External Build Script
This update removes the inline build scripts from the `package.json` file and replaces them with an external build script: `packageBuild.ts`. An external script allows for much more flexibility. Along with the external script change, this PR updates a few other things: - Moved from `copyfiles` to `fs-extra` for minor speed improvements. - Generates the mod package name by using the `package.json` information. The format used is `Author-PackageName-Version`. - Saves the compressed file in the `dist` folder. - Saves the compressed file using the new mod package name. - Compressed file now includes a root directory named after the mod package for easy copying to the user's `user/mods` game directory.
This commit is contained in:
parent
5ba3a299f8
commit
e06fea8398
3
.gitignore
vendored
3
.gitignore
vendored
@ -1,3 +1,4 @@
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.DS_Store
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**/package-lock.json
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**/node_modules/
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**/dist/
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**/dist/
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@ -6,20 +6,18 @@
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"author": "Chomp",
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"akiVersion": "3.2.2",
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"scripts": {
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"setup:environment": "npm i",
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"build:unzipped": "copyfiles -e \"./node_modules/**/*.*\" -e \"./dist/**/*.*\" -e \"./package-lock.json\" -e \"./tsconfig.json\" -e \"./README.txt\" -e \"./mod.code-workspace\" \"./**/*.*\" ./dist",
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"zip:files": "cd dist/ && bestzip ../mod.zip *",
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"build:zip": "npm run clean:environment && npm run build:unzipped && npm run zip:files",
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"clean:environment": "node -e \"require('fs').rm('mod.zip', ()=>{})\" && node -e \"require('fs').rmdir('./dist/',{recursive:true},()=>{})\""
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"setup": "npm i",
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"build": "node ./packageBuild.ts"
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},
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"devDependencies": {
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"@types/node": "^14.15.3",
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"@typescript-eslint/eslint-plugin": "^4.33.0",
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"@typescript-eslint/parser": "^4.33.0",
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"copyfiles": "2.4.1",
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"bestzip": "2.2.1",
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"eslint": "7.26.0",
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"fs-extra": "^10.1.0",
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"glob": "^8.0.3",
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"tsyringe": "4.6.0",
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"typescript": "4.6.4",
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"bestzip": "2.2.1"
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"typescript": "4.6.4"
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}
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}
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69
TypeScript/10ScopesAndTypes/packageBuild.ts
Normal file
69
TypeScript/10ScopesAndTypes/packageBuild.ts
Normal file
@ -0,0 +1,69 @@
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#!/usr/bin/env node
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// This is a simple script used to build a mod package. The script will copy necessary files to the build directory
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// and compress the build directory into a zip file that can be easily shared.
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const fs = require("fs-extra");
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const glob = require("glob");
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const zip = require('bestzip');
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const path = require("path");
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// Load the package.json file to get some information about the package so we can name things appropriately. This is
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// atypical, and you would never do this in a production environment, but this script is only used for development so
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// it's fine in this case. Some of these values are stored in environment variables, but those differ between node
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// versions; the 'author' value is not available after node v14.
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const { author, name:packageName, version } = require("./package.json");
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// Generate the name of the package, stripping out all non-alphanumeric characters in the 'author' and 'name'.
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const modName = `${author.replace(/[^a-z0-9]/gi, "")}-${packageName.replace(/[^a-z0-9]/gi, "")}-${version}`;
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console.log(`Generated package name: ${modName}`);
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// Delete the old build directory and compressed package file.
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fs.rmSync(`${__dirname}/dist`, { force: true, recursive: true });
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console.log("Previous build files deleted.");
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// Generate a list of files that should not be copied over into the distribution directory. This is a blacklist to ensure
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// we always copy over additional files and directories that authors may have added to their project. This may need to be
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// expanded upon by the mod author to allow for node modules that are used within the mod; example commented out below.
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const ignoreList = [
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"node_modules/",
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// "node_modules/!(weighted|glob)", // Instead of excluding the entire node_modules directory, allow two node modules.
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"src/**/*.js",
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"types/",
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".git/",
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".gitea/",
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".eslintignore",
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".eslintrc.json",
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".gitignore",
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".DS_Store",
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"packageBuild.ts",
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"mod.code-workspace",
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"package-lock.json",
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"tsconfig.json"
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];
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const exclude = glob.sync(`{${ignoreList.join(",")}}`, { realpath: true, dot: true });
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// For some reason these basic-bitch functions won't allow us to copy a directory into itself, so we have to resort to
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// using a temporary directory, like an idiot. Excuse the normalize spam; some modules cross-platform, some don't...
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fs.copySync(__dirname, path.normalize(`${__dirname}/../~${modName}`), {filter:(filePath) => {
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return !exclude.includes(filePath);
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}});
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fs.moveSync(path.normalize(`${__dirname}/../~${modName}`), path.normalize(`${__dirname}/${modName}`), { overwrite: true });
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fs.copySync(path.normalize(`${__dirname}/${modName}`), path.normalize(`${__dirname}/dist`));
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console.log("Build files copied.");
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// Compress the files for easy distribution. The compressed file is saved into the dist directory. When uncompressed we
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// need to be sure that it includes a directory that the user can easily copy into their game mods directory.
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zip({
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source: modName,
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destination: `dist/${modName}.zip`,
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cwd: __dirname
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}).catch(function(err) {
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console.error("A bestzip error has occurred: ", err.stack);
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}).then(function() {
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console.log(`Compressed mod package to: /dist/${modName}.zip`);
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// Now that we're done with the compression we can delete the temporary build directory.
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fs.rmSync(`${__dirname}/${modName}`, { force: true, recursive: true });
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console.log("Build successful!");
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});
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@ -6,21 +6,19 @@
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"main": "src/mod.js",
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"akiVersion": "3.2.2",
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"isBundleMod": true,
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"scripts": {
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"setup:environment": "npm i",
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"build:unzipped": "copyfiles -e \"./node_modules/**/*.*\" -e \"./dist/**/*.*\" -e \"./package-lock.json\" -e \"./tsconfig.json\" -e \"./README.txt\" -e \"./mod.code-workspace\" \"./**/*.*\" ./dist",
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"zip:files": "cd dist/ && bestzip ../mod.zip *",
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"build:zip": "npm run clean:environment && npm run build:unzipped && npm run zip:files",
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"clean:environment": "node -e \"require('fs').rm('mod.zip', ()=>{})\" && node -e \"require('fs').rmdir('./dist/',{recursive:true},()=>{})\""
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"scripts": {
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"setup": "npm i",
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"build": "node ./packageBuild.ts"
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},
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"devDependencies": {
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"devDependencies": {
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"@types/node": "^14.15.3",
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"@typescript-eslint/eslint-plugin": "^4.33.0",
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"@typescript-eslint/parser": "^4.33.0",
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"copyfiles": "2.4.1",
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"bestzip": "2.2.1",
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"eslint": "7.26.0",
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"fs-extra": "^10.1.0",
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"glob": "^8.0.3",
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"tsyringe": "4.6.0",
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"typescript": "4.6.4",
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"bestzip": "2.2.1"
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"typescript": "4.6.4"
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}
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}
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}
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69
TypeScript/11BundleLoadingSample/packageBuild.ts
Normal file
69
TypeScript/11BundleLoadingSample/packageBuild.ts
Normal file
@ -0,0 +1,69 @@
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#!/usr/bin/env node
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// This is a simple script used to build a mod package. The script will copy necessary files to the build directory
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// and compress the build directory into a zip file that can be easily shared.
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const fs = require("fs-extra");
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const glob = require("glob");
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const zip = require('bestzip');
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const path = require("path");
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// Load the package.json file to get some information about the package so we can name things appropriately. This is
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// atypical, and you would never do this in a production environment, but this script is only used for development so
|
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// it's fine in this case. Some of these values are stored in environment variables, but those differ between node
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// versions; the 'author' value is not available after node v14.
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const { author, name:packageName, version } = require("./package.json");
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// Generate the name of the package, stripping out all non-alphanumeric characters in the 'author' and 'name'.
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const modName = `${author.replace(/[^a-z0-9]/gi, "")}-${packageName.replace(/[^a-z0-9]/gi, "")}-${version}`;
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console.log(`Generated package name: ${modName}`);
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// Delete the old build directory and compressed package file.
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fs.rmSync(`${__dirname}/dist`, { force: true, recursive: true });
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console.log("Previous build files deleted.");
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// Generate a list of files that should not be copied over into the distribution directory. This is a blacklist to ensure
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// we always copy over additional files and directories that authors may have added to their project. This may need to be
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// expanded upon by the mod author to allow for node modules that are used within the mod; example commented out below.
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const ignoreList = [
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"node_modules/",
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// "node_modules/!(weighted|glob)", // Instead of excluding the entire node_modules directory, allow two node modules.
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"src/**/*.js",
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"types/",
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".git/",
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".gitea/",
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".eslintignore",
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".eslintrc.json",
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".gitignore",
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".DS_Store",
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"packageBuild.ts",
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"mod.code-workspace",
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"package-lock.json",
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"tsconfig.json"
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];
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const exclude = glob.sync(`{${ignoreList.join(",")}}`, { realpath: true, dot: true });
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// For some reason these basic-bitch functions won't allow us to copy a directory into itself, so we have to resort to
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// using a temporary directory, like an idiot. Excuse the normalize spam; some modules cross-platform, some don't...
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fs.copySync(__dirname, path.normalize(`${__dirname}/../~${modName}`), {filter:(filePath) => {
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return !exclude.includes(filePath);
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}});
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fs.moveSync(path.normalize(`${__dirname}/../~${modName}`), path.normalize(`${__dirname}/${modName}`), { overwrite: true });
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fs.copySync(path.normalize(`${__dirname}/${modName}`), path.normalize(`${__dirname}/dist`));
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console.log("Build files copied.");
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// Compress the files for easy distribution. The compressed file is saved into the dist directory. When uncompressed we
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// need to be sure that it includes a directory that the user can easily copy into their game mods directory.
