Update types to match server
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9106d2f98b
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@ -16,16 +16,34 @@ export declare class CustomizationController {
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protected saveServer: SaveServer;
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protected localisationService: LocalisationService;
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protected profileHelper: ProfileHelper;
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protected readonly clothingIds: {
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lowerParentId: string;
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upperParentId: string;
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};
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constructor(logger: ILogger, eventOutputHolder: EventOutputHolder, databaseServer: DatabaseServer, saveServer: SaveServer, localisationService: LocalisationService, profileHelper: ProfileHelper);
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/**
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* Get purchasable clothing items from trader that match players side (usec/bear)
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* @param traderID trader to look up clothing for
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* @param sessionID Session id
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* @returns ISuit array
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*/
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getTraderSuits(traderID: string, sessionID: string): ISuit[];
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/** Equip one to many clothing items to player */
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wearClothing(pmcData: IPmcData, wearClothingRequest: IWearClothingRequestData, sessionID: string): IItemEventRouterResponse;
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/**
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* Purchase/unlock a clothing item from a trader
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* @param pmcData Player profile
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* @param buyClothingRequest Request object
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* @param sessionId Session id
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* @returns IItemEventRouterResponse
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*/
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buyClothing(pmcData: IPmcData, buyClothingRequest: IBuyClothingRequestData, sessionId: string): IItemEventRouterResponse;
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protected getTraderClothingOffer(sessionId: string, offerId: string): ISuit;
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/**
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* Has an outfit been purchased by a player
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* @param suitId clothing id
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* @param sessionID Session id
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* @returns true/false
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* @returns true if purchased already
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*/
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protected outfitAlreadyPurchased(suitId: string, sessionID: string): boolean;
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/**
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@ -176,7 +176,7 @@ export declare class HideoutController {
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*/
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protected handleScavCase(sessionID: string, pmcData: IPmcData, request: IHideoutTakeProductionRequestData, output: IItemEventRouterResponse): IItemEventRouterResponse;
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/**
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* Start area production for item
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* Start area production for item by adding production to profiles' Hideout.Production array
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* @param pmcData Player profile
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* @param request Start production request
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* @param sessionID Session id
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@ -3,7 +3,6 @@ import { PlayerScavGenerator } from "../generators/PlayerScavGenerator";
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import { HealthHelper } from "../helpers/HealthHelper";
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import { InRaidHelper } from "../helpers/InRaidHelper";
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import { ItemHelper } from "../helpers/ItemHelper";
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import { NotificationSendHelper } from "../helpers/NotificationSendHelper";
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import { ProfileHelper } from "../helpers/ProfileHelper";
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import { QuestHelper } from "../helpers/QuestHelper";
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import { TraderHelper } from "../helpers/TraderHelper";
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@ -18,7 +17,6 @@ import { ConfigServer } from "../servers/ConfigServer";
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import { DatabaseServer } from "../servers/DatabaseServer";
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import { SaveServer } from "../servers/SaveServer";
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import { InsuranceService } from "../services/InsuranceService";
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import { LocaleService } from "../services/LocaleService";
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import { MatchBotDetailsCacheService } from "../services/MatchBotDetailsCacheService";
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import { PmcChatResponseService } from "../services/PmcChatResponseService";
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import { JsonUtil } from "../utils/JsonUtil";
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@ -32,14 +30,12 @@ export declare class InraidController {
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protected jsonUtil: JsonUtil;
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protected timeUtil: TimeUtil;
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protected databaseServer: DatabaseServer;
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protected localeService: LocaleService;
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protected pmcChatResponseService: PmcChatResponseService;
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protected matchBotDetailsCacheService: MatchBotDetailsCacheService;
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protected questHelper: QuestHelper;
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protected itemHelper: ItemHelper;
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protected profileHelper: ProfileHelper;
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protected playerScavGenerator: PlayerScavGenerator;
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protected notificationSendHelper: NotificationSendHelper;
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protected healthHelper: HealthHelper;
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protected traderHelper: TraderHelper;
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protected insuranceService: InsuranceService;
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@ -48,7 +44,7 @@ export declare class InraidController {
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protected configServer: ConfigServer;
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protected airdropConfig: IAirdropConfig;
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protected inraidConfig: IInRaidConfig;
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constructor(logger: ILogger, saveServer: SaveServer, jsonUtil: JsonUtil, timeUtil: TimeUtil, databaseServer: DatabaseServer, localeService: LocaleService, pmcChatResponseService: PmcChatResponseService, matchBotDetailsCacheService: MatchBotDetailsCacheService, questHelper: QuestHelper, itemHelper: ItemHelper, profileHelper: ProfileHelper, playerScavGenerator: PlayerScavGenerator, notificationSendHelper: NotificationSendHelper, healthHelper: HealthHelper, traderHelper: TraderHelper, insuranceService: InsuranceService, inRaidHelper: InRaidHelper, applicationContext: ApplicationContext, configServer: ConfigServer);
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constructor(logger: ILogger, saveServer: SaveServer, jsonUtil: JsonUtil, timeUtil: TimeUtil, databaseServer: DatabaseServer, pmcChatResponseService: PmcChatResponseService, matchBotDetailsCacheService: MatchBotDetailsCacheService, questHelper: QuestHelper, itemHelper: ItemHelper, profileHelper: ProfileHelper, playerScavGenerator: PlayerScavGenerator, healthHelper: HealthHelper, traderHelper: TraderHelper, insuranceService: InsuranceService, inRaidHelper: InRaidHelper, applicationContext: ApplicationContext, configServer: ConfigServer);
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/**
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* Save locationId to active profiles inraid object AND app context
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* @param sessionID Session id
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@ -97,7 +93,6 @@ export declare class InraidController {
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* @param offraidData post-raid data of raid
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*/
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protected savePlayerScavProgress(sessionID: string, offraidData: ISaveProgressRequestData): void;
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protected sendLostInsuranceMessage(sessionID: string): void;
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/**
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* Is the player dead after a raid - dead is anything other than "survived" / "runner"
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* @param statusOnExit exit value from offraidData object
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@ -19,6 +19,13 @@ export declare class DialogueHelper {
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protected localisationService: LocalisationService;
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protected itemHelper: ItemHelper;
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constructor(logger: ILogger, hashUtil: HashUtil, saveServer: SaveServer, databaseServer: DatabaseServer, notifierHelper: NotifierHelper, notificationSendHelper: NotificationSendHelper, localisationService: LocalisationService, itemHelper: ItemHelper);
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/**
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* Create basic message context template
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* @param templateId
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* @param messageType
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* @param maxStoreTime
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* @returns
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*/
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createMessageContext(templateId: string, messageType: MessageType, maxStoreTime: number): MessageContent;
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/**
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* Add a templated message to the dialogue.
