Add example

Update types
This commit is contained in:
Chomp 2022-06-03 22:24:46 +01:00
parent 7a107c45eb
commit 2f5fce4322
498 changed files with 11197 additions and 11 deletions

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@ -3,6 +3,7 @@ import { OnLoadOnUpdate } from "../di/OnLoadOnUpdate";
import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
import { IPmcData } from "../models/eft/common/IPmcData";
import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
import { INullResponseData } from "../models/eft/httpResponse/INullResponseData";
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
import { IAddOfferRequestData } from "../models/eft/ragfair/IAddOfferRequestData";
import { IExtendOfferRequestData } from "../models/eft/ragfair/IExtendOfferRequestData";
@ -33,4 +34,5 @@ export declare class RagfairCallbacks extends OnLoadOnUpdate {
removeOffer(pmcData: IPmcData, info: IRemoveOfferRequestData, sessionID: string): IItemEventRouterResponse;
extendOffer(pmcData: IPmcData, info: IExtendOfferRequestData, sessionID: string): IItemEventRouterResponse;
onUpdate(timeSinceLastRun: number): boolean;
sendReport(url: string, info: any, sessionID: string): INullResponseData;
}

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@ -13,8 +13,21 @@ export declare class BotController {
private configServer;
private botConfig;
constructor(databaseServer: DatabaseServer, botGenerator: BotGenerator, botHelper: BotHelper, configServer: ConfigServer);
getBotLimit(type: string): number;
/**
* Return the number of bot loadout varieties to be generated
* @param type bot Type we want the loadout gen count for
* @returns
*/
getBotPresetGenerationLimit(type: string): number;
/**
* Get bot difficulty settings
* adjust PMC settings to ensure they engage the correct bot types
* @param type what bot the server is requesting settings for
* @param difficulty difficulty level server requested settings for
* @returns Difficulty object
*/
getBotDifficulty(type: string, difficulty: string): IBotCore | Difficulty;
private getPmcDifficultySettings;
generate(info: IGenerateBotsRequestData, playerScav?: boolean): IBotBase[];
getBotCap(): number;
}

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@ -14,9 +14,30 @@ export declare class BotHelper {
constructor(logger: ILogger, jsonUtil: JsonUtil, databaseServer: DatabaseServer, randomUtil: RandomUtil, configServer: ConfigServer);
getBotDifficultySettings(type: string, difficulty: string): Difficulty;
getPmcDifficultySettings(type: string, difficulty: string): Difficulty;
/**
* Randomise the chance the PMC will attack their own side
* @param difficultySettings pmc difficulty settings
*/
randomisePmcHostility(difficultySettings: Difficulty): void;
isBotPmc(botRole: string): boolean;
isBotBoss(botRole: string): boolean;
isBotFollower(botRole: string): boolean;
/**
* Add a bot to the FRIENDLY_BOT_TYPES array
* @param difficultySettings bot settings to alter
* @param typeToAdd bot type to add to friendly list
*/
addBotToFriendlyList(difficultySettings: Difficulty, typeToAdd: string): void;
/**
* Add a bot to the ENEMY_BOT_TYPES array
* @param difficultySettings bot settings to alter
* @param typesToAdd bot type to add to enemy list
*/
addBotToEnemyList(difficultySettings: Difficulty, typesToAdd: string[]): void;
/**
* Add a bot to the REVENGE_BOT_TYPES array
* @param difficultySettings bot settings to alter
* @param typesToAdd bot type to add to revenge list
*/
addBotToRevengeList(difficultySettings: Difficulty, typesToAdd: string[]): void;
}

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@ -126,12 +126,16 @@ export interface Chest {
export interface Stomach {
}
export interface LeftArm {
Fracture?: number;
}
export interface RightArm {
Fracture?: number;
}
export interface LeftLeg {
Fracture?: number;
}
export interface RightLeg {
Fracture?: number;
}
export interface Inraid {
location: string;

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@ -5,6 +5,7 @@ export interface IBotConfig extends IBaseConfig {
bosses: string[];
durability: Durability;
lootNValue: LootNvalue;
revenge: Record<string, string[]>;
pmc: PmcConfig;
showTypeInNickname: boolean;
maxBotCap: number;
@ -97,6 +98,7 @@ export interface PmcConfig {
maxPocketLootTotalRub: number;
maxVestLootTotalRub: number;
types: Types;
enemyTypes: string[];
}
export interface DynamicLoot {
whitelist: string[];

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@ -9,6 +9,10 @@ export declare class ModCompilerService {
compileMod(modName: string, modPath: string, modTypeScriptFiles: string[]): Promise<void>;
private compile;
private buildDepth;
private getNodesModulesPath;
private getAkiPath;
private getAkiFolder;
private getNodesModulesFolder;
private calculateDepth;
private areFilesReady;
private delay;

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@ -3,6 +3,7 @@ import { OnLoadOnUpdate } from "../di/OnLoadOnUpdate";
import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
import { IPmcData } from "../models/eft/common/IPmcData";
import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
import { INullResponseData } from "../models/eft/httpResponse/INullResponseData";
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
import { IAddOfferRequestData } from "../models/eft/ragfair/IAddOfferRequestData";
import { IExtendOfferRequestData } from "../models/eft/ragfair/IExtendOfferRequestData";
@ -33,4 +34,5 @@ export declare class RagfairCallbacks extends OnLoadOnUpdate {
removeOffer(pmcData: IPmcData, info: IRemoveOfferRequestData, sessionID: string): IItemEventRouterResponse;
extendOffer(pmcData: IPmcData, info: IExtendOfferRequestData, sessionID: string): IItemEventRouterResponse;
onUpdate(timeSinceLastRun: number): boolean;
sendReport(url: string, info: any, sessionID: string): INullResponseData;
}

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@ -13,8 +13,21 @@ export declare class BotController {
private configServer;
private botConfig;
constructor(databaseServer: DatabaseServer, botGenerator: BotGenerator, botHelper: BotHelper, configServer: ConfigServer);
getBotLimit(type: string): number;
/**
* Return the number of bot loadout varieties to be generated
* @param type bot Type we want the loadout gen count for
* @returns
*/
getBotPresetGenerationLimit(type: string): number;
/**
* Get bot difficulty settings
* adjust PMC settings to ensure they engage the correct bot types
* @param type what bot the server is requesting settings for
* @param difficulty difficulty level server requested settings for
* @returns Difficulty object
*/
getBotDifficulty(type: string, difficulty: string): IBotCore | Difficulty;
private getPmcDifficultySettings;
generate(info: IGenerateBotsRequestData, playerScav?: boolean): IBotBase[];
getBotCap(): number;
}

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@ -14,9 +14,30 @@ export declare class BotHelper {
constructor(logger: ILogger, jsonUtil: JsonUtil, databaseServer: DatabaseServer, randomUtil: RandomUtil, configServer: ConfigServer);
getBotDifficultySettings(type: string, difficulty: string): Difficulty;
getPmcDifficultySettings(type: string, difficulty: string): Difficulty;
/**
* Randomise the chance the PMC will attack their own side
* @param difficultySettings pmc difficulty settings
*/
randomisePmcHostility(difficultySettings: Difficulty): void;
isBotPmc(botRole: string): boolean;
isBotBoss(botRole: string): boolean;
isBotFollower(botRole: string): boolean;
/**
* Add a bot to the FRIENDLY_BOT_TYPES array
* @param difficultySettings bot settings to alter
* @param typeToAdd bot type to add to friendly list
*/
addBotToFriendlyList(difficultySettings: Difficulty, typeToAdd: string): void;
/**
* Add a bot to the ENEMY_BOT_TYPES array
* @param difficultySettings bot settings to alter
* @param typesToAdd bot type to add to enemy list
*/
addBotToEnemyList(difficultySettings: Difficulty, typesToAdd: string[]): void;
/**
* Add a bot to the REVENGE_BOT_TYPES array
* @param difficultySettings bot settings to alter
* @param typesToAdd bot type to add to revenge list
*/
addBotToRevengeList(difficultySettings: Difficulty, typesToAdd: string[]): void;
}

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@ -126,12 +126,16 @@ export interface Chest {
export interface Stomach {
}
export interface LeftArm {
Fracture?: number;
}
export interface RightArm {
Fracture?: number;
}
export interface LeftLeg {
Fracture?: number;
}
export interface RightLeg {
Fracture?: number;
}
export interface Inraid {
location: string;

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@ -5,6 +5,7 @@ export interface IBotConfig extends IBaseConfig {
bosses: string[];
durability: Durability;
lootNValue: LootNvalue;
revenge: Record<string, string[]>;
pmc: PmcConfig;
showTypeInNickname: boolean;
maxBotCap: number;
@ -97,6 +98,7 @@ export interface PmcConfig {
maxPocketLootTotalRub: number;
maxVestLootTotalRub: number;
types: Types;
enemyTypes: string[];
}
export interface DynamicLoot {
whitelist: string[];

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@ -9,6 +9,10 @@ export declare class ModCompilerService {
compileMod(modName: string, modPath: string, modTypeScriptFiles: string[]): Promise<void>;
private compile;
private buildDepth;
private getNodesModulesPath;
private getAkiPath;
private getAkiFolder;
private getNodesModulesFolder;
private calculateDepth;
private areFilesReady;
private delay;

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@ -0,0 +1,9 @@
# Exclude these folders from linting
node_modules
dist/
types/
# Exclude these filetypes from linting
*.json
*.txt
*.exe

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@ -0,0 +1,75 @@
{
"root": true,
"parser": "@typescript-eslint/parser",
"plugins": [
"@typescript-eslint"
],
"extends": [
"eslint:recommended",
"plugin:@typescript-eslint/eslint-recommended",
"plugin:@typescript-eslint/recommended"
],
"rules": {
"@typescript-eslint/no-explicit-any": 0,
"@typescript-eslint/no-unused-vars": 1,
"@typescript-eslint/no-empty-interface": 0,
"@typescript-eslint/no-namespace": 0,
"@typescript-eslint/comma-dangle": 1,
"@typescript-eslint/func-call-spacing": 2,
"@typescript-eslint/quotes": 1,
"@typescript-eslint/brace-style": [
"warn",
"allman"
],
"@typescript-eslint/naming-convention": [
"warn",
{
"selector": "default",
"format": ["camelCase"],
"leadingUnderscore": "allow"
},
{
"selector": "typeLike",
"format": ["PascalCase"]
},
{
"selector": "objectLiteralProperty",
"format": ["PascalCase", "camelCase"],
"leadingUnderscore": "allow"
},
{
"selector": "typeProperty",
"format": ["PascalCase", "camelCase"],
"leadingUnderscore": "allow"
},
{
"selector": "enumMember",
"format": ["UPPER_CASE"]
}
],
"@typescript-eslint/indent": [
"warn",
4
],
"@typescript-eslint/no-unused-expressions": [
"warn",
{
"allowShortCircuit": false,
"allowTernary": false
}
],
"@typescript-eslint/keyword-spacing": [
"warn",
{
"before": true,
"after": true
}
],
"@typescript-eslint/explicit-module-boundary-types": [
"warn",
{
"allowArgumentsExplicitlyTypedAsAny": true
}
]
}
}

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@ -0,0 +1,64 @@
This project was created to automate most parts of building and setting up an environment.
## **NodeJS 14.15.3:**
The first step would be to install nodejs on your pc, the version you NEED is **14.15.3**
That version is the one that has been used to test the mod templates and build scripts.
It can be downloaded from here: https://nodejs.org/download/release/v14.15.3/
A system reboot may be needed after install.
## **IDE:**
The second step is having an IDE ready. For the currect purpose we've setup a VSCodium workspace file.
You CAN use Visual Studio Code if you so desire, just keep in mind that our dev tests on the mod files was done using VSCodium.
You can get VSCodium here: https://vscodium.com/#install
## **Workspace:**
Once you have NodeJS and VSCodium ready, open the mod.code-workspace file with VSCodium (File->Open Worspace from File...).
Once the project loads into VSCodium you will be recommended to install the ESLint plugin. This is HIGHLY recommended.
## **Environment Setup:**
There is a task that will automatically setup your environment to use typescript.
To run it, you just need to go to:
> Terminal->Run Task...->Show All Tasks...->npm: install
After running this task, your environment will be ready to start coding.
DO NOT remove the node_modules folder, this is an auto generated directory that has the required dependencies to be able to use typescript and more.
## **IMPORTANT:**
Before starting to work on your mod, we suggest you read about Dependency Injection and Inversion of Control as this is the adopted architecture SPT-AKI has adopted.
It will be difficult to understand some of the problems you may be having if you dont understand the basics of it.
A guide explaining all the essentials will be available on the hub on release for you to read about.
## **Coding:**
All your work should be centered around the mod.ts file as an entry point.
You can ONLY change the following properties from the package.json file: `"name"`, `"version"`, `"license"`: `"MIT"`, `"author"`, `"akiVersion"`.
If you have never used typescript before, you can read about it here: https://www.typescriptlang.org/docs/
## **Distributing your mod:**
The project has been set up with an automatic task that will copy and zip ALL required files for your mod to work on SPT-AKI.
To run this task you just need to go to:
> Terminal->Run Task...->Show All Tasks...->npm: build:zip
The output will be a mod.zip file that will appear on the root of the project.
Always verify that all files were included into the zip file.

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@ -0,0 +1,12 @@
{
"folders": [
{
"path": "."
}
],
"extensions": {
"recommendations": [
"dbaeumer.vscode-eslint"
]
}
}

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@ -0,0 +1,25 @@
{
"name": "ClassExtensionOverride",
"version": "1.0.0",
"main": "src/mod.js",
"license": "MIT",
"author": "Chomp",
"akiVersion": "3.0.0",
"scripts": {
"setup:environment": "npm i",
"build:unzipped": "copyfiles -e \"./node_modules/**/*.*\" -e \"./dist/**/*.*\" -e \"./package-lock.json\" -e \"./tsconfig.json\" -e \"./README.txt\" -e \"./mod.code-workspace\" \"./**/*.*\" ./dist",
"zip:files": "cd dist/ && bestzip ../mod.zip *",
"build:zip": "npm run clean:environment && npm run build:unzipped && npm run zip:files",
"clean:environment": "node -e \"require('fs').rm('mod.zip', ()=>{})\" && node -e \"require('fs').rmdir('./dist/',{recursive:true},()=>{})\""
},
"devDependencies": {
"@types/node": "^14.15.3",
"@typescript-eslint/eslint-plugin": "^4.33.0",
"@typescript-eslint/parser": "^4.33.0",
"copyfiles": "2.4.1",
"eslint": "7.26.0",
"tsyringe": "4.6.0",
"typescript": "4.6.4",
"bestzip": "2.2.1"
}
}

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@ -0,0 +1,43 @@
import {LauncherCallbacks} from "@spt-aki/callbacks/LauncherCallbacks";
import {LauncherController} from "@spt-aki/controllers/LauncherController";
import { IEmptyRequestData } from "@spt-aki/models/eft/common/IEmptyRequestData";
import { ILogger } from "@spt-aki/models/spt/utils/ILogger";
import { SaveServer } from "@spt-aki/servers/SaveServer";
import { HttpResponseUtil } from "@spt-aki/utils/HttpResponseUtil";
import { Watermark } from "@spt-aki/utils/Watermark";
import { inject, injectable } from "tsyringe";
// We need to declare this class as injectable, this will add the container
// metadata
// You dont need to worry too much about that, just remember to add this
@injectable()
export class MyCustomLauncherCallbacks extends LauncherCallbacks // <<<<=== This class extends the callback class
{
// We need to make sure we use the constructor and pass the dependencies to the parent class!
constructor(
// @inject() will make sure to find the component with the right token and put them there
@inject("HttpResponseUtil") httpResponse: HttpResponseUtil,
@inject("LauncherController") launcherController: LauncherController,
@inject("SaveServer") saveServer: SaveServer,
@inject("Watermark") watermark: Watermark,
@inject("WinstonLogger") private logger: ILogger
)
{
// Pass the parent class (LauncherCallbacks) the dependencies it needs to work
super(httpResponse, launcherController, saveServer, watermark);
}
// We override the parent method with the EXACT same signature
public override ping(url: string, info: IEmptyRequestData, sessionID: string): string
{
// We are overriding the parent method, so ONLY this method will run, not the parent!
// If we wanted to run both, you can always write:
//
// string parentResult = super.ping(url, info, sessionID);
// The super keyword will point to the parent method instead
// the variable parentResult will hold the result from the parent
this.logger.success("Our custom method is dancing baby!");
return "Lets dance";
}
}

