Update types
This commit is contained in:
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@ -1,6 +1,7 @@
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import { DialogueController } from "@spt-aki/controllers/DialogueController";
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import { OnUpdate } from "@spt-aki/di/OnUpdate";
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import { IEmptyRequestData } from "@spt-aki/models/eft/common/IEmptyRequestData";
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import { IUIDRequestData } from "@spt-aki/models/eft/common/request/IUIDRequestData";
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import { IAcceptFriendRequestData, ICancelFriendRequestData, IDeclineFriendRequestData } from "@spt-aki/models/eft/dialog/IAcceptFriendRequestData";
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import { IChatServer } from "@spt-aki/models/eft/dialog/IChatServer";
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import { IClearMailMessageRequest } from "@spt-aki/models/eft/dialog/IClearMailMessageRequest";
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@ -92,13 +93,9 @@ export declare class DialogueCallbacks implements OnUpdate {
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/** Handle client/friend/delete */
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deleteFriend(url: string, request: IDeleteFriendRequest, sessionID: string): INullResponseData;
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/** Handle client/friend/ignore/set */
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ignoreFriend(url: string, request: {
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uid: string;
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}, sessionID: string): INullResponseData;
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ignoreFriend(url: string, request: IUIDRequestData, sessionID: string): INullResponseData;
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/** Handle client/friend/ignore/remove */
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unIgnoreFriend(url: string, request: {
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uid: string;
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}, sessionID: string): INullResponseData;
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unIgnoreFriend(url: string, request: IUIDRequestData, sessionID: string): INullResponseData;
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clearMail(url: string, request: IClearMailMessageRequest, sessionID: string): IGetBodyResponseData<any[]>;
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removeMail(url: string, request: IRemoveMailMessageRequest, sessionID: string): IGetBodyResponseData<any[]>;
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onUpdate(timeSinceLastRun: number): Promise<boolean>;
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@ -1,6 +1,7 @@
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import { GameController } from "@spt-aki/controllers/GameController";
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import { OnLoad } from "@spt-aki/di/OnLoad";
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import { IEmptyRequestData } from "@spt-aki/models/eft/common/IEmptyRequestData";
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import { IUIDRequestData } from "@spt-aki/models/eft/common/request/IUIDRequestData";
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import { ICheckVersionResponse } from "@spt-aki/models/eft/game/ICheckVersionResponse";
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import { ICurrentGroupResponse } from "@spt-aki/models/eft/game/ICurrentGroupResponse";
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import { IGameConfigResponse } from "@spt-aki/models/eft/game/IGameConfigResponse";
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@ -10,7 +11,6 @@ import { IGameLogoutResponseData } from "@spt-aki/models/eft/game/IGameLogoutRes
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import { IGameStartResponse } from "@spt-aki/models/eft/game/IGameStartResponse";
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import { IGetRaidTimeRequest } from "@spt-aki/models/eft/game/IGetRaidTimeRequest";
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import { IGetRaidTimeResponse } from "@spt-aki/models/eft/game/IGetRaidTimeResponse";
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import { IReportNicknameRequestData } from "@spt-aki/models/eft/game/IReportNicknameRequestData";
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import { IServerDetails } from "@spt-aki/models/eft/game/IServerDetails";
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import { IVersionValidateRequestData } from "@spt-aki/models/eft/game/IVersionValidateRequestData";
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import { IGetBodyResponseData } from "@spt-aki/models/eft/httpResponse/IGetBodyResponseData";
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@ -69,7 +69,7 @@ export declare class GameCallbacks implements OnLoad {
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* @returns string
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*/
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getVersion(url: string, info: IEmptyRequestData, sessionID: string): string;
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reportNickname(url: string, info: IReportNicknameRequestData, sessionID: string): INullResponseData;
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reportNickname(url: string, info: IUIDRequestData, sessionID: string): INullResponseData;
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/**
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* Handle singleplayer/settings/getRaidTime
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* @returns string
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@ -1,9 +1,9 @@
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import { NotifierController } from "@spt-aki/controllers/NotifierController";
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import { HttpServerHelper } from "@spt-aki/helpers/HttpServerHelper";
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import { IEmptyRequestData } from "@spt-aki/models/eft/common/IEmptyRequestData";
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import { IUIDRequestData } from "@spt-aki/models/eft/common/request/IUIDRequestData";
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import { IGetBodyResponseData } from "@spt-aki/models/eft/httpResponse/IGetBodyResponseData";
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import { INotifierChannel } from "@spt-aki/models/eft/notifier/INotifier";
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import { ISelectProfileRequestData } from "@spt-aki/models/eft/notifier/ISelectProfileRequestData";
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import { ISelectProfileResponse } from "@spt-aki/models/eft/notifier/ISelectProfileResponse";
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import { HttpResponseUtil } from "@spt-aki/utils/HttpResponseUtil";
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import { JsonUtil } from "@spt-aki/utils/JsonUtil";
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@ -29,6 +29,6 @@ export declare class NotifierCallbacks {
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* Handle client/game/profile/select
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* @returns ISelectProfileResponse
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*/
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selectProfile(url: string, info: ISelectProfileRequestData, sessionID: string): IGetBodyResponseData<ISelectProfileResponse>;
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selectProfile(url: string, info: IUIDRequestData, sessionID: string): IGetBodyResponseData<ISelectProfileResponse>;
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notify(url: string, info: any, sessionID: string): string;
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}
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@ -26,7 +26,7 @@ export declare class BuildController {
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saveWeaponBuild(sessionId: string, body: IPresetBuildActionRequestData): void;
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/** Handle client/builds/equipment/save event */
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saveEquipmentBuild(sessionID: string, request: IPresetBuildActionRequestData): void;
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/** Handle client/builds/delete*/
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/** Handle client/builds/delete */
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removeBuild(sessionID: string, request: IRemoveBuildRequestData): void;
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protected removePlayerBuild(idToRemove: string, sessionID: string): void;
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/**
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@ -63,7 +63,7 @@ export declare class RepeatableQuestController {
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* @param {string} _info Request from client
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* @param {string} sessionID Player's session id
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*
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* @returns {array} Array of "repeatableQuestObjects" as descibed above
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* @returns {array} Array of "repeatableQuestObjects" as described above
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*/
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getClientRepeatableQuests(_info: IEmptyRequestData, sessionID: string): IPmcDataRepeatableQuest[];
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/**
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@ -10,8 +10,8 @@ import { Inventory } from "@spt-aki/models/eft/common/tables/IBotBase";
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import { Item, Upd } from "@spt-aki/models/eft/common/tables/IItem";
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import { IAddItemDirectRequest } from "@spt-aki/models/eft/inventory/IAddItemDirectRequest";
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import { AddItem } from "@spt-aki/models/eft/inventory/IAddItemRequestData";
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import { IAddItemTempObject } from "@spt-aki/models/eft/inventory/IAddItemTempObject";
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import { IAddItemsDirectRequest } from "@spt-aki/models/eft/inventory/IAddItemsDirectRequest";
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import { IAddItemTempObject } from "@spt-aki/models/eft/inventory/IAddItemTempObject";
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import { IInventoryMergeRequestData } from "@spt-aki/models/eft/inventory/IInventoryMergeRequestData";
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import { IInventoryMoveRequestData } from "@spt-aki/models/eft/inventory/IInventoryMoveRequestData";
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import { IInventoryRemoveRequestData } from "@spt-aki/models/eft/inventory/IInventoryRemoveRequestData";
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@ -922,7 +922,7 @@ export interface IBtrMapConfig {
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mapID: string;
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pathsConfigurations: IBtrMapConfig[];
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}