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@ -39,6 +39,13 @@ export declare class HideoutHelper {
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static maxSkillPoint: number;
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protected hideoutConfig: IHideoutConfig;
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constructor(logger: ILogger, hashUtil: HashUtil, timeUtil: TimeUtil, databaseServer: DatabaseServer, eventOutputHolder: EventOutputHolder, httpResponse: HttpResponseUtil, profileHelper: ProfileHelper, inventoryHelper: InventoryHelper, playerService: PlayerService, localisationService: LocalisationService, configServer: ConfigServer);
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/**
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* Add production to profiles' Hideout.Production array
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* @param pmcData Profile to add production to
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* @param body Production request
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* @param sessionID Session id
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* @returns client response
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*/
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registerProduction(pmcData: IPmcData, body: IHideoutSingleProductionStartRequestData | IHideoutContinuousProductionStartRequestData, sessionID: string): IItemEventRouterResponse;
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/**
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* This convenience function initializes new Production Object
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@ -61,6 +68,16 @@ export declare class HideoutHelper {
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* @param sessionID Session id
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*/
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updatePlayerHideout(sessionID: string): void;
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/**
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* Get various properties that will be passed to hideout update-related functions
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* @param pmcData Player profile
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* @returns Properties
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*/
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protected getHideoutProperties(pmcData: IPmcData): {
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btcFarmCGs: number;
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isGeneratorOn: boolean;
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waterCollectorHasFilter: boolean;
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};
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/**
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* Update progress timer for water collector
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* @param pmcData profile to update
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@ -27,7 +27,7 @@ export declare class RagfairSellHelper {
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*/
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protected getSellMultiplierWhenPlayerPriceIsBelowAverageListingPrice(averageOfferPriceRub: number, playerListedPriceRub: number): number;
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/**
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* Determine if the offer being listed will be sold
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* Get array of item count and sell time (empty array = no sell)
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* @param sellChancePercent chance item will sell
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* @param itemSellCount count of items to sell
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* @returns Array of purchases of item(s) listed
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@ -377,7 +377,7 @@ export interface Props {
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ExplosionEffectType?: string;
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LinkedWeapon?: string;
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UseAmmoWithoutShell?: boolean;
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RandomLootSettings: IRandomLootSettings;
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RandomLootSettings?: IRandomLootSettings;
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}
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export interface IHealthEffect {
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type: string;
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@ -1,6 +1,7 @@
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import { ITraderBase } from "../models/eft/common/tables/ITrader";
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import { DialogueHelper } from "../helpers/DialogueHelper";
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import { HandbookHelper } from "../helpers/HandbookHelper";
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import { NotificationSendHelper } from "../helpers/NotificationSendHelper";
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import { SecureContainerHelper } from "../helpers/SecureContainerHelper";
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import { TraderHelper } from "../helpers/TraderHelper";
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import { IPmcData } from "../models/eft/common/IPmcData";
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@ -14,6 +15,7 @@ import { DatabaseServer } from "../servers/DatabaseServer";
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import { SaveServer } from "../servers/SaveServer";
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import { RandomUtil } from "../utils/RandomUtil";
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import { TimeUtil } from "../utils/TimeUtil";
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import { LocaleService } from "./LocaleService";
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import { LocalisationService } from "./LocalisationService";
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export declare class InsuranceService {
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protected logger: ILogger;
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@ -26,10 +28,12 @@ export declare class InsuranceService {
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protected dialogueHelper: DialogueHelper;
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protected handbookHelper: HandbookHelper;
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protected localisationService: LocalisationService;
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protected localeService: LocaleService;
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protected notificationSendHelper: NotificationSendHelper;
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protected configServer: ConfigServer;
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protected insured: Record<string, Record<string, Item[]>>;
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protected insuranceConfig: IInsuranceConfig;
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constructor(logger: ILogger, databaseServer: DatabaseServer, secureContainerHelper: SecureContainerHelper, randomUtil: RandomUtil, timeUtil: TimeUtil, saveServer: SaveServer, traderHelper: TraderHelper, dialogueHelper: DialogueHelper, handbookHelper: HandbookHelper, localisationService: LocalisationService, configServer: ConfigServer);
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constructor(logger: ILogger, databaseServer: DatabaseServer, secureContainerHelper: SecureContainerHelper, randomUtil: RandomUtil, timeUtil: TimeUtil, saveServer: SaveServer, traderHelper: TraderHelper, dialogueHelper: DialogueHelper, handbookHelper: HandbookHelper, localisationService: LocalisationService, localeService: LocaleService, notificationSendHelper: NotificationSendHelper, configServer: ConfigServer);
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insuranceExists(sessionId: string): boolean;
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insuranceTraderArrayExists(sessionId: string, traderId: string): boolean;
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getInsurance(sessionId: string): Record<string, Item[]>;
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@ -50,6 +54,11 @@ export declare class InsuranceService {
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* @param mapId Id of the map player died/exited that caused the insurance to be issued on
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*/
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sendInsuredItems(pmcData: IPmcData, sessionID: string, mapId: string): void;
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/**
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* Send a message to player informing them gear was lost
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* @param sessionID Session id
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*/
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sendLostInsuranceMessage(sessionID: string): void;
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protected removeLocationProperty(sessionId: string, traderId: string): void;
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/**
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* Get a timestamp of what insurance items should be sent to player based on the type of trader used to insure
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@ -14,6 +14,7 @@ export declare class ItemBaseClassService {
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constructor(logger: ILogger, localisationService: LocalisationService, databaseServer: DatabaseServer);
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/**
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* Create cache and store inside ItemBaseClassService
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* Store a dict of an items tpl to the base classes it and its parents have
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*/
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hydrateItemBaseClassCache(): void;
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/**
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@ -16,16 +16,34 @@ export declare class CustomizationController {
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protected saveServer: SaveServer;
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protected localisationService: LocalisationService;
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protected profileHelper: ProfileHelper;
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protected readonly clothingIds: {
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lowerParentId: string;
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upperParentId: string;
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};
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constructor(logger: ILogger, eventOutputHolder: EventOutputHolder, databaseServer: DatabaseServer, saveServer: SaveServer, localisationService: LocalisationService, profileHelper: ProfileHelper);
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/**
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* Get purchasable clothing items from trader that match players side (usec/bear)
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* @param traderID trader to look up clothing for
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* @param sessionID Session id
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* @returns ISuit array
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*/
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getTraderSuits(traderID: string, sessionID: string): ISuit[];
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/** Equip one to many clothing items to player */
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wearClothing(pmcData: IPmcData, wearClothingRequest: IWearClothingRequestData, sessionID: string): IItemEventRouterResponse;
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/**
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* Purchase/unlock a clothing item from a trader
