Update example 3 to use PrimaryLogger
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@ -11,19 +11,19 @@ class Mod implements IPostSptLoadMod
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public postSptLoad(container: DependencyContainer): void
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public postSptLoad(container: DependencyContainer): void
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{
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{
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// get logger
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// get logger
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const logger = container.resolve<ILogger>("WinstonLogger");
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const logger = container.resolve<ILogger>("PrimaryLogger");
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// get the config server so we can get a config with it
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// get the config server so we can get a config with it
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const configServer = container.resolve<ConfigServer>("ConfigServer");
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const configServer = container.resolve<ConfigServer>("ConfigServer");
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// Request the map location config
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// Request the map location config
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// Required - ConfigTypes.LOCATION is the enum of the config we want, others include ConfigTypes.Airdrop
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// Required - ConfigTypes.LOCATION is the enum of the config we want, others include ConfigTypes.AIRDROP/ConfigTypes.IN_RAID/ConfigTypes.BOT
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const locationConfig: ILocationConfig = configServer.getConfig<ILocationConfig>(ConfigTypes.LOCATION);
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const locationConfig: ILocationConfig = configServer.getConfig<ILocationConfig>(ConfigTypes.LOCATION);
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// Log the original customs loose loot multipler
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// Log the original customs loose loot multipler
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logger.info(`Here is the original customs map loose loot multipler: ${locationConfig.looseLootMultiplier.bigmap}`);
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logger.info(`Here is the original customs map loose loot multipler: ${locationConfig.looseLootMultiplier.bigmap}`);
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// Adjust the multipler (customs is called bigmap in bsg land)
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// Adjust the multipler (BSGs internal name for `Customs` is `bigmap`)
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locationConfig.looseLootMultiplier.bigmap = 10;
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locationConfig.looseLootMultiplier.bigmap = 10;
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// Log the new multipler
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// Log the new multipler
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