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export interface IBtrMapConfig {
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export interface IBtrPathConfig {
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id: string;
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enterPoint: string;
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exitPoint: string;
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3
TypeScript/10ScopesAndTypes/types/models/eft/common/request/IUIDRequestData.d.ts
vendored
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3
TypeScript/10ScopesAndTypes/types/models/eft/common/request/IUIDRequestData.d.ts
vendored
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export interface IUIDRequestData {
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uid: string;
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}
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@ -373,7 +373,7 @@ export interface IQuestStatus {
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startTime: number;
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status: QuestStatus;
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statusTimers?: Record<string, number>;
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/** Property does not exist in live profile data, but is used by ProfileChanges.questsStatus when sent to client*/
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/** Property does not exist in live profile data, but is used by ProfileChanges.questsStatus when sent to client */
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completedConditions?: string[];
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availableAfter?: number;
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}
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@ -1,7 +1,7 @@
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import { IPmcData } from "@spt-aki/models/eft/common/IPmcData";
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import { Dialogue, IUserBuilds } from "@spt-aki/models/eft/profile/IAkiProfile";
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export interface IProfileTemplates {
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Standard: IProfileSides;
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"Standard": IProfileSides;
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"Left Behind": IProfileSides;
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"Prepare To Escape": IProfileSides;
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"Edge Of Darkness": IProfileSides;
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@ -1,3 +0,0 @@
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export interface IReportNicknameRequestData {
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uid: string;
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}
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import { Effect } from "@spt-aki/models/eft/health/Effect";
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import { BodyPart } from "@spt-aki/models/eft/health/IOffraidHealRequestData";
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import { HideoutAreas } from "@spt-aki/models/enums/HideoutAreas";
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import { SkillTypes } from "@spt-aki/models/enums/SkillTypes";
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import { Traders } from "@spt-aki/models/enums/Traders";
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import { QteActivityType } from "@spt-aki/models/enums/hideout/QteActivityType";
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import { QteEffectType } from "@spt-aki/models/enums/hideout/QteEffectType";
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import { QteResultType } from "@spt-aki/models/enums/hideout/QteResultType";
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import { QteRewardType } from "@spt-aki/models/enums/hideout/QteRewardType";
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import { QteType } from "@spt-aki/models/enums/hideout/QteType";
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import { RequirementType } from "@spt-aki/models/enums/hideout/RequirementType";
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import { HideoutAreas } from "@spt-aki/models/enums/HideoutAreas";
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import { SkillTypes } from "@spt-aki/models/enums/SkillTypes";
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import { Traders } from "@spt-aki/models/enums/Traders";
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export interface IQteData {
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id: string;
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type: QteActivityType;
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export interface ISelectProfileRequestData {
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uid: string;
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}
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@ -34,7 +34,7 @@ export declare enum SkillTypes {
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NIGHT_OPS = "NightOps",
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SILENT_OPS = "SilentOps",
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LOCKPICKING = "Lockpicking",
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/** Also called Weapon Maintenance*/
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/** Also called Weapon Maintenance */
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WEAPON_TREATMENT = "WeaponTreatment",
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MAG_DRILLS = "MagDrills",
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FREE_TRADING = "Freetrading",
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import { IEmptyRequestData } from "@spt-aki/models/eft/common/IEmptyRequestData";
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import { IUIDRequestData } from "@spt-aki/models/eft/common/request/IUIDRequestData";
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import { IGetBodyResponseData } from "@spt-aki/models/eft/httpResponse/IGetBodyResponseData";
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import { INotifierChannel } from "@spt-aki/models/eft/notifier/INotifier";
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import { ISelectProfileRequestData } from "@spt-aki/models/eft/notifier/ISelectProfileRequestData";
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export interface INotifierCallbacks {
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/**
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* If we don't have anything to send, it's ok to not send anything back
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@ -12,6 +12,6 @@ export interface INotifierCallbacks {
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sendNotification(sessionID: string, req: any, resp: any, data: any): void;
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getNotifier(url: string, info: any, sessionID: string): IGetBodyResponseData<any[]>;
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createNotifierChannel(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<INotifierChannel>;
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selectProfile(url: string, info: ISelectProfileRequestData, sessionID: string): IGetBodyResponseData<any>;
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selectProfile(url: string, info: IUIDRequestData, sessionID: string): IGetBodyResponseData<any>;
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notify(url: string, info: any, sessionID: string): string;
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}
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@ -175,7 +175,7 @@ export interface IRandomisedResourceDetails {
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meds: IRandomisedResourceValues;
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}
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export interface IRandomisedResourceValues {
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/** Minimum percent of item to randomized between min and max resource*/
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/** Minimum percent of item to randomized between min and max resource */
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resourcePercent: number;
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/** Chance for randomization to not occur */
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chanceMaxResourcePercent: number;
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@ -51,7 +51,7 @@ export interface IRelease {
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export interface IGameFixes {
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/** Shotguns use a different value than normal guns causing huge pellet dispersion */
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fixShotgunDispersion: boolean;
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/** Remove items added by mods when the mod no longer exists - can fix dead profiles stuck at game load*/
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/** Remove items added by mods when the mod no longer exists - can fix dead profiles stuck at game load */
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removeModItemsFromProfile: boolean;
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/** Fix issues that cause the game to not start due to inventory item issues */
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fixProfileBreakingInventoryItemIssues: boolean;
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@ -21,17 +21,17 @@ export interface ILocationConfig extends IBaseConfig {
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fitLootIntoContainerAttempts: number;
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/** Add all possible zones to each maps `OpenZones` property */
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addOpenZonesToAllMaps: boolean;
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/** Allow addition of custom bot waves designed by SPT to be added to maps - defined in configs/location.json.customWaves*/
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/** Allow addition of custom bot waves designed by SPT to be added to maps - defined in configs/location.json.customWaves */
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addCustomBotWavesToMaps: boolean;
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/** Should the limits defined inside botTypeLimits to appled to locations on game start */
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enableBotTypeLimits: boolean;
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/** Add limits to a locations base.MinMaxBots array if enableBotTypeLimits is true*/
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/** Add limits to a locations base.MinMaxBots array if enableBotTypeLimits is true */
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botTypeLimits: Record<string, IBotTypeLimit[]>;
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/** container randomisation settings */
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containerRandomisationSettings: IContainerRandomistionSettings;
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/** How full must a random loose magazine be %*/
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/** How full must a random loose magazine be % */
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minFillLooseMagazinePercent: number;
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/** How full must a random static magazine be %*/
