,7 +330,6 @@
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},
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},
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"Mind": {
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"Mind": {
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"HOW_WORK_OVER_DEAD_BODY": 2,
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"HOW_WORK_OVER_DEAD_BODY": 2,
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"REACT_ADD_DRUNK_ENEMY": true,
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"MIN_SHOOTS_TIME": 2,
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"MIN_SHOOTS_TIME": 2,
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"MAX_SHOOTS_TIME": 4,
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"MAX_SHOOTS_TIME": 4,
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"TIME_LEAVE_MAP": 23,
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"TIME_LEAVE_MAP": 23,
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@ -330,7 +330,6 @@
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},
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},
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"Mind": {
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"Mind": {
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"HOW_WORK_OVER_DEAD_BODY": 2,
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"HOW_WORK_OVER_DEAD_BODY": 2,
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"REACT_ADD_DRUNK_ENEMY": true,
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"MIN_SHOOTS_TIME": 2,
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"MIN_SHOOTS_TIME": 2,
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"MAX_SHOOTS_TIME": 4,
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"MAX_SHOOTS_TIME": 4,
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"TIME_LEAVE_MAP": 23,
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"TIME_LEAVE_MAP": 23,
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@ -340,7 +340,6 @@
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"DIST_TO_STOP_RUN_ENEMY": 15.0,
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"DIST_TO_STOP_RUN_ENEMY": 15.0,
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"ENEMY_LOOK_AT_ME_ANG": 15.0,
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"ENEMY_LOOK_AT_ME_ANG": 15.0,
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"FOLLOWER_AND_BOSS_WARN_EQUAL_PRIORITY": true,
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"FOLLOWER_AND_BOSS_WARN_EQUAL_PRIORITY": true,
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"REACT_ADD_DRUNK_ENEMY": true,
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"MIN_START_AGGRESION_COEF": 1.0,
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"MIN_START_AGGRESION_COEF": 1.0,
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"MAX_START_AGGRESION_COEF": 3.0,
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"MAX_START_AGGRESION_COEF": 3.0,
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"BULLET_FEEL_DIST": 360.0,
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"BULLET_FEEL_DIST": 360.0,
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@ -415,6 +414,7 @@
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"PERSONS_SEND": 2,
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"PERSONS_SEND": 2,
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"DELTA_SEARCH_TIME": 18.0,
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"DELTA_SEARCH_TIME": 18.0,
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"COVER_TO_SEND": true,
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"COVER_TO_SEND": true,
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"NOT_ADD_TO_ENEMY_ON_KILLS": true,
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"WAIT_NO_ATTACK_SAVAGE": 10.0,
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"WAIT_NO_ATTACK_SAVAGE": 10.0,
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"CHANCE_USE_RESERVE_PATROL_100": 30.0,
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"CHANCE_USE_RESERVE_PATROL_100": 30.0,
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"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5.0,
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"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5.0,
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@ -333,6 +333,7 @@
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"DANGER_POINT_CHOOSE_COEF": 1.0,
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"DANGER_POINT_CHOOSE_COEF": 1.0,
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"SIMPLE_POINT_CHOOSE_COEF": 0.4,
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"SIMPLE_POINT_CHOOSE_COEF": 0.4,
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"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
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"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
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"FOLLOWER_AND_BOSS_WARN_EQUAL_PRIORITY": true,
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"COVER_DIST_COEF": 1.5,
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"COVER_DIST_COEF": 1.5,
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"DIST_TO_FOUND_SQRT": 400.0,
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"DIST_TO_FOUND_SQRT": 400.0,
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"MAX_AGGRO_BOT_DIST_SQR": 10000.0,
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"MAX_AGGRO_BOT_DIST_SQR": 10000.0,
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@ -344,6 +344,7 @@
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"COVER_DIST_COEF": 1.5,
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"COVER_DIST_COEF": 1.5,
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"DIST_TO_FOUND_SQRT": 400.0,
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"DIST_TO_FOUND_SQRT": 400.0,
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"MAX_AGGRO_BOT_DIST_SQR": 10000.0,
