Add AssortFromFleaJSON program

This commit is contained in:
Dev 2024-06-07 11:54:32 +01:00
parent 711f18fb57
commit 5fa432ee32
5 changed files with 190 additions and 6 deletions

View File

@ -113,7 +113,7 @@ namespace AssortGenerator.Common.Helpers
{
public string questId { get; set; }
public string itemTpl { get; set; }
public List<Models.Output.Item> items { get; set; }
public List<AssortGenerator.Models.Output.Item> items { get; set; }
public Upd itemUpd { get; set; }
public List<BarterObject> barterScheme { get; set; }
}

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@ -0,0 +1,50 @@
using AssortGenerator.Models.Output;
using System.Collections.Generic;
namespace AssortGenerator.Common.Models
{
public class FleaFindResult
{
public int err { get; set; }
public object errmsg { get; set; }
public FindFleaData data { get; set; }
}
public class FindFleaData
{
public List<FleaOffer> offers { get; set; }
public int offersCount { get; set; }
public string selectedCategory { get; set; }
}
public class FleaOffer
{
public string _id { get; set; }
public int intId { get; set; }
public User user { get; set; }
public string root { get; set; }
public List<Item> items { get; set; }
public int itemsCost { get; set; }
public List<Requirement> requirements { get; set; }
public int requirementsCost { get; set; }
public int summaryCost { get; set; }
public bool sellInOnePiece { get; set; }
public int startTime { get; set; }
public int endTime { get; set; }
public bool unlimitedCount { get; set; }
public object buyRestrictionMax { get; set; }
public int loyaltyLevel { get; set; }
}
public class User
{
public string id { get; set; }
public int memberType { get; set; }
}
public class Requirement
{
public decimal count { get; set; }
public string _tpl { get; set; }
}
}

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@ -1,13 +1,15 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.31624.102
# Visual Studio Version 17
VisualStudioVersion = 17.9.34902.65
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AssortGenerator", "AssortGenerator\AssortGenerator.csproj", "{747ED3CB-DED2-47CB-9BD6-493FB05B6C2B}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "AssortGenerator", "AssortGenerator\AssortGenerator.csproj", "{747ED3CB-DED2-47CB-9BD6-493FB05B6C2B}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AssortGenerator.Models", "AssortGenerator.Models\AssortGenerator.Models.csproj", "{BC63C9C4-A796-4C25-AC3E-8C9565F041DC}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "AssortGenerator.Models", "AssortGenerator.Models\AssortGenerator.Models.csproj", "{BC63C9C4-A796-4C25-AC3E-8C9565F041DC}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AssortGenerator.Common", "AssortGenerator.Common\AssortGenerator.Common.csproj", "{FED37D1A-85E4-45C6-9D55-EFD05065251B}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "AssortGenerator.Common", "AssortGenerator.Common\AssortGenerator.Common.csproj", "{FED37D1A-85E4-45C6-9D55-EFD05065251B}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CreateAssortFromFleaJsons", "CreateAssortFromFleaJsons\CreateAssortFromFleaJsons.csproj", "{F37E2B63-EA8E-4907-A0C5-697B4B80912B}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -27,6 +29,10 @@ Global
{FED37D1A-85E4-45C6-9D55-EFD05065251B}.Debug|Any CPU.Build.0 = Debug|Any CPU
{FED37D1A-85E4-45C6-9D55-EFD05065251B}.Release|Any CPU.ActiveCfg = Release|Any CPU
{FED37D1A-85E4-45C6-9D55-EFD05065251B}.Release|Any CPU.Build.0 = Release|Any CPU
{F37E2B63-EA8E-4907-A0C5-697B4B80912B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{F37E2B63-EA8E-4907-A0C5-697B4B80912B}.Debug|Any CPU.Build.0 = Debug|Any CPU
{F37E2B63-EA8E-4907-A0C5-697B4B80912B}.Release|Any CPU.ActiveCfg = Release|Any CPU
{F37E2B63-EA8E-4907-A0C5-697B4B80912B}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

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@ -0,0 +1,14 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\AssortGenerator.Common\AssortGenerator.Common.csproj" />
</ItemGroup>
</Project>

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@ -0,0 +1,114 @@
using AssortGenerator.Common;
using AssortGenerator.Common.Helpers;
using AssortGenerator.Common.Models;
using AssortGenerator.Models.Output;
using Common;
using System.Linq;
using System.Text.Json;
namespace CreateAssortFromFleaJsons
{
public class Program
{
private static readonly List<FleaOffer> _findResults = [];
static void Main(string[] args)
{
// Create input and ouput folders
var inputPath = CreateWorkingFolders();
// Read in all files inside input folder
InputFileHelper.SetInputFiles(inputPath);
// Read paths, get file and convert file contents into an object,
// Store object inside _findResults
var fleaFilePaths = InputFileHelper.GetInputFilePaths().ToList();
foreach (var path in fleaFilePaths)
{
var json = File.ReadAllText(path);
var findResult = JsonSerializer.Deserialize<FleaFindResult>(json);
_findResults.AddRange(findResult.data.offers);
}
// Limit flea offers to just this trader
var traderIdToProcess = "6617beeaa9cfa777ca915b7c"; // REF
var traderSpecificFleaData = _findResults.Where(find => find.user.id == traderIdToProcess);
// Prep assort output file
var assortResult = new AssortRoot()
{
items = new List<Item>(),
barter_scheme = new Dictionary<string, List<List<BarterObject>>>(),
loyal_level_items = new Dictionary<string, int>()
};
foreach (var fleaOffer in traderSpecificFleaData)
{
// Has only one item
var singularItem = fleaOffer.items.Count == 1;
// First item in offer
var firstItem = fleaOffer.items[0];
// Add first item
assortResult.items.Add(new Item()
{
_id = firstItem._id,
_tpl = firstItem._tpl,
parentId = "hideout",
slotId = "hideout",
upd = new Upd
{
UnlimitedCount = fleaOffer.unlimitedCount,
StackObjectsCount = firstItem.upd.StackObjectsCount,
BuyRestrictionMax = fleaOffer.buyRestrictionMax,
BuyRestrictionCurrent = 0
}
});
// Add child items
if (!singularItem)
{
var childItems = fleaOffer.items.Except([firstItem]);
foreach (var childItem in childItems)
{
assortResult.items.Add(new Item()
{
_id = childItem._id,
_tpl = childItem._tpl,
parentId = childItem.parentId,
slotId = childItem.slotId
});
}
}
// Add barter_scheme
var barterItemListInner = new List<BarterObject>
{
// Assumes only one item for bartering
new() { _tpl = fleaOffer.requirements[0]._tpl, count = fleaOffer.requirements[0].count }
};
var barterItemListOuter = new List<List<BarterObject>> { barterItemListInner };
assortResult.barter_scheme.Add(firstItem._id, barterItemListOuter);
// Add loyal_level
assortResult.loyal_level_items.Add(firstItem._id, fleaOffer.loyaltyLevel);
}
JsonWriter.WriteJson(assortResult, "", Directory.GetCurrentDirectory(), "assort");
}
private static string CreateWorkingFolders()
{
var workingPath = Directory.GetCurrentDirectory();
// create input folder
var inputPath = $"{workingPath}//input";
DiskHelpers.CreateDirIfDoesntExist(inputPath);
// create output folder
var outputPath = $"{workingPath}//output";
DiskHelpers.CreateDirIfDoesntExist(outputPath);
return inputPath;
}
}
}