Update types
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@ -13,6 +13,9 @@ export declare class BundleCallbacks {
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protected httpConfig: IHttpConfig;
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constructor(logger: ILogger, httpResponse: HttpResponseUtil, httpFileUtil: HttpFileUtil, bundleLoader: BundleLoader, configServer: ConfigServer);
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sendBundle(sessionID: string, req: any, resp: any, body: any): any;
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/**
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* Handle singleplayer/bundles
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*/
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getBundles(url: string, info: any, sessionID: string): string;
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getBundle(url: string, info: any, sessionID: string): string;
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}
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@ -15,15 +15,21 @@ export declare class CustomizationCallbacks {
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protected httpResponse: HttpResponseUtil;
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constructor(customizationController: CustomizationController, saveServer: SaveServer, httpResponse: HttpResponseUtil);
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/**
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* Handles client/trading/customization/storage
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* @returns
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* Handle client/trading/customization/storage
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* @returns IGetSuitsResponse
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*/
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getSuits(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IGetSuitsResponse>;
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/**
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* Handles client/trading/customization
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* Handle client/trading/customization
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* @returns ISuit[]
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*/
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getTraderSuits(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ISuit[]>;
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/**
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* Handle CustomizationWear event
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*/
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wearClothing(pmcData: IPmcData, body: IWearClothingRequestData, sessionID: string): IItemEventRouterResponse;
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/**
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* Handle CustomizationBuy event
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*/
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buyClothing(pmcData: IPmcData, body: IBuyClothingRequestData, sessionID: string): IItemEventRouterResponse;
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}
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@ -4,7 +4,6 @@ import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
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import { IGlobals } from "../models/eft/common/IGlobals";
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import { ICustomizationItem } from "../models/eft/common/tables/ICustomizationItem";
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import { IHandbookBase } from "../models/eft/common/tables/IHandbookBase";
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import { IQuest } from "../models/eft/common/tables/IQuest";
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import { IGetItemPricesResponse } from "../models/eft/game/IGetItemPricesResponse";
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import { IHideoutArea } from "../models/eft/hideout/IHideoutArea";
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import { IHideoutProduction } from "../models/eft/hideout/IHideoutProduction";
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@ -24,42 +23,54 @@ export declare class DataCallbacks {
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protected hideoutController: HideoutController;
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constructor(httpResponse: HttpResponseUtil, databaseServer: DatabaseServer, ragfairController: RagfairController, hideoutController: HideoutController);
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/**
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* Handles client/settings
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* Handle client/settings
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* @returns ISettingsBase
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*/
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getSettings(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ISettingsBase>;
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/**
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* Handles client/globals
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* Handle client/globals
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* @returns IGlobals
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*/
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getGlobals(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IGlobals>;
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/**
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* Handles client/items
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* Handle client/items
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* @returns string
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*/
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getTemplateItems(url: string, info: IEmptyRequestData, sessionID: string): string;
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/**
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* Handles client/handbook/templates
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* Handle client/handbook/templates
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* @returns IHandbookBase
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*/
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getTemplateHandbook(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IHandbookBase>;
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/**
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* Handles client/customization
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* Handle client/customization
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* @returns Record<string, ICustomizationItem
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*/
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getTemplateSuits(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<Record<string, ICustomizationItem>>;
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/**
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* Handles client/account/customization
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* Handle client/account/customization
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* @returns string[]
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*/
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getTemplateCharacter(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<string[]>;
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getTemplateQuests(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IQuest[]>;
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/**
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* Handle client/hideout/settings
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* @returns IHideoutSettingsBase
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*/
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getHideoutSettings(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IHideoutSettingsBase>;
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getHideoutAreas(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IHideoutArea[]>;
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gethideoutProduction(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IHideoutProduction[]>;
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getHideoutScavcase(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IHideoutScavCase[]>;
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/**
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* Handle client/languages
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*/
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getLocalesLanguages(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<Record<string, string>>;
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/**
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* Handle client/menu/locale
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*/
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getLocalesMenu(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<string>;
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/**
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* Handle client/locale
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*/
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getLocalesGlobal(url: string, info: IEmptyRequestData, sessionID: string): string;
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/**
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* Handle client/hideout/qte/list
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@ -1,7 +1,7 @@
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import { DialogueController } from "../controllers/DialogueController";
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import { OnUpdate } from "../di/OnUpdate";
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import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
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import { IAcceptFriendRequestData } from "../models/eft/dialog/IAcceptFriendRequestData";
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import { IAcceptFriendRequestData, ICancelFriendRequestData } from "../models/eft/dialog/IAcceptFriendRequestData";
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import { IChatServer } from "../models/eft/dialog/IChatServer";
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import { IClearMailMessageRequest } from "../models/eft/dialog/IClearMailMessageRequest";
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import { IDeleteFriendRequest } from "../models/eft/dialog/IDeleteFriendRequest";
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@ -33,13 +33,13 @@ export declare class DialogueCallbacks implements OnUpdate {
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protected dialogueController: DialogueController;
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constructor(hashUtil: HashUtil, timeUtil: TimeUtil, httpResponse: HttpResponseUtil, dialogueController: DialogueController);
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/**
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* Handles client/friend/list
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* Handle client/friend/list
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* @returns IGetFriendListDataResponse
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*/
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getFriendList(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IGetFriendListDataResponse>;
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/**
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* Handles client/chatServer/list
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* @returns
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* Handle client/chatServer/list
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* @returns IChatServer[]
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*/
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getChatServerList(url: string, info: IGetChatServerListRequestData, sessionID: string): IGetBodyResponseData<IChatServer[]>;
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/** Handle client/mail/dialog/list */
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@ -50,21 +50,47 @@ export declare class DialogueCallbacks implements OnUpdate {
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getMailDialogInfo(url: string, info: IGetMailDialogInfoRequestData, sessionID: string): IGetBodyResponseData<DialogueInfo>;
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/** Handle client/mail/dialog/remove */
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removeDialog(url: string, info: IRemoveDialogRequestData, sessionID: string): IGetBodyResponseData<any[]>;
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/** Handle client/mail/dialog/pin */
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pinDialog(url: string, info: IPinDialogRequestData, sessionID: string): IGetBodyResponseData<any[]>;
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/** Handle client/mail/dialog/unpin */
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unpinDialog(url: string, info: IPinDialogRequestData, sessionID: string): IGetBodyResponseData<any[]>;
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/** Handle client/mail/dialog/read */
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setRead(url: string, info: ISetDialogReadRequestData, sessionID: string): IGetBodyResponseData<any[]>;
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/**
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* Handles client/mail/dialog/getAllAttachments
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* Handle client/mail/dialog/getAllAttachments
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* @returns IGetAllAttachmentsResponse
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*/
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getAllAttachments(url: string, info: IGetAllAttachmentsRequestData, sessionID: string): IGetBodyResponseData<IGetAllAttachmentsResponse>;
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/** Handle client/mail/msg/send */
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sendMessage(url: string, request: ISendMessageRequest, sessionID: string): IGetBodyResponseData<string>;
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/** Handle client/friend/request/list/outbox */
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listOutbox(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any[]>;
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/**
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* Handle client/friend/request/list/inbox
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*/
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listInbox(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any[]>;
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/**
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* Handle client/friend/request/send
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*/
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sendFriendRequest(url: string, request: IFriendRequestData, sessionID: string): IGetBodyResponseData<IFriendRequestSendResponse>;
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/**
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* Handle client/friend/request/accept
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*/
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acceptFriendRequest(url: string, request: IAcceptFriendRequestData, sessionID: string): IGetBodyResponseData<boolean>;
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/**
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* Handle client/friend/request/cancel
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*/
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cancelFriendRequest(url: string, request: ICancelFriendRequestData, sessionID: string): IGetBodyResponseData<boolean>;
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/** Handle client/friend/delete */
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deleteFriend(url: string, request: IDeleteFriendRequest, sessionID: string): INullResponseData;
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sendMessage(url: string, request: ISendMessageRequest, sessionID: string): IGetBodyResponseData<number>;
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/** Handle client/friend/ignore/set */
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ignoreFriend(url: string, request: {
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uid: string;
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}, sessionID: string): any;
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/** Handle client/friend/ignore/set */