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"MAX_AGGRO_BOT_DIST_SQR": 10000.0,
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"FOLLOWER_AND_BOSS_WARN_EQUAL_PRIORITY": true,
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"CHECK_MARK_OF_UNKNOWS": true,
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"CHECK_MARK_OF_UNKNOWS": true,
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"DIST_TO_STOP_RUN_ENEMY": 15.0,
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"DIST_TO_STOP_RUN_ENEMY": 15.0,
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"ENEMY_LOOK_AT_ME_ANG": 15.0,
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"ENEMY_LOOK_AT_ME_ANG": 15.0,
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@ -496,8 +496,7 @@
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"GLUHAR_FOLLOWERS_SCOUT": 2,
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"GLUHAR_FOLLOWERS_SCOUT": 2,
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"GLUHAR_FOLLOWERS_SNIPE": 0,
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"GLUHAR_FOLLOWERS_SNIPE": 0,
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"GLUHAR_BOSS_DIST_TO_ENEMY_WANT_KILL": 25.0,
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"GLUHAR_BOSS_DIST_TO_ENEMY_WANT_KILL": 25.0,
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"EFFECT_PAINKILLER": true,
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"EFFECT_PAINKILLER": true
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"ALLOW_REQUEST_SELF": false
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},
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},
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"Core": {
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"Core": {
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"VisibleAngle": 160.0,
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"VisibleAngle": 160.0,
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@ -426,8 +426,7 @@
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"KILLA_ENEMIES_TO_ATTACK": 3,
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"KILLA_ENEMIES_TO_ATTACK": 3,
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"KILLA_ONE_IS_CLOSE": 30.0,
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"KILLA_ONE_IS_CLOSE": 30.0,
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"KILLA_TRIGGER_DOWN_DELAY": 1.0,
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"KILLA_TRIGGER_DOWN_DELAY": 1.0,
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"KILLA_WAIT_IN_COVER_COEF": 1.0,
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"KILLA_WAIT_IN_COVER_COEF": 1.0
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"ALLOW_REQUEST_SELF": false
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},
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},
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"Core": {
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"Core": {
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"VisibleAngle": 160.0,
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"VisibleAngle": 160.0,
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@ -496,8 +496,7 @@
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"GLUHAR_FOLLOWERS_SCOUT": 2,
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"GLUHAR_FOLLOWERS_SCOUT": 2,
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"GLUHAR_FOLLOWERS_SNIPE": 0,
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"GLUHAR_FOLLOWERS_SNIPE": 0,
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"GLUHAR_BOSS_DIST_TO_ENEMY_WANT_KILL": 25.0,
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"GLUHAR_BOSS_DIST_TO_ENEMY_WANT_KILL": 25.0,
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"EFFECT_PAINKILLER": true,
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"EFFECT_PAINKILLER": true
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"ALLOW_REQUEST_SELF": false
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},
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},
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"Core": {
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"Core": {
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"VisibleAngle": 160.0,
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"VisibleAngle": 160.0,
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@ -343,6 +343,7 @@
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"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 104.0,
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"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 104.0,
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"TIME_TO_FIND_ENEMY": 22.0,
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"TIME_TO_FIND_ENEMY": 22.0,
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"MAX_AGGRO_BOT_DIST": 200.0,
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"MAX_AGGRO_BOT_DIST": 200.0,
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"FOLLOWER_AND_BOSS_WARN_EQUAL_PRIORITY": true,
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"HIT_POINT_DETECTION": 4.0,
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"HIT_POINT_DETECTION": 4.0,
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"DANGER_POINT_CHOOSE_COEF": 1.0,
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"DANGER_POINT_CHOOSE_COEF": 1.0,
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"SIMPLE_POINT_CHOOSE_COEF": 0.4,
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"SIMPLE_POINT_CHOOSE_COEF": 0.4,
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@ -436,8 +436,7 @@
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"KOJANIY_MANY_ENEMIES_COEF": 1.5,
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"KOJANIY_MANY_ENEMIES_COEF": 1.5,
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"KOJANIY_FIGHT_CENTER_POS_ME": false,
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"KOJANIY_FIGHT_CENTER_POS_ME": false,
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"SET_CHEAT_VISIBLE_WHEN_ADD_TO_ENEMY": true,