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/** How full must a random static magazine be % */
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minFillStaticMagazinePercent: number;
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allowDuplicateItemsInStaticContainers: boolean;
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/** Chance loose magazines have ammo in them TODO - rename to dynamicMagazineLootHasAmmoChancePercent */
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@ -40,11 +40,11 @@ export interface ILocationConfig extends IBaseConfig {
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staticMagazineLootHasAmmoChancePercent: number;
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/** Key: map, value: loose loot ids to ignore */
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looseLootBlacklist: Record<string, string[]>;
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/** Key: map, value: settings to control how long scav raids are*/
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/** Key: map, value: settings to control how long scav raids are */
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scavRaidTimeSettings: IScavRaidTimeSettings;
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/** Settings to adjust mods for lootable equipment in raid */
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equipmentLootSettings: IEquipmentLootSettings;
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/** Sets the max Patrol Value of the Boxzone on the map Ground Zero*/
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/** Sets the max Patrol Value of the Boxzone on the map Ground Zero */
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sandboxMaxPatrolvalue: number;
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}
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export interface IEquipmentLootSettings {
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@ -8,7 +8,7 @@ export interface IRagfairConfig extends IBaseConfig {
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runIntervalValues: IRunIntervalValues;
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/** Player listing settings */
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sell: Sell;
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/** Trader ids + should their assorts be listed on flea*/
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/** Trader ids + should their assorts be listed on flea */
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traders: Record<string, boolean>;
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dynamic: Dynamic;
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}
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@ -19,7 +19,7 @@ export interface Sell {
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chance: Chance;
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/** Settings to control how long it takes for a player offer to sell */
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time: MinMax;
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/**Seconds from clicking remove to remove offer from market */
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/** Seconds from clicking remove to remove offer from market */
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expireSeconds: number;
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}
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export interface Chance {
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@ -31,7 +31,7 @@ export interface FenceConfig {
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/** Key: item tpl */
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itemStackSizeOverrideMinMax: Record<string, MinMax>;
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itemTypeLimits: Record<string, number>;
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/** Prevent duplicate offers of items of specific categories by parentId*/
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/** Prevent duplicate offers of items of specific categories by parentId */
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preventDuplicateOffersOfCategory: string[];
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regenerateAssortsOnRefresh: boolean;
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/** Max rouble price before item is not listed on flea */
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@ -6,8 +6,8 @@ import { IHttpConfig } from "@spt-aki/models/spt/config/IHttpConfig";
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import { ILogger } from "@spt-aki/models/spt/utils/ILogger";
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import { ConfigServer } from "@spt-aki/servers/ConfigServer";
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import { DatabaseServer } from "@spt-aki/servers/DatabaseServer";
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import { WebSocketServer } from "@spt-aki/servers/WebSocketServer";
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import { IHttpListener } from "@spt-aki/servers/http/IHttpListener";
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import { WebSocketServer } from "@spt-aki/servers/WebSocketServer";
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import { LocalisationService } from "@spt-aki/services/LocalisationService";
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export declare class HttpServer {
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protected logger: ILogger;
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@ -1,6 +1,7 @@
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import { DialogueController } from "@spt-aki/controllers/DialogueController";
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import { OnUpdate } from "@spt-aki/di/OnUpdate";
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import { IEmptyRequestData } from "@spt-aki/models/eft/common/IEmptyRequestData";
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import { IUIDRequestData } from "@spt-aki/models/eft/common/request/IUIDRequestData";
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import { IAcceptFriendRequestData, ICancelFriendRequestData, IDeclineFriendRequestData } from "@spt-aki/models/eft/dialog/IAcceptFriendRequestData";
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import { IChatServer } from "@spt-aki/models/eft/dialog/IChatServer";
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import { IClearMailMessageRequest } from "@spt-aki/models/eft/dialog/IClearMailMessageRequest";
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@ -92,13 +93,9 @@ export declare class DialogueCallbacks implements OnUpdate {
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/** Handle client/friend/delete */
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deleteFriend(url: string, request: IDeleteFriendRequest, sessionID: string): INullResponseData;
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/** Handle client/friend/ignore/set */
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ignoreFriend(url: string, request: {
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uid: string;
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}, sessionID: string): INullResponseData;
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ignoreFriend(url: string, request: IUIDRequestData, sessionID: string): INullResponseData;
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/** Handle client/friend/ignore/remove */
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unIgnoreFriend(url: string, request: {
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uid: string;
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}, sessionID: string): INullResponseData;
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unIgnoreFriend(url: string, request: IUIDRequestData, sessionID: string): INullResponseData;
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clearMail(url: string, request: IClearMailMessageRequest, sessionID: string): IGetBodyResponseData<any[]>;
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removeMail(url: string, request: IRemoveMailMessageRequest, sessionID: string): IGetBodyResponseData<any[]>;
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onUpdate(timeSinceLastRun: number): Promise<boolean>;
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import { GameController } from "@spt-aki/controllers/GameController";
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import { OnLoad } from "@spt-aki/di/OnLoad";
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import { IEmptyRequestData } from "@spt-aki/models/eft/common/IEmptyRequestData";
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import { IUIDRequestData } from "@spt-aki/models/eft/common/request/IUIDRequestData";
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import { ICheckVersionResponse } from "@spt-aki/models/eft/game/ICheckVersionResponse";
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import { ICurrentGroupResponse } from "@spt-aki/models/eft/game/ICurrentGroupResponse";
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import { IGameConfigResponse } from "@spt-aki/models/eft/game/IGameConfigResponse";
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@ -10,7 +11,6 @@ import { IGameLogoutResponseData } from "@spt-aki/models/eft/game/IGameLogoutRes
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import { IGameStartResponse } from "@spt-aki/models/eft/game/IGameStartResponse";
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import { IGetRaidTimeRequest } from "@spt-aki/models/eft/game/IGetRaidTimeRequest";
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import { IGetRaidTimeResponse } from "@spt-aki/models/eft/game/IGetRaidTimeResponse";
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import { IReportNicknameRequestData } from "@spt-aki/models/eft/game/IReportNicknameRequestData";
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import { IServerDetails } from "@spt-aki/models/eft/game/IServerDetails";
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import { IVersionValidateRequestData } from "@spt-aki/models/eft/game/IVersionValidateRequestData";
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import { IGetBodyResponseData } from "@spt-aki/models/eft/httpResponse/IGetBodyResponseData";
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@ -69,7 +69,7 @@ export declare class GameCallbacks implements OnLoad {
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* @returns string
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*/
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getVersion(url: string, info: IEmptyRequestData, sessionID: string): string;
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reportNickname(url: string, info: IReportNicknameRequestData, sessionID: string): INullResponseData;
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reportNickname(url: string, info: IUIDRequestData, sessionID: string): INullResponseData;
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/**
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* Handle singleplayer/settings/getRaidTime
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* @returns string
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@ -1,9 +1,9 @@
|
||||
import { NotifierController } from "@spt-aki/controllers/NotifierController";
|
||||
import { HttpServerHelper } from "@spt-aki/helpers/HttpServerHelper";
|
||||
import { IEmptyRequestData } from "@spt-aki/models/eft/common/IEmptyRequestData";
|
||||
import { IUIDRequestData } from "@spt-aki/models/eft/common/request/IUIDRequestData";