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* @param pmcData Player profile
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* @param buyClothingRequest Request object
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* @param sessionId Session id
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* @returns IItemEventRouterResponse
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*/
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buyClothing(pmcData: IPmcData, buyClothingRequest: IBuyClothingRequestData, sessionId: string): IItemEventRouterResponse;
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protected getTraderClothingOffer(sessionId: string, offerId: string): ISuit;
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/**
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* Has an outfit been purchased by a player
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* @param suitId clothing id
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* @param sessionID Session id
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* @returns true/false
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* @returns true if purchased already
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*/
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protected outfitAlreadyPurchased(suitId: string, sessionID: string): boolean;
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/**
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@ -176,7 +176,7 @@ export declare class HideoutController {
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*/
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protected handleScavCase(sessionID: string, pmcData: IPmcData, request: IHideoutTakeProductionRequestData, output: IItemEventRouterResponse): IItemEventRouterResponse;
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/**
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* Start area production for item
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* Start area production for item by adding production to profiles' Hideout.Production array
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* @param pmcData Player profile
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* @param request Start production request
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* @param sessionID Session id
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@ -3,7 +3,6 @@ import { PlayerScavGenerator } from "../generators/PlayerScavGenerator";
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import { HealthHelper } from "../helpers/HealthHelper";
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import { InRaidHelper } from "../helpers/InRaidHelper";
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import { ItemHelper } from "../helpers/ItemHelper";
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import { NotificationSendHelper } from "../helpers/NotificationSendHelper";
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import { ProfileHelper } from "../helpers/ProfileHelper";
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import { QuestHelper } from "../helpers/QuestHelper";
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import { TraderHelper } from "../helpers/TraderHelper";
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@ -18,7 +17,6 @@ import { ConfigServer } from "../servers/ConfigServer";
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import { DatabaseServer } from "../servers/DatabaseServer";
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import { SaveServer } from "../servers/SaveServer";
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import { InsuranceService } from "../services/InsuranceService";
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import { LocaleService } from "../services/LocaleService";
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import { MatchBotDetailsCacheService } from "../services/MatchBotDetailsCacheService";
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import { PmcChatResponseService } from "../services/PmcChatResponseService";
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import { JsonUtil } from "../utils/JsonUtil";
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@ -32,14 +30,12 @@ export declare class InraidController {
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protected jsonUtil: JsonUtil;
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protected timeUtil: TimeUtil;
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protected databaseServer: DatabaseServer;
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protected localeService: LocaleService;
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protected pmcChatResponseService: PmcChatResponseService;
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protected matchBotDetailsCacheService: MatchBotDetailsCacheService;
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protected questHelper: QuestHelper;
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protected itemHelper: ItemHelper;
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protected profileHelper: ProfileHelper;
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protected playerScavGenerator: PlayerScavGenerator;
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protected notificationSendHelper: NotificationSendHelper;
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protected healthHelper: HealthHelper;
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protected traderHelper: TraderHelper;
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protected insuranceService: InsuranceService;
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@ -48,7 +44,7 @@ export declare class InraidController {
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protected configServer: ConfigServer;
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protected airdropConfig: IAirdropConfig;
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protected inraidConfig: IInRaidConfig;
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constructor(logger: ILogger, saveServer: SaveServer, jsonUtil: JsonUtil, timeUtil: TimeUtil, databaseServer: DatabaseServer, localeService: LocaleService, pmcChatResponseService: PmcChatResponseService, matchBotDetailsCacheService: MatchBotDetailsCacheService, questHelper: QuestHelper, itemHelper: ItemHelper, profileHelper: ProfileHelper, playerScavGenerator: PlayerScavGenerator, notificationSendHelper: NotificationSendHelper, healthHelper: HealthHelper, traderHelper: TraderHelper, insuranceService: InsuranceService, inRaidHelper: InRaidHelper, applicationContext: ApplicationContext, configServer: ConfigServer);
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constructor(logger: ILogger, saveServer: SaveServer, jsonUtil: JsonUtil, timeUtil: TimeUtil, databaseServer: DatabaseServer, pmcChatResponseService: PmcChatResponseService, matchBotDetailsCacheService: MatchBotDetailsCacheService, questHelper: QuestHelper, itemHelper: ItemHelper, profileHelper: ProfileHelper, playerScavGenerator: PlayerScavGenerator, healthHelper: HealthHelper, traderHelper: TraderHelper, insuranceService: InsuranceService, inRaidHelper: InRaidHelper, applicationContext: ApplicationContext, configServer: ConfigServer);
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/**
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* Save locationId to active profiles inraid object AND app context
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* @param sessionID Session id
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@ -97,7 +93,6 @@ export declare class InraidController {
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* @param offraidData post-raid data of raid
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*/
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protected savePlayerScavProgress(sessionID: string, offraidData: ISaveProgressRequestData): void;
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protected sendLostInsuranceMessage(sessionID: string): void;
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/**
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* Is the player dead after a raid - dead is anything other than "survived" / "runner"
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* @param statusOnExit exit value from offraidData object
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@ -19,6 +19,13 @@ export declare class DialogueHelper {
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protected localisationService: LocalisationService;
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protected itemHelper: ItemHelper;
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constructor(logger: ILogger, hashUtil: HashUtil, saveServer: SaveServer, databaseServer: DatabaseServer, notifierHelper: NotifierHelper, notificationSendHelper: NotificationSendHelper, localisationService: LocalisationService, itemHelper: ItemHelper);
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/**
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* Create basic message context template
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* @param templateId
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* @param messageType
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* @param maxStoreTime
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* @returns
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*/
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createMessageContext(templateId: string, messageType: MessageType, maxStoreTime: number): MessageContent;
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/**
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* Add a templated message to the dialogue.
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@ -39,6 +39,13 @@ export declare class HideoutHelper {
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static maxSkillPoint: number;
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protected hideoutConfig: IHideoutConfig;
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constructor(logger: ILogger, hashUtil: HashUtil, timeUtil: TimeUtil, databaseServer: DatabaseServer, eventOutputHolder: EventOutputHolder, httpResponse: HttpResponseUtil, profileHelper: ProfileHelper, inventoryHelper: InventoryHelper, playerService: PlayerService, localisationService: LocalisationService, configServer: ConfigServer);
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/**
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* Add production to profiles' Hideout.Production array
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* @param pmcData Profile to add production to
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* @param body Production request
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* @param sessionID Session id
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* @returns client response
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*/
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registerProduction(pmcData: IPmcData, body: IHideoutSingleProductionStartRequestData | IHideoutContinuousProductionStartRequestData, sessionID: string): IItemEventRouterResponse;
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/**
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* This convenience function initializes new Production Object
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@ -61,6 +68,16 @@ export declare class HideoutHelper {
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* @param sessionID Session id
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*/
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updatePlayerHideout(sessionID: string): void;
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/**
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* Get various properties that will be passed to hideout update-related functions
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* @param pmcData Player profile
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* @returns Properties
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*/
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protected getHideoutProperties(pmcData: IPmcData): {
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btcFarmCGs: number;
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isGeneratorOn: boolean;
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waterCollectorHasFilter: boolean;
