Normal difficulty value updates
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@ -17,8 +17,8 @@ namespace Generator.Helpers
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public static Core GenerateCore()
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public static Core GenerateCore()
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{
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{
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return new Core(visibleAngle: 140, visibleDistance: 130, gainSightCoef: 0.1,
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return new Core(visibleAngle: 130, visibleDistance: 120, gainSightCoef: 0.2,
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scatteringPerMeter: 0.1, scatteringClosePerMeter: 0.1, damageCoeff: 1, hearingSense: 2.85,
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scatteringPerMeter: 0.1, scatteringClosePerMeter: 0.1, damageCoeff: 1, hearingSense: 1.85,
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canRun: true, canGrenade: true, aimingType: "normal", pistolFireDistancePref: 35,
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canRun: true, canGrenade: true, aimingType: "normal", pistolFireDistancePref: 35,
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shotgunFireDistancePref: 50, rifleFireDistancePref: 100, accuratySpeed: 0.3, waitInCoverBetweenShotsSec: 1.5);
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shotgunFireDistancePref: 50, rifleFireDistancePref: 100, accuratySpeed: 0.3, waitInCoverBetweenShotsSec: 1.5);
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}
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}
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