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"SET_CHEAT_VISIBLE_WHEN_ADD_TO_ENEMY": true,
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"EFFECT_PAINKILLER": true,
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"EFFECT_PAINKILLER": true
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"ALLOW_REQUEST_SELF": false
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},
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},
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"Core": {
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"Core": {
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"VisibleAngle": 160.0,
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"VisibleAngle": 160.0,
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@ -504,8 +504,7 @@
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"GLUHAR_FOLLOWERS_SCOUT": 2,
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"GLUHAR_FOLLOWERS_SCOUT": 2,
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"GLUHAR_FOLLOWERS_SNIPE": 0,
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"GLUHAR_FOLLOWERS_SNIPE": 0,
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"GLUHAR_BOSS_DIST_TO_ENEMY_WANT_KILL": 25.0,
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"GLUHAR_BOSS_DIST_TO_ENEMY_WANT_KILL": 25.0,
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"EFFECT_PAINKILLER": true,
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"EFFECT_PAINKILLER": true
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"ALLOW_REQUEST_SELF": false
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},
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},
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"Core": {
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"Core": {
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"VisibleAngle": 160.0,
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"VisibleAngle": 160.0,
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"DIST_TO_STOP_SPRINT_MELEE": 2.5,
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"DIST_TO_STOP_SPRINT_MELEE": 2.5,
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"TRY_HIT_PERIOD_MELEE": 0.1,
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"TRY_HIT_PERIOD_MELEE": 0.1,
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"MELEE_RESET_HIT_TIME": 0,
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"MELEE_RESET_HIT_TIME": 0,
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"MELEE_STOP_MOVE_DISTANCE": 0.85,
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"MELEE_STOP_MOVE_DISTANCE": 0.85
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"SHOOT_PROBABILITY_GRENADE_LAUNCHER": 100
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},
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},
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"Move":
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"Move":
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{
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{
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@ -451,8 +451,7 @@
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"KILLA_TRIGGER_DOWN_DELAY": 1.0,
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"KILLA_TRIGGER_DOWN_DELAY": 1.0,
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"KILLA_WAIT_IN_COVER_COEF": 1.0,
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"KILLA_WAIT_IN_COVER_COEF": 1.0,
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"EFFECT_REGENERATION_PER_MIN": 60,
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"EFFECT_REGENERATION_PER_MIN": 60,
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"EFFECT_PAINKILLER": true,
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"EFFECT_PAINKILLER": true
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"ALLOW_REQUEST_SELF": false
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},
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},
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"Core": {
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"Core": {
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"VisibleAngle": 160.0,
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"VisibleAngle": 160.0,
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"KILLA_ENEMIES_TO_ATTACK": 3,
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"KILLA_ENEMIES_TO_ATTACK": 3,
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"KILLA_ONE_IS_CLOSE": 30.0,
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"KILLA_ONE_IS_CLOSE": 30.0,
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"KILLA_TRIGGER_DOWN_DELAY": 1.0,
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"KILLA_TRIGGER_DOWN_DELAY": 1.0,
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"KILLA_WAIT_IN_COVER_COEF": 1.0,
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"KILLA_WAIT_IN_COVER_COEF": 1.0
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"ALLOW_REQUEST_SELF": false
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},
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},
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"Core": {
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"Core": {
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"VisibleAngle": 140.0,
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"VisibleAngle": 140.0,
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"MIN_START_AGGRESION_COEF": 1.0,
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"MIN_START_AGGRESION_COEF": 1.0,
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"MAX_START_AGGRESION_COEF": 3.0,
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"MAX_START_AGGRESION_COEF": 3.0,
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"BULLET_FEEL_DIST": 360.0,
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"BULLET_FEEL_DIST": 360.0,
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"FOLLOWER_AND_BOSS_WARN_EQUAL_PRIORITY": true,
