Update types
This commit is contained in:
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148e517508
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c3d5fd7228
@ -264,7 +264,7 @@ export interface Props {
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CutoffFreq?: number;
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Resonance?: number;
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RolloffMultiplier?: number;
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ReverbVolume: number;
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ReverbVolume?: number;
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CompressorVolume?: number;
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AmbientVolume?: number;
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DryVolume?: number;
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@ -107,6 +107,12 @@ export declare class MailSendService {
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* @returns Sanitised items
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*/
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protected processItemsBeforeAddingToMail(dialogType: MessageType, messageDetails: ISendMessageDetails): MessageItems;
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/**
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* Try to find the most correct item to be the 'primary' item in a reward mail
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* @param items Possible items to choose from
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* @returns Chosen 'primary' item
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*/
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protected getBaseItemFromRewards(items: Item[]): Item;
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/**
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* Get a dialog with a specified entity (user/trader)
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* Create and store empty dialog if none exists in profile
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@ -264,7 +264,7 @@ export interface Props {
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CutoffFreq?: number;
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Resonance?: number;
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RolloffMultiplier?: number;
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ReverbVolume: number;
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ReverbVolume?: number;
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CompressorVolume?: number;
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AmbientVolume?: number;
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DryVolume?: number;
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@ -107,6 +107,12 @@ export declare class MailSendService {
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* @returns Sanitised items
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*/
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protected processItemsBeforeAddingToMail(dialogType: MessageType, messageDetails: ISendMessageDetails): MessageItems;
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/**
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* Try to find the most correct item to be the 'primary' item in a reward mail
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* @param items Possible items to choose from
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* @returns Chosen 'primary' item
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*/
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protected getBaseItemFromRewards(items: Item[]): Item;
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/**
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* Get a dialog with a specified entity (user/trader)
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* Create and store empty dialog if none exists in profile
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@ -264,7 +264,7 @@ export interface Props {
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CutoffFreq?: number;
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Resonance?: number;
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RolloffMultiplier?: number;
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ReverbVolume: number;
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ReverbVolume?: number;
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CompressorVolume?: number;
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AmbientVolume?: number;
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DryVolume?: number;
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@ -107,6 +107,12 @@ export declare class MailSendService {
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* @returns Sanitised items
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*/
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protected processItemsBeforeAddingToMail(dialogType: MessageType, messageDetails: ISendMessageDetails): MessageItems;
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/**
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* Try to find the most correct item to be the 'primary' item in a reward mail
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* @param items Possible items to choose from
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* @returns Chosen 'primary' item
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*/
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protected getBaseItemFromRewards(items: Item[]): Item;
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/**
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* Get a dialog with a specified entity (user/trader)
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* Create and store empty dialog if none exists in profile
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@ -264,7 +264,7 @@ export interface Props {
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CutoffFreq?: number;
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Resonance?: number;
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RolloffMultiplier?: number;
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ReverbVolume: number;
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ReverbVolume?: number;
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CompressorVolume?: number;
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AmbientVolume?: number;
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DryVolume?: number;
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@ -107,6 +107,12 @@ export declare class MailSendService {
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* @returns Sanitised items
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*/
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protected processItemsBeforeAddingToMail(dialogType: MessageType, messageDetails: ISendMessageDetails): MessageItems;
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/**
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* Try to find the most correct item to be the 'primary' item in a reward mail
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* @param items Possible items to choose from
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* @returns Chosen 'primary' item
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*/
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protected getBaseItemFromRewards(items: Item[]): Item;
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/**
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* Get a dialog with a specified entity (user/trader)
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* Create and store empty dialog if none exists in profile
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@ -264,7 +264,7 @@ export interface Props {
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CutoffFreq?: number;
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Resonance?: number;
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RolloffMultiplier?: number;
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ReverbVolume: number;
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ReverbVolume?: number;
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CompressorVolume?: number;
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AmbientVolume?: number;
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DryVolume?: number;
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@ -107,6 +107,12 @@ export declare class MailSendService {
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* @returns Sanitised items
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*/
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protected processItemsBeforeAddingToMail(dialogType: MessageType, messageDetails: ISendMessageDetails): MessageItems;
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/**
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* Try to find the most correct item to be the 'primary' item in a reward mail
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* @param items Possible items to choose from