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};
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/**
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* Update progress timer for water collector
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* @param pmcData profile to update
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@ -27,7 +27,7 @@ export declare class RagfairSellHelper {
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*/
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protected getSellMultiplierWhenPlayerPriceIsBelowAverageListingPrice(averageOfferPriceRub: number, playerListedPriceRub: number): number;
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/**
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* Determine if the offer being listed will be sold
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* Get array of item count and sell time (empty array = no sell)
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* @param sellChancePercent chance item will sell
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* @param itemSellCount count of items to sell
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* @returns Array of purchases of item(s) listed
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@ -377,7 +377,7 @@ export interface Props {
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ExplosionEffectType?: string;
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LinkedWeapon?: string;
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UseAmmoWithoutShell?: boolean;
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RandomLootSettings: IRandomLootSettings;
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RandomLootSettings?: IRandomLootSettings;
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}
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export interface IHealthEffect {
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type: string;
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@ -1,6 +1,7 @@
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import { ITraderBase } from "../models/eft/common/tables/ITrader";
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import { DialogueHelper } from "../helpers/DialogueHelper";
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import { HandbookHelper } from "../helpers/HandbookHelper";
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import { NotificationSendHelper } from "../helpers/NotificationSendHelper";
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import { SecureContainerHelper } from "../helpers/SecureContainerHelper";
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import { TraderHelper } from "../helpers/TraderHelper";
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
@ -14,6 +15,7 @@ import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { SaveServer } from "../servers/SaveServer";
|
||||
import { RandomUtil } from "../utils/RandomUtil";
|
||||
import { TimeUtil } from "../utils/TimeUtil";
|
||||
import { LocaleService } from "./LocaleService";
|
||||
import { LocalisationService } from "./LocalisationService";
|
||||
export declare class InsuranceService {
|
||||
protected logger: ILogger;
|
||||
@ -26,10 +28,12 @@ export declare class InsuranceService {
|
||||
protected dialogueHelper: DialogueHelper;
|
||||
protected handbookHelper: HandbookHelper;
|
||||
protected localisationService: LocalisationService;
|
||||
protected localeService: LocaleService;
|
||||
protected notificationSendHelper: NotificationSendHelper;
|
||||
protected configServer: ConfigServer;
|
||||
protected insured: Record<string, Record<string, Item[]>>;
|
||||
protected insuranceConfig: IInsuranceConfig;
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, secureContainerHelper: SecureContainerHelper, randomUtil: RandomUtil, timeUtil: TimeUtil, saveServer: SaveServer, traderHelper: TraderHelper, dialogueHelper: DialogueHelper, handbookHelper: HandbookHelper, localisationService: LocalisationService, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, secureContainerHelper: SecureContainerHelper, randomUtil: RandomUtil, timeUtil: TimeUtil, saveServer: SaveServer, traderHelper: TraderHelper, dialogueHelper: DialogueHelper, handbookHelper: HandbookHelper, localisationService: LocalisationService, localeService: LocaleService, notificationSendHelper: NotificationSendHelper, configServer: ConfigServer);
|
||||
insuranceExists(sessionId: string): boolean;
|
||||
insuranceTraderArrayExists(sessionId: string, traderId: string): boolean;
|
||||
getInsurance(sessionId: string): Record<string, Item[]>;
|
||||
@ -50,6 +54,11 @@ export declare class InsuranceService {
|
||||
* @param mapId Id of the map player died/exited that caused the insurance to be issued on
|
||||
*/
|
||||
sendInsuredItems(pmcData: IPmcData, sessionID: string, mapId: string): void;
|
||||
/**
|
||||
* Send a message to player informing them gear was lost
|
||||
* @param sessionID Session id
|
||||
*/
|
||||
sendLostInsuranceMessage(sessionID: string): void;
|
||||
protected removeLocationProperty(sessionId: string, traderId: string): void;
|
||||
/**
|
||||
* Get a timestamp of what insurance items should be sent to player based on the type of trader used to insure
|
||||
|
@ -14,6 +14,7 @@ export declare class ItemBaseClassService {
|
||||
constructor(logger: ILogger, localisationService: LocalisationService, databaseServer: DatabaseServer);
|
||||
/**
|
||||
* Create cache and store inside ItemBaseClassService
|
||||
* Store a dict of an items tpl to the base classes it and its parents have
|
||||
*/
|
||||
hydrateItemBaseClassCache(): void;
|
||||
/**
|
||||
|
@ -16,16 +16,34 @@ export declare class CustomizationController {
|
||||
protected saveServer: SaveServer;
|
||||
protected localisationService: LocalisationService;
|
||||
protected profileHelper: ProfileHelper;
|
||||
protected readonly clothingIds: {
|
||||
lowerParentId: string;
|
||||
upperParentId: string;
|
||||
};
|
||||
constructor(logger: ILogger, eventOutputHolder: EventOutputHolder, databaseServer: DatabaseServer, saveServer: SaveServer, localisationService: LocalisationService, profileHelper: ProfileHelper);
|
||||
/**
|
||||
* Get purchasable clothing items from trader that match players side (usec/bear)
|
||||
* @param traderID trader to look up clothing for
|
||||
* @param sessionID Session id
|
||||
* @returns ISuit array
|
||||
*/
|
||||
getTraderSuits(traderID: string, sessionID: string): ISuit[];
|
||||
/** Equip one to many clothing items to player */
|
||||
wearClothing(pmcData: IPmcData, wearClothingRequest: IWearClothingRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Purchase/unlock a clothing item from a trader
|
||||
* @param pmcData Player profile
|
||||
* @param buyClothingRequest Request object
|
||||
* @param sessionId Session id
|
||||
* @returns IItemEventRouterResponse
|
||||
*/
|
||||
buyClothing(pmcData: IPmcData, buyClothingRequest: IBuyClothingRequestData, sessionId: string): IItemEventRouterResponse;
|
||||
protected getTraderClothingOffer(sessionId: string, offerId: string): ISuit;
|
||||
/**
|
||||
* Has an outfit been purchased by a player
|
||||
* @param suitId clothing id
|
||||
* @param sessionID Session id
|
||||
* @returns true/false
|
||||
* @returns true if purchased already
|
||||
*/
|
||||
protected outfitAlreadyPurchased(suitId: string, sessionID: string): boolean;
|
||||
/**
|
||||
|
@ -176,7 +176,7 @@ export declare class HideoutController {
|
||||
*/
|
||||
protected handleScavCase(sessionID: string, pmcData: IPmcData, request: IHideoutTakeProductionRequestData, output: IItemEventRouterResponse): IItemEventRouterResponse;
|
||||
/**
|
||||
* Start area production for item
|
||||
* Start area production for item by adding production to profiles' Hideout.Production array
|
||||
* @param pmcData Player profile
|
||||
* @param request Start production request
|
||||
* @param sessionID Session id
|
||||
|
@ -3,7 +3,6 @@ import { PlayerScavGenerator } from "../generators/PlayerScavGenerator";
|
||||
import { HealthHelper } from "../helpers/HealthHelper";
|
||||
import { InRaidHelper } from "../helpers/InRaidHelper";
|
||||
import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { NotificationSendHelper } from "../helpers/NotificationSendHelper";
|
||||
import { ProfileHelper } from "../helpers/ProfileHelper";
|
||||
import { QuestHelper } from "../helpers/QuestHelper";
|
||||
import { TraderHelper } from "../helpers/TraderHelper";
|
||||
@ -18,7 +17,6 @@ import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { SaveServer } from "../servers/SaveServer";
|
||||
import { InsuranceService } from "../services/InsuranceService";
|
||||
import { LocaleService } from "../services/LocaleService";
|
||||
import { MatchBotDetailsCacheService } from "../services/MatchBotDetailsCacheService";
|
||||
import { PmcChatResponseService } from "../services/PmcChatResponseService";
|
||||
import { JsonUtil } from "../utils/JsonUtil";
|
||||
@ -32,14 +30,12 @@ export declare class InraidController {
|
||||
protected jsonUtil: JsonUtil;
|
||||
protected timeUtil: TimeUtil;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected localeService: LocaleService;
|
||||
protected pmcChatResponseService: PmcChatResponseService;
|
||||
protected matchBotDetailsCacheService: MatchBotDetailsCacheService;
|
||||
protected questHelper: QuestHelper;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected profileHelper: ProfileHelper;
|
||||
protected playerScavGenerator: PlayerScavGenerator;
|
||||
protected notificationSendHelper: NotificationSendHelper;
|
||||
protected healthHelper: HealthHelper;
|
||||
protected traderHelper: TraderHelper;
|
||||
protected insuranceService: InsuranceService;
|
||||
@ -48,7 +44,7 @@ export declare class InraidController {
|
||||
protected configServer: ConfigServer;
|
||||
protected airdropConfig: IAirdropConfig;
|
||||
protected inraidConfig: IInRaidConfig;
|
||||
constructor(logger: ILogger, saveServer: SaveServer, jsonUtil: JsonUtil, timeUtil: TimeUtil, databaseServer: DatabaseServer, localeService: LocaleService, pmcChatResponseService: PmcChatResponseService, matchBotDetailsCacheService: MatchBotDetailsCacheService, questHelper: QuestHelper, itemHelper: ItemHelper, profileHelper: ProfileHelper, playerScavGenerator: PlayerScavGenerator, notificationSendHelper: NotificationSendHelper, healthHelper: HealthHelper, traderHelper: TraderHelper, insuranceService: InsuranceService, inRaidHelper: InRaidHelper, applicationContext: ApplicationContext, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, saveServer: SaveServer, jsonUtil: JsonUtil, timeUtil: TimeUtil, databaseServer: DatabaseServer, pmcChatResponseService: PmcChatResponseService, matchBotDetailsCacheService: MatchBotDetailsCacheService, questHelper: QuestHelper, itemHelper: ItemHelper, profileHelper: ProfileHelper, playerScavGenerator: PlayerScavGenerator, healthHelper: HealthHelper, traderHelper: TraderHelper, insuranceService: InsuranceService, inRaidHelper: InRaidHelper, applicationContext: ApplicationContext, configServer: ConfigServer);
|
||||
/**
|
||||
* Save locationId to active profiles inraid object AND app context
|
||||
* @param sessionID Session id
|
||||
@ -97,7 +93,6 @@ export declare class InraidController {
|
||||
* @param offraidData post-raid data of raid
|
||||
*/
|
||||
protected savePlayerScavProgress(sessionID: string, offraidData: ISaveProgressRequestData): void;
|
||||
protected sendLostInsuranceMessage(sessionID: string): void;
|
||||
/**
|
||||
* Is the player dead after a raid - dead is anything other than "survived" / "runner"
|
||||
* @param statusOnExit exit value from offraidData object
|
||||
|
@ -19,6 +19,13 @@ export declare class DialogueHelper {
|
||||
protected localisationService: LocalisationService;
|
||||
protected itemHelper: ItemHelper;
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, saveServer: SaveServer, databaseServer: DatabaseServer, notifierHelper: NotifierHelper, notificationSendHelper: NotificationSendHelper, localisationService: LocalisationService, itemHelper: ItemHelper);
|
||||
/**
|
||||
* Create basic message context template
|
||||
* @param templateId
|
||||
* @param messageType
|
||||
* @param maxStoreTime
|
||||
* @returns
|
||||
*/
|
||||
createMessageContext(templateId: string, messageType: MessageType, maxStoreTime: number): MessageContent;
|
||||
/**
|
||||
* Add a templated message to the dialogue.