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unIgnoreFriend(url: string, request: {
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uid: string;
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}, sessionID: string): any;
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clearMail(url: string, request: IClearMailMessageRequest, sessionID: string): IGetBodyResponseData<any[]>;
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removeMail(url: string, request: IRemoveMailMessageRequest, sessionID: string): IGetBodyResponseData<any[]>;
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onUpdate(timeSinceLastRun: number): Promise<boolean>;
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@ -41,8 +41,17 @@ declare class GameCallbacks {
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* @returns IGameConfigResponse
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*/
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getGameConfig(url: string, info: IGameEmptyCrcRequestData, sessionID: string): IGetBodyResponseData<IGameConfigResponse>;
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/**
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* Handle client/server/list
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*/
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getServer(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IServerDetails[]>;
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/**
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* Handle client/match/group/current
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*/
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getCurrentGroup(url: string, info: IEmptyRequestData, sessionID: string): any;
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/**
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* Handle client/checkVersion
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*/
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validateGameVersion(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ICheckVersionResponse>;
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/**
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* Handle client/game/keepalive
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@ -23,11 +23,11 @@ export declare class HideoutCallbacks implements OnUpdate {
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constructor(hideoutController: HideoutController, // TODO: delay needed
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configServer: ConfigServer);
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/**
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* Handle HideoutUpgrade
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* Handle HideoutUpgrade event
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*/
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upgrade(pmcData: IPmcData, body: IHideoutUpgradeRequestData, sessionID: string): IItemEventRouterResponse;
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/**
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* Handle HideoutUpgradeComplete
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* Handle HideoutUpgradeComplete event
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*/
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upgradeComplete(pmcData: IPmcData, body: IHideoutUpgradeCompleteRequestData, sessionID: string): IItemEventRouterResponse;
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/**
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@ -35,19 +35,19 @@ export declare class HideoutCallbacks implements OnUpdate {
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*/
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putItemsInAreaSlots(pmcData: IPmcData, body: IHideoutPutItemInRequestData, sessionID: string): IItemEventRouterResponse;
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/**
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* Handle HideoutTakeItemsFromAreaSlots
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* Handle HideoutTakeItemsFromAreaSlots event
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*/
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takeItemsFromAreaSlots(pmcData: IPmcData, body: IHideoutTakeItemOutRequestData, sessionID: string): IItemEventRouterResponse;
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/**
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* Handle HideoutToggleArea
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* Handle HideoutToggleArea event
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*/
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toggleArea(pmcData: IPmcData, body: IHideoutToggleAreaRequestData, sessionID: string): IItemEventRouterResponse;
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/**
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* Handle HideoutSingleProductionStart
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* Handle HideoutSingleProductionStart event
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*/
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singleProductionStart(pmcData: IPmcData, body: IHideoutSingleProductionStartRequestData, sessionID: string): IItemEventRouterResponse;
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/**
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* Handle HideoutScavCaseProductionStart
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* Handle HideoutScavCaseProductionStart event
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*/
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scavCaseProductionStart(pmcData: IPmcData, body: IHideoutScavCaseStartRequestData, sessionID: string): IItemEventRouterResponse;
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/**
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@ -55,7 +55,7 @@ export declare class HideoutCallbacks implements OnUpdate {
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*/
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continuousProductionStart(pmcData: IPmcData, body: IHideoutContinuousProductionStartRequestData, sessionID: string): IItemEventRouterResponse;
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/**
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* Handle HideoutTakeProduction
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* Handle HideoutTakeProduction event
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*/
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takeProduction(pmcData: IPmcData, body: IHideoutTakeProductionRequestData, sessionID: string): IItemEventRouterResponse;
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/**
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@ -12,6 +12,7 @@ export declare class InraidCallbacks {
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constructor(inraidController: InraidController, httpResponse: HttpResponseUtil);
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/**
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* Handle client/location/getLocalloot
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* Store active map in profile + applicationContext
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* @param url
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* @param info register player request
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* @param sessionID Session id
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@ -23,7 +23,7 @@ export declare class InsuranceCallbacks implements OnUpdate {
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*/
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getInsuranceCost(url: string, info: IGetInsuranceCostRequestData, sessionID: string): IGetBodyResponseData<IGetInsuranceCostResponseData>;
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/**
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* Handle Insure
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* Handle Insure event
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* @returns IItemEventRouterResponse
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*/
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insure(pmcData: IPmcData, body: IInsureRequestData, sessionID: string): IItemEventRouterResponse;
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@ -26,16 +26,20 @@ export declare class InventoryCallbacks {
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splitItem(pmcData: IPmcData, body: IInventorySplitRequestData, sessionID: string): IItemEventRouterResponse;
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mergeItem(pmcData: IPmcData, body: IInventoryMergeRequestData, sessionID: string): IItemEventRouterResponse;
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transferItem(pmcData: IPmcData, body: IInventoryTransferRequestData, sessionID: string): IItemEventRouterResponse;
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/** Handle Swap */
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swapItem(pmcData: IPmcData, body: IInventorySwapRequestData, sessionID: string): IItemEventRouterResponse;
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foldItem(pmcData: IPmcData, body: IInventoryFoldRequestData, sessionID: string): IItemEventRouterResponse;
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toggleItem(pmcData: IPmcData, body: IInventoryToggleRequestData, sessionID: string): IItemEventRouterResponse;
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tagItem(pmcData: IPmcData, body: IInventoryTagRequestData, sessionID: string): IItemEventRouterResponse;
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bindItem(pmcData: IPmcData, body: IInventoryBindRequestData, sessionID: string): IItemEventRouterResponse;
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examineItem(pmcData: IPmcData, body: IInventoryExamineRequestData, sessionID: string): IItemEventRouterResponse;
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/** Handle ReadEncyclopedia */
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readEncyclopedia(pmcData: IPmcData, body: IInventoryReadEncyclopediaRequestData, sessionID: string): IItemEventRouterResponse;
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/** Handle ApplyInventoryChanges */
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sortInventory(pmcData: IPmcData, body: IInventorySortRequestData, sessionID: string): IItemEventRouterResponse;
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createMapMarker(pmcData: IPmcData, body: IInventoryCreateMarkerRequestData, sessionID: string): IItemEventRouterResponse;
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deleteMapMarker(pmcData: IPmcData, body: IInventoryDeleteMarkerRequestData, sessionID: string): IItemEventRouterResponse;
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editMapMarker(pmcData: IPmcData, body: IInventoryEditMarkerRequestData, sessionID: string): IItemEventRouterResponse;
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/** Handle OpenRandomLootContainer */
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openRandomLootContainer(pmcData: IPmcData, body: IOpenRandomLootContainerRequestData, sessionID: string): IItemEventRouterResponse;
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}
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@ -9,7 +9,10 @@ export declare class LocationCallbacks {
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protected httpResponse: HttpResponseUtil;
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protected locationController: LocationController;
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constructor(httpResponse: HttpResponseUtil, locationController: LocationController);
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/** Handle client/locations */
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getLocationData(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ILocationsGenerateAllResponse>;
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/** Handle client/location/getLocalloot */
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getLocation(url: string, info: IGetLocationRequestData, sessionID: string): IGetBodyResponseData<ILocationBase>;
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/** Handle client/location/getAirdropLoot */
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getAirdropLoot(url: string, info: IEmptyRequestData, sessionID: string): string;
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}
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@ -27,11 +27,14 @@ export declare class MatchCallbacks {
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protected matchController: MatchController;
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protected databaseServer: DatabaseServer;
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constructor(httpResponse: HttpResponseUtil, jsonUtil: JsonUtil, matchController: MatchController, databaseServer: DatabaseServer);
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/** Handle client/match/updatePing */
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updatePing(url: string, info: IUpdatePingRequestData, sessionID: string): INullResponseData;
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exitMatch(url: string, info: IEmptyRequestData, sessionID: string): INullResponseData;
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/** Handle client/match/group/exit_from_menu */
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exitToMenu(url: string, info: IEmptyRequestData, sessionID: string): INullResponseData;
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startGroupSearch(url: string, info: IEmptyRequestData, sessionID: string): INullResponseData;
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stopGroupSearch(url: string, info: IEmptyRequestData, sessionID: string): INullResponseData;
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/** Handle client/match/group/invite/send */
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sendGroupInvite(url: string, info: ISendGroupInviteRequest, sessionID: string): IGetBodyResponseData<string>;
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/** Handle client/match/group/invite/accept */
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acceptGroupInvite(url: string, info: IAcceptGroupInviteRequest, sessionID: string): IGetBodyResponseData<IAcceptGroupInviteResponse[]>;
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@ -39,21 +42,30 @@ export declare class MatchCallbacks {
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cancelGroupInvite(url: string, info: ICancelGroupInviteRequest, sessionID: string): IGetBodyResponseData<boolean>;
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/** Handle client/match/group/transfer */
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transferGroup(url: string, info: ITransferGroupRequest, sessionID: string): IGetBodyResponseData<boolean>;
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/** Handle client/match/group/invite/cancel-all */
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cancelAllGroupInvite(url: string, info: any, sessionID: string): INullResponseData;
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putMetrics(url: string, info: IPutMetricsRequestData, sessionID: string): INullResponseData;
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/** Handle raid/profile/list */
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getProfile(url: string, info: IGetProfileRequestData, sessionID: string): IGetBodyResponseData<IPmcData[]>;
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serverAvailable(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<boolean>;
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/** Handle match/group/start_game */
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joinMatch(url: string, info: IJoinMatchRequestData, sessionID: string): IGetBodyResponseData<IJoinMatchResult>;
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/** Handle client/getMetricsConfig */
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getMetrics(url: string, info: any, sessionID: string): IGetBodyResponseData<string>;
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/**
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* Handle client/match/group/status
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* @returns
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*/
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getGroupStatus(url: string, info: IGetGroupStatusRequestData, sessionID: string): IGetBodyResponseData<any>;
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/** Handle client/match/group/create */
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createGroup(url: string, info: ICreateGroupRequestData, sessionID: string): IGetBodyResponseData<any>;
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/** Handle client/match/group/delete */
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deleteGroup(url: string, info: any, sessionID: string): INullResponseData;
