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@ -11,9 +11,11 @@ import { IGameConfigResponse } from "../models/eft/game/IGameConfigResponse";
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import { IGameKeepAliveResponse } from "../models/eft/game/IGameKeepAliveResponse";
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import { IServerDetails } from "../models/eft/game/IServerDetails";
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import { IAkiProfile } from "../models/eft/profile/IAkiProfile";
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import { IBotConfig } from "../models/spt/config/IBotConfig";
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import { ICoreConfig } from "../models/spt/config/ICoreConfig";
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import { IHttpConfig } from "../models/spt/config/IHttpConfig";
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import { ILocationConfig } from "../models/spt/config/ILocationConfig";
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import { IRagfairConfig } from "../models/spt/config/IRagfairConfig";
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import { ILogger } from "../models/spt/utils/ILogger";
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import { ConfigServer } from "../servers/ConfigServer";
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import { DatabaseServer } from "../servers/DatabaseServer";
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@ -25,6 +27,7 @@ import { ProfileFixerService } from "../services/ProfileFixerService";
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import { SeasonalEventService } from "../services/SeasonalEventService";
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import { EncodingUtil } from "../utils/EncodingUtil";
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import { JsonUtil } from "../utils/JsonUtil";
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import { RandomUtil } from "../utils/RandomUtil";
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import { TimeUtil } from "../utils/TimeUtil";
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export declare class GameController {
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protected logger: ILogger;
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@ -33,6 +36,7 @@ export declare class GameController {
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protected timeUtil: TimeUtil;
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protected preAkiModLoader: PreAkiModLoader;
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protected httpServerHelper: HttpServerHelper;
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protected randomUtil: RandomUtil;
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protected encodingUtil: EncodingUtil;
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protected hideoutHelper: HideoutHelper;
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protected profileHelper: ProfileHelper;
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@ -48,7 +52,9 @@ export declare class GameController {
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protected httpConfig: IHttpConfig;
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protected coreConfig: ICoreConfig;
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protected locationConfig: ILocationConfig;
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constructor(logger: ILogger, databaseServer: DatabaseServer, jsonUtil: JsonUtil, timeUtil: TimeUtil, preAkiModLoader: PreAkiModLoader, httpServerHelper: HttpServerHelper, encodingUtil: EncodingUtil, hideoutHelper: HideoutHelper, profileHelper: ProfileHelper, profileFixerService: ProfileFixerService, localisationService: LocalisationService, customLocationWaveService: CustomLocationWaveService, openZoneService: OpenZoneService, seasonalEventService: SeasonalEventService, giftService: GiftService, applicationContext: ApplicationContext, configServer: ConfigServer);
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protected ragfairConfig: IRagfairConfig;
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protected botConfig: IBotConfig;
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constructor(logger: ILogger, databaseServer: DatabaseServer, jsonUtil: JsonUtil, timeUtil: TimeUtil, preAkiModLoader: PreAkiModLoader, httpServerHelper: HttpServerHelper, randomUtil: RandomUtil, encodingUtil: EncodingUtil, hideoutHelper: HideoutHelper, profileHelper: ProfileHelper, profileFixerService: ProfileFixerService, localisationService: LocalisationService, customLocationWaveService: CustomLocationWaveService, openZoneService: OpenZoneService, seasonalEventService: SeasonalEventService, giftService: GiftService, applicationContext: ApplicationContext, configServer: ConfigServer);
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/**
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* Handle client/game/start
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*/
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@ -84,6 +90,7 @@ export declare class GameController {
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* @param pmcProfile Player profile
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*/
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protected warnOnActiveBotReloadSkill(pmcProfile: IPmcData): void;
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protected flagAllItemsInDbAsSellableOnFlea(): void;
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/**
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* When player logs in, iterate over all active effects and reduce timer
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* TODO - add body part HP regen
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@ -118,9 +125,14 @@ export declare class GameController {
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protected validateQuestAssortUnlocksExist(): void;
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/**
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* Add the logged in players name to PMC name pool
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* @param pmcProfile
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* @param pmcProfile Profile of player to get name from
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*/
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protected addPlayerToPMCNames(pmcProfile: IPmcData): void;
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/**
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* Check for a dialog with the key 'undefined', and remove it
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* @param fullProfile Profile to check for dialog in
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*/
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protected checkForAndRemoveUndefinedDialogs(fullProfile: IAkiProfile): void;
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/**
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* Blank out the "test" mail message from prapor
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*/
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@ -10,6 +10,7 @@ import { ILogger } from "../models/spt/utils/ILogger";
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import { ConfigServer } from "../servers/ConfigServer";
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import { DatabaseServer } from "../servers/DatabaseServer";
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import { BotEquipmentFilterService } from "../services/BotEquipmentFilterService";
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import { LocalisationService } from "../services/LocalisationService";
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import { SeasonalEventService } from "../services/SeasonalEventService";
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import { HashUtil } from "../utils/HashUtil";
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import { JsonUtil } from "../utils/JsonUtil";
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@ -32,9 +33,10 @@ export declare class BotGenerator {
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protected botHelper: BotHelper;
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protected botDifficultyHelper: BotDifficultyHelper;
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protected seasonalEventService: SeasonalEventService;
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protected localisationService: LocalisationService;
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protected configServer: ConfigServer;
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protected botConfig: IBotConfig;
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constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, timeUtil: TimeUtil, jsonUtil: JsonUtil, profileHelper: ProfileHelper, databaseServer: DatabaseServer, botInventoryGenerator: BotInventoryGenerator, botLevelGenerator: BotLevelGenerator, botEquipmentFilterService: BotEquipmentFilterService, weightedRandomHelper: WeightedRandomHelper, botHelper: BotHelper, botDifficultyHelper: BotDifficultyHelper, seasonalEventService: SeasonalEventService, configServer: ConfigServer);
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constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, timeUtil: TimeUtil, jsonUtil: JsonUtil, profileHelper: ProfileHelper, databaseServer: DatabaseServer, botInventoryGenerator: BotInventoryGenerator, botLevelGenerator: BotLevelGenerator, botEquipmentFilterService: BotEquipmentFilterService, weightedRandomHelper: WeightedRandomHelper, botHelper: BotHelper, botDifficultyHelper: BotDifficultyHelper, seasonalEventService: SeasonalEventService, localisationService: LocalisationService, configServer: ConfigServer);
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/**
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* Generate a player scav bot object
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* @param role e.g. assault / pmcbot
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@ -71,7 +73,7 @@ export declare class BotGenerator {
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* @param botRole role of bot e.g. assault
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* @returns Nickname for bot
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*/
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protected generateBotNickname(botJsonTemplate: IBotType, isPlayerScav: boolean, botRole: string): string;
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protected generateBotNickname(botJsonTemplate: IBotType, isPlayerScav: boolean, botRole: string, sessionId: string): string;
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/**
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* Log the number of PMCs generated to the debug console
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* @param output Generated bot array, ready to send to client
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@ -41,4 +41,10 @@ export declare class DialogueHelper {
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* @returns
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*/
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getMessageItemContents(messageID: string, sessionID: string, itemId: string): Item[];
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/**
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* Get the dialogs dictionary for a profile, create if doesnt exist
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* @param sessionId Session/player id
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* @returns Dialog dictionary
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*/
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getDialogsForProfile(sessionId: string): Record<string, Dialogue>;
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}
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@ -58,16 +58,12 @@ export declare class HideoutHelper {
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* @returns
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*/
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isProductionType(productive: Productive): productive is Production;
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applyPlayerUpgradesBonuses(pmcData: IPmcData, bonus: StageBonus): void;
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/**
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* TODO:
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* After looking at the skills there doesnt seem to be a configuration per skill to boost
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* the XP gain PER skill. I THINK you should be able to put the variable "SkillProgress" (just like health has it)
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* and be able to tune the skill gain PER skill, but I havent tested it and Im not sure!
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* @param pmcData
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* @param bonus
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* Apply bonus to player profile given after completing hideout upgrades
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* @param pmcData Profile to add bonus to
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* @param bonus Bonus to add to profile
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*/
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protected applySkillXPBoost(pmcData: IPmcData, bonus: StageBonus): void;
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applyPlayerUpgradesBonuses(pmcData: IPmcData, bonus: StageBonus): void;
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/**
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* Process a players hideout, update areas that use resources + increment production timers
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* @param sessionID Session id
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@ -83,6 +79,7 @@ export declare class HideoutHelper {
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isGeneratorOn: boolean;
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waterCollectorHasFilter: boolean;
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};
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protected doesWaterCollectorHaveFilter(waterCollector: HideoutArea): boolean;
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/**
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* Update progress timer for water collector
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* @param pmcData profile to update
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@ -141,9 +138,8 @@ export declare class HideoutHelper {
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isGeneratorOn: boolean;
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waterCollectorHasFilter: boolean;
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}): void;
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protected updateWaterCollector(sessionId: string, pmcData: IPmcData, area: HideoutArea, isGeneratorOn: boolean): void;
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protected doesWaterCollectorHaveFilter(waterCollector: HideoutArea): boolean;
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protected updateFuel(generatorArea: HideoutArea, pmcData: IPmcData): void;
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protected updateWaterCollector(sessionId: string, pmcData: IPmcData, area: HideoutArea, isGeneratorOn: boolean): void;
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/**
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* Adjust water filter objects resourceValue or delete when they reach 0 resource
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* @param waterFilterArea water filter area to update
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@ -1,4 +1,5 @@
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import { IPmcData } from "../models/eft/common/IPmcData";
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import { ProfileTraderTemplate } from "../models/eft/common/tables/IProfileTemplate";
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import { ITraderAssort, ITraderBase, LoyaltyLevel } from "../models/eft/common/tables/ITrader";
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import { Traders } from "../models/enums/Traders";
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import { ITraderConfig } from "../models/spt/config/ITraderConfig";
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@ -42,6 +43,7 @@ export declare class TraderHelper {
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* @param traderID trader id to reset
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*/
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resetTrader(sessionID: string, traderID: string): void;
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protected getStartingStanding(traderId: string, rawProfileTemplate: ProfileTraderTemplate): number;
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/**
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* Alter a traders unlocked status
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* @param traderId Trader to alter
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@ -113,4 +115,10 @@ export declare class TraderHelper {
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* @returns Traders key
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*/
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getTraderById(traderId: string): Traders;
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/**
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* Does the 'Traders' enum has a value that matches the passed in parameter
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* @param value Value to check for
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* @returns True, values exists in Traders enum as a value
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*/
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traderEnumHasValue(value: string): boolean;
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}
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@ -35,6 +35,7 @@ export declare class PreAkiModLoader implements IModLoader {
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getImportedModDetails(): Record<string, IPackageJsonData>;
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getModPath(mod: string): string;
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protected importMods(): Promise<void>;
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protected sortMods(prev: string, next: string, missingFromOrderJSON: Record<string, boolean>): number;
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/**
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* Check for duplicate mods loaded, show error if any
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* @param modPackageData Dictionary of mod package.json data
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@ -14,7 +14,7 @@ export interface TemplateSide {
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character: IPmcData;
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suits: string[];