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zip({
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source: modName,
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destination: `dist/${modName}.zip`,
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cwd: __dirname
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}).catch(function(err) {
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console.error("A bestzip error has occurred: ", err.stack);
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}).then(function() {
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console.log(`Compressed mod package to: /dist/${modName}.zip`);
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// Now that we're done with the compression we can delete the temporary build directory.
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fs.rmSync(`${__dirname}/${modName}`, { force: true, recursive: true });
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console.log("Build successful!");
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});
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@ -6,20 +6,18 @@
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"author": "Chomp",
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"akiVersion": "3.2.2",
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"scripts": {
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"setup:environment": "npm i",
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"build:unzipped": "copyfiles -e \"./node_modules/**/*.*\" -e \"./dist/**/*.*\" -e \"./package-lock.json\" -e \"./tsconfig.json\" -e \"./README.txt\" -e \"./mod.code-workspace\" \"./**/*.*\" ./dist",
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"zip:files": "cd dist/ && bestzip ../mod.zip *",
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"build:zip": "npm run clean:environment && npm run build:unzipped && npm run zip:files",
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"clean:environment": "node -e \"require('fs').rm('mod.zip', ()=>{})\" && node -e \"require('fs').rmdir('./dist/',{recursive:true},()=>{})\""
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"setup": "npm i",
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"build": "node ./packageBuild.ts"
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},
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"devDependencies": {
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"@types/node": "^14.15.3",
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"@typescript-eslint/eslint-plugin": "^4.33.0",
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"@typescript-eslint/parser": "^4.33.0",
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"copyfiles": "2.4.1",
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"bestzip": "2.2.1",
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"eslint": "7.26.0",
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"fs-extra": "^10.1.0",
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"glob": "^8.0.3",
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"tsyringe": "4.6.0",
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"typescript": "4.6.4",
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"bestzip": "2.2.1"
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"typescript": "4.6.4"
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}
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}
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69
TypeScript/12ClassExtensionOverride/packageBuild.ts
Normal file
69
TypeScript/12ClassExtensionOverride/packageBuild.ts
Normal file
@ -0,0 +1,69 @@
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#!/usr/bin/env node
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// This is a simple script used to build a mod package. The script will copy necessary files to the build directory
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// and compress the build directory into a zip file that can be easily shared.
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const fs = require("fs-extra");
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const glob = require("glob");
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const zip = require('bestzip');
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const path = require("path");
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// Load the package.json file to get some information about the package so we can name things appropriately. This is
|
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// atypical, and you would never do this in a production environment, but this script is only used for development so
|
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// it's fine in this case. Some of these values are stored in environment variables, but those differ between node
|
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// versions; the 'author' value is not available after node v14.
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const { author, name:packageName, version } = require("./package.json");
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// Generate the name of the package, stripping out all non-alphanumeric characters in the 'author' and 'name'.
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const modName = `${author.replace(/[^a-z0-9]/gi, "")}-${packageName.replace(/[^a-z0-9]/gi, "")}-${version}`;
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console.log(`Generated package name: ${modName}`);
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// Delete the old build directory and compressed package file.
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fs.rmSync(`${__dirname}/dist`, { force: true, recursive: true });
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console.log("Previous build files deleted.");
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// Generate a list of files that should not be copied over into the distribution directory. This is a blacklist to ensure
|
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// we always copy over additional files and directories that authors may have added to their project. This may need to be
|
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// expanded upon by the mod author to allow for node modules that are used within the mod; example commented out below.
|
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const ignoreList = [
|
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"node_modules/",
|
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// "node_modules/!(weighted|glob)", // Instead of excluding the entire node_modules directory, allow two node modules.
|
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"src/**/*.js",
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"types/",
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".git/",
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".gitea/",
|
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".eslintignore",
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".eslintrc.json",
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".gitignore",
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".DS_Store",
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"packageBuild.ts",
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"mod.code-workspace",
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"package-lock.json",
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"tsconfig.json"
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];
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const exclude = glob.sync(`{${ignoreList.join(",")}}`, { realpath: true, dot: true });
|
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|
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// For some reason these basic-bitch functions won't allow us to copy a directory into itself, so we have to resort to
|
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// using a temporary directory, like an idiot. Excuse the normalize spam; some modules cross-platform, some don't...
|
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fs.copySync(__dirname, path.normalize(`${__dirname}/../~${modName}`), {filter:(filePath) => {
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return !exclude.includes(filePath);
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}});
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fs.moveSync(path.normalize(`${__dirname}/../~${modName}`), path.normalize(`${__dirname}/${modName}`), { overwrite: true });
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fs.copySync(path.normalize(`${__dirname}/${modName}`), path.normalize(`${__dirname}/dist`));
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console.log("Build files copied.");
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|
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// Compress the files for easy distribution. The compressed file is saved into the dist directory. When uncompressed we
|
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// need to be sure that it includes a directory that the user can easily copy into their game mods directory.
|
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zip({
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source: modName,
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destination: `dist/${modName}.zip`,
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cwd: __dirname
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}).catch(function(err) {
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console.error("A bestzip error has occurred: ", err.stack);
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}).then(function() {
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console.log(`Compressed mod package to: /dist/${modName}.zip`);
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// Now that we're done with the compression we can delete the temporary build directory.
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fs.rmSync(`${__dirname}/${modName}`, { force: true, recursive: true });
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console.log("Build successful!");
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});
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@ -6,20 +6,18 @@
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"author": "Shirito",
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"akiVersion": "3.2.2",
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"scripts": {
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"setup:environment": "npm i",
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"build:unzipped": "copyfiles -e \"./node_modules/**/*.*\" -e \"./dist/**/*.*\" -e \"./package-lock.json\" -e \"./tsconfig.json\" -e \"./README.txt\" -e \"./mod.code-workspace\" ./**/*.* ./dist",
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"zip:files": "cd dist/ && bestzip ../mod.zip *",
|
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"build:zip": "npm run clean:environment && npm run build:unzipped && npm run zip:files",
|
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"clean:environment": "node -e \"require('fs').rm('mod.zip', ()=>{})\" && node -e \"require('fs').rmdir('./dist/',{recursive:true},()=>{})\""
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"setup": "npm i",
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"build": "node ./packageBuild.ts"
|
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},
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"devDependencies": {
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"@types/node": "^14.15.3",
|
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"@typescript-eslint/eslint-plugin": "^4.33.0",
|
||||
"@typescript-eslint/parser": "^4.33.0",
|
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"copyfiles": "2.4.1",
|
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"bestzip": "2.2.1",
|
||||
"eslint": "7.26.0",
|
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"fs-extra": "^10.1.0",
|
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"glob": "^8.0.3",
|
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"tsyringe": "4.6.0",
|
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"typescript": "4.6.4",
|
||||
"bestzip": "2.2.1"
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"typescript": "4.6.4"
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}
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}
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|
69
TypeScript/13AddTrader/packageBuild.ts
Normal file
69
TypeScript/13AddTrader/packageBuild.ts
Normal file
@ -0,0 +1,69 @@
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#!/usr/bin/env node
|
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|
||||
// This is a simple script used to build a mod package. The script will copy necessary files to the build directory
|
||||
// and compress the build directory into a zip file that can be easily shared.
|
||||
|
||||
const fs = require("fs-extra");
|
||||
const glob = require("glob");
|
||||
const zip = require('bestzip');
|
||||
const path = require("path");
|
||||
|
||||
// Load the package.json file to get some information about the package so we can name things appropriately. This is
|
||||
// atypical, and you would never do this in a production environment, but this script is only used for development so
|
||||
// it's fine in this case. Some of these values are stored in environment variables, but those differ between node
|
||||
// versions; the 'author' value is not available after node v14.
|
||||
const { author, name:packageName, version } = require("./package.json");
|
||||
|
||||
// Generate the name of the package, stripping out all non-alphanumeric characters in the 'author' and 'name'.
|
||||
const modName = `${author.replace(/[^a-z0-9]/gi, "")}-${packageName.replace(/[^a-z0-9]/gi, "")}-${version}`;
|
||||
console.log(`Generated package name: ${modName}`);
|
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|
||||
// Delete the old build directory and compressed package file.
|
||||
fs.rmSync(`${__dirname}/dist`, { force: true, recursive: true });
|
||||
console.log("Previous build files deleted.");
|
||||
|
||||
// Generate a list of files that should not be copied over into the distribution directory. This is a blacklist to ensure
|
||||
// we always copy over additional files and directories that authors may have added to their project. This may need to be
|
||||
// expanded upon by the mod author to allow for node modules that are used within the mod; example commented out below.
|
||||
const ignoreList = [
|
||||
"node_modules/",
|
||||
// "node_modules/!(weighted|glob)", // Instead of excluding the entire node_modules directory, allow two node modules.
|
||||
"src/**/*.js",
|
||||
"types/",
|
||||
".git/",
|
||||
".gitea/",
|
||||
".eslintignore",
|
||||
".eslintrc.json",
|
||||
".gitignore",
|
||||
".DS_Store",
|
||||
"packageBuild.ts",
|
||||
"mod.code-workspace",
|
||||
"package-lock.json",
|
||||
"tsconfig.json"
|
||||
];
|
||||
const exclude = glob.sync(`{${ignoreList.join(",")}}`, { realpath: true, dot: true });
|
||||
|
||||
// For some reason these basic-bitch functions won't allow us to copy a directory into itself, so we have to resort to
|
||||
// using a temporary directory, like an idiot. Excuse the normalize spam; some modules cross-platform, some don't...