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@ -0,0 +1,39 @@
import { DependencyContainer } from "tsyringe";
import {IMod} from "@spt-aki/models/external/mod"
import { MyCustomLauncherCallbacks } from "./MyCustomLauncherCallbacks";
class Mod implements IMod
{
// This example will show you how to override and register your own components and use them
// The container will by default register all AKI dependencies, but you can inject into it
// you own custom implementations the server will then use.
// In this example we will take the LauncherCallbacks class and override the ping() method
// for our own custom method that will return "Lets dance" instead of "pong!"
// Perform these actions before server fully loads
public load(container: DependencyContainer): void
{
// Here we register our override for the component and we NEED to use the same
// token the server is using to register it.
// You can find this tokens here:
// https://dev.sp-tarkov.com/SPT-AKI/Server/src/branch/development/project/src/di/Container.ts
// In this scenario we want to override LauncherCallbacks, so we find the proper registry:
//
// depContainer.register<LauncherCallbacks>("LauncherCallbacks", {useClass: LauncherCallbacks});
//
// So what we want to do is register it with EXACTLY the same token
container.register<MyCustomLauncherCallbacks>("MyCustomLauncherCallbacks", MyCustomLauncherCallbacks);
container.register("LauncherCallbacks", {useToken: "MyCustomLauncherCallbacks"});
// Now that its registered, the server will automatically find this dependency and use it where ever its needed
}
// Nothing to do here
public delayedLoad(container: DependencyContainer): void
{
return;
}
}
module.exports = { mod: new Mod() }

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@ -0,0 +1,25 @@
{
"compilerOptions": {
"allowJs": true,
"module": "CommonJS",
"target": "es2020",
"moduleResolution": "node",
"esModuleInterop": true,
"downlevelIteration": true,
"experimentalDecorators": true,
"emitDecoratorMetadata": true,
"resolveJsonModule": true,
"outDir": "tmp",
"baseUrl": ".",
"paths": {
"@spt-aki/*": ["./types/*"]
}
},
"lib": [
"es2020"
],
"include": [
"src/*",
"src/**/*"
]
}

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@ -0,0 +1,4 @@
export declare class Program {
constructor();
start(): void;
}

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@ -0,0 +1,3 @@
export declare const TYPES: {
[name: string]: symbol;
};

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@ -0,0 +1,15 @@
import { BotController } from "../controllers/BotController";
import { IGenerateBotsRequestData } from "../models/eft/bot/IGenerateBotsRequestData";
import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
import { IBotBase } from "../models/eft/common/tables/IBotBase";
import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
export declare class BotCallbacks {
private botController;
private httpResponse;
constructor(botController: BotController, httpResponse: HttpResponseUtil);
getBotLimit(url: string, info: IEmptyRequestData, sessionID: string): string;
getBotDifficulty(url: string, info: IEmptyRequestData, sessionID: string): string;
generateBots(url: string, info: IGenerateBotsRequestData, sessionID: string): IGetBodyResponseData<IBotBase[]>;
getBotCap(): string;
}

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@ -0,0 +1,17 @@
import { BundleLoader } from "../loaders/BundleLoader";
import { IHttpServer } from "../models/spt/server/IHttpServer";
import { ILogger } from "../models/spt/utils/ILogger";
import { ConfigServer } from "../servers/ConfigServer";
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
export declare class BundleCallbacks {
private logger;
private httpResponse;
private httpServer;
private bundleLoader;
private configServer;
private httpConfig;
constructor(logger: ILogger, httpResponse: HttpResponseUtil, httpServer: IHttpServer, bundleLoader: BundleLoader, configServer: ConfigServer);
sendBundle(sessionID: string, req: any, resp: any, body: any): any;
getBundles(url: string, info: any, sessionID: string): string;
getBundle(url: string, info: any, sessionID: string): string;
}

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@ -0,0 +1,23 @@
import { CustomizationController } from "../controllers/CustomizationController";
import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
import { IPmcData } from "../models/eft/common/IPmcData";
import { ISuit } from "../models/eft/common/tables/ITrader";
import { IBuyClothingRequestData } from "../models/eft/customization/IBuyClothingRequestData";
import { IWearClothingRequestData } from "../models/eft/customization/IWearClothingRequestData";
import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
import { SaveServer } from "../servers/SaveServer";
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
export declare class CustomizationCallbacks {
private customizationController;
private saveServer;
private httpResponse;
constructor(customizationController: CustomizationController, saveServer: SaveServer, httpResponse: HttpResponseUtil);
getSuits(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<{
_id: string;
suites: string[];
}>;
getTraderSuits(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ISuit[]>;
wearClothing(pmcData: IPmcData, body: IWearClothingRequestData, sessionID: string): IItemEventRouterResponse;
buyClothing(pmcData: IPmcData, body: IBuyClothingRequestData, sessionID: string): IItemEventRouterResponse;
}

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@ -0,0 +1,32 @@
import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
import { IGlobals } from "../models/eft/common/IGlobals";
import { ICustomizationItem } from "../models/eft/common/tables/ICustomizationItem";
import { IQuest } from "../models/eft/common/tables/IQuest";
import { IHideoutArea } from "../models/eft/hideout/IHideoutArea";
import { IHideoutProduction } from "../models/eft/hideout/IHideoutProduction";
import { IHideoutScavCase } from "../models/eft/hideout/IHideoutScavCase";
import { IHideoutSettingsBase } from "../models/eft/hideout/IHideoutSettingsBase";
import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
import { ILanguageBase } from "../models/spt/server/ILocaleBase";
import { ISettingsBase } from "../models/spt/server/ISettingsBase";
import { DatabaseServer } from "../servers/DatabaseServer";
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
export declare class DataCallbacks {
private httpResponse;
private databaseServer;
constructor(httpResponse: HttpResponseUtil, databaseServer: DatabaseServer);
getSettings(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ISettingsBase>;
getGlobals(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IGlobals>;
getTemplateItems(url: string, info: IEmptyRequestData, sessionID: string): string;
getTemplateHandbook(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any>;
getTemplateSuits(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<Record<string, ICustomizationItem>>;
getTemplateCharacter(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<string[]>;
getTemplateQuests(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IQuest[]>;
getHideoutSettings(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IHideoutSettingsBase>;
getHideoutAreas(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IHideoutArea[]>;
gethideoutProduction(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IHideoutProduction[]>;
getHideoutScavcase(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IHideoutScavCase[]>;
getLocalesLanguages(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ILanguageBase[]>;
getLocalesMenu(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any>;
getLocalesGlobal(url: string, info: IEmptyRequestData, sessionID: string): string;
}

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@ -0,0 +1,45 @@
import { DialogueController } from "../controllers/DialogueController";
import { OnUpdate } from "../di/OnUpdate";
import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
import { IFriendRequestData } from "../models/eft/dialog/IFriendRequestData";
import { IGetAllAttachmentsRequestData } from "../models/eft/dialog/IGetAllAttachmentsRequestData";
import { IGetAllAttachmentsResponse } from "../models/eft/dialog/IGetAllAttachmentsResponse";
import { IGetChatServerListRequestData } from "../models/eft/dialog/IGetChatServerListRequestData";
import { IGetFriendListDataResponse } from "../models/eft/dialog/IGetFriendListDataResponse";
import { IGetMailDialogInfoRequestData } from "../models/eft/dialog/IGetMailDialogInfoRequestData";
import { IGetMailDialogListRequestData } from "../models/eft/dialog/IGetMailDialogListRequestData";
import { IGetMailDialogViewRequestData } from "../models/eft/dialog/IGetMailDialogViewRequestData";
import { IGetMailDialogViewResponseData } from "../models/eft/dialog/IGetMailDialogViewResponseData";
import { IPinDialogRequestData } from "../models/eft/dialog/IPinDialogRequestData";
import { IRemoveDialogRequestData } from "../models/eft/dialog/IRemoveDialogRequestData";
import { ISendMessageRequest } from "../models/eft/dialog/ISendMessageRequest";
import { ISetDialogReadRequestData } from "../models/eft/dialog/ISetDialogReadRequestData";
import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
import { INullResponseData } from "../models/eft/httpResponse/INullResponseData";
import { DialogueInfo } from "../models/eft/profile/IAkiProfile";
import { HashUtil } from "../utils/HashUtil";
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
import { TimeUtil } from "../utils/TimeUtil";
export declare class DialogueCallbacks extends OnUpdate {
private hashUtil;
private timeUtil;
private httpResponse;
private dialogueController;
constructor(hashUtil: HashUtil, timeUtil: TimeUtil, httpResponse: HttpResponseUtil, dialogueController: DialogueController);
getFriendList(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IGetFriendListDataResponse>;
getChatServerList(url: string, info: IGetChatServerListRequestData, sessionID: string): IGetBodyResponseData<any[]>;
getMailDialogList(url: string, info: IGetMailDialogListRequestData, sessionID: string): IGetBodyResponseData<DialogueInfo[]>;
getMailDialogView(url: string, info: IGetMailDialogViewRequestData, sessionID: string): IGetBodyResponseData<IGetMailDialogViewResponseData>;
getMailDialogInfo(url: string, info: IGetMailDialogInfoRequestData, sessionID: string): IGetBodyResponseData<any>;
removeDialog(url: string, info: IRemoveDialogRequestData, sessionID: string): IGetBodyResponseData<any[]>;
pinDialog(url: string, info: IPinDialogRequestData, sessionID: string): IGetBodyResponseData<any[]>;
unpinDialog(url: string, info: IPinDialogRequestData, sessionID: string): IGetBodyResponseData<any[]>;
setRead(url: string, info: ISetDialogReadRequestData, sessionID: string): IGetBodyResponseData<any[]>;
getAllAttachments(url: string, info: IGetAllAttachmentsRequestData, sessionID: string): IGetBodyResponseData<IGetAllAttachmentsResponse>;
listOutbox(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any[]>;
listInbox(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any[]>;
friendRequest(url: string, request: IFriendRequestData, sessionID: string): INullResponseData;
sendMessage(url: string, request: ISendMessageRequest, sessionID: string): IGetBodyResponseData<number>;
onUpdate(timeSinceLastRun: number): boolean;
getRoute(): string;
}

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import { GameController } from "../controllers/GameController";
import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
import { IGameConfigResponse } from "../models/eft/game/IGameConfigResponse";
import { IGameEmptyCrcRequestData } from "../models/eft/game/IGameEmptyCrcRequestData";
import { IVersionValidateRequestData } from "../models/eft/game/IVersionValidateRequestData";
import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
import { INullResponseData } from "../models/eft/httpResponse/INullResponseData";
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
import { Watermark } from "../utils/Watermark";
declare class GameCallbacks {
private httpResponse;
private watermark;
private gameController;
constructor(httpResponse: HttpResponseUtil, watermark: Watermark, gameController: GameController);
versionValidate(url: string, info: IVersionValidateRequestData, sessionID: string): INullResponseData;
gameStart(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any>;
gameLogout(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any>;
getGameConfig(url: string, info: IGameEmptyCrcRequestData, sessionID: string): IGetBodyResponseData<IGameConfigResponse>;
getServer(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any>;
validateGameVersion(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any>;
gameKeepalive(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any>;
getVersion(url: string, info: IEmptyRequestData, sessionID: string): string;
}
export { GameCallbacks };

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import { HandbookController } from "../controllers/HandbookController";
import { OnLoad } from "../di/OnLoad";
export declare class HandbookCallbacks extends OnLoad {
private handbookController;
constructor(handbookController: HandbookController);
onLoad(): void;
getRoute(): string;
}

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import { HealthController } from "../controllers/HealthController";
import { ProfileHelper } from "../helpers/ProfileHelper";
import { IPmcData } from "../models/eft/common/IPmcData";
import { IHealthTreatmentRequestData } from "../models/eft/health/IHealthTreatmentRequestData";
import { IOffraidEatRequestData } from "../models/eft/health/IOffraidEatRequestData";
import { IOffraidHealRequestData } from "../models/eft/health/IOffraidHealRequestData";
import { ISyncHealthRequestData } from "../models/eft/health/ISyncHealthRequestData";
import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
export declare class HealthCallbacks {
private httpResponse;
private profileHelper;
private healthController;
constructor(httpResponse: HttpResponseUtil, profileHelper: ProfileHelper, healthController: HealthController);
syncHealth(url: string, info: ISyncHealthRequestData, sessionID: string): IGetBodyResponseData<string>;
offraidEat(pmcData: IPmcData, body: IOffraidEatRequestData, sessionID: string): IItemEventRouterResponse;
offraidHeal(pmcData: IPmcData, body: IOffraidHealRequestData, sessionID: string): IItemEventRouterResponse;
healthTreatment(pmcData: IPmcData, info: IHealthTreatmentRequestData, sessionID: string): IItemEventRouterResponse;
}

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import { HideoutController } from "../controllers/HideoutController";
import { OnUpdate } from "../di/OnUpdate";
import { IPmcData } from "../models/eft/common/IPmcData";
import { IHideoutContinousProductionStartRequestData } from "../models/eft/hideout/IHideoutContinousProductionStartRequestData";
import { IHideoutPutItemInRequestData } from "../models/eft/hideout/IHideoutPutItemInRequestData";
import { IHideoutScavCaseStartRequestData } from "../models/eft/hideout/IHideoutScavCaseStartRequestData";
import { IHideoutSingleProductionStartRequestData } from "../models/eft/hideout/IHideoutSingleProductionStartRequestData";
import { IHideoutTakeItemOutRequestData } from "../models/eft/hideout/IHideoutTakeItemOutRequestData";
import { IHideoutTakeProductionRequestData } from "../models/eft/hideout/IHideoutTakeProductionRequestData";
import { IHideoutToggleAreaRequestData } from "../models/eft/hideout/IHideoutToggleAreaRequestData";
import { IHideoutUpgradeCompleteRequestData } from "../models/eft/hideout/IHideoutUpgradeCompleteRequestData";
import { IHideoutUpgradeRequestData } from "../models/eft/hideout/IHideoutUpgradeRequestData";
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
import { ConfigServer } from "../servers/ConfigServer";
export declare class HideoutCallbacks extends OnUpdate {
private hideoutController;
private configServer;
private hideoutConfig;
constructor(hideoutController: HideoutController, // TODO: delay needed
configServer: ConfigServer);
upgrade(pmcData: IPmcData, body: IHideoutUpgradeRequestData, sessionID: string): IItemEventRouterResponse;
upgradeComplete(pmcData: IPmcData, body: IHideoutUpgradeCompleteRequestData, sessionID: string): IItemEventRouterResponse;
putItemsInAreaSlots(pmcData: IPmcData, body: IHideoutPutItemInRequestData, sessionID: string): IItemEventRouterResponse;
takeItemsFromAreaSlots(pmcData: IPmcData, body: IHideoutTakeItemOutRequestData, sessionID: string): IItemEventRouterResponse;
toggleArea(pmcData: IPmcData, body: IHideoutToggleAreaRequestData, sessionID: string): IItemEventRouterResponse;
singleProductionStart(pmcData: IPmcData, body: IHideoutSingleProductionStartRequestData, sessionID: string): IItemEventRouterResponse;
scavCaseProductionStart(pmcData: IPmcData, body: IHideoutScavCaseStartRequestData, sessionID: string): IItemEventRouterResponse;
continuousProductionStart(pmcData: IPmcData, body: IHideoutContinousProductionStartRequestData, sessionID: string): IItemEventRouterResponse;
takeProduction(pmcData: IPmcData, body: IHideoutTakeProductionRequestData, sessionID: string): IItemEventRouterResponse;
onUpdate(timeSinceLastRun: number): boolean;
getRoute(): string;
}

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import { OnLoad } from "../di/OnLoad";
import { IHttpServer } from "../models/spt/server/IHttpServer";
export declare class HttpCallbacks extends OnLoad {
private httpServer;
constructor(httpServer: IHttpServer);
onLoad(): void;
getRoute(): string;
getImage(): string;
}

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import { InraidController } from "../controllers/InraidController";
import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
import { INullResponseData } from "../models/eft/httpResponse/INullResponseData";
import { IRegisterPlayerRequestData } from "../models/eft/inRaid/IRegisterPlayerRequestData";
import { ISaveProgressRequestData } from "../models/eft/inRaid/ISaveProgressRequestData";
import { ConfigServer } from "../servers/ConfigServer";
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
export declare class InraidCallbacks {
private inraidController;
private httpResponse;
private configServer;
private airdropConfig;
private inraidConfig;
constructor(inraidController: InraidController, httpResponse: HttpResponseUtil, configServer: ConfigServer);
registerPlayer(url: string, info: IRegisterPlayerRequestData, sessionID: string): INullResponseData;
saveProgress(url: string, info: ISaveProgressRequestData, sessionID: string): INullResponseData;
getRaidEndState(): string;
getRaidMenuSettings(url: string, info: IEmptyRequestData, sessionID: string): string;
getWeaponDurability(url: string, info: any, sessionID: string): string;
getAirdropConfig(url: string, info: any, sessionID: string): string;
}