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dialogues: Record<string, Dialogue>;
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weaponbuilds: WeaponBuild[];
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weaponbuilds: Record<string, WeaponBuild>;
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trader: ProfileTraderTemplate;
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}
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export interface ProfileTraderTemplate {
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@ -7,7 +7,7 @@ export interface IAkiProfile {
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characters: Characters;
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/** Clothing purchases */
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suits: string[];
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weaponbuilds: WeaponBuild[];
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weaponbuilds: Record<string, WeaponBuild>;
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dialogues: Record<string, Dialogue>;
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aki: Aki;
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vitality: Vitality;
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@ -40,6 +40,8 @@ export interface IPmcConfig {
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botRelativeLevelDeltaMax: number;
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/** Force a number of healing items into PMCs secure container to ensure they can heal */
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forceHealingItemsIntoSecure: boolean;
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addPrefixToSameNamePMCAsPlayerChance: number;
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allPMCsHavePlayerNameWithRandomPrefixChance: number;
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}
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export interface PmcTypes {
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usec: string;
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@ -2,17 +2,19 @@ import { I18n } from "i18n";
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import { ILocaleConfig } from "../models/spt/config/ILocaleConfig";
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import { ILogger } from "../models/spt/utils/ILogger";
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import { DatabaseServer } from "../servers/DatabaseServer";
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import { RandomUtil } from "../utils/RandomUtil";
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import { LocaleService } from "./LocaleService";
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/**
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* Handles translating server text into different langauges
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*/
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export declare class LocalisationService {
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protected logger: ILogger;
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protected randomUtil: RandomUtil;
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protected databaseServer: DatabaseServer;
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protected localeService: LocaleService;
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protected localeConfig: ILocaleConfig;
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protected i18n: I18n;
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constructor(logger: ILogger, databaseServer: DatabaseServer, localeService: LocaleService);
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constructor(logger: ILogger, randomUtil: RandomUtil, databaseServer: DatabaseServer, localeService: LocaleService);
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/**
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* Get a localised value using the passed in key
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* @param key Key to loop up locale for
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@ -25,4 +27,10 @@ export declare class LocalisationService {
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* @returns string array of keys
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*/
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getKeys(): string[];
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/**
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* From the provided partial key, find all keys that start with text and choose a random match
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* @param partialKey Key to match locale keys on
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* @returns locale text
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*/
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getRandomTextThatMatchesPartialKey(partialKey: string): string;
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}
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@ -1,3 +1,4 @@
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import { DialogueHelper } from "../helpers/DialogueHelper";
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import { ItemHelper } from "../helpers/ItemHelper";
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import { NotificationSendHelper } from "../helpers/NotificationSendHelper";
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import { NotifierHelper } from "../helpers/NotifierHelper";
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@ -19,11 +20,12 @@ export declare class MailSendService {
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protected saveServer: SaveServer;
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protected databaseServer: DatabaseServer;
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protected notifierHelper: NotifierHelper;
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protected dialogueHelper: DialogueHelper;
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protected notificationSendHelper: NotificationSendHelper;
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protected localisationService: LocalisationService;
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protected itemHelper: ItemHelper;
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protected readonly systemSenderId = "59e7125688a45068a6249071";
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constructor(logger: ILogger, hashUtil: HashUtil, timeUtil: TimeUtil, saveServer: SaveServer, databaseServer: DatabaseServer, notifierHelper: NotifierHelper, notificationSendHelper: NotificationSendHelper, localisationService: LocalisationService, itemHelper: ItemHelper);
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constructor(logger: ILogger, hashUtil: HashUtil, timeUtil: TimeUtil, saveServer: SaveServer, databaseServer: DatabaseServer, notifierHelper: NotifierHelper, dialogueHelper: DialogueHelper, notificationSendHelper: NotificationSendHelper, localisationService: LocalisationService, itemHelper: ItemHelper);
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/**
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* Send a message from an NPC (e.g. prapor) to the player with or without items using direct message text, do not look up any locale
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* @param playerId Players id to send message to
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@ -1,6 +1,7 @@
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import { HideoutHelper } from "../helpers/HideoutHelper";
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import { InventoryHelper } from "../helpers/InventoryHelper";
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import { ItemHelper } from "../helpers/ItemHelper";
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import { TraderHelper } from "../helpers/TraderHelper";
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import { IPmcData } from "../models/eft/common/IPmcData";
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import { Bonus, HideoutSlot } from "../models/eft/common/tables/IBotBase";
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import { IPmcDataRepeatableQuest, IRepeatableQuest } from "../models/eft/common/tables/IRepeatableQuests";
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@ -20,6 +21,7 @@ export declare class ProfileFixerService {
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protected watermark: Watermark;
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protected hideoutHelper: HideoutHelper;
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protected inventoryHelper: InventoryHelper;
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protected traderHelper: TraderHelper;
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protected itemHelper: ItemHelper;
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protected localisationService: LocalisationService;
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protected timeUtil: TimeUtil;
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@ -27,7 +29,7 @@ export declare class ProfileFixerService {
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protected configServer: ConfigServer;
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protected coreConfig: ICoreConfig;
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protected ragfairConfig: IRagfairConfig;
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constructor(logger: ILogger, watermark: Watermark, hideoutHelper: HideoutHelper, inventoryHelper: InventoryHelper, itemHelper: ItemHelper, localisationService: LocalisationService, timeUtil: TimeUtil, databaseServer: DatabaseServer, configServer: ConfigServer);
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constructor(logger: ILogger, watermark: Watermark, hideoutHelper: HideoutHelper, inventoryHelper: InventoryHelper, traderHelper: TraderHelper, itemHelper: ItemHelper, localisationService: LocalisationService, timeUtil: TimeUtil, databaseServer: DatabaseServer, configServer: ConfigServer);
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/**
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* Find issues in the pmc profile data that may cause issues and fix them
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* @param pmcProfile profile to check and fix
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@ -105,7 +107,7 @@ export declare class ProfileFixerService {
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* @param sessionId Session id
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* @param pmcProfile Profile to check inventory of
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*/
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checkForOrphanedModdedItems(sessionId: string, pmcProfile: IPmcData): void;
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checkForOrphanedModdedItems(sessionId: string, fullProfile: IAkiProfile): void;
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/**
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* Add `Improvements` object to hideout if missing - added in eft 13.0.21469
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* @param pmcProfile profile to update
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@ -11,9 +11,11 @@ import { IGameConfigResponse } from "../models/eft/game/IGameConfigResponse";
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import { IGameKeepAliveResponse } from "../models/eft/game/IGameKeepAliveResponse";
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import { IServerDetails } from "../models/eft/game/IServerDetails";
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import { IAkiProfile } from "../models/eft/profile/IAkiProfile";
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import { IBotConfig } from "../models/spt/config/IBotConfig";
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import { ICoreConfig } from "../models/spt/config/ICoreConfig";
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import { IHttpConfig } from "../models/spt/config/IHttpConfig";
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import { ILocationConfig } from "../models/spt/config/ILocationConfig";
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import { IRagfairConfig } from "../models/spt/config/IRagfairConfig";
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import { ILogger } from "../models/spt/utils/ILogger";
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import { ConfigServer } from "../servers/ConfigServer";
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import { DatabaseServer } from "../servers/DatabaseServer";
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@ -25,6 +27,7 @@ import { ProfileFixerService } from "../services/ProfileFixerService";
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import { SeasonalEventService } from "../services/SeasonalEventService";
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import { EncodingUtil } from "../utils/EncodingUtil";
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import { JsonUtil } from "../utils/JsonUtil";
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import { RandomUtil } from "../utils/RandomUtil";
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import { TimeUtil } from "../utils/TimeUtil";
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export declare class GameController {
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protected logger: ILogger;
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@ -33,6 +36,7 @@ export declare class GameController {
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protected timeUtil: TimeUtil;
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protected preAkiModLoader: PreAkiModLoader;
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protected httpServerHelper: HttpServerHelper;
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protected randomUtil: RandomUtil;
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protected encodingUtil: EncodingUtil;
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protected hideoutHelper: HideoutHelper;
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protected profileHelper: ProfileHelper;
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@ -48,7 +52,9 @@ export declare class GameController {
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protected httpConfig: IHttpConfig;
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protected coreConfig: ICoreConfig;
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protected locationConfig: ILocationConfig;
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constructor(logger: ILogger, databaseServer: DatabaseServer, jsonUtil: JsonUtil, timeUtil: TimeUtil, preAkiModLoader: PreAkiModLoader, httpServerHelper: HttpServerHelper, encodingUtil: EncodingUtil, hideoutHelper: HideoutHelper, profileHelper: ProfileHelper, profileFixerService: ProfileFixerService, localisationService: LocalisationService, customLocationWaveService: CustomLocationWaveService, openZoneService: OpenZoneService, seasonalEventService: SeasonalEventService, giftService: GiftService, applicationContext: ApplicationContext, configServer: ConfigServer);
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protected ragfairConfig: IRagfairConfig;
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protected botConfig: IBotConfig;
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constructor(logger: ILogger, databaseServer: DatabaseServer, jsonUtil: JsonUtil, timeUtil: TimeUtil, preAkiModLoader: PreAkiModLoader, httpServerHelper: HttpServerHelper, randomUtil: RandomUtil, encodingUtil: EncodingUtil, hideoutHelper: HideoutHelper, profileHelper: ProfileHelper, profileFixerService: ProfileFixerService, localisationService: LocalisationService, customLocationWaveService: CustomLocationWaveService, openZoneService: OpenZoneService, seasonalEventService: SeasonalEventService, giftService: GiftService, applicationContext: ApplicationContext, configServer: ConfigServer);
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/**
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* Handle client/game/start
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*/
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@ -84,6 +90,7 @@ export declare class GameController {
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* @param pmcProfile Player profile
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*/
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protected warnOnActiveBotReloadSkill(pmcProfile: IPmcData): void;
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protected flagAllItemsInDbAsSellableOnFlea(): void;
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/**
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* When player logs in, iterate over all active effects and reduce timer
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* TODO - add body part HP regen
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@ -118,9 +125,14 @@ export declare class GameController {
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protected validateQuestAssortUnlocksExist(): void;
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/**
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* Add the logged in players name to PMC name pool
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* @param pmcProfile
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* @param pmcProfile Profile of player to get name from
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*/
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protected addPlayerToPMCNames(pmcProfile: IPmcData): void;
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/**
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* Check for a dialog with the key 'undefined', and remove it
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* @param fullProfile Profile to check for dialog in
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*/
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protected checkForAndRemoveUndefinedDialogs(fullProfile: IAkiProfile): void;
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/**
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* Blank out the "test" mail message from prapor
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*/
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||||
|
@ -10,6 +10,7 @@ import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { BotEquipmentFilterService } from "../services/BotEquipmentFilterService";
|
||||
import { LocalisationService } from "../services/LocalisationService";
|
||||
import { SeasonalEventService } from "../services/SeasonalEventService";
|
||||
import { HashUtil } from "../utils/HashUtil";
|
||||
import { JsonUtil } from "../utils/JsonUtil";
|
||||
@ -32,9 +33,10 @@ export declare class BotGenerator {
|
||||
protected botHelper: BotHelper;
|
||||
protected botDifficultyHelper: BotDifficultyHelper;
|
||||
protected seasonalEventService: SeasonalEventService;
|
||||
protected localisationService: LocalisationService;
|
||||
protected configServer: ConfigServer;
|
||||
protected botConfig: IBotConfig;