|
||||
import { IGetBodyResponseData } from "@spt-aki/models/eft/httpResponse/IGetBodyResponseData";
|
||||
import { INotifierChannel } from "@spt-aki/models/eft/notifier/INotifier";
|
||||
import { ISelectProfileRequestData } from "@spt-aki/models/eft/notifier/ISelectProfileRequestData";
|
||||
import { ISelectProfileResponse } from "@spt-aki/models/eft/notifier/ISelectProfileResponse";
|
||||
import { HttpResponseUtil } from "@spt-aki/utils/HttpResponseUtil";
|
||||
import { JsonUtil } from "@spt-aki/utils/JsonUtil";
|
||||
@ -29,6 +29,6 @@ export declare class NotifierCallbacks {
|
||||
* Handle client/game/profile/select
|
||||
* @returns ISelectProfileResponse
|
||||
*/
|
||||
selectProfile(url: string, info: ISelectProfileRequestData, sessionID: string): IGetBodyResponseData<ISelectProfileResponse>;
|
||||
selectProfile(url: string, info: IUIDRequestData, sessionID: string): IGetBodyResponseData<ISelectProfileResponse>;
|
||||
notify(url: string, info: any, sessionID: string): string;
|
||||
}
|
||||
|
@ -26,7 +26,7 @@ export declare class BuildController {
|
||||
saveWeaponBuild(sessionId: string, body: IPresetBuildActionRequestData): void;
|
||||
/** Handle client/builds/equipment/save event */
|
||||
saveEquipmentBuild(sessionID: string, request: IPresetBuildActionRequestData): void;
|
||||
/** Handle client/builds/delete*/
|
||||
/** Handle client/builds/delete */
|
||||
removeBuild(sessionID: string, request: IRemoveBuildRequestData): void;
|
||||
protected removePlayerBuild(idToRemove: string, sessionID: string): void;
|
||||
/**
|
||||
|
@ -63,7 +63,7 @@ export declare class RepeatableQuestController {
|
||||
* @param {string} _info Request from client
|
||||
* @param {string} sessionID Player's session id
|
||||
*
|
||||
* @returns {array} Array of "repeatableQuestObjects" as descibed above
|
||||
* @returns {array} Array of "repeatableQuestObjects" as described above
|
||||
*/
|
||||
getClientRepeatableQuests(_info: IEmptyRequestData, sessionID: string): IPmcDataRepeatableQuest[];
|
||||
/**
|
||||
|
@ -10,8 +10,8 @@ import { Inventory } from "@spt-aki/models/eft/common/tables/IBotBase";
|
||||
import { Item, Upd } from "@spt-aki/models/eft/common/tables/IItem";
|
||||
import { IAddItemDirectRequest } from "@spt-aki/models/eft/inventory/IAddItemDirectRequest";
|
||||
import { AddItem } from "@spt-aki/models/eft/inventory/IAddItemRequestData";
|
||||
import { IAddItemTempObject } from "@spt-aki/models/eft/inventory/IAddItemTempObject";
|
||||
import { IAddItemsDirectRequest } from "@spt-aki/models/eft/inventory/IAddItemsDirectRequest";
|
||||
import { IAddItemTempObject } from "@spt-aki/models/eft/inventory/IAddItemTempObject";
|
||||
import { IInventoryMergeRequestData } from "@spt-aki/models/eft/inventory/IInventoryMergeRequestData";
|
||||
import { IInventoryMoveRequestData } from "@spt-aki/models/eft/inventory/IInventoryMoveRequestData";
|
||||
import { IInventoryRemoveRequestData } from "@spt-aki/models/eft/inventory/IInventoryRemoveRequestData";
|
||||
|
@ -922,7 +922,7 @@ export interface IBtrMapConfig {
|
||||
mapID: string;
|
||||
pathsConfigurations: IBtrMapConfig[];
|
||||
}
|
||||
export interface IBtrMapConfig {
|
||||
export interface IBtrPathConfig {
|
||||
id: string;
|
||||
enterPoint: string;
|
||||
exitPoint: string;
|
||||
|
3
TypeScript/11BundleLoadingSample/types/models/eft/common/request/IUIDRequestData.d.ts
vendored
Normal file
3
TypeScript/11BundleLoadingSample/types/models/eft/common/request/IUIDRequestData.d.ts
vendored
Normal file
@ -0,0 +1,3 @@
|
||||
export interface IUIDRequestData {
|
||||
uid: string;
|
||||
}
|
@ -373,7 +373,7 @@ export interface IQuestStatus {
|
||||
startTime: number;
|
||||
status: QuestStatus;
|
||||
statusTimers?: Record<string, number>;
|
||||
/** Property does not exist in live profile data, but is used by ProfileChanges.questsStatus when sent to client*/
|
||||
/** Property does not exist in live profile data, but is used by ProfileChanges.questsStatus when sent to client */
|
||||
completedConditions?: string[];
|
||||
availableAfter?: number;
|
||||
}
|
||||
|
@ -1,7 +1,7 @@
|
||||
import { IPmcData } from "@spt-aki/models/eft/common/IPmcData";
|
||||
import { Dialogue, IUserBuilds } from "@spt-aki/models/eft/profile/IAkiProfile";
|
||||
export interface IProfileTemplates {
|
||||
Standard: IProfileSides;
|
||||
"Standard": IProfileSides;
|
||||
"Left Behind": IProfileSides;
|
||||
"Prepare To Escape": IProfileSides;
|
||||
"Edge Of Darkness": IProfileSides;
|
||||
|
@ -1,3 +0,0 @@
|
||||
export interface IReportNicknameRequestData {
|
||||
uid: string;
|
||||
}
|
@ -1,14 +1,14 @@
|
||||
import { Effect } from "@spt-aki/models/eft/health/Effect";
|
||||
import { BodyPart } from "@spt-aki/models/eft/health/IOffraidHealRequestData";
|
||||
import { HideoutAreas } from "@spt-aki/models/enums/HideoutAreas";
|
||||
import { SkillTypes } from "@spt-aki/models/enums/SkillTypes";
|
||||
import { Traders } from "@spt-aki/models/enums/Traders";
|
||||
import { QteActivityType } from "@spt-aki/models/enums/hideout/QteActivityType";
|
||||
import { QteEffectType } from "@spt-aki/models/enums/hideout/QteEffectType";
|
||||
import { QteResultType } from "@spt-aki/models/enums/hideout/QteResultType";
|
||||
import { QteRewardType } from "@spt-aki/models/enums/hideout/QteRewardType";
|
||||
import { QteType } from "@spt-aki/models/enums/hideout/QteType";
|
||||
import { RequirementType } from "@spt-aki/models/enums/hideout/RequirementType";
|
||||
import { HideoutAreas } from "@spt-aki/models/enums/HideoutAreas";
|
||||
import { SkillTypes } from "@spt-aki/models/enums/SkillTypes";
|
||||
import { Traders } from "@spt-aki/models/enums/Traders";
|
||||
export interface IQteData {
|
||||
id: string;
|
||||
type: QteActivityType;
|
||||
|
@ -1,3 +0,0 @@
|
||||
export interface ISelectProfileRequestData {
|
||||
uid: string;
|
||||
}
|
@ -34,7 +34,7 @@ export declare enum SkillTypes {
|
||||
NIGHT_OPS = "NightOps",
|
||||
SILENT_OPS = "SilentOps",
|
||||
LOCKPICKING = "Lockpicking",
|
||||
/** Also called Weapon Maintenance*/
|
||||
/** Also called Weapon Maintenance */
|
||||
WEAPON_TREATMENT = "WeaponTreatment",
|
||||
MAG_DRILLS = "MagDrills",
|
||||
FREE_TRADING = "Freetrading",
|
||||
|
@ -1,7 +1,7 @@
|
||||
import { IEmptyRequestData } from "@spt-aki/models/eft/common/IEmptyRequestData";
|
||||
import { IUIDRequestData } from "@spt-aki/models/eft/common/request/IUIDRequestData";
|
||||
import { IGetBodyResponseData } from "@spt-aki/models/eft/httpResponse/IGetBodyResponseData";
|
||||
import { INotifierChannel } from "@spt-aki/models/eft/notifier/INotifier";
|
||||
import { ISelectProfileRequestData } from "@spt-aki/models/eft/notifier/ISelectProfileRequestData";
|
||||
export interface INotifierCallbacks {
|
||||
/**
|
||||
* If we don't have anything to send, it's ok to not send anything back
|
||||
@ -12,6 +12,6 @@ export interface INotifierCallbacks {
|
||||
sendNotification(sessionID: string, req: any, resp: any, data: any): void;
|
||||
getNotifier(url: string, info: any, sessionID: string): IGetBodyResponseData<any[]>;
|
||||
createNotifierChannel(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<INotifierChannel>;
|
||||
selectProfile(url: string, info: ISelectProfileRequestData, sessionID: string): IGetBodyResponseData<any>;
|
||||
selectProfile(url: string, info: IUIDRequestData, sessionID: string): IGetBodyResponseData<any>;
|
||||
notify(url: string, info: any, sessionID: string): string;
|
||||
}
|
||||
|
@ -175,7 +175,7 @@ export interface IRandomisedResourceDetails {
|
||||
meds: IRandomisedResourceValues;
|
||||
}
|
||||
export interface IRandomisedResourceValues {
|
||||
/** Minimum percent of item to randomized between min and max resource*/
|
||||
/** Minimum percent of item to randomized between min and max resource */
|
||||
resourcePercent: number;
|
||||
/** Chance for randomization to not occur */
|
||||
chanceMaxResourcePercent: number;
|
||||
|
@ -51,7 +51,7 @@ export interface IRelease {
|
||||
export interface IGameFixes {
|
||||
/** Shotguns use a different value than normal guns causing huge pellet dispersion */
|
||||
fixShotgunDispersion: boolean;
|
||||
/** Remove items added by mods when the mod no longer exists - can fix dead profiles stuck at game load*/
|
||||
/** Remove items added by mods when the mod no longer exists - can fix dead profiles stuck at game load */
|
||||
removeModItemsFromProfile: boolean;
|
||||
/** Fix issues that cause the game to not start due to inventory item issues */
|
||||
fixProfileBreakingInventoryItemIssues: boolean;
|
||||
|
@ -21,17 +21,17 @@ export interface ILocationConfig extends IBaseConfig {
|
||||
fitLootIntoContainerAttempts: number;
|
||||
/** Add all possible zones to each maps `OpenZones` property */
|
||||
addOpenZonesToAllMaps: boolean;
|
||||
/** Allow addition of custom bot waves designed by SPT to be added to maps - defined in configs/location.json.customWaves*/
|
||||
/** Allow addition of custom bot waves designed by SPT to be added to maps - defined in configs/location.json.customWaves */
|
||||
addCustomBotWavesToMaps: boolean;
|
||||
/** Should the limits defined inside botTypeLimits to appled to locations on game start */
|
||||
enableBotTypeLimits: boolean;
|
||||
/** Add limits to a locations base.MinMaxBots array if enableBotTypeLimits is true*/
|
||||
/** Add limits to a locations base.MinMaxBots array if enableBotTypeLimits is true */
|
||||
botTypeLimits: Record<string, IBotTypeLimit[]>;
|
||||
/** container randomisation settings */
|
||||
containerRandomisationSettings: IContainerRandomistionSettings;
|
||||
/** How full must a random loose magazine be %*/
|
||||
/** How full must a random loose magazine be % */
|
||||
minFillLooseMagazinePercent: number;
|
||||
/** How full must a random static magazine be %*/
|
||||
/** How full must a random static magazine be % */
|
||||
minFillStaticMagazinePercent: number;
|
||||
allowDuplicateItemsInStaticContainers: boolean;
|
||||
/** Chance loose magazines have ammo in them TODO - rename to dynamicMagazineLootHasAmmoChancePercent */
|
||||
@ -40,11 +40,11 @@ export interface ILocationConfig extends IBaseConfig {
|
||||
staticMagazineLootHasAmmoChancePercent: number;
|
||||
/** Key: map, value: loose loot ids to ignore */
|
||||
looseLootBlacklist: Record<string, string[]>;
|
||||
/** Key: map, value: settings to control how long scav raids are*/
|
||||
/** Key: map, value: settings to control how long scav raids are */
|
||||
scavRaidTimeSettings: IScavRaidTimeSettings;
|
||||
/** Settings to adjust mods for lootable equipment in raid */
|
||||
equipmentLootSettings: IEquipmentLootSettings;
|
||||
/** Sets the max Patrol Value of the Boxzone on the map Ground Zero*/
|
||||
/** Sets the max Patrol Value of the Boxzone on the map Ground Zero */
|
||||
sandboxMaxPatrolvalue: number;
|
||||
}
|
||||
export interface IEquipmentLootSettings {
|
||||
|
@ -8,7 +8,7 @@ export interface IRagfairConfig extends IBaseConfig {
|
||||
runIntervalValues: IRunIntervalValues;
|
||||
/** Player listing settings */
|
||||
sell: Sell;
|
||||
/** Trader ids + should their assorts be listed on flea*/
|
||||
/** Trader ids + should their assorts be listed on flea */
|
||||
traders: Record<string, boolean>;
|
||||
dynamic: Dynamic;
|
||||
}
|
||||
@ -19,7 +19,7 @@ export interface Sell {
|
||||
chance: Chance;
|
||||
/** Settings to control how long it takes for a player offer to sell */
|
||||
time: MinMax;
|
||||
/**Seconds from clicking remove to remove offer from market */
|
||||
/** Seconds from clicking remove to remove offer from market */
|
||||
expireSeconds: number;
|
||||
}
|
||||
export interface Chance {
|