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* @returns Chosen 'primary' item
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*/
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protected getBaseItemFromRewards(items: Item[]): Item;
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/**
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* Get a dialog with a specified entity (user/trader)
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* Create and store empty dialog if none exists in profile
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@ -264,7 +264,7 @@ export interface Props {
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CutoffFreq?: number;
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Resonance?: number;
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RolloffMultiplier?: number;
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ReverbVolume: number;
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ReverbVolume?: number;
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CompressorVolume?: number;
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AmbientVolume?: number;
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DryVolume?: number;
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@ -107,6 +107,12 @@ export declare class MailSendService {
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* @returns Sanitised items
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*/
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protected processItemsBeforeAddingToMail(dialogType: MessageType, messageDetails: ISendMessageDetails): MessageItems;
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/**
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* Try to find the most correct item to be the 'primary' item in a reward mail
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* @param items Possible items to choose from
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* @returns Chosen 'primary' item
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*/
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protected getBaseItemFromRewards(items: Item[]): Item;
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/**
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* Get a dialog with a specified entity (user/trader)
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* Create and store empty dialog if none exists in profile
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@ -264,7 +264,7 @@ export interface Props {
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CutoffFreq?: number;
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Resonance?: number;
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RolloffMultiplier?: number;
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ReverbVolume: number;
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ReverbVolume?: number;
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CompressorVolume?: number;
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AmbientVolume?: number;
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DryVolume?: number;
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@ -107,6 +107,12 @@ export declare class MailSendService {
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* @returns Sanitised items
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*/
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protected processItemsBeforeAddingToMail(dialogType: MessageType, messageDetails: ISendMessageDetails): MessageItems;
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/**
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* Try to find the most correct item to be the 'primary' item in a reward mail
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* @param items Possible items to choose from
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* @returns Chosen 'primary' item
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*/
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protected getBaseItemFromRewards(items: Item[]): Item;
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/**
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* Get a dialog with a specified entity (user/trader)
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* Create and store empty dialog if none exists in profile
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@ -264,7 +264,7 @@ export interface Props {
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CutoffFreq?: number;
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Resonance?: number;
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RolloffMultiplier?: number;
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ReverbVolume: number;
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ReverbVolume?: number;
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CompressorVolume?: number;
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AmbientVolume?: number;
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DryVolume?: number;
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@ -107,6 +107,12 @@ export declare class MailSendService {
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* @returns Sanitised items
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*/
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protected processItemsBeforeAddingToMail(dialogType: MessageType, messageDetails: ISendMessageDetails): MessageItems;
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/**
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* Try to find the most correct item to be the 'primary' item in a reward mail
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* @param items Possible items to choose from
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* @returns Chosen 'primary' item
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*/
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protected getBaseItemFromRewards(items: Item[]): Item;
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/**
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* Get a dialog with a specified entity (user/trader)
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* Create and store empty dialog if none exists in profile
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@ -264,7 +264,7 @@ export interface Props {
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CutoffFreq?: number;
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Resonance?: number;
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RolloffMultiplier?: number;
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ReverbVolume: number;
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ReverbVolume?: number;
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CompressorVolume?: number;
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AmbientVolume?: number;
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DryVolume?: number;
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@ -107,6 +107,12 @@ export declare class MailSendService {
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* @returns Sanitised items
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*/
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protected processItemsBeforeAddingToMail(dialogType: MessageType, messageDetails: ISendMessageDetails): MessageItems;
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/**
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* Try to find the most correct item to be the 'primary' item in a reward mail
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* @param items Possible items to choose from
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* @returns Chosen 'primary' item
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*/
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protected getBaseItemFromRewards(items: Item[]): Item;
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/**
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* Get a dialog with a specified entity (user/trader)
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* Create and store empty dialog if none exists in profile
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@ -264,7 +264,7 @@ export interface Props {
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CutoffFreq?: number;
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Resonance?: number;
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RolloffMultiplier?: number;
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ReverbVolume: number;
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ReverbVolume?: number;
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CompressorVolume?: number;
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AmbientVolume?: number;
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DryVolume?: number;
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@ -107,6 +107,12 @@ export declare class MailSendService {
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* @returns Sanitised items
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*/