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, timeUtil: TimeUtil, jsonUtil: JsonUtil, profileHelper: ProfileHelper, databaseServer: DatabaseServer, botInventoryGenerator: BotInventoryGenerator, botLevelGenerator: BotLevelGenerator, botEquipmentFilterService: BotEquipmentFilterService, weightedRandomHelper: WeightedRandomHelper, botHelper: BotHelper, botDifficultyHelper: BotDifficultyHelper, seasonalEventService: SeasonalEventService, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, timeUtil: TimeUtil, jsonUtil: JsonUtil, profileHelper: ProfileHelper, databaseServer: DatabaseServer, botInventoryGenerator: BotInventoryGenerator, botLevelGenerator: BotLevelGenerator, botEquipmentFilterService: BotEquipmentFilterService, weightedRandomHelper: WeightedRandomHelper, botHelper: BotHelper, botDifficultyHelper: BotDifficultyHelper, seasonalEventService: SeasonalEventService, localisationService: LocalisationService, configServer: ConfigServer);
|
||||
/**
|
||||
* Generate a player scav bot object
|
||||
* @param role e.g. assault / pmcbot
|
||||
@ -71,7 +73,7 @@ export declare class BotGenerator {
|
||||
* @param botRole role of bot e.g. assault
|
||||
* @returns Nickname for bot
|
||||
*/
|
||||
protected generateBotNickname(botJsonTemplate: IBotType, isPlayerScav: boolean, botRole: string): string;
|
||||
protected generateBotNickname(botJsonTemplate: IBotType, isPlayerScav: boolean, botRole: string, sessionId: string): string;
|
||||
/**
|
||||
* Log the number of PMCs generated to the debug console
|
||||
* @param output Generated bot array, ready to send to client
|
||||
|
@ -41,4 +41,10 @@ export declare class DialogueHelper {
|
||||
* @returns
|
||||
*/
|
||||
getMessageItemContents(messageID: string, sessionID: string, itemId: string): Item[];
|
||||
/**
|
||||
* Get the dialogs dictionary for a profile, create if doesnt exist
|
||||
* @param sessionId Session/player id
|
||||
* @returns Dialog dictionary
|
||||
*/
|
||||
getDialogsForProfile(sessionId: string): Record<string, Dialogue>;
|
||||
}
|
||||
|
@ -58,16 +58,12 @@ export declare class HideoutHelper {
|
||||
* @returns
|
||||
*/
|
||||
isProductionType(productive: Productive): productive is Production;
|
||||
applyPlayerUpgradesBonuses(pmcData: IPmcData, bonus: StageBonus): void;
|
||||
/**
|
||||
* TODO:
|
||||
* After looking at the skills there doesnt seem to be a configuration per skill to boost
|
||||
* the XP gain PER skill. I THINK you should be able to put the variable "SkillProgress" (just like health has it)
|
||||
* and be able to tune the skill gain PER skill, but I havent tested it and Im not sure!
|
||||
* @param pmcData
|
||||
* @param bonus
|
||||
* Apply bonus to player profile given after completing hideout upgrades
|
||||
* @param pmcData Profile to add bonus to
|
||||
* @param bonus Bonus to add to profile
|
||||
*/
|
||||
protected applySkillXPBoost(pmcData: IPmcData, bonus: StageBonus): void;
|
||||
applyPlayerUpgradesBonuses(pmcData: IPmcData, bonus: StageBonus): void;
|
||||
/**
|
||||
* Process a players hideout, update areas that use resources + increment production timers
|
||||
* @param sessionID Session id
|
||||
@ -83,6 +79,7 @@ export declare class HideoutHelper {
|
||||
isGeneratorOn: boolean;
|
||||
waterCollectorHasFilter: boolean;
|
||||
};
|
||||
protected doesWaterCollectorHaveFilter(waterCollector: HideoutArea): boolean;
|
||||
/**
|
||||
* Update progress timer for water collector
|
||||
* @param pmcData profile to update
|
||||
@ -141,9 +138,8 @@ export declare class HideoutHelper {
|
||||
isGeneratorOn: boolean;
|
||||
waterCollectorHasFilter: boolean;
|
||||
}): void;
|
||||
protected updateWaterCollector(sessionId: string, pmcData: IPmcData, area: HideoutArea, isGeneratorOn: boolean): void;
|
||||
protected doesWaterCollectorHaveFilter(waterCollector: HideoutArea): boolean;
|
||||
protected updateFuel(generatorArea: HideoutArea, pmcData: IPmcData): void;
|
||||
protected updateWaterCollector(sessionId: string, pmcData: IPmcData, area: HideoutArea, isGeneratorOn: boolean): void;
|
||||
/**
|
||||
* Adjust water filter objects resourceValue or delete when they reach 0 resource
|
||||
* @param waterFilterArea water filter area to update
|
||||
|
@ -1,4 +1,5 @@
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { ProfileTraderTemplate } from "../models/eft/common/tables/IProfileTemplate";
|
||||
import { ITraderAssort, ITraderBase, LoyaltyLevel } from "../models/eft/common/tables/ITrader";
|
||||
import { Traders } from "../models/enums/Traders";
|
||||
import { ITraderConfig } from "../models/spt/config/ITraderConfig";
|
||||
@ -42,6 +43,7 @@ export declare class TraderHelper {
|
||||
* @param traderID trader id to reset
|
||||
*/
|
||||
resetTrader(sessionID: string, traderID: string): void;
|
||||
protected getStartingStanding(traderId: string, rawProfileTemplate: ProfileTraderTemplate): number;
|
||||
/**
|
||||
* Alter a traders unlocked status
|
||||
* @param traderId Trader to alter
|
||||
@ -113,4 +115,10 @@ export declare class TraderHelper {
|
||||
* @returns Traders key
|
||||
*/
|
||||
getTraderById(traderId: string): Traders;
|
||||
/**
|
||||
* Does the 'Traders' enum has a value that matches the passed in parameter
|
||||
* @param value Value to check for
|
||||
* @returns True, values exists in Traders enum as a value
|
||||
*/
|
||||
traderEnumHasValue(value: string): boolean;
|
||||
}
|
||||
|
@ -35,6 +35,7 @@ export declare class PreAkiModLoader implements IModLoader {
|
||||
getImportedModDetails(): Record<string, IPackageJsonData>;
|
||||
getModPath(mod: string): string;
|
||||
protected importMods(): Promise<void>;
|
||||
protected sortMods(prev: string, next: string, missingFromOrderJSON: Record<string, boolean>): number;
|
||||
/**
|
||||
* Check for duplicate mods loaded, show error if any
|
||||
* @param modPackageData Dictionary of mod package.json data
|
||||
|
@ -14,7 +14,7 @@ export interface TemplateSide {
|
||||
character: IPmcData;
|
||||
suits: string[];
|
||||
dialogues: Record<string, Dialogue>;
|
||||
weaponbuilds: WeaponBuild[];
|
||||
weaponbuilds: Record<string, WeaponBuild>;
|
||||
trader: ProfileTraderTemplate;
|
||||
}
|
||||
export interface ProfileTraderTemplate {
|
||||
|
@ -7,7 +7,7 @@ export interface IAkiProfile {
|
||||
characters: Characters;
|
||||
/** Clothing purchases */
|
||||
suits: string[];
|
||||
weaponbuilds: WeaponBuild[];
|
||||
weaponbuilds: Record<string, WeaponBuild>;
|
||||
dialogues: Record<string, Dialogue>;
|
||||
aki: Aki;
|
||||
vitality: Vitality;
|
||||
|
@ -40,6 +40,8 @@ export interface IPmcConfig {
|
||||
botRelativeLevelDeltaMax: number;
|
||||
/** Force a number of healing items into PMCs secure container to ensure they can heal */
|
||||
forceHealingItemsIntoSecure: boolean;
|
||||
addPrefixToSameNamePMCAsPlayerChance: number;
|
||||
allPMCsHavePlayerNameWithRandomPrefixChance: number;
|
||||
}
|
||||
export interface PmcTypes {
|
||||
usec: string;
|
||||
|
@ -2,17 +2,19 @@ import { I18n } from "i18n";
|
||||
import { ILocaleConfig } from "../models/spt/config/ILocaleConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { RandomUtil } from "../utils/RandomUtil";
|
||||
import { LocaleService } from "./LocaleService";
|
||||
/**
|
||||
* Handles translating server text into different langauges
|
||||
*/
|
||||
export declare class LocalisationService {
|
||||
protected logger: ILogger;
|
||||
protected randomUtil: RandomUtil;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected localeService: LocaleService;
|
||||
protected localeConfig: ILocaleConfig;
|
||||
protected i18n: I18n;
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, localeService: LocaleService);
|
||||
constructor(logger: ILogger, randomUtil: RandomUtil, databaseServer: DatabaseServer, localeService: LocaleService);
|
||||
/**
|
||||
* Get a localised value using the passed in key
|
||||
* @param key Key to loop up locale for
|
||||
@ -25,4 +27,10 @@ export declare class LocalisationService {
|
||||
* @returns string array of keys
|
||||
*/
|
||||
getKeys(): string[];
|
||||
/**
|
||||
* From the provided partial key, find all keys that start with text and choose a random match
|
||||
* @param partialKey Key to match locale keys on
|
||||
* @returns locale text
|
||||
*/
|
||||
getRandomTextThatMatchesPartialKey(partialKey: string): string;
|
||||
}
|
||||
|
@ -1,3 +1,4 @@
|
||||
import { DialogueHelper } from "../helpers/DialogueHelper";
|
||||
import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { NotificationSendHelper } from "../helpers/NotificationSendHelper";
|
||||
import { NotifierHelper } from "../helpers/NotifierHelper";
|
||||
@ -19,11 +20,12 @@ export declare class MailSendService {
|
||||
protected saveServer: SaveServer;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected notifierHelper: NotifierHelper;
|
||||
protected dialogueHelper: DialogueHelper;
|
||||
protected notificationSendHelper: NotificationSendHelper;
|
||||
protected localisationService: LocalisationService;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected readonly systemSenderId = "59e7125688a45068a6249071";
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, timeUtil: TimeUtil, saveServer: SaveServer, databaseServer: DatabaseServer, notifierHelper: NotifierHelper, notificationSendHelper: NotificationSendHelper, localisationService: LocalisationService, itemHelper: ItemHelper);
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, timeUtil: TimeUtil, saveServer: SaveServer, databaseServer: DatabaseServer, notifierHelper: NotifierHelper, dialogueHelper: DialogueHelper, notificationSendHelper: NotificationSendHelper, localisationService: LocalisationService, itemHelper: ItemHelper);
|
||||
/**
|
||||
* Send a message from an NPC (e.g. prapor) to the player with or without items using direct message text, do not look up any locale
|
||||
* @param playerId Players id to send message to
|
||||
|
@ -1,6 +1,7 @@
|
||||
import { HideoutHelper } from "../helpers/HideoutHelper";
|
||||
import { InventoryHelper } from "../helpers/InventoryHelper";
|
||||
import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { TraderHelper } from "../helpers/TraderHelper";
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { Bonus, HideoutSlot } from "../models/eft/common/tables/IBotBase";
|
||||
import { IPmcDataRepeatableQuest, IRepeatableQuest } from "../models/eft/common/tables/IRepeatableQuests";
|
||||
@ -20,6 +21,7 @@ export declare class ProfileFixerService {
|
||||
protected watermark: Watermark;
|
||||
protected hideoutHelper: HideoutHelper;
|
||||
protected inventoryHelper: InventoryHelper;
|
||||
protected traderHelper: TraderHelper;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected localisationService: LocalisationService;
|
||||
protected timeUtil: TimeUtil;
|
||||
@ -27,7 +29,7 @@ export declare class ProfileFixerService {
|
||||
protected configServer: ConfigServer;
|
||||
protected coreConfig: ICoreConfig;
|
||||
protected ragfairConfig: IRagfairConfig;
|
||||
constructor(logger: ILogger, watermark: Watermark, hideoutHelper: HideoutHelper, inventoryHelper: InventoryHelper, itemHelper: ItemHelper, localisationService: LocalisationService, timeUtil: TimeUtil, databaseServer: DatabaseServer, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, watermark: Watermark, hideoutHelper: HideoutHelper, inventoryHelper: InventoryHelper, traderHelper: TraderHelper, itemHelper: ItemHelper, localisationService: LocalisationService, timeUtil: TimeUtil, databaseServer: DatabaseServer, configServer: ConfigServer);
|
||||
/**
|
||||
* Find issues in the pmc profile data that may cause issues and fix them
|
||||
* @param pmcProfile profile to check and fix
|
||||
@ -105,7 +107,7 @@ export declare class ProfileFixerService {
|
||||
* @param sessionId Session id
|
||||
* @param pmcProfile Profile to check inventory of
|
||||
*/
|
||||
checkForOrphanedModdedItems(sessionId: string, pmcProfile: IPmcData): void;
|
||||
checkForOrphanedModdedItems(sessionId: string, fullProfile: IAkiProfile): void;
|
||||
/**
|
||||
* Add `Improvements` object to hideout if missing - added in eft 13.0.21469
|
||||
* @param pmcProfile profile to update
|
||||
|
@ -11,9 +11,11 @@ import { IGameConfigResponse } from "../models/eft/game/IGameConfigResponse";
|
||||
import { IGameKeepAliveResponse } from "../models/eft/game/IGameKeepAliveResponse";
|
||||
import { IServerDetails } from "../models/eft/game/IServerDetails";
|
||||
import { IAkiProfile } from "../models/eft/profile/IAkiProfile";
|
||||
import { IBotConfig } from "../models/spt/config/IBotConfig";
|
||||
import { ICoreConfig } from "../models/spt/config/ICoreConfig";
|
||||
import { IHttpConfig } from "../models/spt/config/IHttpConfig";
|
||||
import { ILocationConfig } from "../models/spt/config/ILocationConfig";
|
||||
import { IRagfairConfig } from "../models/spt/config/IRagfairConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
@ -25,6 +27,7 @@ import { ProfileFixerService } from "../services/ProfileFixerService";
|
||||
import { SeasonalEventService } from "../services/SeasonalEventService";
|
||||
import { EncodingUtil } from "../utils/EncodingUtil";
|
||||
import { JsonUtil } from "../utils/JsonUtil";
|
||||
import { RandomUtil } from "../utils/RandomUtil";
|
||||
import { TimeUtil } from "../utils/TimeUtil";
|
||||
export declare class GameController {
|
||||
protected logger: ILogger;
|
||||
@ -33,6 +36,7 @@ export declare class GameController {
|
||||
protected timeUtil: TimeUtil;
|
||||
protected preAkiModLoader: PreAkiModLoader;
|
||||
protected httpServerHelper: HttpServerHelper;
|
||||
protected randomUtil: RandomUtil;
|
||||
protected encodingUtil: EncodingUtil;
|
||||
protected hideoutHelper: HideoutHelper;
|
||||
protected profileHelper: ProfileHelper;
|
||||
@ -48,7 +52,9 @@ export declare class GameController {
|
||||
protected httpConfig: IHttpConfig;
|
||||
protected coreConfig: ICoreConfig;
|
||||
protected locationConfig: ILocationConfig;
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, jsonUtil: JsonUtil, timeUtil: TimeUtil, preAkiModLoader: PreAkiModLoader, httpServerHelper: HttpServerHelper, encodingUtil: EncodingUtil, hideoutHelper: HideoutHelper, profileHelper: ProfileHelper, profileFixerService: ProfileFixerService, localisationService: LocalisationService, customLocationWaveService: CustomLocationWaveService, openZoneService: OpenZoneService, seasonalEventService: SeasonalEventService, giftService: GiftService, applicationContext: ApplicationContext, configServer: ConfigServer);
|
||||
protected ragfairConfig: IRagfairConfig;
|
||||
protected botConfig: IBotConfig;
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, jsonUtil: JsonUtil, timeUtil: TimeUtil, preAkiModLoader: PreAkiModLoader, httpServerHelper: HttpServerHelper, randomUtil: RandomUtil, encodingUtil: EncodingUtil, hideoutHelper: HideoutHelper, profileHelper: ProfileHelper, profileFixerService: ProfileFixerService, localisationService: LocalisationService, customLocationWaveService: CustomLocationWaveService, openZoneService: OpenZoneService, seasonalEventService: SeasonalEventService, giftService: GiftService, applicationContext: ApplicationContext, configServer: ConfigServer);
|
||||
/**
|
||||
* Handle client/game/start
|
||||
*/
|
||||
@ -84,6 +90,7 @@ export declare class GameController {
|
||||
* @param pmcProfile Player profile
|
||||
*/
|
||||
protected warnOnActiveBotReloadSkill(pmcProfile: IPmcData): void;
|
||||
protected flagAllItemsInDbAsSellableOnFlea(): void;
|
||||
/**
|
||||
* When player logs in, iterate over all active effects and reduce timer
|
||||
* TODO - add body part HP regen
|
||||
@ -118,9 +125,14 @@ export declare class GameController {
|
||||
protected validateQuestAssortUnlocksExist(): void;
|
||||
/**
|
||||
* Add the logged in players name to PMC name pool
|
||||
* @param pmcProfile
|
||||
* @param pmcProfile Profile of player to get name from
|
||||
*/
|
||||
protected addPlayerToPMCNames(pmcProfile: IPmcData): void;
|
||||
/**
|
||||
* Check for a dialog with the key 'undefined', and remove it
|
||||
* @param fullProfile Profile to check for dialog in
|
||||
*/
|
||||
protected checkForAndRemoveUndefinedDialogs(fullProfile: IAkiProfile): void;
|
||||
/**
|
||||
* Blank out the "test" mail message from prapor
|
||||
*/
|
||||
|
@ -10,6 +10,7 @@ import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { BotEquipmentFilterService } from "../services/BotEquipmentFilterService";
|
||||
import { LocalisationService } from "../services/LocalisationService";
|
||||
import { SeasonalEventService } from "../services/SeasonalEventService";
|
||||
import { HashUtil } from "../utils/HashUtil";
|
||||
import { JsonUtil } from "../utils/JsonUtil";
|
||||
@ -32,9 +33,10 @@ export declare class BotGenerator {
|
||||
protected botHelper: BotHelper;
|
||||
protected botDifficultyHelper: BotDifficultyHelper;
|
||||
protected seasonalEventService: SeasonalEventService;
|
||||
protected localisationService: LocalisationService;
|
||||
protected configServer: ConfigServer;
|
||||
protected botConfig: IBotConfig;
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, timeUtil: TimeUtil, jsonUtil: JsonUtil, profileHelper: ProfileHelper, databaseServer: DatabaseServer, botInventoryGenerator: BotInventoryGenerator, botLevelGenerator: BotLevelGenerator, botEquipmentFilterService: BotEquipmentFilterService, weightedRandomHelper: WeightedRandomHelper, botHelper: BotHelper, botDifficultyHelper: BotDifficultyHelper, seasonalEventService: SeasonalEventService, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, timeUtil: TimeUtil, jsonUtil: JsonUtil, profileHelper: ProfileHelper, databaseServer: DatabaseServer, botInventoryGenerator: BotInventoryGenerator, botLevelGenerator: BotLevelGenerator, botEquipmentFilterService: BotEquipmentFilterService, weightedRandomHelper: WeightedRandomHelper, botHelper: BotHelper, botDifficultyHelper: BotDifficultyHelper, seasonalEventService: SeasonalEventService, localisationService: LocalisationService, configServer: ConfigServer);
|
||||
/**
|
||||
* Generate a player scav bot object
|
||||
* @param role e.g. assault / pmcbot
|
||||
@ -71,7 +73,7 @@ export declare class BotGenerator {
|
||||
* @param botRole role of bot e.g. assault
|
||||
* @returns Nickname for bot
|
||||
*/
|
||||
protected generateBotNickname(botJsonTemplate: IBotType, isPlayerScav: boolean, botRole: string): string;
|
||||
protected generateBotNickname(botJsonTemplate: IBotType, isPlayerScav: boolean, botRole: string, sessionId: string): string;
|
||||
/**
|
||||
* Log the number of PMCs generated to the debug console
|
||||
* @param output Generated bot array, ready to send to client
|
||||
|
@ -41,4 +41,10 @@ export declare class DialogueHelper {
|
||||
* @returns
|
||||
*/
|
||||
getMessageItemContents(messageID: string, sessionID: string, itemId: string): Item[];
|
||||
/**
|
||||
* Get the dialogs dictionary for a profile, create if doesnt exist
|
||||
* @param sessionId Session/player id
|
||||
* @returns Dialog dictionary
|
||||
*/
|
||||
getDialogsForProfile(sessionId: string): Record<string, Dialogue>;
|
||||
}
|
||||
|
@ -58,16 +58,12 @@ export declare class HideoutHelper {
|
||||
* @returns
|
||||
*/
|
||||
isProductionType(productive: Productive): productive is Production;
|
||||
applyPlayerUpgradesBonuses(pmcData: IPmcData, bonus: StageBonus): void;
|
||||
/**
|
||||
* TODO:
|
||||
* After looking at the skills there doesnt seem to be a configuration per skill to boost
|
||||
* the XP gain PER skill. I THINK you should be able to put the variable "SkillProgress" (just like health has it)
|
||||