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leaveGroup(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<boolean>;
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/** Handle client/match/group/player/remove */
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removePlayerFromGroup(url: string, info: IRemovePlayerFromGroupRequest, sessionID: string): INullResponseData;
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/** Handle client/match/offline/end */
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endOfflineRaid(url: string, info: IEndOfflineRaidRequestData, sessionID: string): INullResponseData;
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/** Handle client/raid/configuration */
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getRaidConfiguration(url: string, info: IGetRaidConfigurationRequestData, sessionID: string): INullResponseData;
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}
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@ -5,7 +5,10 @@ import { INoteActionData } from "../models/eft/notes/INoteActionData";
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export declare class NoteCallbacks {
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protected noteController: NoteController;
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constructor(noteController: NoteController);
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/** Handle AddNote event */
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addNote(pmcData: IPmcData, body: INoteActionData, sessionID: string): IItemEventRouterResponse;
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/** Handle EditNote event */
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editNote(pmcData: IPmcData, body: INoteActionData, sessionID: string): IItemEventRouterResponse;
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/** Handle DeleteNote event */
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deleteNote(pmcData: IPmcData, body: INoteActionData, sessionID: string): IItemEventRouterResponse;
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}
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@ -18,7 +18,10 @@ export declare class NotifierCallbacks {
|
||||
* and the client would abort the connection due to spam.
|
||||
*/
|
||||
sendNotification(sessionID: string, req: any, resp: any, data: any): void;
|
||||
/** Handle push/notifier/get */
|
||||
/** Handle push/notifier/getwebsocket */
|
||||
getNotifier(url: string, info: any, sessionID: string): IGetBodyResponseData<any[]>;
|
||||
/** Handle client/notifier/channel/create */
|
||||
createNotifierChannel(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<INotifierChannel>;
|
||||
/**
|
||||
* Handle client/game/profile/select
|
||||
|
@ -10,7 +10,10 @@ export declare class PresetBuildCallbacks {
|
||||
protected httpResponse: HttpResponseUtil;
|
||||
protected presetBuildController: PresetBuildController;
|
||||
constructor(httpResponse: HttpResponseUtil, presetBuildController: PresetBuildController);
|
||||
/** Handle client/handbook/builds/my/list */
|
||||
getHandbookUserlist(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<WeaponBuild[]>;
|
||||
/** Handle SaveBuild event */
|
||||
saveBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/** Handle RemoveBuild event*/
|
||||
removeBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
}
|
||||
|
@ -20,16 +20,17 @@ export declare class ProfileCallbacks {
|
||||
protected timeUtil: TimeUtil;
|
||||
protected profileController: ProfileController;
|
||||
constructor(httpResponse: HttpResponseUtil, timeUtil: TimeUtil, profileController: ProfileController);
|
||||
/**
|
||||
* Handle client/game/profile/create
|
||||
*/
|
||||
createProfile(url: string, info: IProfileCreateRequestData, sessionID: string): IGetBodyResponseData<any>;
|
||||
/**
|
||||
* Handle client/game/profile/list
|
||||
* Get the complete player profile (scav + pmc character)
|
||||
* @param url
|
||||
* @param info Empty
|
||||
* @param sessionID Session id
|
||||
* @returns Profile object
|
||||
*/
|
||||
getProfileData(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IPmcData[]>;
|
||||
/**
|
||||
* Handle client/game/profile/savage/regenerate
|
||||
* Handle the creation of a scav profile for player
|
||||
* Occurs post-raid and when profile first created immediately after character details are confirmed by player
|
||||
* @param url
|
||||
@ -40,33 +41,40 @@ export declare class ProfileCallbacks {
|
||||
regenerateScav(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IPmcData[]>;
|
||||
/**
|
||||
* Handle client/game/profile/voice/change event
|
||||
* @param url
|
||||
* @param info Change voice request object
|
||||
* @param sessionID Session id
|
||||
* @returns Client response
|
||||
*/
|
||||
changeVoice(url: string, info: IProfileChangeVoiceRequestData, sessionID: string): INullResponseData;
|
||||
/**
|
||||
* Handle client/game/profile/nickname/change event
|
||||
* Client allows player to adjust their profile name
|
||||
* @param url
|
||||
* @param info Change nickname request object
|
||||
* @param sessionID Session id
|
||||
* @returns client response
|
||||
*/
|
||||
changeNickname(url: string, info: IProfileChangeNicknameRequestData, sessionID: string): IGetBodyResponseData<any>;
|
||||
/**
|
||||
* Handle client/game/profile/nickname/validate
|
||||
*/
|
||||
validateNickname(url: string, info: IValidateNicknameRequestData, sessionID: string): IGetBodyResponseData<any>;
|
||||
/**
|
||||
* Handle client/game/profile/nickname/reserved
|
||||
*/
|
||||
getReservedNickname(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<string>;
|
||||
/**
|
||||
* Handle client/profile/status
|
||||
* Called when creating a character when choosing a character face/voice
|
||||
* @param url
|
||||
* @param info response (empty)
|
||||
* @param sessionID
|
||||
* @returns
|
||||
*/
|
||||
getProfileStatus(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<GetProfileStatusResponseData>;
|
||||
/**
|
||||
* Handle client/profile/settings
|
||||
*/
|
||||
getProfileSettings(url: string, info: IGetProfileSettingsRequest, sessionId: string): IGetBodyResponseData<string>;
|
||||
/**
|
||||
* Handle client/game/profile/search
|
||||
*/
|
||||
searchFriend(url: string, info: ISearchFriendRequestData, sessionID: string): IGetBodyResponseData<ISearchFriendResponse[]>;
|
||||
/**
|
||||
* Handle launcher/profile/info
|
||||
*/
|
||||
getMiniProfile(url: string, info: IGetMiniProfileRequestData, sessionID: string): string;
|
||||
/**
|
||||
* Handle /launcher/profiles
|
||||
*/
|
||||
getAllMiniProfiles(url: string, info: any, sessionID: string): string;
|
||||
}
|
||||
|
@ -17,17 +17,28 @@ export declare class QuestCallbacks {
|
||||
protected questController: QuestController;
|
||||
protected repeatableQuestController: RepeatableQuestController;
|
||||
constructor(httpResponse: HttpResponseUtil, questController: QuestController, repeatableQuestController: RepeatableQuestController);
|
||||
/**
|
||||
* Handle RepeatableQuestChange event
|
||||
*/
|
||||
changeRepeatableQuest(pmcData: IPmcData, body: IRepeatableQuestChangeRequest, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Handle QuestAccept event
|
||||
*/
|
||||
acceptQuest(pmcData: IPmcData, body: IAcceptQuestRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Handle QuestComplete event
|
||||
*/
|
||||
completeQuest(pmcData: IPmcData, body: ICompleteQuestRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Handle QuestHandover event
|
||||
*/
|
||||
handoverQuest(pmcData: IPmcData, body: IHandoverQuestRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Handle client/quest/list
|
||||
* @param url
|
||||
* @param info
|
||||
* @param sessionID
|
||||
* @returns
|
||||
*/
|
||||
listQuests(url: string, info: IListQuestsRequestData, sessionID: string): IGetBodyResponseData<IQuest[]>;
|
||||
/**
|
||||
* Handle client/repeatalbeQuests/activityPeriods
|
||||
*/
|
||||
activityPeriods(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IPmcDataRepeatableQuest[]>;
|
||||
}
|
||||
|
@ -32,16 +32,25 @@ export declare class RagfairCallbacks implements OnLoad, OnUpdate {
|
||||
constructor(httpResponse: HttpResponseUtil, jsonUtil: JsonUtil, ragfairServer: RagfairServer, ragfairController: RagfairController, configServer: ConfigServer);
|
||||
onLoad(): Promise<void>;
|
||||
getRoute(): string;
|
||||
onUpdate(timeSinceLastRun: number): Promise<boolean>;
|
||||
/**
|
||||
* Handle client/ragfair/search
|
||||
* Handle client/ragfair/find
|
||||
*/
|
||||
search(url: string, info: ISearchRequestData, sessionID: string): IGetBodyResponseData<IGetOffersResult>;
|
||||
/** Handle client/ragfair/itemMarketPrice */
|
||||
getMarketPrice(url: string, info: IGetMarketPriceRequestData, sessionID: string): IGetBodyResponseData<IGetItemPriceResult>;
|
||||
/** Handle RagFairAddOffer event */
|
||||
addOffer(pmcData: IPmcData, info: IAddOfferRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/** \Handle RagFairRemoveOffer event */
|
||||
removeOffer(pmcData: IPmcData, info: IRemoveOfferRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/** Handle RagFairRenewOffer event */
|
||||
extendOffer(pmcData: IPmcData, info: IExtendOfferRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Handle /client/items/prices
|
||||
* Called when clicking an item to list on flea
|
||||
*/
|
||||
getFleaPrices(url: string, request: IEmptyRequestData, sessionID: string): IGetBodyResponseData<Record<string, number>>;
|
||||
onUpdate(timeSinceLastRun: number): Promise<boolean>;
|
||||
/** Handle client/reports/ragfair/send */
|
||||
sendReport(url: string, info: ISendRagfairReportRequestData, sessionID: string): INullResponseData;
|
||||
}
|
||||
|
@ -7,19 +7,21 @@ export declare class RepairCallbacks {
|
||||
protected repairController: RepairController;
|
||||
constructor(repairController: RepairController);
|
||||
/**
|
||||
* Handle TraderRepair event
|
||||
* use trader to repair item
|
||||
* @param pmcData
|
||||
* @param body
|
||||
* @param sessionID
|
||||
* @returns
|
||||
* @param pmcData Player profile
|
||||
* @param traderRepairRequest Request object
|
||||
* @param sessionID Session id
|
||||
* @returns IItemEventRouterResponse
|
||||
*/
|
||||
traderRepair(pmcData: IPmcData, body: ITraderRepairActionDataRequest, sessionID: string): IItemEventRouterResponse;
|
||||
traderRepair(pmcData: IPmcData, traderRepairRequest: ITraderRepairActionDataRequest, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Handle Repair event
|
||||
* Use repair kit to repair item
|
||||
* @param pmcData
|
||||
* @param body
|
||||
* @param sessionID
|
||||
* @returns
|
||||
* @param pmcData Player profile
|
||||
* @param repairRequest Request object
|
||||
* @param sessionID Session id
|
||||
* @returns IItemEventRouterResponse
|
||||
*/
|
||||
repair(pmcData: IPmcData, body: IRepairActionDataRequest, sessionID: string): IItemEventRouterResponse;
|
||||
repair(pmcData: IPmcData, repairRequest: IRepairActionDataRequest, sessionID: string): IItemEventRouterResponse;
|
||||
}
|
||||
|
@ -7,8 +7,9 @@ export declare class TradeCallbacks {
|
||||
protected tradeController: TradeController;
|
||||
constructor(tradeController: TradeController);
|
||||
/**
|
||||
* Handle client/game/profile/items/moving TradingConfirm
|
||||
* Handle client/game/profile/items/moving TradingConfirm event
|
||||
*/
|
||||
processTrade(pmcData: IPmcData, body: IProcessBaseTradeRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/** Handle RagFairBuyOffer event */
|
||||
processRagfairTrade(pmcData: IPmcData, body: IProcessRagfairTradeRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
}
|
||||
|
@ -12,7 +12,10 @@ export declare class TraderCallbacks implements OnLoad, OnUpdate {
|
||||
onLoad(): Promise<void>;
|
||||
onUpdate(): Promise<boolean>;
|
||||
getRoute(): string;
|
||||
/** Handle client/trading/api/traderSettings */
|
||||
getTraderSettings(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderBase[]>;
|
||||
/** Handle client/trading/api/getTrader */
|
||||
getTrader(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderBase>;
|
||||
/** Handle client/trading/api/getTraderAssort */
|
||||
getAssort(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderAssort>;
|
||||
}
|
||||
|
@ -5,6 +5,8 @@ import { IWishlistActionData } from "../models/eft/wishlist/IWishlistActionData"
|
||||
export declare class WishlistCallbacks {
|
||||
protected wishlistController: WishlistController;
|
||||
constructor(wishlistController: WishlistController);
|
||||
/** Handle AddToWishList event */
|
||||
addToWishlist(pmcData: IPmcData, body: IWishlistActionData, sessionID: string): IItemEventRouterResponse;
|
||||
/** Handle RemoveFromWishList event */
|
||||
removeFromWishlist(pmcData: IPmcData, body: IWishlistActionData, sessionID: string): IItemEventRouterResponse;
|
||||
}
|
||||
|
@ -38,6 +38,7 @@ export declare class BotController {
|
||||
*/
|
||||
getBotPresetGenerationLimit(type: string): number;
|
||||
/**
|
||||
* Handle singleplayer/settings/bot/difficulty
|
||||
* Get the core.json difficulty settings from database\bots
|
||||
* @returns IBotCore
|
||||
*/
|
||||
|
@ -28,9 +28,13 @@ export declare class CustomizationController {
|
||||
* @returns ISuit array
|
||||
*/
|
||||
getTraderSuits(traderID: string, sessionID: string): ISuit[];
|
||||
/** Equip one to many clothing items to player */
|
||||
/**
|
||||
* Handle CustomizationWear event
|
||||
* Equip one to many clothing items to player
|
||||
*/
|
||||
wearClothing(pmcData: IPmcData, wearClothingRequest: IWearClothingRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Handle CustomizationBuy event
|
||||
* Purchase/unlock a clothing item from a trader
|
||||
* @param pmcData Player profile
|
||||
* @param buyClothingRequest Request object
|
||||
@ -42,8 +46,8 @@ export declare class CustomizationController {
|
||||
/**
|
||||
* Has an outfit been purchased by a player
|
||||
* @param suitId clothing id
|
||||
* @param sessionID Session id
|
||||
* @returns true if purchased already
|
||||
* @param sessionID Session id of profile to check for clothing in
|
||||
* @returns true if already purchased
|
||||
*/
|
||||
protected outfitAlreadyPurchased(suitId: string, sessionID: string): boolean;
|
||||
/**
|
||||
@ -60,7 +64,6 @@ export declare class CustomizationController {
|
||||
* @param pmcData Player profile
|
||||
* @param clothingItem Clothing item purchased
|
||||
* @param output Client response
|
||||
* @returns
|
||||
*/
|
||||
protected payForClothingItem(sessionId: string, pmcData: IPmcData, clothingItem: ClothingItem, output: IItemEventRouterResponse): void;
|
||||
protected getAllTraderSuits(sessionID: string): ISuit[];
|
||||
|
@ -1,8 +1,10 @@
|
||||
import { DialogueHelper } from "../helpers/DialogueHelper";
|
||||
import { IGetAllAttachmentsResponse } from "../models/eft/dialog/IGetAllAttachmentsResponse";
|
||||
import { IGetFriendListDataResponse } from "../models/eft/dialog/IGetFriendListDataResponse";
|
||||
import { IGetMailDialogViewRequestData } from "../models/eft/dialog/IGetMailDialogViewRequestData";
|
||||
import { IGetMailDialogViewResponseData } from "../models/eft/dialog/IGetMailDialogViewResponseData";
|
||||
import { DialogueInfo, IAkiProfile, IUserDialogInfo, Message } from "../models/eft/profile/IAkiProfile";
|
||||
import { ISendMessageRequest } from "../models/eft/dialog/ISendMessageRequest";
|
||||
import { Dialogue, DialogueInfo, IAkiProfile, IUserDialogInfo, Message } from "../models/eft/profile/IAkiProfile";
|
||||
import { SaveServer } from "../servers/SaveServer";
|
||||
import { TimeUtil } from "../utils/TimeUtil";
|
||||
export declare class DialogueController {
|
||||
@ -10,9 +12,15 @@ export declare class DialogueController {
|
||||
protected timeUtil: TimeUtil;
|
||||
protected dialogueHelper: DialogueHelper;
|
||||
constructor(saveServer: SaveServer, timeUtil: TimeUtil, dialogueHelper: DialogueHelper);
|
||||
/** Handle onUpdate spt event */
|
||||
update(): void;
|
||||
/**
|
||||
* Handle client/friend/list
|
||||
* @returns IGetFriendListDataResponse
|
||||
*/
|
||||
getFriendList(sessionID: string): IGetFriendListDataResponse;
|
||||
/**
|
||||
* Handle client/mail/dialog/list
|
||||
* Create array holding trader dialogs and mail interactions with player
|
||||
* Set the content of the dialogue on the list tab.
|
||||
* @param sessionID Session Id
|
||||
@ -27,14 +35,22 @@ export declare class DialogueController {
|
||||
*/
|
||||
getDialogueInfo(dialogueID: string, sessionID: string): DialogueInfo;
|
||||
/**
|
||||
* Handle client/mail/dialog/view
|
||||
* Handle player clicking 'messenger' and seeing all the messages they've recieved
|
||||
* Set the content of the dialogue on the details panel, showing all the messages
|
||||
* for the specified dialogue.
|
||||
* @param dialogueID Dialog id
|
||||
* @param sessionID Session id
|
||||
* @param request Get dialog request
|
||||
* @param sessionId Session id
|
||||
* @returns IGetMailDialogViewResponseData object
|
||||
*/
|
||||
generateDialogueView(dialogueID: string, sessionID: string): IGetMailDialogViewResponseData;
