Dev
5083c7c5c3
Updated to store experience/aggressor bonus/exp reward in dictionaries keyed by bot difficulty
2024-11-14 11:52:11 +00:00
Dev
8c0db8e0c2
Updated to store standing for kill in a dictionary keyed by difficulty
2024-11-14 11:20:01 +00:00
DrakiaXYZ
9ddbc91977
Drastically reduce memory footprint at the cost of removing threading
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- Drastically improve performance, where non-threaded perf is now better than previous threaded perf
- Process all data in-line, as opposed to building huge lists of bot data that is then processed in groups later
- Memory footprint should now be relatively static no matter the amount of dumps
2024-11-03 23:29:50 -08:00
Dev
2415929c46
update
2024-11-01 17:01:23 +00:00
Dev
1c87729ff8
Updated difficulties for bots
2024-08-21 11:51:27 +01:00
Dev
e90463d223
Add currency system
2024-04-18 13:44:38 +01:00
Dev
825d39430a
Updated bot gen to include drink/food in generation weights
2024-04-08 11:50:46 +01:00
Dev
926dcd2213
Reworked botgen to store bot loot in containers with weights, similar to ammo
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Updated to .net 8
2024-02-21 17:06:08 +00:00
Dev
d54be35ae9
Generate mod chances into 2 separate dicts
2024-01-09 15:29:22 +00:00
Dev
5eb4f1b175
Add weight system to generation object
2023-08-21 16:32:20 +01:00
c9c472882e
merge into main ( #1 )
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Co-authored-by: Chomp <chomp@noreply.dev.sp-tarkov.com>
Co-authored-by: Dev <dev@noreply.dev.sp-tarkov.com>
Co-authored-by: Dev <dev@dev.sp-tarkov.com>
Reviewed-on: #1
2023-08-15 09:29:16 +00:00
be995f1613
Update health object to have a list of bodyparts
2021-12-20 10:47:18 +00:00
8237fdbe67
Refactor to use common.models project
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Add project for finding unique bot templates from live data
2021-09-18 22:36:59 +01:00