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d8c905719c
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use common project
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2021-08-24 12:08:30 +01:00 |
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0eb2031a88
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dynamically create list of bots to process based on passed in list of bottypes
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2021-08-20 08:33:04 +01:00 |
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6846d518c1
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pass bottypes array into basebot class
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2021-08-20 08:23:55 +01:00 |
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d8e216d773
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Fix issue where loops were being ended too soon
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2021-08-18 21:42:49 +01:00 |
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a591b6e21b
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Add more bot types
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2021-08-18 21:41:59 +01:00 |
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76a17e6d6a
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Handle a bot type with no dumps
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2021-08-17 18:33:55 +01:00 |
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c8cf5f847e
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Add todo
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2021-08-17 17:35:18 +01:00 |
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9d53d15302
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better handle parsing a bot type where no raw bots were found
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2021-08-17 17:32:27 +01:00 |
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58b4e59bfa
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Add more bot types
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2021-08-17 17:32:03 +01:00 |
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01cd594ca2
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Fix bosses not finding their difficulty files
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2021-08-17 17:30:06 +01:00 |
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b74592e522
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Add aggressor bonus
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2021-08-17 16:33:31 +01:00 |
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a639b5b9e9
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add skills/standing/experience to bot output
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2021-08-17 16:21:27 +01:00 |
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1b22e9d01b
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pass working path to class
pass a list of bot files to difficulty helper
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2021-08-14 09:53:00 +01:00 |
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085effb080
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Filter bots to just the type being processed
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2021-08-13 16:23:00 +01:00 |
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b9e6cdd49e
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null guard when bot type cant be found. Log error.
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2021-08-12 22:17:40 +01:00 |
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9b3278a2f9
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Move voice code into separte method
Only use scav_* voices for assault type bots
rename vars to be more accurate
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2021-08-12 21:40:41 +01:00 |
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9356bb9f11
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made console logging more consistent
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2021-08-12 21:31:15 +01:00 |
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6df06c5063
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First commit for bot gen project
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2021-08-12 16:52:06 +01:00 |
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