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import { InsuranceController } from "../controllers/InsuranceController";
import { OnLoadOnUpdate } from "../di/OnLoadOnUpdate";
import { IPmcData } from "../models/eft/common/IPmcData";
import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
import { IGetInsuranceCostRequestData } from "../models/eft/insurance/IGetInsuranceCostRequestData";
import { IInsureRequestData } from "../models/eft/insurance/IInsureRequestData";
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
import { ConfigServer } from "../servers/ConfigServer";
import { InsuranceService } from "../services/InsuranceService";
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
export declare class InsuranceCallbacks extends OnLoadOnUpdate {
private insuranceController;
private insuranceService;
private httpResponse;
private configServer;
private insuranceConfig;
constructor(insuranceController: InsuranceController, insuranceService: InsuranceService, httpResponse: HttpResponseUtil, configServer: ConfigServer);
onLoad(): void;
getInsuranceCost(url: string, info: IGetInsuranceCostRequestData, sessionID: string): IGetBodyResponseData<any>;
insure(pmcData: IPmcData, body: IInsureRequestData, sessionID: string): IItemEventRouterResponse;
onUpdate(secondsSinceLastRun: number): boolean;
getRoute(): string;
}

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import { InventoryController } from "../controllers/InventoryController";
import { IPmcData } from "../models/eft/common/IPmcData";
import { IInventoryBindRequestData } from "../models/eft/inventory/IInventoryBindRequestData";
import { IInventoryCreateMarkerRequestData } from "../models/eft/inventory/IInventoryCreateMarkerRequestData";
import { IInventoryDeleteMarkerRequestData } from "../models/eft/inventory/IInventoryDeleteMarkerRequestData";
import { IInventoryEditMarkerRequestData } from "../models/eft/inventory/IInventoryEditMarkerRequestData";
import { IInventoryExamineRequestData } from "../models/eft/inventory/IInventoryExamineRequestData";
import { IInventoryFoldRequestData } from "../models/eft/inventory/IInventoryFoldRequestData";
import { IInventoryMergeRequestData } from "../models/eft/inventory/IInventoryMergeRequestData";
import { IInventoryMoveRequestData } from "../models/eft/inventory/IInventoryMoveRequestData";
import { IInventoryReadEncyclopediaRequestData } from "../models/eft/inventory/IInventoryReadEncyclopediaRequestData";
import { IInventoryRemoveRequestData } from "../models/eft/inventory/IInventoryRemoveRequestData";
import { IInventorySortRequestData } from "../models/eft/inventory/IInventorySortRequestData";
import { IInventorySplitRequestData } from "../models/eft/inventory/IInventorySplitRequestData";
import { IInventorySwapRequestData } from "../models/eft/inventory/IInventorySwapRequestData";
import { IInventoryTagRequestData } from "../models/eft/inventory/IInventoryTagRequestData";
import { IInventoryToggleRequestData } from "../models/eft/inventory/IInventoryToggleRequestData";
import { IInventoryTransferRequestData } from "../models/eft/inventory/IInventoryTransferRequestData";
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
export declare class InventoryCallbacks {
private inventoryController;
constructor(inventoryController: InventoryController);
moveItem(pmcData: IPmcData, body: IInventoryMoveRequestData, sessionID: string): IItemEventRouterResponse;
removeItem(pmcData: IPmcData, body: IInventoryRemoveRequestData, sessionID: string): IItemEventRouterResponse;
splitItem(pmcData: IPmcData, body: IInventorySplitRequestData, sessionID: string): IItemEventRouterResponse;
mergeItem(pmcData: IPmcData, body: IInventoryMergeRequestData, sessionID: string): IItemEventRouterResponse;
transferItem(pmcData: IPmcData, body: IInventoryTransferRequestData, sessionID: string): IItemEventRouterResponse;
swapItem(pmcData: IPmcData, body: IInventorySwapRequestData, sessionID: string): IItemEventRouterResponse;
foldItem(pmcData: IPmcData, body: IInventoryFoldRequestData, sessionID: string): IItemEventRouterResponse;
toggleItem(pmcData: IPmcData, body: IInventoryToggleRequestData, sessionID: string): IItemEventRouterResponse;
tagItem(pmcData: IPmcData, body: IInventoryTagRequestData, sessionID: string): IItemEventRouterResponse;
bindItem(pmcData: IPmcData, body: IInventoryBindRequestData, sessionID: string): IItemEventRouterResponse;
examineItem(pmcData: IPmcData, body: IInventoryExamineRequestData, sessionID: string): IItemEventRouterResponse;
readEncyclopedia(pmcData: IPmcData, body: IInventoryReadEncyclopediaRequestData, sessionID: string): IItemEventRouterResponse;
sortInventory(pmcData: IPmcData, body: IInventorySortRequestData, sessionID: string): IItemEventRouterResponse;
createMapMarker(pmcData: IPmcData, body: IInventoryCreateMarkerRequestData, sessionID: string): IItemEventRouterResponse;
deleteMapMarker(pmcData: IPmcData, body: IInventoryDeleteMarkerRequestData, sessionID: string): IItemEventRouterResponse;
editMapMarker(pmcData: IPmcData, body: IInventoryEditMarkerRequestData, sessionID: string): IItemEventRouterResponse;
}

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import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
import { IItemEventRouterRequest } from "../models/eft/itemEvent/IItemEventRouterRequest";
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
import { ItemEventRouter } from "../routers/ItemEventRouter";
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
export declare class ItemEventCallbacks {
private httpResponse;
private itemEventRouter;
constructor(httpResponse: HttpResponseUtil, itemEventRouter: ItemEventRouter);
handleEvents(url: string, info: IItemEventRouterRequest, sessionID: string): IGetBodyResponseData<IItemEventRouterResponse>;
}

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import { LauncherController } from "../controllers/LauncherController";
import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
import { IChangeRequestData } from "../models/eft/launcher/IChangeRequestData";
import { ILoginRequestData } from "../models/eft/launcher/ILoginRequestData";
import { IRegisterData } from "../models/eft/launcher/IRegisterData";
import { IRemoveProfileData } from "../models/eft/launcher/IRemoveProfileData";
import { SaveServer } from "../servers/SaveServer";
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
import { Watermark } from "../utils/Watermark";
declare class LauncherCallbacks {
private httpResponse;
private launcherController;
private saveServer;
private watermark;
constructor(httpResponse: HttpResponseUtil, launcherController: LauncherController, saveServer: SaveServer, watermark: Watermark);
connect(): string;
login(url: string, info: ILoginRequestData, sessionID: string): string;
register(url: string, info: IRegisterData, sessionID: string): "FAILED" | "OK";
get(url: string, info: ILoginRequestData, sessionID: string): string;
changeUsername(url: string, info: IChangeRequestData, sessionID: string): "FAILED" | "OK";
changePassword(url: string, info: IChangeRequestData, sessionID: string): "FAILED" | "OK";
wipe(url: string, info: IRegisterData, sessionID: string): "FAILED" | "OK";
getServerVersion(): string;
ping(url: string, info: IEmptyRequestData, sessionID: string): string;
removeProfile(url: string, info: IRemoveProfileData, sessionID: string): string;
getCompatibleTarkovVersion(): string;
}
export { LauncherCallbacks };

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import { LocationController } from "../controllers/LocationController";
import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
import { ILocationBase } from "../models/eft/common/ILocationBase";
import { ILocationsGenerateAllResponse } from "../models/eft/common/ILocationsSourceDestinationBase";
import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
import { IGetLocationRequestData } from "../models/eft/location/IGetLocationRequestData";
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
export declare class LocationCallbacks {
private httpResponse;
private locationController;
constructor(httpResponse: HttpResponseUtil, locationController: LocationController);
getLocationData(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ILocationsGenerateAllResponse>;
getLocation(url: string, info: IGetLocationRequestData, sessionID: string): IGetBodyResponseData<ILocationBase>;
}

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import { MatchController } from "../controllers/MatchController";
import { IPmcData } from "../models/eft/common/IPmcData";
import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
import { INullResponseData } from "../models/eft/httpResponse/INullResponseData";
import { IEndOfflineRaidRequestData } from "../models/eft/match/IEndOfflineRaidRequestData";
import { IGetProfileRequestData } from "../models/eft/match/IGetProfileRequestData";
import { IStartOfflineRaidRequestData } from "../models/eft/match/IStartOffineRaidRequestData";
import { DatabaseServer } from "../servers/DatabaseServer";
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
import { JsonUtil } from "../utils/JsonUtil";
export declare class MatchCallbacks {
private httpResponse;
private jsonUtil;
private matchController;
private databaseServer;
constructor(httpResponse: HttpResponseUtil, jsonUtil: JsonUtil, matchController: MatchController, databaseServer: DatabaseServer);
updatePing(url: string, info: any, sessionID: string): INullResponseData;
exitMatch(url: string, info: any, sessionID: string): INullResponseData;
exitToMenu(url: string, info: any, sessionID: string): INullResponseData;
startGroupSearch(url: string, info: any, sessionID: string): INullResponseData;
stopGroupSearch(url: string, info: any, sessionID: string): INullResponseData;
sendGroupInvite(url: string, info: any, sessionID: string): INullResponseData;
acceptGroupInvite(url: string, info: any, sessionID: string): INullResponseData;
cancelGroupInvite(url: string, info: any, sessionID: string): INullResponseData;
putMetrics(url: string, info: any, sessionID: string): INullResponseData;
getProfile(url: string, info: IGetProfileRequestData, sessionID: string): IGetBodyResponseData<IPmcData[]>;
serverAvailable(url: string, info: any, sessionID: string): IGetBodyResponseData<any> | IGetBodyResponseData<true>;
joinMatch(url: string, info: any, sessionID: string): IGetBodyResponseData<any>;
getMetrics(url: string, info: any, sessionID: string): IGetBodyResponseData<string>;
getGroupStatus(url: string, info: any, sessionID: string): IGetBodyResponseData<any>;
createGroup(url: string, info: any, sessionID: string): IGetBodyResponseData<any>;
deleteGroup(url: string, info: any, sessionID: string): INullResponseData;
startOfflineRaid(url: string, info: IStartOfflineRaidRequestData, sessionID: string): INullResponseData;
endOfflineRaid(url: string, info: IEndOfflineRaidRequestData, sessionID: string): INullResponseData;
}

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import { OnLoad } from "../di/OnLoad";
import { DelayedModLoader } from "../loaders/DelayedModLoader";
import { IHttpServer } from "../models/spt/server/IHttpServer";
import { ILogger } from "../models/spt/utils/ILogger";
import { ConfigServer } from "../servers/ConfigServer";
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
declare class ModCallbacks extends OnLoad {
private logger;
private httpResponse;
private httpServer;
private modLoader;
private configServer;
private httpConfig;
constructor(logger: ILogger, httpResponse: HttpResponseUtil, httpServer: IHttpServer, modLoader: DelayedModLoader, configServer: ConfigServer);
onLoad(): void;
getRoute(): string;
sendBundle(sessionID: string, req: any, resp: any, body: any): void;
getBundles(url: string, info: any, sessionID: string): string;
getBundle(url: string, info: any, sessionID: string): string;
}
export { ModCallbacks };

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import { NoteController } from "../controllers/NoteController";
import { IPmcData } from "../models/eft/common/IPmcData";
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
import { INoteActionData } from "../models/eft/notes/INoteActionData";
export declare class NoteCallbacks {
private noteController;
constructor(noteController: NoteController);
addNote(pmcData: IPmcData, body: INoteActionData, sessionID: string): IItemEventRouterResponse;
editNote(pmcData: IPmcData, body: INoteActionData, sessionID: string): IItemEventRouterResponse;
deleteNote(pmcData: IPmcData, body: INoteActionData, sessionID: string): IItemEventRouterResponse;
}

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import { NotifierController } from "../controllers/NotifierController";
import { HttpServerHelper } from "../helpers/HttpServerHelper";
import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
import { INotifierChannel } from "../models/eft/notifier/INotifier";
import { ISelectProfileRequestData } from "../models/eft/notifier/ISelectProfileRequestData";
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
export declare class NotifierCallbacks {
private httpServerHelper;
private httpResponse;
private notifierController;
constructor(httpServerHelper: HttpServerHelper, httpResponse: HttpResponseUtil, notifierController: NotifierController);
/**
* If we don't have anything to send, it's ok to not send anything back
* because notification requests can be long-polling. In fact, we SHOULD wait
* until we actually have something to send because otherwise we'd spam the client
* and the client would abort the connection due to spam.
*/
sendNotification(sessionID: string, req: any, resp: any, data: any): void;
getNotifier(url: string, info: any, sessionID: string): IGetBodyResponseData<any[]>;
createNotifierChannel(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<INotifierChannel>;
selectProfile(url: string, info: ISelectProfileRequestData, sessionID: string): IGetBodyResponseData<any>;
notify(url: string, info: any, sessionID: string): string;
}

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import { PresetBuildController } from "../controllers/PresetBuildController";
import { IPmcData } from "../models/eft/common/IPmcData";
import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
import { IPresetBuildActionRequestData } from "../models/eft/presetBuild/IPresetBuildActionRequestData";
import { WeaponBuild } from "../models/eft/profile/IAkiProfile";
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
export declare class PresetBuildCallbacks {
private httpResponse;
private presetBuildController;
constructor(httpResponse: HttpResponseUtil, presetBuildController: PresetBuildController);
getHandbookUserlist(url: string, info: any, sessionID: string): IGetBodyResponseData<WeaponBuild[]>;
saveBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string): IItemEventRouterResponse;
removeBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string): IItemEventRouterResponse;
}

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import { PresetController } from "../controllers/PresetController";
import { OnLoad } from "../di/OnLoad";
export declare class PresetCallbacks extends OnLoad {
private presetController;
constructor(presetController: PresetController);
onLoad(): void;
getRoute(): string;
}

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import { ProfileController } from "../controllers/ProfileController";
import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
import { INullResponseData } from "../models/eft/httpResponse/INullResponseData";
import { IGetMiniProfileRequestData } from "../models/eft/launcher/IGetMiniProfileRequestData";
import { IProfileChangeNicknameRequestData } from "../models/eft/profile/IProfileChangeNicknameRequestData";
import { IProfileChangeVoiceRequestData } from "../models/eft/profile/IProfileChangeVoiceRequestData";
import { IProfileCreateRequestData } from "../models/eft/profile/IProfileCreateRequestData";
import { ISearchFriendRequestData } from "../models/eft/profile/ISearchFriendRequestData";
import { ISearchFriendResponse } from "../models/eft/profile/ISearchFriendResponse";
import { IValidateNicknameRequestData } from "../models/eft/profile/IValidateNicknameRequestData";
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
import { TimeUtil } from "../utils/TimeUtil";
export declare class ProfileCallbacks {
private httpResponse;
private timeUtil;
private profileController;
constructor(httpResponse: HttpResponseUtil, timeUtil: TimeUtil, profileController: ProfileController);
createProfile(url: string, info: IProfileCreateRequestData, sessionID: string): IGetBodyResponseData<any>;
getProfileData(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any>;
regenerateScav(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any>;
changeVoice(url: string, info: IProfileChangeVoiceRequestData, sessionID: string): INullResponseData;
changeNickname(url: string, info: IProfileChangeNicknameRequestData, sessionID: string): IGetBodyResponseData<any>;
validateNickname(url: string, info: IValidateNicknameRequestData, sessionID: string): IGetBodyResponseData<any>;
getReservedNickname(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<string>;
getProfileStatus(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any>;
searchFriend(url: string, info: ISearchFriendRequestData, sessionID: string): IGetBodyResponseData<ISearchFriendResponse[]>;
getMiniProfile(url: string, info: IGetMiniProfileRequestData, sessionID: string): string;
getAllMiniProfiles(url: string, info: any, sessionID: string): string;
}

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import { QuestController } from "../controllers/QuestController";
import { RepeatableQuestController } from "../controllers/RepeatableQuestController";
import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
import { IPmcData } from "../models/eft/common/IPmcData";
import { IQuest } from "../models/eft/common/tables/IQuest";
import { IPmcDataRepeatableQuest } from "../models/eft/common/tables/IRepeatableQuests";
import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
import { IAcceptQuestRequestData } from "../models/eft/quests/IAcceptQuestRequestData";
import { ICompleteQuestRequestData } from "../models/eft/quests/ICompleteQuestRequestData";
import { IHandoverQuestRequestData } from "../models/eft/quests/IHandoverQuestRequestData";
import { IListQuestsRequestData } from "../models/eft/quests/IListQuestsRequestData";
import { IRepeatableQuestChangeRequest } from "../models/eft/quests/IRepeatableQuestChangeRequest";
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
export declare class QuestCallbacks {
private httpResponse;
private questController;
private repeatableQuestController;
constructor(httpResponse: HttpResponseUtil, questController: QuestController, repeatableQuestController: RepeatableQuestController);
changeRepeatableQuest(pmcData: IPmcData, body: IRepeatableQuestChangeRequest, sessionID: string): IItemEventRouterResponse;
acceptQuest(pmcData: IPmcData, body: IAcceptQuestRequestData, sessionID: string): IItemEventRouterResponse;
completeQuest(pmcData: IPmcData, body: ICompleteQuestRequestData, sessionID: string): IItemEventRouterResponse;
handoverQuest(pmcData: IPmcData, body: IHandoverQuestRequestData, sessionID: string): IItemEventRouterResponse;
listQuests(url: string, info: IListQuestsRequestData, sessionID: string): IGetBodyResponseData<IQuest[]>;
activityPeriods(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IPmcDataRepeatableQuest[]>;
}