|
||||
|
@ -39,6 +39,13 @@ export declare class HideoutHelper {
|
||||
static maxSkillPoint: number;
|
||||
protected hideoutConfig: IHideoutConfig;
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, timeUtil: TimeUtil, databaseServer: DatabaseServer, eventOutputHolder: EventOutputHolder, httpResponse: HttpResponseUtil, profileHelper: ProfileHelper, inventoryHelper: InventoryHelper, playerService: PlayerService, localisationService: LocalisationService, configServer: ConfigServer);
|
||||
/**
|
||||
* Add production to profiles' Hideout.Production array
|
||||
* @param pmcData Profile to add production to
|
||||
* @param body Production request
|
||||
* @param sessionID Session id
|
||||
* @returns client response
|
||||
*/
|
||||
registerProduction(pmcData: IPmcData, body: IHideoutSingleProductionStartRequestData | IHideoutContinuousProductionStartRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* This convenience function initializes new Production Object
|
||||
@ -61,6 +68,16 @@ export declare class HideoutHelper {
|
||||
* @param sessionID Session id
|
||||
*/
|
||||
updatePlayerHideout(sessionID: string): void;
|
||||
/**
|
||||
* Get various properties that will be passed to hideout update-related functions
|
||||
* @param pmcData Player profile
|
||||
* @returns Properties
|
||||
*/
|
||||
protected getHideoutProperties(pmcData: IPmcData): {
|
||||
btcFarmCGs: number;
|
||||
isGeneratorOn: boolean;
|
||||
waterCollectorHasFilter: boolean;
|
||||
};
|
||||
/**
|
||||
* Update progress timer for water collector
|
||||
* @param pmcData profile to update
|
||||
|
@ -27,7 +27,7 @@ export declare class RagfairSellHelper {
|
||||
*/
|
||||
protected getSellMultiplierWhenPlayerPriceIsBelowAverageListingPrice(averageOfferPriceRub: number, playerListedPriceRub: number): number;
|
||||
/**
|
||||
* Determine if the offer being listed will be sold
|
||||
* Get array of item count and sell time (empty array = no sell)
|
||||
* @param sellChancePercent chance item will sell
|
||||
* @param itemSellCount count of items to sell
|
||||
* @returns Array of purchases of item(s) listed
|
||||
|
@ -377,7 +377,7 @@ export interface Props {
|
||||
ExplosionEffectType?: string;
|
||||
LinkedWeapon?: string;
|
||||
UseAmmoWithoutShell?: boolean;
|
||||
RandomLootSettings: IRandomLootSettings;
|
||||
RandomLootSettings?: IRandomLootSettings;
|
||||
}
|
||||
export interface IHealthEffect {
|
||||
type: string;
|
||||
|
@ -1,6 +1,7 @@
|
||||
import { ITraderBase } from "../models/eft/common/tables/ITrader";
|
||||
import { DialogueHelper } from "../helpers/DialogueHelper";
|
||||
import { HandbookHelper } from "../helpers/HandbookHelper";
|
||||
import { NotificationSendHelper } from "../helpers/NotificationSendHelper";
|
||||
import { SecureContainerHelper } from "../helpers/SecureContainerHelper";
|
||||
import { TraderHelper } from "../helpers/TraderHelper";
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
@ -14,6 +15,7 @@ import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { SaveServer } from "../servers/SaveServer";
|
||||
import { RandomUtil } from "../utils/RandomUtil";
|
||||
import { TimeUtil } from "../utils/TimeUtil";
|
||||
import { LocaleService } from "./LocaleService";
|
||||
import { LocalisationService } from "./LocalisationService";
|
||||
export declare class InsuranceService {
|
||||
protected logger: ILogger;
|
||||
@ -26,10 +28,12 @@ export declare class InsuranceService {
|
||||
protected dialogueHelper: DialogueHelper;
|
||||
protected handbookHelper: HandbookHelper;
|
||||
protected localisationService: LocalisationService;
|
||||
protected localeService: LocaleService;
|
||||
protected notificationSendHelper: NotificationSendHelper;
|
||||
protected configServer: ConfigServer;
|
||||
protected insured: Record<string, Record<string, Item[]>>;
|
||||
protected insuranceConfig: IInsuranceConfig;
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, secureContainerHelper: SecureContainerHelper, randomUtil: RandomUtil, timeUtil: TimeUtil, saveServer: SaveServer, traderHelper: TraderHelper, dialogueHelper: DialogueHelper, handbookHelper: HandbookHelper, localisationService: LocalisationService, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, secureContainerHelper: SecureContainerHelper, randomUtil: RandomUtil, timeUtil: TimeUtil, saveServer: SaveServer, traderHelper: TraderHelper, dialogueHelper: DialogueHelper, handbookHelper: HandbookHelper, localisationService: LocalisationService, localeService: LocaleService, notificationSendHelper: NotificationSendHelper, configServer: ConfigServer);
|
||||
insuranceExists(sessionId: string): boolean;
|
||||
insuranceTraderArrayExists(sessionId: string, traderId: string): boolean;
|
||||
getInsurance(sessionId: string): Record<string, Item[]>;
|
||||
@ -50,6 +54,11 @@ export declare class InsuranceService {
|
||||
* @param mapId Id of the map player died/exited that caused the insurance to be issued on
|
||||
*/
|
||||
sendInsuredItems(pmcData: IPmcData, sessionID: string, mapId: string): void;
|
||||
/**
|
||||
* Send a message to player informing them gear was lost
|
||||
* @param sessionID Session id
|
||||
*/
|
||||
sendLostInsuranceMessage(sessionID: string): void;
|
||||
protected removeLocationProperty(sessionId: string, traderId: string): void;
|
||||
/**
|
||||
* Get a timestamp of what insurance items should be sent to player based on the type of trader used to insure
|
||||
|
@ -14,6 +14,7 @@ export declare class ItemBaseClassService {
|
||||
constructor(logger: ILogger, localisationService: LocalisationService, databaseServer: DatabaseServer);
|
||||
/**
|
||||
* Create cache and store inside ItemBaseClassService
|
||||
* Store a dict of an items tpl to the base classes it and its parents have
|
||||
*/
|
||||
hydrateItemBaseClassCache(): void;
|
||||
/**
|
||||
|
@ -16,16 +16,34 @@ export declare class CustomizationController {
|
||||
protected saveServer: SaveServer;
|
||||
protected localisationService: LocalisationService;
|
||||
protected profileHelper: ProfileHelper;
|
||||
protected readonly clothingIds: {
|
||||
lowerParentId: string;
|
||||
upperParentId: string;
|
||||
};
|
||||
constructor(logger: ILogger, eventOutputHolder: EventOutputHolder, databaseServer: DatabaseServer, saveServer: SaveServer, localisationService: LocalisationService, profileHelper: ProfileHelper);
|
||||
/**
|
||||
* Get purchasable clothing items from trader that match players side (usec/bear)
|
||||
* @param traderID trader to look up clothing for
|
||||
* @param sessionID Session id
|
||||
* @returns ISuit array
|
||||
*/
|
||||
getTraderSuits(traderID: string, sessionID: string): ISuit[];
|
||||
/** Equip one to many clothing items to player */
|
||||
wearClothing(pmcData: IPmcData, wearClothingRequest: IWearClothingRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Purchase/unlock a clothing item from a trader
|
||||
* @param pmcData Player profile
|
||||
* @param buyClothingRequest Request object
|
||||
* @param sessionId Session id
|
||||
* @returns IItemEventRouterResponse
|
||||
*/
|
||||
buyClothing(pmcData: IPmcData, buyClothingRequest: IBuyClothingRequestData, sessionId: string): IItemEventRouterResponse;
|
||||
protected getTraderClothingOffer(sessionId: string, offerId: string): ISuit;
|
||||
/**
|
||||
* Has an outfit been purchased by a player
|
||||
* @param suitId clothing id
|
||||
* @param sessionID Session id
|
||||
* @returns true/false
|
||||
* @returns true if purchased already
|
||||
*/
|
||||
protected outfitAlreadyPurchased(suitId: string, sessionID: string): boolean;
|
||||
/**
|
||||
|
@ -176,7 +176,7 @@ export declare class HideoutController {
|
||||
*/
|
||||
protected handleScavCase(sessionID: string, pmcData: IPmcData, request: IHideoutTakeProductionRequestData, output: IItemEventRouterResponse): IItemEventRouterResponse;
|
||||
/**
|
||||
* Start area production for item
|
||||
* Start area production for item by adding production to profiles' Hideout.Production array
|
||||
* @param pmcData Player profile
|
||||
* @param request Start production request
|
||||
* @param sessionID Session id
|
||||
|
@ -3,7 +3,6 @@ import { PlayerScavGenerator } from "../generators/PlayerScavGenerator";
|
||||
import { HealthHelper } from "../helpers/HealthHelper";
|
||||
import { InRaidHelper } from "../helpers/InRaidHelper";
|
||||
import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { NotificationSendHelper } from "../helpers/NotificationSendHelper";
