22 Commits

Author SHA1 Message Date
8237fdbe67 Refactor to use common.models project
Add project for finding unique bot templates from live data
2021-09-18 22:36:59 +01:00
7547f3379f Naming consistency improvements 2021-09-05 12:27:17 +01:00
e407393392 Neatified the code 2021-09-01 19:19:44 +03:00
4baaeb47bc Update boss keygen code to better match requirements 2021-08-31 18:39:30 +01:00
d8c905719c use common project 2021-08-24 12:08:30 +01:00
0eb2031a88 dynamically create list of bots to process based on passed in list of bottypes 2021-08-20 08:33:04 +01:00
6846d518c1 pass bottypes array into basebot class 2021-08-20 08:23:55 +01:00
d8e216d773 Fix issue where loops were being ended too soon 2021-08-18 21:42:49 +01:00
a591b6e21b Add more bot types 2021-08-18 21:41:59 +01:00
76a17e6d6a Handle a bot type with no dumps 2021-08-17 18:33:55 +01:00
c8cf5f847e Add todo 2021-08-17 17:35:18 +01:00
9d53d15302 better handle parsing a bot type where no raw bots were found 2021-08-17 17:32:27 +01:00
58b4e59bfa Add more bot types 2021-08-17 17:32:03 +01:00
01cd594ca2 Fix bosses not finding their difficulty files 2021-08-17 17:30:06 +01:00
b74592e522 Add aggressor bonus 2021-08-17 16:33:31 +01:00
a639b5b9e9 add skills/standing/experience to bot output 2021-08-17 16:21:27 +01:00
1b22e9d01b pass working path to class
pass a list of bot files to difficulty helper
2021-08-14 09:53:00 +01:00
085effb080 Filter bots to just the type being processed 2021-08-13 16:23:00 +01:00
b9e6cdd49e null guard when bot type cant be found. Log error. 2021-08-12 22:17:40 +01:00
9b3278a2f9 Move voice code into separte method
Only use scav_* voices for assault type bots
rename vars to be more accurate
2021-08-12 21:40:41 +01:00
9356bb9f11 made console logging more consistent 2021-08-12 21:31:15 +01:00
6df06c5063 First commit for bot gen project 2021-08-12 16:52:06 +01:00