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"BULLET_FEEL_CLOSE_SDIST": 1.0,
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"BULLET_FEEL_CLOSE_SDIST": 1.0,
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"ATTACK_IMMEDIATLY_CHANCE_0_100": 40.0,
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"ATTACK_IMMEDIATLY_CHANCE_0_100": 40.0,
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"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
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"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
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"Mind": {
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"Mind": {
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"HOW_WORK_OVER_DEAD_BODY": 2,
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"HOW_WORK_OVER_DEAD_BODY": 2,
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"MIN_SHOOTS_TIME": 2,
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"MIN_SHOOTS_TIME": 2,
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"REACT_ADD_DRUNK_ENEMY": true,
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"MAX_SHOOTS_TIME": 4,
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"MAX_SHOOTS_TIME": 4,
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"TIME_LEAVE_MAP": 23,
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"TIME_LEAVE_MAP": 23,
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"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15.0,
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"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15.0,
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"Mind": {
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"Mind": {
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"HOW_WORK_OVER_DEAD_BODY": 2,
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"HOW_WORK_OVER_DEAD_BODY": 2,
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"MIN_SHOOTS_TIME": 2,
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"MIN_SHOOTS_TIME": 2,
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"REACT_ADD_DRUNK_ENEMY": true,
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"MAX_SHOOTS_TIME": 4,
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"MAX_SHOOTS_TIME": 4,
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"TIME_LEAVE_MAP": 23,
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"TIME_LEAVE_MAP": 23,
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"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15.0,
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"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15.0,
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},
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},
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"Mind": {
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"Mind": {
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"HOW_WORK_OVER_DEAD_BODY": 2,
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"HOW_WORK_OVER_DEAD_BODY": 2,
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"REACT_ADD_DRUNK_ENEMY": true,
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"MIN_SHOOTS_TIME": 2,
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"MIN_SHOOTS_TIME": 2,
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"MAX_SHOOTS_TIME": 4,
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"MAX_SHOOTS_TIME": 4,
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"TIME_LEAVE_MAP": 23,
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"TIME_LEAVE_MAP": 23,
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},
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},
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"Mind": {
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"Mind": {
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"HOW_WORK_OVER_DEAD_BODY": 2,
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"HOW_WORK_OVER_DEAD_BODY": 2,
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"REACT_ADD_DRUNK_ENEMY": true,
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"MIN_SHOOTS_TIME": 2,
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"MIN_SHOOTS_TIME": 2,
|
||||||
"MAX_SHOOTS_TIME": 4,
|
"MAX_SHOOTS_TIME": 4,
|
||||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15.0,
|
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15.0,
|
||||||
|
@ -318,7 +318,6 @@
|
|||||||
},
|
},
|
||||||
"Mind": {
|
"Mind": {
|
||||||
"MIN_SHOOTS_TIME": 2,
|
"MIN_SHOOTS_TIME": 2,
|
||||||
"REACT_ADD_DRUNK_ENEMY": true,
|
|
||||||
"MAX_SHOOTS_TIME": 4,
|
"MAX_SHOOTS_TIME": 4,
|
||||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15.0,
|
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15.0,
|
||||||
"DAMAGE_REDUCTION_TIME_SEC": 30.0,
|
"DAMAGE_REDUCTION_TIME_SEC": 30.0,
|
||||||
|
@ -333,6 +333,7 @@
|
|||||||
"MAX_AGGRO_BOT_DIST_SQR": 10000.0,
|
"MAX_AGGRO_BOT_DIST_SQR": 10000.0,
|
||||||
"DIST_TO_STOP_RUN_ENEMY": 15.0,
|
"DIST_TO_STOP_RUN_ENEMY": 15.0,
|
||||||
"ENEMY_LOOK_AT_ME_ANG": 15.0,
|
"ENEMY_LOOK_AT_ME_ANG": 15.0,
|
||||||
|
"FOLLOWER_AND_BOSS_WARN_EQUAL_PRIORITY": true,
|
||||||
"MIN_START_AGGRESION_COEF": 1.0,
|
"MIN_START_AGGRESION_COEF": 1.0,
|
||||||
"MAX_START_AGGRESION_COEF": 3.0,
|
"MAX_START_AGGRESION_COEF": 3.0,
|
||||||
"BULLET_FEEL_DIST": 360.0,
|
"BULLET_FEEL_DIST": 360.0,
|
||||||
|
@ -331,6 +331,7 @@
|
|||||||
"MAX_AGGRO_BOT_DIST_SQR": 10000.0,
|
"MAX_AGGRO_BOT_DIST_SQR": 10000.0,
|
||||||
"DIST_TO_STOP_RUN_ENEMY": 15.0,
|
"DIST_TO_STOP_RUN_ENEMY": 15.0,
|
||||||
"ENEMY_LOOK_AT_ME_ANG": 15.0,
|
"ENEMY_LOOK_AT_ME_ANG": 15.0,
|
||||||
|
"FOLLOWER_AND_BOSS_WARN_EQUAL_PRIORITY": true,
|
||||||
"MIN_START_AGGRESION_COEF": 1.0,
|
"MIN_START_AGGRESION_COEF": 1.0,
|
||||||
"MAX_START_AGGRESION_COEF": 3.0,
|
"MAX_START_AGGRESION_COEF": 3.0,
|
||||||
"BULLET_FEEL_DIST": 360.0,
|
"BULLET_FEEL_DIST": 360.0,
|
||||||
|
Loading…
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Reference in New Issue
Block a user