|
||||
fs.copySync(__dirname, path.normalize(`${__dirname}/../~${modName}`), {filter:(filePath) => {
|
||||
return !exclude.includes(filePath);
|
||||
}});
|
||||
fs.moveSync(path.normalize(`${__dirname}/../~${modName}`), path.normalize(`${__dirname}/${modName}`), { overwrite: true });
|
||||
fs.copySync(path.normalize(`${__dirname}/${modName}`), path.normalize(`${__dirname}/dist`));
|
||||
console.log("Build files copied.");
|
||||
|
||||
// Compress the files for easy distribution. The compressed file is saved into the dist directory. When uncompressed we
|
||||
// need to be sure that it includes a directory that the user can easily copy into their game mods directory.
|
||||
zip({
|
||||
source: modName,
|
||||
destination: `dist/${modName}.zip`,
|
||||
cwd: __dirname
|
||||
}).catch(function(err) {
|
||||
console.error("A bestzip error has occurred: ", err.stack);
|
||||
}).then(function() {
|
||||
console.log(`Compressed mod package to: /dist/${modName}.zip`);
|
||||
|
||||
// Now that we're done with the compression we can delete the temporary build directory.
|
||||
fs.rmSync(`${__dirname}/${modName}`, { force: true, recursive: true });
|
||||
console.log("Build successful!");
|
||||
});
|
@ -6,20 +6,18 @@
|
||||
"author": "Chomp",
|
||||
"akiVersion": "3.2.2",
|
||||
"scripts": {
|
||||
"setup:environment": "npm i",
|
||||
"build:unzipped": "copyfiles -e \"./node_modules/**/*.*\" -e \"./dist/**/*.*\" -e \"./package-lock.json\" -e \"./tsconfig.json\" -e \"./README.txt\" -e \"./mod.code-workspace\" \"./**/*.*\" ./dist",
|
||||
"zip:files": "cd dist/ && bestzip ../mod.zip *",
|
||||
"build:zip": "npm run clean:environment && npm run build:unzipped && npm run zip:files",
|
||||
"clean:environment": "node -e \"require('fs').rm('mod.zip', ()=>{})\" && node -e \"require('fs').rmdir('./dist/',{recursive:true},()=>{})\""
|
||||
"setup": "npm i",
|
||||
"build": "node ./packageBuild.ts"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@types/node": "^14.15.3",
|
||||
"@typescript-eslint/eslint-plugin": "^4.33.0",
|
||||
"@typescript-eslint/parser": "^4.33.0",
|
||||
"copyfiles": "2.4.1",
|
||||
"bestzip": "2.2.1",
|
||||
"eslint": "7.26.0",
|
||||
"fs-extra": "^10.1.0",
|
||||
"glob": "^8.0.3",
|
||||
"tsyringe": "4.6.0",
|
||||
"typescript": "4.6.4",
|
||||
"bestzip": "2.2.1"
|
||||
"typescript": "4.6.4"
|
||||
}
|
||||
}
|
||||
|
69
TypeScript/14AfterDBLoadHook/packageBuild.ts
Normal file
69
TypeScript/14AfterDBLoadHook/packageBuild.ts
Normal file
@ -0,0 +1,69 @@
|
||||
#!/usr/bin/env node
|
||||
|
||||
// This is a simple script used to build a mod package. The script will copy necessary files to the build directory
|
||||
// and compress the build directory into a zip file that can be easily shared.
|
||||
|
||||
const fs = require("fs-extra");
|
||||
const glob = require("glob");
|
||||
const zip = require('bestzip');
|
||||
const path = require("path");
|
||||
|
||||
// Load the package.json file to get some information about the package so we can name things appropriately. This is
|
||||
// atypical, and you would never do this in a production environment, but this script is only used for development so
|
||||
// it's fine in this case. Some of these values are stored in environment variables, but those differ between node
|
||||
// versions; the 'author' value is not available after node v14.
|
||||
const { author, name:packageName, version } = require("./package.json");
|
||||
|
||||
// Generate the name of the package, stripping out all non-alphanumeric characters in the 'author' and 'name'.
|
||||
const modName = `${author.replace(/[^a-z0-9]/gi, "")}-${packageName.replace(/[^a-z0-9]/gi, "")}-${version}`;
|
||||
console.log(`Generated package name: ${modName}`);
|
||||
|
||||
// Delete the old build directory and compressed package file.
|
||||
fs.rmSync(`${__dirname}/dist`, { force: true, recursive: true });
|
||||
console.log("Previous build files deleted.");
|
||||
|
||||
// Generate a list of files that should not be copied over into the distribution directory. This is a blacklist to ensure
|
||||
// we always copy over additional files and directories that authors may have added to their project. This may need to be
|
||||
// expanded upon by the mod author to allow for node modules that are used within the mod; example commented out below.
|
||||
const ignoreList = [
|
||||
"node_modules/",
|
||||
// "node_modules/!(weighted|glob)", // Instead of excluding the entire node_modules directory, allow two node modules.
|
||||
"src/**/*.js",
|
||||
"types/",
|
||||
".git/",
|
||||
".gitea/",
|
||||
".eslintignore",
|
||||
".eslintrc.json",
|
||||
".gitignore",
|
||||
".DS_Store",
|
||||
"packageBuild.ts",
|
||||
"mod.code-workspace",
|
||||
"package-lock.json",
|
||||
"tsconfig.json"
|
||||
];
|
||||
const exclude = glob.sync(`{${ignoreList.join(",")}}`, { realpath: true, dot: true });
|
||||
|
||||
// For some reason these basic-bitch functions won't allow us to copy a directory into itself, so we have to resort to
|
||||
// using a temporary directory, like an idiot. Excuse the normalize spam; some modules cross-platform, some don't...
|
||||
fs.copySync(__dirname, path.normalize(`${__dirname}/../~${modName}`), {filter:(filePath) => {
|
||||
return !exclude.includes(filePath);
|
||||
}});
|
||||
fs.moveSync(path.normalize(`${__dirname}/../~${modName}`), path.normalize(`${__dirname}/${modName}`), { overwrite: true });
|
||||
fs.copySync(path.normalize(`${__dirname}/${modName}`), path.normalize(`${__dirname}/dist`));
|
||||
console.log("Build files copied.");
|
||||
|
||||
// Compress the files for easy distribution. The compressed file is saved into the dist directory. When uncompressed we
|
||||
// need to be sure that it includes a directory that the user can easily copy into their game mods directory.
|
||||
zip({
|
||||
source: modName,
|
||||
destination: `dist/${modName}.zip`,
|
||||
cwd: __dirname
|
||||
}).catch(function(err) {
|
||||
console.error("A bestzip error has occurred: ", err.stack);
|
||||
}).then(function() {
|
||||
console.log(`Compressed mod package to: /dist/${modName}.zip`);
|
||||
|
||||
// Now that we're done with the compression we can delete the temporary build directory.
|
||||
fs.rmSync(`${__dirname}/${modName}`, { force: true, recursive: true });
|
||||
console.log("Build successful!");
|
||||
});
|
@ -6,20 +6,18 @@
|
||||
"author": "Chomp",
|
||||
"akiVersion": "3.2.2",
|
||||
"scripts": {
|
||||
"setup:environment": "npm i",
|
||||
"build:unzipped": "copyfiles -e \"./node_modules/**/*.*\" -e \"./types/**/*.*\" -e \"./%npm_package_name%-%npm_package_version%/**/*.*\" -e \"./package-lock.json\" -e \"./tsconfig.json\" -e \"./README.txt\" -e \"./mod.code-workspace\" \"./**/*.*\" ./%npm_package_name%-%npm_package_version%",
|
||||
"zip:files": "bestzip %npm_package_name%-%npm_package_version%.zip %npm_package_name%-%npm_package_version%",
|
||||
"build:zip": "npm run clean:environment && npm run build:unzipped && npm run zip:files",
|
||||
"clean:environment": "node -e \"require('fs').rm('%npm_package_name%-%npm_package_version%.zip', ()=>{})\" && node -e \"require('fs').rmdir('./dist/',{recursive:true},()=>{})\""
|
||||
"setup": "npm i",
|
||||
"build": "node ./packageBuild.ts"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@types/node": "^14.15.3",
|
||||
"@typescript-eslint/eslint-plugin": "^4.33.0",
|
||||
"@typescript-eslint/parser": "^4.33.0",
|
||||
"copyfiles": "2.4.1",
|
||||
"bestzip": "2.2.1",
|
||||
"eslint": "7.26.0",
|
||||
"fs-extra": "^10.1.0",
|
||||
"glob": "^8.0.3",
|
||||
"tsyringe": "4.6.0",
|
||||
"typescript": "4.6.4",
|
||||
"bestzip": "2.2.1"
|
||||
"typescript": "4.6.4"
|
||||
}
|
||||
}
|
||||
|
69
TypeScript/1LogToConsole/packageBuild.ts
Normal file
69
TypeScript/1LogToConsole/packageBuild.ts
Normal file
@ -0,0 +1,69 @@
|
||||
#!/usr/bin/env node
|
||||
|
||||
// This is a simple script used to build a mod package. The script will copy necessary files to the build directory
|
||||
// and compress the build directory into a zip file that can be easily shared.
|
||||
|
||||
const fs = require("fs-extra");
|
||||
const glob = require("glob");
|
||||
const zip = require('bestzip');
|
||||
const path = require("path");
|
||||
|
||||
// Load the package.json file to get some information about the package so we can name things appropriately. This is
|
||||
// atypical, and you would never do this in a production environment, but this script is only used for development so
|
||||
// it's fine in this case. Some of these values are stored in environment variables, but those differ between node
|
||||
// versions; the 'author' value is not available after node v14.
|
||||
const { author, name:packageName, version } = require("./package.json");
|
||||
|
||||
// Generate the name of the package, stripping out all non-alphanumeric characters in the 'author' and 'name'.