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import { RagfairController } from "../controllers/RagfairController";
import { OnLoadOnUpdate } from "../di/OnLoadOnUpdate";
import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
import { IPmcData } from "../models/eft/common/IPmcData";
import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
import { INullResponseData } from "../models/eft/httpResponse/INullResponseData";
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
import { IAddOfferRequestData } from "../models/eft/ragfair/IAddOfferRequestData";
import { IExtendOfferRequestData } from "../models/eft/ragfair/IExtendOfferRequestData";
import { IGetItemPriceResult } from "../models/eft/ragfair/IGetItemPriceResult";
import { IGetMarketPriceRequestData } from "../models/eft/ragfair/IGetMarketPriceRequestData";
import { IRemoveOfferRequestData } from "../models/eft/ragfair/IRemoveOfferRequestData";
import { ISearchRequestData } from "../models/eft/ragfair/ISearchRequestData";
import { ILogger } from "../models/spt/utils/ILogger";
import { ConfigServer } from "../servers/ConfigServer";
import { RagfairServer } from "../servers/RagfairServer";
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
import { JsonUtil } from "../utils/JsonUtil";
export declare class RagfairCallbacks extends OnLoadOnUpdate {
private httpResponse;
private logger;
private jsonUtil;
private ragfairServer;
private ragfairController;
private configServer;
private ragfairConfig;
constructor(httpResponse: HttpResponseUtil, logger: ILogger, jsonUtil: JsonUtil, ragfairServer: RagfairServer, ragfairController: RagfairController, configServer: ConfigServer);
onLoad(): void;
getRoute(): string;
search(url: string, info: ISearchRequestData, sessionID: string): IGetBodyResponseData<any>;
getMarketPrice(url: string, info: IGetMarketPriceRequestData, sessionID: string): IGetBodyResponseData<IGetItemPriceResult>;
getItemPrices(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any>;
addOffer(pmcData: IPmcData, info: IAddOfferRequestData, sessionID: string): IItemEventRouterResponse;
removeOffer(pmcData: IPmcData, info: IRemoveOfferRequestData, sessionID: string): IItemEventRouterResponse;
extendOffer(pmcData: IPmcData, info: IExtendOfferRequestData, sessionID: string): IItemEventRouterResponse;
onUpdate(timeSinceLastRun: number): boolean;
sendReport(url: string, info: any, sessionID: string): INullResponseData;
}

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import { RepairController } from "../controllers/RepairController";
import { IPmcData } from "../models/eft/common/IPmcData";
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
import { IRepairActionDataRequest } from "../models/eft/repair/IRepairActionDataRequest";
import { ITraderRepairActionDataRequest } from "../models/eft/repair/ITraderRepairActionDataRequest";
export declare class RepairCallbacks {
private repairController;
constructor(repairController: RepairController);
traderRepair(pmcData: IPmcData, body: ITraderRepairActionDataRequest, sessionID: string): IItemEventRouterResponse;
repair(pmcData: IPmcData, body: IRepairActionDataRequest, sessionID: string): IItemEventRouterResponse;
}

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import { OnLoadOnUpdate } from "../di/OnLoadOnUpdate";
import { SaveServer } from "../servers/SaveServer";
export declare class SaveCallbacks extends OnLoadOnUpdate {
private saveServer;
constructor(saveServer: SaveServer);
onLoad(): void;
getRoute(): string;
onUpdate(secondsSinceLastRun: number): boolean;
}

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import { TradeController } from "../controllers/TradeController";
import { IPmcData } from "../models/eft/common/IPmcData";
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
import { IProcessBaseTradeRequestData } from "../models/eft/trade/IProcessBaseTradeRequestData";
import { IProcessRagfairTradeRequestData } from "../models/eft/trade/IProcessRagfairTradeRequestData";
export declare class TradeCallbacks {
private tradeController;
constructor(tradeController: TradeController);
processTrade(pmcData: IPmcData, body: IProcessBaseTradeRequestData, sessionID: string): IItemEventRouterResponse;
processRagfairTrade(pmcData: IPmcData, body: IProcessRagfairTradeRequestData, sessionID: string): IItemEventRouterResponse;
}

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import { TraderController } from "../controllers/TraderController";
import { OnLoadOnUpdate } from "../di/OnLoadOnUpdate";
import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
import { IBarterScheme, ITraderAssort, ITraderBase } from "../models/eft/common/tables/ITrader";
import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
export declare class TraderCallbacks extends OnLoadOnUpdate {
private httpResponse;
private traderController;
constructor(httpResponse: HttpResponseUtil, traderController: TraderController);
onLoad(): void;
getRoute(): string;
getTraderSettings(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderBase[]>;
getProfilePurchases(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<Record<string, IBarterScheme[][]>>;
getTrader(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderBase>;
getAssort(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderAssort>;
onUpdate(): boolean;
}

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import { WeatherController } from "../controllers/WeatherController";
import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
export declare class WeatherCallbacks {
private httpResponse;
private weatherController;
constructor(httpResponse: HttpResponseUtil, weatherController: WeatherController);
getWeather(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any>;
}

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import { WishlistController } from "../controllers/WishlistController";
import { IPmcData } from "../models/eft/common/IPmcData";
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
import { IWishlistActionData } from "../models/eft/wishlist/IWishlistActionData";
export declare class WishlistCallbacks {
private wishlistController;
constructor(wishlistController: WishlistController);
addToWishlist(pmcData: IPmcData, body: IWishlistActionData, sessionID: string): IItemEventRouterResponse;
removeFromWishlist(pmcData: IPmcData, body: IWishlistActionData, sessionID: string): IItemEventRouterResponse;
}

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import { BotGenerator } from "../generators/BotGenerator";
import { BotHelper } from "../helpers/BotHelper";
import { IGenerateBotsRequestData } from "../models/eft/bot/IGenerateBotsRequestData";
import { IBotBase } from "../models/eft/common/tables/IBotBase";
import { IBotCore } from "../models/eft/common/tables/IBotCore";
import { Difficulty } from "../models/eft/common/tables/IBotType";
import { ConfigServer } from "../servers/ConfigServer";
import { DatabaseServer } from "../servers/DatabaseServer";
export declare class BotController {
private databaseServer;
private botGenerator;
private botHelper;
private configServer;
private botConfig;
constructor(databaseServer: DatabaseServer, botGenerator: BotGenerator, botHelper: BotHelper, configServer: ConfigServer);
/**
* Return the number of bot loadout varieties to be generated
* @param type bot Type we want the loadout gen count for
* @returns
*/
getBotPresetGenerationLimit(type: string): number;
/**
* Get bot difficulty settings
* adjust PMC settings to ensure they engage the correct bot types
* @param type what bot the server is requesting settings for
* @param difficulty difficulty level server requested settings for
* @returns Difficulty object
*/
getBotDifficulty(type: string, difficulty: string): IBotCore | Difficulty;
private getPmcDifficultySettings;
generate(info: IGenerateBotsRequestData, playerScav?: boolean): IBotBase[];
getBotCap(): number;
}

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import { ProfileHelper } from "../helpers/ProfileHelper";
import { IPmcData } from "../models/eft/common/IPmcData";
import { ISuit } from "../models/eft/common/tables/ITrader";
import { IBuyClothingRequestData } from "../models/eft/customization/IBuyClothingRequestData";
import { IWearClothingRequestData } from "../models/eft/customization/IWearClothingRequestData";
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
import { ILogger } from "../models/spt/utils/ILogger";
import { ItemEventRouter } from "../routers/ItemEventRouter";
import { DatabaseServer } from "../servers/DatabaseServer";
import { SaveServer } from "../servers/SaveServer";
export declare class CustomizationController {
private logger;
private itemEventRouter;
private databaseServer;
private saveServer;
private profileHelper;
constructor(logger: ILogger, itemEventRouter: ItemEventRouter, databaseServer: DatabaseServer, saveServer: SaveServer, profileHelper: ProfileHelper);
getTraderSuits(traderID: string, sessionID: string): ISuit[];
wearClothing(pmcData: IPmcData, body: IWearClothingRequestData, sessionID: string): IItemEventRouterResponse;
buyClothing(pmcData: IPmcData, body: IBuyClothingRequestData, sessionID: string): IItemEventRouterResponse;
private getAllTraderSuits;
}

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import { DialogueHelper } from "../helpers/DialogueHelper";
import { IGetAllAttachmentsResponse } from "../models/eft/dialog/IGetAllAttachmentsResponse";
import { IGetFriendListDataResponse } from "../models/eft/dialog/IGetFriendListDataResponse";
import { IGetMailDialogViewResponseData } from "../models/eft/dialog/IGetMailDialogViewResponseData";
import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
import { DialogueInfo } from "../models/eft/profile/IAkiProfile";
import { SaveServer } from "../servers/SaveServer";
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
export declare class DialogueController {
private httpResponse;
private saveServer;
private dialogueHelper;
constructor(httpResponse: HttpResponseUtil, saveServer: SaveServer, dialogueHelper: DialogueHelper);
getFriendList(sessionID: string): IGetFriendListDataResponse;
generateDialogueList(sessionID: string): IGetBodyResponseData<DialogueInfo[]>;
getDialogueInfo(dialogueID: string, sessionID: string): DialogueInfo;
generateDialogueView(dialogueID: string, sessionID: string): IGetMailDialogViewResponseData;
removeDialogue(dialogueID: string, sessionID: string): void;
setDialoguePin(dialogueID: string, shouldPin: boolean, sessionID: string): void;
setRead(dialogueIDs: string[], sessionID: string): void;
getAllAttachments(dialogueID: string, sessionID: string): IGetAllAttachmentsResponse;
private messagesHaveUncollectedRewards;
private removeExpiredItems;
update(): void;
}

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import { HttpServerHelper } from "../helpers/HttpServerHelper";
import { ProfileHelper } from "../helpers/ProfileHelper";
import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
import { IGameConfigResponse } from "../models/eft/game/IGameConfigResponse";
import { ILogger } from "../models/spt/utils/ILogger";
import { ConfigServer } from "../servers/ConfigServer";
import { Watermark } from "../utils/Watermark";
export declare class GameController {
private logger;
private watermark;
private httpServerHelper;
private profileHelper;
private configServer;
private httpConfig;
constructor(logger: ILogger, watermark: Watermark, httpServerHelper: HttpServerHelper, profileHelper: ProfileHelper, configServer: ConfigServer);
gameStart(_url: string, _info: IEmptyRequestData, sessionID: string): void;
private addMissingBonusesProperty;
private addMissingRepeatableQuestsProperty;
private addMissingWeaponRepairSkill;
private addMissingAkiVersionTagToProfile;
private addMissingArmorRepairSkill;
private fixNullTraderSalesSums;
private removeDanglingConditionCounters;
private removeDanglingBackendCounters;
getGameConfig(sessionID: string): IGameConfigResponse;
getServer(): any[];
private getActiveRepeatableQuests;
}

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import { HandbookHelper } from "../helpers/HandbookHelper";
import { DatabaseServer } from "../servers/DatabaseServer";
export declare class HandbookController {
private databaseServer;
private handbookHelper;
constructor(databaseServer: DatabaseServer, handbookHelper: HandbookHelper);
load(): void;
}

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import { ItemHelper } from "../helpers/ItemHelper";
import { PaymentService } from "../services/PaymentService";
import { InventoryHelper } from "../helpers/InventoryHelper";
import { HealthHelper } from "../helpers/HealthHelper";
import { IPmcData } from "../models/eft/common/IPmcData";
import { IHealthTreatmentRequestData } from "../models/eft/health/IHealthTreatmentRequestData";
import { IOffraidEatRequestData } from "../models/eft/health/IOffraidEatRequestData";
import { IOffraidHealRequestData } from "../models/eft/health/IOffraidHealRequestData";
import { ISyncHealthRequestData } from "../models/eft/health/ISyncHealthRequestData";
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
import { ItemEventRouter } from "../routers/ItemEventRouter";
import { ILogger } from "../models/spt/utils/ILogger";
export declare class HealthController {
private logger;
private itemEventRouter;
private itemHelper;
private paymentService;
private inventoryHelper;
private healthHelper;
constructor(logger: ILogger, itemEventRouter: ItemEventRouter, itemHelper: ItemHelper, paymentService: PaymentService, inventoryHelper: InventoryHelper, healthHelper: HealthHelper);
saveVitality(pmcData: IPmcData, info: ISyncHealthRequestData, sessionID: string): void;
offraidHeal(pmcData: IPmcData, body: IOffraidHealRequestData, sessionID: string): IItemEventRouterResponse;
offraidEat(pmcData: IPmcData, body: IOffraidEatRequestData, sessionID: string): IItemEventRouterResponse;
healthTreatment(pmcData: IPmcData, info: IHealthTreatmentRequestData, sessionID: string): IItemEventRouterResponse;
}

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import { HideoutHelper } from "../helpers/HideoutHelper";
import { InventoryHelper } from "../helpers/InventoryHelper";
import { PaymentHelper } from "../helpers/PaymentHelper";
import { PresetHelper } from "../helpers/PresetHelper";
import { ProfileHelper } from "../helpers/ProfileHelper";
import { IPmcData } from "../models/eft/common/IPmcData";
import { HideoutUpgradeCompleteRequestData } from "../models/eft/hideout/HideoutUpgradeCompleteRequestData";
import { IHideoutContinousProductionStartRequestData } from "../models/eft/hideout/IHideoutContinousProductionStartRequestData";
import { IHideoutPutItemInRequestData } from "../models/eft/hideout/IHideoutPutItemInRequestData";
import { IHideoutScavCaseStartRequestData } from "../models/eft/hideout/IHideoutScavCaseStartRequestData";
import { IHideoutSingleProductionStartRequestData } from "../models/eft/hideout/IHideoutSingleProductionStartRequestData";
import { IHideoutTakeItemOutRequestData } from "../models/eft/hideout/IHideoutTakeItemOutRequestData";
import { IHideoutTakeProductionRequestData } from "../models/eft/hideout/IHideoutTakeProductionRequestData";
import { IHideoutToggleAreaRequestData } from "../models/eft/hideout/IHideoutToggleAreaRequestData";
import { IHideoutUpgradeRequestData } from "../models/eft/hideout/IHideoutUpgradeRequestData";
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
import { ILogger } from "../models/spt/utils/ILogger";
import { ItemEventRouter } from "../routers/ItemEventRouter";
import { ConfigServer } from "../servers/ConfigServer";
import { DatabaseServer } from "../servers/DatabaseServer";
import { SaveServer } from "../servers/SaveServer";
import { PlayerService } from "../services/PlayerService";
import { HashUtil } from "../utils/HashUtil";
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
import { RandomUtil } from "../utils/RandomUtil";
import { TimeUtil } from "../utils/TimeUtil";
export declare class HideoutController {
private logger;
private hashUtil;
private timeUtil;
private databaseServer;
private randomUtil;
private inventoryHelper;
private saveServer;
private playerService;
private presetHelper;
private paymentHelper;
private itemEventRouter;
private httpResponse;
private profileHelper;
private hideoutHelper;
private configServer;
private hideoutConfig;
constructor(logger: ILogger, hashUtil: HashUtil, timeUtil: TimeUtil, databaseServer: DatabaseServer, randomUtil: RandomUtil, inventoryHelper: InventoryHelper, saveServer: SaveServer, playerService: PlayerService, presetHelper: PresetHelper, paymentHelper: PaymentHelper, itemEventRouter: ItemEventRouter, httpResponse: HttpResponseUtil, profileHelper: ProfileHelper, hideoutHelper: HideoutHelper, configServer: ConfigServer);
upgrade(pmcData: IPmcData, body: IHideoutUpgradeRequestData, sessionID: string): IItemEventRouterResponse;
upgradeComplete(pmcData: IPmcData, body: HideoutUpgradeCompleteRequestData, sessionID: string): IItemEventRouterResponse;
putItemsInAreaSlots(pmcData: IPmcData, body: IHideoutPutItemInRequestData, sessionID: string): IItemEventRouterResponse;
takeItemsFromAreaSlots(pmcData: IPmcData, body: IHideoutTakeItemOutRequestData, sessionID: string): IItemEventRouterResponse;
toggleArea(pmcData: IPmcData, body: IHideoutToggleAreaRequestData, sessionID: string): IItemEventRouterResponse;
singleProductionStart(pmcData: IPmcData, body: IHideoutSingleProductionStartRequestData, sessionID: string): IItemEventRouterResponse;
scavCaseProductionStart(pmcData: IPmcData, body: IHideoutScavCaseStartRequestData, sessionID: string): IItemEventRouterResponse;
continuousProductionStart(pmcData: IPmcData, body: IHideoutContinousProductionStartRequestData, sessionID: string): IItemEventRouterResponse;
takeProduction(pmcData: IPmcData, body: IHideoutTakeProductionRequestData, sessionID: string): IItemEventRouterResponse;
registerProduction(pmcData: IPmcData, body: IHideoutSingleProductionStartRequestData | IHideoutContinousProductionStartRequestData, sessionID: string): IItemEventRouterResponse;
update(): void;
}

