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// read contents of input folder
public class Trader
{
public string _id { get; set; }
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public bool availableInRaid { get; set; }
public bool customization_seller { get; set; }
public string name { get; set; }
public string surname { get; set; }
public string nickname { get; set; }
public string location { get; set; }
public string avatar { get; set; }
public int balance_rub { get; set; }
public int balance_dol { get; set; }
public int balance_eur { get; set; }
public bool unlockedByDefault { get; set; }
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public object discount { get; set; }
public int discount_end { get; set; }
public bool buyer_up { get; set; }
public string currency { get; set; }
public int nextResupply { get; set; }
public object repair { get; set; }
public object insurance { get; set; }
public bool medic { get; set; }
public int gridHeight { get; set; }
public List<object> loyaltyLevels { get; set; }
public List<string> sell_category { get; set; }
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public ItemsBuy items_buy { get; set; }
public ItemsBuy items_buy_prohibited { get; set; }
public int sell_modifier_for_prohibited_items { get; set; }
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}
public class ItemsBuy
{
public string[] category { get; set; }
public string[] id_list { get; set; }
}