||||
|
@ -31,7 +31,7 @@ export interface FenceConfig {
|
||||
/** Key: item tpl */
|
||||
itemStackSizeOverrideMinMax: Record<string, MinMax>;
|
||||
itemTypeLimits: Record<string, number>;
|
||||
/** Prevent duplicate offers of items of specific categories by parentId*/
|
||||
/** Prevent duplicate offers of items of specific categories by parentId */
|
||||
preventDuplicateOffersOfCategory: string[];
|
||||
regenerateAssortsOnRefresh: boolean;
|
||||
/** Max rouble price before item is not listed on flea */
|
||||
|
@ -6,8 +6,8 @@ import { IHttpConfig } from "@spt-aki/models/spt/config/IHttpConfig";
|
||||
import { ILogger } from "@spt-aki/models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "@spt-aki/servers/ConfigServer";
|
||||
import { DatabaseServer } from "@spt-aki/servers/DatabaseServer";
|
||||
import { WebSocketServer } from "@spt-aki/servers/WebSocketServer";
|
||||
import { IHttpListener } from "@spt-aki/servers/http/IHttpListener";
|
||||
import { WebSocketServer } from "@spt-aki/servers/WebSocketServer";
|
||||
import { LocalisationService } from "@spt-aki/services/LocalisationService";
|
||||
export declare class HttpServer {
|
||||
protected logger: ILogger;
|
||||
|
@ -1,6 +1,7 @@
|
||||
import { DialogueController } from "@spt-aki/controllers/DialogueController";
|
||||
import { OnUpdate } from "@spt-aki/di/OnUpdate";
|
||||
import { IEmptyRequestData } from "@spt-aki/models/eft/common/IEmptyRequestData";
|
||||
import { IUIDRequestData } from "@spt-aki/models/eft/common/request/IUIDRequestData";
|
||||
import { IAcceptFriendRequestData, ICancelFriendRequestData, IDeclineFriendRequestData } from "@spt-aki/models/eft/dialog/IAcceptFriendRequestData";
|
||||
import { IChatServer } from "@spt-aki/models/eft/dialog/IChatServer";
|
||||
import { IClearMailMessageRequest } from "@spt-aki/models/eft/dialog/IClearMailMessageRequest";
|
||||
@ -92,13 +93,9 @@ export declare class DialogueCallbacks implements OnUpdate {
|
||||
/** Handle client/friend/delete */
|
||||
deleteFriend(url: string, request: IDeleteFriendRequest, sessionID: string): INullResponseData;
|
||||
/** Handle client/friend/ignore/set */
|
||||
ignoreFriend(url: string, request: {
|
||||
uid: string;
|
||||
}, sessionID: string): INullResponseData;
|
||||
ignoreFriend(url: string, request: IUIDRequestData, sessionID: string): INullResponseData;
|
||||
/** Handle client/friend/ignore/remove */
|
||||
unIgnoreFriend(url: string, request: {
|
||||
uid: string;
|
||||
}, sessionID: string): INullResponseData;
|
||||
unIgnoreFriend(url: string, request: IUIDRequestData, sessionID: string): INullResponseData;
|
||||
clearMail(url: string, request: IClearMailMessageRequest, sessionID: string): IGetBodyResponseData<any[]>;
|
||||
removeMail(url: string, request: IRemoveMailMessageRequest, sessionID: string): IGetBodyResponseData<any[]>;
|
||||
onUpdate(timeSinceLastRun: number): Promise<boolean>;
|
||||
|
@ -1,6 +1,7 @@
|
||||
import { GameController } from "@spt-aki/controllers/GameController";
|
||||
import { OnLoad } from "@spt-aki/di/OnLoad";
|
||||
import { IEmptyRequestData } from "@spt-aki/models/eft/common/IEmptyRequestData";
|
||||
import { IUIDRequestData } from "@spt-aki/models/eft/common/request/IUIDRequestData";
|
||||
import { ICheckVersionResponse } from "@spt-aki/models/eft/game/ICheckVersionResponse";
|
||||
import { ICurrentGroupResponse } from "@spt-aki/models/eft/game/ICurrentGroupResponse";
|
||||
import { IGameConfigResponse } from "@spt-aki/models/eft/game/IGameConfigResponse";
|
||||
@ -10,7 +11,6 @@ import { IGameLogoutResponseData } from "@spt-aki/models/eft/game/IGameLogoutRes
|
||||
import { IGameStartResponse } from "@spt-aki/models/eft/game/IGameStartResponse";
|
||||
import { IGetRaidTimeRequest } from "@spt-aki/models/eft/game/IGetRaidTimeRequest";
|
||||
import { IGetRaidTimeResponse } from "@spt-aki/models/eft/game/IGetRaidTimeResponse";
|
||||
import { IReportNicknameRequestData } from "@spt-aki/models/eft/game/IReportNicknameRequestData";
|
||||
import { IServerDetails } from "@spt-aki/models/eft/game/IServerDetails";
|
||||
import { IVersionValidateRequestData } from "@spt-aki/models/eft/game/IVersionValidateRequestData";
|
||||
import { IGetBodyResponseData } from "@spt-aki/models/eft/httpResponse/IGetBodyResponseData";
|
||||
@ -69,7 +69,7 @@ export declare class GameCallbacks implements OnLoad {
|
||||
* @returns string
|
||||
*/
|
||||
getVersion(url: string, info: IEmptyRequestData, sessionID: string): string;
|
||||
reportNickname(url: string, info: IReportNicknameRequestData, sessionID: string): INullResponseData;
|
||||
reportNickname(url: string, info: IUIDRequestData, sessionID: string): INullResponseData;
|
||||
/**
|
||||
* Handle singleplayer/settings/getRaidTime
|
||||
* @returns string
|
||||
|
@ -1,9 +1,9 @@
|
||||
import { NotifierController } from "@spt-aki/controllers/NotifierController";
|
||||
import { HttpServerHelper } from "@spt-aki/helpers/HttpServerHelper";
|
||||
import { IEmptyRequestData } from "@spt-aki/models/eft/common/IEmptyRequestData";
|
||||
import { IUIDRequestData } from "@spt-aki/models/eft/common/request/IUIDRequestData";
|
||||
import { IGetBodyResponseData } from "@spt-aki/models/eft/httpResponse/IGetBodyResponseData";
|
||||
import { INotifierChannel } from "@spt-aki/models/eft/notifier/INotifier";
|
||||
import { ISelectProfileRequestData } from "@spt-aki/models/eft/notifier/ISelectProfileRequestData";
|
||||
import { ISelectProfileResponse } from "@spt-aki/models/eft/notifier/ISelectProfileResponse";
|
||||
import { HttpResponseUtil } from "@spt-aki/utils/HttpResponseUtil";
|
||||
import { JsonUtil } from "@spt-aki/utils/JsonUtil";
|
||||
@ -29,6 +29,6 @@ export declare class NotifierCallbacks {
|
||||
* Handle client/game/profile/select
|
||||
* @returns ISelectProfileResponse
|
||||
*/
|
||||
selectProfile(url: string, info: ISelectProfileRequestData, sessionID: string): IGetBodyResponseData<ISelectProfileResponse>;
|
||||
selectProfile(url: string, info: IUIDRequestData, sessionID: string): IGetBodyResponseData<ISelectProfileResponse>;
|
||||
notify(url: string, info: any, sessionID: string): string;
|
||||
}
|
||||
|
@ -26,7 +26,7 @@ export declare class BuildController {
|
||||
saveWeaponBuild(sessionId: string, body: IPresetBuildActionRequestData): void;
|
||||
/** Handle client/builds/equipment/save event */
|
||||
saveEquipmentBuild(sessionID: string, request: IPresetBuildActionRequestData): void;
|
||||
/** Handle client/builds/delete*/
|
||||
/** Handle client/builds/delete */
|
||||
removeBuild(sessionID: string, request: IRemoveBuildRequestData): void;
|
||||
protected removePlayerBuild(idToRemove: string, sessionID: string): void;
|
||||
/**
|
||||
|
@ -63,7 +63,7 @@ export declare class RepeatableQuestController {
|
||||
* @param {string} _info Request from client
|
||||
* @param {string} sessionID Player's session id
|
||||
*
|
||||
* @returns {array} Array of "repeatableQuestObjects" as descibed above
|
||||
* @returns {array} Array of "repeatableQuestObjects" as described above
|
||||
*/
|
||||
getClientRepeatableQuests(_info: IEmptyRequestData, sessionID: string): IPmcDataRepeatableQuest[];
|
||||
/**
|
||||
|
@ -10,8 +10,8 @@ import { Inventory } from "@spt-aki/models/eft/common/tables/IBotBase";
|
||||
import { Item, Upd } from "@spt-aki/models/eft/common/tables/IItem";
|
||||
import { IAddItemDirectRequest } from "@spt-aki/models/eft/inventory/IAddItemDirectRequest";
|
||||
import { AddItem } from "@spt-aki/models/eft/inventory/IAddItemRequestData";
|
||||
import { IAddItemTempObject } from "@spt-aki/models/eft/inventory/IAddItemTempObject";
|
||||
import { IAddItemsDirectRequest } from "@spt-aki/models/eft/inventory/IAddItemsDirectRequest";
|
||||
import { IAddItemTempObject } from "@spt-aki/models/eft/inventory/IAddItemTempObject";
|
||||
import { IInventoryMergeRequestData } from "@spt-aki/models/eft/inventory/IInventoryMergeRequestData";
|
||||
import { IInventoryMoveRequestData } from "@spt-aki/models/eft/inventory/IInventoryMoveRequestData";
|
||||
import { IInventoryRemoveRequestData } from "@spt-aki/models/eft/inventory/IInventoryRemoveRequestData";
|
||||
|
@ -922,7 +922,7 @@ export interface IBtrMapConfig {
|
||||
mapID: string;
|
||||
pathsConfigurations: IBtrMapConfig[];
|
||||
}
|
||||
export interface IBtrMapConfig {
|
||||
export interface IBtrPathConfig {
|
||||
id: string;
|
||||
enterPoint: string;
|
||||
exitPoint: string;
|
||||
|
3
TypeScript/12ClassExtensionOverride/types/models/eft/common/request/IUIDRequestData.d.ts
vendored
Normal file
3
TypeScript/12ClassExtensionOverride/types/models/eft/common/request/IUIDRequestData.d.ts
vendored
Normal file
@ -0,0 +1,3 @@
|
||||
export interface IUIDRequestData {
|
||||
uid: string;
|
||||
}
|
@ -373,7 +373,7 @@ export interface IQuestStatus {
|
||||
startTime: number;
|
||||
status: QuestStatus;
|
||||
statusTimers?: Record<string, number>;
|
||||
/** Property does not exist in live profile data, but is used by ProfileChanges.questsStatus when sent to client*/
|
||||
/** Property does not exist in live profile data, but is used by ProfileChanges.questsStatus when sent to client */
|
||||
completedConditions?: string[];
|
||||
availableAfter?: number;
|
||||
}
|
||||
|
@ -1,7 +1,7 @@
|
||||
import { IPmcData } from "@spt-aki/models/eft/common/IPmcData";
|
||||
import { Dialogue, IUserBuilds } from "@spt-aki/models/eft/profile/IAkiProfile";
|
||||
export interface IProfileTemplates {
|
||||
Standard: IProfileSides;
|
||||
"Standard": IProfileSides;
|
||||
"Left Behind": IProfileSides;
|
||||
"Prepare To Escape": IProfileSides;
|
||||
"Edge Of Darkness": IProfileSides;
|
||||
|
@ -1,3 +0,0 @@
|
||||
export interface IReportNicknameRequestData {
|
||||
uid: string;
|
||||
}
|
@ -1,14 +1,14 @@
|
||||
import { Effect } from "@spt-aki/models/eft/health/Effect";
|
||||
import { BodyPart } from "@spt-aki/models/eft/health/IOffraidHealRequestData";
|
||||
import { HideoutAreas } from "@spt-aki/models/enums/HideoutAreas";
|
||||
import { SkillTypes } from "@spt-aki/models/enums/SkillTypes";
|
||||
import { Traders } from "@spt-aki/models/enums/Traders";
|
||||
import { QteActivityType } from "@spt-aki/models/enums/hideout/QteActivityType";
|
||||
import { QteEffectType } from "@spt-aki/models/enums/hideout/QteEffectType";
|
||||
import { QteResultType } from "@spt-aki/models/enums/hideout/QteResultType";
|
||||
import { QteRewardType } from "@spt-aki/models/enums/hideout/QteRewardType";
|
||||
import { QteType } from "@spt-aki/models/enums/hideout/QteType";
|
||||
import { RequirementType } from "@spt-aki/models/enums/hideout/RequirementType";
|
||||
import { HideoutAreas } from "@spt-aki/models/enums/HideoutAreas";
|
||||
import { SkillTypes } from "@spt-aki/models/enums/SkillTypes";
|
||||
import { Traders } from "@spt-aki/models/enums/Traders";
|
||||
export interface IQteData {
|
||||
id: string;
|
||||
type: QteActivityType;
|
||||
|
@ -1,3 +0,0 @@
|
||||
export interface ISelectProfileRequestData {
|
||||
uid: string;
|
||||
}
|
@ -34,7 +34,7 @@ export declare enum SkillTypes {
|
||||
NIGHT_OPS = "NightOps",
|
||||
SILENT_OPS = "SilentOps",
|
||||
LOCKPICKING = "Lockpicking",
|
||||
/** Also called Weapon Maintenance*/
|
||||
/** Also called Weapon Maintenance */
|
||||
WEAPON_TREATMENT = "WeaponTreatment",
|
||||
MAG_DRILLS = "MagDrills",
|
||||
FREE_TRADING = "Freetrading",
|
||||
|
@ -1,7 +1,7 @@
|
||||
import { IEmptyRequestData } from "@spt-aki/models/eft/common/IEmptyRequestData";
|
||||
import { IUIDRequestData } from "@spt-aki/models/eft/common/request/IUIDRequestData";
|
||||
import { IGetBodyResponseData } from "@spt-aki/models/eft/httpResponse/IGetBodyResponseData";
|
||||