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import { ExtendedProfileHelper } from "../helpers/ExtendedProfileHelper";
import { HealthHelper } from "../helpers/HealthHelper";
import { InRaidHelper } from "../helpers/InRaidHelper";
import { ItemHelper } from "../helpers/ItemHelper";
import { QuestHelper } from "../helpers/QuestHelper";
import { TraderHelper } from "../helpers/TraderHelper";
import { IRegisterPlayerRequestData } from "../models/eft/inRaid/IRegisterPlayerRequestData";
import { ISaveProgressRequestData } from "../models/eft/inRaid/ISaveProgressRequestData";
import { ConfigServer } from "../servers/ConfigServer";
import { DatabaseServer } from "../servers/DatabaseServer";
import { SaveServer } from "../servers/SaveServer";
import { InsuranceService } from "../services/InsuranceService";
import { JsonUtil } from "../utils/JsonUtil";
export declare class InraidController {
private saveServer;
private jsonUtil;
private databaseServer;
private questHelper;
private itemHelper;
private extendedProfileHelper;
private healthHelper;
private traderHelper;
private insuranceService;
private inRaidHelper;
private configServer;
private inraidConfig;
constructor(saveServer: SaveServer, jsonUtil: JsonUtil, databaseServer: DatabaseServer, questHelper: QuestHelper, itemHelper: ItemHelper, extendedProfileHelper: ExtendedProfileHelper, healthHelper: HealthHelper, traderHelper: TraderHelper, insuranceService: InsuranceService, inRaidHelper: InRaidHelper, configServer: ConfigServer);
addPlayer(sessionID: string, info: IRegisterPlayerRequestData): void;
saveProgress(offraidData: ISaveProgressRequestData, sessionID: string): void;
}

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import { DialogueHelper } from "../helpers/DialogueHelper";
import { ItemHelper } from "../helpers/ItemHelper";
import { ProfileHelper } from "../helpers/ProfileHelper";
import { IPmcData } from "../models/eft/common/IPmcData";
import { IGetInsuranceCostRequestData } from "../models/eft/insurance/IGetInsuranceCostRequestData";
import { IInsureRequestData } from "../models/eft/insurance/IInsureRequestData";
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
import { ILogger } from "../models/spt/utils/ILogger";
import { ItemEventRouter } from "../routers/ItemEventRouter";
import { ConfigServer } from "../servers/ConfigServer";
import { DatabaseServer } from "../servers/DatabaseServer";
import { SaveServer } from "../servers/SaveServer";
import { InsuranceService } from "../services/InsuranceService";
import { PaymentService } from "../services/PaymentService";
import { RandomUtil } from "../utils/RandomUtil";
import { TimeUtil } from "../utils/TimeUtil";
export declare class InsuranceController {
private logger;
private randomUtil;
private itemEventRouter;
private timeUtil;
private saveServer;
private databaseServer;
private itemHelper;
private profileHelper;
private dialogueHelper;
private paymentService;
private insuranceService;
private configServer;
private insuranceConfig;
constructor(logger: ILogger, randomUtil: RandomUtil, itemEventRouter: ItemEventRouter, timeUtil: TimeUtil, saveServer: SaveServer, databaseServer: DatabaseServer, itemHelper: ItemHelper, profileHelper: ProfileHelper, dialogueHelper: DialogueHelper, paymentService: PaymentService, // TODO: delay required
insuranceService: InsuranceService, configServer: ConfigServer);
processReturn(): void;
insure(pmcData: IPmcData, body: IInsureRequestData, sessionID: string): IItemEventRouterResponse;
cost(info: IGetInsuranceCostRequestData, sessionID: string): any;
doAbsolutelyNothing(): void;
}

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import { InventoryHelper } from "../helpers/InventoryHelper";
import { PaymentHelper } from "../helpers/PaymentHelper";
import { PresetHelper } from "../helpers/PresetHelper";
import { ProfileHelper } from "../helpers/ProfileHelper";
import { IPmcData } from "../models/eft/common/IPmcData";
import { IAddItemRequestData } from "../models/eft/inventory/IAddItemRequestData";
import { IInventoryBindRequestData } from "../models/eft/inventory/IInventoryBindRequestData";
import { IInventoryCreateMarkerRequestData } from "../models/eft/inventory/IInventoryCreateMarkerRequestData";
import { IInventoryDeleteMarkerRequestData } from "../models/eft/inventory/IInventoryDeleteMarkerRequestData";
import { IInventoryEditMarkerRequestData } from "../models/eft/inventory/IInventoryEditMarkerRequestData";
import { IInventoryExamineRequestData } from "../models/eft/inventory/IInventoryExamineRequestData";
import { IInventoryFoldRequestData } from "../models/eft/inventory/IInventoryFoldRequestData";
import { IInventoryMergeRequestData } from "../models/eft/inventory/IInventoryMergeRequestData";
import { IInventoryMoveRequestData } from "../models/eft/inventory/IInventoryMoveRequestData";
import { IInventoryReadEncyclopediaRequestData } from "../models/eft/inventory/IInventoryReadEncyclopediaRequestData";
import { IInventoryRemoveRequestData } from "../models/eft/inventory/IInventoryRemoveRequestData";
import { IInventorySortRequestData } from "../models/eft/inventory/IInventorySortRequestData";
import { IInventorySplitRequestData } from "../models/eft/inventory/IInventorySplitRequestData";
import { IInventorySwapRequestData } from "../models/eft/inventory/IInventorySwapRequestData";
import { IInventoryTagRequestData } from "../models/eft/inventory/IInventoryTagRequestData";
import { IInventoryToggleRequestData } from "../models/eft/inventory/IInventoryToggleRequestData";
import { IInventoryTransferRequestData } from "../models/eft/inventory/IInventoryTransferRequestData";
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
import { ILogger } from "../models/spt/utils/ILogger";
import { ItemEventRouter } from "../routers/ItemEventRouter";
import { DatabaseServer } from "../servers/DatabaseServer";
import { HashUtil } from "../utils/HashUtil";
import { JsonUtil } from "../utils/JsonUtil";
export declare class InventoryController {
private logger;
private hashUtil;
private jsonUtil;
private databaseServer;
private presetHelper;
private inventoryHelper;
private profileHelper;
private paymentHelper;
private itemEventRouter;
constructor(logger: ILogger, hashUtil: HashUtil, jsonUtil: JsonUtil, databaseServer: DatabaseServer, presetHelper: PresetHelper, inventoryHelper: InventoryHelper, profileHelper: ProfileHelper, paymentHelper: PaymentHelper, itemEventRouter: ItemEventRouter);
/**
* Move Item
* change location of item with parentId and slotId
* transfers items from one profile to another if fromOwner/toOwner is set in the body.
* otherwise, move is contained within the same profile_f.
*/
moveItem(pmcData: IPmcData, body: IInventoryMoveRequestData, sessionID: string): IItemEventRouterResponse;
/**
* Remove Item from Profile
* Deep tree item deletion, also removes items from insurance list
*/
removeItem(pmcData: IPmcData, itemId: string, sessionID: string, output?: IItemEventRouterResponse): IItemEventRouterResponse;
/**
* Implements functionality "Discard" from Main menu (Stash etc.)
* Removes item from PMC Profile
*/
discardItem(pmcData: IPmcData, body: IInventoryRemoveRequestData, sessionID: string): IItemEventRouterResponse;
/**
* Split Item
* spliting 1 item-stack into 2 separate items ...
*/
splitItem(pmcData: IPmcData, body: IInventorySplitRequestData, sessionID: string): IItemEventRouterResponse;
/**
* Merge Item
* merges 2 items into one, deletes item from `body.item` and adding number of stacks into `body.with`
*/
mergeItem(pmcData: IPmcData, body: IInventoryMergeRequestData, sessionID: string): IItemEventRouterResponse;
/**
* Transfer item
* Used to take items from scav inventory into stash or to insert ammo into mags (shotgun ones) and reloading weapon by clicking "Reload"
*/
transferItem(pmcData: IPmcData, body: IInventoryTransferRequestData, sessionID: string): IItemEventRouterResponse;
/**
* Swap Item
* its used for "reload" if you have weapon in hands and magazine is somewhere else in rig or backpack in equipment
*/
swapItem(pmcData: IPmcData, body: IInventorySwapRequestData, sessionID: string): IItemEventRouterResponse;
/**
* Give Item
* its used for "add" item like gifts etc.
*/
addItem(pmcData: IPmcData, body: IAddItemRequestData, output: IItemEventRouterResponse, sessionID: string, callback: any, foundInRaid?: boolean, addUpd?: any): IItemEventRouterResponse;
/**
* Handles folding of Weapons
*/
foldItem(pmcData: IPmcData, body: IInventoryFoldRequestData, sessionID: string): IItemEventRouterResponse;
/**
* Toggles "Toggleable" items like night vision goggles and face shields.
*/
toggleItem(pmcData: IPmcData, body: IInventoryToggleRequestData, sessionID: string): IItemEventRouterResponse;
/**
* Handles Tagging of items (primary Containers).
*/
tagItem(pmcData: IPmcData, body: IInventoryTagRequestData, sessionID: string): IItemEventRouterResponse;
bindItem(pmcData: IPmcData, body: IInventoryBindRequestData, sessionID: string): IItemEventRouterResponse;
/**
* Handles examining of the item *
*/
examineItem(pmcData: IPmcData, body: IInventoryExamineRequestData, sessionID: string): IItemEventRouterResponse;
readEncyclopedia(pmcData: IPmcData, body: IInventoryReadEncyclopediaRequestData, sessionID: string): IItemEventRouterResponse;
/**
* Handles sorting of Inventory.
*/
sortInventory(pmcData: IPmcData, body: IInventorySortRequestData, sessionID: string): IItemEventRouterResponse;
createMapMarker(pmcData: IPmcData, body: IInventoryCreateMarkerRequestData, sessionID: string): IItemEventRouterResponse;
deleteMapMarker(pmcData: IPmcData, body: IInventoryDeleteMarkerRequestData, sessionID: string): IItemEventRouterResponse;
editMapMarker(pmcData: IPmcData, body: IInventoryEditMarkerRequestData, sessionID: string): IItemEventRouterResponse;
}

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import { HttpServerHelper } from "../helpers/HttpServerHelper";
import { IChangeRequestData } from "../models/eft/launcher/IChangeRequestData";
import { ILoginRequestData } from "../models/eft/launcher/ILoginRequestData";
import { IRegisterData } from "../models/eft/launcher/IRegisterData";
import { Info } from "../models/eft/profile/IAkiProfile";
import { ConfigServer } from "../servers/ConfigServer";
import { DatabaseServer } from "../servers/DatabaseServer";
import { SaveServer } from "../servers/SaveServer";
import { HashUtil } from "../utils/HashUtil";
export declare class LauncherController {
private hashUtil;
private saveServer;
private httpServerHelper;
private databaseServer;
private configServer;
private coreConfig;
constructor(hashUtil: HashUtil, saveServer: SaveServer, httpServerHelper: HttpServerHelper, databaseServer: DatabaseServer, configServer: ConfigServer);
connect(): any;
find(sessionIdKey: string): Info;
login(info: ILoginRequestData): string;
register(info: IRegisterData): string;
private createAccount;
changeUsername(info: IChangeRequestData): string;
changePassword(info: IChangeRequestData): string;
wipe(info: IRegisterData): string;
getCompatibleTarkovVersion(): string;
}

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import { LocationGenerator } from "../generators/LocationGenerator";
import { ILocationBase } from "../models/eft/common/ILocationBase";
import { ILocationsGenerateAllResponse } from "../models/eft/common/ILocationsSourceDestinationBase";
import { ILogger } from "../models/spt/utils/ILogger";
import { DatabaseServer } from "../servers/DatabaseServer";
import { JsonUtil } from "../utils/JsonUtil";
import { TimeUtil } from "../utils/TimeUtil";
export declare class LocationController {
private jsonUtil;
private logger;
private locationGenerator;
private databaseServer;
private timeUtil;
constructor(jsonUtil: JsonUtil, logger: ILogger, locationGenerator: LocationGenerator, databaseServer: DatabaseServer, timeUtil: TimeUtil);
get(location: string): ILocationBase;
generate(name: string): ILocationBase;
generateAll(): ILocationsGenerateAllResponse;
}

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import { ProfileHelper } from "../helpers/ProfileHelper";
import { TraderHelper } from "../helpers/TraderHelper";
import { IPmcData } from "../models/eft/common/IPmcData";
import { IEndOfflineRaidRequestData } from "../models/eft/match/IEndOfflineRaidRequestData";
import { IGetProfileRequestData } from "../models/eft/match/IGetProfileRequestData";
import { IStartOfflineRaidRequestData } from "../models/eft/match/IStartOffineRaidRequestData";
import { ConfigServer } from "../servers/ConfigServer";
import { SaveServer } from "../servers/SaveServer";
import { MatchLocationService } from "../services/MatchLocationService";
export declare class MatchController {
private saveServer;
private profileHelper;
private matchLocationService;
private traderHelper;
private configServer;
private matchConfig;
private inraidConfig;
constructor(saveServer: SaveServer, profileHelper: ProfileHelper, matchLocationService: MatchLocationService, traderHelper: TraderHelper, configServer: ConfigServer);
getEnabled(): boolean;
getProfile(info: IGetProfileRequestData): IPmcData[];
private getMatch;
createGroup(sessionID: string, info: any): any;
deleteGroup(info: any): void;
joinMatch(info: any, sessionID: string): any[];
getGroupStatus(info: any): any;
startOfflineRaid(info: IStartOfflineRaidRequestData, sessionID: string): void;
endOfflineRaid(info: IEndOfflineRaidRequestData, sessionID: string): void;
}

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import { IPmcData } from "../models/eft/common/IPmcData";
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
import { INoteActionData } from "../models/eft/notes/INoteActionData";
import { ItemEventRouter } from "../routers/ItemEventRouter";
declare class NoteController {
private itemEventRouter;
constructor(itemEventRouter: ItemEventRouter);
addNote(pmcData: IPmcData, body: INoteActionData, sessionID: string): IItemEventRouterResponse;
editNote(pmcData: IPmcData, body: INoteActionData, sessionID: string): IItemEventRouterResponse;
deleteNote(pmcData: IPmcData, body: INoteActionData, sessionID: string): IItemEventRouterResponse;
}
export { NoteController };

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import { NotifierHelper } from "../helpers/NotifierHelper";
import { NotificationService } from "../services/NotificationService";
import { INotifierChannel } from "../models/eft/notifier/INotifier";
import { HttpServerHelper } from "../helpers/HttpServerHelper";
export declare class NotifierController {
private notifierHelper;
private httpServerHelper;
private notificationService;
private pollInterval;
private timeout;
constructor(notifierHelper: NotifierHelper, httpServerHelper: HttpServerHelper, notificationService: NotificationService);
/**
* Resolve an array of session notifications.
*
* If no notifications are currently queued then intermittently check for new notifications until either
* one or more appear or when a timeout expires.
* If no notifications are available after the timeout, use a default message.
*/
notifyAsync(sessionID: string): Promise<unknown>;
getServer(sessionID: string): string;
getChannel(sessionID: string): INotifierChannel;
}

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import { ItemHelper } from "../helpers/ItemHelper";
import { IPmcData } from "../models/eft/common/IPmcData";
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
import { IPresetBuildActionRequestData } from "../models/eft/presetBuild/IPresetBuildActionRequestData";
import { WeaponBuild } from "../models/eft/profile/IAkiProfile";
import { ItemEventRouter } from "../routers/ItemEventRouter";
import { SaveServer } from "../servers/SaveServer";
import { HashUtil } from "../utils/HashUtil";
export declare class PresetBuildController {
private hashUtil;
private itemEventRouter;
private itemHelper;
private saveServer;
constructor(hashUtil: HashUtil, itemEventRouter: ItemEventRouter, itemHelper: ItemHelper, saveServer: SaveServer);
getUserBuilds(sessionID: string): WeaponBuild[];
saveBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string): IItemEventRouterResponse;
removeBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string): IItemEventRouterResponse;
}

