Dev
f0cc991e75
Update settings
2023-12-28 09:12:54 +00:00
Dev
5a60d80448
Add sanitar to generation weights json
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Choose last bot when choosing standing/skills/exp values
2023-11-14 23:24:28 +00:00
Dev
7c2d455b7b
Calculate weights for all bot equipment/ammo/appearance
2023-10-31 19:35:32 +00:00
Dev
2df1523ca5
Update bot settings
2023-10-28 11:47:53 +01:00
Dev
f5b1d3ad34
Optimise loot generation code by merging multiple loops into one
2023-09-18 18:23:07 +01:00
Dev
e77214b2de
Further optimisation from Clodan
2023-09-18 17:15:30 +01:00
Dev
64a1c7a0a4
Optimise bot parsing speed
2023-09-18 16:30:24 +01:00
Dev
8ceb5f20fb
update bot settings
2023-09-07 13:31:06 +01:00
Dev
5eb4f1b175
Add weight system to generation object
2023-08-21 16:32:20 +01:00
Dev
de11386c5a
Code cleanup and attempt at reducing ram usage
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Added extra bosses to pmc enemy forcing code
2023-08-15 12:05:31 +01:00
c9c472882e
merge into main ( #1 )
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Co-authored-by: Chomp <chomp@noreply.dev.sp-tarkov.com>
Co-authored-by: Dev <dev@noreply.dev.sp-tarkov.com>
Co-authored-by: Dev <dev@dev.sp-tarkov.com>
Reviewed-on: #1
2023-08-15 09:29:16 +00:00
33dcfc042e
Add medical item override
2022-01-15 12:10:58 +00:00
f9e6be6e90
Consistency
2022-01-07 10:34:10 +00:00
1c9db23970
Add code to add in custom difficulty settings to bots
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Rework addSettings() method
2022-01-07 10:32:59 +00:00
e386a924f3
Dont add lastnames to raiders
2022-01-07 09:17:41 +00:00
c92b2ff0e6
Add gifter bot asset
2021-12-25 14:59:08 +00:00
b3f3131f02
update assets
2021-12-22 18:16:48 +00:00
1d2fd4a5f6
update difficulty assets
2021-12-20 11:34:42 +00:00
0e0c41d33f
Reads through bot files and finds unique bodypart health configurations, saves them to output object
2021-12-20 10:48:27 +00:00
9df03f3286
Add more chance overrides
2021-12-20 10:45:19 +00:00
1c9d8b7700
Add code to choose loose loot min/max based on bot type
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exUsec have higher values than others
2021-12-15 09:04:11 +00:00
a6a3365175
Return a max percentage of 100 for mod/gear chances
2021-12-15 09:01:45 +00:00
4576f9dcdc
include exusec difficulty setting file
2021-12-13 10:45:38 +00:00
c77051821f
add exusec to bot type list
2021-12-12 14:39:22 +00:00
9554648775
new global settings for 16029
2021-12-12 14:37:49 +00:00
fa59624172
Update bot parsing code to use Parallel.ForEachAsync + make parser static + make parser async
2021-11-26 14:50:07 +00:00
4489785cd3
use global usings
2021-11-23 13:02:13 +00:00
5f9c13232b
Upgrade to .net 6
2021-11-23 13:00:52 +00:00
d827518a3f
Add new bot asset values from live
2021-11-23 12:59:49 +00:00
9bda5e5605
Force stock on bossbully
2021-10-09 13:59:30 +01:00
dbbb3a1da8
facecover, not head
2021-10-08 09:58:55 +01:00
b961e8e19d
Force marksman scope
2021-10-08 09:48:26 +01:00
349c342578
Add code to handle equipment chance overrides
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add tagilla headwear override
2021-10-08 09:44:38 +01:00
ab3cb5dfc3
Force more stocks to spawn
2021-10-08 09:14:29 +01:00
8237fdbe67
Refactor to use common.models project
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Add project for finding unique bot templates from live data
2021-09-18 22:36:59 +01:00
4e399b5518
force shturmans stock/scope spawn chance to be 10)%
2021-09-08 08:30:42 +01:00
7d74cb7c8f
Force tagilla to have 100% chance to spawn with stock + tactical item (fixes mp 155 ultima camera issue)
2021-09-08 08:00:39 +01:00
3fa8fe40e4
use param tags
2021-09-06 21:24:32 +01:00
e9fe68a1d9
Update bot gen code to choose mag count by bot type
2021-09-06 17:34:10 +01:00
7547f3379f
Naming consistency improvements
2021-09-05 12:27:17 +01:00
dd72a6e5e2
Naming consistency improvements
2021-09-05 12:20:40 +01:00
a5dc5dc09c
save file name as lowercase
2021-09-01 17:40:03 +01:00
e407393392
Neatified the code
2021-09-01 19:19:44 +03:00
eda431d331
move item helper to common project
2021-09-01 16:59:08 +01:00
095fc983be
Fixed issue with required slot detection
2021-09-01 18:39:09 +03:00
63a5cecfc2
Merge branch 'master' into feature/mod-chance-calculation-adjustments
2021-09-01 17:39:56 +03:00
8761e26880
WIP: initial set of adjustments to mod chance calculation
2021-09-01 17:39:50 +03:00
a7b2ce998b
typo
2021-09-01 15:29:38 +01:00
ab29509ed4
Rework difficulties to not use strongly typed values and just read directly from asset files
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Reuces maintenance of keeping objects updated.
Use <string, object> as the value can be bool/int/double, output is always in JSON so use object to preserve value
2021-09-01 15:25:26 +01:00
cbe62a7c64
Add missing difficulty settings
2021-09-01 15:04:34 +01:00