|
7d74cb7c8f
|
Force tagilla to have 100% chance to spawn with stock + tactical item (fixes mp 155 ultima camera issue)
|
2021-09-08 08:00:39 +01:00 |
|
|
3fa8fe40e4
|
use param tags
|
2021-09-06 21:24:32 +01:00 |
|
|
e9fe68a1d9
|
Update bot gen code to choose mag count by bot type
|
2021-09-06 17:34:10 +01:00 |
|
|
7547f3379f
|
Naming consistency improvements
|
2021-09-05 12:27:17 +01:00 |
|
|
dd72a6e5e2
|
Naming consistency improvements
|
2021-09-05 12:20:40 +01:00 |
|
|
e407393392
|
Neatified the code
|
2021-09-01 19:19:44 +03:00 |
|
|
eda431d331
|
move item helper to common project
|
2021-09-01 16:59:08 +01:00 |
|
|
095fc983be
|
Fixed issue with required slot detection
|
2021-09-01 18:39:09 +03:00 |
|
|
63a5cecfc2
|
Merge branch 'master' into feature/mod-chance-calculation-adjustments
|
2021-09-01 17:39:56 +03:00 |
|
|
8761e26880
|
WIP: initial set of adjustments to mod chance calculation
|
2021-09-01 17:39:50 +03:00 |
|
|
55ca5ebbbe
|
Add missing tagilla difficultiy settings
|
2021-09-01 14:41:21 +01:00 |
|
|
f0d48619bf
|
set min to size of special loot array
|
2021-08-31 18:52:00 +01:00 |
|
|
4baaeb47bc
|
Update boss keygen code to better match requirements
|
2021-08-31 18:39:30 +01:00 |
|
|
f695450f70
|
Move special loot to correct place in output object
|
2021-08-30 22:32:54 +01:00 |
|
|
5ffd837124
|
Add keys to boss special loot code
TODO: figure out a better way to do this as right now somewhre between 1 and 50 keys will spawn on bosses
|
2021-08-29 20:46:57 +01:00 |
|
|
ec25fdd058
|
refactor code to perform metric calculations last
|
2021-08-27 21:34:12 +01:00 |
|
|
f3975badac
|
Add special loot aray to output and add helper class for storing special items that must spawn with specific bot types
|
2021-08-27 21:01:59 +01:00 |
|
|
d8c905719c
|
use common project
|
2021-08-24 12:08:30 +01:00 |
|
|
11ad866348
|
remove debug code
|
2021-08-20 20:03:20 +01:00 |
|
|
832158a85e
|
Add missing mods to output
|
2021-08-20 20:00:13 +01:00 |
|
|
4dc11acf06
|
Handle when a bot type is similar to another, e.g. cursedassault vs assault
|
2021-08-17 18:34:37 +01:00 |
|
|
76a17e6d6a
|
Handle a bot type with no dumps
|
2021-08-17 18:33:55 +01:00 |
|
|
e777914d0b
|
remove unused method
add TODO
|
2021-08-17 17:33:09 +01:00 |
|
|
01cd594ca2
|
Fix bosses not finding their difficulty files
|
2021-08-17 17:30:06 +01:00 |
|
|
0494ccacef
|
fall back to first non-null settings file when applying difficulty settings
|
2021-08-17 15:41:35 +01:00 |
|
|
1b22e9d01b
|
pass working path to class
pass a list of bot files to difficulty helper
|
2021-08-14 09:53:00 +01:00 |
|
|
b998737998
|
remove unneeded helpers
|
2021-08-14 09:52:13 +01:00 |
|
|
0cad6b769f
|
Rewrite helper to read from asset files instead of using hard coded values
|
2021-08-14 09:44:45 +01:00 |
|
|
8abe542c0c
|
tidy
|
2021-08-13 19:51:01 +01:00 |
|
|
e44aa77bed
|
Make chance code dynamic based on provided dumps
|
2021-08-13 19:49:32 +01:00 |
|
|
7e742d6bc3
|
Create static helper classes and move some code to them
|
2021-08-13 16:24:05 +01:00 |
|
|
86d197879f
|
make logging more fancy
|
2021-08-13 16:21:20 +01:00 |
|
|
c93cd634d6
|
Normal difficulty value updates
|
2021-08-12 22:18:02 +01:00 |
|
|
2678c11924
|
Impossible value changes
|
2021-08-12 21:37:58 +01:00 |
|
|
2947764a2d
|
Add hard changes from ThatGuyXIV
|
2021-08-12 21:28:40 +01:00 |
|
|
22ed4d872a
|
Update impossible values
|
2021-08-12 20:59:25 +01:00 |
|
|
58177070ef
|
fix broken classes due to new property
|
2021-08-12 20:59:18 +01:00 |
|
|
9b278c478d
|
rename helper to match what the difficulty is actually called
|
2021-08-12 20:40:44 +01:00 |
|
ThatGuyXIV
|
158387b19f
|
Fixed broken Aiming code
Readded Dead_body_look_period and Can_hard_aim
|
2021-08-12 21:33:01 +02:00 |
|
ThatGuyXIV
|
02cfda696e
|
Reviewed and corrected
|
2021-08-12 21:09:15 +02:00 |
|
|
6df06c5063
|
First commit for bot gen project
|
2021-08-12 16:52:06 +01:00 |
|