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import { PresetHelper } from "../helpers/PresetHelper";
import { DatabaseServer } from "../servers/DatabaseServer";
export declare class PresetController {
private presetHelper;
private databaseServer;
constructor(presetHelper: PresetHelper, databaseServer: DatabaseServer);
initialize(): void;
}

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import { ExtendedProfileHelper } from "../helpers/ExtendedProfileHelper";
import { ItemHelper } from "../helpers/ItemHelper";
import { TraderHelper } from "../helpers/TraderHelper";
import { IPmcData } from "../models/eft/common/IPmcData";
import { IMiniProfile } from "../models/eft/launcher/IMiniProfile";
import { IProfileChangeNicknameRequestData } from "../models/eft/profile/IProfileChangeNicknameRequestData";
import { IProfileChangeVoiceRequestData } from "../models/eft/profile/IProfileChangeVoiceRequestData";
import { IProfileCreateRequestData } from "../models/eft/profile/IProfileCreateRequestData";
import { ISearchFriendRequestData } from "../models/eft/profile/ISearchFriendRequestData";
import { ISearchFriendResponse } from "../models/eft/profile/ISearchFriendResponse";
import { IValidateNicknameRequestData } from "../models/eft/profile/IValidateNicknameRequestData";
import { DatabaseServer } from "../servers/DatabaseServer";
import { SaveServer } from "../servers/SaveServer";
import { HashUtil } from "../utils/HashUtil";
import { TimeUtil } from "../utils/TimeUtil";
export declare class ProfileController {
private hashUtil;
private timeUtil;
private saveServer;
private databaseServer;
private itemHelper;
private traderHelper;
private extendedProfileHelper;
constructor(hashUtil: HashUtil, timeUtil: TimeUtil, saveServer: SaveServer, databaseServer: DatabaseServer, itemHelper: ItemHelper, traderHelper: TraderHelper, extendedProfileHelper: ExtendedProfileHelper);
getMiniProfiles(): IMiniProfile[];
getMiniProfile(sessionID: string): any;
getCompleteProfile(sessionID: string): IPmcData[];
createProfile(info: IProfileCreateRequestData, sessionID: string): void;
generatePlayerScav(sessionID: string): IPmcData;
validateNickname(info: IValidateNicknameRequestData, sessionID: string): string;
changeNickname(info: IProfileChangeNicknameRequestData, sessionID: string): string;
changeVoice(info: IProfileChangeVoiceRequestData, sessionID: string): void;
getFriends(info: ISearchFriendRequestData, sessionID: string): ISearchFriendResponse[];
}

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import { DialogueHelper } from "../helpers/DialogueHelper";
import { ItemHelper } from "../helpers/ItemHelper";
import { ProfileHelper } from "../helpers/ProfileHelper";
import { QuestConditionHelper } from "../helpers/QuestConditionHelper";
import { QuestHelper } from "../helpers/QuestHelper";
import { IPmcData } from "../models/eft/common/IPmcData";
import { IQuest } from "../models/eft/common/tables/IQuest";
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
import { IAcceptQuestRequestData } from "../models/eft/quests/IAcceptQuestRequestData";
import { ICompleteQuestRequestData } from "../models/eft/quests/ICompleteQuestRequestData";
import { IHandoverQuestRequestData } from "../models/eft/quests/IHandoverQuestRequestData";
import { ILogger } from "../models/spt/utils/ILogger";
import { ItemEventRouter } from "../routers/ItemEventRouter";
import { ConfigServer } from "../servers/ConfigServer";
import { DatabaseServer } from "../servers/DatabaseServer";
import { PlayerService } from "../services/PlayerService";
import { TimeUtil } from "../utils/TimeUtil";
export declare class QuestController {
private logger;
private timeUtil;
private itemEventRouter;
private databaseServer;
private itemHelper;
private dialogueHelper;
private profileHelper;
private questHelper;
private questConditionHelper;
private playerService;
private configServer;
private questConfig;
constructor(logger: ILogger, timeUtil: TimeUtil, itemEventRouter: ItemEventRouter, databaseServer: DatabaseServer, itemHelper: ItemHelper, dialogueHelper: DialogueHelper, profileHelper: ProfileHelper, questHelper: QuestHelper, questConditionHelper: QuestConditionHelper, playerService: PlayerService, configServer: ConfigServer);
getClientQuests(sessionID: string): IQuest[];
acceptQuest(pmcData: IPmcData, acceptedQuest: IAcceptQuestRequestData, sessionID: string): IItemEventRouterResponse;
acceptRepeatableQuest(pmcData: IPmcData, acceptedQuest: IAcceptQuestRequestData, sessionID: string): IItemEventRouterResponse;
completeQuest(pmcData: IPmcData, body: ICompleteQuestRequestData, sessionID: string): IItemEventRouterResponse;
handoverQuest(pmcData: IPmcData, body: IHandoverQuestRequestData, sessionID: string): IItemEventRouterResponse;
}

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import { RagfairOfferGenerator } from "../generators/RagfairOfferGenerator";
import { HandbookHelper } from "../helpers/HandbookHelper";
import { InventoryHelper } from "../helpers/InventoryHelper";
import { ItemHelper } from "../helpers/ItemHelper";
import { PaymentHelper } from "../helpers/PaymentHelper";
import { ProfileHelper } from "../helpers/ProfileHelper";
import { RagfairHelper } from "../helpers/RagfairHelper";
import { RagfairOfferHelper } from "../helpers/RagfairOfferHelper";
import { RagfairSellHelper } from "../helpers/RagfairSellHelper";
import { RagfairSortHelper } from "../helpers/RagfairSortHelper";
import { RagfairTaxHelper } from "../helpers/RagfairTaxHelper";
import { IPmcData } from "../models/eft/common/IPmcData";
import { Item } from "../models/eft/common/tables/IItem";
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
import { IAkiProfile } from "../models/eft/profile/IAkiProfile";
import { IAddOfferRequestData, Requirement } from "../models/eft/ragfair/IAddOfferRequestData";
import { IExtendOfferRequestData } from "../models/eft/ragfair/IExtendOfferRequestData";
import { IGetItemPriceResult } from "../models/eft/ragfair/IGetItemPriceResult";
import { IGetMarketPriceRequestData } from "../models/eft/ragfair/IGetMarketPriceRequestData";
import { IGetOffersResult } from "../models/eft/ragfair/IGetOffersResult";
import { IRagfairOffer } from "../models/eft/ragfair/IRagfairOffer";
import { ISearchRequestData } from "../models/eft/ragfair/ISearchRequestData";
import { ILogger } from "../models/spt/utils/ILogger";
import { ItemEventRouter } from "../routers/ItemEventRouter";
import { ConfigServer } from "../servers/ConfigServer";
import { DatabaseServer } from "../servers/DatabaseServer";
import { RagfairServer } from "../servers/RagfairServer";
import { SaveServer } from "../servers/SaveServer";
import { PaymentService } from "../services/PaymentService";
import { RagfairOfferService } from "../services/RagfairOfferService";
import { RagfairPriceService } from "../services/RagfairPriceService";
import { RagfairRequiredItemsService } from "../services/RagfairRequiredItemsService";
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
import { TimeUtil } from "../utils/TimeUtil";
export declare class RagfairController {
private logger;
private timeUtil;
private httpResponse;
private itemEventRouter;
private ragfairServer;
private ragfairPriceService;
private databaseServer;
private itemHelper;
private saveServer;
private ragfairSellHelper;
private ragfairTaxHelper;
private ragfairSortHelper;
private ragfairOfferHelper;
private profileHelper;
private paymentService;
private handbookHelper;
private paymentHelper;
private inventoryHelper;
private ragfairHelper;
private ragfairOfferService;
private ragfairRequiredItemsService;
private ragfairOfferGenerator;
private configServer;
private ragfairConfig;
constructor(logger: ILogger, timeUtil: TimeUtil, httpResponse: HttpResponseUtil, itemEventRouter: ItemEventRouter, ragfairServer: RagfairServer, ragfairPriceService: RagfairPriceService, databaseServer: DatabaseServer, itemHelper: ItemHelper, saveServer: SaveServer, ragfairSellHelper: RagfairSellHelper, ragfairTaxHelper: RagfairTaxHelper, ragfairSortHelper: RagfairSortHelper, ragfairOfferHelper: RagfairOfferHelper, profileHelper: ProfileHelper, paymentService: PaymentService, handbookHelper: HandbookHelper, paymentHelper: PaymentHelper, inventoryHelper: InventoryHelper, ragfairHelper: RagfairHelper, ragfairOfferService: RagfairOfferService, ragfairRequiredItemsService: RagfairRequiredItemsService, ragfairOfferGenerator: RagfairOfferGenerator, configServer: ConfigServer);
getOffers(sessionID: string, info: ISearchRequestData): IGetOffersResult;
update(): void;
getItemPrice(info: IGetMarketPriceRequestData): IGetItemPriceResult;
addPlayerOffer(pmcData: IPmcData, info: IAddOfferRequestData, sessionID: string): IItemEventRouterResponse;
createPlayerOffer(profile: IAkiProfile, requirements: Requirement[], items: Item[], sellInOnePiece: boolean, amountToSend: number): IRagfairOffer;
getAllFleaPrices(): Record<string, number>;
removeOffer(offerId: string, sessionID: string): IItemEventRouterResponse;
extendOffer(info: IExtendOfferRequestData, sessionID: string): IItemEventRouterResponse;
}

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import { QuestHelper } from "../helpers/QuestHelper";
import { RepairHelper } from "../helpers/RepairHelper";
import { TraderHelper } from "../helpers/TraderHelper";
import { IPmcData } from "../models/eft/common/IPmcData";
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
import { IRepairActionDataRequest } from "../models/eft/repair/IRepairActionDataRequest";
import { ITraderRepairActionDataRequest } from "../models/eft/repair/ITraderRepairActionDataRequest";
import { ILogger } from "../models/spt/utils/ILogger";
import { ItemEventRouter } from "../routers/ItemEventRouter";
import { ConfigServer } from "../servers/ConfigServer";
import { DatabaseServer } from "../servers/DatabaseServer";
import { PaymentService } from "../services/PaymentService";
export declare class RepairController {
private logger;
private itemEventRouter;
private databaseServer;
private questHelper;
private traderHelper;
private paymentService;
private repairHelper;
private configServer;
private repairConfig;
constructor(logger: ILogger, itemEventRouter: ItemEventRouter, databaseServer: DatabaseServer, questHelper: QuestHelper, traderHelper: TraderHelper, paymentService: PaymentService, repairHelper: RepairHelper, configServer: ConfigServer);
/**
* Repair with trader
* @param pmcData player profile
* @param body endpoint request data
* @param sessionID session id
* @returns item event router action
*/
traderRepair(pmcData: IPmcData, body: ITraderRepairActionDataRequest, sessionID: string): IItemEventRouterResponse;
/**
* Repair with repair kit
* @param pmcData player profile
* @param body endpoint request data
* @param sessionID session id
* @returns item event router action
*/
repair(pmcData: IPmcData, body: IRepairActionDataRequest, sessionID: string): IItemEventRouterResponse;
}