* and be able to tune the skill gain PER skill, but I havent tested it and Im not sure!
|
||||
* @param pmcData
|
||||
* @param bonus
|
||||
* Apply bonus to player profile given after completing hideout upgrades
|
||||
* @param pmcData Profile to add bonus to
|
||||
* @param bonus Bonus to add to profile
|
||||
*/
|
||||
protected applySkillXPBoost(pmcData: IPmcData, bonus: StageBonus): void;
|
||||
applyPlayerUpgradesBonuses(pmcData: IPmcData, bonus: StageBonus): void;
|
||||
/**
|
||||
* Process a players hideout, update areas that use resources + increment production timers
|
||||
* @param sessionID Session id
|
||||
@ -83,6 +79,7 @@ export declare class HideoutHelper {
|
||||
isGeneratorOn: boolean;
|
||||
waterCollectorHasFilter: boolean;
|
||||
};
|
||||
protected doesWaterCollectorHaveFilter(waterCollector: HideoutArea): boolean;
|
||||
/**
|
||||
* Update progress timer for water collector
|
||||
* @param pmcData profile to update
|
||||
@ -141,9 +138,8 @@ export declare class HideoutHelper {
|
||||
isGeneratorOn: boolean;
|
||||
waterCollectorHasFilter: boolean;
|
||||
}): void;
|
||||
protected updateWaterCollector(sessionId: string, pmcData: IPmcData, area: HideoutArea, isGeneratorOn: boolean): void;
|
||||
protected doesWaterCollectorHaveFilter(waterCollector: HideoutArea): boolean;
|
||||
protected updateFuel(generatorArea: HideoutArea, pmcData: IPmcData): void;
|
||||
protected updateWaterCollector(sessionId: string, pmcData: IPmcData, area: HideoutArea, isGeneratorOn: boolean): void;
|
||||
/**
|
||||
* Adjust water filter objects resourceValue or delete when they reach 0 resource
|
||||
* @param waterFilterArea water filter area to update
|
||||
|
@ -1,4 +1,5 @@
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { ProfileTraderTemplate } from "../models/eft/common/tables/IProfileTemplate";
|
||||
import { ITraderAssort, ITraderBase, LoyaltyLevel } from "../models/eft/common/tables/ITrader";
|
||||
import { Traders } from "../models/enums/Traders";
|
||||
import { ITraderConfig } from "../models/spt/config/ITraderConfig";
|
||||
@ -42,6 +43,7 @@ export declare class TraderHelper {
|
||||
* @param traderID trader id to reset
|
||||
*/
|
||||
resetTrader(sessionID: string, traderID: string): void;
|
||||
protected getStartingStanding(traderId: string, rawProfileTemplate: ProfileTraderTemplate): number;
|
||||
/**
|
||||
* Alter a traders unlocked status
|
||||
* @param traderId Trader to alter
|
||||
@ -113,4 +115,10 @@ export declare class TraderHelper {
|
||||
* @returns Traders key
|
||||
*/
|
||||
getTraderById(traderId: string): Traders;
|
||||
/**
|
||||
* Does the 'Traders' enum has a value that matches the passed in parameter
|
||||
* @param value Value to check for
|
||||
* @returns True, values exists in Traders enum as a value
|
||||
*/
|
||||
traderEnumHasValue(value: string): boolean;
|
||||
}
|
||||
|
@ -35,6 +35,7 @@ export declare class PreAkiModLoader implements IModLoader {
|
||||
getImportedModDetails(): Record<string, IPackageJsonData>;
|
||||
getModPath(mod: string): string;
|
||||
protected importMods(): Promise<void>;
|
||||
protected sortMods(prev: string, next: string, missingFromOrderJSON: Record<string, boolean>): number;
|
||||
/**
|
||||
* Check for duplicate mods loaded, show error if any
|
||||
* @param modPackageData Dictionary of mod package.json data
|
||||
|
@ -14,7 +14,7 @@ export interface TemplateSide {
|
||||
character: IPmcData;
|
||||
suits: string[];
|
||||
dialogues: Record<string, Dialogue>;
|
||||
weaponbuilds: WeaponBuild[];
|
||||
weaponbuilds: Record<string, WeaponBuild>;
|
||||
trader: ProfileTraderTemplate;
|
||||
}
|
||||
export interface ProfileTraderTemplate {
|
||||
|
@ -7,7 +7,7 @@ export interface IAkiProfile {
|
||||
characters: Characters;
|
||||
/** Clothing purchases */
|
||||
suits: string[];
|
||||
weaponbuilds: WeaponBuild[];
|
||||
weaponbuilds: Record<string, WeaponBuild>;
|
||||
dialogues: Record<string, Dialogue>;
|
||||
aki: Aki;
|
||||
vitality: Vitality;
|
||||
|
@ -40,6 +40,8 @@ export interface IPmcConfig {
|
||||
botRelativeLevelDeltaMax: number;
|
||||
/** Force a number of healing items into PMCs secure container to ensure they can heal */
|
||||
forceHealingItemsIntoSecure: boolean;
|
||||
addPrefixToSameNamePMCAsPlayerChance: number;
|
||||
allPMCsHavePlayerNameWithRandomPrefixChance: number;
|
||||
}
|
||||
export interface PmcTypes {
|
||||
usec: string;
|
||||
|
@ -2,17 +2,19 @@ import { I18n } from "i18n";
|
||||
import { ILocaleConfig } from "../models/spt/config/ILocaleConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { RandomUtil } from "../utils/RandomUtil";
|
||||
import { LocaleService } from "./LocaleService";
|
||||
/**
|
||||
* Handles translating server text into different langauges
|
||||
*/
|
||||
export declare class LocalisationService {
|
||||
protected logger: ILogger;
|
||||
protected randomUtil: RandomUtil;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected localeService: LocaleService;
|
||||
protected localeConfig: ILocaleConfig;
|
||||
protected i18n: I18n;
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, localeService: LocaleService);
|
||||
constructor(logger: ILogger, randomUtil: RandomUtil, databaseServer: DatabaseServer, localeService: LocaleService);
|
||||
/**
|
||||
* Get a localised value using the passed in key
|
||||
* @param key Key to loop up locale for
|
||||
@ -25,4 +27,10 @@ export declare class LocalisationService {
|
||||
* @returns string array of keys
|
||||
*/
|
||||
getKeys(): string[];
|
||||
/**
|
||||
* From the provided partial key, find all keys that start with text and choose a random match
|
||||
* @param partialKey Key to match locale keys on
|
||||
* @returns locale text
|
||||
*/
|
||||
getRandomTextThatMatchesPartialKey(partialKey: string): string;
|
||||
}
|
||||
|
@ -1,3 +1,4 @@
|
||||
import { DialogueHelper } from "../helpers/DialogueHelper";
|
||||
import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { NotificationSendHelper } from "../helpers/NotificationSendHelper";
|
||||
import { NotifierHelper } from "../helpers/NotifierHelper";
|
||||
@ -19,11 +20,12 @@ export declare class MailSendService {
|
||||
protected saveServer: SaveServer;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected notifierHelper: NotifierHelper;
|
||||
protected dialogueHelper: DialogueHelper;
|
||||
protected notificationSendHelper: NotificationSendHelper;
|
||||
protected localisationService: LocalisationService;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected readonly systemSenderId = "59e7125688a45068a6249071";
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, timeUtil: TimeUtil, saveServer: SaveServer, databaseServer: DatabaseServer, notifierHelper: NotifierHelper, notificationSendHelper: NotificationSendHelper, localisationService: LocalisationService, itemHelper: ItemHelper);
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, timeUtil: TimeUtil, saveServer: SaveServer, databaseServer: DatabaseServer, notifierHelper: NotifierHelper, dialogueHelper: DialogueHelper, notificationSendHelper: NotificationSendHelper, localisationService: LocalisationService, itemHelper: ItemHelper);
|
||||
/**
|
||||
* Send a message from an NPC (e.g. prapor) to the player with or without items using direct message text, do not look up any locale
|
||||
* @param playerId Players id to send message to
|
||||
|
@ -1,6 +1,7 @@
|
||||
import { HideoutHelper } from "../helpers/HideoutHelper";
|
||||
import { InventoryHelper } from "../helpers/InventoryHelper";
|
||||
import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { TraderHelper } from "../helpers/TraderHelper";
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { Bonus, HideoutSlot } from "../models/eft/common/tables/IBotBase";
|
||||
import { IPmcDataRepeatableQuest, IRepeatableQuest } from "../models/eft/common/tables/IRepeatableQuests";
|
||||
@ -20,6 +21,7 @@ export declare class ProfileFixerService {
|
||||
protected watermark: Watermark;
|
||||
protected hideoutHelper: HideoutHelper;
|
||||
protected inventoryHelper: InventoryHelper;
|
||||
protected traderHelper: TraderHelper;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected localisationService: LocalisationService;
|
||||
protected timeUtil: TimeUtil;
|
||||
@ -27,7 +29,7 @@ export declare class ProfileFixerService {
|
||||
protected configServer: ConfigServer;
|
||||
protected coreConfig: ICoreConfig;
|
||||
protected ragfairConfig: IRagfairConfig;
|
||||
constructor(logger: ILogger, watermark: Watermark, hideoutHelper: HideoutHelper, inventoryHelper: InventoryHelper, itemHelper: ItemHelper, localisationService: LocalisationService, timeUtil: TimeUtil, databaseServer: DatabaseServer, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, watermark: Watermark, hideoutHelper: HideoutHelper, inventoryHelper: InventoryHelper, traderHelper: TraderHelper, itemHelper: ItemHelper, localisationService: LocalisationService, timeUtil: TimeUtil, databaseServer: DatabaseServer, configServer: ConfigServer);
|
||||
/**
|
||||
* Find issues in the pmc profile data that may cause issues and fix them
|
||||
* @param pmcProfile profile to check and fix
|
||||
@ -105,7 +107,7 @@ export declare class ProfileFixerService {
|
||||
* @param sessionId Session id
|
||||
* @param pmcProfile Profile to check inventory of
|
||||
*/
|
||||
checkForOrphanedModdedItems(sessionId: string, pmcProfile: IPmcData): void;
|
||||
checkForOrphanedModdedItems(sessionId: string, fullProfile: IAkiProfile): void;
|
||||
/**
|
||||
* Add `Improvements` object to hideout if missing - added in eft 13.0.21469
|
||||
* @param pmcProfile profile to update
|
||||
|
@ -41,4 +41,10 @@ export declare class DialogueHelper {
|
||||
* @returns
|
||||
*/
|
||||
getMessageItemContents(messageID: string, sessionID: string, itemId: string): Item[];
|
||||
/**
|
||||
* Get the dialogs dictionary for a profile, create if doesnt exist
|
||||
* @param sessionId Session/player id
|
||||
* @returns Dialog dictionary
|
||||
*/
|
||||
getDialogsForProfile(sessionId: string): Record<string, Dialogue>;
|
||||
}
|
||||
|
@ -1,4 +1,5 @@
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { ProfileTraderTemplate } from "../models/eft/common/tables/IProfileTemplate";
|
||||
import { ITraderAssort, ITraderBase, LoyaltyLevel } from "../models/eft/common/tables/ITrader";
|
||||
import { Traders } from "../models/enums/Traders";
|
||||
import { ITraderConfig } from "../models/spt/config/ITraderConfig";
|
||||
@ -42,6 +43,7 @@ export declare class TraderHelper {
|
||||
* @param traderID trader id to reset
|
||||
*/
|
||||
resetTrader(sessionID: string, traderID: string): void;
|
||||
protected getStartingStanding(traderId: string, rawProfileTemplate: ProfileTraderTemplate): number;
|
||||
/**
|
||||
* Alter a traders unlocked status
|
||||
* @param traderId Trader to alter
|
||||
@ -113,4 +115,10 @@ export declare class TraderHelper {
|
||||
* @returns Traders key
|
||||
*/
|
||||
getTraderById(traderId: string): Traders;
|
||||
/**
|
||||
* Does the 'Traders' enum has a value that matches the passed in parameter
|
||||
* @param value Value to check for
|
||||
* @returns True, values exists in Traders enum as a value
|
||||
*/
|
||||
traderEnumHasValue(value: string): boolean;
|
||||
}
|
||||
|
@ -14,7 +14,7 @@ export interface TemplateSide {
|
||||
character: IPmcData;
|
||||
suits: string[];
|
||||
dialogues: Record<string, Dialogue>;
|
||||
weaponbuilds: WeaponBuild[];
|
||||
weaponbuilds: Record<string, WeaponBuild>;
|
||||
trader: ProfileTraderTemplate;
|
||||
}
|
||||
export interface ProfileTraderTemplate {
|
||||
|
@ -7,7 +7,7 @@ export interface IAkiProfile {
|
||||
characters: Characters;
|
||||
/** Clothing purchases */
|
||||
suits: string[];
|
||||
weaponbuilds: WeaponBuild[];
|
||||
weaponbuilds: Record<string, WeaponBuild>;
|
||||
dialogues: Record<string, Dialogue>;
|
||||
aki: Aki;
|
||||
vitality: Vitality;
|
||||
|
@ -1,3 +1,4 @@
|
||||
import { DialogueHelper } from "../helpers/DialogueHelper";
|
||||
import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { NotificationSendHelper } from "../helpers/NotificationSendHelper";
|
||||
import { NotifierHelper } from "../helpers/NotifierHelper";
|
||||
@ -19,11 +20,12 @@ export declare class MailSendService {
|
||||
protected saveServer: SaveServer;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected notifierHelper: NotifierHelper;
|
||||
protected dialogueHelper: DialogueHelper;
|
||||
protected notificationSendHelper: NotificationSendHelper;
|
||||
protected localisationService: LocalisationService;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected readonly systemSenderId = "59e7125688a45068a6249071";
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, timeUtil: TimeUtil, saveServer: SaveServer, databaseServer: DatabaseServer, notifierHelper: NotifierHelper, notificationSendHelper: NotificationSendHelper, localisationService: LocalisationService, itemHelper: ItemHelper);
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, timeUtil: TimeUtil, saveServer: SaveServer, databaseServer: DatabaseServer, notifierHelper: NotifierHelper, dialogueHelper: DialogueHelper, notificationSendHelper: NotificationSendHelper, localisationService: LocalisationService, itemHelper: ItemHelper);
|
||||
/**
|
||||
* Send a message from an NPC (e.g. prapor) to the player with or without items using direct message text, do not look up any locale
|
||||
* @param playerId Players id to send message to
|
||||
|
@ -1,6 +1,7 @@
|
||||
import { HideoutHelper } from "../helpers/HideoutHelper";
|
||||
import { InventoryHelper } from "../helpers/InventoryHelper";
|
||||
import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { TraderHelper } from "../helpers/TraderHelper";
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { Bonus, HideoutSlot } from "../models/eft/common/tables/IBotBase";
|
||||
import { IPmcDataRepeatableQuest, IRepeatableQuest } from "../models/eft/common/tables/IRepeatableQuests";
|
||||
@ -20,6 +21,7 @@ export declare class ProfileFixerService {
|
||||
protected watermark: Watermark;
|
||||
protected hideoutHelper: HideoutHelper;
|
||||
protected inventoryHelper: InventoryHelper;
|
||||
protected traderHelper: TraderHelper;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected localisationService: LocalisationService;
|
||||
protected timeUtil: TimeUtil;
|
||||
@ -27,7 +29,7 @@ export declare class ProfileFixerService {
|
||||
protected configServer: ConfigServer;
|
||||
protected coreConfig: ICoreConfig;
|
||||
protected ragfairConfig: IRagfairConfig;
|
||||
constructor(logger: ILogger, watermark: Watermark, hideoutHelper: HideoutHelper, inventoryHelper: InventoryHelper, itemHelper: ItemHelper, localisationService: LocalisationService, timeUtil: TimeUtil, databaseServer: DatabaseServer, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, watermark: Watermark, hideoutHelper: HideoutHelper, inventoryHelper: InventoryHelper, traderHelper: TraderHelper, itemHelper: ItemHelper, localisationService: LocalisationService, timeUtil: TimeUtil, databaseServer: DatabaseServer, configServer: ConfigServer);
|
||||
/**
|
||||
* Find issues in the pmc profile data that may cause issues and fix them
|
||||
* @param pmcProfile profile to check and fix
|
||||
@ -105,7 +107,7 @@ export declare class ProfileFixerService {
|
||||
* @param sessionId Session id
|
||||
* @param pmcProfile Profile to check inventory of
|
||||
*/
|
||||
checkForOrphanedModdedItems(sessionId: string, pmcProfile: IPmcData): void;
|
||||
checkForOrphanedModdedItems(sessionId: string, fullProfile: IAkiProfile): void;
|
||||
/**
|
||||
* Add `Improvements` object to hideout if missing - added in eft 13.0.21469
|
||||
* @param pmcProfile profile to update
|
||||
|
@ -11,9 +11,11 @@ import { IGameConfigResponse } from "../models/eft/game/IGameConfigResponse";
|
||||
import { IGameKeepAliveResponse } from "../models/eft/game/IGameKeepAliveResponse";
|
||||
import { IServerDetails } from "../models/eft/game/IServerDetails";
|
||||
import { IAkiProfile } from "../models/eft/profile/IAkiProfile";
|
||||
import { IBotConfig } from "../models/spt/config/IBotConfig";
|
||||
import { ICoreConfig } from "../models/spt/config/ICoreConfig";
|
||||
import { IHttpConfig } from "../models/spt/config/IHttpConfig";
|
||||
import { ILocationConfig } from "../models/spt/config/ILocationConfig";
|
||||
import { IRagfairConfig } from "../models/spt/config/IRagfairConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
@ -25,6 +27,7 @@ import { ProfileFixerService } from "../services/ProfileFixerService";
|
||||
import { SeasonalEventService } from "../services/SeasonalEventService";
|
||||
import { EncodingUtil } from "../utils/EncodingUtil";
|
||||
import { JsonUtil } from "../utils/JsonUtil";
|
||||
import { RandomUtil } from "../utils/RandomUtil";
|
||||
import { TimeUtil } from "../utils/TimeUtil";
|
||||
export declare class GameController {
|
||||
protected logger: ILogger;
|
||||
@ -33,6 +36,7 @@ export declare class GameController {
|
||||
protected timeUtil: TimeUtil;
|
||||
protected preAkiModLoader: PreAkiModLoader;
|
||||
protected httpServerHelper: HttpServerHelper;
|
||||
protected randomUtil: RandomUtil;
|
||||
protected encodingUtil: EncodingUtil;
|
||||
protected hideoutHelper: HideoutHelper;
|
||||
protected profileHelper: ProfileHelper;
|
||||
@ -48,7 +52,9 @@ export declare class GameController {
|
||||
protected httpConfig: IHttpConfig;
|
||||
protected coreConfig: ICoreConfig;
|
||||
protected locationConfig: ILocationConfig;
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, jsonUtil: JsonUtil, timeUtil: TimeUtil, preAkiModLoader: PreAkiModLoader, httpServerHelper: HttpServerHelper, encodingUtil: EncodingUtil, hideoutHelper: HideoutHelper, profileHelper: ProfileHelper, profileFixerService: ProfileFixerService, localisationService: LocalisationService, customLocationWaveService: CustomLocationWaveService, openZoneService: OpenZoneService, seasonalEventService: SeasonalEventService, giftService: GiftService, applicationContext: ApplicationContext, configServer: ConfigServer);
|
||||
protected ragfairConfig: IRagfairConfig;
|
||||
protected botConfig: IBotConfig;
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, jsonUtil: JsonUtil, timeUtil: TimeUtil, preAkiModLoader: PreAkiModLoader, httpServerHelper: HttpServerHelper, randomUtil: RandomUtil, encodingUtil: EncodingUtil, hideoutHelper: HideoutHelper, profileHelper: ProfileHelper, profileFixerService: ProfileFixerService, localisationService: LocalisationService, customLocationWaveService: CustomLocationWaveService, openZoneService: OpenZoneService, seasonalEventService: SeasonalEventService, giftService: GiftService, applicationContext: ApplicationContext, configServer: ConfigServer);
|
||||
/**
|
||||
* Handle client/game/start
|
||||
*/
|
||||
@ -84,6 +90,7 @@ export declare class GameController {
|
||||
* @param pmcProfile Player profile
|
||||
*/
|
||||
protected warnOnActiveBotReloadSkill(pmcProfile: IPmcData): void;
|
||||
protected flagAllItemsInDbAsSellableOnFlea(): void;
|
||||
/**
|
||||
* When player logs in, iterate over all active effects and reduce timer
|
||||
* TODO - add body part HP regen
|
||||
@ -118,9 +125,14 @@ export declare class GameController {
|
||||
protected validateQuestAssortUnlocksExist(): void;
|
||||
/**
|
||||
* Add the logged in players name to PMC name pool
|
||||
* @param pmcProfile
|
||||
* @param pmcProfile Profile of player to get name from
|
||||
*/
|
||||