|
||||
generateDialogueView(request: IGetMailDialogViewRequestData, sessionId: string): IGetMailDialogViewResponseData;
|
||||
/**
|
||||
* Get dialog from player profile, create if doesn't exist
|
||||
* @param profile Player profile
|
||||
* @param request get dialog request (params used when dialog doesnt exist in profile)
|
||||
* @returns Dialogue
|
||||
*/
|
||||
protected getDialogByIdFromProfile(profile: IAkiProfile, request: IGetMailDialogViewRequestData): Dialogue;
|
||||
protected getProfilesForMail(pmcProfile: IAkiProfile, dialogUsers: IUserDialogInfo[]): IUserDialogInfo[];
|
||||
/**
|
||||
* Get a count of messages with attachments from a particular dialog
|
||||
@ -49,16 +65,21 @@ export declare class DialogueController {
|
||||
* @returns true if uncollected rewards found
|
||||
*/
|
||||
protected messagesHaveUncollectedRewards(messages: Message[]): boolean;
|
||||
/** Handle client/mail/dialog/remove */
|
||||
removeDialogue(dialogueID: string, sessionID: string): void;
|
||||
setDialoguePin(dialogueID: string, shouldPin: boolean, sessionID: string): void;
|
||||
/** Handle client/mail/dialog/read */
|
||||
setRead(dialogueIDs: string[], sessionID: string): void;
|
||||
/**
|
||||
* Handle client/mail/dialog/getAllAttachments
|
||||
* Get all uncollected items attached to mail in a particular dialog
|
||||
* @param dialogueID Dialog to get mail attachments from
|
||||
* @param sessionID Session id
|
||||
* @returns
|
||||
*/
|
||||
getAllAttachments(dialogueID: string, sessionID: string): IGetAllAttachmentsResponse;
|
||||
/** client/mail/msg/send */
|
||||
sendMessage(sessionId: string, request: ISendMessageRequest): string;
|
||||
/**
|
||||
* Get messages from a specific dialog that have items not expired
|
||||
* @param sessionId Session id
|
||||
|
@ -8,6 +8,7 @@ import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { ICheckVersionResponse } from "../models/eft/game/ICheckVersionResponse";
|
||||
import { ICurrentGroupResponse } from "../models/eft/game/ICurrentGroupResponse";
|
||||
import { IGameConfigResponse } from "../models/eft/game/IGameConfigResponse";
|
||||
import { IGameKeepAliveResponse } from "../models/eft/game/IGameKeepAliveResponse";
|
||||
import { IServerDetails } from "../models/eft/game/IServerDetails";
|
||||
import { IAkiProfile } from "../models/eft/profile/IAkiProfile";
|
||||
import { ICoreConfig } from "../models/spt/config/ICoreConfig";
|
||||
@ -46,7 +47,30 @@ export declare class GameController {
|
||||
protected coreConfig: ICoreConfig;
|
||||
protected locationConfig: ILocationConfig;
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, jsonUtil: JsonUtil, timeUtil: TimeUtil, preAkiModLoader: PreAkiModLoader, httpServerHelper: HttpServerHelper, encodingUtil: EncodingUtil, hideoutHelper: HideoutHelper, profileHelper: ProfileHelper, profileFixerService: ProfileFixerService, localisationService: LocalisationService, customLocationWaveService: CustomLocationWaveService, openZoneService: OpenZoneService, seasonalEventService: SeasonalEventService, applicationContext: ApplicationContext, configServer: ConfigServer);
|
||||
/**
|
||||
* Handle client/game/start
|
||||
*/
|
||||
gameStart(_url: string, _info: IEmptyRequestData, sessionID: string, startTimeStampMS: number): void;
|
||||
/**
|
||||
* Handle client/game/config
|
||||
*/
|
||||
getGameConfig(sessionID: string): IGameConfigResponse;
|
||||
/**
|
||||
* Handle client/server/list
|
||||
*/
|
||||
getServer(sessionId: string): IServerDetails[];
|
||||
/**
|
||||
* Handle client/match/group/current
|
||||
*/
|
||||
getCurrentGroup(sessionId: string): ICurrentGroupResponse;
|
||||
/**
|
||||
* Handle client/checkVersion
|
||||
*/
|
||||
getValidGameVersion(sessionId: string): ICheckVersionResponse;
|
||||
/**
|
||||
* Handle client/game/keepalive
|
||||
*/
|
||||
getKeepAlive(sessionId: string): IGameKeepAliveResponse;
|
||||
/**
|
||||
* BSG have two values for shotgun dispersion, we make sure both have the same value
|
||||
*/
|
||||
@ -79,6 +103,10 @@ export declare class GameController {
|
||||
* @param fullProfile Profile to add mod details to
|
||||
*/
|
||||
protected saveActiveModsToProfile(fullProfile: IAkiProfile): void;
|
||||
/**
|
||||
* Check for any missing assorts inside each traders assort.json data, checking against traders qeustassort.json
|
||||
*/
|
||||
protected validateQuestAssortUnlocksExist(): void;
|
||||
/**
|
||||
* Add the logged in players name to PMC name pool
|
||||
* @param pmcProfile
|
||||
@ -93,8 +121,4 @@ export declare class GameController {
|
||||
*/
|
||||
protected adjustLabsRaiderSpawnRate(): void;
|
||||
protected logProfileDetails(fullProfile: IAkiProfile): void;
|
||||
getGameConfig(sessionID: string): IGameConfigResponse;
|
||||
getServer(): IServerDetails[];
|
||||
getCurrentGroup(sessionId: string): ICurrentGroupResponse;
|
||||
getValidGameVersion(): ICheckVersionResponse;
|
||||
}
|
||||
|
@ -12,6 +12,7 @@ import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { EventOutputHolder } from "../routers/EventOutputHolder";
|
||||
import { LocalisationService } from "../services/LocalisationService";
|
||||
import { PaymentService } from "../services/PaymentService";
|
||||
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
|
||||
import { JsonUtil } from "../utils/JsonUtil";
|
||||
export declare class HealthController {
|
||||
protected logger: ILogger;
|
||||
@ -21,8 +22,9 @@ export declare class HealthController {
|
||||
protected paymentService: PaymentService;
|
||||
protected inventoryHelper: InventoryHelper;
|
||||
protected localisationService: LocalisationService;
|
||||
protected httpResponse: HttpResponseUtil;
|
||||
protected healthHelper: HealthHelper;
|
||||
constructor(logger: ILogger, jsonUtil: JsonUtil, eventOutputHolder: EventOutputHolder, itemHelper: ItemHelper, paymentService: PaymentService, inventoryHelper: InventoryHelper, localisationService: LocalisationService, healthHelper: HealthHelper);
|
||||
constructor(logger: ILogger, jsonUtil: JsonUtil, eventOutputHolder: EventOutputHolder, itemHelper: ItemHelper, paymentService: PaymentService, inventoryHelper: InventoryHelper, localisationService: LocalisationService, httpResponse: HttpResponseUtil, healthHelper: HealthHelper);
|
||||
/**
|
||||
* stores in-raid player health
|
||||
* @param pmcData Player profile
|
||||
@ -40,6 +42,7 @@ export declare class HealthController {
|
||||
*/
|
||||
offraidHeal(pmcData: IPmcData, body: IOffraidHealRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Handle Eat event
|
||||
* Consume food/water outside of a raid
|
||||
* @param pmcData Player profile
|
||||
* @param body request Object
|
||||
@ -48,6 +51,7 @@ export declare class HealthController {
|
||||
*/
|
||||
offraidEat(pmcData: IPmcData, body: IOffraidEatRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Handle RestoreHealth event
|
||||
* Occurs on post-raid healing page
|
||||
* @param pmcData player profile
|
||||
* @param healthTreatmentRequest Request data from client
|
||||
|
@ -59,6 +59,7 @@ export declare class HideoutController {
|
||||
protected hideoutConfig: IHideoutConfig;
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, timeUtil: TimeUtil, databaseServer: DatabaseServer, randomUtil: RandomUtil, inventoryHelper: InventoryHelper, saveServer: SaveServer, playerService: PlayerService, presetHelper: PresetHelper, paymentHelper: PaymentHelper, eventOutputHolder: EventOutputHolder, httpResponse: HttpResponseUtil, profileHelper: ProfileHelper, hideoutHelper: HideoutHelper, scavCaseRewardGenerator: ScavCaseRewardGenerator, localisationService: LocalisationService, configServer: ConfigServer, jsonUtil: JsonUtil, fenceService: FenceService);
|
||||
/**
|
||||
* Handle HideoutUpgrade event
|
||||
* Start a hideout area upgrade
|
||||
* @param pmcData Player profile
|
||||
* @param request upgrade start request
|
||||
@ -67,6 +68,7 @@ export declare class HideoutController {
|
||||
*/
|
||||
startUpgrade(pmcData: IPmcData, request: IHideoutUpgradeRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Handle HideoutUpgradeComplete event
|
||||
* Complete a hideout area upgrade
|
||||
* @param pmcData Player profile
|
||||
* @param request Completed upgrade request
|
||||
@ -84,6 +86,7 @@ export declare class HideoutController {
|
||||
*/
|
||||
putItemsInAreaSlots(pmcData: IPmcData, addItemToHideoutRequest: IHideoutPutItemInRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Handle HideoutTakeItemsFromAreaSlots event
|
||||
* Remove item from hideout area and place into player inventory
|
||||
* @param pmcData Player profile
|
||||
* @param request Take item out of area request
|
||||
@ -102,6 +105,7 @@ export declare class HideoutController {
|
||||
*/
|
||||
protected removeResourceFromArea(sessionID: string, pmcData: IPmcData, removeResourceRequest: IHideoutTakeItemOutRequestData, output: IItemEventRouterResponse, hideoutArea: HideoutArea): IItemEventRouterResponse;
|
||||
/**
|
||||
* Handle HideoutToggleArea event
|
||||
* Toggle area on/off
|
||||
* @param pmcData Player profile
|
||||
* @param request Toggle area request
|
||||
@ -110,6 +114,7 @@ export declare class HideoutController {
|
||||
*/
|
||||
toggleArea(pmcData: IPmcData, request: IHideoutToggleAreaRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Handle HideoutSingleProductionStart event
|
||||
* Start production for an item from hideout area
|
||||
* @param pmcData Player profile
|
||||
* @param body Start prodution of single item request
|
||||
@ -118,6 +123,7 @@ export declare class HideoutController {
|
||||
*/
|
||||
singleProductionStart(pmcData: IPmcData, body: IHideoutSingleProductionStartRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Handle HideoutScavCaseProductionStart event
|
||||
* Handles event after clicking 'start' on the scav case hideout page
|
||||
* @param pmcData player profile
|
||||
* @param body client request object
|
||||
@ -149,6 +155,7 @@ export declare class HideoutController {
|
||||
*/
|
||||
continuousProductionStart(pmcData: IPmcData, request: IHideoutContinuousProductionStartRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Handle HideoutTakeProduction event
|
||||
* Take completed item out of hideout area and place into player inventory
|
||||
* @param pmcData Player profile
|
||||
* @param request Remove production from area request
|
||||
|
@ -52,6 +52,7 @@ export declare class InraidController {
|
||||
*/
|
||||
addPlayer(sessionID: string, info: IRegisterPlayerRequestData): void;
|
||||
/**
|
||||
* Handle raid/profile/save
|
||||
* Save profile state to disk
|
||||
* Handles pmc/pscav
|
||||
* @param offraidData post-raid request data
|
||||
|
@ -45,6 +45,7 @@ export declare class InsuranceController {
|
||||
*/
|
||||
protected itemShouldBeLost(insuredItem: Item, traderId: string, itemsBeingDeleted: string[]): boolean;
|
||||
/**
|
||||
* Handle Insure event
|
||||
* Add insurance to an item
|
||||
* @param pmcData Player profile
|
||||
* @param body Insurance request
|
||||
@ -53,6 +54,7 @@ export declare class InsuranceController {
|
||||
*/
|
||||
insure(pmcData: IPmcData, body: IInsureRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Handle client/insurance/items/list/cost
|
||||
* Calculate insurance cost
|
||||
* @param info request object
|
||||
* @param sessionID session id
|
||||
|
@ -4,6 +4,7 @@ import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { PaymentHelper } from "../helpers/PaymentHelper";
|
||||
import { PresetHelper } from "../helpers/PresetHelper";
|
||||
import { ProfileHelper } from "../helpers/ProfileHelper";
|
||||
import { QuestHelper } from "../helpers/QuestHelper";
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { IAddItemRequestData } from "../models/eft/inventory/IAddItemRequestData";
|
||||
import { IInventoryBindRequestData } from "../models/eft/inventory/IInventoryBindRequestData";
|
||||
@ -44,6 +45,7 @@ export declare class InventoryController {
|
||||
protected fenceService: FenceService;
|
||||
protected presetHelper: PresetHelper;
|
||||
protected inventoryHelper: InventoryHelper;
|
||||
protected questHelper: QuestHelper;
|
||||
protected ragfairOfferService: RagfairOfferService;
|
||||
protected profileHelper: ProfileHelper;
|
||||
protected paymentHelper: PaymentHelper;
|
||||
@ -51,7 +53,7 @@ export declare class InventoryController {
|
||||
protected lootGenerator: LootGenerator;
|
||||
protected eventOutputHolder: EventOutputHolder;
|
||||
protected httpResponseUtil: HttpResponseUtil;
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, jsonUtil: JsonUtil, itemHelper: ItemHelper, randomUtil: RandomUtil, databaseServer: DatabaseServer, fenceService: FenceService, presetHelper: PresetHelper, inventoryHelper: InventoryHelper, ragfairOfferService: RagfairOfferService, profileHelper: ProfileHelper, paymentHelper: PaymentHelper, localisationService: LocalisationService, lootGenerator: LootGenerator, eventOutputHolder: EventOutputHolder, httpResponseUtil: HttpResponseUtil);
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, jsonUtil: JsonUtil, itemHelper: ItemHelper, randomUtil: RandomUtil, databaseServer: DatabaseServer, fenceService: FenceService, presetHelper: PresetHelper, inventoryHelper: InventoryHelper, questHelper: QuestHelper, ragfairOfferService: RagfairOfferService, profileHelper: ProfileHelper, paymentHelper: PaymentHelper, localisationService: LocalisationService, lootGenerator: LootGenerator, eventOutputHolder: EventOutputHolder, httpResponseUtil: HttpResponseUtil);
|
||||
/**
|
||||
* Move Item
|
||||
* change location of item with parentId and slotId
|
||||
@ -187,6 +189,7 @@ export declare class InventoryController {
|
||||
*/
|
||||
protected sanitiseMapMarkerText(mapNoteText: string): string;
|
||||
/**
|
||||
* Handle OpenRandomLootContainer event
|
||||
* Handle event fired when a container is unpacked (currently only the halloween pumpkin)
|
||||
* @param pmcData Profile data
|
||||
* @param body open loot container request data
|
||||
|
@ -3,9 +3,9 @@ import { LootGenerator } from "../generators/LootGenerator";
|
||||
import { WeightedRandomHelper } from "../helpers/WeightedRandomHelper";
|
||||
import { ILocationBase } from "../models/eft/common/ILocationBase";
|
||||
import { ILocationsGenerateAllResponse } from "../models/eft/common/ILocationsSourceDestinationBase";
|
||||
import { IAirdropLootResult } from "../models/eft/location/IAirdropLootResult";
|
||||
import { AirdropTypeEnum } from "../models/enums/AirdropType";
|
||||
import { IAirdropConfig } from "../models/spt/config/IAirdropConfig";
|
||||
import { LootItem } from "../models/spt/services/LootItem";
|
||||
import { LootRequest } from "../models/spt/services/LootRequest";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
@ -27,19 +27,27 @@ export declare class LocationController {
|
||||
protected configServer: ConfigServer;
|
||||
protected airdropConfig: IAirdropConfig;
|
||||
constructor(jsonUtil: JsonUtil, hashUtil: HashUtil, weightedRandomHelper: WeightedRandomHelper, logger: ILogger, locationGenerator: LocationGenerator, localisationService: LocalisationService, lootGenerator: LootGenerator, databaseServer: DatabaseServer, timeUtil: TimeUtil, configServer: ConfigServer);
|
||||
get(location: string): ILocationBase;
|
||||
generate(name: string): ILocationBase;
|
||||
/**
|
||||
* Handle client/location/getLocalloot
|
||||
* Get a location (map) with generated loot data
|
||||
* @param location Map to generate loot for
|
||||
* @returns ILocationBase
|
||||
*/
|
||||
get(location: string): ILocationBase;
|
||||
private generate;
|
||||
/**
|
||||
* Handle client/locations
|
||||
* Get all maps base location properties without loot data
|
||||
* @returns ILocationsGenerateAllResponse
|
||||
*/
|
||||
generateAll(): ILocationsGenerateAllResponse;
|
||||
/**
|
||||
* Handle client/location/getAirdropLoot
|
||||
* Get loot for an airdop container
|
||||
* Generates it randomly based on config/airdrop.json values
|
||||
* @returns Array of LootItem objects
|
||||
*/
|
||||
getAirdropLoot(): LootItem[];
|
||||
getAirdropLoot(): IAirdropLootResult;
|
||||
/**
|
||||
* Randomly pick a type of airdrop loot using weighted values from config
|
||||
* @returns airdrop type value
|
||||
|
@ -35,15 +35,20 @@ export declare class MatchController {
|
||||
protected botConfig: IBotConfig;
|
||||
constructor(logger: ILogger, saveServer: SaveServer, profileHelper: ProfileHelper, matchLocationService: MatchLocationService, traderHelper: TraderHelper, botLootCacheService: BotLootCacheService, configServer: ConfigServer, profileSnapshotService: ProfileSnapshotService, botGenerationCacheService: BotGenerationCacheService, applicationContext: ApplicationContext);
|
||||
getEnabled(): boolean;
|
||||
/** Handle raid/profile/list */
|
||||
getProfile(info: IGetProfileRequestData): IPmcData[];
|
||||
/** Handle client/match/group/create */
|
||||
createGroup(sessionID: string, info: ICreateGroupRequestData): any;
|
||||
/** Handle client/match/group/delete */
|
||||
deleteGroup(info: any): void;
|
||||
/** Handle match/group/start_game */
|
||||