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import { ItemHelper } from "../helpers/ItemHelper";
import { PresetHelper } from "../helpers/PresetHelper";
import { ProfileHelper } from "../helpers/ProfileHelper";
import { RagfairServerHelper } from "../helpers/RagfairServerHelper";
import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
import { Exit } from "../models/eft/common/ILocationBase";
import { IPmcData, TraderInfo } from "../models/eft/common/IPmcData";
import { ICompletion, ICompletionAvailableFor, IElimination, IEliminationCondition, IExploration, IExplorationCondition, IPmcDataRepeatableQuest, IRepeatableQuest, IReward, IRewards } from "../models/eft/common/tables/IRepeatableQuests";
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
import { IRepeatableQuestChangeRequest } from "../models/eft/quests/IRepeatableQuestChangeRequest";
import { ELocationName } from "../models/enums/ELocationName";
import { IRepeatableQuestConfig } from "../models/spt/config/IQuestConfig";
import { ILogger } from "../models/spt/utils/ILogger";
import { ItemEventRouter } from "../routers/ItemEventRouter";
import { ConfigServer } from "../servers/ConfigServer";
import { DatabaseServer } from "../servers/DatabaseServer";
import { PaymentService } from "../services/PaymentService";
import { JsonUtil } from "../utils/JsonUtil";
import { MathUtil } from "../utils/MathUtil";
import { ObjectId } from "../utils/ObjectId";
import { ProbabilityObject, ProbabilityObjectArray, RandomUtil } from "../utils/RandomUtil";
import { TimeUtil } from "../utils/TimeUtil";
export interface IQuestTypePool {
types: string[];
pool: IQuestPool;
}
export interface IQuestPool {
Exploration: IExplorationPool;
Elimination: IEliminationPool;
}
export interface IExplorationPool {
locations: Partial<Record<ELocationName, string[]>>;
}
export interface IEliminationPool {
targets: IEliminationTargetPool;
}
export interface IEliminationTargetPool {
Savage?: ITargetLocation;
AnyPmc?: ITargetLocation;
bossBully?: ITargetLocation;
bossGluhar?: ITargetLocation;
bossKilla?: ITargetLocation;
bossSanitar?: ITargetLocation;
bossTagilla?: ITargetLocation;
bossKojaniy?: ITargetLocation;
}
export interface ITargetLocation {
locations: string[];
}
export declare class RepeatableQuestController {
private timeUtil;
private logger;
private randomUtil;
private mathUtil;
private jsonUtil;
private databaseServer;
private itemHelper;
private presetHelper;
private profileHelper;
private ragfairServerHelper;
private itemEventRouter;
private paymentService;
private objectId;
private configServer;
private questConfig;
constructor(timeUtil: TimeUtil, logger: ILogger, randomUtil: RandomUtil, mathUtil: MathUtil, jsonUtil: JsonUtil, databaseServer: DatabaseServer, itemHelper: ItemHelper, presetHelper: PresetHelper, profileHelper: ProfileHelper, ragfairServerHelper: RagfairServerHelper, itemEventRouter: ItemEventRouter, paymentService: PaymentService, objectId: ObjectId, configServer: ConfigServer);
/**
* This is the method reached by the /client/repeatalbeQuests/activityPeriods endpoint
* Returns an array of objects in the format of repeatable quests to the client.
* repeatableQuestObject = {
* id: Unique Id,
* name: "Daily",
* endTime: the time when the quests expire
* activeQuests: currently available quests in an array. Each element of quest type format (see assets/database/templates/repeatableQuests.json).
* inactiveQuests: the quests which were previously active (required by client to fail them if they are not completed)
* }
*
* The method checks if the player level requirement for repeatable quests (e.g. daily lvl5, weekly lvl15) is met and if the previously active quests
* are still valid. This ischecked by endTime persisted in profile accordning to the resetTime configured for each repeatable kind (daily, weekly)
* in QuestCondig.js
*
* If the condition is met, new repeatableQuests are created, old quests (which are persisted in the profile.RepeatableQuests[i].activeQuests) are
* moved to profile.RepeatableQuests[i].inactiveQuests. This memory is required to get rid of old repeatable quest data in the profile, otherwise
* they'll litter the profile's Quests field.
* (if the are on "Succeed" but not "Completed" we keep them, to allow the player to complete them and get the rewards)
* The new quests generated are again persisted in profile.RepeatableQuests
*
*
* @param {string} sessionId Player's session id
* @returns {array} array of "repeatableQuestObjects" as descibed above
*/
getClientRepeatableQuests(_info: IEmptyRequestData, sessionID: string): IPmcDataRepeatableQuest[];
/**
* This method is called by GetClientRepeatableQuests and creates one element of quest type format (see assets/database/templates/repeatableQuests.json).
* It randomly draws a quest type (currently Elimination, Completion or Exploration) as well as a trader who is providing the quest
*/
generateRepeatableQuest(pmcLevel: number, pmcTraderInfo: Record<string, TraderInfo>, questTypePool: IQuestTypePool, repeatableConfig: IRepeatableQuestConfig): IRepeatableQuest;
/**
* Just for debug reasons. Draws dailies a random assort of dailies extracted from dumps
*/
generateDebugDailies(dailiesPool: any, factory: any, number: any): any;
/**
* Generates the base object of quest type format given as templates in assets/database/templates/repeatableQuests.json
* The templates include Elimination, Completion and Extraction quest types
*
* @param {string} type quest type: "Elimination", "Completion" or "Extraction"
* @param {string} traderId trader from which the quest will be provided
* @returns {object} a object which contains the base elements for repeatable quests of the requests type
* (needs to be filled with reward and conditions by called to make a valid quest)
*/
generateRepeatableTemplate(type: string, traderId: string): IRepeatableQuest;
/**
* Generates a valid Exploration quest
*
* @param {integer} pmcLevel player's level for reward generation
* @param {string} traderId trader from which the quest will be provided
* @param {object} questTypePool Pools for quests (used to avoid redundant quests)
* @param {object} repeatableConfig The configuration for the repeatably kind (daily, weekly) as configured in QuestConfig for the requestd quest
* @returns {object} object of quest type format for "Exploration" (see assets/database/templates/repeatableQuests.json)
*/
generateExplorationQuest(pmcLevel: number, traderId: string, questTypePool: IQuestTypePool, repeatableConfig: IRepeatableQuestConfig): IExploration;
/**
* Generates a valid Completion quest
*
* @param {integer} pmcLevel player's level for requested items and reward generation
* @param {string} traderId trader from which the quest will be provided
* @param {object} repeatableConfig The configuration for the repeatably kind (daily, weekly) as configured in QuestConfig for the requestd quest
* @returns {object} object of quest type format for "Completion" (see assets/database/templates/repeatableQuests.json)
*/
generateCompletionQuest(pmcLevel: number, traderId: string, repeatableConfig: IRepeatableQuestConfig): ICompletion;
/**
* Generates a valid Elimination quest
*
* @param {integer} pmcLevel player's level for requested items and reward generation
* @param {string} traderId trader from which the quest will be provided
* @param {object} questTypePool Pools for quests (used to avoid redundant quests)
* @param {object} repeatableConfig The configuration for the repeatably kind (daily, weekly) as configured in QuestConfig for the requestd quest
* @returns {object} object of quest type format for "Elimination" (see assets/database/templates/repeatableQuests.json)
*/
generateEliminationQuest(pmcLevel: number, traderId: string, questTypePool: IQuestTypePool, repeatableConfig: IRepeatableQuestConfig): IElimination;
/**
* Exploration repeatable quests can specify a required extraction point.
* This method creates the according object which will be appended to the conditions array
*
* @param {string} exit The exit name to generate the condition for
* @returns {object} Exit condition
*/
generateExplorationExitCondition(exit: Exit): IExplorationCondition;
/**
* A repeatable quest, besides some more or less static components, exists of reward and condition (see assets/database/templates/repeatableQuests.json)
* This is a helper method for GenerateCompletionQuest to create a completion condition (of which a completion quest theoretically can have many)
*
* @param {string} targetItemId id of the item to request
* @param {integer} value amount of items of this specific type to request
* @returns {object} object of "Completion"-condition
*/
generateCompletionAvailableForFinish(targetItemId: string, value: number): ICompletionAvailableFor;
/**
* A repeatable quest, besides some more or less static components, exists of reward and condition (see assets/database/templates/repeatableQuests.json)
* This is a helper method for GenerateEliminationQuest to create a location condition.
*
* @param {string} location the location on which to fulfill the elimination quest
* @returns {object} object of "Elimination"-location-subcondition
*/
generateEliminationLocation(location: string[]): IEliminationCondition;
/**
* A repeatable quest, besides some more or less static components, exists of reward and condition (see assets/database/templates/repeatableQuests.json)
* This is a helper method for GenerateEliminationQuest to create a kill condition.
*
* @param {string} target array of target npcs e.g. "AnyPmc", "Savage"
* @param {array} bodyParts array of body parts with which to kill e.g. ["stomach", "thorax"]
* @param {number} distance distance from which to kill (currently only >= supported)
* @returns {object} object of "Elimination"-kill-subcondition
*/
generateEliminationCondition(target: string, bodyPart: string[], distance: number): IEliminationCondition;
/**
* Used to create a quest pool during each cycle of repeatable quest generation. The pool will be subsequently
* narrowed down during quest generation to avoid duplicate quests. Like duplicate extractions or elimination quests
* where you have to e.g. kill scavs in same locations.
*
* @returns {object} the quest pool
*/
generateQuestPool(repeatableConfig: IRepeatableQuestConfig): IQuestTypePool;
/**
* Generate the reward for a mission. A reward can consist of
* - Experience
* - Money
* - Items
* - Trader Reputation
*
* The reward is dependent on the player level as given by the wiki. The exact mapping of pmcLevel to
* experience / money / items / trader reputation can be defined in QuestConfig.js
*
* There's also a random variation of the reward the spread of which can be also defined in the config.
*
* Additonaly, a scaling factor w.r.t. quest difficulty going from 0.2...1 can be used
*
* @param {integer} pmcLevel player's level
* @param {number} difficulty a reward scaling factor goint from 0.2 to 1
* @param {string} traderId the trader for reputation gain (and possible in the future filtering of reward item type based on trader)
* @param {object} repeatableConfig The configuration for the repeatably kind (daily, weekly) as configured in QuestConfig for the requestd quest
* @returns {object} object of "Reward"-type that can be given for a repeatable mission
*/
generateReward(pmcLevel: number, difficulty: number, traderId: string, repeatableConfig: IRepeatableQuestConfig): IRewards;
/**
* Helper to create a reward item structured as required by the client
*
* @param {string} tpl itemId of the rewarded item
* @param {integer} value amount of items to give
* @param {integer} index all rewards will be appended to a list, for unkown reasons the client wants the index
* @returns {object} object of "Reward"-item-type
*/
generateRewardItem(tpl: string, value: number, index: number, preset?: any): IReward;
debugLogRepeatableQuestIds(pmcData: IPmcData): void;
probabilityObjectArray<K, V>(configArrayInput: ProbabilityObject<K, V>[]): ProbabilityObjectArray<K, V>;
changeRepeatableQuest(pmcDataIn: IPmcData, body: IRepeatableQuestChangeRequest, sessionID: string): IItemEventRouterResponse;
}

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import { RagfairServer } from "../servers/RagfairServer";
import { ProfileHelper } from "../helpers/ProfileHelper";
import { TradeHelper } from "../helpers/TradeHelper";
import { IPmcData } from "../models/eft/common/IPmcData";
import { IProcessRagfairTradeRequestData } from "../models/eft/trade/IProcessRagfairTradeRequestData";
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
import { Upd } from "../models/eft/common/tables/IItem";
import { IProcessBaseTradeRequestData } from "../models/eft/trade/IProcessBaseTradeRequestData";
import { ItemEventRouter } from "../routers/ItemEventRouter";
import { ILogger } from "../models/spt/utils/ILogger";
declare class TradeController {
private logger;
private itemEventRouter;
private tradeHelper;
private profileHelper;
private ragfairServer;
constructor(logger: ILogger, itemEventRouter: ItemEventRouter, tradeHelper: TradeHelper, profileHelper: ProfileHelper, ragfairServer: RagfairServer);
confirmTrading(pmcData: IPmcData, body: IProcessBaseTradeRequestData, sessionID: string, foundInRaid?: boolean, upd?: Upd): IItemEventRouterResponse;
confirmRagfairTrading(pmcData: IPmcData, body: IProcessRagfairTradeRequestData, sessionID: string): IItemEventRouterResponse;
}
export { TradeController };

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import { ProfileHelper } from "../helpers/ProfileHelper";
import { TraderAssortHelper } from "../helpers/TraderAssortHelper";
import { TraderHelper } from "../helpers/TraderHelper";
import { IBarterScheme, ITraderAssort, ITraderBase } from "../models/eft/common/tables/ITrader";
import { ILogger } from "../models/spt/utils/ILogger";
import { DatabaseServer } from "../servers/DatabaseServer";
import { TraderAssortService } from "../services/TraderAssortService";
import { JsonUtil } from "../utils/JsonUtil";
import { TimeUtil } from "../utils/TimeUtil";
export declare class TraderController {
private logger;
private databaseServer;
private traderAssortHelper;
private profileHelper;
private traderHelper;
private timeUtil;
private traderAssortService;
private jsonUtil;
constructor(logger: ILogger, databaseServer: DatabaseServer, traderAssortHelper: TraderAssortHelper, profileHelper: ProfileHelper, traderHelper: TraderHelper, timeUtil: TimeUtil, traderAssortService: TraderAssortService, jsonUtil: JsonUtil);
load(): void;
getTrader(traderID: string, sessionID: string): ITraderBase;
getAllTraders(sessionID: string): ITraderBase[];
updateTraders(): boolean;
getAssort(sessionId: string, traderId: string): ITraderAssort;
getPurchasesData(traderID: string, sessionID: string): Record<string, IBarterScheme[][]>;
}

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import { WeatherGenerator } from "../generators/WeatherGenerator";
import { IWeatherData } from "../models/eft/weather/IWeatherData";
import { ConfigServer } from "../servers/ConfigServer";
export declare class WeatherController {
private weatherGenerator;
private configServer;
private weatherConfig;
constructor(weatherGenerator: WeatherGenerator, configServer: ConfigServer);
generate(): IWeatherData;
}

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import { ItemEventRouter } from "../routers/ItemEventRouter";
import { IPmcData } from "../models/eft/common/IPmcData";
import { IWishlistActionData } from "../models/eft/wishlist/IWishlistActionData";
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
export declare class WishlistController {
private itemEvenRouter;
constructor(itemEvenRouter: ItemEventRouter);
addToWishList(pmcData: IPmcData, body: IWishlistActionData, sessionID: string): IItemEventRouterResponse;
removeFromWishList(pmcData: IPmcData, body: IWishlistActionData, sessionID: string): IItemEventRouterResponse;
}

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import { DependencyContainer } from "tsyringe";
export declare class Container {
static registerTypes(depContainer: DependencyContainer): void;
static registerListTypes(depContainer: DependencyContainer): void;
private static registerUtils;
private static registerRouters;
private static registerGenerators;
private static registerHelpers;
private static registerLoaders;
private static registerCallbacks;
private static registerServices;
private static registerServers;
private static registerControllers;
}

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export declare class OnLoad {
onLoad(): void;
getRoute(): string;
}

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import { OnLoad } from "./OnLoad";
import { OnUpdate } from "./OnUpdate";
export declare class OnLoadOnUpdate implements OnLoad, OnUpdate {
onUpdate(timeSinceLastRun: number): boolean;
onLoad(): void;
getRoute(): string;
}

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export declare class OnUpdate {
onUpdate(timeSinceLastRun: number): boolean;
getRoute(): string;
}

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import { IPmcData } from "../models/eft/common/IPmcData";
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
import { IAkiProfile } from "../models/eft/profile/IAkiProfile";
export declare class Router {
private handledRoutes;
getTopLevelRoute(): string;
protected getHandledRoutes(): HandledRoute[];
private getInternalHandledRoutes;
canHandle(url: string, partialMatch?: boolean): boolean;
}
export declare class StaticRouter extends Router {
private routes;
constructor(routes: RouteAction[]);
handleStatic(url: string, info: any, sessionID: string, output: string): any;
getHandledRoutes(): HandledRoute[];
}
export declare class DynamicRouter extends Router {
private routes;
constructor(routes: RouteAction[]);
handleDynamic(url: string, info: any, sessionID: string, output: string): any;
getHandledRoutes(): HandledRoute[];
}
export declare class ItemEventRouterDefinition extends Router {
constructor();
handleItemEvent(url: string, pmcData: IPmcData, body: any, sessionID: string): IItemEventRouterResponse;
}
export declare class SaveLoadRouter extends Router {
constructor();
handleLoad(profile: IAkiProfile): IAkiProfile;
}
export declare class HandledRoute {
route: string;
dynamic: boolean;
constructor(route: string, dynamic: boolean);
}
export declare class RouteAction {
url: string;
action: (url: string, info: any, sessionID: string, output: string) => any;
constructor(url: string, action: (url: string, info: any, sessionID: string, output: string) => any);
}

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import { IHttpServer } from "../models/spt/server/IHttpServer";
export declare class Serializer {
serialize(sessionID: string, req: any, resp: any, body: any, httpServer: IHttpServer): void;
canHandle(something: string): boolean;
}

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import { BotHelper } from "../helpers/BotHelper";
import { GameEventHelper } from "../helpers/GameEventHelper";
import { IGenerateBotsRequestData } from "../models/eft/bot/IGenerateBotsRequestData";
import { IBotBase } from "../models/eft/common/tables/IBotBase";
import { ILogger } from "../models/spt/utils/ILogger";
import { ConfigServer } from "../servers/ConfigServer";
import { DatabaseServer } from "../servers/DatabaseServer";
import { HashUtil } from "../utils/HashUtil";
import { JsonUtil } from "../utils/JsonUtil";
import { RandomUtil } from "../utils/RandomUtil";
import { BotInventoryGenerator } from "./BotInventoryGenerator";
export declare class BotGenerator {
private logger;
private hashUtil;
private randomUtil;
private jsonUtil;
private databaseServer;
private botInventoryGenerator;
private botHelper;
private gameEventHelper;
private configServer;
private botConfig;
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, jsonUtil: JsonUtil, databaseServer: DatabaseServer, botInventoryGenerator: BotInventoryGenerator, botHelper: BotHelper, gameEventHelper: GameEventHelper, configServer: ConfigServer);
generate(info: IGenerateBotsRequestData, playerScav?: boolean): IBotBase[];
private generateBot;
private generateRandomLevel;
/** Converts health object to the required format */
private generateHealth;
private generateSkills;
private getPmcRole;
private removeChristmasItemsFromBotInventory;
private generateId;
private generateInventoryID;
private getPMCDifficulty;
private generateDogtag;
}

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import { Inventory as PmcInventory } from "../models/eft/common/IPmcData";
import { Inventory, Chances, Generation } from "../models/eft/common/tables/IBotType";
import { HashUtil } from "../utils/HashUtil";
import { RandomUtil } from "../utils/RandomUtil";
import { BotGeneratorHelper } from "../helpers/BotGeneratorHelper";
import { BotWeaponGenerator } from "./BotWeaponGenerator";
import { BotLootGenerator } from "./BotLootGenerator";
import { ILogger } from "../models/spt/utils/ILogger";
import { DatabaseServer } from "../servers/DatabaseServer";
import { WeightedRandomHelper } from "../helpers/WeightedRandomHelper";
export declare class BotInventoryGenerator {
private logger;
private hashUtil;
private randomUtil;
private databaseServer;
private botWeaponGenerator;
private botLootGenerator;
private botGeneratorHelper;
private weightedRandomHelper;
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, databaseServer: DatabaseServer, botWeaponGenerator: BotWeaponGenerator, botLootGenerator: BotLootGenerator, botGeneratorHelper: BotGeneratorHelper, weightedRandomHelper: WeightedRandomHelper);
generateInventory(templateInventory: Inventory, equipmentChances: Chances, generation: Generation, botRole: string, isPmc: boolean): PmcInventory;
private generateEquipment;
private generateInventoryBase;
}

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import { PMCLootGenerator } from "../generators/PMCLootGenerator";
import { BotGeneratorHelper } from "../helpers/BotGeneratorHelper";
import { HandbookHelper } from "../helpers/HandbookHelper";
import { Inventory as PmcInventory } from "../models/eft/common/IPmcData";
import { ItemMinMax, Items } from "../models/eft/common/tables/IBotType";
import { ConfigServer } from "../servers/ConfigServer";
import { DatabaseServer } from "../servers/DatabaseServer";
import { HashUtil } from "../utils/HashUtil";
import { JsonUtil } from "../utils/JsonUtil";
import { RandomUtil } from "../utils/RandomUtil";
export declare class BotLootGenerator {
private jsonUtil;
private hashUtil;
private randomUtil;
private databaseServer;
private handbookHelper;
private botGeneratorHelper;
private pmcLootGenerator;
private configServer;
private botConfig;
constructor(jsonUtil: JsonUtil, hashUtil: HashUtil, randomUtil: RandomUtil, databaseServer: DatabaseServer, handbookHelper: HandbookHelper, botGeneratorHelper: BotGeneratorHelper, pmcLootGenerator: PMCLootGenerator, configServer: ConfigServer);
generateLoot(lootPool: Items, itemCounts: ItemMinMax, isPmc: boolean, inventory: PmcInventory): void;
private getRandomisedCount;
private addLootFromPool;
/** Compares two item templates by their price to spawn chance ratio */
private compareByValue;
}