|
||||
const modName = `${author.replace(/[^a-z0-9]/gi, "")}-${packageName.replace(/[^a-z0-9]/gi, "")}-${version}`;
|
||||
console.log(`Generated package name: ${modName}`);
|
||||
|
||||
// Delete the old build directory and compressed package file.
|
||||
fs.rmSync(`${__dirname}/dist`, { force: true, recursive: true });
|
||||
console.log("Previous build files deleted.");
|
||||
|
||||
// Generate a list of files that should not be copied over into the distribution directory. This is a blacklist to ensure
|
||||
// we always copy over additional files and directories that authors may have added to their project. This may need to be
|
||||
// expanded upon by the mod author to allow for node modules that are used within the mod; example commented out below.
|
||||
const ignoreList = [
|
||||
"node_modules/",
|
||||
// "node_modules/!(weighted|glob)", // Instead of excluding the entire node_modules directory, allow two node modules.
|
||||
"src/**/*.js",
|
||||
"types/",
|
||||
".git/",
|
||||
".gitea/",
|
||||
".eslintignore",
|
||||
".eslintrc.json",
|
||||
".gitignore",
|
||||
".DS_Store",
|
||||
"packageBuild.ts",
|
||||
"mod.code-workspace",
|
||||
"package-lock.json",
|
||||
"tsconfig.json"
|
||||
];
|
||||
const exclude = glob.sync(`{${ignoreList.join(",")}}`, { realpath: true, dot: true });
|
||||
|
||||
// For some reason these basic-bitch functions won't allow us to copy a directory into itself, so we have to resort to
|
||||
// using a temporary directory, like an idiot. Excuse the normalize spam; some modules cross-platform, some don't...
|
||||
fs.copySync(__dirname, path.normalize(`${__dirname}/../~${modName}`), {filter:(filePath) => {
|
||||
return !exclude.includes(filePath);
|
||||
}});
|
||||
fs.moveSync(path.normalize(`${__dirname}/../~${modName}`), path.normalize(`${__dirname}/${modName}`), { overwrite: true });
|
||||
fs.copySync(path.normalize(`${__dirname}/${modName}`), path.normalize(`${__dirname}/dist`));
|
||||
console.log("Build files copied.");
|
||||
|
||||
// Compress the files for easy distribution. The compressed file is saved into the dist directory. When uncompressed we
|
||||
// need to be sure that it includes a directory that the user can easily copy into their game mods directory.
|
||||
zip({
|
||||
source: modName,
|
||||
destination: `dist/${modName}.zip`,
|
||||
cwd: __dirname
|
||||
}).catch(function(err) {
|
||||
console.error("A bestzip error has occurred: ", err.stack);
|
||||
}).then(function() {
|
||||
console.log(`Compressed mod package to: /dist/${modName}.zip`);
|
||||
|
||||
// Now that we're done with the compression we can delete the temporary build directory.
|
||||
fs.rmSync(`${__dirname}/${modName}`, { force: true, recursive: true });
|
||||
console.log("Build successful!");
|
||||
});
|
@ -6,20 +6,18 @@
|
||||
"author": "Chomp",
|
||||
"akiVersion": "3.2.2",
|
||||
"scripts": {
|
||||
"setup:environment": "npm i",
|
||||
"build:unzipped": "copyfiles -e \"./node_modules/**/*.*\" -e \"./types/**/*.*\" -e \"./%npm_package_name%-%npm_package_version%/**/*.*\" -e \"./package-lock.json\" -e \"./tsconfig.json\" -e \"./README.txt\" -e \"./mod.code-workspace\" \"./**/*.*\" ./%npm_package_name%-%npm_package_version%",
|
||||
"zip:files": "bestzip %npm_package_name%-%npm_package_version%.zip %npm_package_name%-%npm_package_version%",
|
||||
"build:zip": "npm run clean:environment && npm run build:unzipped && npm run zip:files",
|
||||
"clean:environment": "node -e \"require('fs').rm('%npm_package_name%-%npm_package_version%.zip', ()=>{})\" && node -e \"require('fs').rmdir('./dist/',{recursive:true},()=>{})\""
|
||||
"setup": "npm i",
|
||||
"build": "node ./packageBuild.ts"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@types/node": "^14.15.3",
|
||||
"@typescript-eslint/eslint-plugin": "^4.33.0",
|
||||
"@typescript-eslint/parser": "^4.33.0",
|
||||
"copyfiles": "2.4.1",
|
||||
"bestzip": "2.2.1",
|
||||
"eslint": "7.26.0",
|
||||
"fs-extra": "^10.1.0",
|
||||
"glob": "^8.0.3",
|
||||
"tsyringe": "4.6.0",
|
||||
"typescript": "4.6.4",
|
||||
"bestzip": "2.2.1"
|
||||
"typescript": "4.6.4"
|
||||
}
|
||||
}
|
||||
|
69
TypeScript/2EditDatabase/packageBuild.ts
Normal file
69
TypeScript/2EditDatabase/packageBuild.ts
Normal file
@ -0,0 +1,69 @@
|
||||
#!/usr/bin/env node
|
||||
|
||||
// This is a simple script used to build a mod package. The script will copy necessary files to the build directory
|
||||
// and compress the build directory into a zip file that can be easily shared.
|
||||
|
||||
const fs = require("fs-extra");
|
||||
const glob = require("glob");
|
||||
const zip = require('bestzip');
|
||||
const path = require("path");
|
||||
|
||||
// Load the package.json file to get some information about the package so we can name things appropriately. This is
|
||||
// atypical, and you would never do this in a production environment, but this script is only used for development so
|
||||
// it's fine in this case. Some of these values are stored in environment variables, but those differ between node
|
||||
// versions; the 'author' value is not available after node v14.
|
||||
const { author, name:packageName, version } = require("./package.json");
|
||||
|
||||
// Generate the name of the package, stripping out all non-alphanumeric characters in the 'author' and 'name'.
|
||||
const modName = `${author.replace(/[^a-z0-9]/gi, "")}-${packageName.replace(/[^a-z0-9]/gi, "")}-${version}`;
|
||||
console.log(`Generated package name: ${modName}`);
|
||||
|
||||
// Delete the old build directory and compressed package file.
|
||||
fs.rmSync(`${__dirname}/dist`, { force: true, recursive: true });
|
||||
console.log("Previous build files deleted.");
|
||||
|
||||
// Generate a list of files that should not be copied over into the distribution directory. This is a blacklist to ensure
|
||||
// we always copy over additional files and directories that authors may have added to their project. This may need to be
|
||||
// expanded upon by the mod author to allow for node modules that are used within the mod; example commented out below.
|
||||
const ignoreList = [
|
||||
"node_modules/",
|
||||
// "node_modules/!(weighted|glob)", // Instead of excluding the entire node_modules directory, allow two node modules.
|
||||
"src/**/*.js",
|
||||
"types/",
|
||||
".git/",
|
||||
".gitea/",
|
||||
".eslintignore",
|
||||
".eslintrc.json",
|
||||
".gitignore",
|
||||
".DS_Store",
|
||||
"packageBuild.ts",
|
||||
"mod.code-workspace",
|
||||
"package-lock.json",
|
||||
"tsconfig.json"
|
||||
];
|
||||
const exclude = glob.sync(`{${ignoreList.join(",")}}`, { realpath: true, dot: true });
|
||||
|
||||
// For some reason these basic-bitch functions won't allow us to copy a directory into itself, so we have to resort to
|
||||
// using a temporary directory, like an idiot. Excuse the normalize spam; some modules cross-platform, some don't...
|
||||
fs.copySync(__dirname, path.normalize(`${__dirname}/../~${modName}`), {filter:(filePath) => {
|
||||
return !exclude.includes(filePath);
|
||||
}});
|
||||
fs.moveSync(path.normalize(`${__dirname}/../~${modName}`), path.normalize(`${__dirname}/${modName}`), { overwrite: true });
|
||||
fs.copySync(path.normalize(`${__dirname}/${modName}`), path.normalize(`${__dirname}/dist`));
|
||||
console.log("Build files copied.");
|
||||
|
||||
// Compress the files for easy distribution. The compressed file is saved into the dist directory. When uncompressed we
|
||||
// need to be sure that it includes a directory that the user can easily copy into their game mods directory.
|
||||
zip({
|
||||
source: modName,
|
||||
destination: `dist/${modName}.zip`,
|
||||
cwd: __dirname
|
||||
}).catch(function(err) {
|
||||
console.error("A bestzip error has occurred: ", err.stack);
|
||||
}).then(function() {
|
||||
console.log(`Compressed mod package to: /dist/${modName}.zip`);
|
||||
|
||||
// Now that we're done with the compression we can delete the temporary build directory.