protected addPlayerToPMCNames(pmcProfile: IPmcData): void;
|
||||
/**
|
||||
* Check for a dialog with the key 'undefined', and remove it
|
||||
* @param fullProfile Profile to check for dialog in
|
||||
*/
|
||||
protected checkForAndRemoveUndefinedDialogs(fullProfile: IAkiProfile): void;
|
||||
/**
|
||||
* Blank out the "test" mail message from prapor
|
||||
*/
|
||||
|
@ -10,6 +10,7 @@ import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { BotEquipmentFilterService } from "../services/BotEquipmentFilterService";
|
||||
import { LocalisationService } from "../services/LocalisationService";
|
||||
import { SeasonalEventService } from "../services/SeasonalEventService";
|
||||
import { HashUtil } from "../utils/HashUtil";
|
||||
import { JsonUtil } from "../utils/JsonUtil";
|
||||
@ -32,9 +33,10 @@ export declare class BotGenerator {
|
||||
protected botHelper: BotHelper;
|
||||
protected botDifficultyHelper: BotDifficultyHelper;
|
||||
protected seasonalEventService: SeasonalEventService;
|
||||
protected localisationService: LocalisationService;
|
||||
protected configServer: ConfigServer;
|
||||
protected botConfig: IBotConfig;
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, timeUtil: TimeUtil, jsonUtil: JsonUtil, profileHelper: ProfileHelper, databaseServer: DatabaseServer, botInventoryGenerator: BotInventoryGenerator, botLevelGenerator: BotLevelGenerator, botEquipmentFilterService: BotEquipmentFilterService, weightedRandomHelper: WeightedRandomHelper, botHelper: BotHelper, botDifficultyHelper: BotDifficultyHelper, seasonalEventService: SeasonalEventService, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, timeUtil: TimeUtil, jsonUtil: JsonUtil, profileHelper: ProfileHelper, databaseServer: DatabaseServer, botInventoryGenerator: BotInventoryGenerator, botLevelGenerator: BotLevelGenerator, botEquipmentFilterService: BotEquipmentFilterService, weightedRandomHelper: WeightedRandomHelper, botHelper: BotHelper, botDifficultyHelper: BotDifficultyHelper, seasonalEventService: SeasonalEventService, localisationService: LocalisationService, configServer: ConfigServer);
|
||||
/**
|
||||
* Generate a player scav bot object
|
||||
* @param role e.g. assault / pmcbot
|
||||
@ -71,7 +73,7 @@ export declare class BotGenerator {
|
||||
* @param botRole role of bot e.g. assault
|
||||
* @returns Nickname for bot
|
||||
*/
|
||||
protected generateBotNickname(botJsonTemplate: IBotType, isPlayerScav: boolean, botRole: string): string;
|
||||
protected generateBotNickname(botJsonTemplate: IBotType, isPlayerScav: boolean, botRole: string, sessionId: string): string;
|
||||
/**
|
||||
* Log the number of PMCs generated to the debug console
|
||||
* @param output Generated bot array, ready to send to client
|
||||
|
@ -41,4 +41,10 @@ export declare class DialogueHelper {
|
||||
* @returns
|
||||
*/
|
||||
getMessageItemContents(messageID: string, sessionID: string, itemId: string): Item[];
|
||||
/**
|
||||
* Get the dialogs dictionary for a profile, create if doesnt exist
|
||||
* @param sessionId Session/player id
|
||||
* @returns Dialog dictionary
|
||||
*/
|
||||
getDialogsForProfile(sessionId: string): Record<string, Dialogue>;
|
||||
}
|
||||
|
@ -58,16 +58,12 @@ export declare class HideoutHelper {
|
||||
* @returns
|
||||
*/
|
||||
isProductionType(productive: Productive): productive is Production;
|
||||
applyPlayerUpgradesBonuses(pmcData: IPmcData, bonus: StageBonus): void;
|
||||
/**
|
||||
* TODO:
|
||||
* After looking at the skills there doesnt seem to be a configuration per skill to boost
|
||||
* the XP gain PER skill. I THINK you should be able to put the variable "SkillProgress" (just like health has it)
|
||||
* and be able to tune the skill gain PER skill, but I havent tested it and Im not sure!
|
||||
* @param pmcData
|
||||
* @param bonus
|
||||
* Apply bonus to player profile given after completing hideout upgrades
|
||||
* @param pmcData Profile to add bonus to
|
||||
* @param bonus Bonus to add to profile
|
||||
*/
|
||||
protected applySkillXPBoost(pmcData: IPmcData, bonus: StageBonus): void;
|
||||
applyPlayerUpgradesBonuses(pmcData: IPmcData, bonus: StageBonus): void;
|
||||
/**
|
||||
* Process a players hideout, update areas that use resources + increment production timers
|
||||
* @param sessionID Session id
|
||||
@ -83,6 +79,7 @@ export declare class HideoutHelper {
|
||||
isGeneratorOn: boolean;
|
||||
waterCollectorHasFilter: boolean;
|
||||
};
|
||||
protected doesWaterCollectorHaveFilter(waterCollector: HideoutArea): boolean;
|
||||
/**
|
||||
* Update progress timer for water collector
|
||||
* @param pmcData profile to update
|
||||
@ -141,9 +138,8 @@ export declare class HideoutHelper {
|
||||
isGeneratorOn: boolean;
|
||||
waterCollectorHasFilter: boolean;
|
||||
}): void;
|
||||
protected updateWaterCollector(sessionId: string, pmcData: IPmcData, area: HideoutArea, isGeneratorOn: boolean): void;
|
||||
protected doesWaterCollectorHaveFilter(waterCollector: HideoutArea): boolean;
|
||||
protected updateFuel(generatorArea: HideoutArea, pmcData: IPmcData): void;
|
||||
protected updateWaterCollector(sessionId: string, pmcData: IPmcData, area: HideoutArea, isGeneratorOn: boolean): void;
|
||||
/**
|
||||
* Adjust water filter objects resourceValue or delete when they reach 0 resource
|
||||
* @param waterFilterArea water filter area to update
|
||||
|
@ -1,4 +1,5 @@
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { ProfileTraderTemplate } from "../models/eft/common/tables/IProfileTemplate";
|
||||
import { ITraderAssort, ITraderBase, LoyaltyLevel } from "../models/eft/common/tables/ITrader";
|
||||
import { Traders } from "../models/enums/Traders";
|
||||
import { ITraderConfig } from "../models/spt/config/ITraderConfig";
|
||||
@ -42,6 +43,7 @@ export declare class TraderHelper {
|
||||
* @param traderID trader id to reset
|
||||
*/
|
||||
resetTrader(sessionID: string, traderID: string): void;
|
||||
protected getStartingStanding(traderId: string, rawProfileTemplate: ProfileTraderTemplate): number;
|
||||
/**
|
||||
* Alter a traders unlocked status
|
||||
* @param traderId Trader to alter
|
||||
@ -113,4 +115,10 @@ export declare class TraderHelper {
|
||||
* @returns Traders key
|
||||
*/
|
||||
getTraderById(traderId: string): Traders;
|
||||
/**
|
||||
* Does the 'Traders' enum has a value that matches the passed in parameter
|
||||
* @param value Value to check for
|
||||
* @returns True, values exists in Traders enum as a value
|
||||
*/
|
||||
traderEnumHasValue(value: string): boolean;
|
||||
}
|
||||
|
@ -35,6 +35,7 @@ export declare class PreAkiModLoader implements IModLoader {
|
||||
getImportedModDetails(): Record<string, IPackageJsonData>;
|
||||
getModPath(mod: string): string;
|
||||
protected importMods(): Promise<void>;
|
||||
protected sortMods(prev: string, next: string, missingFromOrderJSON: Record<string, boolean>): number;
|
||||
/**
|
||||
* Check for duplicate mods loaded, show error if any
|
||||
* @param modPackageData Dictionary of mod package.json data
|
||||
|
@ -14,7 +14,7 @@ export interface TemplateSide {
|
||||
character: IPmcData;
|
||||
suits: string[];
|
||||
dialogues: Record<string, Dialogue>;
|
||||
weaponbuilds: WeaponBuild[];
|
||||
weaponbuilds: Record<string, WeaponBuild>;
|
||||
trader: ProfileTraderTemplate;
|
||||
}
|
||||
export interface ProfileTraderTemplate {
|
||||
|
@ -7,7 +7,7 @@ export interface IAkiProfile {
|
||||
characters: Characters;
|
||||
/** Clothing purchases */
|
||||
suits: string[];
|
||||
weaponbuilds: WeaponBuild[];
|
||||
weaponbuilds: Record<string, WeaponBuild>;
|
||||
dialogues: Record<string, Dialogue>;
|
||||
aki: Aki;
|
||||
vitality: Vitality;
|
||||
|
@ -40,6 +40,8 @@ export interface IPmcConfig {
|
||||
botRelativeLevelDeltaMax: number;
|
||||
/** Force a number of healing items into PMCs secure container to ensure they can heal */
|
||||
forceHealingItemsIntoSecure: boolean;
|
||||
addPrefixToSameNamePMCAsPlayerChance: number;
|
||||
allPMCsHavePlayerNameWithRandomPrefixChance: number;
|
||||
}
|
||||
export interface PmcTypes {
|
||||
usec: string;
|
||||
|
@ -2,17 +2,19 @@ import { I18n } from "i18n";
|
||||
import { ILocaleConfig } from "../models/spt/config/ILocaleConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { RandomUtil } from "../utils/RandomUtil";
|
||||
import { LocaleService } from "./LocaleService";
|
||||
/**
|
||||
* Handles translating server text into different langauges
|
||||
*/
|
||||
export declare class LocalisationService {
|
||||
protected logger: ILogger;
|
||||
protected randomUtil: RandomUtil;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected localeService: LocaleService;
|
||||
protected localeConfig: ILocaleConfig;
|
||||
protected i18n: I18n;
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, localeService: LocaleService);
|
||||
constructor(logger: ILogger, randomUtil: RandomUtil, databaseServer: DatabaseServer, localeService: LocaleService);
|
||||
/**
|
||||
* Get a localised value using the passed in key
|
||||
* @param key Key to loop up locale for
|
||||
@ -25,4 +27,10 @@ export declare class LocalisationService {
|
||||
* @returns string array of keys
|
||||
*/
|
||||
getKeys(): string[];
|
||||
/**
|
||||
* From the provided partial key, find all keys that start with text and choose a random match
|
||||
* @param partialKey Key to match locale keys on
|
||||
* @returns locale text
|
||||
*/
|
||||
getRandomTextThatMatchesPartialKey(partialKey: string): string;
|
||||
}
|
||||
|
@ -1,3 +1,4 @@
|
||||
import { DialogueHelper } from "../helpers/DialogueHelper";
|
||||
import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { NotificationSendHelper } from "../helpers/NotificationSendHelper";
|
||||
import { NotifierHelper } from "../helpers/NotifierHelper";
|
||||
@ -19,11 +20,12 @@ export declare class MailSendService {
|
||||
protected saveServer: SaveServer;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected notifierHelper: NotifierHelper;
|
||||
protected dialogueHelper: DialogueHelper;
|
||||
protected notificationSendHelper: NotificationSendHelper;
|
||||
protected localisationService: LocalisationService;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected readonly systemSenderId = "59e7125688a45068a6249071";
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, timeUtil: TimeUtil, saveServer: SaveServer, databaseServer: DatabaseServer, notifierHelper: NotifierHelper, notificationSendHelper: NotificationSendHelper, localisationService: LocalisationService, itemHelper: ItemHelper);
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, timeUtil: TimeUtil, saveServer: SaveServer, databaseServer: DatabaseServer, notifierHelper: NotifierHelper, dialogueHelper: DialogueHelper, notificationSendHelper: NotificationSendHelper, localisationService: LocalisationService, itemHelper: ItemHelper);
|
||||
/**
|
||||
* Send a message from an NPC (e.g. prapor) to the player with or without items using direct message text, do not look up any locale
|
||||
* @param playerId Players id to send message to
|
||||
|
@ -1,6 +1,7 @@
|
||||
import { HideoutHelper } from "../helpers/HideoutHelper";
|
||||
import { InventoryHelper } from "../helpers/InventoryHelper";
|
||||
import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { TraderHelper } from "../helpers/TraderHelper";
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { Bonus, HideoutSlot } from "../models/eft/common/tables/IBotBase";
|
||||
import { IPmcDataRepeatableQuest, IRepeatableQuest } from "../models/eft/common/tables/IRepeatableQuests";
|
||||
@ -20,6 +21,7 @@ export declare class ProfileFixerService {
|
||||
protected watermark: Watermark;
|
||||
protected hideoutHelper: HideoutHelper;
|
||||
protected inventoryHelper: InventoryHelper;
|
||||
protected traderHelper: TraderHelper;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected localisationService: LocalisationService;
|
||||
protected timeUtil: TimeUtil;
|
||||
@ -27,7 +29,7 @@ export declare class ProfileFixerService {
|
||||
protected configServer: ConfigServer;
|
||||
protected coreConfig: ICoreConfig;
|
||||
protected ragfairConfig: IRagfairConfig;
|
||||
constructor(logger: ILogger, watermark: Watermark, hideoutHelper: HideoutHelper, inventoryHelper: InventoryHelper, itemHelper: ItemHelper, localisationService: LocalisationService, timeUtil: TimeUtil, databaseServer: DatabaseServer, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, watermark: Watermark, hideoutHelper: HideoutHelper, inventoryHelper: InventoryHelper, traderHelper: TraderHelper, itemHelper: ItemHelper, localisationService: LocalisationService, timeUtil: TimeUtil, databaseServer: DatabaseServer, configServer: ConfigServer);
|
||||
/**
|
||||
* Find issues in the pmc profile data that may cause issues and fix them
|
||||
* @param pmcProfile profile to check and fix
|
||||
@ -105,7 +107,7 @@ export declare class ProfileFixerService {
|
||||
* @param sessionId Session id
|
||||
* @param pmcProfile Profile to check inventory of
|
||||
*/
|
||||
checkForOrphanedModdedItems(sessionId: string, pmcProfile: IPmcData): void;
|
||||
checkForOrphanedModdedItems(sessionId: string, fullProfile: IAkiProfile): void;
|
||||
/**
|
||||
* Add `Improvements` object to hideout if missing - added in eft 13.0.21469
|
||||
* @param pmcProfile profile to update
|
||||
|
@ -11,9 +11,11 @@ import { IGameConfigResponse } from "../models/eft/game/IGameConfigResponse";
|
||||
import { IGameKeepAliveResponse } from "../models/eft/game/IGameKeepAliveResponse";
|
||||
import { IServerDetails } from "../models/eft/game/IServerDetails";
|
||||
import { IAkiProfile } from "../models/eft/profile/IAkiProfile";
|
||||
import { IBotConfig } from "../models/spt/config/IBotConfig";
|
||||
import { ICoreConfig } from "../models/spt/config/ICoreConfig";
|
||||
import { IHttpConfig } from "../models/spt/config/IHttpConfig";
|
||||
import { ILocationConfig } from "../models/spt/config/ILocationConfig";
|
||||
import { IRagfairConfig } from "../models/spt/config/IRagfairConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
@ -25,6 +27,7 @@ import { ProfileFixerService } from "../services/ProfileFixerService";
|
||||
import { SeasonalEventService } from "../services/SeasonalEventService";
|
||||
import { EncodingUtil } from "../utils/EncodingUtil";
|
||||
import { JsonUtil } from "../utils/JsonUtil";
|
||||
import { RandomUtil } from "../utils/RandomUtil";
|
||||
import { TimeUtil } from "../utils/TimeUtil";
|
||||
export declare class GameController {
|
||||
protected logger: ILogger;
|
||||
@ -33,6 +36,7 @@ export declare class GameController {
|
||||
protected timeUtil: TimeUtil;
|
||||
protected preAkiModLoader: PreAkiModLoader;
|
||||
protected httpServerHelper: HttpServerHelper;
|
||||
protected randomUtil: RandomUtil;
|
||||
protected encodingUtil: EncodingUtil;
|
||||
protected hideoutHelper: HideoutHelper;
|
||||
protected profileHelper: ProfileHelper;
|
||||
@ -48,7 +52,9 @@ export declare class GameController {
|
||||
protected httpConfig: IHttpConfig;
|
||||
protected coreConfig: ICoreConfig;
|
||||
protected locationConfig: ILocationConfig;
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, jsonUtil: JsonUtil, timeUtil: TimeUtil, preAkiModLoader: PreAkiModLoader, httpServerHelper: HttpServerHelper, encodingUtil: EncodingUtil, hideoutHelper: HideoutHelper, profileHelper: ProfileHelper, profileFixerService: ProfileFixerService, localisationService: LocalisationService, customLocationWaveService: CustomLocationWaveService, openZoneService: OpenZoneService, seasonalEventService: SeasonalEventService, giftService: GiftService, applicationContext: ApplicationContext, configServer: ConfigServer);
|
||||
protected ragfairConfig: IRagfairConfig;
|
||||
protected botConfig: IBotConfig;
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, jsonUtil: JsonUtil, timeUtil: TimeUtil, preAkiModLoader: PreAkiModLoader, httpServerHelper: HttpServerHelper, randomUtil: RandomUtil, encodingUtil: EncodingUtil, hideoutHelper: HideoutHelper, profileHelper: ProfileHelper, profileFixerService: ProfileFixerService, localisationService: LocalisationService, customLocationWaveService: CustomLocationWaveService, openZoneService: OpenZoneService, seasonalEventService: SeasonalEventService, giftService: GiftService, applicationContext: ApplicationContext, configServer: ConfigServer);
|
||||
/**
|
||||
* Handle client/game/start
|
||||
*/
|
||||
@ -84,6 +90,7 @@ export declare class GameController {
|
||||
* @param pmcProfile Player profile
|
||||
*/
|
||||
protected warnOnActiveBotReloadSkill(pmcProfile: IPmcData): void;
|
||||
protected flagAllItemsInDbAsSellableOnFlea(): void;
|
||||
/**
|
||||
* When player logs in, iterate over all active effects and reduce timer
|
||||
* TODO - add body part HP regen
|
||||
@ -118,9 +125,14 @@ export declare class GameController {
|
||||
protected validateQuestAssortUnlocksExist(): void;
|
||||
/**
|
||||
* Add the logged in players name to PMC name pool
|
||||
* @param pmcProfile
|
||||
* @param pmcProfile Profile of player to get name from
|
||||
*/
|
||||
protected addPlayerToPMCNames(pmcProfile: IPmcData): void;
|
||||
/**
|
||||
* Check for a dialog with the key 'undefined', and remove it
|
||||
* @param fullProfile Profile to check for dialog in
|
||||
*/
|
||||
protected checkForAndRemoveUndefinedDialogs(fullProfile: IAkiProfile): void;
|
||||
/**
|
||||
* Blank out the "test" mail message from prapor
|
||||
*/
|
||||
|
@ -10,6 +10,7 @@ import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { BotEquipmentFilterService } from "../services/BotEquipmentFilterService";
|
||||
import { LocalisationService } from "../services/LocalisationService";
|
||||
import { SeasonalEventService } from "../services/SeasonalEventService";
|
||||
import { HashUtil } from "../utils/HashUtil";
|
||||
import { JsonUtil } from "../utils/JsonUtil";
|
||||
@ -32,9 +33,10 @@ export declare class BotGenerator {
|
||||
protected botHelper: BotHelper;
|
||||
protected botDifficultyHelper: BotDifficultyHelper;
|
||||
protected seasonalEventService: SeasonalEventService;
|
||||
protected localisationService: LocalisationService;
|
||||
protected configServer: ConfigServer;
|
||||
protected botConfig: IBotConfig;
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, timeUtil: TimeUtil, jsonUtil: JsonUtil, profileHelper: ProfileHelper, databaseServer: DatabaseServer, botInventoryGenerator: BotInventoryGenerator, botLevelGenerator: BotLevelGenerator, botEquipmentFilterService: BotEquipmentFilterService, weightedRandomHelper: WeightedRandomHelper, botHelper: BotHelper, botDifficultyHelper: BotDifficultyHelper, seasonalEventService: SeasonalEventService, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, timeUtil: TimeUtil, jsonUtil: JsonUtil, profileHelper: ProfileHelper, databaseServer: DatabaseServer, botInventoryGenerator: BotInventoryGenerator, botLevelGenerator: BotLevelGenerator, botEquipmentFilterService: BotEquipmentFilterService, weightedRandomHelper: WeightedRandomHelper, botHelper: BotHelper, botDifficultyHelper: BotDifficultyHelper, seasonalEventService: SeasonalEventService, localisationService: LocalisationService, configServer: ConfigServer);
|
||||
/**
|
||||
* Generate a player scav bot object
|
||||
* @param role e.g. assault / pmcbot
|
||||
@ -71,7 +73,7 @@ export declare class BotGenerator {
|
||||
* @param botRole role of bot e.g. assault
|
||||
* @returns Nickname for bot
|
||||
*/
|
||||
