diff --git a/Generator/BotLootGenerator.cs b/Generator/BotLootGenerator.cs
index 874c926..794894e 100644
--- a/Generator/BotLootGenerator.cs
+++ b/Generator/BotLootGenerator.cs
@@ -69,27 +69,27 @@ namespace Generator
foreach (var rawBot in rawBotsOfSameType)
{
// Filter out base inventory items and equipment mod items
- var rawBotItems = rawBot.Inventory.items.Where(x => x.parentId != null && x.location != null).ToList();
+ var rawBotItems = rawBot.Inventory.items.Where(item => item.location != null).ToList();
- var botBackpack = rawBotItems.FirstOrDefault(item => item.slotId == "Backpack");
+ var botBackpack = rawBot.Inventory.items.FirstOrDefault(item => item.slotId == "Backpack");
if (botBackpack != null)
{
AddLootItemsToContainerDictionary(rawBotItems, botBackpack._id, botToUpdate.inventory.items.Backpack);
}
- var botPockets = rawBotItems.FirstOrDefault(item => item.slotId == "Pockets");
+ var botPockets = rawBot.Inventory.items.FirstOrDefault(item => item.slotId == "Pockets");
if (botPockets != null)
{
AddLootItemsToContainerDictionary(rawBotItems, botPockets._id, botToUpdate.inventory.items.Pockets);
}
- var botVest = rawBotItems.FirstOrDefault(item => item.slotId == "TacticalVest");
+ var botVest = rawBot.Inventory.items.FirstOrDefault(item => item.slotId == "TacticalVest");
if (botVest != null)
{
AddLootItemsToContainerDictionary(rawBotItems, botVest._id, botToUpdate.inventory.items.TacticalVest);
}
- var botSecure = rawBotItems.FirstOrDefault(item => item.slotId == "SecuredContainer");
+ var botSecure = rawBot.Inventory.items.FirstOrDefault(item => item.slotId == "SecuredContainer");
if (botSecure != null)
{
AddLootItemsToContainerDictionary(rawBotItems, botSecure._id, botToUpdate.inventory.items.SecuredContainer);
@@ -121,17 +121,17 @@ namespace Generator
///
private static void AddLootItemsToContainerDictionary(List- itemsToFilter, string containerId, Dictionary dictToAddTo)
{
- var backpackLootItems = itemsToFilter.Where(item => item.parentId == containerId);
- foreach (var backpackItem in backpackLootItems)
+ var lootItems = itemsToFilter.Where(item => item.parentId == containerId);
+ foreach (var itemToAdd in lootItems)
{
- if (!dictToAddTo.ContainsKey(backpackItem._tpl))
+ if (!dictToAddTo.ContainsKey(itemToAdd._tpl))
{
- dictToAddTo[backpackItem._tpl] = 1;
+ dictToAddTo[itemToAdd._tpl] = 1;
return;
}
- dictToAddTo[backpackItem._tpl]++;
+ dictToAddTo[itemToAdd._tpl]++;
}
}