|
||||
fs.rmSync(`${__dirname}/${modName}`, { force: true, recursive: true });
|
||||
console.log("Build successful!");
|
||||
});
|
@ -6,20 +6,18 @@
|
||||
"author": "Chomp",
|
||||
"akiVersion": "3.2.2",
|
||||
"scripts": {
|
||||
"setup:environment": "npm i",
|
||||
"build:unzipped": "copyfiles -e \"./node_modules/**/*.*\" -e \"./types/**/*.*\" -e \"./%npm_package_name%-%npm_package_version%/**/*.*\" -e \"./package-lock.json\" -e \"./tsconfig.json\" -e \"./README.txt\" -e \"./mod.code-workspace\" \"./**/*.*\" ./%npm_package_name%-%npm_package_version%",
|
||||
"zip:files": "bestzip %npm_package_name%-%npm_package_version%.zip %npm_package_name%-%npm_package_version%",
|
||||
"build:zip": "npm run clean:environment && npm run build:unzipped && npm run zip:files",
|
||||
"clean:environment": "node -e \"require('fs').rm('%npm_package_name%-%npm_package_version%.zip', ()=>{})\" && node -e \"require('fs').rmdir('./dist/',{recursive:true},()=>{})\""
|
||||
"setup": "npm i",
|
||||
"build": "node ./packageBuild.ts"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@types/node": "^14.15.3",
|
||||
"@typescript-eslint/eslint-plugin": "^4.33.0",
|
||||
"@typescript-eslint/parser": "^4.33.0",
|
||||
"copyfiles": "2.4.1",
|
||||
"bestzip": "2.2.1",
|
||||
"eslint": "7.26.0",
|
||||
"fs-extra": "^10.1.0",
|
||||
"glob": "^8.0.3",
|
||||
"tsyringe": "4.6.0",
|
||||
"typescript": "4.6.4",
|
||||
"bestzip": "2.2.1"
|
||||
"typescript": "4.6.4"
|
||||
}
|
||||
}
|
||||
|
69
TypeScript/3GetSptConfigFile/packageBuild.ts
Normal file
69
TypeScript/3GetSptConfigFile/packageBuild.ts
Normal file
@ -0,0 +1,69 @@
|
||||
#!/usr/bin/env node
|
||||
|
||||
// This is a simple script used to build a mod package. The script will copy necessary files to the build directory
|
||||
// and compress the build directory into a zip file that can be easily shared.
|
||||
|
||||
const fs = require("fs-extra");
|
||||
const glob = require("glob");
|
||||
const zip = require('bestzip');
|
||||
const path = require("path");
|
||||
|
||||
// Load the package.json file to get some information about the package so we can name things appropriately. This is
|
||||
// atypical, and you would never do this in a production environment, but this script is only used for development so
|
||||
// it's fine in this case. Some of these values are stored in environment variables, but those differ between node
|
||||
// versions; the 'author' value is not available after node v14.
|
||||
const { author, name:packageName, version } = require("./package.json");
|
||||
|
||||
// Generate the name of the package, stripping out all non-alphanumeric characters in the 'author' and 'name'.
|
||||
const modName = `${author.replace(/[^a-z0-9]/gi, "")}-${packageName.replace(/[^a-z0-9]/gi, "")}-${version}`;
|
||||
console.log(`Generated package name: ${modName}`);
|
||||
|
||||
// Delete the old build directory and compressed package file.
|
||||
fs.rmSync(`${__dirname}/dist`, { force: true, recursive: true });
|
||||
console.log("Previous build files deleted.");
|
||||
|
||||
// Generate a list of files that should not be copied over into the distribution directory. This is a blacklist to ensure
|
||||
// we always copy over additional files and directories that authors may have added to their project. This may need to be
|
||||
// expanded upon by the mod author to allow for node modules that are used within the mod; example commented out below.
|
||||
const ignoreList = [
|
||||
"node_modules/",
|
||||
// "node_modules/!(weighted|glob)", // Instead of excluding the entire node_modules directory, allow two node modules.
|
||||
"src/**/*.js",
|
||||
"types/",
|
||||
".git/",
|
||||
".gitea/",
|
||||
".eslintignore",
|
||||
".eslintrc.json",
|
||||
".gitignore",
|
||||
".DS_Store",
|
||||
"packageBuild.ts",
|
||||
"mod.code-workspace",
|
||||
"package-lock.json",
|
||||
"tsconfig.json"
|
||||
];
|
||||
const exclude = glob.sync(`{${ignoreList.join(",")}}`, { realpath: true, dot: true });
|
||||
|
||||
// For some reason these basic-bitch functions won't allow us to copy a directory into itself, so we have to resort to
|
||||
// using a temporary directory, like an idiot. Excuse the normalize spam; some modules cross-platform, some don't...
|
||||
fs.copySync(__dirname, path.normalize(`${__dirname}/../~${modName}`), {filter:(filePath) => {
|
||||
return !exclude.includes(filePath);
|
||||
}});
|
||||
fs.moveSync(path.normalize(`${__dirname}/../~${modName}`), path.normalize(`${__dirname}/${modName}`), { overwrite: true });
|
||||
fs.copySync(path.normalize(`${__dirname}/${modName}`), path.normalize(`${__dirname}/dist`));
|
||||
console.log("Build files copied.");
|
||||
|
||||
// Compress the files for easy distribution. The compressed file is saved into the dist directory. When uncompressed we
|
||||
// need to be sure that it includes a directory that the user can easily copy into their game mods directory.
|
||||
zip({
|
||||
source: modName,
|
||||
destination: `dist/${modName}.zip`,
|
||||
cwd: __dirname
|
||||
}).catch(function(err) {
|
||||
console.error("A bestzip error has occurred: ", err.stack);
|
||||
}).then(function() {
|
||||
console.log(`Compressed mod package to: /dist/${modName}.zip`);
|
||||
|
||||
// Now that we're done with the compression we can delete the temporary build directory.
|
||||
fs.rmSync(`${__dirname}/${modName}`, { force: true, recursive: true });
|
||||
console.log("Build successful!");
|
||||
});
|
@ -6,20 +6,18 @@
|
||||
"author": "Chomp",
|
||||
"akiVersion": "3.2.2",
|
||||
"scripts": {
|
||||
"setup:environment": "npm i",
|
||||
"build:unzipped": "copyfiles -e \"./node_modules/**/*.*\" -e \"./dist/**/*.*\" -e \"./package-lock.json\" -e \"./tsconfig.json\" -e \"./README.txt\" -e \"./mod.code-workspace\" \"./**/*.*\" ./dist",
|
||||
"zip:files": "cd dist/ && bestzip ../mod.zip *",
|
||||
"build:zip": "npm run clean:environment && npm run build:unzipped && npm run zip:files",
|
||||
"clean:environment": "node -e \"require('fs').rm('mod.zip', ()=>{})\" && node -e \"require('fs').rmdir('./dist/',{recursive:true},()=>{})\""
|
||||
"setup": "npm i",
|
||||
"build": "node ./packageBuild.ts"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@types/node": "^14.15.3",
|
||||
"@typescript-eslint/eslint-plugin": "^4.33.0",
|
||||
"@typescript-eslint/parser": "^4.33.0",
|
||||
"copyfiles": "2.4.1",
|
||||
"bestzip": "2.2.1",
|
||||
"eslint": "7.26.0",
|
||||
"fs-extra": "^10.1.0",
|
||||
"glob": "^8.0.3",
|
||||
"tsyringe": "4.6.0",
|
||||
"typescript": "4.6.4",
|
||||
"bestzip": "2.2.1"
|
||||
"typescript": "4.6.4"
|
||||
}
|
||||
}
|
||||
|
69
TypeScript/4UseACustomConfigFile/packageBuild.ts
Normal file
69
TypeScript/4UseACustomConfigFile/packageBuild.ts
Normal file
@ -0,0 +1,69 @@
|
||||
#!/usr/bin/env node
|
||||
|
||||
// This is a simple script used to build a mod package. The script will copy necessary files to the build directory
|
||||
// and compress the build directory into a zip file that can be easily shared.
|
||||
|
||||
const fs = require("fs-extra");
|
||||
const glob = require("glob");
|
||||
const zip = require('bestzip');
|
||||
const path = require("path");
|
||||
|
||||
// Load the package.json file to get some information about the package so we can name things appropriately. This is
|
||||
// atypical, and you would never do this in a production environment, but this script is only used for development so
|
||||
// it's fine in this case. Some of these values are stored in environment variables, but those differ between node
|
||||
// versions; the 'author' value is not available after node v14.
|
||||
const { author, name:packageName, version } = require("./package.json");
|
||||
|
||||
// Generate the name of the package, stripping out all non-alphanumeric characters in the 'author' and 'name'.
|
||||
const modName = `${author.replace(/[^a-z0-9]/gi, "")}-${packageName.replace(/[^a-z0-9]/gi, "")}-${version}`;
|
||||
console.log(`Generated package name: ${modName}`);
|
||||
|
||||
// Delete the old build directory and compressed package file.
|
||||
fs.rmSync(`${__dirname}/dist`, { force: true, recursive: true });
|
||||
console.log("Previous build files deleted.");
|
||||
|
||||
// Generate a list of files that should not be copied over into the distribution directory. This is a blacklist to ensure
|
||||
// we always copy over additional files and directories that authors may have added to their project. This may need to be
|
||||
// expanded upon by the mod author to allow for node modules that are used within the mod; example commented out below.
|
||||
const ignoreList = [
|
||||
"node_modules/",
|
||||
// "node_modules/!(weighted|glob)", // Instead of excluding the entire node_modules directory, allow two node modules.
|
||||
"src/**/*.js",
|
||||
"types/",
|
||||
".git/",
|
||||
".gitea/",
|
||||
".eslintignore",
|
||||
".eslintrc.json",
|
||||
".gitignore",
|
||||
".DS_Store",
|
||||
"packageBuild.ts",
|
||||
"mod.code-workspace",
|
||||
"package-lock.json",
|
||||
"tsconfig.json"
|
||||
];
|
||||
const exclude = glob.sync(`{${ignoreList.join(",")}}`, { realpath: true, dot: true });
|
||||
|
||||
// For some reason these basic-bitch functions won't allow us to copy a directory into itself, so we have to resort to
|
||||
// using a temporary directory, like an idiot. Excuse the normalize spam; some modules cross-platform, some don't...
|
||||
fs.copySync(__dirname, path.normalize(`${__dirname}/../~${modName}`), {filter:(filePath) => {
|
||||
return !exclude.includes(filePath);
|
||||
}});
|
||||
fs.moveSync(path.normalize(`${__dirname}/../~${modName}`), path.normalize(`${__dirname}/${modName}`), { overwrite: true });
|
||||
fs.copySync(path.normalize(`${__dirname}/${modName}`), path.normalize(`${__dirname}/dist`));
|
||||
console.log("Build files copied.");
|
||||
|
||||
// Compress the files for easy distribution. The compressed file is saved into the dist directory. When uncompressed we
|
||||
// need to be sure that it includes a directory that the user can easily copy into their game mods directory.