protected generateBotNickname(botJsonTemplate: IBotType, isPlayerScav: boolean, botRole: string): string;
|
||||
protected generateBotNickname(botJsonTemplate: IBotType, isPlayerScav: boolean, botRole: string, sessionId: string): string;
|
||||
/**
|
||||
* Log the number of PMCs generated to the debug console
|
||||
* @param output Generated bot array, ready to send to client
|
||||
|
@ -41,4 +41,10 @@ export declare class DialogueHelper {
|
||||
* @returns
|
||||
*/
|
||||
getMessageItemContents(messageID: string, sessionID: string, itemId: string): Item[];
|
||||
/**
|
||||
* Get the dialogs dictionary for a profile, create if doesnt exist
|
||||
* @param sessionId Session/player id
|
||||
* @returns Dialog dictionary
|
||||
*/
|
||||
getDialogsForProfile(sessionId: string): Record<string, Dialogue>;
|
||||
}
|
||||
|
@ -58,16 +58,12 @@ export declare class HideoutHelper {
|
||||
* @returns
|
||||
*/
|
||||
isProductionType(productive: Productive): productive is Production;
|
||||
applyPlayerUpgradesBonuses(pmcData: IPmcData, bonus: StageBonus): void;
|
||||
/**
|
||||
* TODO:
|
||||
* After looking at the skills there doesnt seem to be a configuration per skill to boost
|
||||
* the XP gain PER skill. I THINK you should be able to put the variable "SkillProgress" (just like health has it)
|
||||
* and be able to tune the skill gain PER skill, but I havent tested it and Im not sure!
|
||||
* @param pmcData
|
||||
* @param bonus
|
||||
* Apply bonus to player profile given after completing hideout upgrades
|
||||
* @param pmcData Profile to add bonus to
|
||||
* @param bonus Bonus to add to profile
|
||||
*/
|
||||
protected applySkillXPBoost(pmcData: IPmcData, bonus: StageBonus): void;
|
||||
applyPlayerUpgradesBonuses(pmcData: IPmcData, bonus: StageBonus): void;
|
||||
/**
|
||||
* Process a players hideout, update areas that use resources + increment production timers
|
||||
* @param sessionID Session id
|
||||
@ -83,6 +79,7 @@ export declare class HideoutHelper {
|
||||
isGeneratorOn: boolean;
|
||||
waterCollectorHasFilter: boolean;
|
||||
};
|
||||
protected doesWaterCollectorHaveFilter(waterCollector: HideoutArea): boolean;
|
||||
/**
|
||||
* Update progress timer for water collector
|
||||
* @param pmcData profile to update
|
||||
@ -141,9 +138,8 @@ export declare class HideoutHelper {
|
||||
isGeneratorOn: boolean;
|
||||
waterCollectorHasFilter: boolean;
|
||||
}): void;
|
||||
protected updateWaterCollector(sessionId: string, pmcData: IPmcData, area: HideoutArea, isGeneratorOn: boolean): void;
|
||||
protected doesWaterCollectorHaveFilter(waterCollector: HideoutArea): boolean;
|
||||
protected updateFuel(generatorArea: HideoutArea, pmcData: IPmcData): void;
|
||||
protected updateWaterCollector(sessionId: string, pmcData: IPmcData, area: HideoutArea, isGeneratorOn: boolean): void;
|
||||
/**
|
||||
* Adjust water filter objects resourceValue or delete when they reach 0 resource
|
||||
* @param waterFilterArea water filter area to update
|
||||
|
@ -1,4 +1,5 @@
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { ProfileTraderTemplate } from "../models/eft/common/tables/IProfileTemplate";
|
||||
import { ITraderAssort, ITraderBase, LoyaltyLevel } from "../models/eft/common/tables/ITrader";
|
||||
import { Traders } from "../models/enums/Traders";
|
||||
import { ITraderConfig } from "../models/spt/config/ITraderConfig";
|
||||
@ -42,6 +43,7 @@ export declare class TraderHelper {
|
||||
* @param traderID trader id to reset
|
||||
*/
|
||||
resetTrader(sessionID: string, traderID: string): void;
|
||||
protected getStartingStanding(traderId: string, rawProfileTemplate: ProfileTraderTemplate): number;
|
||||
/**
|
||||
* Alter a traders unlocked status
|
||||
* @param traderId Trader to alter
|
||||
@ -113,4 +115,10 @@ export declare class TraderHelper {
|
||||
* @returns Traders key
|
||||
*/
|
||||
getTraderById(traderId: string): Traders;
|
||||
/**
|
||||
* Does the 'Traders' enum has a value that matches the passed in parameter
|
||||
* @param value Value to check for
|
||||
* @returns True, values exists in Traders enum as a value
|
||||
*/
|
||||
traderEnumHasValue(value: string): boolean;
|
||||
}
|
||||
|
@ -35,6 +35,7 @@ export declare class PreAkiModLoader implements IModLoader {
|
||||
getImportedModDetails(): Record<string, IPackageJsonData>;
|
||||
getModPath(mod: string): string;
|
||||
protected importMods(): Promise<void>;
|
||||
protected sortMods(prev: string, next: string, missingFromOrderJSON: Record<string, boolean>): number;
|
||||
/**
|
||||
* Check for duplicate mods loaded, show error if any
|
||||
* @param modPackageData Dictionary of mod package.json data
|
||||
|
@ -14,7 +14,7 @@ export interface TemplateSide {
|
||||
character: IPmcData;
|
||||
suits: string[];
|
||||
dialogues: Record<string, Dialogue>;
|
||||
weaponbuilds: WeaponBuild[];
|
||||
weaponbuilds: Record<string, WeaponBuild>;
|
||||
trader: ProfileTraderTemplate;
|
||||
}
|
||||
export interface ProfileTraderTemplate {
|
||||
|
@ -7,7 +7,7 @@ export interface IAkiProfile {
|
||||
characters: Characters;
|
||||
/** Clothing purchases */
|
||||
suits: string[];
|
||||
weaponbuilds: WeaponBuild[];
|
||||
weaponbuilds: Record<string, WeaponBuild>;
|
||||
dialogues: Record<string, Dialogue>;
|
||||
aki: Aki;
|
||||
vitality: Vitality;
|
||||
|
@ -40,6 +40,8 @@ export interface IPmcConfig {
|
||||
botRelativeLevelDeltaMax: number;
|
||||
/** Force a number of healing items into PMCs secure container to ensure they can heal */
|
||||
forceHealingItemsIntoSecure: boolean;
|
||||
addPrefixToSameNamePMCAsPlayerChance: number;
|
||||
allPMCsHavePlayerNameWithRandomPrefixChance: number;
|
||||
}
|
||||
export interface PmcTypes {
|
||||
usec: string;
|
||||
|
@ -2,17 +2,19 @@ import { I18n } from "i18n";
|
||||
import { ILocaleConfig } from "../models/spt/config/ILocaleConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { RandomUtil } from "../utils/RandomUtil";
|
||||
import { LocaleService } from "./LocaleService";
|
||||
/**
|
||||
* Handles translating server text into different langauges
|
||||
*/
|
||||
export declare class LocalisationService {
|
||||
protected logger: ILogger;
|
||||
protected randomUtil: RandomUtil;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected localeService: LocaleService;
|
||||
protected localeConfig: ILocaleConfig;
|
||||
protected i18n: I18n;
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, localeService: LocaleService);
|
||||
constructor(logger: ILogger, randomUtil: RandomUtil, databaseServer: DatabaseServer, localeService: LocaleService);
|
||||
/**
|
||||
* Get a localised value using the passed in key
|
||||
* @param key Key to loop up locale for
|
||||
@ -25,4 +27,10 @@ export declare class LocalisationService {
|
||||
* @returns string array of keys
|
||||
*/
|
||||
getKeys(): string[];
|
||||
/**
|
||||
* From the provided partial key, find all keys that start with text and choose a random match
|
||||
* @param partialKey Key to match locale keys on
|
||||
* @returns locale text
|
||||
*/
|
||||
getRandomTextThatMatchesPartialKey(partialKey: string): string;
|
||||
}
|
||||
|
@ -1,3 +1,4 @@
|
||||
import { DialogueHelper } from "../helpers/DialogueHelper";
|
||||
import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { NotificationSendHelper } from "../helpers/NotificationSendHelper";
|
||||
import { NotifierHelper } from "../helpers/NotifierHelper";
|
||||
@ -19,11 +20,12 @@ export declare class MailSendService {
|
||||
protected saveServer: SaveServer;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected notifierHelper: NotifierHelper;
|
||||
protected dialogueHelper: DialogueHelper;
|
||||
protected notificationSendHelper: NotificationSendHelper;
|
||||
protected localisationService: LocalisationService;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected readonly systemSenderId = "59e7125688a45068a6249071";
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, timeUtil: TimeUtil, saveServer: SaveServer, databaseServer: DatabaseServer, notifierHelper: NotifierHelper, notificationSendHelper: NotificationSendHelper, localisationService: LocalisationService, itemHelper: ItemHelper);
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, timeUtil: TimeUtil, saveServer: SaveServer, databaseServer: DatabaseServer, notifierHelper: NotifierHelper, dialogueHelper: DialogueHelper, notificationSendHelper: NotificationSendHelper, localisationService: LocalisationService, itemHelper: ItemHelper);
|
||||
/**
|
||||
* Send a message from an NPC (e.g. prapor) to the player with or without items using direct message text, do not look up any locale
|
||||
* @param playerId Players id to send message to
|
||||
|
@ -1,6 +1,7 @@
|
||||
import { HideoutHelper } from "../helpers/HideoutHelper";
|
||||
import { InventoryHelper } from "../helpers/InventoryHelper";
|
||||
import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { TraderHelper } from "../helpers/TraderHelper";
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { Bonus, HideoutSlot } from "../models/eft/common/tables/IBotBase";
|
||||
import { IPmcDataRepeatableQuest, IRepeatableQuest } from "../models/eft/common/tables/IRepeatableQuests";
|
||||
@ -20,6 +21,7 @@ export declare class ProfileFixerService {
|
||||
protected watermark: Watermark;
|
||||
protected hideoutHelper: HideoutHelper;
|
||||
protected inventoryHelper: InventoryHelper;
|
||||
protected traderHelper: TraderHelper;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected localisationService: LocalisationService;
|
||||
protected timeUtil: TimeUtil;
|
||||
@ -27,7 +29,7 @@ export declare class ProfileFixerService {
|
||||
protected configServer: ConfigServer;
|
||||
protected coreConfig: ICoreConfig;
|
||||
protected ragfairConfig: IRagfairConfig;
|
||||
constructor(logger: ILogger, watermark: Watermark, hideoutHelper: HideoutHelper, inventoryHelper: InventoryHelper, itemHelper: ItemHelper, localisationService: LocalisationService, timeUtil: TimeUtil, databaseServer: DatabaseServer, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, watermark: Watermark, hideoutHelper: HideoutHelper, inventoryHelper: InventoryHelper, traderHelper: TraderHelper, itemHelper: ItemHelper, localisationService: LocalisationService, timeUtil: TimeUtil, databaseServer: DatabaseServer, configServer: ConfigServer);
|
||||
/**
|
||||
* Find issues in the pmc profile data that may cause issues and fix them
|
||||
* @param pmcProfile profile to check and fix
|
||||
@ -105,7 +107,7 @@ export declare class ProfileFixerService {
|
||||
* @param sessionId Session id
|
||||
* @param pmcProfile Profile to check inventory of
|
||||
*/
|
||||
checkForOrphanedModdedItems(sessionId: string, pmcProfile: IPmcData): void;
|
||||
checkForOrphanedModdedItems(sessionId: string, fullProfile: IAkiProfile): void;
|
||||
/**
|
||||
* Add `Improvements` object to hideout if missing - added in eft 13.0.21469
|
||||
* @param pmcProfile profile to update
|
||||
|
@ -11,9 +11,11 @@ import { IGameConfigResponse } from "../models/eft/game/IGameConfigResponse";
|
||||
import { IGameKeepAliveResponse } from "../models/eft/game/IGameKeepAliveResponse";
|
||||
import { IServerDetails } from "../models/eft/game/IServerDetails";
|
||||
import { IAkiProfile } from "../models/eft/profile/IAkiProfile";
|
||||
import { IBotConfig } from "../models/spt/config/IBotConfig";
|
||||
import { ICoreConfig } from "../models/spt/config/ICoreConfig";
|
||||
import { IHttpConfig } from "../models/spt/config/IHttpConfig";
|
||||
import { ILocationConfig } from "../models/spt/config/ILocationConfig";
|
||||
import { IRagfairConfig } from "../models/spt/config/IRagfairConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
@ -25,6 +27,7 @@ import { ProfileFixerService } from "../services/ProfileFixerService";
|
||||
import { SeasonalEventService } from "../services/SeasonalEventService";
|
||||
import { EncodingUtil } from "../utils/EncodingUtil";
|
||||
import { JsonUtil } from "../utils/JsonUtil";
|
||||
import { RandomUtil } from "../utils/RandomUtil";
|
||||
import { TimeUtil } from "../utils/TimeUtil";
|
||||
export declare class GameController {
|
||||
protected logger: ILogger;
|
||||
@ -33,6 +36,7 @@ export declare class GameController {
|
||||
protected timeUtil: TimeUtil;
|
||||
protected preAkiModLoader: PreAkiModLoader;
|
||||
protected httpServerHelper: HttpServerHelper;
|
||||
protected randomUtil: RandomUtil;
|
||||
protected encodingUtil: EncodingUtil;
|
||||
protected hideoutHelper: HideoutHelper;
|
||||
protected profileHelper: ProfileHelper;
|
||||
@ -48,7 +52,9 @@ export declare class GameController {
|
||||
protected httpConfig: IHttpConfig;
|
||||
protected coreConfig: ICoreConfig;
|
||||
protected locationConfig: ILocationConfig;
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, jsonUtil: JsonUtil, timeUtil: TimeUtil, preAkiModLoader: PreAkiModLoader, httpServerHelper: HttpServerHelper, encodingUtil: EncodingUtil, hideoutHelper: HideoutHelper, profileHelper: ProfileHelper, profileFixerService: ProfileFixerService, localisationService: LocalisationService, customLocationWaveService: CustomLocationWaveService, openZoneService: OpenZoneService, seasonalEventService: SeasonalEventService, giftService: GiftService, applicationContext: ApplicationContext, configServer: ConfigServer);
|
||||
protected ragfairConfig: IRagfairConfig;
|
||||
protected botConfig: IBotConfig;
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, jsonUtil: JsonUtil, timeUtil: TimeUtil, preAkiModLoader: PreAkiModLoader, httpServerHelper: HttpServerHelper, randomUtil: RandomUtil, encodingUtil: EncodingUtil, hideoutHelper: HideoutHelper, profileHelper: ProfileHelper, profileFixerService: ProfileFixerService, localisationService: LocalisationService, customLocationWaveService: CustomLocationWaveService, openZoneService: OpenZoneService, seasonalEventService: SeasonalEventService, giftService: GiftService, applicationContext: ApplicationContext, configServer: ConfigServer);
|
||||
/**
|
||||
* Handle client/game/start
|
||||
*/
|
||||
@ -84,6 +90,7 @@ export declare class GameController {
|
||||
* @param pmcProfile Player profile
|
||||
*/
|
||||
protected warnOnActiveBotReloadSkill(pmcProfile: IPmcData): void;
|
||||
protected flagAllItemsInDbAsSellableOnFlea(): void;
|
||||
/**
|
||||
* When player logs in, iterate over all active effects and reduce timer
|
||||
* TODO - add body part HP regen
|
||||
@ -118,9 +125,14 @@ export declare class GameController {
|
||||
protected validateQuestAssortUnlocksExist(): void;
|
||||
/**
|
||||
* Add the logged in players name to PMC name pool
|
||||
* @param pmcProfile
|
||||
* @param pmcProfile Profile of player to get name from
|
||||
*/
|
||||
protected addPlayerToPMCNames(pmcProfile: IPmcData): void;
|
||||
/**
|
||||
* Check for a dialog with the key 'undefined', and remove it
|
||||
* @param fullProfile Profile to check for dialog in
|
||||
*/
|
||||
protected checkForAndRemoveUndefinedDialogs(fullProfile: IAkiProfile): void;
|
||||
/**
|
||||
* Blank out the "test" mail message from prapor
|
||||
*/
|
||||
|
@ -10,6 +10,7 @@ import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { BotEquipmentFilterService } from "../services/BotEquipmentFilterService";
|
||||
import { LocalisationService } from "../services/LocalisationService";
|
||||
import { SeasonalEventService } from "../services/SeasonalEventService";
|
||||
import { HashUtil } from "../utils/HashUtil";
|
||||
import { JsonUtil } from "../utils/JsonUtil";
|
||||
@ -32,9 +33,10 @@ export declare class BotGenerator {
|
||||
protected botHelper: BotHelper;
|
||||
protected botDifficultyHelper: BotDifficultyHelper;
|
||||
protected seasonalEventService: SeasonalEventService;
|
||||
protected localisationService: LocalisationService;
|
||||
protected configServer: ConfigServer;
|
||||
protected botConfig: IBotConfig;
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, timeUtil: TimeUtil, jsonUtil: JsonUtil, profileHelper: ProfileHelper, databaseServer: DatabaseServer, botInventoryGenerator: BotInventoryGenerator, botLevelGenerator: BotLevelGenerator, botEquipmentFilterService: BotEquipmentFilterService, weightedRandomHelper: WeightedRandomHelper, botHelper: BotHelper, botDifficultyHelper: BotDifficultyHelper, seasonalEventService: SeasonalEventService, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, timeUtil: TimeUtil, jsonUtil: JsonUtil, profileHelper: ProfileHelper, databaseServer: DatabaseServer, botInventoryGenerator: BotInventoryGenerator, botLevelGenerator: BotLevelGenerator, botEquipmentFilterService: BotEquipmentFilterService, weightedRandomHelper: WeightedRandomHelper, botHelper: BotHelper, botDifficultyHelper: BotDifficultyHelper, seasonalEventService: SeasonalEventService, localisationService: LocalisationService, configServer: ConfigServer);
|
||||
/**
|
||||
* Generate a player scav bot object
|
||||
* @param role e.g. assault / pmcbot
|
||||
@ -71,7 +73,7 @@ export declare class BotGenerator {
|
||||
* @param botRole role of bot e.g. assault
|
||||
* @returns Nickname for bot
|
||||
*/
|
||||
protected generateBotNickname(botJsonTemplate: IBotType, isPlayerScav: boolean, botRole: string): string;
|
||||
protected generateBotNickname(botJsonTemplate: IBotType, isPlayerScav: boolean, botRole: string, sessionId: string): string;
|
||||
/**
|
||||
* Log the number of PMCs generated to the debug console
|
||||
* @param output Generated bot array, ready to send to client
|
||||
|
@ -41,4 +41,10 @@ export declare class DialogueHelper {
|
||||
* @returns
|
||||
*/
|
||||
getMessageItemContents(messageID: string, sessionID: string, itemId: string): Item[];
|
||||
/**
|
||||
* Get the dialogs dictionary for a profile, create if doesnt exist
|
||||
* @param sessionId Session/player id
|
||||
* @returns Dialog dictionary
|
||||
*/
|
||||
getDialogsForProfile(sessionId: string): Record<string, Dialogue>;
|
||||
}
|
||||
|
@ -58,16 +58,12 @@ export declare class HideoutHelper {
|
||||
* @returns
|
||||
*/
|
||||
isProductionType(productive: Productive): productive is Production;
|
||||
applyPlayerUpgradesBonuses(pmcData: IPmcData, bonus: StageBonus): void;
|
||||
/**
|
||||
* TODO:
|
||||
* After looking at the skills there doesnt seem to be a configuration per skill to boost
|
||||
* the XP gain PER skill. I THINK you should be able to put the variable "SkillProgress" (just like health has it)
|
||||
* and be able to tune the skill gain PER skill, but I havent tested it and Im not sure!
|
||||
* @param pmcData
|
||||
* @param bonus
|
||||
* Apply bonus to player profile given after completing hideout upgrades
|
||||
* @param pmcData Profile to add bonus to
|
||||
* @param bonus Bonus to add to profile
|
||||
*/
|
||||
protected applySkillXPBoost(pmcData: IPmcData, bonus: StageBonus): void;
|
||||
applyPlayerUpgradesBonuses(pmcData: IPmcData, bonus: StageBonus): void;
|
||||
/**
|
||||
* Process a players hideout, update areas that use resources + increment production timers
|
||||
* @param sessionID Session id
|
||||
@ -83,6 +79,7 @@ export declare class HideoutHelper {
|
||||
isGeneratorOn: boolean;
|
||||
waterCollectorHasFilter: boolean;
|
||||
};
|
||||
protected doesWaterCollectorHaveFilter(waterCollector: HideoutArea): boolean;
|
||||
/**
|
||||
* Update progress timer for water collector
|
||||
* @param pmcData profile to update
|
||||
@ -141,9 +138,8 @@ export declare class HideoutHelper {
|
||||
isGeneratorOn: boolean;
|
||||
waterCollectorHasFilter: boolean;
|
||||
}): void;
|
||||