|
||||
import { ProfileHelper } from "../helpers/ProfileHelper";
|
||||
import { QuestHelper } from "../helpers/QuestHelper";
|
||||
import { TraderHelper } from "../helpers/TraderHelper";
|
||||
@ -18,7 +17,6 @@ import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { SaveServer } from "../servers/SaveServer";
|
||||
import { InsuranceService } from "../services/InsuranceService";
|
||||
import { LocaleService } from "../services/LocaleService";
|
||||
import { MatchBotDetailsCacheService } from "../services/MatchBotDetailsCacheService";
|
||||
import { PmcChatResponseService } from "../services/PmcChatResponseService";
|
||||
import { JsonUtil } from "../utils/JsonUtil";
|
||||
@ -32,14 +30,12 @@ export declare class InraidController {
|
||||
protected jsonUtil: JsonUtil;
|
||||
protected timeUtil: TimeUtil;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected localeService: LocaleService;
|
||||
protected pmcChatResponseService: PmcChatResponseService;
|
||||
protected matchBotDetailsCacheService: MatchBotDetailsCacheService;
|
||||
protected questHelper: QuestHelper;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected profileHelper: ProfileHelper;
|
||||
protected playerScavGenerator: PlayerScavGenerator;
|
||||
protected notificationSendHelper: NotificationSendHelper;
|
||||
protected healthHelper: HealthHelper;
|
||||
protected traderHelper: TraderHelper;
|
||||
protected insuranceService: InsuranceService;
|
||||
@ -48,7 +44,7 @@ export declare class InraidController {
|
||||
protected configServer: ConfigServer;
|
||||
protected airdropConfig: IAirdropConfig;
|
||||
protected inraidConfig: IInRaidConfig;
|
||||
constructor(logger: ILogger, saveServer: SaveServer, jsonUtil: JsonUtil, timeUtil: TimeUtil, databaseServer: DatabaseServer, localeService: LocaleService, pmcChatResponseService: PmcChatResponseService, matchBotDetailsCacheService: MatchBotDetailsCacheService, questHelper: QuestHelper, itemHelper: ItemHelper, profileHelper: ProfileHelper, playerScavGenerator: PlayerScavGenerator, notificationSendHelper: NotificationSendHelper, healthHelper: HealthHelper, traderHelper: TraderHelper, insuranceService: InsuranceService, inRaidHelper: InRaidHelper, applicationContext: ApplicationContext, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, saveServer: SaveServer, jsonUtil: JsonUtil, timeUtil: TimeUtil, databaseServer: DatabaseServer, pmcChatResponseService: PmcChatResponseService, matchBotDetailsCacheService: MatchBotDetailsCacheService, questHelper: QuestHelper, itemHelper: ItemHelper, profileHelper: ProfileHelper, playerScavGenerator: PlayerScavGenerator, healthHelper: HealthHelper, traderHelper: TraderHelper, insuranceService: InsuranceService, inRaidHelper: InRaidHelper, applicationContext: ApplicationContext, configServer: ConfigServer);
|
||||
/**
|
||||
* Save locationId to active profiles inraid object AND app context
|
||||
* @param sessionID Session id
|
||||
@ -97,7 +93,6 @@ export declare class InraidController {
|
||||
* @param offraidData post-raid data of raid
|
||||
*/
|
||||
protected savePlayerScavProgress(sessionID: string, offraidData: ISaveProgressRequestData): void;
|
||||
protected sendLostInsuranceMessage(sessionID: string): void;
|
||||
/**
|
||||
* Is the player dead after a raid - dead is anything other than "survived" / "runner"
|
||||
* @param statusOnExit exit value from offraidData object
|
||||
|
@ -19,6 +19,13 @@ export declare class DialogueHelper {
|
||||
protected localisationService: LocalisationService;
|
||||
protected itemHelper: ItemHelper;
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, saveServer: SaveServer, databaseServer: DatabaseServer, notifierHelper: NotifierHelper, notificationSendHelper: NotificationSendHelper, localisationService: LocalisationService, itemHelper: ItemHelper);
|
||||
/**
|
||||
* Create basic message context template
|
||||
* @param templateId
|
||||
* @param messageType
|
||||
* @param maxStoreTime
|
||||
* @returns
|
||||
*/
|
||||
createMessageContext(templateId: string, messageType: MessageType, maxStoreTime: number): MessageContent;
|
||||
/**
|
||||
* Add a templated message to the dialogue.
|
||||
|
@ -39,6 +39,13 @@ export declare class HideoutHelper {
|
||||
static maxSkillPoint: number;
|
||||
protected hideoutConfig: IHideoutConfig;
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, timeUtil: TimeUtil, databaseServer: DatabaseServer, eventOutputHolder: EventOutputHolder, httpResponse: HttpResponseUtil, profileHelper: ProfileHelper, inventoryHelper: InventoryHelper, playerService: PlayerService, localisationService: LocalisationService, configServer: ConfigServer);
|
||||
/**
|
||||
* Add production to profiles' Hideout.Production array
|
||||
* @param pmcData Profile to add production to
|
||||
* @param body Production request
|
||||
* @param sessionID Session id
|
||||
* @returns client response
|
||||
*/
|
||||
registerProduction(pmcData: IPmcData, body: IHideoutSingleProductionStartRequestData | IHideoutContinuousProductionStartRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* This convenience function initializes new Production Object
|
||||
@ -61,6 +68,16 @@ export declare class HideoutHelper {
|
||||
* @param sessionID Session id
|
||||
*/
|
||||
updatePlayerHideout(sessionID: string): void;
|
||||
/**
|
||||
* Get various properties that will be passed to hideout update-related functions
|
||||
* @param pmcData Player profile
|
||||
* @returns Properties
|
||||
*/
|
||||
protected getHideoutProperties(pmcData: IPmcData): {
|
||||
btcFarmCGs: number;
|
||||
isGeneratorOn: boolean;
|
||||
waterCollectorHasFilter: boolean;
|
||||
};
|
||||
/**
|
||||
* Update progress timer for water collector
|
||||
* @param pmcData profile to update
|
||||
|
@ -27,7 +27,7 @@ export declare class RagfairSellHelper {
|
||||
*/
|
||||
protected getSellMultiplierWhenPlayerPriceIsBelowAverageListingPrice(averageOfferPriceRub: number, playerListedPriceRub: number): number;
|
||||
/**
|
||||
* Determine if the offer being listed will be sold
|
||||
* Get array of item count and sell time (empty array = no sell)
|
||||
* @param sellChancePercent chance item will sell
|
||||
* @param itemSellCount count of items to sell
|
||||
* @returns Array of purchases of item(s) listed
|
||||
|
@ -377,7 +377,7 @@ export interface Props {
|
||||
ExplosionEffectType?: string;
|
||||
LinkedWeapon?: string;
|
||||
UseAmmoWithoutShell?: boolean;
|
||||
RandomLootSettings: IRandomLootSettings;
|
||||
RandomLootSettings?: IRandomLootSettings;
|
||||
}
|
||||
export interface IHealthEffect {
|
||||
type: string;
|
||||
|
@ -1,6 +1,7 @@
|
||||
import { ITraderBase } from "../models/eft/common/tables/ITrader";
|
||||
import { DialogueHelper } from "../helpers/DialogueHelper";
|
||||
import { HandbookHelper } from "../helpers/HandbookHelper";
|
||||
import { NotificationSendHelper } from "../helpers/NotificationSendHelper";
|
||||
import { SecureContainerHelper } from "../helpers/SecureContainerHelper";
|
||||
import { TraderHelper } from "../helpers/TraderHelper";
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
@ -14,6 +15,7 @@ import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { SaveServer } from "../servers/SaveServer";
|
||||
import { RandomUtil } from "../utils/RandomUtil";
|
||||
import { TimeUtil } from "../utils/TimeUtil";
|
||||
import { LocaleService } from "./LocaleService";
|
||||
import { LocalisationService } from "./LocalisationService";
|
||||
export declare class InsuranceService {
|
||||
protected logger: ILogger;
|
||||
@ -26,10 +28,12 @@ export declare class InsuranceService {
|
||||
protected dialogueHelper: DialogueHelper;
|
||||
protected handbookHelper: HandbookHelper;
|
||||
protected localisationService: LocalisationService;
|
||||
protected localeService: LocaleService;
|
||||
protected notificationSendHelper: NotificationSendHelper;
|
||||
protected configServer: ConfigServer;
|
||||
protected insured: Record<string, Record<string, Item[]>>;
|
||||
protected insuranceConfig: IInsuranceConfig;