|
||||
zip({
|
||||
source: modName,
|
||||
destination: `dist/${modName}.zip`,
|
||||
cwd: __dirname
|
||||
}).catch(function(err) {
|
||||
console.error("A bestzip error has occurred: ", err.stack);
|
||||
}).then(function() {
|
||||
console.log(`Compressed mod package to: /dist/${modName}.zip`);
|
||||
|
||||
// Now that we're done with the compression we can delete the temporary build directory.
|
||||
fs.rmSync(`${__dirname}/${modName}`, { force: true, recursive: true });
|
||||
console.log("Build successful!");
|
||||
});
|
@ -6,20 +6,18 @@
|
||||
"author": "Chomp",
|
||||
"akiVersion": "3.2.2",
|
||||
"scripts": {
|
||||
"setup:environment": "npm i",
|
||||
"build:unzipped": "copyfiles -e \"./node_modules/**/*.*\" -e \"./dist/**/*.*\" -e \"./package-lock.json\" -e \"./tsconfig.json\" -e \"./README.txt\" -e \"./mod.code-workspace\" \"./**/*.*\" ./dist",
|
||||
"zip:files": "cd dist/ && bestzip ../mod.zip *",
|
||||
"build:zip": "npm run clean:environment && npm run build:unzipped && npm run zip:files",
|
||||
"clean:environment": "node -e \"require('fs').rm('mod.zip', ()=>{})\" && node -e \"require('fs').rmdir('./dist/',{recursive:true},()=>{})\""
|
||||
"setup": "npm i",
|
||||
"build": "node ./packageBuild.ts"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@types/node": "^14.15.3",
|
||||
"@typescript-eslint/eslint-plugin": "^4.33.0",
|
||||
"@typescript-eslint/parser": "^4.33.0",
|
||||
"copyfiles": "2.4.1",
|
||||
"bestzip": "2.2.1",
|
||||
"eslint": "7.26.0",
|
||||
"fs-extra": "^10.1.0",
|
||||
"glob": "^8.0.3",
|
||||
"tsyringe": "4.6.0",
|
||||
"typescript": "4.6.4",
|
||||
"bestzip": "2.2.1"
|
||||
"typescript": "4.6.4"
|
||||
}
|
||||
}
|
||||
|
69
TypeScript/5ReplaceMethod/packageBuild.ts
Normal file
69
TypeScript/5ReplaceMethod/packageBuild.ts
Normal file
@ -0,0 +1,69 @@
|
||||
#!/usr/bin/env node
|
||||
|
||||
// This is a simple script used to build a mod package. The script will copy necessary files to the build directory
|
||||
// and compress the build directory into a zip file that can be easily shared.
|
||||
|
||||
const fs = require("fs-extra");
|
||||
const glob = require("glob");
|
||||
const zip = require('bestzip');
|
||||
const path = require("path");
|
||||
|
||||
// Load the package.json file to get some information about the package so we can name things appropriately. This is
|
||||
// atypical, and you would never do this in a production environment, but this script is only used for development so
|
||||
// it's fine in this case. Some of these values are stored in environment variables, but those differ between node
|
||||
// versions; the 'author' value is not available after node v14.
|
||||
const { author, name:packageName, version } = require("./package.json");
|
||||
|
||||
// Generate the name of the package, stripping out all non-alphanumeric characters in the 'author' and 'name'.
|
||||
const modName = `${author.replace(/[^a-z0-9]/gi, "")}-${packageName.replace(/[^a-z0-9]/gi, "")}-${version}`;
|
||||
console.log(`Generated package name: ${modName}`);
|
||||
|
||||
// Delete the old build directory and compressed package file.
|
||||
fs.rmSync(`${__dirname}/dist`, { force: true, recursive: true });
|
||||
console.log("Previous build files deleted.");
|
||||
|
||||
// Generate a list of files that should not be copied over into the distribution directory. This is a blacklist to ensure
|
||||
// we always copy over additional files and directories that authors may have added to their project. This may need to be
|
||||
// expanded upon by the mod author to allow for node modules that are used within the mod; example commented out below.
|
||||
const ignoreList = [
|
||||
"node_modules/",
|
||||
// "node_modules/!(weighted|glob)", // Instead of excluding the entire node_modules directory, allow two node modules.
|
||||
"src/**/*.js",
|
||||
"types/",
|
||||
".git/",
|
||||
".gitea/",
|
||||
".eslintignore",
|
||||
".eslintrc.json",
|
||||
".gitignore",
|
||||
".DS_Store",
|
||||
"packageBuild.ts",
|
||||
"mod.code-workspace",
|
||||
"package-lock.json",
|
||||
"tsconfig.json"
|
||||
];
|
||||
const exclude = glob.sync(`{${ignoreList.join(",")}}`, { realpath: true, dot: true });
|
||||
|
||||
// For some reason these basic-bitch functions won't allow us to copy a directory into itself, so we have to resort to
|
||||
// using a temporary directory, like an idiot. Excuse the normalize spam; some modules cross-platform, some don't...
|
||||
fs.copySync(__dirname, path.normalize(`${__dirname}/../~${modName}`), {filter:(filePath) => {
|
||||
return !exclude.includes(filePath);
|
||||
}});
|
||||
fs.moveSync(path.normalize(`${__dirname}/../~${modName}`), path.normalize(`${__dirname}/${modName}`), { overwrite: true });
|
||||
fs.copySync(path.normalize(`${__dirname}/${modName}`), path.normalize(`${__dirname}/dist`));
|
||||
console.log("Build files copied.");
|
||||
|
||||
// Compress the files for easy distribution. The compressed file is saved into the dist directory. When uncompressed we
|
||||
// need to be sure that it includes a directory that the user can easily copy into their game mods directory.
|
||||
zip({
|
||||
source: modName,
|
||||
destination: `dist/${modName}.zip`,
|
||||
cwd: __dirname
|
||||
}).catch(function(err) {
|
||||
console.error("A bestzip error has occurred: ", err.stack);
|
||||
}).then(function() {
|
||||
console.log(`Compressed mod package to: /dist/${modName}.zip`);
|
||||
|
||||
// Now that we're done with the compression we can delete the temporary build directory.
|
||||
fs.rmSync(`${__dirname}/${modName}`, { force: true, recursive: true });
|
||||
console.log("Build successful!");
|
||||
});
|
@ -6,20 +6,18 @@
|
||||
"author": "Chomp",
|
||||
"akiVersion": "3.2.2",
|
||||
"scripts": {
|
||||
"setup:environment": "npm i",
|
||||
"build:unzipped": "copyfiles -e \"./node_modules/**/*.*\" -e \"./dist/**/*.*\" -e \"./package-lock.json\" -e \"./tsconfig.json\" -e \"./README.txt\" -e \"./mod.code-workspace\" \"\"./**/*.*\"\" ./dist",
|
||||
"zip:files": "cd dist/ && bestzip ../mod.zip *",
|
||||
"build:zip": "npm run clean:environment && npm run build:unzipped && npm run zip:files",
|
||||
"clean:environment": "node -e \"require('fs').rm('mod.zip', ()=>{})\" && node -e \"require('fs').rmdir('./dist/',{recursive:true},()=>{})\""
|
||||
"setup": "npm i",
|
||||
"build": "node ./packageBuild.ts"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@types/node": "^14.15.3",
|
||||
"@typescript-eslint/eslint-plugin": "^4.33.0",
|
||||
"@typescript-eslint/parser": "^4.33.0",
|
||||
"copyfiles": "2.4.1",
|
||||
"bestzip": "2.2.1",
|
||||
"eslint": "7.26.0",
|
||||
"fs-extra": "^10.1.0",
|
||||
"glob": "^8.0.3",
|
||||
"tsyringe": "4.6.0",
|
||||
"typescript": "4.6.4",
|
||||
"bestzip": "2.2.1"
|
||||
"typescript": "4.6.4"
|
||||
}
|
||||
}
|
||||
|
69
TypeScript/6ReferenceAnotherClass/packageBuild.ts
Normal file
69
TypeScript/6ReferenceAnotherClass/packageBuild.ts
Normal file
@ -0,0 +1,69 @@
|
||||
#!/usr/bin/env node
|
||||
|
||||
// This is a simple script used to build a mod package. The script will copy necessary files to the build directory
|
||||
// and compress the build directory into a zip file that can be easily shared.
|
||||
|
||||
const fs = require("fs-extra");
|
||||
const glob = require("glob");
|
||||
const zip = require('bestzip');
|
||||
const path = require("path");
|
||||
|
||||
// Load the package.json file to get some information about the package so we can name things appropriately. This is
|
||||
// atypical, and you would never do this in a production environment, but this script is only used for development so
|
||||
// it's fine in this case. Some of these values are stored in environment variables, but those differ between node
|
||||
// versions; the 'author' value is not available after node v14.
|
||||
const { author, name:packageName, version } = require("./package.json");
|
||||
|
||||
// Generate the name of the package, stripping out all non-alphanumeric characters in the 'author' and 'name'.
|
||||
const modName = `${author.replace(/[^a-z0-9]/gi, "")}-${packageName.replace(/[^a-z0-9]/gi, "")}-${version}`;
|
||||
console.log(`Generated package name: ${modName}`);
|
||||
|
||||
// Delete the old build directory and compressed package file.