protected updateWaterCollector(sessionId: string, pmcData: IPmcData, area: HideoutArea, isGeneratorOn: boolean): void;
|
||||
protected doesWaterCollectorHaveFilter(waterCollector: HideoutArea): boolean;
|
||||
protected updateFuel(generatorArea: HideoutArea, pmcData: IPmcData): void;
|
||||
protected updateWaterCollector(sessionId: string, pmcData: IPmcData, area: HideoutArea, isGeneratorOn: boolean): void;
|
||||
/**
|
||||
* Adjust water filter objects resourceValue or delete when they reach 0 resource
|
||||
* @param waterFilterArea water filter area to update
|
||||
|
@ -1,4 +1,5 @@
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { ProfileTraderTemplate } from "../models/eft/common/tables/IProfileTemplate";
|
||||
import { ITraderAssort, ITraderBase, LoyaltyLevel } from "../models/eft/common/tables/ITrader";
|
||||
import { Traders } from "../models/enums/Traders";
|
||||
import { ITraderConfig } from "../models/spt/config/ITraderConfig";
|
||||
@ -42,6 +43,7 @@ export declare class TraderHelper {
|
||||
* @param traderID trader id to reset
|
||||
*/
|
||||
resetTrader(sessionID: string, traderID: string): void;
|
||||
protected getStartingStanding(traderId: string, rawProfileTemplate: ProfileTraderTemplate): number;
|
||||
/**
|
||||
* Alter a traders unlocked status
|
||||
* @param traderId Trader to alter
|
||||
@ -113,4 +115,10 @@ export declare class TraderHelper {
|
||||
* @returns Traders key
|
||||
*/
|
||||
getTraderById(traderId: string): Traders;
|
||||
/**
|
||||
* Does the 'Traders' enum has a value that matches the passed in parameter
|
||||
* @param value Value to check for
|
||||
* @returns True, values exists in Traders enum as a value
|
||||
*/
|
||||
traderEnumHasValue(value: string): boolean;
|
||||
}
|
||||
|
@ -35,6 +35,7 @@ export declare class PreAkiModLoader implements IModLoader {
|
||||
getImportedModDetails(): Record<string, IPackageJsonData>;
|
||||
getModPath(mod: string): string;
|
||||
protected importMods(): Promise<void>;
|
||||
protected sortMods(prev: string, next: string, missingFromOrderJSON: Record<string, boolean>): number;
|
||||
/**
|
||||
* Check for duplicate mods loaded, show error if any
|
||||
* @param modPackageData Dictionary of mod package.json data
|
||||
|
@ -14,7 +14,7 @@ export interface TemplateSide {
|
||||
character: IPmcData;
|
||||
suits: string[];
|
||||
dialogues: Record<string, Dialogue>;
|
||||
weaponbuilds: WeaponBuild[];
|
||||
weaponbuilds: Record<string, WeaponBuild>;
|
||||
trader: ProfileTraderTemplate;
|
||||
}
|
||||
export interface ProfileTraderTemplate {
|
||||
|
@ -7,7 +7,7 @@ export interface IAkiProfile {
|
||||
characters: Characters;
|
||||
/** Clothing purchases */
|
||||
suits: string[];
|
||||
weaponbuilds: WeaponBuild[];
|
||||
weaponbuilds: Record<string, WeaponBuild>;
|
||||
dialogues: Record<string, Dialogue>;
|
||||
aki: Aki;
|
||||
vitality: Vitality;
|
||||
|
@ -40,6 +40,8 @@ export interface IPmcConfig {
|
||||
botRelativeLevelDeltaMax: number;
|
||||
/** Force a number of healing items into PMCs secure container to ensure they can heal */
|
||||
forceHealingItemsIntoSecure: boolean;
|
||||
addPrefixToSameNamePMCAsPlayerChance: number;
|
||||
allPMCsHavePlayerNameWithRandomPrefixChance: number;
|
||||
}
|
||||
export interface PmcTypes {
|
||||
usec: string;
|
||||
|
@ -2,17 +2,19 @@ import { I18n } from "i18n";
|
||||
import { ILocaleConfig } from "../models/spt/config/ILocaleConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { RandomUtil } from "../utils/RandomUtil";
|
||||
import { LocaleService } from "./LocaleService";
|
||||
/**
|
||||
* Handles translating server text into different langauges
|
||||
*/
|
||||
export declare class LocalisationService {
|
||||
protected logger: ILogger;
|
||||
protected randomUtil: RandomUtil;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected localeService: LocaleService;
|
||||
protected localeConfig: ILocaleConfig;
|
||||
protected i18n: I18n;
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, localeService: LocaleService);
|
||||
constructor(logger: ILogger, randomUtil: RandomUtil, databaseServer: DatabaseServer, localeService: LocaleService);
|
||||
/**
|
||||
* Get a localised value using the passed in key
|
||||
* @param key Key to loop up locale for
|
||||
@ -25,4 +27,10 @@ export declare class LocalisationService {
|
||||
* @returns string array of keys
|
||||
*/
|
||||
getKeys(): string[];
|
||||
/**
|
||||
* From the provided partial key, find all keys that start with text and choose a random match
|
||||
* @param partialKey Key to match locale keys on
|
||||
* @returns locale text
|
||||
*/
|
||||
getRandomTextThatMatchesPartialKey(partialKey: string): string;
|
||||
}
|
||||
|
@ -1,3 +1,4 @@
|
||||
import { DialogueHelper } from "../helpers/DialogueHelper";
|
||||
import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { NotificationSendHelper } from "../helpers/NotificationSendHelper";
|
||||
import { NotifierHelper } from "../helpers/NotifierHelper";
|
||||
@ -19,11 +20,12 @@ export declare class MailSendService {
|
||||
protected saveServer: SaveServer;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected notifierHelper: NotifierHelper;
|
||||
protected dialogueHelper: DialogueHelper;
|
||||
protected notificationSendHelper: NotificationSendHelper;
|
||||
protected localisationService: LocalisationService;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected readonly systemSenderId = "59e7125688a45068a6249071";
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, timeUtil: TimeUtil, saveServer: SaveServer, databaseServer: DatabaseServer, notifierHelper: NotifierHelper, notificationSendHelper: NotificationSendHelper, localisationService: LocalisationService, itemHelper: ItemHelper);
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, timeUtil: TimeUtil, saveServer: SaveServer, databaseServer: DatabaseServer, notifierHelper: NotifierHelper, dialogueHelper: DialogueHelper, notificationSendHelper: NotificationSendHelper, localisationService: LocalisationService, itemHelper: ItemHelper);
|
||||
/**
|
||||
* Send a message from an NPC (e.g. prapor) to the player with or without items using direct message text, do not look up any locale
|
||||
* @param playerId Players id to send message to
|
||||
|
@ -1,6 +1,7 @@
|
||||
import { HideoutHelper } from "../helpers/HideoutHelper";
|
||||
import { InventoryHelper } from "../helpers/InventoryHelper";
|
||||
import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { TraderHelper } from "../helpers/TraderHelper";
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { Bonus, HideoutSlot } from "../models/eft/common/tables/IBotBase";
|
||||
import { IPmcDataRepeatableQuest, IRepeatableQuest } from "../models/eft/common/tables/IRepeatableQuests";
|
||||
@ -20,6 +21,7 @@ export declare class ProfileFixerService {
|
||||
protected watermark: Watermark;
|
||||
protected hideoutHelper: HideoutHelper;
|
||||
protected inventoryHelper: InventoryHelper;
|
||||
protected traderHelper: TraderHelper;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected localisationService: LocalisationService;
|
||||
protected timeUtil: TimeUtil;
|
||||
@ -27,7 +29,7 @@ export declare class ProfileFixerService {
|
||||
protected configServer: ConfigServer;
|
||||
protected coreConfig: ICoreConfig;
|
||||
protected ragfairConfig: IRagfairConfig;
|
||||
constructor(logger: ILogger, watermark: Watermark, hideoutHelper: HideoutHelper, inventoryHelper: InventoryHelper, itemHelper: ItemHelper, localisationService: LocalisationService, timeUtil: TimeUtil, databaseServer: DatabaseServer, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, watermark: Watermark, hideoutHelper: HideoutHelper, inventoryHelper: InventoryHelper, traderHelper: TraderHelper, itemHelper: ItemHelper, localisationService: LocalisationService, timeUtil: TimeUtil, databaseServer: DatabaseServer, configServer: ConfigServer);
|
||||
/**
|
||||
* Find issues in the pmc profile data that may cause issues and fix them
|
||||
* @param pmcProfile profile to check and fix
|
||||
@ -105,7 +107,7 @@ export declare class ProfileFixerService {
|
||||
* @param sessionId Session id
|
||||
* @param pmcProfile Profile to check inventory of
|
||||
*/
|
||||
checkForOrphanedModdedItems(sessionId: string, pmcProfile: IPmcData): void;
|
||||
checkForOrphanedModdedItems(sessionId: string, fullProfile: IAkiProfile): void;
|
||||
/**
|
||||
* Add `Improvements` object to hideout if missing - added in eft 13.0.21469
|
||||
* @param pmcProfile profile to update
|
||||
|
@ -11,9 +11,11 @@ import { IGameConfigResponse } from "../models/eft/game/IGameConfigResponse";
|
||||
import { IGameKeepAliveResponse } from "../models/eft/game/IGameKeepAliveResponse";
|
||||
import { IServerDetails } from "../models/eft/game/IServerDetails";
|
||||
import { IAkiProfile } from "../models/eft/profile/IAkiProfile";
|
||||
import { IBotConfig } from "../models/spt/config/IBotConfig";
|
||||
import { ICoreConfig } from "../models/spt/config/ICoreConfig";
|
||||
import { IHttpConfig } from "../models/spt/config/IHttpConfig";
|
||||
import { ILocationConfig } from "../models/spt/config/ILocationConfig";
|
||||
import { IRagfairConfig } from "../models/spt/config/IRagfairConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
@ -25,6 +27,7 @@ import { ProfileFixerService } from "../services/ProfileFixerService";
|
||||
import { SeasonalEventService } from "../services/SeasonalEventService";
|
||||
import { EncodingUtil } from "../utils/EncodingUtil";
|
||||
import { JsonUtil } from "../utils/JsonUtil";
|
||||
import { RandomUtil } from "../utils/RandomUtil";
|
||||
import { TimeUtil } from "../utils/TimeUtil";
|
||||
export declare class GameController {
|
||||
protected logger: ILogger;
|
||||
@ -33,6 +36,7 @@ export declare class GameController {
|
||||
protected timeUtil: TimeUtil;
|
||||
protected preAkiModLoader: PreAkiModLoader;
|
||||
protected httpServerHelper: HttpServerHelper;
|
||||
protected randomUtil: RandomUtil;
|
||||
protected encodingUtil: EncodingUtil;
|
||||
protected hideoutHelper: HideoutHelper;
|
||||
protected profileHelper: ProfileHelper;
|
||||
@ -48,7 +52,9 @@ export declare class GameController {
|
||||
protected httpConfig: IHttpConfig;
|
||||
protected coreConfig: ICoreConfig;
|
||||
protected locationConfig: ILocationConfig;
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, jsonUtil: JsonUtil, timeUtil: TimeUtil, preAkiModLoader: PreAkiModLoader, httpServerHelper: HttpServerHelper, encodingUtil: EncodingUtil, hideoutHelper: HideoutHelper, profileHelper: ProfileHelper, profileFixerService: ProfileFixerService, localisationService: LocalisationService, customLocationWaveService: CustomLocationWaveService, openZoneService: OpenZoneService, seasonalEventService: SeasonalEventService, giftService: GiftService, applicationContext: ApplicationContext, configServer: ConfigServer);
|
||||
protected ragfairConfig: IRagfairConfig;
|
||||
protected botConfig: IBotConfig;
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, jsonUtil: JsonUtil, timeUtil: TimeUtil, preAkiModLoader: PreAkiModLoader, httpServerHelper: HttpServerHelper, randomUtil: RandomUtil, encodingUtil: EncodingUtil, hideoutHelper: HideoutHelper, profileHelper: ProfileHelper, profileFixerService: ProfileFixerService, localisationService: LocalisationService, customLocationWaveService: CustomLocationWaveService, openZoneService: OpenZoneService, seasonalEventService: SeasonalEventService, giftService: GiftService, applicationContext: ApplicationContext, configServer: ConfigServer);
|
||||
/**
|
||||
* Handle client/game/start
|
||||
*/
|
||||
@ -84,6 +90,7 @@ export declare class GameController {
|
||||
* @param pmcProfile Player profile
|
||||
*/
|
||||
protected warnOnActiveBotReloadSkill(pmcProfile: IPmcData): void;
|
||||
protected flagAllItemsInDbAsSellableOnFlea(): void;
|
||||
/**
|
||||
* When player logs in, iterate over all active effects and reduce timer
|
||||
* TODO - add body part HP regen
|
||||
@ -118,9 +125,14 @@ export declare class GameController {
|
||||
protected validateQuestAssortUnlocksExist(): void;
|
||||
/**
|
||||
* Add the logged in players name to PMC name pool
|
||||
* @param pmcProfile
|
||||
* @param pmcProfile Profile of player to get name from
|
||||
*/
|
||||
protected addPlayerToPMCNames(pmcProfile: IPmcData): void;
|
||||
/**
|
||||
* Check for a dialog with the key 'undefined', and remove it
|
||||
* @param fullProfile Profile to check for dialog in
|
||||
*/
|
||||
protected checkForAndRemoveUndefinedDialogs(fullProfile: IAkiProfile): void;
|
||||
/**
|
||||
* Blank out the "test" mail message from prapor
|
||||
*/
|
||||
|
@ -10,6 +10,7 @@ import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { BotEquipmentFilterService } from "../services/BotEquipmentFilterService";
|
||||
import { LocalisationService } from "../services/LocalisationService";
|
||||
import { SeasonalEventService } from "../services/SeasonalEventService";
|
||||
import { HashUtil } from "../utils/HashUtil";
|
||||
import { JsonUtil } from "../utils/JsonUtil";
|
||||
@ -32,9 +33,10 @@ export declare class BotGenerator {
|
||||
protected botHelper: BotHelper;
|
||||
protected botDifficultyHelper: BotDifficultyHelper;
|
||||
protected seasonalEventService: SeasonalEventService;
|
||||
protected localisationService: LocalisationService;
|
||||
protected configServer: ConfigServer;
|
||||
protected botConfig: IBotConfig;
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, timeUtil: TimeUtil, jsonUtil: JsonUtil, profileHelper: ProfileHelper, databaseServer: DatabaseServer, botInventoryGenerator: BotInventoryGenerator, botLevelGenerator: BotLevelGenerator, botEquipmentFilterService: BotEquipmentFilterService, weightedRandomHelper: WeightedRandomHelper, botHelper: BotHelper, botDifficultyHelper: BotDifficultyHelper, seasonalEventService: SeasonalEventService, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, timeUtil: TimeUtil, jsonUtil: JsonUtil, profileHelper: ProfileHelper, databaseServer: DatabaseServer, botInventoryGenerator: BotInventoryGenerator, botLevelGenerator: BotLevelGenerator, botEquipmentFilterService: BotEquipmentFilterService, weightedRandomHelper: WeightedRandomHelper, botHelper: BotHelper, botDifficultyHelper: BotDifficultyHelper, seasonalEventService: SeasonalEventService, localisationService: LocalisationService, configServer: ConfigServer);
|
||||
/**
|
||||
* Generate a player scav bot object
|
||||
* @param role e.g. assault / pmcbot
|
||||
@ -71,7 +73,7 @@ export declare class BotGenerator {
|
||||
* @param botRole role of bot e.g. assault
|
||||
* @returns Nickname for bot
|
||||
*/
|
||||
protected generateBotNickname(botJsonTemplate: IBotType, isPlayerScav: boolean, botRole: string): string;
|
||||
protected generateBotNickname(botJsonTemplate: IBotType, isPlayerScav: boolean, botRole: string, sessionId: string): string;
|
||||
/**
|
||||
* Log the number of PMCs generated to the debug console
|
||||
* @param output Generated bot array, ready to send to client
|
||||
|
@ -41,4 +41,10 @@ export declare class DialogueHelper {
|
||||
* @returns
|
||||
*/
|
||||
getMessageItemContents(messageID: string, sessionID: string, itemId: string): Item[];
|
||||
/**
|
||||
* Get the dialogs dictionary for a profile, create if doesnt exist
|
||||
* @param sessionId Session/player id
|
||||
* @returns Dialog dictionary
|
||||
*/
|
||||
getDialogsForProfile(sessionId: string): Record<string, Dialogue>;
|
||||
}
|
||||
|
@ -58,16 +58,12 @@ export declare class HideoutHelper {
|
||||
* @returns
|
||||
*/
|
||||
isProductionType(productive: Productive): productive is Production;
|
||||
applyPlayerUpgradesBonuses(pmcData: IPmcData, bonus: StageBonus): void;
|
||||
/**
|
||||
* TODO:
|
||||
* After looking at the skills there doesnt seem to be a configuration per skill to boost
|
||||
* the XP gain PER skill. I THINK you should be able to put the variable "SkillProgress" (just like health has it)
|
||||
* and be able to tune the skill gain PER skill, but I havent tested it and Im not sure!
|
||||
* @param pmcData
|
||||
* @param bonus
|
||||
* Apply bonus to player profile given after completing hideout upgrades
|
||||
* @param pmcData Profile to add bonus to
|
||||
* @param bonus Bonus to add to profile
|
||||
*/
|
||||
protected applySkillXPBoost(pmcData: IPmcData, bonus: StageBonus): void;
|
||||
applyPlayerUpgradesBonuses(pmcData: IPmcData, bonus: StageBonus): void;
|
||||
/**
|
||||
* Process a players hideout, update areas that use resources + increment production timers
|
||||
* @param sessionID Session id
|
||||
@ -83,6 +79,7 @@ export declare class HideoutHelper {
|
||||
isGeneratorOn: boolean;
|
||||
waterCollectorHasFilter: boolean;
|
||||
};
|
||||
protected doesWaterCollectorHaveFilter(waterCollector: HideoutArea): boolean;
|
||||
/**
|
||||
* Update progress timer for water collector
|
||||
* @param pmcData profile to update
|
||||
@ -141,9 +138,8 @@ export declare class HideoutHelper {
|
||||
isGeneratorOn: boolean;
|
||||
waterCollectorHasFilter: boolean;
|
||||
}): void;
|
||||
protected updateWaterCollector(sessionId: string, pmcData: IPmcData, area: HideoutArea, isGeneratorOn: boolean): void;
|
||||
protected doesWaterCollectorHaveFilter(waterCollector: HideoutArea): boolean;
|
||||
protected updateFuel(generatorArea: HideoutArea, pmcData: IPmcData): void;
|
||||
protected updateWaterCollector(sessionId: string, pmcData: IPmcData, area: HideoutArea, isGeneratorOn: boolean): void;
|
||||
/**
|
||||
* Adjust water filter objects resourceValue or delete when they reach 0 resource
|
||||
* @param waterFilterArea water filter area to update
|
||||
|
@ -1,4 +1,5 @@
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { ProfileTraderTemplate } from "../models/eft/common/tables/IProfileTemplate";
|
||||
import { ITraderAssort, ITraderBase, LoyaltyLevel } from "../models/eft/common/tables/ITrader";
|
||||
import { Traders } from "../models/enums/Traders";
|
||||
import { ITraderConfig } from "../models/spt/config/ITraderConfig";
|
||||
@ -42,6 +43,7 @@ export declare class TraderHelper {
|
||||
* @param traderID trader id to reset
|
||||
*/
|
||||
resetTrader(sessionID: string, traderID: string): void;
|
||||
protected getStartingStanding(traderId: string, rawProfileTemplate: ProfileTraderTemplate): number;
|
||||
/**
|
||||
* Alter a traders unlocked status
|
||||
* @param traderId Trader to alter
|
||||
@ -113,4 +115,10 @@ export declare class TraderHelper {
|
||||
* @returns Traders key
|
||||
*/
|
||||
getTraderById(traderId: string): Traders;
|
||||
/**
|
||||
* Does the 'Traders' enum has a value that matches the passed in parameter
|
||||
* @param value Value to check for
|
||||
* @returns True, values exists in Traders enum as a value
|
||||
*/
|
||||
traderEnumHasValue(value: string): boolean;
|
||||
}
|
||||
|
@ -35,6 +35,7 @@ export declare class PreAkiModLoader implements IModLoader {
|
||||
getImportedModDetails(): Record<string, IPackageJsonData>;
|
||||
getModPath(mod: string): string;
|
||||
protected importMods(): Promise<void>;
|
||||
protected sortMods(prev: string, next: string, missingFromOrderJSON: Record<string, boolean>): number;
|
||||
/**
|
||||
* Check for duplicate mods loaded, show error if any
|
||||
* @param modPackageData Dictionary of mod package.json data
|
||||
|
@ -14,7 +14,7 @@ export interface TemplateSide {
|
||||
character: IPmcData;
|
||||
suits: string[];
|
||||
dialogues: Record<string, Dialogue>;
|
||||
weaponbuilds: WeaponBuild[];
|
||||