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, secureContainerHelper: SecureContainerHelper, randomUtil: RandomUtil, timeUtil: TimeUtil, saveServer: SaveServer, traderHelper: TraderHelper, dialogueHelper: DialogueHelper, handbookHelper: HandbookHelper, localisationService: LocalisationService, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, secureContainerHelper: SecureContainerHelper, randomUtil: RandomUtil, timeUtil: TimeUtil, saveServer: SaveServer, traderHelper: TraderHelper, dialogueHelper: DialogueHelper, handbookHelper: HandbookHelper, localisationService: LocalisationService, localeService: LocaleService, notificationSendHelper: NotificationSendHelper, configServer: ConfigServer);
|
||||
insuranceExists(sessionId: string): boolean;
|
||||
insuranceTraderArrayExists(sessionId: string, traderId: string): boolean;
|
||||
getInsurance(sessionId: string): Record<string, Item[]>;
|
||||
@ -50,6 +54,11 @@ export declare class InsuranceService {
|
||||
* @param mapId Id of the map player died/exited that caused the insurance to be issued on
|
||||
*/
|
||||
sendInsuredItems(pmcData: IPmcData, sessionID: string, mapId: string): void;
|
||||
/**
|
||||
* Send a message to player informing them gear was lost
|
||||
* @param sessionID Session id
|
||||
*/
|
||||
sendLostInsuranceMessage(sessionID: string): void;
|
||||
protected removeLocationProperty(sessionId: string, traderId: string): void;
|
||||
/**
|
||||
* Get a timestamp of what insurance items should be sent to player based on the type of trader used to insure
|
||||
|
@ -14,6 +14,7 @@ export declare class ItemBaseClassService {
|
||||
constructor(logger: ILogger, localisationService: LocalisationService, databaseServer: DatabaseServer);
|
||||
/**
|
||||
* Create cache and store inside ItemBaseClassService
|
||||
* Store a dict of an items tpl to the base classes it and its parents have
|
||||
*/
|
||||
hydrateItemBaseClassCache(): void;
|
||||
/**
|
||||
|
@ -16,16 +16,34 @@ export declare class CustomizationController {
|
||||
protected saveServer: SaveServer;
|
||||
protected localisationService: LocalisationService;
|
||||
protected profileHelper: ProfileHelper;
|
||||
protected readonly clothingIds: {
|
||||
lowerParentId: string;
|
||||
upperParentId: string;
|
||||
};
|
||||
constructor(logger: ILogger, eventOutputHolder: EventOutputHolder, databaseServer: DatabaseServer, saveServer: SaveServer, localisationService: LocalisationService, profileHelper: ProfileHelper);
|
||||
/**
|
||||
* Get purchasable clothing items from trader that match players side (usec/bear)
|
||||
* @param traderID trader to look up clothing for
|
||||
* @param sessionID Session id
|
||||
* @returns ISuit array
|
||||
*/
|
||||
getTraderSuits(traderID: string, sessionID: string): ISuit[];
|
||||
/** Equip one to many clothing items to player */
|
||||
wearClothing(pmcData: IPmcData, wearClothingRequest: IWearClothingRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Purchase/unlock a clothing item from a trader
|
||||
* @param pmcData Player profile
|
||||
* @param buyClothingRequest Request object
|
||||
* @param sessionId Session id
|
||||
* @returns IItemEventRouterResponse
|
||||
*/
|
||||
buyClothing(pmcData: IPmcData, buyClothingRequest: IBuyClothingRequestData, sessionId: string): IItemEventRouterResponse;
|
||||
protected getTraderClothingOffer(sessionId: string, offerId: string): ISuit;
|
||||
/**
|
||||
* Has an outfit been purchased by a player
|
||||
* @param suitId clothing id
|
||||
* @param sessionID Session id
|
||||
* @returns true/false
|
||||
* @returns true if purchased already
|
||||
*/
|
||||
protected outfitAlreadyPurchased(suitId: string, sessionID: string): boolean;
|
||||
/**
|
||||
|
@ -176,7 +176,7 @@ export declare class HideoutController {
|
||||
*/
|
||||
protected handleScavCase(sessionID: string, pmcData: IPmcData, request: IHideoutTakeProductionRequestData, output: IItemEventRouterResponse): IItemEventRouterResponse;
|
||||
/**
|
||||
* Start area production for item
|
||||
* Start area production for item by adding production to profiles' Hideout.Production array
|
||||
* @param pmcData Player profile
|
||||
* @param request Start production request
|
||||
* @param sessionID Session id
|
||||
|
@ -3,7 +3,6 @@ import { PlayerScavGenerator } from "../generators/PlayerScavGenerator";
|
||||
import { HealthHelper } from "../helpers/HealthHelper";
|
||||
import { InRaidHelper } from "../helpers/InRaidHelper";
|
||||
import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { NotificationSendHelper } from "../helpers/NotificationSendHelper";
|
||||
import { ProfileHelper } from "../helpers/ProfileHelper";
|
||||
import { QuestHelper } from "../helpers/QuestHelper";
|
||||
import { TraderHelper } from "../helpers/TraderHelper";
|
||||
@ -18,7 +17,6 @@ import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { SaveServer } from "../servers/SaveServer";
|
||||
import { InsuranceService } from "../services/InsuranceService";
|
||||
import { LocaleService } from "../services/LocaleService";
|
||||
import { MatchBotDetailsCacheService } from "../services/MatchBotDetailsCacheService";
|
||||
import { PmcChatResponseService } from "../services/PmcChatResponseService";
|
||||
import { JsonUtil } from "../utils/JsonUtil";
|
||||
@ -32,14 +30,12 @@ export declare class InraidController {
|
||||
protected jsonUtil: JsonUtil;
|
||||
protected timeUtil: TimeUtil;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected localeService: LocaleService;
|
||||
protected pmcChatResponseService: PmcChatResponseService;
|
||||
protected matchBotDetailsCacheService: MatchBotDetailsCacheService;
|
||||
protected questHelper: QuestHelper;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected profileHelper: ProfileHelper;
|
||||
protected playerScavGenerator: PlayerScavGenerator;
|
||||
protected notificationSendHelper: NotificationSendHelper;
|
||||
protected healthHelper: HealthHelper;
|
||||
protected traderHelper: TraderHelper;
|
||||
protected insuranceService: InsuranceService;
|
||||
@ -48,7 +44,7 @@ export declare class InraidController {
|
||||
protected configServer: ConfigServer;
|
||||
protected airdropConfig: IAirdropConfig;
|
||||
protected inraidConfig: IInRaidConfig;
|
||||
constructor(logger: ILogger, saveServer: SaveServer, jsonUtil: JsonUtil, timeUtil: TimeUtil, databaseServer: DatabaseServer, localeService: LocaleService, pmcChatResponseService: PmcChatResponseService, matchBotDetailsCacheService: MatchBotDetailsCacheService, questHelper: QuestHelper, itemHelper: ItemHelper, profileHelper: ProfileHelper, playerScavGenerator: PlayerScavGenerator, notificationSendHelper: NotificationSendHelper, healthHelper: HealthHelper, traderHelper: TraderHelper, insuranceService: InsuranceService, inRaidHelper: InRaidHelper, applicationContext: ApplicationContext, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, saveServer: SaveServer, jsonUtil: JsonUtil, timeUtil: TimeUtil, databaseServer: DatabaseServer, pmcChatResponseService: PmcChatResponseService, matchBotDetailsCacheService: MatchBotDetailsCacheService, questHelper: QuestHelper, itemHelper: ItemHelper, profileHelper: ProfileHelper, playerScavGenerator: PlayerScavGenerator, healthHelper: HealthHelper, traderHelper: TraderHelper, insuranceService: InsuranceService, inRaidHelper: InRaidHelper, applicationContext: ApplicationContext, configServer: ConfigServer);
|
||||
/**
|
||||
* Save locationId to active profiles inraid object AND app context
|
||||
* @param sessionID Session id
|
||||
@ -97,7 +93,6 @@ export declare class InraidController {
|
||||
* @param offraidData post-raid data of raid
|
||||
*/
|
||||
protected savePlayerScavProgress(sessionID: string, offraidData: ISaveProgressRequestData): void;
|
||||
protected sendLostInsuranceMessage(sessionID: string): void;
|
||||
/**
|
||||
* Is the player dead after a raid - dead is anything other than "survived" / "runner"
|
||||
* @param statusOnExit exit value from offraidData object
|
||||
|
@ -19,6 +19,13 @@ export declare class DialogueHelper {
|
||||
protected localisationService: LocalisationService;
|
||||
protected itemHelper: ItemHelper;
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, saveServer: SaveServer, databaseServer: DatabaseServer, notifierHelper: NotifierHelper, notificationSendHelper: NotificationSendHelper, localisationService: LocalisationService, itemHelper: ItemHelper);
|
||||
/**
|
||||
* Create basic message context template
|
||||
* @param templateId
|
||||
* @param messageType
|
||||
* @param maxStoreTime
|
||||
* @returns
|
||||
*/
|
||||
createMessageContext(templateId: string, messageType: MessageType, maxStoreTime: number): MessageContent;
|
||||
/**
|
||||
* Add a templated message to the dialogue.