|
||||
fs.rmSync(`${__dirname}/dist`, { force: true, recursive: true });
|
||||
console.log("Previous build files deleted.");
|
||||
|
||||
// Generate a list of files that should not be copied over into the distribution directory. This is a blacklist to ensure
|
||||
// we always copy over additional files and directories that authors may have added to their project. This may need to be
|
||||
// expanded upon by the mod author to allow for node modules that are used within the mod; example commented out below.
|
||||
const ignoreList = [
|
||||
"node_modules/",
|
||||
// "node_modules/!(weighted|glob)", // Instead of excluding the entire node_modules directory, allow two node modules.
|
||||
"src/**/*.js",
|
||||
"types/",
|
||||
".git/",
|
||||
".gitea/",
|
||||
".eslintignore",
|
||||
".eslintrc.json",
|
||||
".gitignore",
|
||||
".DS_Store",
|
||||
"packageBuild.ts",
|
||||
"mod.code-workspace",
|
||||
"package-lock.json",
|
||||
"tsconfig.json"
|
||||
];
|
||||
const exclude = glob.sync(`{${ignoreList.join(",")}}`, { realpath: true, dot: true });
|
||||
|
||||
// For some reason these basic-bitch functions won't allow us to copy a directory into itself, so we have to resort to
|
||||
// using a temporary directory, like an idiot. Excuse the normalize spam; some modules cross-platform, some don't...
|
||||
fs.copySync(__dirname, path.normalize(`${__dirname}/../~${modName}`), {filter:(filePath) => {
|
||||
return !exclude.includes(filePath);
|
||||
}});
|
||||
fs.moveSync(path.normalize(`${__dirname}/../~${modName}`), path.normalize(`${__dirname}/${modName}`), { overwrite: true });
|
||||
fs.copySync(path.normalize(`${__dirname}/${modName}`), path.normalize(`${__dirname}/dist`));
|
||||
console.log("Build files copied.");
|
||||
|
||||
// Compress the files for easy distribution. The compressed file is saved into the dist directory. When uncompressed we
|
||||
// need to be sure that it includes a directory that the user can easily copy into their game mods directory.
|
||||
zip({
|
||||
source: modName,
|
||||
destination: `dist/${modName}.zip`,
|
||||
cwd: __dirname
|
||||
}).catch(function(err) {
|
||||
console.error("A bestzip error has occurred: ", err.stack);
|
||||
}).then(function() {
|
||||
console.log(`Compressed mod package to: /dist/${modName}.zip`);
|
||||
|
||||
// Now that we're done with the compression we can delete the temporary build directory.
|
||||
fs.rmSync(`${__dirname}/${modName}`, { force: true, recursive: true });
|
||||
console.log("Build successful!");
|
||||
});
|
@ -6,20 +6,18 @@
|
||||
"author": "Chomp",
|
||||
"akiVersion": "3.2.2",
|
||||
"scripts": {
|
||||
"setup:environment": "npm i",
|
||||
"build:unzipped": "copyfiles -e \"./node_modules/**/*.*\" -e \"./dist/**/*.*\" -e \"./package-lock.json\" -e \"./tsconfig.json\" -e \"./README.txt\" -e \"./mod.code-workspace\" \"./**/*.*\" ./dist",
|
||||
"zip:files": "cd dist/ && bestzip ../mod.zip *",
|
||||
"build:zip": "npm run clean:environment && npm run build:unzipped && npm run zip:files",
|
||||
"clean:environment": "node -e \"require('fs').rm('mod.zip', ()=>{})\" && node -e \"require('fs').rmdir('./dist/',{recursive:true},()=>{})\""
|
||||
"setup": "npm i",
|
||||
"build": "node ./packageBuild.ts"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@types/node": "^14.15.3",
|
||||
"@typescript-eslint/eslint-plugin": "^4.33.0",
|
||||
"@typescript-eslint/parser": "^4.33.0",
|
||||
"copyfiles": "2.4.1",
|
||||
"bestzip": "2.2.1",
|
||||
"eslint": "7.26.0",
|
||||
"fs-extra": "^10.1.0",
|
||||
"glob": "^8.0.3",
|
||||
"tsyringe": "4.6.0",
|
||||
"typescript": "4.6.4",
|
||||
"bestzip": "2.2.1"
|
||||
"typescript": "4.6.4"
|
||||
}
|
||||
}
|
||||
|
69
TypeScript/7OnLoadHook/packageBuild.ts
Normal file
69
TypeScript/7OnLoadHook/packageBuild.ts
Normal file
@ -0,0 +1,69 @@
|
||||
#!/usr/bin/env node
|
||||
|
||||
// This is a simple script used to build a mod package. The script will copy necessary files to the build directory
|
||||
// and compress the build directory into a zip file that can be easily shared.
|
||||
|
||||
const fs = require("fs-extra");
|
||||
const glob = require("glob");
|
||||
const zip = require('bestzip');
|
||||
const path = require("path");
|
||||
|
||||
// Load the package.json file to get some information about the package so we can name things appropriately. This is
|
||||
// atypical, and you would never do this in a production environment, but this script is only used for development so
|
||||
// it's fine in this case. Some of these values are stored in environment variables, but those differ between node
|
||||
// versions; the 'author' value is not available after node v14.
|
||||
const { author, name:packageName, version } = require("./package.json");
|
||||
|
||||
// Generate the name of the package, stripping out all non-alphanumeric characters in the 'author' and 'name'.
|
||||
const modName = `${author.replace(/[^a-z0-9]/gi, "")}-${packageName.replace(/[^a-z0-9]/gi, "")}-${version}`;
|
||||
console.log(`Generated package name: ${modName}`);
|
||||
|
||||
// Delete the old build directory and compressed package file.
|
||||
fs.rmSync(`${__dirname}/dist`, { force: true, recursive: true });
|
||||
console.log("Previous build files deleted.");
|
||||
|
||||
// Generate a list of files that should not be copied over into the distribution directory. This is a blacklist to ensure
|
||||
// we always copy over additional files and directories that authors may have added to their project. This may need to be
|
||||
// expanded upon by the mod author to allow for node modules that are used within the mod; example commented out below.
|
||||
const ignoreList = [
|
||||
"node_modules/",
|
||||
// "node_modules/!(weighted|glob)", // Instead of excluding the entire node_modules directory, allow two node modules.
|
||||
"src/**/*.js",
|
||||
"types/",
|
||||
".git/",
|
||||
".gitea/",
|
||||
".eslintignore",
|
||||
".eslintrc.json",
|
||||
".gitignore",
|
||||
".DS_Store",
|
||||
"packageBuild.ts",
|
||||
"mod.code-workspace",
|
||||
"package-lock.json",
|
||||
"tsconfig.json"
|
||||
];
|
||||
const exclude = glob.sync(`{${ignoreList.join(",")}}`, { realpath: true, dot: true });
|
||||
|
||||
// For some reason these basic-bitch functions won't allow us to copy a directory into itself, so we have to resort to
|
||||
// using a temporary directory, like an idiot. Excuse the normalize spam; some modules cross-platform, some don't...
|
||||
fs.copySync(__dirname, path.normalize(`${__dirname}/../~${modName}`), {filter:(filePath) => {
|
||||
return !exclude.includes(filePath);
|
||||
}});
|
||||
fs.moveSync(path.normalize(`${__dirname}/../~${modName}`), path.normalize(`${__dirname}/${modName}`), { overwrite: true });
|
||||
fs.copySync(path.normalize(`${__dirname}/${modName}`), path.normalize(`${__dirname}/dist`));
|
||||
console.log("Build files copied.");
|
||||
|
||||
// Compress the files for easy distribution. The compressed file is saved into the dist directory. When uncompressed we
|
||||
// need to be sure that it includes a directory that the user can easily copy into their game mods directory.
|
||||
zip({
|
||||
source: modName,
|
||||
destination: `dist/${modName}.zip`,
|
||||
cwd: __dirname
|
||||
}).catch(function(err) {
|
||||
console.error("A bestzip error has occurred: ", err.stack);
|
||||
}).then(function() {
|
||||
console.log(`Compressed mod package to: /dist/${modName}.zip`);
|
||||
|
||||
// Now that we're done with the compression we can delete the temporary build directory.
|
||||
fs.rmSync(`${__dirname}/${modName}`, { force: true, recursive: true });
|
||||
console.log("Build successful!");
|
||||
});
|
@ -6,20 +6,18 @@
|
||||
"author": "Chomp",
|
||||
"akiVersion": "3.2.2",
|
||||
"scripts": {
|
||||
"setup:environment": "npm i",
|
||||
"build:unzipped": "copyfiles -e \"./node_modules/**/*.*\" -e \"./dist/**/*.*\" -e \"./package-lock.json\" -e \"./tsconfig.json\" -e \"./README.txt\" -e \"./mod.code-workspace\" \"./**/*.*\" ./dist",
|
||||
"zip:files": "cd dist/ && bestzip ../mod.zip *",
|
||||
"build:zip": "npm run clean:environment && npm run build:unzipped && npm run zip:files",
|
||||
"clean:environment": "node -e \"require('fs').rm('mod.zip', ()=>{})\" && node -e \"require('fs').rmdir('./dist/',{recursive:true},()=>{})\""
|
||||
"setup": "npm i",
|
||||
"build": "node ./packageBuild.ts"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@types/node": "^14.15.3",
|
||||
"@typescript-eslint/eslint-plugin": "^4.33.0",
|
||||
"@typescript-eslint/parser": "^4.33.0",
|
||||
"copyfiles": "2.4.1",
|
||||
"bestzip": "2.2.1",
|
||||
"eslint": "7.26.0",
|
||||
"fs-extra": "^10.1.0",
|
||||
"glob": "^8.0.3",
|
||||
"tsyringe": "4.6.0",
|
||||
"typescript": "4.6.4",
|
||||
"bestzip": "2.2.1"
|
||||
"typescript": "4.6.4"
|
||||
}
|
||||
}
|
||||
|
69
TypeScript/8OnUpdateHook/packageBuild.ts
Normal file
69
TypeScript/8OnUpdateHook/packageBuild.ts
Normal file
@ -0,0 +1,69 @@
|
||||
#!/usr/bin/env node
|
||||
|
||||
// This is a simple script used to build a mod package. The script will copy necessary files to the build directory
|
||||
// and compress the build directory into a zip file that can be easily shared.
