This commit is contained in:
Chomp 2025-01-03 11:37:32 +00:00
parent cd4ed5d370
commit ba0ab28f2b
3 changed files with 546418 additions and 284166 deletions

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

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@ -37,6 +37,12 @@ namespace QuestValidator.Models
public string templateId { get; set; }
public Rewards rewards { get; set; }
public string? side { get; set; }
public object acceptanceAndFinishingSource { get; set; }
public object progressSource { get; set; }
public object rankingModes { get; set; }
public object gameModes { get; set; }
public object arenaLocations { get; set; }
public object status { get; set; }
}
public class QuestConditions
@ -54,6 +60,7 @@ namespace QuestValidator.Models
public class AvailableFor
{
public int? areaType { get; set; }
public int? completeInSeconds { get; set; }
public string conditionType { get; set; }
public Counter counter { get; set; }
@ -95,48 +102,11 @@ namespace QuestValidator.Models
public SkillCondition width { get; set; }
public object containsItems { get; set; }
public object hasItemFromCategory { get; set; }
}
public class AvailableForProps
{
public Counter counter { get; set;}
public object dogtagLevel { get; set; }
public string id { get; set; }
public int? index { get; set; }
public object maxDurability { get; set; }
public object minDurability { get; set; }
public string parentId { get; set; }
public bool? resetOnSessionEnd { get; set; }
public bool? isEncoded { get;set; }
public bool? onlyFoundInRaid { get; set; }
public bool? oneSessionOnly { get; set; }
public bool dynamicLocale { get;set;}
public object? plantTime { get; set; }
public string zoneId { get; set; }
public object target { get; set; }
public string type { get;set;}
public bool? countInRaid { get;set;}
public object status { get; set;}
public bool? unknown { get; set; }
public bool? doNotResetIfCounterCompleted { get; set; }
public object value { get; set; }
public int? availableAfter { get; set; }
public int? dispersion { get; set; }
public string compareMethod { get;set;}
public List<object> visibilityConditions { get; set; }
public SkillCondition baseAccuracy { get;set;}
public SkillCondition durability { get; set; }
public SkillCondition effectiveDistance { get; set; }
public SkillCondition emptyTacticalSlot { get; set; }
public SkillCondition ergonomics { get; set; }
public SkillCondition height { get; set; }
public SkillCondition magazineCapacity { get; set; }
public SkillCondition muzzleVelocity { get; set; }
public SkillCondition recoil { get; set; }
public SkillCondition weight { get; set; }
public SkillCondition width { get; set; }
public object containsItems { get; set; }
public object hasItemFromCategory { get; set; }
public string traderId { get; set; }
public bool? isNecessary { get; set; }
public bool? isResetOnConditionFailed { get; set; }
public object illustrationConfig { get; set; }
public bool? isHidden { get; set; }
}
public class SkillCondition
@ -154,6 +124,8 @@ namespace QuestValidator.Models
public class RewardStatus
{
public object availableInGameEditions { get; set; }
public object notAvailableInGameEditions { get; set; }
public object value { get; set; }
public string id { get; set; }
public string type { get; set; }
@ -163,7 +135,7 @@ namespace QuestValidator.Models
public bool? findInRaid {get; set;}
public List<QuestRewardItem> items { get; set; }
public int? loyaltyLevel { get; set; }
public string traderId { get; set; }
public object traderId { get; set; }
}
public class QuestRewardItem
@ -178,9 +150,9 @@ namespace QuestValidator.Models
public class QuestRewardUpd
{
public int? StackObjectsCount { get; set; }
public FireModeReward FireMode { get; set; }
public FoldeableReward Foldable { get; set; }
public bool? SpawnedInSession { get; set; }
public object FireMode { get; set; }
public object Foldable { get; set; }
public object? SpawnedInSession { get; set; }
public object? Repairable { get; set; }
}