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protected processItemsBeforeAddingToMail(dialogType: MessageType, messageDetails: ISendMessageDetails): MessageItems;
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/**
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* Try to find the most correct item to be the 'primary' item in a reward mail
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* @param items Possible items to choose from
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* @returns Chosen 'primary' item
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*/
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protected getBaseItemFromRewards(items: Item[]): Item;
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/**
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* Get a dialog with a specified entity (user/trader)
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* Create and store empty dialog if none exists in profile
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@ -264,7 +264,7 @@ export interface Props {
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CutoffFreq?: number;
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Resonance?: number;
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RolloffMultiplier?: number;
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ReverbVolume: number;
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ReverbVolume?: number;
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CompressorVolume?: number;
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AmbientVolume?: number;
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DryVolume?: number;
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@ -107,6 +107,12 @@ export declare class MailSendService {
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* @returns Sanitised items
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*/
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protected processItemsBeforeAddingToMail(dialogType: MessageType, messageDetails: ISendMessageDetails): MessageItems;
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/**
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* Try to find the most correct item to be the 'primary' item in a reward mail
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* @param items Possible items to choose from
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* @returns Chosen 'primary' item
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*/
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protected getBaseItemFromRewards(items: Item[]): Item;
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/**
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* Get a dialog with a specified entity (user/trader)
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* Create and store empty dialog if none exists in profile
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@ -264,7 +264,7 @@ export interface Props {
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CutoffFreq?: number;
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Resonance?: number;
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RolloffMultiplier?: number;
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ReverbVolume: number;
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ReverbVolume?: number;
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CompressorVolume?: number;
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AmbientVolume?: number;
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DryVolume?: number;
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@ -107,6 +107,12 @@ export declare class MailSendService {
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* @returns Sanitised items
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*/
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protected processItemsBeforeAddingToMail(dialogType: MessageType, messageDetails: ISendMessageDetails): MessageItems;
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/**
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* Try to find the most correct item to be the 'primary' item in a reward mail
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* @param items Possible items to choose from
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* @returns Chosen 'primary' item
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*/
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protected getBaseItemFromRewards(items: Item[]): Item;
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/**
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* Get a dialog with a specified entity (user/trader)
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* Create and store empty dialog if none exists in profile
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@ -264,7 +264,7 @@ export interface Props {
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CutoffFreq?: number;
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Resonance?: number;
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RolloffMultiplier?: number;
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ReverbVolume: number;
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ReverbVolume?: number;
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CompressorVolume?: number;
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AmbientVolume?: number;
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DryVolume?: number;
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@ -107,6 +107,12 @@ export declare class MailSendService {
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* @returns Sanitised items
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*/
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protected processItemsBeforeAddingToMail(dialogType: MessageType, messageDetails: ISendMessageDetails): MessageItems;
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/**
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* Try to find the most correct item to be the 'primary' item in a reward mail
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* @param items Possible items to choose from
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* @returns Chosen 'primary' item
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*/
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protected getBaseItemFromRewards(items: Item[]): Item;
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/**
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* Get a dialog with a specified entity (user/trader)
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* Create and store empty dialog if none exists in profile
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@ -264,7 +264,7 @@ export interface Props {
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CutoffFreq?: number;
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Resonance?: number;
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RolloffMultiplier?: number;
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ReverbVolume: number;
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ReverbVolume?: number;
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CompressorVolume?: number;
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AmbientVolume?: number;
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DryVolume?: number;
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@ -107,6 +107,12 @@ export declare class MailSendService {
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* @returns Sanitised items
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*/
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protected processItemsBeforeAddingToMail(dialogType: MessageType, messageDetails: ISendMessageDetails): MessageItems;
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/**
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* Try to find the most correct item to be the 'primary' item in a reward mail
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* @param items Possible items to choose from
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* @returns Chosen 'primary' item
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*/
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protected getBaseItemFromRewards(items: Item[]): Item;
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/**
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* Get a dialog with a specified entity (user/trader)
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* Create and store empty dialog if none exists in profile
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@ -264,7 +264,7 @@ export interface Props {
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CutoffFreq?: number;
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Resonance?: number;
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RolloffMultiplier?: number;
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ReverbVolume: number;
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ReverbVolume?: number;
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CompressorVolume?: number;
