made console logging more consistent
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21e079ab17
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9356bb9f11
@ -53,7 +53,7 @@ namespace Generator
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}
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stopwatch.Stop();
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LoggingHelpers.LogToConsole($"Time taken to generate base bot files: {LoggingHelpers.LogTimeTaken(stopwatch.Elapsed.TotalSeconds)} seconds");
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LoggingHelpers.LogToConsole($"Finished processing bot base. Took {LoggingHelpers.LogTimeTaken(stopwatch.Elapsed.TotalSeconds)} seconds");
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return rawBots;
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@ -39,7 +39,7 @@ namespace Generator
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}
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stopwatch.Stop();
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LoggingHelpers.LogToConsole($"Time taken to generate gear: {LoggingHelpers.LogTimeTaken(stopwatch.Elapsed.TotalSeconds)} seconds");
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LoggingHelpers.LogToConsole($"Finished processing bot gear. Took {LoggingHelpers.LogTimeTaken(stopwatch.Elapsed.TotalSeconds)} seconds");
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return _baseBots;
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}
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@ -118,7 +118,7 @@ namespace Generator
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case BotType.assault:
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bot.chances.mods = new Mods(muzzle: 18, barrel: 100, handguard: 100, stock: 66, magazine: 100,
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mount: 15, flashlight: 100, tactical_001: 99, tactical_002: 0, tactical_003: 0,
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mount_000: 15, pistol_grip: 97, tactical: 87, scope: 17, reciever: 92,
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mount_000: 56, pistol_grip: 97, tactical: 87, scope: 17, reciever: 92,
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sight_rear: 56, charge: 13, mount_001: 0, equipment: 30, gas_block: 100,
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launcher: 0, sight_front: 25, stock_000: 0, foregrip: 0, tactical_000: 0,
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nvg: 0, pistol_grip_akms: 100, stock_akms: 100, equipment_000: 0, equipment_001: 0,
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@ -37,7 +37,7 @@ namespace Generator
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}
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stopwatch.Stop();
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LoggingHelpers.LogToConsole($"Time taken to generate loot: {LoggingHelpers.LogTimeTaken(stopwatch.Elapsed.TotalSeconds)} seconds");
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LoggingHelpers.LogToConsole($"Finished processing bot loot. Took: {LoggingHelpers.LogTimeTaken(stopwatch.Elapsed.TotalSeconds)} seconds");
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return _botsWithGear;
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}
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