Update generator to check if missing quest assort is a preset then read it from globals.json and add that instead
This commit is contained in:
parent
a4a286bd33
commit
711f18fb57
36
AssortGenerator.Common/Helpers/PresetHelper.cs
Normal file
36
AssortGenerator.Common/Helpers/PresetHelper.cs
Normal file
@ -0,0 +1,36 @@
|
|||||||
|
using AssortGenerator.Models.Input;
|
||||||
|
using AssortGenerator.Models.Other;
|
||||||
|
using AssortGenerator.Models.Output;using System.Collections.Generic;
|
||||||
|
using System.IO;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text.Json;
|
||||||
|
|
||||||
|
namespace AssortGenerator.Common.Helpers
|
||||||
|
{
|
||||||
|
public static class PresetHelper
|
||||||
|
{
|
||||||
|
private static Dictionary<string, GlobalPreset> _presetData;
|
||||||
|
public static List<Item> GetDefaultPreset(string tpl)
|
||||||
|
{
|
||||||
|
if (_presetData == null)
|
||||||
|
{
|
||||||
|
var questFilePath = InputFileHelper.GetInputFilePaths().FirstOrDefault(x => x.Contains("globals"));
|
||||||
|
var questDataJson = File.ReadAllText(questFilePath);
|
||||||
|
_presetData = JsonSerializer.Deserialize<Globals>(questDataJson).ItemPresets;
|
||||||
|
}
|
||||||
|
|
||||||
|
return _presetData.FirstOrDefault(x => x.Value._encyclopedia == tpl).Value?._items;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public class Globals
|
||||||
|
{
|
||||||
|
public Dictionary<string, GlobalPreset> ItemPresets { get; set; }
|
||||||
|
}
|
||||||
|
|
||||||
|
public class GlobalPreset
|
||||||
|
{
|
||||||
|
public string _encyclopedia { get; set; }
|
||||||
|
public List<Item> _items { get; set; }
|
||||||
|
}
|
@ -190,7 +190,7 @@ namespace AssortGenerator
|
|||||||
List<AssortUnlocks> missingQuestAssorts,
|
List<AssortUnlocks> missingQuestAssorts,
|
||||||
Dictionary<string, MissingAssortPrice> missingQuestAssortPrices)
|
Dictionary<string, MissingAssortPrice> missingQuestAssortPrices)
|
||||||
{
|
{
|
||||||
|
var missingAssortDataWithNoFix = new List<AssortUnlocks>();
|
||||||
var questData = QuestHelper.GetFinalisedQuestData();
|
var questData = QuestHelper.GetFinalisedQuestData();
|
||||||
// iterate over each missing assort
|
// iterate over each missing assort
|
||||||
foreach (var missingQuestAssort in missingQuestAssorts)
|
foreach (var missingQuestAssort in missingQuestAssorts)
|
||||||
@ -226,8 +226,38 @@ namespace AssortGenerator
|
|||||||
itemToAdd.upd = new Upd() { StackObjectsCount = 10 };
|
itemToAdd.upd = new Upd() { StackObjectsCount = 10 };
|
||||||
}
|
}
|
||||||
|
|
||||||
|
var itemDefaultPreset = PresetHelper.GetDefaultPreset(missingQuestAssort.Items[0]._tpl);
|
||||||
|
if (itemDefaultPreset != null)
|
||||||
|
{
|
||||||
|
// Add upd data to preset before we add to assort data
|
||||||
|
itemDefaultPreset[0].upd = itemToAdd.upd;
|
||||||
|
itemDefaultPreset[0].parentId = itemToAdd.parentId;
|
||||||
|
itemDefaultPreset[0].slotId = itemToAdd.slotId;
|
||||||
|
|
||||||
|
// Make ID match original data
|
||||||
|
var badIdWeNeedToChange = itemDefaultPreset[0]._id;
|
||||||
|
var goodId = missingQuestAssort.Items[0]._id;
|
||||||
|
foreach (var presetItem in itemDefaultPreset)
|
||||||
|
{
|
||||||
|
if (presetItem._id == badIdWeNeedToChange)
|
||||||
|
{
|
||||||
|
// Update root id
|
||||||
|
presetItem._id = goodId;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (presetItem.parentId == badIdWeNeedToChange)
|
||||||
|
{
|
||||||
|
presetItem.parentId = goodId;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
outputAssortFile.items.AddRange(itemDefaultPreset);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
outputAssortFile.items.Add(itemToAdd);
|
outputAssortFile.items.Add(itemToAdd);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
// multi-item assort!
|
// multi-item assort!
|
||||||
@ -281,13 +311,36 @@ namespace AssortGenerator
|
|||||||
var associatedQuestAssort = questAssort.success.FirstOrDefault(x => x.Value == missingQuestAssort.QuestId && x.Key.StartsWith("UnknownAssortId"));
|
var associatedQuestAssort = questAssort.success.FirstOrDefault(x => x.Value == missingQuestAssort.QuestId && x.Key.StartsWith("UnknownAssortId"));
|
||||||
if (associatedQuestAssort.Key != null)
|
if (associatedQuestAssort.Key != null)
|
||||||
{
|
{
|
||||||
LoggingHelpers.LogWarning($"Able to replace missing quest: {missingQuestAssort.QuestId} {questData.FirstOrDefault(x => x.Key == missingQuestAssort.QuestId).Value.QuestName} assort with placeholder");
|
LoggingHelpers.LogWarning($"Able to replace missing quest: ({missingQuestAssort.QuestId} {questData.FirstOrDefault(x => x.Key == missingQuestAssort.QuestId).Value.QuestName}) assort with placeholder");
|
||||||
questAssort.success.Remove(associatedQuestAssort.Key);
|
questAssort.success.Remove(associatedQuestAssort.Key);
|
||||||
questAssort.success.Add(missingQuestAssort.Items[0]._id, missingQuestAssort.QuestId);
|
questAssort.success.Add(missingQuestAssort.Items[0]._id, missingQuestAssort.QuestId);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!hasPriceData)
|
||||||
|
{
|
||||||
|
missingAssortDataWithNoFix.Add(missingQuestAssort);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
var dict = new Dictionary<string, object>();
|
||||||
|
foreach (var item in missingAssortDataWithNoFix)
|
||||||
|
{
|
||||||
|
dict.Add(item.AssortUnlockId, new
|
||||||
|
{
|
||||||
|
questName = questData.FirstOrDefault(x => x.Key == item.QuestId).Value.QuestName,
|
||||||
|
questid = item.QuestId,
|
||||||
|
itemTpl = item.ItemUnlockedTemplateId,
|
||||||
|
itemUpd = new {
|
||||||
|
BuyRestrictionMax = 0,
|
||||||
|
StackObjectsCount = 100
|
||||||
|
},
|
||||||
|
barterScheme = new List<string> { },
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
JsonWriter.WriteJson(dict, "", Directory.GetCurrentDirectory(), "missingData");
|
||||||
|
}
|
||||||
|
|
||||||
private static IEnumerable<Item> ConvertRewardToItems(List<QuestRewardItem> rewardToConvert)
|
private static IEnumerable<Item> ConvertRewardToItems(List<QuestRewardItem> rewardToConvert)
|
||||||
{
|
{
|
||||||
var output = new List<Item>();
|
var output = new List<Item>();
|
||||||
|
Loading…
x
Reference in New Issue
Block a user