import { INotifierChannel } from "@spt-aki/models/eft/notifier/INotifier";
|
||||
import { ISelectProfileRequestData } from "@spt-aki/models/eft/notifier/ISelectProfileRequestData";
|
||||
export interface INotifierCallbacks {
|
||||
/**
|
||||
* If we don't have anything to send, it's ok to not send anything back
|
||||
@ -12,6 +12,6 @@ export interface INotifierCallbacks {
|
||||
sendNotification(sessionID: string, req: any, resp: any, data: any): void;
|
||||
getNotifier(url: string, info: any, sessionID: string): IGetBodyResponseData<any[]>;
|
||||
createNotifierChannel(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<INotifierChannel>;
|
||||
selectProfile(url: string, info: ISelectProfileRequestData, sessionID: string): IGetBodyResponseData<any>;
|
||||
selectProfile(url: string, info: IUIDRequestData, sessionID: string): IGetBodyResponseData<any>;
|
||||
notify(url: string, info: any, sessionID: string): string;
|
||||
}
|
||||
|
@ -175,7 +175,7 @@ export interface IRandomisedResourceDetails {
|
||||
meds: IRandomisedResourceValues;
|
||||
}
|
||||
export interface IRandomisedResourceValues {
|
||||
/** Minimum percent of item to randomized between min and max resource*/
|
||||
/** Minimum percent of item to randomized between min and max resource */
|
||||
resourcePercent: number;
|
||||
/** Chance for randomization to not occur */
|
||||
chanceMaxResourcePercent: number;
|
||||
|
@ -51,7 +51,7 @@ export interface IRelease {
|
||||
export interface IGameFixes {
|
||||
/** Shotguns use a different value than normal guns causing huge pellet dispersion */
|
||||
fixShotgunDispersion: boolean;
|
||||
/** Remove items added by mods when the mod no longer exists - can fix dead profiles stuck at game load*/
|
||||
/** Remove items added by mods when the mod no longer exists - can fix dead profiles stuck at game load */
|
||||
removeModItemsFromProfile: boolean;
|
||||
/** Fix issues that cause the game to not start due to inventory item issues */
|
||||
fixProfileBreakingInventoryItemIssues: boolean;
|
||||
|
@ -21,17 +21,17 @@ export interface ILocationConfig extends IBaseConfig {
|
||||
fitLootIntoContainerAttempts: number;
|
||||
/** Add all possible zones to each maps `OpenZones` property */
|
||||
addOpenZonesToAllMaps: boolean;
|
||||
/** Allow addition of custom bot waves designed by SPT to be added to maps - defined in configs/location.json.customWaves*/
|
||||
/** Allow addition of custom bot waves designed by SPT to be added to maps - defined in configs/location.json.customWaves */
|
||||
addCustomBotWavesToMaps: boolean;
|
||||
/** Should the limits defined inside botTypeLimits to appled to locations on game start */
|
||||
enableBotTypeLimits: boolean;
|
||||
/** Add limits to a locations base.MinMaxBots array if enableBotTypeLimits is true*/
|
||||
/** Add limits to a locations base.MinMaxBots array if enableBotTypeLimits is true */
|
||||
botTypeLimits: Record<string, IBotTypeLimit[]>;
|
||||
/** container randomisation settings */
|
||||
containerRandomisationSettings: IContainerRandomistionSettings;
|
||||
/** How full must a random loose magazine be %*/
|
||||
/** How full must a random loose magazine be % */
|
||||
minFillLooseMagazinePercent: number;
|
||||
/** How full must a random static magazine be %*/
|
||||
/** How full must a random static magazine be % */
|
||||
minFillStaticMagazinePercent: number;
|
||||
allowDuplicateItemsInStaticContainers: boolean;
|
||||
/** Chance loose magazines have ammo in them TODO - rename to dynamicMagazineLootHasAmmoChancePercent */
|
||||
@ -40,11 +40,11 @@ export interface ILocationConfig extends IBaseConfig {
|
||||
staticMagazineLootHasAmmoChancePercent: number;
|
||||
/** Key: map, value: loose loot ids to ignore */
|
||||
looseLootBlacklist: Record<string, string[]>;
|
||||
/** Key: map, value: settings to control how long scav raids are*/
|
||||
/** Key: map, value: settings to control how long scav raids are */
|
||||
scavRaidTimeSettings: IScavRaidTimeSettings;
|
||||
/** Settings to adjust mods for lootable equipment in raid */
|
||||
equipmentLootSettings: IEquipmentLootSettings;
|
||||
/** Sets the max Patrol Value of the Boxzone on the map Ground Zero*/
|
||||
/** Sets the max Patrol Value of the Boxzone on the map Ground Zero */
|
||||
sandboxMaxPatrolvalue: number;
|
||||
}
|
||||
export interface IEquipmentLootSettings {
|
||||
|
@ -8,7 +8,7 @@ export interface IRagfairConfig extends IBaseConfig {
|
||||
runIntervalValues: IRunIntervalValues;
|
||||
/** Player listing settings */
|
||||
sell: Sell;
|
||||
/** Trader ids + should their assorts be listed on flea*/
|
||||
/** Trader ids + should their assorts be listed on flea */
|
||||
traders: Record<string, boolean>;
|
||||
dynamic: Dynamic;
|
||||
}
|
||||
@ -19,7 +19,7 @@ export interface Sell {
|
||||
chance: Chance;
|
||||
/** Settings to control how long it takes for a player offer to sell */
|
||||
time: MinMax;
|
||||
/**Seconds from clicking remove to remove offer from market */
|
||||
/** Seconds from clicking remove to remove offer from market */
|
||||
expireSeconds: number;
|
||||
}
|
||||
export interface Chance {
|
||||
|
@ -31,7 +31,7 @@ export interface FenceConfig {
|
||||
/** Key: item tpl */
|
||||
itemStackSizeOverrideMinMax: Record<string, MinMax>;
|
||||
itemTypeLimits: Record<string, number>;
|
||||
/** Prevent duplicate offers of items of specific categories by parentId*/
|
||||
/** Prevent duplicate offers of items of specific categories by parentId */
|
||||
preventDuplicateOffersOfCategory: string[];
|
||||
regenerateAssortsOnRefresh: boolean;
|
||||
/** Max rouble price before item is not listed on flea */
|
||||
|
@ -6,8 +6,8 @@ import { IHttpConfig } from "@spt-aki/models/spt/config/IHttpConfig";
|
||||
import { ILogger } from "@spt-aki/models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "@spt-aki/servers/ConfigServer";
|
||||
import { DatabaseServer } from "@spt-aki/servers/DatabaseServer";
|
||||
import { WebSocketServer } from "@spt-aki/servers/WebSocketServer";
|
||||
import { IHttpListener } from "@spt-aki/servers/http/IHttpListener";
|
||||
import { WebSocketServer } from "@spt-aki/servers/WebSocketServer";
|
||||
import { LocalisationService } from "@spt-aki/services/LocalisationService";
|
||||
export declare class HttpServer {
|
||||
protected logger: ILogger;
|
||||
|
@ -1,6 +1,7 @@
|
||||
import { DialogueController } from "@spt-aki/controllers/DialogueController";
|
||||
import { OnUpdate } from "@spt-aki/di/OnUpdate";
|
||||
import { IEmptyRequestData } from "@spt-aki/models/eft/common/IEmptyRequestData";
|
||||
import { IUIDRequestData } from "@spt-aki/models/eft/common/request/IUIDRequestData";
|
||||
import { IAcceptFriendRequestData, ICancelFriendRequestData, IDeclineFriendRequestData } from "@spt-aki/models/eft/dialog/IAcceptFriendRequestData";
|
||||
import { IChatServer } from "@spt-aki/models/eft/dialog/IChatServer";
|
||||
import { IClearMailMessageRequest } from "@spt-aki/models/eft/dialog/IClearMailMessageRequest";
|
||||
@ -92,13 +93,9 @@ export declare class DialogueCallbacks implements OnUpdate {
|
||||
/** Handle client/friend/delete */
|
||||
deleteFriend(url: string, request: IDeleteFriendRequest, sessionID: string): INullResponseData;
|
||||
/** Handle client/friend/ignore/set */
|
||||
ignoreFriend(url: string, request: {
|
||||
uid: string;
|
||||
}, sessionID: string): INullResponseData;
|
||||
ignoreFriend(url: string, request: IUIDRequestData, sessionID: string): INullResponseData;
|
||||
/** Handle client/friend/ignore/remove */
|
||||
unIgnoreFriend(url: string, request: {
|
||||
uid: string;
|
||||
}, sessionID: string): INullResponseData;
|
||||
unIgnoreFriend(url: string, request: IUIDRequestData, sessionID: string): INullResponseData;
|
||||
clearMail(url: string, request: IClearMailMessageRequest, sessionID: string): IGetBodyResponseData<any[]>;
|
||||
removeMail(url: string, request: IRemoveMailMessageRequest, sessionID: string): IGetBodyResponseData<any[]>;
|
||||
onUpdate(timeSinceLastRun: number): Promise<boolean>;
|
||||
|
@ -1,6 +1,7 @@
|
||||
import { GameController } from "@spt-aki/controllers/GameController";
|
||||
import { OnLoad } from "@spt-aki/di/OnLoad";
|
||||
import { IEmptyRequestData } from "@spt-aki/models/eft/common/IEmptyRequestData";
|
||||
import { IUIDRequestData } from "@spt-aki/models/eft/common/request/IUIDRequestData";
|
||||
import { ICheckVersionResponse } from "@spt-aki/models/eft/game/ICheckVersionResponse";
|
||||
import { ICurrentGroupResponse } from "@spt-aki/models/eft/game/ICurrentGroupResponse";
|
||||
import { IGameConfigResponse } from "@spt-aki/models/eft/game/IGameConfigResponse";
|
||||
@ -10,7 +11,6 @@ import { IGameLogoutResponseData } from "@spt-aki/models/eft/game/IGameLogoutRes
|
||||
import { IGameStartResponse } from "@spt-aki/models/eft/game/IGameStartResponse";
|
||||
import { IGetRaidTimeRequest } from "@spt-aki/models/eft/game/IGetRaidTimeRequest";
|
||||
import { IGetRaidTimeResponse } from "@spt-aki/models/eft/game/IGetRaidTimeResponse";
|
||||
import { IReportNicknameRequestData } from "@spt-aki/models/eft/game/IReportNicknameRequestData";
|
||||
import { IServerDetails } from "@spt-aki/models/eft/game/IServerDetails";
|
||||
import { IVersionValidateRequestData } from "@spt-aki/models/eft/game/IVersionValidateRequestData";
|
||||
import { IGetBodyResponseData } from "@spt-aki/models/eft/httpResponse/IGetBodyResponseData";
|
||||
@ -69,7 +69,7 @@ export declare class GameCallbacks implements OnLoad {
|
||||
* @returns string
|
||||
*/
|
||||
getVersion(url: string, info: IEmptyRequestData, sessionID: string): string;
|
||||
reportNickname(url: string, info: IReportNicknameRequestData, sessionID: string): INullResponseData;
|
||||
reportNickname(url: string, info: IUIDRequestData, sessionID: string): INullResponseData;
|
||||
/**
|
||||
* Handle singleplayer/settings/getRaidTime
|
||||
* @returns string
|
||||
|
@ -1,9 +1,9 @@
|
||||
import { NotifierController } from "@spt-aki/controllers/NotifierController";
|
||||
import { HttpServerHelper } from "@spt-aki/helpers/HttpServerHelper";
|
||||
import { IEmptyRequestData } from "@spt-aki/models/eft/common/IEmptyRequestData";
|
||||
import { IUIDRequestData } from "@spt-aki/models/eft/common/request/IUIDRequestData";
|
||||
import { IGetBodyResponseData } from "@spt-aki/models/eft/httpResponse/IGetBodyResponseData";
|
||||
import { INotifierChannel } from "@spt-aki/models/eft/notifier/INotifier";
|
||||
import { ISelectProfileRequestData } from "@spt-aki/models/eft/notifier/ISelectProfileRequestData";
|
||||
import { ISelectProfileResponse } from "@spt-aki/models/eft/notifier/ISelectProfileResponse";
|
||||
import { HttpResponseUtil } from "@spt-aki/utils/HttpResponseUtil";
|
||||
import { JsonUtil } from "@spt-aki/utils/JsonUtil";
|
||||
@ -29,6 +29,6 @@ export declare class NotifierCallbacks {
|
||||
* Handle client/game/profile/select
|
||||
* @returns ISelectProfileResponse
|
||||
*/
|
||||
selectProfile(url: string, info: ISelectProfileRequestData, sessionID: string): IGetBodyResponseData<ISelectProfileResponse>;
|
||||
selectProfile(url: string, info: IUIDRequestData, sessionID: string): IGetBodyResponseData<ISelectProfileResponse>;
|
||||
notify(url: string, info: any, sessionID: string): string;
|
||||
}
|
||||
|
@ -26,7 +26,7 @@ export declare class BuildController {
|
||||
saveWeaponBuild(sessionId: string, body: IPresetBuildActionRequestData): void;
|
||||
/** Handle client/builds/equipment/save event */
|
||||
saveEquipmentBuild(sessionID: string, request: IPresetBuildActionRequestData): void;
|
||||
/** Handle client/builds/delete*/
|
||||
/** Handle client/builds/delete */
|
||||
removeBuild(sessionID: string, request: IRemoveBuildRequestData): void;