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import { BotGeneratorHelper } from "../helpers/BotGeneratorHelper";
import { ItemHelper } from "../helpers/ItemHelper";
import { WeightedRandomHelper } from "../helpers/WeightedRandomHelper";
import { Inventory as PmcInventory } from "../models/eft/common/IPmcData";
import { MinMax, Mods, ModsChances } from "../models/eft/common/tables/IBotType";
import { ILogger } from "../models/spt/utils/ILogger";
import { DatabaseServer } from "../servers/DatabaseServer";
import { HashUtil } from "../utils/HashUtil";
import { RandomUtil } from "../utils/RandomUtil";
export declare class BotWeaponGenerator {
private logger;
private hashUtil;
private databaseServer;
private itemHelper;
private weightedRandomHelper;
private botGeneratorHelper;
private randomUtil;
constructor(logger: ILogger, hashUtil: HashUtil, databaseServer: DatabaseServer, itemHelper: ItemHelper, weightedRandomHelper: WeightedRandomHelper, botGeneratorHelper: BotGeneratorHelper, randomUtil: RandomUtil);
generateWeapon(equipmentSlot: string, weaponPool: Record<string, number>, modPool: Mods, modChances: ModsChances, magCounts: MinMax, botRole: string, isPmc: boolean, inventory: PmcInventory): void;
/** Checks if all required slots are occupied on a weapon and all it's mods */
private isWeaponValid;
/**
* Generates extra magazines or bullets (if magazine is internal) and adds them to TacticalVest and Pockets.
* Additionally, adds extra bullets to SecuredContainer
*
* @param {*} weaponMods
* @param {*} weaponTemplate
* @param {*} magCounts
* @param {*} ammoTpl
* @returns
*/
private generateExtraMagazines;
private addBullets;
/**
* Finds and returns tpl of ammo that should be used, while making sure it's compatible
*
* @param {*} weaponMods
* @param {*} weaponTemplate
* @returns
*/
private getCompatibleAmmo;
/** Fill existing magazines to full, while replacing their contents with specified ammo */
private fillExistingMagazines;
}

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import { ContainerHelper } from "../helpers/ContainerHelper";
import { GameEventHelper } from "../helpers/GameEventHelper";
import { ItemHelper } from "../helpers/ItemHelper";
import { PresetHelper } from "../helpers/PresetHelper";
import { RagfairServerHelper } from "../helpers/RagfairServerHelper";
import { ILooseLoot, SpawnpointTemplate } from "../models/eft/common/ILooseLoot";
import { Item } from "../models/eft/common/tables/IItem";
import { IStaticAmmoDetails, IStaticContainerProps, IStaticForcedProps, IStaticLootDetails } from "../models/eft/common/tables/ILootBase";
import { ILogger } from "../models/spt/utils/ILogger";
import { ConfigServer } from "../servers/ConfigServer";
import { JsonUtil } from "../utils/JsonUtil";
import { MathUtil } from "../utils/MathUtil";
import { ObjectId } from "../utils/ObjectId";
import { RandomUtil } from "../utils/RandomUtil";
export interface IContainerItem {
items: Item[];
width: number;
height: number;
}
export declare class LocationGenerator {
private logger;
private jsonUtil;
private objectId;
private randomUtil;
private ragfairServerHelper;
private itemHelper;
private mathUtil;
private gameEventHelper;
private containerHelper;
private presetHelper;
private configServer;
private locationConfig;
constructor(logger: ILogger, jsonUtil: JsonUtil, objectId: ObjectId, randomUtil: RandomUtil, ragfairServerHelper: RagfairServerHelper, itemHelper: ItemHelper, mathUtil: MathUtil, gameEventHelper: GameEventHelper, containerHelper: ContainerHelper, presetHelper: PresetHelper, configServer: ConfigServer);
generateContainerLoot(containerIn: IStaticContainerProps, staticForced: IStaticForcedProps[], staticLootDist: Record<string, IStaticLootDetails>, staticAmmoDist: Record<string, IStaticAmmoDetails[]>, locationName: string): IStaticContainerProps;
private getLooseLootMultiplerForLocation;
private getStaticLootMultiplerForLocation;
generateDynamicLoot(dynamicLootDist: ILooseLoot, staticAmmoDist: Record<string, IStaticAmmoDetails[]>, locationName: string): SpawnpointTemplate[];
private createItem;
private getRandomCompatibleCaliberTemplateId;
private getRandomValidCaliber;
private drawAmmoTpl;
private createRandomMagCartridges;
private createCartidges;
}

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import { ItemHelper } from "../helpers/ItemHelper";
import { DatabaseServer } from "../servers/DatabaseServer";
import { ConfigServer } from "../servers/ConfigServer";
export declare class PMCLootGenerator {
private itemHelper;
private databaseServer;
private configServer;
private pocketLootPool;
private backpackLootPool;
private botConfig;
constructor(itemHelper: ItemHelper, databaseServer: DatabaseServer, configServer: ConfigServer);
generatePMCPocketLootPool(): string[];
generatePMCBackpackLootPool(): string[];
}

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import { ItemHelper } from "../helpers/ItemHelper";
import { Item } from "../models/eft/common/tables/IItem";
import { DatabaseServer } from "../servers/DatabaseServer";
import { HashUtil } from "../utils/HashUtil";
import { JsonUtil } from "../utils/JsonUtil";
export declare class RagfairAssortGenerator {
private jsonUtil;
private hashUtil;
private itemHelper;
private databaseServer;
private generatedAssortItems;
constructor(jsonUtil: JsonUtil, hashUtil: HashUtil, itemHelper: ItemHelper, databaseServer: DatabaseServer);
/**
* Get an array of unique items that can be sold on the flea
* @returns array of unique items
*/
getAssortItems(): Item[];
private assortsAreGenerated;
/**
* Generate an array of items the flea can sell
* @returns array of unique items
*/
private generateRagfairAssortItems;
private createRagfairAssortItem;
}

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import { ItemHelper } from "../helpers/ItemHelper";
import { PresetHelper } from "../helpers/PresetHelper";
import { RagfairServerHelper } from "../helpers/RagfairServerHelper";
import { Item } from "../models/eft/common/tables/IItem";
import { IBarterScheme } from "../models/eft/common/tables/ITrader";
import { IRagfairOffer } from "../models/eft/ragfair/IRagfairOffer";
import { ILogger } from "../models/spt/utils/ILogger";
import { ConfigServer } from "../servers/ConfigServer";
import { DatabaseServer } from "../servers/DatabaseServer";
import { SaveServer } from "../servers/SaveServer";
import { FenceService } from "../services/FenceService";
import { RagfairOfferService } from "../services/RagfairOfferService";
import { RagfairPriceService } from "../services/RagfairPriceService";
import { HashUtil } from "../utils/HashUtil";
import { JsonUtil } from "../utils/JsonUtil";
import { RandomUtil } from "../utils/RandomUtil";
import { TimeUtil } from "../utils/TimeUtil";
import { RagfairAssortGenerator } from "./RagfairAssortGenerator";
export declare class RagfairOfferGenerator {
private logger;
private jsonUtil;
private hashUtil;
private randomUtil;
private timeUtil;
private databaseServer;
private ragfairServerHelper;
private saveServer;
private presetHelper;
private ragfairAssortGenerator;
private ragfairOfferService;
private ragfairPriceService;
private fenceService;
private itemHelper;
private configServer;
private ragfairConfig;
constructor(logger: ILogger, jsonUtil: JsonUtil, hashUtil: HashUtil, randomUtil: RandomUtil, timeUtil: TimeUtil, databaseServer: DatabaseServer, ragfairServerHelper: RagfairServerHelper, saveServer: SaveServer, presetHelper: PresetHelper, ragfairAssortGenerator: RagfairAssortGenerator, ragfairOfferService: RagfairOfferService, ragfairPriceService: RagfairPriceService, fenceService: FenceService, itemHelper: ItemHelper, configServer: ConfigServer);
createOffer(userID: string, time: number, items: Item[], barterScheme: IBarterScheme[], loyalLevel: number, price: number, sellInOnePiece?: boolean): IRagfairOffer;
private getTraderId;
private getRating;
private getRatingGrowing;
private getOfferEndTime;
/**
* Create multiple offers for items by using a unique list of items we've generated previously
* @param expiredOffers
*/
generateDynamicOffers(expiredOffers?: Item[]): void;
generateTraderOffers(traderID: string): void;
private getItemCondition;
private addMissingCondition;
private getOfferRequirements;
/**
* Create a flea offer and store it in the Ragfair server offers array
*/
createFleaOffer(userID: string, time: number, items: Item[], barterScheme: IBarterScheme[], loyalLevel: number, price: number, sellInOnePiece?: boolean): IRagfairOffer;
}

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import { WeightedRandomHelper } from "../helpers/WeightedRandomHelper";
import { ConfigServer } from "../servers/ConfigServer";
import { IWeatherData } from "../models/eft/weather/IWeatherData";
import { RandomUtil } from "../utils/RandomUtil";
import { TimeUtil } from "../utils/TimeUtil";
export declare class WeatherGenerator {
private weightedRandomHelper;
private randomUtil;
private timeUtil;
private configServer;
private weatherConfig;
constructor(weightedRandomHelper: WeightedRandomHelper, randomUtil: RandomUtil, timeUtil: TimeUtil, configServer: ConfigServer);
calculateTime(data: IWeatherData): IWeatherData;
generateWeather(data: IWeatherData): IWeatherData;
private getWeightedFog;
private getWeightedRain;
private getRandomFloat;
private getRandomInt;
}

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import { IPmcData } from "../models/eft/common/IPmcData";
import { ITraderAssort } from "../models/eft/common/tables/ITrader";
import { ILogger } from "../models/spt/utils/ILogger";
import { DatabaseServer } from "../servers/DatabaseServer";
import { ItemHelper } from "./ItemHelper";
import { QuestHelper } from "./QuestHelper";
export declare class AssortHelper {
private logger;
private itemHelper;
private databaseServer;
private questHelper;
constructor(logger: ILogger, itemHelper: ItemHelper, databaseServer: DatabaseServer, questHelper: QuestHelper);
removeItemFromAssort(assort: ITraderAssort, itemID: string): ITraderAssort;
stripQuestAssort(pmcProfile: IPmcData, sessionId: string, traderId: string, assort: ITraderAssort): ITraderAssort;
stripLoyaltyAssort(pmcProfile: IPmcData, sessionId: string, traderId: string, assort: ITraderAssort): ITraderAssort;
}

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import { DurabilityLimitsHelper } from "../helpers/DurabilityLimitsHelper";
import { Inventory as PmcInventory } from "../models/eft/common/IPmcData";
import { Mods, ModsChances } from "../models/eft/common/tables/IBotType";
import { Item, Upd } from "../models/eft/common/tables/IItem";
import { ITemplateItem } from "../models/eft/common/tables/ITemplateItem";
import { ILogger } from "../models/spt/utils/ILogger";
import { ConfigServer } from "../servers/ConfigServer";
import { DatabaseServer } from "../servers/DatabaseServer";
import { HashUtil } from "../utils/HashUtil";
import { JsonUtil } from "../utils/JsonUtil";
import { RandomUtil } from "../utils/RandomUtil";
import { ContainerHelper } from "./ContainerHelper";
import { InventoryHelper } from "./InventoryHelper";
import { ItemHelper } from "./ItemHelper";
export declare class BotGeneratorHelper {
private logger;
private jsonUtil;
private hashUtil;
private randomUtil;
private databaseServer;
private durabilityLimitsHelper;
private itemHelper;
private inventoryHelper;
private containerHelper;
private configServer;
private botConfig;
constructor(logger: ILogger, jsonUtil: JsonUtil, hashUtil: HashUtil, randomUtil: RandomUtil, databaseServer: DatabaseServer, durabilityLimitsHelper: DurabilityLimitsHelper, itemHelper: ItemHelper, inventoryHelper: InventoryHelper, containerHelper: ContainerHelper, configServer: ConfigServer);
generateModsForItem(items: Item[], modPool: Mods, parentId: string, parentTemplate: ITemplateItem, modSpawnChances: ModsChances, isPmc?: boolean): Item[];
/**
* With the shotgun revolver (60db29ce99594040e04c4a27) 12.12 introduced CylinderMagazines.
* Those magazines (e.g. 60dc519adf4c47305f6d410d) have a "Cartridges" entry with a _max_count=0.
* Ammo is not put into the magazine directly but assigned to the magazine's slots: The "camora_xxx" slots.
* This function is a helper called by generateModsForItem for mods with parent type "CylinderMagazine"
*
* @param {object} items The items where the CylinderMagazine's camora are appended to
* @param {object} modPool modPool which should include available cartrigdes
* @param {string} parentId The CylinderMagazine's UID
* @param {object} parentTemplate The CylinderMagazine's template
*/
private fillCamora;
generateExtraPropertiesForItem(itemTemplate: ITemplateItem, botRole?: any): {
"upd"?: Upd;
};
private getModTplFromItemDb;
isItemIncompatibleWithCurrentItems(items: Item[], tplToCheck: string, equipmentSlot: string): boolean;
/** Adds an item with all its childern into specified equipmentSlots, wherever it fits.
* Returns a `boolean` indicating success. */
addItemWithChildrenToEquipmentSlot(equipmentSlots: string[], parentId: string, parentTpl: string, itemWithChildren: Item[], inventory: PmcInventory): boolean;
private itemAllowedInContainer;
}
export declare class ExhaustableArray<T> {
private itemPool;
private randomUtil;
private jsonUtil;
private pool;
constructor(itemPool: T[], randomUtil: RandomUtil, jsonUtil: JsonUtil);
getRandomValue(): T;
getFirstValue(): T;
hasValues(): boolean;
}

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import { Difficulty } from "../models/eft/common/tables/IBotType";
import { ILogger } from "../models/spt/utils/ILogger";
import { ConfigServer } from "../servers/ConfigServer";
import { DatabaseServer } from "../servers/DatabaseServer";
import { JsonUtil } from "../utils/JsonUtil";
import { RandomUtil } from "../utils/RandomUtil";
export declare class BotHelper {
private logger;
private jsonUtil;
private databaseServer;
private randomUtil;
private configServer;
private botConfig;
constructor(logger: ILogger, jsonUtil: JsonUtil, databaseServer: DatabaseServer, randomUtil: RandomUtil, configServer: ConfigServer);
getBotDifficultySettings(type: string, difficulty: string): Difficulty;
getPmcDifficultySettings(type: string, difficulty: string): Difficulty;
/**
* Randomise the chance the PMC will attack their own side
* @param difficultySettings pmc difficulty settings
*/
randomisePmcHostility(difficultySettings: Difficulty): void;
isBotPmc(botRole: string): boolean;
isBotBoss(botRole: string): boolean;
isBotFollower(botRole: string): boolean;
/**
* Add a bot to the FRIENDLY_BOT_TYPES array
* @param difficultySettings bot settings to alter
* @param typeToAdd bot type to add to friendly list
*/
addBotToFriendlyList(difficultySettings: Difficulty, typeToAdd: string): void;
/**
* Add a bot to the ENEMY_BOT_TYPES array
* @param difficultySettings bot settings to alter
* @param typesToAdd bot type to add to enemy list
*/
addBotToEnemyList(difficultySettings: Difficulty, typesToAdd: string[]): void;
/**
* Add a bot to the REVENGE_BOT_TYPES array
* @param difficultySettings bot settings to alter
* @param typesToAdd bot type to add to revenge list
*/
addBotToRevengeList(difficultySettings: Difficulty, typesToAdd: string[]): void;
}

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export declare class FindSlotResult {
success: boolean;
x: any;
y: any;
rotation: boolean;
constructor(success?: boolean, x?: any, y?: any, rotation?: boolean);
}
export declare class ContainerHelper {
private locateSlot;
findSlotForItem(container2D: number[][], itemWidth: number, itemHeight: number): FindSlotResult;
fillContainerMapWithItem(container2D: number[][], x: number, y: number, itemW: number, itemH: number, rotate: boolean): any;
}

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import { Dialogue, MessageContent, MessagePreview } from "../models/eft/profile/IAkiProfile";
import { MessageType } from "../models/enums/MessageType";
import { DatabaseServer } from "../servers/DatabaseServer";
import { SaveServer } from "../servers/SaveServer";
import { HashUtil } from "../utils/HashUtil";
import { ItemHelper } from "./ItemHelper";
import { NotificationSendHelper } from "./NotificationSendHelper";
import { NotifierHelper } from "./NotifierHelper";
export declare class DialogueHelper {
private hashUtil;
private saveServer;
private databaseServer;
private notifierHelper;
private notificationSendHelper;
private itemHelper;
constructor(hashUtil: HashUtil, saveServer: SaveServer, databaseServer: DatabaseServer, notifierHelper: NotifierHelper, notificationSendHelper: NotificationSendHelper, itemHelper: ItemHelper);
createMessageContext(templateId: string, messageType: MessageType, maxStoreTime: number): MessageContent;
addDialogueMessage(dialogueID: string, messageContent: MessageContent, sessionID: string, rewards?: any[]): void;
getMessagePreview(dialogue: Dialogue): MessagePreview;
getMessageItemContents(messageID: string, sessionID: string): any[];
}

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