logging improvements

This commit is contained in:
Chomp 2021-10-16 18:55:41 +01:00
parent e22c1603cf
commit 21cc81b1e4

View File

@ -32,16 +32,15 @@ namespace GenerateQuestFile
var missingQuests = new List<Quest>(); var missingQuests = new List<Quest>();
foreach (var quest in questData.Values) foreach (var quest in questData.Values)
{ {
if (quest._id == "5936da9e86f7742d65037edf")
{
}
var liveQuest = liveQuestData.data.Find(x => x._id == quest._id); var liveQuest = liveQuestData.data.Find(x => x._id == quest._id);
if (liveQuest == null) if (liveQuest == null)
{ {
missingQuests.Add(quest); missingQuests.Add(quest);
LoggingHelpers.LogError($"ERROR Quest {quest._id} {QuestHelper.GetQuestNameById(quest._id)} missing in live"); LoggingHelpers.LogError($"ERROR Quest {quest._id} {QuestHelper.GetQuestNameById(quest._id)} missing in live file. Will use fallback quests.json");
}
else
{
LoggingHelpers.LogSuccess($"SUCCESS Quest {quest._id} {QuestHelper.GetQuestNameById(quest._id)} found in live file.");
} }
} }
@ -90,7 +89,7 @@ namespace GenerateQuestFile
} }
} }
// iterate over qeust objects a final time and add hard coded quest requirements if they dont already exist // iterate over quest objects a final time and add hard coded quest requirements if they dont already exist
foreach (var quest in questsToOutputToFile) foreach (var quest in questsToOutputToFile)
{ {
var questRequirements = QuestHelper.GetQuestDependancy(quest.Key); var questRequirements = QuestHelper.GetQuestDependancy(quest.Key);