|
||||
protected removePlayerBuild(idToRemove: string, sessionID: string): void;
|
||||
/**
|
||||
|
@ -63,7 +63,7 @@ export declare class RepeatableQuestController {
|
||||
* @param {string} _info Request from client
|
||||
* @param {string} sessionID Player's session id
|
||||
*
|
||||
* @returns {array} Array of "repeatableQuestObjects" as descibed above
|
||||
* @returns {array} Array of "repeatableQuestObjects" as described above
|
||||
*/
|
||||
getClientRepeatableQuests(_info: IEmptyRequestData, sessionID: string): IPmcDataRepeatableQuest[];
|
||||
/**
|
||||
|
@ -10,8 +10,8 @@ import { Inventory } from "@spt-aki/models/eft/common/tables/IBotBase";
|
||||
import { Item, Upd } from "@spt-aki/models/eft/common/tables/IItem";
|
||||
import { IAddItemDirectRequest } from "@spt-aki/models/eft/inventory/IAddItemDirectRequest";
|
||||
import { AddItem } from "@spt-aki/models/eft/inventory/IAddItemRequestData";
|
||||
import { IAddItemTempObject } from "@spt-aki/models/eft/inventory/IAddItemTempObject";
|
||||
import { IAddItemsDirectRequest } from "@spt-aki/models/eft/inventory/IAddItemsDirectRequest";
|
||||
import { IAddItemTempObject } from "@spt-aki/models/eft/inventory/IAddItemTempObject";
|
||||
import { IInventoryMergeRequestData } from "@spt-aki/models/eft/inventory/IInventoryMergeRequestData";
|
||||
import { IInventoryMoveRequestData } from "@spt-aki/models/eft/inventory/IInventoryMoveRequestData";
|
||||
import { IInventoryRemoveRequestData } from "@spt-aki/models/eft/inventory/IInventoryRemoveRequestData";
|
||||
|
@ -922,7 +922,7 @@ export interface IBtrMapConfig {
|
||||
mapID: string;
|
||||
pathsConfigurations: IBtrMapConfig[];
|
||||
}
|
||||
export interface IBtrMapConfig {
|
||||
export interface IBtrPathConfig {
|
||||
id: string;
|
||||
enterPoint: string;
|
||||
exitPoint: string;
|
||||
|
3
TypeScript/13AddTrader/types/models/eft/common/request/IUIDRequestData.d.ts
vendored
Normal file
3
TypeScript/13AddTrader/types/models/eft/common/request/IUIDRequestData.d.ts
vendored
Normal file
@ -0,0 +1,3 @@
|
||||
export interface IUIDRequestData {
|
||||
uid: string;
|
||||
}
|
@ -373,7 +373,7 @@ export interface IQuestStatus {
|
||||
startTime: number;
|
||||
status: QuestStatus;
|
||||
statusTimers?: Record<string, number>;
|
||||
/** Property does not exist in live profile data, but is used by ProfileChanges.questsStatus when sent to client*/
|
||||
/** Property does not exist in live profile data, but is used by ProfileChanges.questsStatus when sent to client */
|
||||
completedConditions?: string[];
|
||||
availableAfter?: number;
|
||||
}
|
||||
|
@ -1,7 +1,7 @@
|
||||
import { IPmcData } from "@spt-aki/models/eft/common/IPmcData";
|
||||
import { Dialogue, IUserBuilds } from "@spt-aki/models/eft/profile/IAkiProfile";
|
||||
export interface IProfileTemplates {
|
||||
Standard: IProfileSides;
|
||||
"Standard": IProfileSides;
|
||||
"Left Behind": IProfileSides;
|
||||
"Prepare To Escape": IProfileSides;
|
||||
"Edge Of Darkness": IProfileSides;
|
||||
|
@ -1,3 +0,0 @@
|
||||
export interface IReportNicknameRequestData {
|
||||
uid: string;
|
||||
}
|
@ -1,14 +1,14 @@
|
||||
import { Effect } from "@spt-aki/models/eft/health/Effect";
|
||||
import { BodyPart } from "@spt-aki/models/eft/health/IOffraidHealRequestData";
|
||||
import { HideoutAreas } from "@spt-aki/models/enums/HideoutAreas";
|
||||
import { SkillTypes } from "@spt-aki/models/enums/SkillTypes";
|
||||
import { Traders } from "@spt-aki/models/enums/Traders";
|
||||
import { QteActivityType } from "@spt-aki/models/enums/hideout/QteActivityType";
|
||||
import { QteEffectType } from "@spt-aki/models/enums/hideout/QteEffectType";
|
||||
import { QteResultType } from "@spt-aki/models/enums/hideout/QteResultType";
|
||||
import { QteRewardType } from "@spt-aki/models/enums/hideout/QteRewardType";
|
||||
import { QteType } from "@spt-aki/models/enums/hideout/QteType";
|
||||
import { RequirementType } from "@spt-aki/models/enums/hideout/RequirementType";
|
||||
import { HideoutAreas } from "@spt-aki/models/enums/HideoutAreas";
|
||||
import { SkillTypes } from "@spt-aki/models/enums/SkillTypes";
|
||||
import { Traders } from "@spt-aki/models/enums/Traders";
|
||||
export interface IQteData {
|
||||
id: string;
|
||||
type: QteActivityType;
|
||||
|
@ -1,3 +0,0 @@
|
||||
export interface ISelectProfileRequestData {
|
||||
uid: string;
|
||||
}
|
@ -34,7 +34,7 @@ export declare enum SkillTypes {
|
||||
NIGHT_OPS = "NightOps",
|
||||
SILENT_OPS = "SilentOps",
|
||||
LOCKPICKING = "Lockpicking",
|
||||
/** Also called Weapon Maintenance*/
|
||||
/** Also called Weapon Maintenance */
|
||||
WEAPON_TREATMENT = "WeaponTreatment",
|
||||
MAG_DRILLS = "MagDrills",
|
||||
FREE_TRADING = "Freetrading",
|
||||
|
@ -1,7 +1,7 @@
|
||||
import { IEmptyRequestData } from "@spt-aki/models/eft/common/IEmptyRequestData";
|
||||
import { IUIDRequestData } from "@spt-aki/models/eft/common/request/IUIDRequestData";
|
||||
import { IGetBodyResponseData } from "@spt-aki/models/eft/httpResponse/IGetBodyResponseData";
|
||||
import { INotifierChannel } from "@spt-aki/models/eft/notifier/INotifier";
|
||||
import { ISelectProfileRequestData } from "@spt-aki/models/eft/notifier/ISelectProfileRequestData";
|
||||
export interface INotifierCallbacks {
|
||||
/**
|
||||
* If we don't have anything to send, it's ok to not send anything back
|
||||
@ -12,6 +12,6 @@ export interface INotifierCallbacks {
|
||||
sendNotification(sessionID: string, req: any, resp: any, data: any): void;
|
||||
getNotifier(url: string, info: any, sessionID: string): IGetBodyResponseData<any[]>;
|
||||
createNotifierChannel(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<INotifierChannel>;
|
||||
selectProfile(url: string, info: ISelectProfileRequestData, sessionID: string): IGetBodyResponseData<any>;
|
||||
selectProfile(url: string, info: IUIDRequestData, sessionID: string): IGetBodyResponseData<any>;
|
||||
notify(url: string, info: any, sessionID: string): string;
|
||||
}
|
||||
|
@ -175,7 +175,7 @@ export interface IRandomisedResourceDetails {
|
||||
meds: IRandomisedResourceValues;
|
||||
}
|
||||
export interface IRandomisedResourceValues {
|
||||
/** Minimum percent of item to randomized between min and max resource*/
|
||||
/** Minimum percent of item to randomized between min and max resource */
|
||||
resourcePercent: number;
|
||||
/** Chance for randomization to not occur */
|
||||
chanceMaxResourcePercent: number;
|
||||
|
@ -51,7 +51,7 @@ export interface IRelease {
|
||||
export interface IGameFixes {
|
||||
/** Shotguns use a different value than normal guns causing huge pellet dispersion */
|
||||
fixShotgunDispersion: boolean;
|
||||
/** Remove items added by mods when the mod no longer exists - can fix dead profiles stuck at game load*/
|
||||
/** Remove items added by mods when the mod no longer exists - can fix dead profiles stuck at game load */
|
||||
removeModItemsFromProfile: boolean;
|
||||
/** Fix issues that cause the game to not start due to inventory item issues */
|
||||
fixProfileBreakingInventoryItemIssues: boolean;
|
||||
|
@ -21,17 +21,17 @@ export interface ILocationConfig extends IBaseConfig {
|
||||
fitLootIntoContainerAttempts: number;
|
||||
/** Add all possible zones to each maps `OpenZones` property */
|
||||
addOpenZonesToAllMaps: boolean;
|
||||
/** Allow addition of custom bot waves designed by SPT to be added to maps - defined in configs/location.json.customWaves*/
|
||||
/** Allow addition of custom bot waves designed by SPT to be added to maps - defined in configs/location.json.customWaves */
|
||||
addCustomBotWavesToMaps: boolean;
|
||||
/** Should the limits defined inside botTypeLimits to appled to locations on game start */
|
||||
enableBotTypeLimits: boolean;
|
||||
/** Add limits to a locations base.MinMaxBots array if enableBotTypeLimits is true*/
|
||||
/** Add limits to a locations base.MinMaxBots array if enableBotTypeLimits is true */
|
||||
botTypeLimits: Record<string, IBotTypeLimit[]>;
|
||||
/** container randomisation settings */
|
||||
containerRandomisationSettings: IContainerRandomistionSettings;
|
||||
/** How full must a random loose magazine be %*/
|
||||
/** How full must a random loose magazine be % */
|
||||
minFillLooseMagazinePercent: number;
|
||||
/** How full must a random static magazine be %*/
|
||||
/** How full must a random static magazine be % */
|
||||
minFillStaticMagazinePercent: number;
|
||||
allowDuplicateItemsInStaticContainers: boolean;
|
||||
/** Chance loose magazines have ammo in them TODO - rename to dynamicMagazineLootHasAmmoChancePercent */
|
||||
@ -40,11 +40,11 @@ export interface ILocationConfig extends IBaseConfig {
|
||||
staticMagazineLootHasAmmoChancePercent: number;
|
||||
/** Key: map, value: loose loot ids to ignore */
|
||||
looseLootBlacklist: Record<string, string[]>;
|
||||
/** Key: map, value: settings to control how long scav raids are*/
|
||||
/** Key: map, value: settings to control how long scav raids are */
|
||||
scavRaidTimeSettings: IScavRaidTimeSettings;
|
||||
/** Settings to adjust mods for lootable equipment in raid */
|
||||
equipmentLootSettings: IEquipmentLootSettings;
|
||||
/** Sets the max Patrol Value of the Boxzone on the map Ground Zero*/
|
||||
/** Sets the max Patrol Value of the Boxzone on the map Ground Zero */
|
||||
sandboxMaxPatrolvalue: number;
|
||||
}
|
||||
export interface IEquipmentLootSettings {
|
||||
|
@ -8,7 +8,7 @@ export interface IRagfairConfig extends IBaseConfig {
|
||||
runIntervalValues: IRunIntervalValues;
|
||||
/** Player listing settings */
|
||||
sell: Sell;
|
||||
/** Trader ids + should their assorts be listed on flea*/
|
||||
/** Trader ids + should their assorts be listed on flea */
|
||||
traders: Record<string, boolean>;
|
||||
dynamic: Dynamic;
|
||||
}
|
||||
@ -19,7 +19,7 @@ export interface Sell {
|
||||
chance: Chance;
|
||||
/** Settings to control how long it takes for a player offer to sell */
|
||||
time: MinMax;
|
||||
/**Seconds from clicking remove to remove offer from market */
|
||||
/** Seconds from clicking remove to remove offer from market */
|
||||
expireSeconds: number;
|
||||
}
|
||||
export interface Chance {
|
||||
|
@ -31,7 +31,7 @@ export interface FenceConfig {
|
||||
/** Key: item tpl */
|
||||
itemStackSizeOverrideMinMax: Record<string, MinMax>;
|
||||
itemTypeLimits: Record<string, number>;
|
||||
/** Prevent duplicate offers of items of specific categories by parentId*/
|
||||
/** Prevent duplicate offers of items of specific categories by parentId */
|
||||
preventDuplicateOffersOfCategory: string[];
|
||||
regenerateAssortsOnRefresh: boolean;
|
||||
/** Max rouble price before item is not listed on flea */
|
||||
|
@ -6,8 +6,8 @@ import { IHttpConfig } from "@spt-aki/models/spt/config/IHttpConfig";
|
||||
import { ILogger } from "@spt-aki/models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "@spt-aki/servers/ConfigServer";
|
||||
import { DatabaseServer } from "@spt-aki/servers/DatabaseServer";
|
||||
import { WebSocketServer } from "@spt-aki/servers/WebSocketServer";
|
||||
import { IHttpListener } from "@spt-aki/servers/http/IHttpListener";
|
||||
import { WebSocketServer } from "@spt-aki/servers/WebSocketServer";
|
||||
import { LocalisationService } from "@spt-aki/services/LocalisationService";
|
||||
export declare class HttpServer {
|
||||
protected logger: ILogger;
|
||||
|
@ -1,6 +1,7 @@
|
||||
import { DialogueController } from "@spt-aki/controllers/DialogueController";
|
||||
import { OnUpdate } from "@spt-aki/di/OnUpdate";
|
||||
import { IEmptyRequestData } from "@spt-aki/models/eft/common/IEmptyRequestData";
|
||||
import { IUIDRequestData } from "@spt-aki/models/eft/common/request/IUIDRequestData";