joinMatch(info: IJoinMatchRequestData, sessionId: string): IJoinMatchResult;
|
||||
/** Handle client/match/group/status */
|
||||
getGroupStatus(info: IGetGroupStatusRequestData): any;
|
||||
/**
|
||||
* Handle /client/raid/configuration
|
||||
* @param request
|
||||
* @param sessionID
|
||||
* @param request Raid config request
|
||||
* @param sessionID Session id
|
||||
*/
|
||||
startOfflineRaid(request: IGetRaidConfigurationRequestData, sessionID: string): void;
|
||||
/**
|
||||
@ -52,6 +57,7 @@ export declare class MatchController {
|
||||
* @returns bot difficulty
|
||||
*/
|
||||
protected convertDifficultyDropdownIntoBotDifficulty(botDifficulty: string): string;
|
||||
/** Handle client/match/offline/end */
|
||||
endOfflineRaid(info: IEndOfflineRaidRequestData, sessionId: string): void;
|
||||
/**
|
||||
* Is extract by car
|
||||
|
@ -18,5 +18,6 @@ export declare class NotifierController {
|
||||
*/
|
||||
notifyAsync(sessionID: string): Promise<unknown>;
|
||||
getServer(sessionID: string): string;
|
||||
/** Handle client/notifier/channel/create */
|
||||
getChannel(sessionID: string): INotifierChannel;
|
||||
}
|
||||
|
@ -12,7 +12,10 @@ export declare class PresetBuildController {
|
||||
protected itemHelper: ItemHelper;
|
||||
protected saveServer: SaveServer;
|
||||
constructor(hashUtil: HashUtil, eventOutputHolder: EventOutputHolder, itemHelper: ItemHelper, saveServer: SaveServer);
|
||||
/** Handle client/handbook/builds/my/list */
|
||||
getUserBuilds(sessionID: string): WeaponBuild[];
|
||||
/** Handle SaveBuild event */
|
||||
saveBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/** Handle RemoveBuild event*/
|
||||
removeBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
}
|
||||
|
@ -14,6 +14,7 @@ import { IProfileCreateRequestData } from "../models/eft/profile/IProfileCreateR
|
||||
import { ISearchFriendRequestData } from "../models/eft/profile/ISearchFriendRequestData";
|
||||
import { ISearchFriendResponse } from "../models/eft/profile/ISearchFriendResponse";
|
||||
import { IValidateNicknameRequestData } from "../models/eft/profile/IValidateNicknameRequestData";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { EventOutputHolder } from "../routers/EventOutputHolder";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { SaveServer } from "../servers/SaveServer";
|
||||
@ -21,6 +22,7 @@ import { ProfileFixerService } from "../services/ProfileFixerService";
|
||||
import { HashUtil } from "../utils/HashUtil";
|
||||
import { TimeUtil } from "../utils/TimeUtil";
|
||||
export declare class ProfileController {
|
||||
protected logger: ILogger;
|
||||
protected hashUtil: HashUtil;
|
||||
protected timeUtil: TimeUtil;
|
||||
protected saveServer: SaveServer;
|
||||
@ -33,21 +35,63 @@ export declare class ProfileController {
|
||||
protected dialogueHelper: DialogueHelper;
|
||||
protected questHelper: QuestHelper;
|
||||
protected profileHelper: ProfileHelper;
|
||||
constructor(hashUtil: HashUtil, timeUtil: TimeUtil, saveServer: SaveServer, databaseServer: DatabaseServer, itemHelper: ItemHelper, profileFixerService: ProfileFixerService, playerScavGenerator: PlayerScavGenerator, eventOutputHolder: EventOutputHolder, traderHelper: TraderHelper, dialogueHelper: DialogueHelper, questHelper: QuestHelper, profileHelper: ProfileHelper);
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, timeUtil: TimeUtil, saveServer: SaveServer, databaseServer: DatabaseServer, itemHelper: ItemHelper, profileFixerService: ProfileFixerService, playerScavGenerator: PlayerScavGenerator, eventOutputHolder: EventOutputHolder, traderHelper: TraderHelper, dialogueHelper: DialogueHelper, questHelper: QuestHelper, profileHelper: ProfileHelper);
|
||||
/**
|
||||
* Handle /launcher/profiles
|
||||
*/
|
||||
getMiniProfiles(): IMiniProfile[];
|
||||
/**
|
||||
* Handle launcher/profile/info
|
||||
*/
|
||||
getMiniProfile(sessionID: string): any;
|
||||
/**
|
||||
* Handle client/game/profile/list
|
||||
*/
|
||||
getCompleteProfile(sessionID: string): IPmcData[];
|
||||
/**
|
||||
* Handle client/game/profile/create
|
||||
*/
|
||||
createProfile(info: IProfileCreateRequestData, sessionID: string): void;
|
||||
/**
|
||||
* Delete a profile
|
||||
* @param sessionID Id of profile to delete
|
||||
*/
|
||||
protected deleteProfileBySessionId(sessionID: string): void;
|
||||
/**
|
||||
* Iterate over all quests in player profile, inspect rewards for the quests current state (accepted/completed)
|
||||
* and send rewards to them in mail
|
||||
* @param profileDetails Player profile
|
||||
* @param sessionID Session id
|
||||
* @param response Event router response
|
||||
*/
|
||||
protected givePlayerStartingQuestRewards(profileDetails: IAkiProfile, sessionID: string, response: IItemEventRouterResponse): void;
|
||||
/**
|
||||
* For each trader reset their state to what a level 1 player would see
|
||||
* @param sessionID Session id of profile to reset
|
||||
*/
|
||||
protected resetAllTradersInProfile(sessionID: string): void;
|
||||
/**
|
||||
* Generate a player scav object
|
||||
* pmc profile MUST exist first before pscav can be generated
|
||||
* PMC profile MUST exist first before pscav can be generated
|
||||
* @param sessionID
|
||||
* @returns IPmcData object
|
||||
*/
|
||||
generatePlayerScav(sessionID: string): IPmcData;
|
||||
/**
|
||||
* Handle client/game/profile/nickname/validate
|
||||
*/
|
||||
validateNickname(info: IValidateNicknameRequestData, sessionID: string): string;
|
||||
/**
|
||||
* Handle client/game/profile/nickname/change event
|
||||
* Client allows player to adjust their profile name
|
||||
*/
|
||||
changeNickname(info: IProfileChangeNicknameRequestData, sessionID: string): string;
|
||||
/**
|
||||
* Handle client/game/profile/voice/change event
|
||||
*/
|
||||
changeVoice(info: IProfileChangeVoiceRequestData, sessionID: string): void;
|
||||
/**
|
||||
* Handle client/game/profile/search
|
||||
*/
|
||||
getFriends(info: ISearchFriendRequestData, sessionID: string): ISearchFriendResponse[];
|
||||
}
|
||||
|
@ -19,6 +19,7 @@ import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { LocaleService } from "../services/LocaleService";
|
||||
import { LocalisationService } from "../services/LocalisationService";
|
||||
import { PlayerService } from "../services/PlayerService";
|
||||
import { SeasonalEventService } from "../services/SeasonalEventService";
|
||||
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
|
||||
import { TimeUtil } from "../utils/TimeUtil";
|
||||
export declare class QuestController {
|
||||
@ -34,17 +35,32 @@ export declare class QuestController {
|
||||
protected questConditionHelper: QuestConditionHelper;
|
||||
protected playerService: PlayerService;
|
||||
protected localeService: LocaleService;
|
||||
protected seasonalEventService: SeasonalEventService;
|
||||
protected localisationService: LocalisationService;
|
||||
protected configServer: ConfigServer;
|
||||
protected questConfig: IQuestConfig;
|
||||
constructor(logger: ILogger, timeUtil: TimeUtil, httpResponseUtil: HttpResponseUtil, eventOutputHolder: EventOutputHolder, databaseServer: DatabaseServer, itemHelper: ItemHelper, dialogueHelper: DialogueHelper, profileHelper: ProfileHelper, questHelper: QuestHelper, questConditionHelper: QuestConditionHelper, playerService: PlayerService, localeService: LocaleService, localisationService: LocalisationService, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, timeUtil: TimeUtil, httpResponseUtil: HttpResponseUtil, eventOutputHolder: EventOutputHolder, databaseServer: DatabaseServer, itemHelper: ItemHelper, dialogueHelper: DialogueHelper, profileHelper: ProfileHelper, questHelper: QuestHelper, questConditionHelper: QuestConditionHelper, playerService: PlayerService, localeService: LocaleService, seasonalEventService: SeasonalEventService, localisationService: LocalisationService, configServer: ConfigServer);
|
||||
/**
|
||||
* Handle client/quest/list
|
||||
* Get all quests visible to player
|
||||
* Exclude quests with incomplete preconditions (level/loyalty)
|
||||
* @param sessionID session id
|
||||
* @returns array of IQuest
|
||||
*/
|
||||
getClientQuests(sessionID: string): IQuest[];
|
||||
/**
|
||||
* Does a provided quest have a level requirement equal to or below defined level
|
||||
* @param quest Quest to check
|
||||
* @param playerLevel level of player to test against quest
|
||||
* @returns true if quest can be seen/accepted by player of defined level
|
||||
*/
|
||||
protected playerLevelFulfillsQuestRequrement(quest: IQuest, playerLevel: number): boolean;
|
||||
/**
|
||||
* Should a quest be shown to the player in trader quest screen
|
||||
* @param questId Quest to check
|
||||
* @returns true = show to player
|
||||
*/
|
||||
protected showEventQuestToPlayer(questId: string): boolean;
|
||||
/**
|
||||
* Is the quest for the opposite side the player is on
|
||||
* @param playerSide Player side (usec/bear)
|
||||
@ -52,6 +68,7 @@ export declare class QuestController {
|
||||
*/
|
||||
protected questIsForOtherSide(playerSide: string, questId: string): boolean;
|
||||
/**
|
||||
* Handle QuestAccept event
|
||||
* Handle the client accepting a quest and starting it
|
||||
* Send starting rewards if any to player and
|
||||
* Send start notification if any to player
|
||||
@ -79,9 +96,10 @@ export declare class QuestController {
|
||||
*/
|
||||
protected getRepeatableQuestFromProfile(pmcData: IPmcData, acceptedQuest: IAcceptQuestRequestData): IRepeatableQuest;
|
||||
/**
|
||||
* Handle QuestComplete event
|
||||
* Update completed quest in profile
|
||||
* Add newly unlocked quests to profile
|
||||
* Also recalculate thier level due to exp rewards
|
||||
* Also recalculate their level due to exp rewards
|
||||
* @param pmcData Player profile
|
||||
* @param body Completed quest request
|
||||
* @param sessionID Session id
|
||||
@ -118,7 +136,7 @@ export declare class QuestController {
|
||||
*/
|
||||
protected failQuests(sessionID: string, pmcData: IPmcData, questsToFail: IQuest[]): void;
|
||||
/**
|
||||
*
|
||||
* Handle QuestHandover event
|
||||
* @param pmcData Player profile
|
||||
* @param handoverQuestRequest handover item request
|
||||
* @param sessionID Session id
|
||||
|
@ -23,6 +23,7 @@ export declare class RepairController {
|
||||
protected repairConfig: IRepairConfig;
|
||||
constructor(logger: ILogger, eventOutputHolder: EventOutputHolder, databaseServer: DatabaseServer, questHelper: QuestHelper, traderHelper: TraderHelper, paymentService: PaymentService, repairHelper: RepairHelper, repairService: RepairService);
|
||||
/**
|
||||
* Handle TraderRepair event
|
||||
* Repair with trader
|
||||
* @param sessionID session id
|
||||
* @param body endpoint request data
|
||||
@ -31,6 +32,7 @@ export declare class RepairController {
|
||||
*/
|
||||
traderRepair(sessionID: string, body: ITraderRepairActionDataRequest, pmcData: IPmcData): IItemEventRouterResponse;
|
||||
/**
|
||||
* Handle Repair event
|
||||
* Repair with repair kit
|
||||
* @param sessionID session id
|
||||
* @param body endpoint request data
|
||||
|
@ -77,7 +77,7 @@ export declare class RepeatableQuestController {
|
||||
protected questConfig: IQuestConfig;
|
||||
constructor(timeUtil: TimeUtil, logger: ILogger, randomUtil: RandomUtil, httpResponse: HttpResponseUtil, mathUtil: MathUtil, jsonUtil: JsonUtil, databaseServer: DatabaseServer, itemHelper: ItemHelper, presetHelper: PresetHelper, profileHelper: ProfileHelper, profileFixerService: ProfileFixerService, handbookHelper: HandbookHelper, ragfairServerHelper: RagfairServerHelper, eventOutputHolder: EventOutputHolder, localisationService: LocalisationService, paymentService: PaymentService, objectId: ObjectId, itemFilterService: ItemFilterService, configServer: ConfigServer);
|
||||
/**
|
||||
* This is the method reached by the /client/repeatalbeQuests/activityPeriods endpoint
|
||||
* Handle client/repeatalbeQuests/activityPeriods
|
||||
* Returns an array of objects in the format of repeatable quests to the client.
|
||||
* repeatableQuestObject = {
|
||||
* id: Unique Id,
|
||||
@ -113,7 +113,7 @@ export declare class RepeatableQuestController {
|
||||
* This method is called by GetClientRepeatableQuests and creates one element of quest type format (see assets/database/templates/repeatableQuests.json).
|
||||
* It randomly draws a quest type (currently Elimination, Completion or Exploration) as well as a trader who is providing the quest
|
||||
*/
|
||||
generateRepeatableQuest(pmcLevel: number, pmcTraderInfo: Record<string, TraderInfo>, questTypePool: IQuestTypePool, repeatableConfig: IRepeatableQuestConfig): IRepeatableQuest;
|
||||
protected generateRepeatableQuest(pmcLevel: number, pmcTraderInfo: Record<string, TraderInfo>, questTypePool: IQuestTypePool, repeatableConfig: IRepeatableQuestConfig): IRepeatableQuest;
|
||||
/**
|
||||
* Just for debug reasons. Draws dailies a random assort of dailies extracted from dumps
|
||||
*/
|
||||
@ -128,7 +128,7 @@ export declare class RepeatableQuestController {
|
||||
* @returns {object} a object which contains the base elements for repeatable quests of the requests type
|
||||
* (needs to be filled with reward and conditions by called to make a valid quest)
|
||||
*/
|
||||
generateRepeatableTemplate(type: string, traderId: string, side: string): IRepeatableQuest;
|
||||
protected generateRepeatableTemplate(type: string, traderId: string, side: string): IRepeatableQuest;
|
||||
/**
|
||||
* Generates a valid Exploration quest
|
||||
*
|
||||
@ -138,7 +138,7 @@ export declare class RepeatableQuestController {
|
||||
* @param {object} repeatableConfig The configuration for the repeatably kind (daily, weekly) as configured in QuestConfig for the requestd quest
|
||||
* @returns {object} object of quest type format for "Exploration" (see assets/database/templates/repeatableQuests.json)
|
||||
*/
|
||||
generateExplorationQuest(pmcLevel: number, traderId: string, questTypePool: IQuestTypePool, repeatableConfig: IRepeatableQuestConfig): IExploration;
|
||||
protected generateExplorationQuest(pmcLevel: number, traderId: string, questTypePool: IQuestTypePool, repeatableConfig: IRepeatableQuestConfig): IExploration;
|
||||
/**
|
||||
* Generates a valid Completion quest
|
||||
*
|
||||
@ -147,7 +147,7 @@ export declare class RepeatableQuestController {
|
||||
* @param {object} repeatableConfig The configuration for the repeatably kind (daily, weekly) as configured in QuestConfig for the requestd quest
|
||||
* @returns {object} object of quest type format for "Completion" (see assets/database/templates/repeatableQuests.json)
|
||||
*/
|
||||
generateCompletionQuest(pmcLevel: number, traderId: string, repeatableConfig: IRepeatableQuestConfig): ICompletion;
|
||||
protected generateCompletionQuest(pmcLevel: number, traderId: string, repeatableConfig: IRepeatableQuestConfig): ICompletion;
|
||||
/**
|
||||
* Generates a valid Elimination quest
|
||||
*
|
||||
@ -157,7 +157,7 @@ export declare class RepeatableQuestController {
|
||||
* @param {object} repeatableConfig The configuration for the repeatably kind (daily, weekly) as configured in QuestConfig for the requestd quest
|
||||
* @returns {object} object of quest type format for "Elimination" (see assets/database/templates/repeatableQuests.json)
|
||||
*/
|
||||
generateEliminationQuest(pmcLevel: number, traderId: string, questTypePool: IQuestTypePool, repeatableConfig: IRepeatableQuestConfig): IElimination;
|
||||
protected generateEliminationQuest(pmcLevel: number, traderId: string, questTypePool: IQuestTypePool, repeatableConfig: IRepeatableQuestConfig): IElimination;
|
||||
/**
|
||||
* Get the relevant elimination config based on the current players PMC level
|
||||
* @param pmcLevel Level of PMC character
|
||||
@ -178,7 +178,7 @@ export declare class RepeatableQuestController {
|
||||
* @param {string} exit The exit name to generate the condition for
|
||||
* @returns {object} Exit condition
|
||||
*/
|
||||
generateExplorationExitCondition(exit: Exit): IExplorationCondition;
|
||||
protected generateExplorationExitCondition(exit: Exit): IExplorationCondition;
|
||||
/**
|
||||
* A repeatable quest, besides some more or less static components, exists of reward and condition (see assets/database/templates/repeatableQuests.json)
|
||||
* This is a helper method for GenerateCompletionQuest to create a completion condition (of which a completion quest theoretically can have many)
|
||||
@ -187,7 +187,7 @@ export declare class RepeatableQuestController {
|
||||
* @param {integer} value amount of items of this specific type to request
|
||||
* @returns {object} object of "Completion"-condition
|
||||
*/
|
||||
generateCompletionAvailableForFinish(targetItemId: string, value: number): ICompletionAvailableFor;
|
||||
protected generateCompletionAvailableForFinish(targetItemId: string, value: number): ICompletionAvailableFor;
|
||||
/**
|
||||
* A repeatable quest, besides some more or less static components, exists of reward and condition (see assets/database/templates/repeatableQuests.json)
|
||||
* This is a helper method for GenerateEliminationQuest to create a location condition.
