14 Commits

Author SHA1 Message Date
Dev
926dcd2213 Reworked botgen to store bot loot in containers with weights, similar to ammo
Updated to .net 8
2024-02-21 17:06:08 +00:00
Dev
de11386c5a Code cleanup and attempt at reducing ram usage
Added extra bosses to pmc enemy forcing code
2023-08-15 12:05:31 +01:00
c9c472882e merge into main (#1)
Co-authored-by: Chomp <chomp@noreply.dev.sp-tarkov.com>
Co-authored-by: Dev <dev@noreply.dev.sp-tarkov.com>
Co-authored-by: Dev <dev@dev.sp-tarkov.com>
Reviewed-on: #1
2023-08-15 09:29:16 +00:00
f9e6be6e90 Consistency 2022-01-07 10:34:10 +00:00
1c9db23970 Add code to add in custom difficulty settings to bots
Rework addSettings() method
2022-01-07 10:32:59 +00:00
8237fdbe67 Refactor to use common.models project
Add project for finding unique bot templates from live data
2021-09-18 22:36:59 +01:00
7547f3379f Naming consistency improvements 2021-09-05 12:27:17 +01:00
55ca5ebbbe Add missing tagilla difficultiy settings 2021-09-01 14:41:21 +01:00
4dc11acf06 Handle when a bot type is similar to another, e.g. cursedassault vs assault 2021-08-17 18:34:37 +01:00
01cd594ca2 Fix bosses not finding their difficulty files 2021-08-17 17:30:06 +01:00
0494ccacef fall back to first non-null settings file when applying difficulty settings 2021-08-17 15:41:35 +01:00
0cad6b769f Rewrite helper to read from asset files instead of using hard coded values 2021-08-14 09:44:45 +01:00
9b278c478d rename helper to match what the difficulty is actually called 2021-08-12 20:40:44 +01:00
6df06c5063 First commit for bot gen project 2021-08-12 16:52:06 +01:00