|
||||
|
||||
const fs = require("fs-extra");
|
||||
const glob = require("glob");
|
||||
const zip = require('bestzip');
|
||||
const path = require("path");
|
||||
|
||||
// Load the package.json file to get some information about the package so we can name things appropriately. This is
|
||||
// atypical, and you would never do this in a production environment, but this script is only used for development so
|
||||
// it's fine in this case. Some of these values are stored in environment variables, but those differ between node
|
||||
// versions; the 'author' value is not available after node v14.
|
||||
const { author, name:packageName, version } = require("./package.json");
|
||||
|
||||
// Generate the name of the package, stripping out all non-alphanumeric characters in the 'author' and 'name'.
|
||||
const modName = `${author.replace(/[^a-z0-9]/gi, "")}-${packageName.replace(/[^a-z0-9]/gi, "")}-${version}`;
|
||||
console.log(`Generated package name: ${modName}`);
|
||||
|
||||
// Delete the old build directory and compressed package file.
|
||||
fs.rmSync(`${__dirname}/dist`, { force: true, recursive: true });
|
||||
console.log("Previous build files deleted.");
|
||||
|
||||
// Generate a list of files that should not be copied over into the distribution directory. This is a blacklist to ensure
|
||||
// we always copy over additional files and directories that authors may have added to their project. This may need to be
|
||||
// expanded upon by the mod author to allow for node modules that are used within the mod; example commented out below.
|
||||
const ignoreList = [
|
||||
"node_modules/",
|
||||
// "node_modules/!(weighted|glob)", // Instead of excluding the entire node_modules directory, allow two node modules.
|
||||
"src/**/*.js",
|
||||
"types/",
|
||||
".git/",
|
||||
".gitea/",
|
||||
".eslintignore",
|
||||
".eslintrc.json",
|
||||
".gitignore",
|
||||
".DS_Store",
|
||||
"packageBuild.ts",
|
||||
"mod.code-workspace",
|
||||
"package-lock.json",
|
||||
"tsconfig.json"
|
||||
];
|
||||
const exclude = glob.sync(`{${ignoreList.join(",")}}`, { realpath: true, dot: true });
|
||||
|
||||
// For some reason these basic-bitch functions won't allow us to copy a directory into itself, so we have to resort to
|
||||
// using a temporary directory, like an idiot. Excuse the normalize spam; some modules cross-platform, some don't...
|
||||
fs.copySync(__dirname, path.normalize(`${__dirname}/../~${modName}`), {filter:(filePath) => {
|
||||
return !exclude.includes(filePath);
|
||||
}});
|
||||
fs.moveSync(path.normalize(`${__dirname}/../~${modName}`), path.normalize(`${__dirname}/${modName}`), { overwrite: true });
|
||||
fs.copySync(path.normalize(`${__dirname}/${modName}`), path.normalize(`${__dirname}/dist`));
|
||||
console.log("Build files copied.");
|
||||
|
||||
// Compress the files for easy distribution. The compressed file is saved into the dist directory. When uncompressed we
|
||||
// need to be sure that it includes a directory that the user can easily copy into their game mods directory.
|
||||
zip({
|
||||
source: modName,
|
||||
destination: `dist/${modName}.zip`,
|
||||
cwd: __dirname
|
||||
}).catch(function(err) {
|
||||
console.error("A bestzip error has occurred: ", err.stack);
|
||||
}).then(function() {
|
||||
console.log(`Compressed mod package to: /dist/${modName}.zip`);
|
||||
|
||||
// Now that we're done with the compression we can delete the temporary build directory.
|
||||
fs.rmSync(`${__dirname}/${modName}`, { force: true, recursive: true });
|
||||
console.log("Build successful!");
|
||||
});
|
@ -6,20 +6,18 @@
|
||||
"author": "Chomp",
|
||||
"akiVersion": "3.2.2",
|
||||
"scripts": {
|
||||
"setup:environment": "npm i",
|
||||
"build:unzipped": "copyfiles -e \"./node_modules/**/*.*\" -e \"./dist/**/*.*\" -e \"./package-lock.json\" -e \"./tsconfig.json\" -e \"./README.txt\" -e \"./mod.code-workspace\" \"./**/*.*\" ./dist",
|
||||
"zip:files": "cd dist/ && bestzip ../mod.zip *",
|
||||
"build:zip": "npm run clean:environment && npm run build:unzipped && npm run zip:files",
|
||||
"clean:environment": "node -e \"require('fs').rm('mod.zip', ()=>{})\" && node -e \"require('fs').rmdir('./dist/',{recursive:true},()=>{})\""
|
||||
"setup": "npm i",
|
||||
"build": "node ./packageBuild.ts"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@types/node": "^14.15.3",
|
||||
"@typescript-eslint/eslint-plugin": "^4.33.0",
|
||||
"@typescript-eslint/parser": "^4.33.0",
|
||||
"copyfiles": "2.4.1",
|
||||
"bestzip": "2.2.1",
|
||||
"eslint": "7.26.0",
|
||||
"fs-extra": "^10.1.0",
|
||||
"glob": "^8.0.3",
|
||||
"tsyringe": "4.6.0",
|
||||
"typescript": "4.6.4",
|
||||
"bestzip": "2.2.1"
|
||||
"typescript": "4.6.4"
|
||||
}
|
||||
}
|
||||
|
69
TypeScript/9RouterHooks/packageBuild.ts
Normal file
69
TypeScript/9RouterHooks/packageBuild.ts
Normal file
@ -0,0 +1,69 @@
|
||||
#!/usr/bin/env node
|
||||
|
||||
// This is a simple script used to build a mod package. The script will copy necessary files to the build directory
|
||||
// and compress the build directory into a zip file that can be easily shared.
|
||||
|
||||
const fs = require("fs-extra");
|
||||
const glob = require("glob");
|
||||
const zip = require('bestzip');
|
||||
const path = require("path");
|
||||
|
||||
// Load the package.json file to get some information about the package so we can name things appropriately. This is
|
||||
// atypical, and you would never do this in a production environment, but this script is only used for development so
|
||||
// it's fine in this case. Some of these values are stored in environment variables, but those differ between node
|
||||
// versions; the 'author' value is not available after node v14.
|
||||
const { author, name:packageName, version } = require("./package.json");
|
||||
|
||||
// Generate the name of the package, stripping out all non-alphanumeric characters in the 'author' and 'name'.
|
||||
const modName = `${author.replace(/[^a-z0-9]/gi, "")}-${packageName.replace(/[^a-z0-9]/gi, "")}-${version}`;
|
||||
console.log(`Generated package name: ${modName}`);
|
||||
|
||||
// Delete the old build directory and compressed package file.
|
||||
fs.rmSync(`${__dirname}/dist`, { force: true, recursive: true });
|
||||
console.log("Previous build files deleted.");
|
||||
|
||||
// Generate a list of files that should not be copied over into the distribution directory. This is a blacklist to ensure
|
||||
// we always copy over additional files and directories that authors may have added to their project. This may need to be
|
||||
// expanded upon by the mod author to allow for node modules that are used within the mod; example commented out below.
|
||||
const ignoreList = [
|
||||
"node_modules/",
|
||||
// "node_modules/!(weighted|glob)", // Instead of excluding the entire node_modules directory, allow two node modules.
|
||||
"src/**/*.js",
|
||||
"types/",
|
||||
".git/",
|
||||
".gitea/",
|
||||
".eslintignore",
|
||||
".eslintrc.json",
|
||||
".gitignore",
|
||||
".DS_Store",
|
||||
"packageBuild.ts",
|
||||
"mod.code-workspace",
|
||||
"package-lock.json",
|
||||
"tsconfig.json"
|
||||
];
|
||||
const exclude = glob.sync(`{${ignoreList.join(",")}}`, { realpath: true, dot: true });
|
||||
|
||||
// For some reason these basic-bitch functions won't allow us to copy a directory into itself, so we have to resort to
|
||||
// using a temporary directory, like an idiot. Excuse the normalize spam; some modules cross-platform, some don't...
|
||||
fs.copySync(__dirname, path.normalize(`${__dirname}/../~${modName}`), {filter:(filePath) => {
|
||||
return !exclude.includes(filePath);
|
||||
}});
|
||||
fs.moveSync(path.normalize(`${__dirname}/../~${modName}`), path.normalize(`${__dirname}/${modName}`), { overwrite: true });
|
||||
fs.copySync(path.normalize(`${__dirname}/${modName}`), path.normalize(`${__dirname}/dist`));
|
||||
console.log("Build files copied.");
|
||||
|
||||
// Compress the files for easy distribution. The compressed file is saved into the dist directory. When uncompressed we
|
||||
// need to be sure that it includes a directory that the user can easily copy into their game mods directory.
|
||||
zip({
|
||||
source: modName,
|
||||
destination: `dist/${modName}.zip`,
|
||||
cwd: __dirname
|
||||
}).catch(function(err) {
|
||||
console.error("A bestzip error has occurred: ", err.stack);
|
||||
}).then(function() {
|
||||
console.log(`Compressed mod package to: /dist/${modName}.zip`);
|
||||
|
||||
// Now that we're done with the compression we can delete the temporary build directory.
|
||||
fs.rmSync(`${__dirname}/${modName}`, { force: true, recursive: true });
|
||||
console.log("Build successful!");
|
||||
});
|
Loading…
x
Reference in New Issue
Block a user