|
||||
@ -195,7 +195,7 @@ export declare class RepeatableQuestController {
|
||||
* @param {string} location the location on which to fulfill the elimination quest
|
||||
* @returns {object} object of "Elimination"-location-subcondition
|
||||
*/
|
||||
generateEliminationLocation(location: string[]): IEliminationCondition;
|
||||
protected generateEliminationLocation(location: string[]): IEliminationCondition;
|
||||
/**
|
||||
* A repeatable quest, besides some more or less static components, exists of reward and condition (see assets/database/templates/repeatableQuests.json)
|
||||
* This is a helper method for GenerateEliminationQuest to create a kill condition.
|
||||
@ -205,7 +205,7 @@ export declare class RepeatableQuestController {
|
||||
* @param {number} distance distance from which to kill (currently only >= supported)
|
||||
* @returns {object} object of "Elimination"-kill-subcondition
|
||||
*/
|
||||
generateEliminationCondition(target: string, bodyPart: string[], distance: number): IEliminationCondition;
|
||||
protected generateEliminationCondition(target: string, bodyPart: string[], distance: number): IEliminationCondition;
|
||||
/**
|
||||
* Used to create a quest pool during each cycle of repeatable quest generation. The pool will be subsequently
|
||||
* narrowed down during quest generation to avoid duplicate quests. Like duplicate extractions or elimination quests
|
||||
@ -214,7 +214,7 @@ export declare class RepeatableQuestController {
|
||||
* @param pmcLevel level of pmc generating quest pool
|
||||
* @returns IQuestTypePool
|
||||
*/
|
||||
generateQuestPool(repeatableConfig: IRepeatableQuestConfig, pmcLevel: number): IQuestTypePool;
|
||||
protected generateQuestPool(repeatableConfig: IRepeatableQuestConfig, pmcLevel: number): IQuestTypePool;
|
||||
/**
|
||||
* Generate the reward for a mission. A reward can consist of
|
||||
* - Experience
|
||||
@ -235,7 +235,7 @@ export declare class RepeatableQuestController {
|
||||
* @param {object} repeatableConfig The configuration for the repeatably kind (daily, weekly) as configured in QuestConfig for the requestd quest
|
||||
* @returns {object} object of "Reward"-type that can be given for a repeatable mission
|
||||
*/
|
||||
generateReward(pmcLevel: number, difficulty: number, traderId: string, repeatableConfig: IRepeatableQuestConfig): IRewards;
|
||||
protected generateReward(pmcLevel: number, difficulty: number, traderId: string, repeatableConfig: IRepeatableQuestConfig): IRewards;
|
||||
/**
|
||||
* Helper to create a reward item structured as required by the client
|
||||
*
|
||||
@ -244,9 +244,12 @@ export declare class RepeatableQuestController {
|
||||
* @param {integer} index all rewards will be appended to a list, for unkown reasons the client wants the index
|
||||
* @returns {object} object of "Reward"-item-type
|
||||
*/
|
||||
generateRewardItem(tpl: string, value: number, index: number, preset?: any): IReward;
|
||||
protected generateRewardItem(tpl: string, value: number, index: number, preset?: any): IReward;
|
||||
debugLogRepeatableQuestIds(pmcData: IPmcData): void;
|
||||
probabilityObjectArray<K, V>(configArrayInput: ProbabilityObject<K, V>[]): ProbabilityObjectArray<K, V>;
|
||||
protected probabilityObjectArray<K, V>(configArrayInput: ProbabilityObject<K, V>[]): ProbabilityObjectArray<K, V>;
|
||||
/**
|
||||
* Handle RepeatableQuestChange event
|
||||
*/
|
||||
changeRepeatableQuest(pmcData: IPmcData, body: IRepeatableQuestChangeRequest, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Picks rewardable items from items.json. This means they need to fit into the inventory and they shouldn't be keys (debatable)
|
||||
@ -260,5 +263,5 @@ export declare class RepeatableQuestController {
|
||||
* @param {string} tpl template id of item to check
|
||||
* @returns boolean: true if item is valid reward
|
||||
*/
|
||||
isValidRewardItem(tpl: string, repeatableQuestConfig: IRepeatableQuestConfig): boolean;
|
||||
protected isValidRewardItem(tpl: string, repeatableQuestConfig: IRepeatableQuestConfig): boolean;
|
||||
}
|
||||
|
@ -27,7 +27,9 @@ declare class TradeController {
|
||||
protected ragfairConfig: IRagfairConfig;
|
||||
protected traderConfig: ITraderConfig;
|
||||
constructor(logger: ILogger, eventOutputHolder: EventOutputHolder, tradeHelper: TradeHelper, itemHelper: ItemHelper, profileHelper: ProfileHelper, ragfairServer: RagfairServer, httpResponse: HttpResponseUtil, localisationService: LocalisationService, configServer: ConfigServer);
|
||||
/** Handle TradingConfirm event */
|
||||
confirmTrading(pmcData: IPmcData, request: IProcessBaseTradeRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/** Handle RagFairBuyOffer event */
|
||||
confirmRagfairTrading(pmcData: IPmcData, body: IProcessRagfairTradeRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
protected confirmTradingInternal(pmcData: IPmcData, body: IProcessBaseTradeRequestData, sessionID: string, foundInRaid?: boolean, upd?: Upd): IItemEventRouterResponse;
|
||||
}
|
||||
|
@ -35,6 +35,7 @@ export declare class TraderController {
|
||||
*/
|
||||
update(): boolean;
|
||||
/**
|
||||
* Handle client/trading/api/traderSettings
|
||||
* Return an array of all traders
|
||||
* @param sessionID Session id
|
||||
* @returns array if ITraderBase objects
|
||||
@ -47,6 +48,8 @@ export declare class TraderController {
|
||||
* @returns 1,-1 or 0
|
||||
*/
|
||||
protected sortByTraderId(traderA: ITraderBase, traderB: ITraderBase): number;
|
||||
/** Handle client/trading/api/getTrader */
|
||||
getTrader(sessionID: string, traderID: string): ITraderBase;
|
||||
/** Handle client/trading/api/getTraderAssort */
|
||||
getAssort(sessionId: string, traderId: string): ITraderAssort;
|
||||
}
|
||||
|
@ -9,6 +9,7 @@ export declare class WeatherController {
|
||||
protected configServer: ConfigServer;
|
||||
protected weatherConfig: IWeatherConfig;
|
||||
constructor(weatherGenerator: WeatherGenerator, logger: ILogger, configServer: ConfigServer);
|
||||
/** Handle client/weather */
|
||||
generate(): IWeatherData;
|
||||
/**
|
||||
* Get the current in-raid time (MUST HAVE PLAYER LOGGED INTO CLIENT TO WORK)
|
||||
|
@ -5,6 +5,8 @@ import { IWishlistActionData } from "../models/eft/wishlist/IWishlistActionData"
|
||||
export declare class WishlistController {
|
||||
protected eventOutputHolder: EventOutputHolder;
|
||||
constructor(eventOutputHolder: EventOutputHolder);
|
||||
/** Handle AddToWishList */
|
||||
addToWishList(pmcData: IPmcData, body: IWishlistActionData, sessionID: string): IItemEventRouterResponse;
|
||||
/** Handle RemoveFromWishList event */
|
||||
removeFromWishList(pmcData: IPmcData, body: IWishlistActionData, sessionID: string): IItemEventRouterResponse;
|
||||
}
|
||||
|
4
TypeScript/13AddTrader/types/di/Router.d.ts
vendored
4
TypeScript/13AddTrader/types/di/Router.d.ts
vendored
@ -2,10 +2,10 @@ import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
|
||||
import { IAkiProfile } from "../models/eft/profile/IAkiProfile";
|
||||
export declare class Router {
|
||||
private handledRoutes;
|
||||
protected handledRoutes: HandledRoute[];
|
||||
getTopLevelRoute(): string;
|
||||
protected getHandledRoutes(): HandledRoute[];
|
||||
private getInternalHandledRoutes;
|
||||
protected getInternalHandledRoutes(): HandledRoute[];
|
||||
canHandle(url: string, partialMatch?: boolean): boolean;
|
||||
}
|
||||
export declare class StaticRouter extends Router {
|
||||
|
@ -14,12 +14,12 @@ export declare class AssortHelper {
|
||||
protected questHelper: QuestHelper;
|
||||
constructor(logger: ILogger, itemHelper: ItemHelper, databaseServer: DatabaseServer, localisationService: LocalisationService, questHelper: QuestHelper);
|
||||
/**
|
||||
* Remove assorts from a trader that have not been unlocked yet
|
||||
* @param pmcProfile player profile
|
||||
* @param traderId traders id the assort belongs to
|
||||
* Remove assorts from a trader that have not been unlocked yet (via player completing corrisponding quest)
|
||||
* @param pmcProfile Player profile
|
||||
* @param traderId Traders id the assort belongs to
|
||||
* @param traderAssorts All assort items from same trader
|
||||
* @param mergedQuestAssorts Dict of quest assort to quest id unlocks for all traders
|
||||
* @returns assort items minus locked quest assorts
|
||||
* @param mergedQuestAssorts Dict of quest assort to quest id unlocks for all traders (key = started/failed/complete)
|
||||
* @returns Assort items minus locked quest assorts
|
||||
*/
|
||||
stripLockedQuestAssort(pmcProfile: IPmcData, traderId: string, traderAssorts: ITraderAssort, mergedQuestAssorts: Record<string, Record<string, string>>, flea?: boolean): ITraderAssort;
|
||||
/**
|
||||
|
@ -189,16 +189,16 @@ export declare class HideoutHelper {
|
||||
* @returns coin slot count
|
||||
*/
|
||||
protected getBTCSlots(pmcData: IPmcData): number;
|
||||
/**
|
||||
* Get a count of bitcoins player miner can hold
|
||||
*/
|
||||
protected getManagementSkillsSlots(): number;
|
||||
/**
|
||||
* Does profile have elite hideout management skill
|
||||
* @param pmcData Profile to look at
|
||||
* @returns True if profile has skill
|
||||
*/
|
||||
protected hasEliteHideoutManagementSkill(pmcData: IPmcData): boolean;
|
||||
/**
|
||||
* Get a count of bitcoins player miner can hold
|
||||
*/
|
||||
protected getBitcoinMinerContainerSlotSize(): number;
|
||||
/**
|
||||
* Get the hideout management skill from player profile
|
||||
* @param pmcData Profile to look at
|
||||
@ -206,12 +206,6 @@ export declare class HideoutHelper {
|
||||
*/
|
||||
protected getHideoutManagementSkill(pmcData: IPmcData): Common;
|
||||
protected getHideoutManagementConsumptionBonus(pmcData: IPmcData): number;
|
||||
/**
|
||||
* Get the crafting skill details from player profile
|
||||
* @param pmcData Player profile
|
||||
* @returns crafting skill, null if not found
|
||||
*/
|
||||
protected getCraftingSkill(pmcData: IPmcData): Common;
|
||||
/**
|
||||
* Adjust craft time based on crafting skill level found in player profile
|
||||
* @param pmcData Player profile
|
||||
|
@ -61,6 +61,7 @@ export declare class InRaidHelper {
|
||||
* @returns Reset profile object
|
||||
*/
|
||||
updateProfileBaseStats(profileData: IPmcData, saveProgressRequest: ISaveProgressRequestData, sessionID: string): IPmcData;
|
||||
protected resetSkillPointsEarnedDuringRaid(profile: IPmcData): void;
|
||||
/**
|
||||
* Take body part effects from client profile and apply to server profile
|
||||
* @param saveProgressRequest post-raid request
|
||||
|
@ -75,7 +75,7 @@ export declare class InventoryHelper {
|
||||
*/
|
||||
protected splitStackIntoSmallerStacks(assortItems: Item[], requestItem: AddItem, result: IAddItemTempObject[]): void;
|
||||
/**
|
||||
* Remove item from player inventory
|
||||
* Remove item from player inventory + insured items array
|
||||
* @param pmcData Profile to remove item from
|
||||
* @param itemId Items id to remove
|
||||
* @param sessionID Session id
|
||||
|
@ -186,14 +186,14 @@ declare class ItemHelper {
|
||||
*/
|
||||
findBarterItems(by: "tpl" | "id", pmcData: IPmcData, barterItemId: string): Item[];
|
||||
/**
|
||||
*
|
||||
* @param pmcData
|
||||
* @param items
|
||||
* Regenerate all guids with new ids, exceptions are for items that cannot be altered (e.g. stash/sorting table)
|
||||
* @param pmcData Player profile
|
||||
* @param items Items to adjust ID values of
|
||||
* @param insuredItems insured items to not replace ids for
|
||||
* @param fastPanel
|
||||
* @returns
|
||||
* @returns Item[]
|
||||
*/
|
||||
replaceIDs(pmcData: IPmcData, items: Item[], insuredItems?: InsuredItem[], fastPanel?: any): any[];
|
||||
replaceIDs(pmcData: IPmcData, items: Item[], insuredItems?: InsuredItem[], fastPanel?: any): Item[];
|
||||
/**
|
||||