|
||||
import { IAcceptFriendRequestData, ICancelFriendRequestData, IDeclineFriendRequestData } from "@spt-aki/models/eft/dialog/IAcceptFriendRequestData";
|
||||
import { IChatServer } from "@spt-aki/models/eft/dialog/IChatServer";
|
||||
import { IClearMailMessageRequest } from "@spt-aki/models/eft/dialog/IClearMailMessageRequest";
|
||||
@ -92,13 +93,9 @@ export declare class DialogueCallbacks implements OnUpdate {
|
||||
/** Handle client/friend/delete */
|
||||
deleteFriend(url: string, request: IDeleteFriendRequest, sessionID: string): INullResponseData;
|
||||
/** Handle client/friend/ignore/set */
|
||||
ignoreFriend(url: string, request: {
|
||||
uid: string;
|
||||
}, sessionID: string): INullResponseData;
|
||||
ignoreFriend(url: string, request: IUIDRequestData, sessionID: string): INullResponseData;
|
||||
/** Handle client/friend/ignore/remove */
|
||||
unIgnoreFriend(url: string, request: {
|
||||
uid: string;
|
||||
}, sessionID: string): INullResponseData;
|
||||
unIgnoreFriend(url: string, request: IUIDRequestData, sessionID: string): INullResponseData;
|
||||
clearMail(url: string, request: IClearMailMessageRequest, sessionID: string): IGetBodyResponseData<any[]>;
|
||||
removeMail(url: string, request: IRemoveMailMessageRequest, sessionID: string): IGetBodyResponseData<any[]>;
|
||||
onUpdate(timeSinceLastRun: number): Promise<boolean>;
|
||||
|
@ -1,6 +1,7 @@
|
||||
import { GameController } from "@spt-aki/controllers/GameController";
|
||||
import { OnLoad } from "@spt-aki/di/OnLoad";
|
||||
import { IEmptyRequestData } from "@spt-aki/models/eft/common/IEmptyRequestData";
|
||||
import { IUIDRequestData } from "@spt-aki/models/eft/common/request/IUIDRequestData";
|
||||
import { ICheckVersionResponse } from "@spt-aki/models/eft/game/ICheckVersionResponse";
|
||||
import { ICurrentGroupResponse } from "@spt-aki/models/eft/game/ICurrentGroupResponse";
|
||||
import { IGameConfigResponse } from "@spt-aki/models/eft/game/IGameConfigResponse";
|
||||
@ -10,7 +11,6 @@ import { IGameLogoutResponseData } from "@spt-aki/models/eft/game/IGameLogoutRes
|
||||
import { IGameStartResponse } from "@spt-aki/models/eft/game/IGameStartResponse";
|
||||
import { IGetRaidTimeRequest } from "@spt-aki/models/eft/game/IGetRaidTimeRequest";
|
||||
import { IGetRaidTimeResponse } from "@spt-aki/models/eft/game/IGetRaidTimeResponse";
|
||||
import { IReportNicknameRequestData } from "@spt-aki/models/eft/game/IReportNicknameRequestData";
|
||||
import { IServerDetails } from "@spt-aki/models/eft/game/IServerDetails";
|
||||
import { IVersionValidateRequestData } from "@spt-aki/models/eft/game/IVersionValidateRequestData";
|
||||
import { IGetBodyResponseData } from "@spt-aki/models/eft/httpResponse/IGetBodyResponseData";
|
||||
@ -69,7 +69,7 @@ export declare class GameCallbacks implements OnLoad {
|
||||
* @returns string
|
||||
*/
|
||||
getVersion(url: string, info: IEmptyRequestData, sessionID: string): string;
|
||||
reportNickname(url: string, info: IReportNicknameRequestData, sessionID: string): INullResponseData;
|
||||
reportNickname(url: string, info: IUIDRequestData, sessionID: string): INullResponseData;
|
||||
/**
|
||||
* Handle singleplayer/settings/getRaidTime
|
||||
* @returns string
|
||||
|
@ -1,9 +1,9 @@
|
||||
import { NotifierController } from "@spt-aki/controllers/NotifierController";
|
||||
import { HttpServerHelper } from "@spt-aki/helpers/HttpServerHelper";
|
||||
import { IEmptyRequestData } from "@spt-aki/models/eft/common/IEmptyRequestData";
|
||||
import { IUIDRequestData } from "@spt-aki/models/eft/common/request/IUIDRequestData";
|
||||
import { IGetBodyResponseData } from "@spt-aki/models/eft/httpResponse/IGetBodyResponseData";
|
||||
import { INotifierChannel } from "@spt-aki/models/eft/notifier/INotifier";
|
||||
import { ISelectProfileRequestData } from "@spt-aki/models/eft/notifier/ISelectProfileRequestData";
|
||||
import { ISelectProfileResponse } from "@spt-aki/models/eft/notifier/ISelectProfileResponse";
|
||||
import { HttpResponseUtil } from "@spt-aki/utils/HttpResponseUtil";
|
||||
import { JsonUtil } from "@spt-aki/utils/JsonUtil";
|
||||
@ -29,6 +29,6 @@ export declare class NotifierCallbacks {
|
||||
* Handle client/game/profile/select
|
||||
* @returns ISelectProfileResponse
|
||||
*/
|
||||
selectProfile(url: string, info: ISelectProfileRequestData, sessionID: string): IGetBodyResponseData<ISelectProfileResponse>;
|
||||
selectProfile(url: string, info: IUIDRequestData, sessionID: string): IGetBodyResponseData<ISelectProfileResponse>;
|
||||
notify(url: string, info: any, sessionID: string): string;
|
||||
}
|
||||
|
@ -26,7 +26,7 @@ export declare class BuildController {
|
||||
saveWeaponBuild(sessionId: string, body: IPresetBuildActionRequestData): void;
|
||||
/** Handle client/builds/equipment/save event */
|
||||
saveEquipmentBuild(sessionID: string, request: IPresetBuildActionRequestData): void;
|
||||
/** Handle client/builds/delete*/
|
||||
/** Handle client/builds/delete */
|
||||
removeBuild(sessionID: string, request: IRemoveBuildRequestData): void;
|
||||
protected removePlayerBuild(idToRemove: string, sessionID: string): void;
|
||||
/**
|
||||
|
@ -63,7 +63,7 @@ export declare class RepeatableQuestController {
|
||||
* @param {string} _info Request from client
|
||||
* @param {string} sessionID Player's session id
|
||||
*
|
||||
* @returns {array} Array of "repeatableQuestObjects" as descibed above
|
||||
* @returns {array} Array of "repeatableQuestObjects" as described above
|
||||
*/
|
||||
getClientRepeatableQuests(_info: IEmptyRequestData, sessionID: string): IPmcDataRepeatableQuest[];
|
||||
/**
|
||||
|
@ -10,8 +10,8 @@ import { Inventory } from "@spt-aki/models/eft/common/tables/IBotBase";
|
||||
import { Item, Upd } from "@spt-aki/models/eft/common/tables/IItem";
|
||||
import { IAddItemDirectRequest } from "@spt-aki/models/eft/inventory/IAddItemDirectRequest";
|
||||
import { AddItem } from "@spt-aki/models/eft/inventory/IAddItemRequestData";
|
||||
import { IAddItemTempObject } from "@spt-aki/models/eft/inventory/IAddItemTempObject";
|
||||
import { IAddItemsDirectRequest } from "@spt-aki/models/eft/inventory/IAddItemsDirectRequest";
|
||||
import { IAddItemTempObject } from "@spt-aki/models/eft/inventory/IAddItemTempObject";
|
||||
import { IInventoryMergeRequestData } from "@spt-aki/models/eft/inventory/IInventoryMergeRequestData";
|
||||
import { IInventoryMoveRequestData } from "@spt-aki/models/eft/inventory/IInventoryMoveRequestData";
|
||||
import { IInventoryRemoveRequestData } from "@spt-aki/models/eft/inventory/IInventoryRemoveRequestData";
|
||||
|
@ -922,7 +922,7 @@ export interface IBtrMapConfig {
|
||||
mapID: string;
|
||||
pathsConfigurations: IBtrMapConfig[];
|
||||
}
|
||||
export interface IBtrMapConfig {
|
||||
export interface IBtrPathConfig {
|
||||
id: string;
|
||||
enterPoint: string;
|
||||
exitPoint: string;
|
||||
|
3
TypeScript/14AfterDBLoadHook/types/models/eft/common/request/IUIDRequestData.d.ts
vendored
Normal file
3
TypeScript/14AfterDBLoadHook/types/models/eft/common/request/IUIDRequestData.d.ts
vendored
Normal file
@ -0,0 +1,3 @@
|
||||
export interface IUIDRequestData {
|
||||
uid: string;
|
||||
}
|
@ -373,7 +373,7 @@ export interface IQuestStatus {
|
||||
startTime: number;
|
||||
status: QuestStatus;
|
||||
statusTimers?: Record<string, number>;
|
||||
/** Property does not exist in live profile data, but is used by ProfileChanges.questsStatus when sent to client*/
|
||||
/** Property does not exist in live profile data, but is used by ProfileChanges.questsStatus when sent to client */
|
||||
completedConditions?: string[];
|
||||
availableAfter?: number;
|
||||
}
|
||||
|
@ -1,7 +1,7 @@
|
||||
import { IPmcData } from "@spt-aki/models/eft/common/IPmcData";
|
||||
import { Dialogue, IUserBuilds } from "@spt-aki/models/eft/profile/IAkiProfile";
|
||||
export interface IProfileTemplates {
|
||||
Standard: IProfileSides;
|
||||
"Standard": IProfileSides;
|
||||
"Left Behind": IProfileSides;
|
||||
"Prepare To Escape": IProfileSides;
|
||||
"Edge Of Darkness": IProfileSides;
|
||||
|
@ -1,3 +0,0 @@
|
||||
export interface IReportNicknameRequestData {
|
||||
uid: string;
|
||||
}
|
@ -1,14 +1,14 @@
|
||||
import { Effect } from "@spt-aki/models/eft/health/Effect";
|
||||
import { BodyPart } from "@spt-aki/models/eft/health/IOffraidHealRequestData";
|
||||
import { HideoutAreas } from "@spt-aki/models/enums/HideoutAreas";
|
||||
import { SkillTypes } from "@spt-aki/models/enums/SkillTypes";
|
||||
import { Traders } from "@spt-aki/models/enums/Traders";
|
||||
import { QteActivityType } from "@spt-aki/models/enums/hideout/QteActivityType";
|
||||
import { QteEffectType } from "@spt-aki/models/enums/hideout/QteEffectType";
|
||||
import { QteResultType } from "@spt-aki/models/enums/hideout/QteResultType";
|
||||
import { QteRewardType } from "@spt-aki/models/enums/hideout/QteRewardType";
|
||||
import { QteType } from "@spt-aki/models/enums/hideout/QteType";
|
||||
import { RequirementType } from "@spt-aki/models/enums/hideout/RequirementType";
|
||||
import { HideoutAreas } from "@spt-aki/models/enums/HideoutAreas";
|
||||
import { SkillTypes } from "@spt-aki/models/enums/SkillTypes";
|
||||
import { Traders } from "@spt-aki/models/enums/Traders";
|
||||
export interface IQteData {
|
||||
id: string;
|
||||
type: QteActivityType;
|
||||
|
@ -1,3 +0,0 @@
|
||||
export interface ISelectProfileRequestData {
|
||||
uid: string;
|
||||
}
|
@ -34,7 +34,7 @@ export declare enum SkillTypes {
|
||||
NIGHT_OPS = "NightOps",
|
||||
SILENT_OPS = "SilentOps",
|
||||
LOCKPICKING = "Lockpicking",
|
||||
/** Also called Weapon Maintenance*/
|
||||
/** Also called Weapon Maintenance */
|
||||
WEAPON_TREATMENT = "WeaponTreatment",
|
||||
MAG_DRILLS = "MagDrills",
|
||||
FREE_TRADING = "Freetrading",
|
||||
|
@ -1,7 +1,7 @@
|
||||
import { IEmptyRequestData } from "@spt-aki/models/eft/common/IEmptyRequestData";
|
||||
import { IUIDRequestData } from "@spt-aki/models/eft/common/request/IUIDRequestData";
|
||||
import { IGetBodyResponseData } from "@spt-aki/models/eft/httpResponse/IGetBodyResponseData";
|
||||
import { INotifierChannel } from "@spt-aki/models/eft/notifier/INotifier";
|
||||
import { ISelectProfileRequestData } from "@spt-aki/models/eft/notifier/ISelectProfileRequestData";
|
||||
export interface INotifierCallbacks {
|
||||
/**
|
||||
* If we don't have anything to send, it's ok to not send anything back
|
||||
@ -12,6 +12,6 @@ export interface INotifierCallbacks {
|
||||
sendNotification(sessionID: string, req: any, resp: any, data: any): void;
|
||||
getNotifier(url: string, info: any, sessionID: string): IGetBodyResponseData<any[]>;
|
||||
createNotifierChannel(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<INotifierChannel>;
|
||||
selectProfile(url: string, info: ISelectProfileRequestData, sessionID: string): IGetBodyResponseData<any>;
|
||||
selectProfile(url: string, info: IUIDRequestData, sessionID: string): IGetBodyResponseData<any>;
|
||||
notify(url: string, info: any, sessionID: string): string;
|
||||
}
|
||||
|
@ -175,7 +175,7 @@ export interface IRandomisedResourceDetails {
|
||||
meds: IRandomisedResourceValues;
|
||||
}
|
||||
export interface IRandomisedResourceValues {
|
||||
/** Minimum percent of item to randomized between min and max resource*/
|
||||
/** Minimum percent of item to randomized between min and max resource */
|
||||
resourcePercent: number;
|
||||
/** Chance for randomization to not occur */
|
||||
chanceMaxResourcePercent: number;
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
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x
Reference in New Issue
Block a user