|
||||
|
@ -39,6 +39,13 @@ export declare class HideoutHelper {
|
||||
static maxSkillPoint: number;
|
||||
protected hideoutConfig: IHideoutConfig;
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, timeUtil: TimeUtil, databaseServer: DatabaseServer, eventOutputHolder: EventOutputHolder, httpResponse: HttpResponseUtil, profileHelper: ProfileHelper, inventoryHelper: InventoryHelper, playerService: PlayerService, localisationService: LocalisationService, configServer: ConfigServer);
|
||||
/**
|
||||
* Add production to profiles' Hideout.Production array
|
||||
* @param pmcData Profile to add production to
|
||||
* @param body Production request
|
||||
* @param sessionID Session id
|
||||
* @returns client response
|
||||
*/
|
||||
registerProduction(pmcData: IPmcData, body: IHideoutSingleProductionStartRequestData | IHideoutContinuousProductionStartRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* This convenience function initializes new Production Object
|
||||
@ -61,6 +68,16 @@ export declare class HideoutHelper {
|
||||
* @param sessionID Session id
|
||||
*/
|
||||
updatePlayerHideout(sessionID: string): void;
|
||||
/**
|
||||
* Get various properties that will be passed to hideout update-related functions
|
||||
* @param pmcData Player profile
|
||||
* @returns Properties
|
||||
*/
|
||||
protected getHideoutProperties(pmcData: IPmcData): {
|
||||
btcFarmCGs: number;
|
||||
isGeneratorOn: boolean;
|
||||
waterCollectorHasFilter: boolean;
|
||||
};
|
||||
/**
|
||||
* Update progress timer for water collector
|
||||
* @param pmcData profile to update
|
||||
|
@ -27,7 +27,7 @@ export declare class RagfairSellHelper {
|
||||
*/
|
||||
protected getSellMultiplierWhenPlayerPriceIsBelowAverageListingPrice(averageOfferPriceRub: number, playerListedPriceRub: number): number;
|
||||
/**
|
||||
* Determine if the offer being listed will be sold
|
||||
* Get array of item count and sell time (empty array = no sell)
|
||||
* @param sellChancePercent chance item will sell
|
||||
* @param itemSellCount count of items to sell
|
||||
* @returns Array of purchases of item(s) listed
|
||||
|
@ -377,7 +377,7 @@ export interface Props {
|
||||
ExplosionEffectType?: string;
|
||||
LinkedWeapon?: string;
|
||||
UseAmmoWithoutShell?: boolean;
|
||||
RandomLootSettings: IRandomLootSettings;
|
||||
RandomLootSettings?: IRandomLootSettings;
|
||||
}
|
||||
export interface IHealthEffect {
|
||||
type: string;
|
||||
|
@ -1,6 +1,7 @@
|
||||
import { ITraderBase } from "../models/eft/common/tables/ITrader";
|
||||
import { DialogueHelper } from "../helpers/DialogueHelper";
|
||||
import { HandbookHelper } from "../helpers/HandbookHelper";
|
||||
import { NotificationSendHelper } from "../helpers/NotificationSendHelper";
|
||||
import { SecureContainerHelper } from "../helpers/SecureContainerHelper";
|
||||
import { TraderHelper } from "../helpers/TraderHelper";
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
@ -14,6 +15,7 @@ import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { SaveServer } from "../servers/SaveServer";
|
||||
import { RandomUtil } from "../utils/RandomUtil";
|
||||
import { TimeUtil } from "../utils/TimeUtil";
|
||||
import { LocaleService } from "./LocaleService";
|
||||
import { LocalisationService } from "./LocalisationService";
|
||||
export declare class InsuranceService {
|
||||
protected logger: ILogger;
|
||||
@ -26,10 +28,12 @@ export declare class InsuranceService {
|
||||
protected dialogueHelper: DialogueHelper;
|
||||
protected handbookHelper: HandbookHelper;
|
||||
protected localisationService: LocalisationService;
|
||||
protected localeService: LocaleService;
|
||||
protected notificationSendHelper: NotificationSendHelper;
|
||||
protected configServer: ConfigServer;
|
||||
protected insured: Record<string, Record<string, Item[]>>;
|
||||
protected insuranceConfig: IInsuranceConfig;
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, secureContainerHelper: SecureContainerHelper, randomUtil: RandomUtil, timeUtil: TimeUtil, saveServer: SaveServer, traderHelper: TraderHelper, dialogueHelper: DialogueHelper, handbookHelper: HandbookHelper, localisationService: LocalisationService, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, secureContainerHelper: SecureContainerHelper, randomUtil: RandomUtil, timeUtil: TimeUtil, saveServer: SaveServer, traderHelper: TraderHelper, dialogueHelper: DialogueHelper, handbookHelper: HandbookHelper, localisationService: LocalisationService, localeService: LocaleService, notificationSendHelper: NotificationSendHelper, configServer: ConfigServer);
|
||||
insuranceExists(sessionId: string): boolean;
|
||||
insuranceTraderArrayExists(sessionId: string, traderId: string): boolean;
|
||||
getInsurance(sessionId: string): Record<string, Item[]>;
|
||||
@ -50,6 +54,11 @@ export declare class InsuranceService {
|
||||
* @param mapId Id of the map player died/exited that caused the insurance to be issued on
|
||||
*/
|
||||
sendInsuredItems(pmcData: IPmcData, sessionID: string, mapId: string): void;
|
||||
/**
|
||||
* Send a message to player informing them gear was lost
|
||||
* @param sessionID Session id
|
||||
*/
|
||||
sendLostInsuranceMessage(sessionID: string): void;
|
||||
protected removeLocationProperty(sessionId: string, traderId: string): void;
|
||||
/**
|
||||
* Get a timestamp of what insurance items should be sent to player based on the type of trader used to insure
|
||||
|
@ -14,6 +14,7 @@ export declare class ItemBaseClassService {
|
||||
constructor(logger: ILogger, localisationService: LocalisationService, databaseServer: DatabaseServer);
|
||||
/**
|
||||
* Create cache and store inside ItemBaseClassService
|
||||
* Store a dict of an items tpl to the base classes it and its parents have
|
||||
*/
|
||||
hydrateItemBaseClassCache(): void;
|
||||
/**
|
||||
|
Loading…
x
Reference in New Issue
Block a user