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AmbientVolume?: number;
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DryVolume?: number;
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@ -107,6 +107,12 @@ export declare class MailSendService {
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* @returns Sanitised items
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*/
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protected processItemsBeforeAddingToMail(dialogType: MessageType, messageDetails: ISendMessageDetails): MessageItems;
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/**
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* Try to find the most correct item to be the 'primary' item in a reward mail
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* @param items Possible items to choose from
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* @returns Chosen 'primary' item
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*/
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protected getBaseItemFromRewards(items: Item[]): Item;
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/**
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* Get a dialog with a specified entity (user/trader)
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* Create and store empty dialog if none exists in profile
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@ -264,7 +264,7 @@ export interface Props {
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CutoffFreq?: number;
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Resonance?: number;
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RolloffMultiplier?: number;
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ReverbVolume: number;
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ReverbVolume?: number;
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CompressorVolume?: number;
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AmbientVolume?: number;
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DryVolume?: number;
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@ -107,6 +107,12 @@ export declare class MailSendService {
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* @returns Sanitised items
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*/
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protected processItemsBeforeAddingToMail(dialogType: MessageType, messageDetails: ISendMessageDetails): MessageItems;
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/**
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* Try to find the most correct item to be the 'primary' item in a reward mail
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* @param items Possible items to choose from
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* @returns Chosen 'primary' item
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*/
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protected getBaseItemFromRewards(items: Item[]): Item;
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/**
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* Get a dialog with a specified entity (user/trader)
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* Create and store empty dialog if none exists in profile
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@ -264,7 +264,7 @@ export interface Props {
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CutoffFreq?: number;
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Resonance?: number;
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RolloffMultiplier?: number;
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ReverbVolume: number;
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ReverbVolume?: number;
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CompressorVolume?: number;
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AmbientVolume?: number;
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DryVolume?: number;
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@ -107,6 +107,12 @@ export declare class MailSendService {
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* @returns Sanitised items
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*/
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protected processItemsBeforeAddingToMail(dialogType: MessageType, messageDetails: ISendMessageDetails): MessageItems;
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/**
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* Try to find the most correct item to be the 'primary' item in a reward mail
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* @param items Possible items to choose from
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* @returns Chosen 'primary' item
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*/
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protected getBaseItemFromRewards(items: Item[]): Item;
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/**
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* Get a dialog with a specified entity (user/trader)
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* Create and store empty dialog if none exists in profile
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@ -264,7 +264,7 @@ export interface Props {
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CutoffFreq?: number;
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Resonance?: number;
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RolloffMultiplier?: number;
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ReverbVolume: number;
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ReverbVolume?: number;
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CompressorVolume?: number;
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AmbientVolume?: number;
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DryVolume?: number;
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@ -107,6 +107,12 @@ export declare class MailSendService {
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* @returns Sanitised items
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*/
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protected processItemsBeforeAddingToMail(dialogType: MessageType, messageDetails: ISendMessageDetails): MessageItems;
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/**
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* Try to find the most correct item to be the 'primary' item in a reward mail
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* @param items Possible items to choose from
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* @returns Chosen 'primary' item
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*/
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protected getBaseItemFromRewards(items: Item[]): Item;
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/**
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* Get a dialog with a specified entity (user/trader)
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* Create and store empty dialog if none exists in profile
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@ -264,7 +264,7 @@ export interface Props {
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CutoffFreq?: number;
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Resonance?: number;
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RolloffMultiplier?: number;
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ReverbVolume: number;
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ReverbVolume?: number;
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CompressorVolume?: number;
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AmbientVolume?: number;
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DryVolume?: number;
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@ -107,6 +107,12 @@ export declare class MailSendService {
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* @returns Sanitised items
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*/
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protected processItemsBeforeAddingToMail(dialogType: MessageType, messageDetails: ISendMessageDetails): MessageItems;
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/**
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* Try to find the most correct item to be the 'primary' item in a reward mail
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* @param items Possible items to choose from
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* @returns Chosen 'primary' item
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*/
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protected getBaseItemFromRewards(items: Item[]): Item;
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/**
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* Get a dialog with a specified entity (user/trader)
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* Create and store empty dialog if none exists in profile
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||||
|
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Reference in New Issue
Block a user