* WARNING, SLOW. Recursively loop down through an items hierarchy to see if any of the ids match the supplied list, return true if any do
|
||||
* @param {string} tpl Items tpl to check parents of
|
||||
|
@ -63,6 +63,7 @@ export declare class QuestHelper {
|
||||
getDeltaQuests(before: IQuest[], after: IQuest[]): IQuest[];
|
||||
/**
|
||||
* Increase skill points of a skill on player profile
|
||||
* Dupe of PlayerService.incrementSkillLevel()
|
||||
* @param sessionID Session id
|
||||
* @param pmcData Player profile
|
||||
* @param skillName Name of skill to increase skill points of
|
||||
|
@ -1,10 +1,10 @@
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { Item } from "../models/eft/common/tables/IItem";
|
||||
import { ITemplateItem } from "../models/eft/common/tables/ITemplateItem";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { RagfairPriceService } from "../services/RagfairPriceService";
|
||||
import { ItemHelper } from "./ItemHelper";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
export declare class RagfairTaxHelper {
|
||||
protected logger: ILogger;
|
||||
protected databaseServer: DatabaseServer;
|
||||
|
@ -15,6 +15,9 @@ export declare class BundleLoader {
|
||||
protected jsonUtil: JsonUtil;
|
||||
protected bundles: Record<string, BundleInfo>;
|
||||
constructor(httpServerHelper: HttpServerHelper, vfs: VFS, jsonUtil: JsonUtil);
|
||||
/**
|
||||
* Handle singleplayer/bundles
|
||||
*/
|
||||
getBundles(local: boolean): BundleInfo[];
|
||||
getBundle(key: string, local: boolean): BundleInfo;
|
||||
addBundles(modpath: string): void;
|
||||
|
@ -3,6 +3,7 @@ export interface IGlobals {
|
||||
time: number;
|
||||
config: Config;
|
||||
bot_presets: BotPreset[];
|
||||
AudioSettings: IAudioSettings;
|
||||
BotWeaponScatterings: BotWeaponScattering[];
|
||||
ItemPresets: Record<string, Preset>;
|
||||
}
|
||||
@ -1299,6 +1300,20 @@ export interface BotPreset {
|
||||
FIRST_CONTACT_ADD_SEC: number;
|
||||
COEF_IF_MOVE: number;
|
||||
}
|
||||
export interface IAudioSettings {
|
||||
AudioGroupPresets: IAudioGroupPreset[];
|
||||
}
|
||||
export interface IAudioGroupPreset {
|
||||
AngleToAllowBinaural: number;
|
||||
DisabledBinauralByDistance: boolean;
|
||||
DistanceToAllowBinaural: number;
|
||||
GroupType: number;
|
||||
HeightToAllowBinaural: number;
|
||||
Name: string;
|
||||
OcclusionEnabled: boolean;
|
||||
OcclusionIntensity: number;
|
||||
OverallVolume: number;
|
||||
}
|
||||
export interface BotWeaponScattering {
|
||||
Name: string;
|
||||
PriorityScatter1meter: number;
|
||||
|
@ -40,6 +40,7 @@ export interface Info {
|
||||
Nickname: string;
|
||||
LowerNickname: string;
|
||||
Side: string;
|
||||
SquadInviteRestriction: boolean;
|
||||
Voice: string;
|
||||
Level: number;
|
||||
Experience: number;
|
||||
|
@ -36,6 +36,7 @@ export interface Props {
|
||||
IsUnremovable?: boolean;
|
||||
IsLockedafterEquip?: boolean;
|
||||
IsSpecialSlotOnly?: boolean;
|
||||
IsStationaryWeapon?: boolean;
|
||||
QuestItem?: boolean;
|
||||
QuestStashMaxCount?: number;
|
||||
LootExperience?: number;
|
||||
@ -257,6 +258,7 @@ export interface Props {
|
||||
CutoffFreq?: number;
|
||||
Resonance?: number;
|
||||
RolloffMultiplier?: number;
|
||||
ReverbVolume: number;
|
||||
CompressorVolume?: number;
|
||||
AmbientVolume?: number;
|
||||
DryVolume?: number;
|
||||
|
@ -1,3 +1,7 @@
|
||||
export interface IAcceptFriendRequestData {
|
||||
export interface IAcceptFriendRequestData extends IBaseFriendRequest {
|
||||
}
|
||||
export interface ICancelFriendRequestData extends IBaseFriendRequest {
|
||||
}
|
||||
export interface IBaseFriendRequest {
|
||||
request_id: string;
|
||||
}
|
||||
|
@ -1,4 +1,5 @@
|
||||
export interface IAddItemRequestData {
|
||||
/** Trader id */
|
||||
tid: string;
|
||||
items: AddItem[];
|
||||
}
|
||||
|
5
TypeScript/13AddTrader/types/models/eft/location/IAirdropLootResult.d.ts
vendored
Normal file
5
TypeScript/13AddTrader/types/models/eft/location/IAirdropLootResult.d.ts
vendored
Normal file
@ -0,0 +1,5 @@
|
||||
import { LootItem } from "../../../models/spt/services/LootItem";
|
||||
export interface IAirdropLootResult {
|
||||
dropType: string;
|
||||
loot: LootItem[];
|
||||
}
|
@ -5,6 +5,7 @@ import { Item } from "../common/tables/IItem";
|
||||
export interface IAkiProfile {
|
||||
info: Info;
|
||||
characters: Characters;
|
||||
/** Clothing purchases */
|
||||
suits: string[];
|
||||
weaponbuilds: WeaponBuild[];
|
||||
dialogues: Record<string, Dialogue>;
|
||||
|
5
TypeScript/13AddTrader/types/models/enums/SeasonalEventType.d.ts
vendored
Normal file
5
TypeScript/13AddTrader/types/models/enums/SeasonalEventType.d.ts
vendored
Normal file
@ -0,0 +1,5 @@
|
||||
export declare enum SeasonalEventType {
|
||||
NONE = "None",
|
||||
CHRISTMAS = "Christmas",
|
||||
HALLOWEEN = "Halloween"
|
||||
}
|
@ -30,5 +30,6 @@ export declare enum WildSpawnTypeNumber {
|
||||
FOLLOWERBIRDEYE = 28,
|
||||
BOSSZRYACHIY = 29,
|
||||
FOLLOWERZRYACHIY = 30,
|
||||
ARENAFIGHTEREVENT = 31
|
||||
ARENAFIGHTER = 31,
|
||||
ARENAFIGHTEREVENT = 32
|
||||
}
|
||||
|
@ -1,6 +1,5 @@
|
||||
import { IEmptyRequestData } from "../../eft/common/IEmptyRequestData";
|
||||
import { IGlobals } from "../../eft/common/IGlobals";
|
||||
import { IQuest } from "../../eft/common/tables/IQuest";
|
||||
import { IHideoutArea } from "../../eft/hideout/IHideoutArea";
|
||||
import { IHideoutProduction } from "../../eft/hideout/IHideoutProduction";
|
||||
import { IHideoutScavCase } from "../../eft/hideout/IHideoutScavCase";
|
||||
@ -14,7 +13,6 @@ export interface IDataCallbacks {
|
||||
getTemplateHandbook(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any>;
|
||||
getTemplateSuits(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any>;
|
||||
getTemplateCharacter(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<string[]>;
|
||||
getTemplateQuests(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IQuest[]>;
|
||||
getHideoutSettings(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IHideoutSettingsBase>;
|
||||
getHideoutAreas(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IHideoutArea[]>;
|
||||
gethideoutProduction(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IHideoutProduction[]>;
|
||||
|
@ -10,6 +10,7 @@ export interface IAirdropConfig extends IBaseConfig {
|
||||
planeVolume: number;
|
||||
planeSpeed: number;
|
||||
crateFallSpeed: number;
|
||||
containerIds: Record<string, string>;
|
||||
airdropMinStartTimeSeconds: number;
|
||||
airdropMaxStartTimeSeconds: number;
|
||||
loot: Record<string, AirdropLoot>;
|
||||
|
@ -6,5 +6,12 @@ export interface ICoreConfig extends IBaseConfig {
|
||||
compatibleTarkovVersion: string;
|
||||
serverName: string;
|
||||
profileSaveIntervalSeconds: number;
|
||||
fixes: IGameFixes;
|
||||
commit: string;
|
||||
}
|
||||
export interface IGameFixes {
|
||||
/** Shotguns use a different value than normal guns causing huge pellet dispersion */
|
||||
fixShotgunDispersion: boolean;
|
||||
/** Remove items added by mods when the mod no longer exists - can fix dead profiles stuck at game load*/
|
||||
removeModItemsFromProfile: boolean;
|
||||
}
|
||||
|
@ -4,4 +4,5 @@ export interface IHideoutConfig extends IBaseConfig {
|
||||
runIntervalSeconds: number;
|
||||
hoursForSkillCrafting: number;
|
||||
hideoutWallAppearTimeSeconds: number;
|
||||
expCraftAmount: number;
|
||||
}
|
||||
|
@ -14,6 +14,10 @@ export interface ILocationConfig extends IBaseConfig {
|
||||
forcedLootSingleSpawnById: Record<string, string[]>;
|
||||
/** How many attempts should be taken to fit an item into a container before giving up */
|
||||
fitLootIntoContainerAttempts: number;
|
||||
/** Add all possible zones to each maps `OpenZones` property */
|
||||
addOpenZonesToAllMaps: boolean;
|
||||
/** Allow addition of custom bot waves designed by SPT to be added to maps - defined in configs/location.json.customWaves*/
|
||||
addCustomBotWavesToMaps: boolean;
|
||||
}
|
||||
export interface IFixEmptyBotWavesSettings {
|
||||
enabled: boolean;
|
||||
|
@ -1,7 +1,15 @@
|
||||
import { MemberCategory } from "../../../models/enums/MemberCategory";
|
||||
import { MinMax } from "../../common/MinMax";
|
||||
export interface IPmcConfig {
|
||||
/** What game version should the PMC have */
|
||||
gameVersionWeight: Record<string, number>;
|
||||
/** What account type should the PMC have */
|
||||
accountTypeWeight: Record<MemberCategory, number>;
|
||||
/** Global whitelist/blacklist of vest loot for PMCs */
|
||||
vestLoot: SlotLootSettings;
|
||||
/** Global whitelist/blacklist of pocket loot for PMCs */
|
||||
pocketLoot: SlotLootSettings;
|
||||
/** Global whitelist/blacklist of backpack loot for PMCs */
|
||||
backpackLoot: SlotLootSettings;
|
||||
dynamicLoot: DynamicLoot;
|
||||
useDifficultyOverride: boolean;
|
||||
|
@ -1,10 +1,14 @@
|
||||
import { MinMax } from "../../../models/common/MinMax";
|
||||
import { SeasonalEventType } from "../../../models/enums/SeasonalEventType";
|
||||
import { ELocationName } from "../../enums/ELocationName";
|
||||
import { IBaseConfig } from "./IBaseConfig";
|
||||
export interface IQuestConfig extends IBaseConfig {
|
||||
kind: "aki-quest";
|
||||
redeemTime: number;
|
||||
questTemplateIds: IPlayerTypeQuestIds;
|
||||
/** Show non-seasonal quests be shown to player */
|
||||
showNonSeasonalEventQuests: boolean;
|
||||
eventQuests: Record<string, IEventQuestData>;
|
||||
repeatableQuests: IRepeatableQuestConfig[];
|
||||
locationIdMap: Record<string, string>;
|
||||
bearOnlyQuests: string[];
|
||||
@ -19,6 +23,13 @@ export interface IQuestTypeIds {
|
||||
Completion: string;
|
||||
Exploration: string;
|
||||
}
|
||||
export interface IEventQuestData {
|
||||
name: string;
|
||||
season: SeasonalEventType;
|
||||
startTimestamp: number;
|
||||
endTimestamp: number;
|
||||
yearly: boolean;
|
||||
}
|
||||
export interface IRepeatableQuestConfig {
|
||||
name: string;
|
||||
side: string;
|
||||
|
@ -1,3 +1,4 @@
|
||||
import { SeasonalEventType } from "../../../models/enums/SeasonalEventType";
|
||||
import { IBaseConfig } from "./IBaseConfig";
|
||||
export interface ISeasonalEventConfig extends IBaseConfig {
|
||||
kind: "aki-seasonalevents";
|
||||
@ -9,6 +10,7 @@ export interface ISeasonalEventConfig extends IBaseConfig {
|
||||
}
|
||||
export interface ISeasonalEvent {
|
||||
name: string;
|
||||
type: SeasonalEventType;
|
||||
startDay: number;
|
||||
startMonth: number;
|
||||
endDay: number;
|
||||
|
@ -27,6 +27,7 @@ export interface Config {
|
||||
TurnOffLogging: boolean;
|
||||
WeaponOverlapDistanceCulling: number;
|
||||
WebDiagnosticsEnabled: boolean;
|
||||
NetworkStateView: INetworkStateView;
|
||||
}
|
||||
export interface FramerateLimit {
|
||||
MaxFramerateGameLimit: number;
|
||||
@ -46,3 +47,7 @@ export interface ReleaseProfiler {
|
||||
MaxRecords: number;
|
||||
RecordTriggerValue: number;
|
||||
}
|
||||
export interface INetworkStateView {
|
||||
LossThreshold: number;
|
||||
RttThreshold: number;
|
||||
}
|
||||
|
@ -1,22 +1,27 @@
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { TimeUtil } from "../utils/TimeUtil";
|
||||
import { LocalisationService } from "./LocalisationService";
|
||||
export declare class PlayerService {
|
||||
protected logger: ILogger;
|
||||
protected timeUtil: TimeUtil;
|
||||
protected localisationService: LocalisationService;
|
||||
protected databaseServer: DatabaseServer;
|
||||
constructor(logger: ILogger, localisationService: LocalisationService, databaseServer: DatabaseServer);
|
||||
constructor(logger: ILogger, timeUtil: TimeUtil, localisationService: LocalisationService, databaseServer: DatabaseServer);
|
||||
/**
|
||||
* increases the profile skill and updates any output
|
||||
* @param {Object} pmcData
|
||||
* @param {String} skillName
|
||||
* @param {Number} amount
|
||||
