41 lines
1.4 KiB
C#
41 lines
1.4 KiB
C#
using Generator.Models.Output;
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using Newtonsoft.Json;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using Common;
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namespace Generator
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{
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public class JsonWriter
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{
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private readonly string _workingPath;
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private readonly string _outputFolderName;
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public JsonWriter(string workingPath, string outputFolderName)
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{
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_workingPath = workingPath;
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_outputFolderName = outputFolderName;
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}
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public void WriteJson(List<Bot> bots)
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{
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var outputPath = $"{_workingPath}\\{_outputFolderName}";
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DiskHelpers.CreateDirIfDoesntExist(outputPath);
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foreach (var bot in bots)
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{
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if (bot.appearance.body.Count == 0) // only process files that have data in them, no body = no dumps
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{
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LoggingHelpers.LogToConsole($"Unable to process bot type: {bot.botType}, skipping", ConsoleColor.DarkRed);
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continue;
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}
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var output = JsonConvert.SerializeObject(bot, Formatting.Indented);
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Console.WriteLine($"Writing json file {bot.botType} to {outputPath}");
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File.WriteAllText($"{outputPath}\\{bot.botType.ToString().ToLower()}.json", output);
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Console.WriteLine($"file {bot.botType} written to {outputPath}");
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}
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}
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}
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}
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