weaponbuilds: Record<string, WeaponBuild>;
|
||||
trader: ProfileTraderTemplate;
|
||||
}
|
||||
export interface ProfileTraderTemplate {
|
||||
|
@ -7,7 +7,7 @@ export interface IAkiProfile {
|
||||
characters: Characters;
|
||||
/** Clothing purchases */
|
||||
suits: string[];
|
||||
weaponbuilds: WeaponBuild[];
|
||||
weaponbuilds: Record<string, WeaponBuild>;
|
||||
dialogues: Record<string, Dialogue>;
|
||||
aki: Aki;
|
||||
vitality: Vitality;
|
||||
|
@ -40,6 +40,8 @@ export interface IPmcConfig {
|
||||
botRelativeLevelDeltaMax: number;
|
||||
/** Force a number of healing items into PMCs secure container to ensure they can heal */
|
||||
forceHealingItemsIntoSecure: boolean;
|
||||
addPrefixToSameNamePMCAsPlayerChance: number;
|
||||
allPMCsHavePlayerNameWithRandomPrefixChance: number;
|
||||
}
|
||||
export interface PmcTypes {
|
||||
usec: string;
|
||||
|
@ -2,17 +2,19 @@ import { I18n } from "i18n";
|
||||
import { ILocaleConfig } from "../models/spt/config/ILocaleConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { RandomUtil } from "../utils/RandomUtil";
|
||||
import { LocaleService } from "./LocaleService";
|
||||
/**
|
||||
* Handles translating server text into different langauges
|
||||
*/
|
||||
export declare class LocalisationService {
|
||||
protected logger: ILogger;
|
||||
protected randomUtil: RandomUtil;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected localeService: LocaleService;
|
||||
protected localeConfig: ILocaleConfig;
|
||||
protected i18n: I18n;
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, localeService: LocaleService);
|
||||
constructor(logger: ILogger, randomUtil: RandomUtil, databaseServer: DatabaseServer, localeService: LocaleService);
|
||||
/**
|
||||
* Get a localised value using the passed in key
|
||||
* @param key Key to loop up locale for
|
||||
@ -25,4 +27,10 @@ export declare class LocalisationService {
|
||||
* @returns string array of keys
|
||||
*/
|
||||
getKeys(): string[];
|
||||
/**
|
||||
* From the provided partial key, find all keys that start with text and choose a random match
|
||||
* @param partialKey Key to match locale keys on
|
||||
* @returns locale text
|
||||
*/
|
||||
getRandomTextThatMatchesPartialKey(partialKey: string): string;
|
||||
}
|
||||
|
@ -1,3 +1,4 @@
|
||||
import { DialogueHelper } from "../helpers/DialogueHelper";
|
||||
import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { NotificationSendHelper } from "../helpers/NotificationSendHelper";
|
||||
import { NotifierHelper } from "../helpers/NotifierHelper";
|
||||
@ -19,11 +20,12 @@ export declare class MailSendService {
|
||||
protected saveServer: SaveServer;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected notifierHelper: NotifierHelper;
|
||||
protected dialogueHelper: DialogueHelper;
|
||||
protected notificationSendHelper: NotificationSendHelper;
|
||||
protected localisationService: LocalisationService;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected readonly systemSenderId = "59e7125688a45068a6249071";
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, timeUtil: TimeUtil, saveServer: SaveServer, databaseServer: DatabaseServer, notifierHelper: NotifierHelper, notificationSendHelper: NotificationSendHelper, localisationService: LocalisationService, itemHelper: ItemHelper);
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, timeUtil: TimeUtil, saveServer: SaveServer, databaseServer: DatabaseServer, notifierHelper: NotifierHelper, dialogueHelper: DialogueHelper, notificationSendHelper: NotificationSendHelper, localisationService: LocalisationService, itemHelper: ItemHelper);
|
||||
/**
|
||||
* Send a message from an NPC (e.g. prapor) to the player with or without items using direct message text, do not look up any locale
|
||||
* @param playerId Players id to send message to
|
||||
|
@ -1,6 +1,7 @@
|
||||
import { HideoutHelper } from "../helpers/HideoutHelper";
|
||||
import { InventoryHelper } from "../helpers/InventoryHelper";
|
||||
import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { TraderHelper } from "../helpers/TraderHelper";
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { Bonus, HideoutSlot } from "../models/eft/common/tables/IBotBase";
|
||||
import { IPmcDataRepeatableQuest, IRepeatableQuest } from "../models/eft/common/tables/IRepeatableQuests";
|
||||
@ -20,6 +21,7 @@ export declare class ProfileFixerService {
|
||||
protected watermark: Watermark;
|
||||
protected hideoutHelper: HideoutHelper;
|
||||
protected inventoryHelper: InventoryHelper;
|
||||
protected traderHelper: TraderHelper;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected localisationService: LocalisationService;
|
||||
protected timeUtil: TimeUtil;
|
||||
@ -27,7 +29,7 @@ export declare class ProfileFixerService {
|
||||
protected configServer: ConfigServer;
|
||||
protected coreConfig: ICoreConfig;
|
||||
protected ragfairConfig: IRagfairConfig;
|
||||
constructor(logger: ILogger, watermark: Watermark, hideoutHelper: HideoutHelper, inventoryHelper: InventoryHelper, itemHelper: ItemHelper, localisationService: LocalisationService, timeUtil: TimeUtil, databaseServer: DatabaseServer, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, watermark: Watermark, hideoutHelper: HideoutHelper, inventoryHelper: InventoryHelper, traderHelper: TraderHelper, itemHelper: ItemHelper, localisationService: LocalisationService, timeUtil: TimeUtil, databaseServer: DatabaseServer, configServer: ConfigServer);
|
||||
/**
|
||||
* Find issues in the pmc profile data that may cause issues and fix them
|
||||
* @param pmcProfile profile to check and fix
|
||||
@ -105,7 +107,7 @@ export declare class ProfileFixerService {
|
||||
* @param sessionId Session id
|
||||
* @param pmcProfile Profile to check inventory of
|
||||
*/
|
||||
checkForOrphanedModdedItems(sessionId: string, pmcProfile: IPmcData): void;
|
||||
checkForOrphanedModdedItems(sessionId: string, fullProfile: IAkiProfile): void;
|
||||
/**
|
||||
* Add `Improvements` object to hideout if missing - added in eft 13.0.21469
|
||||
* @param pmcProfile profile to update
|
||||
|
@ -11,9 +11,11 @@ import { IGameConfigResponse } from "../models/eft/game/IGameConfigResponse";
|
||||
import { IGameKeepAliveResponse } from "../models/eft/game/IGameKeepAliveResponse";
|
||||
import { IServerDetails } from "../models/eft/game/IServerDetails";
|
||||
import { IAkiProfile } from "../models/eft/profile/IAkiProfile";
|
||||
import { IBotConfig } from "../models/spt/config/IBotConfig";
|
||||
import { ICoreConfig } from "../models/spt/config/ICoreConfig";
|
||||
import { IHttpConfig } from "../models/spt/config/IHttpConfig";
|
||||
import { ILocationConfig } from "../models/spt/config/ILocationConfig";
|
||||
import { IRagfairConfig } from "../models/spt/config/IRagfairConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
@ -25,6 +27,7 @@ import { ProfileFixerService } from "../services/ProfileFixerService";
|
||||
import { SeasonalEventService } from "../services/SeasonalEventService";
|
||||
import { EncodingUtil } from "../utils/EncodingUtil";
|
||||
import { JsonUtil } from "../utils/JsonUtil";
|
||||
import { RandomUtil } from "../utils/RandomUtil";
|
||||
import { TimeUtil } from "../utils/TimeUtil";
|
||||
export declare class GameController {
|
||||
protected logger: ILogger;
|
||||
@ -33,6 +36,7 @@ export declare class GameController {
|
||||
protected timeUtil: TimeUtil;
|
||||
protected preAkiModLoader: PreAkiModLoader;
|
||||
protected httpServerHelper: HttpServerHelper;
|
||||
protected randomUtil: RandomUtil;
|
||||
protected encodingUtil: EncodingUtil;
|
||||
protected hideoutHelper: HideoutHelper;
|
||||
protected profileHelper: ProfileHelper;
|
||||
@ -48,7 +52,9 @@ export declare class GameController {
|
||||
protected httpConfig: IHttpConfig;
|
||||
protected coreConfig: ICoreConfig;
|
||||
protected locationConfig: ILocationConfig;
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, jsonUtil: JsonUtil, timeUtil: TimeUtil, preAkiModLoader: PreAkiModLoader, httpServerHelper: HttpServerHelper, encodingUtil: EncodingUtil, hideoutHelper: HideoutHelper, profileHelper: ProfileHelper, profileFixerService: ProfileFixerService, localisationService: LocalisationService, customLocationWaveService: CustomLocationWaveService, openZoneService: OpenZoneService, seasonalEventService: SeasonalEventService, giftService: GiftService, applicationContext: ApplicationContext, configServer: ConfigServer);
|
||||
protected ragfairConfig: IRagfairConfig;
|
||||
protected botConfig: IBotConfig;
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, jsonUtil: JsonUtil, timeUtil: TimeUtil, preAkiModLoader: PreAkiModLoader, httpServerHelper: HttpServerHelper, randomUtil: RandomUtil, encodingUtil: EncodingUtil, hideoutHelper: HideoutHelper, profileHelper: ProfileHelper, profileFixerService: ProfileFixerService, localisationService: LocalisationService, customLocationWaveService: CustomLocationWaveService, openZoneService: OpenZoneService, seasonalEventService: SeasonalEventService, giftService: GiftService, applicationContext: ApplicationContext, configServer: ConfigServer);
|
||||
/**
|
||||
* Handle client/game/start
|
||||
*/
|
||||
@ -84,6 +90,7 @@ export declare class GameController {
|
||||
* @param pmcProfile Player profile
|
||||
*/
|
||||
protected warnOnActiveBotReloadSkill(pmcProfile: IPmcData): void;
|
||||
protected flagAllItemsInDbAsSellableOnFlea(): void;
|
||||
/**
|
||||
* When player logs in, iterate over all active effects and reduce timer
|
||||
* TODO - add body part HP regen
|
||||
@ -118,9 +125,14 @@ export declare class GameController {
|
||||
protected validateQuestAssortUnlocksExist(): void;
|
||||
/**
|
||||
* Add the logged in players name to PMC name pool
|
||||
* @param pmcProfile
|
||||
* @param pmcProfile Profile of player to get name from
|
||||
*/
|
||||
protected addPlayerToPMCNames(pmcProfile: IPmcData): void;
|
||||
/**
|
||||
* Check for a dialog with the key 'undefined', and remove it
|
||||
* @param fullProfile Profile to check for dialog in
|
||||
*/
|
||||
protected checkForAndRemoveUndefinedDialogs(fullProfile: IAkiProfile): void;
|
||||
/**
|
||||
* Blank out the "test" mail message from prapor
|
||||
*/
|
||||
|
@ -10,6 +10,7 @@ import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { BotEquipmentFilterService } from "../services/BotEquipmentFilterService";
|
||||
import { LocalisationService } from "../services/LocalisationService";
|
||||
import { SeasonalEventService } from "../services/SeasonalEventService";
|
||||
import { HashUtil } from "../utils/HashUtil";
|
||||
import { JsonUtil } from "../utils/JsonUtil";
|
||||
@ -32,9 +33,10 @@ export declare class BotGenerator {
|
||||
protected botHelper: BotHelper;
|
||||
protected botDifficultyHelper: BotDifficultyHelper;
|
||||
protected seasonalEventService: SeasonalEventService;
|
||||
protected localisationService: LocalisationService;
|
||||
protected configServer: ConfigServer;
|
||||
protected botConfig: IBotConfig;
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, timeUtil: TimeUtil, jsonUtil: JsonUtil, profileHelper: ProfileHelper, databaseServer: DatabaseServer, botInventoryGenerator: BotInventoryGenerator, botLevelGenerator: BotLevelGenerator, botEquipmentFilterService: BotEquipmentFilterService, weightedRandomHelper: WeightedRandomHelper, botHelper: BotHelper, botDifficultyHelper: BotDifficultyHelper, seasonalEventService: SeasonalEventService, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, timeUtil: TimeUtil, jsonUtil: JsonUtil, profileHelper: ProfileHelper, databaseServer: DatabaseServer, botInventoryGenerator: BotInventoryGenerator, botLevelGenerator: BotLevelGenerator, botEquipmentFilterService: BotEquipmentFilterService, weightedRandomHelper: WeightedRandomHelper, botHelper: BotHelper, botDifficultyHelper: BotDifficultyHelper, seasonalEventService: SeasonalEventService, localisationService: LocalisationService, configServer: ConfigServer);
|
||||
/**
|
||||
* Generate a player scav bot object
|
||||
* @param role e.g. assault / pmcbot
|
||||
@ -71,7 +73,7 @@ export declare class BotGenerator {
|
||||
* @param botRole role of bot e.g. assault
|
||||
* @returns Nickname for bot
|
||||
*/
|
||||
protected generateBotNickname(botJsonTemplate: IBotType, isPlayerScav: boolean, botRole: string): string;
|
||||
protected generateBotNickname(botJsonTemplate: IBotType, isPlayerScav: boolean, botRole: string, sessionId: string): string;
|
||||
/**
|
||||
* Log the number of PMCs generated to the debug console
|
||||
* @param output Generated bot array, ready to send to client
|
||||
|
@ -41,4 +41,10 @@ export declare class DialogueHelper {
|
||||
* @returns
|
||||
*/
|
||||
getMessageItemContents(messageID: string, sessionID: string, itemId: string): Item[];
|
||||
/**
|
||||
* Get the dialogs dictionary for a profile, create if doesnt exist
|
||||
* @param sessionId Session/player id
|
||||
* @returns Dialog dictionary
|
||||
*/
|
||||
getDialogsForProfile(sessionId: string): Record<string, Dialogue>;
|
||||
}
|
||||
|
@ -58,16 +58,12 @@ export declare class HideoutHelper {
|
||||
* @returns
|
||||
*/
|
||||
isProductionType(productive: Productive): productive is Production;
|
||||
applyPlayerUpgradesBonuses(pmcData: IPmcData, bonus: StageBonus): void;
|
||||
/**
|
||||
* TODO:
|
||||
* After looking at the skills there doesnt seem to be a configuration per skill to boost
|
||||
* the XP gain PER skill. I THINK you should be able to put the variable "SkillProgress" (just like health has it)
|
||||
* and be able to tune the skill gain PER skill, but I havent tested it and Im not sure!
|
||||
* @param pmcData
|
||||
* @param bonus
|
||||
* Apply bonus to player profile given after completing hideout upgrades
|
||||
* @param pmcData Profile to add bonus to
|
||||
* @param bonus Bonus to add to profile
|
||||
*/
|
||||
protected applySkillXPBoost(pmcData: IPmcData, bonus: StageBonus): void;
|
||||
applyPlayerUpgradesBonuses(pmcData: IPmcData, bonus: StageBonus): void;
|
||||
/**
|
||||
* Process a players hideout, update areas that use resources + increment production timers
|
||||
* @param sessionID Session id
|
||||
@ -83,6 +79,7 @@ export declare class HideoutHelper {
|
||||
isGeneratorOn: boolean;
|
||||
waterCollectorHasFilter: boolean;
|
||||
};
|
||||
protected doesWaterCollectorHaveFilter(waterCollector: HideoutArea): boolean;
|
||||
/**
|
||||
* Update progress timer for water collector
|
||||
* @param pmcData profile to update
|
||||
@ -141,9 +138,8 @@ export declare class HideoutHelper {
|
||||
isGeneratorOn: boolean;
|
||||
waterCollectorHasFilter: boolean;
|
||||
}): void;
|
||||
protected updateWaterCollector(sessionId: string, pmcData: IPmcData, area: HideoutArea, isGeneratorOn: boolean): void;
|
||||
protected doesWaterCollectorHaveFilter(waterCollector: HideoutArea): boolean;
|
||||
protected updateFuel(generatorArea: HideoutArea, pmcData: IPmcData): void;
|
||||
protected updateWaterCollector(sessionId: string, pmcData: IPmcData, area: HideoutArea, isGeneratorOn: boolean): void;
|
||||
/**
|
||||
* Adjust water filter objects resourceValue or delete when they reach 0 resource
|
||||
* @param waterFilterArea water filter area to update
|
||||
|
@ -1,4 +1,5 @@
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { ProfileTraderTemplate } from "../models/eft/common/tables/IProfileTemplate";
|
||||
import { ITraderAssort, ITraderBase, LoyaltyLevel } from "../models/eft/common/tables/ITrader";
|
||||
import { Traders } from "../models/enums/Traders";
|
||||
import { ITraderConfig } from "../models/spt/config/ITraderConfig";
|
||||
@ -42,6 +43,7 @@ export declare class TraderHelper {
|
||||
* @param traderID trader id to reset
|
||||
*/
|
||||
resetTrader(sessionID: string, traderID: string): void;
|
||||
protected getStartingStanding(traderId: string, rawProfileTemplate: ProfileTraderTemplate): number;
|
||||
/**
|
||||
* Alter a traders unlocked status
|
||||
* @param traderId Trader to alter
|
||||
@ -113,4 +115,10 @@ export declare class TraderHelper {
|
||||
* @returns Traders key
|
||||
*/
|
||||
getTraderById(traderId: string): Traders;
|
||||
/**
|
||||
* Does the 'Traders' enum has a value that matches the passed in parameter
|
||||
* @param value Value to check for
|
||||
* @returns True, values exists in Traders enum as a value
|
||||
*/
|
||||
traderEnumHasValue(value: string): boolean;
|
||||
}
|
||||
|
@ -35,6 +35,7 @@ export declare class PreAkiModLoader implements IModLoader {
|
||||
getImportedModDetails(): Record<string, IPackageJsonData>;
|
||||
getModPath(mod: string): string;
|
||||
protected importMods(): Promise<void>;
|
||||
protected sortMods(prev: string, next: string, missingFromOrderJSON: Record<string, boolean>): number;
|
||||
/**
|
||||
* Check for duplicate mods loaded, show error if any
|
||||
* @param modPackageData Dictionary of mod package.json data
|
||||
|
@ -14,7 +14,7 @@ export interface TemplateSide {
|
||||
character: IPmcData;
|
||||
suits: string[];
|
||||
dialogues: Record<string, Dialogue>;
|
||||
weaponbuilds: WeaponBuild[];
|
||||
weaponbuilds: Record<string, WeaponBuild>;
|
||||
trader: ProfileTraderTemplate;
|
||||
}
|
||||
export interface ProfileTraderTemplate {
|
||||
|
@ -7,7 +7,7 @@ export interface IAkiProfile {
|
||||
characters: Characters;
|
||||
/** Clothing purchases */
|
||||
suits: string[];
|
||||
weaponbuilds: WeaponBuild[];
|
||||
weaponbuilds: Record<string, WeaponBuild>;
|
||||
dialogues: Record<string, Dialogue>;
|
||||
aki: Aki;
|
||||
vitality: Vitality;
|
||||
|
@ -40,6 +40,8 @@ export interface IPmcConfig {
|
||||
botRelativeLevelDeltaMax: number;
|
||||
/** Force a number of healing items into PMCs secure container to ensure they can heal */
|
||||
forceHealingItemsIntoSecure: boolean;
|
||||
addPrefixToSameNamePMCAsPlayerChance: number;
|
||||
allPMCsHavePlayerNameWithRandomPrefixChance: number;
|
||||
}
|
||||
export interface PmcTypes {
|
||||
usec: string;
|
||||
|
@ -2,17 +2,19 @@ import { I18n } from "i18n";
|
||||
import { ILocaleConfig } from "../models/spt/config/ILocaleConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { RandomUtil } from "../utils/RandomUtil";
|
||||
import { LocaleService } from "./LocaleService";
|
||||
/**
|
||||
* Handles translating server text into different langauges
|
||||
*/
|
||||
export declare class LocalisationService {
|
||||
protected logger: ILogger;
|
||||
protected randomUtil: RandomUtil;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected localeService: LocaleService;
|
||||
protected localeConfig: ILocaleConfig;
|
||||
protected i18n: I18n;
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, localeService: LocaleService);
|
||||
constructor(logger: ILogger, randomUtil: RandomUtil, databaseServer: DatabaseServer, localeService: LocaleService);
|
||||
/**
|
||||
* Get a localised value using the passed in key
|
||||
* @param key Key to loop up locale for
|
||||
@ -25,4 +27,10 @@ export declare class LocalisationService {
|
||||
* @returns string array of keys
|
||||
*/
|
||||
getKeys(): string[];
|
||||
/**
|
||||
* From the provided partial key, find all keys that start with text and choose a random match
|
||||
* @param partialKey Key to match locale keys on
|
||||
* @returns locale text
|
||||
*/
|
||||
getRandomTextThatMatchesPartialKey(partialKey: string): string;
|
||||
}
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
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x
Reference in New Issue
Block a user