* Dupe of QuestHelper.rewardsSkillPoints()
|
||||
* Add xp to a player skill
|
||||
* @param pmcData Player profile
|
||||
* @param skillName Name of skill to increment
|
||||
* @param amount Amount of skill points to add to skill
|
||||
* @param useSkillProgressRateMultipler Skills are multiplied by a value in globals, default is off to maintain compatibility with legacy code
|
||||
*/
|
||||
incrementSkillLevel(pmcData: IPmcData, skillName: string, amount: number): void;
|
||||
incrementSkillLevel(pmcData: IPmcData, skillName: string, amount: number, useSkillProgressRateMultipler?: boolean): void;
|
||||
/**
|
||||
* @param {Object} pmcData
|
||||
* @returns number
|
||||
* Get level of player
|
||||
* @param pmcData Player profile
|
||||
* @returns Level of player
|
||||
*/
|
||||
calculateLevel(pmcData: IPmcData): number;
|
||||
}
|
||||
|
@ -1,11 +1,14 @@
|
||||
import { HideoutHelper } from "../helpers/HideoutHelper";
|
||||
import { InventoryHelper } from "../helpers/InventoryHelper";
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { Bonus, HideoutSlot } from "../models/eft/common/tables/IBotBase";
|
||||
import { IPmcDataRepeatableQuest, IRepeatableQuest } from "../models/eft/common/tables/IRepeatableQuests";
|
||||
import { StageBonus } from "../models/eft/hideout/IHideoutArea";
|
||||
import { IAkiProfile } from "../models/eft/profile/IAkiProfile";
|
||||
import { HideoutAreas } from "../models/enums/HideoutAreas";
|
||||
import { ICoreConfig } from "../models/spt/config/ICoreConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { TimeUtil } from "../utils/TimeUtil";
|
||||
import { Watermark } from "../utils/Watermark";
|
||||
@ -14,10 +17,13 @@ export declare class ProfileFixerService {
|
||||
protected logger: ILogger;
|
||||
protected watermark: Watermark;
|
||||
protected hideoutHelper: HideoutHelper;
|
||||
protected inventoryHelper: InventoryHelper;
|
||||
protected localisationService: LocalisationService;
|
||||
protected timeUtil: TimeUtil;
|
||||
protected databaseServer: DatabaseServer;
|
||||
constructor(logger: ILogger, watermark: Watermark, hideoutHelper: HideoutHelper, localisationService: LocalisationService, timeUtil: TimeUtil, databaseServer: DatabaseServer);
|
||||
protected configServer: ConfigServer;
|
||||
protected coreConfig: ICoreConfig;
|
||||
constructor(logger: ILogger, watermark: Watermark, hideoutHelper: HideoutHelper, inventoryHelper: InventoryHelper, localisationService: LocalisationService, timeUtil: TimeUtil, databaseServer: DatabaseServer, configServer: ConfigServer);
|
||||
/**
|
||||
* Find issues in the pmc profile data that may cause issues and fix them
|
||||
* @param pmcProfile profile to check and fix
|
||||
@ -91,9 +97,10 @@ export declare class ProfileFixerService {
|
||||
protected getBonusFromProfile(profileBonuses: Bonus[], bonus: StageBonus): Bonus;
|
||||
/**
|
||||
* Checks profile inventiory for items that do not exist inside the items db
|
||||
* @param sessionId Session id
|
||||
* @param pmcProfile Profile to check inventory of
|
||||
*/
|
||||
checkForOrphanedModdedItems(pmcProfile: IPmcData): void;
|
||||
checkForOrphanedModdedItems(sessionId: string, pmcProfile: IPmcData): void;
|
||||
/**
|
||||
* Add `Improvements` object to hideout if missing - added in eft 13.0.21469
|
||||
* @param pmcProfile profile to update
|
||||
|
@ -1,20 +1,26 @@
|
||||
import { BotHelper } from "../helpers/BotHelper";
|
||||
import { Config } from "../models/eft/common/IGlobals";
|
||||
import { Inventory } from "../models/eft/common/tables/IBotType";
|
||||
import { SeasonalEventType } from "../models/enums/SeasonalEventType";
|
||||
import { IHttpConfig } from "../models/spt/config/IHttpConfig";
|
||||
import { IQuestConfig } from "../models/spt/config/IQuestConfig";
|
||||
import { ISeasonalEvent, ISeasonalEventConfig } from "../models/spt/config/ISeasonalEventConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { DatabaseImporter } from "../utils/DatabaseImporter";
|
||||
import { LocalisationService } from "./LocalisationService";
|
||||
export declare class SeasonalEventService {
|
||||
protected logger: ILogger;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected databaseImporter: DatabaseImporter;
|
||||
protected localisationService: LocalisationService;
|
||||
protected botHelper: BotHelper;
|
||||
protected configServer: ConfigServer;
|
||||
protected seasonalEventConfig: ISeasonalEventConfig;
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, localisationService: LocalisationService, botHelper: BotHelper, configServer: ConfigServer);
|
||||
protected get events(): Record<string, string>;
|
||||
protected questConfig: IQuestConfig;
|
||||
protected httpConfig: IHttpConfig;
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, databaseImporter: DatabaseImporter, localisationService: LocalisationService, botHelper: BotHelper, configServer: ConfigServer);
|
||||
protected get christmasEventItems(): string[];
|
||||
protected get halloweenEventItems(): string[];
|
||||
/**
|
||||
@ -52,12 +58,12 @@ export declare class SeasonalEventService {
|
||||
*/
|
||||
seasonalEventEnabled(): boolean;
|
||||
/**
|
||||
* is christmas event active
|
||||
* Is christmas event active (Globals eventtype array contains even name)
|
||||
* @returns true if active
|
||||
*/
|
||||
christmasEventEnabled(): boolean;
|
||||
/**
|
||||
* is christmas event active
|
||||
* is halloween event active (Globals eventtype array contains even name)
|
||||
* @returns true if active
|
||||
*/
|
||||
halloweenEventEnabled(): boolean;
|
||||
@ -71,12 +77,19 @@ export declare class SeasonalEventService {
|
||||
* @param eventName Name of event to get gear changes for
|
||||
* @returns bots with equipment changes
|
||||
*/
|
||||
protected getEventBotGear(eventName: string): Record<string, Record<string, Record<string, number>>>;
|
||||
protected getEventBotGear(eventType: SeasonalEventType): Record<string, Record<string, Record<string, number>>>;
|
||||
/**
|
||||
* Get the dates each seasonal event starts and ends at
|
||||
* @returns Record with event name + start/end date
|
||||
*/
|
||||
getEventDetails(): ISeasonalEvent[];
|
||||
/**
|
||||
* Look up quest in configs/quest.json
|
||||
* @param questId Quest to look up
|
||||
* @param event event type (Christmas/Halloween/None)
|
||||
* @returns true if related
|
||||
*/
|
||||
isQuestRelatedToEvent(questId: string, event: SeasonalEventType): boolean;
|
||||
/**
|
||||
* Check if current date falls inside any of the seasons events pased in, if so, handle them
|
||||
*/
|
||||
@ -92,7 +105,12 @@ export declare class SeasonalEventService {
|
||||
* @param globalConfig globals.json
|
||||
* @param eventName Name of the event to enable. e.g. Christmas
|
||||
*/
|
||||
protected updateGlobalEvents(globalConfig: Config, eventName: string): void;
|
||||
protected updateGlobalEvents(globalConfig: Config, eventType: SeasonalEventType): void;
|
||||
/**
|
||||
* Change trader icons to be more event themed (Halloween only so far)
|
||||
* @param eventType What event is active
|
||||
*/
|
||||
protected adjustTraderIcons(eventType: SeasonalEventType): void;
|
||||
/**
|
||||
* Add lootble items from backpack into patrol.ITEMS_TO_DROP difficulty property
|
||||
*/
|
||||
@ -101,7 +119,7 @@ export declare class SeasonalEventService {
|
||||
* Read in data from seasonalEvents.json and add found equipment items to bots
|
||||
* @param eventName Name of the event to read equipment in from config
|
||||
*/
|
||||
protected addEventGearToBots(eventName: string): void;
|
||||
protected addEventGearToBots(eventType: SeasonalEventType): void;
|
||||
protected addPumpkinsToScavBackpacks(): void;
|
||||
/**
|
||||
* Set Khorovod(dancing tree) chance to 100% on all maps that support it
|
||||
|
@ -26,20 +26,25 @@ export declare class DatabaseImporter implements OnLoad {
|
||||
private filepath;
|
||||
protected httpConfig: IHttpConfig;
|
||||
constructor(logger: ILogger, vfs: VFS, jsonUtil: JsonUtil, localisationService: LocalisationService, databaseServer: DatabaseServer, imageRouter: ImageRouter, encodingUtil: EncodingUtil, hashUtil: HashUtil, importerUtil: ImporterUtil, configServer: ConfigServer);
|
||||
/**
|
||||
* Get path to aki data
|
||||
* @returns path to data
|
||||
*/
|
||||
getSptDataPath(): string;
|
||||
onLoad(): Promise<void>;
|
||||
/**
|
||||
* Read all json files in database folder and map into a json object
|
||||
* @param filepath path to database folder
|
||||
*/
|
||||
protected hydrateDatabase(filepath: string): Promise<void>;
|
||||
private onReadValidate;
|
||||
protected onReadValidate(fileWithPath: string, data: string): void;
|
||||
getRoute(): string;
|
||||
private validateFile;
|
||||
protected validateFile(filePathAndName: string, fileData: any): boolean;
|
||||
/**
|
||||
* Find and map files with image router inside a designated path
|
||||
* @param filepath Path to find files in
|
||||
*/
|
||||
loadImages(filepath: string, routes: string[]): void;
|
||||
loadImages(filepath: string, directories: string[], routes: string[]): void;
|
||||
/**
|
||||
* Check for a path override in the http json config file
|
||||
* @param imagePath Key
|
||||
|
@ -1,8 +1,8 @@
|
||||
import { IRagfairOffer } from "../models/eft/ragfair/IRagfairOffer";
|
||||
export declare class RagfairOfferHolder {
|
||||
private offersById;
|
||||
private offersByTemplate;
|
||||
private offersByTrader;
|
||||
protected offersById: Map<string, IRagfairOffer>;
|
||||
protected offersByTemplate: Map<string, Map<string, IRagfairOffer>>;
|
||||
protected offersByTrader: Map<string, Map<string, IRagfairOffer>>;
|
||||
constructor();
|
||||
getOfferById(id: string): IRagfairOffer;
|
||||
getOffersByTemplate(templateId: string): Array<IRagfairOffer>;
|
||||
@ -18,7 +18,7 @@ export declare class RagfairOfferHolder {
|
||||
* @returns IRagfairOffer array
|
||||
*/
|
||||
getStaleOffers(time: number): Array<IRagfairOffer>;
|
||||
private addOfferByTemplates;
|
||||
private addOfferByTrader;
|
||||
protected addOfferByTemplates(template: string, offer: IRagfairOffer): void;
|
||||
protected addOfferByTrader(trader: string, offer: IRagfairOffer): void;
|
||||
protected isStale(offer: IRagfairOffer, time: number): boolean;
|
||||
}
|
||||
|
6
TypeScript/13AddTrader/types/utils/VFS.d.ts
vendored
6
TypeScript/13AddTrader/types/utils/VFS.d.ts
vendored
@ -45,9 +45,9 @@ export declare class VFS {
|
||||
removeFileAsync(filepath: string): Promise<void>;
|
||||
removeDir(filepath: string): void;
|
||||
removeDirAsync(filepath: string): Promise<void>;
|
||||
private lockFileSync;
|
||||
private checkFileSync;
|
||||
private unlockFileSync;
|
||||
protected lockFileSync(filepath: any): void;
|
||||
protected checkFileSync(filepath: any): any;
|
||||
protected unlockFileSync(filepath: any): void;
|
||||
getFileExtension(filepath: string): string;
|
||||
stripExtension(filepath: string): string;
|
||||
minifyAllJsonInDirRecursive(filepath: string): Promise<void>;
|
||||
|
@ -31,16 +31,17 @@ export declare class Watermark {
|
||||
*/
|
||||
getVersionTag(withEftVersion?: boolean): string;
|
||||
/**
|
||||
* Handle singleplayer/settings/version
|
||||
* Get text shown in game on screen, can't be translated as it breaks bsgs client when certian characters are used
|
||||
* @returns string
|
||||
*/
|
||||
getInGameVersionLabel(): string;
|
||||
/** Set window title */
|
||||
setTitle(): void;
|
||||
protected setTitle(): void;
|
||||
/** Reset console cursor to top */
|
||||
resetCursor(): void;
|
||||
protected resetCursor(): void;
|
||||
/** Draw the watermark */
|
||||
draw(): void;
|
||||
protected draw(): void;
|
||||
/** Caculate text length */
|
||||
protected textLength(s: string): number;
|
||||
}
|
||||
|
Loading…
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Reference in New Issue
Block a user