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b74592e522
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Add aggressor bonus
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2021-08-17 16:33:31 +01:00 |
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a639b5b9e9
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add skills/standing/experience to bot output
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2021-08-17 16:21:27 +01:00 |
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5fe63e3b4f
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update what raw dump object returns
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2021-08-17 16:20:00 +01:00 |
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8ef1e78393
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correct what skills output should be
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2021-08-17 16:19:23 +01:00 |
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38693b6665
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cleanup enum usings
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2021-08-17 16:18:35 +01:00 |
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0494ccacef
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fall back to first non-null settings file when applying difficulty settings
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2021-08-17 15:41:35 +01:00 |
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1b22e9d01b
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pass working path to class
pass a list of bot files to difficulty helper
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2021-08-14 09:53:00 +01:00 |
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b998737998
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remove unneeded helpers
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2021-08-14 09:52:13 +01:00 |
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cbab0ed456
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include assets in build output
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2021-08-14 09:51:51 +01:00 |
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0cad6b769f
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Rewrite helper to read from asset files instead of using hard coded values
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2021-08-14 09:44:45 +01:00 |
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df0e01afaf
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Update difficulty models with data from eft live assets
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2021-08-14 09:35:40 +01:00 |
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ea61dfdce5
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Add bot configs from live data assets
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2021-08-14 09:27:40 +01:00 |
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8abe542c0c
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tidy
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2021-08-13 19:51:01 +01:00 |
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e44aa77bed
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Make chance code dynamic based on provided dumps
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2021-08-13 19:49:32 +01:00 |
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f7db34a402
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dont pass working path to BotParser - not used
copy changes
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2021-08-13 16:25:19 +01:00 |
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16a59b968c
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filter bots being processed to just the current type
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2021-08-13 16:24:45 +01:00 |
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7e742d6bc3
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Create static helper classes and move some code to them
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2021-08-13 16:24:05 +01:00 |
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98e3cf15cd
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comments
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2021-08-13 16:23:16 +01:00 |
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085effb080
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Filter bots to just the type being processed
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2021-08-13 16:23:00 +01:00 |
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52da9c254b
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Add code to clean up bsg json so more bot files can be parsed instead of discarded
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2021-08-13 16:22:10 +01:00 |
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86d197879f
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make logging more fancy
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2021-08-13 16:21:20 +01:00 |
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b305dc16d6
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More debug logging
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2021-08-12 22:26:25 +01:00 |
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c93cd634d6
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Normal difficulty value updates
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2021-08-12 22:18:02 +01:00 |
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b9e6cdd49e
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null guard when bot type cant be found. Log error.
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2021-08-12 22:17:40 +01:00 |
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9b3278a2f9
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Move voice code into separte method
Only use scav_* voices for assault type bots
rename vars to be more accurate
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2021-08-12 21:40:41 +01:00 |
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2678c11924
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Impossible value changes
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2021-08-12 21:37:58 +01:00 |
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9356bb9f11
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made console logging more consistent
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2021-08-12 21:31:15 +01:00 |
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21e079ab17
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reorder class to ensure consistency with existing json
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2021-08-12 21:30:02 +01:00 |
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2947764a2d
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Add hard changes from ThatGuyXIV
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2021-08-12 21:28:40 +01:00 |
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22ed4d872a
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Update impossible values
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2021-08-12 20:59:25 +01:00 |
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58177070ef
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fix broken classes due to new property
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2021-08-12 20:59:18 +01:00 |
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38f5d29a0c
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Add missing property for min throw distance percent
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2021-08-12 20:55:37 +01:00 |
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0fb9dcaf43
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change property to double
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2021-08-12 20:54:38 +01:00 |
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0dc4e07081
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set base_shief type correctly
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2021-08-12 20:42:09 +01:00 |
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9b278c478d
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rename helper to match what the difficulty is actually called
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2021-08-12 20:40:44 +01:00 |
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ThatGuyXIV
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158387b19f
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Fixed broken Aiming code
Readded Dead_body_look_period and Can_hard_aim
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2021-08-12 21:33:01 +02:00 |
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ThatGuyXIV
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02cfda696e
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Reviewed and corrected
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2021-08-12 21:09:15 +02:00 |
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5f7289f88f
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If the file being parsed has no bots, skip over it instead of throwing an exception
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2021-08-12 17:19:54 +01:00 |
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6df06c5063
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First commit for bot gen project
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2021-08-12 16:52:06 +01:00 |
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