Update types
This commit is contained in:
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commit
e2790c4e34
@ -54,9 +54,10 @@ export declare class BotController {
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* Adjust PMC settings to ensure they engage the correct bot types
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* @param type what bot the server is requesting settings for
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* @param diffLevel difficulty level server requested settings for
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* @param ignoreRaidSettings should raid settings chosen pre-raid be ignored
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* @returns Difficulty object
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*/
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getBotDifficulty(type: string, diffLevel: string): Difficulty;
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getBotDifficulty(type: string, diffLevel: string, ignoreRaidSettings?: boolean): Difficulty;
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getAllBotDifficulties(): Record<string, any>;
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/**
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* Generate bot profiles and store in cache
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@ -75,10 +75,11 @@ export declare class MatchController {
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protected sendCoopTakenFenceMessage(sessionId: string): void;
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/**
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* Handle when a player extracts using a coop extract - add rep to fence
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* @param sessionId Session/player id
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* @param pmcData Profile
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* @param extractName Name of extract taken
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*/
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protected handleCoopExtract(pmcData: IPmcData, extractName: string): void;
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protected handleCoopExtract(sessionId: string, pmcData: IPmcData, extractName: string): void;
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/**
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* Was extract by car
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* @param extractName name of extract
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@ -187,12 +187,12 @@ export declare class BotEquipmentModGenerator {
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*/
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protected getRandomModTplFromItemDb(modTpl: string, parentSlot: Slot, modSlot: string, items: Item[]): string;
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/**
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* Log errors if mod is not compatible with slot
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* @param modToAdd template of mod to check
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* @param slotAddedToTemplate slot the item will be placed in
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* @param modSlot slot the mod will fill
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* @param parentTemplate template of the mods being added
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* @param botRole
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* Check if mod exists in db + is for a required slot
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* @param modToAdd Db template of mod to check
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* @param slotAddedToTemplate Slot object the item will be placed as child into
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* @param modSlot Slot the mod will fill
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* @param parentTemplate Db template of the mods being added
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* @param botRole Bots wildspawntype (assault/pmcBot etc)
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* @returns true if valid
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*/
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protected isModValidForSlot(modToAdd: [boolean, ITemplateItem], slotAddedToTemplate: Slot, modSlot: string, parentTemplate: ITemplateItem, botRole: string): boolean;
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@ -363,10 +363,11 @@ export declare class ItemHelper {
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* Chose a randomly weighted cartridge that fits
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* @param caliber Desired caliber
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* @param staticAmmoDist Cartridges and thier weights
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* @param fallbackCartridgeTpl If a cartridge cannot be found in the above staticAmmoDist param, use this instead
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* @param cartridgeWhitelist OPTIONAL whitelist for cartridges
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* @returns Tpl of cartridge
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*/
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protected drawAmmoTpl(caliber: string, staticAmmoDist: Record<string, IStaticAmmoDetails[]>, cartridgeWhitelist?: string[]): string;
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protected drawAmmoTpl(caliber: string, staticAmmoDist: Record<string, IStaticAmmoDetails[]>, fallbackCartridgeTpl: string, cartridgeWhitelist?: string[]): string;
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/**
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* Create a basic cartrige object
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* @param parentId container cartridges will be placed in
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@ -401,7 +402,7 @@ export declare class ItemHelper {
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addChildSlotItems(itemToAdd: Item[], itemToAddTemplate: ITemplateItem, modSpawnChanceDict?: Record<string, number>, requiredOnly?: boolean): Item[];
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/**
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* Get a compatible tpl from the array provided where it is not found in the provided incompatible mod tpls parameter
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* @param possibleTpls Tpls to randomply choose from
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* @param possibleTpls Tpls to randomly choose from
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* @param incompatibleModTpls Incompatible tpls to not allow
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* @returns Chosen tpl or null
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*/
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@ -46,6 +46,21 @@ export declare class FenceService {
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* @param assort New assorts to replace old with
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*/
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setFenceAssort(assort: ITraderAssort): void;
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/**
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* Replace discount fence assort with new assort
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* @param assort New assorts to replace old with
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*/
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setDiscountFenceAssort(assort: ITraderAssort): void;
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/**
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* Get main fence assort
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* @return ITraderAssort
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*/
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getMainFenceAssort(): ITraderAssort;
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/**
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* Get discount fence assort
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* @return ITraderAssort
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*/
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getDiscountFenceAssort(): ITraderAssort;
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/**
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* Replace high rep level fence assort with new assort
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* @param discountAssort New assorts to replace old with
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@ -119,8 +134,8 @@ export declare class FenceService {
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protected deleteRandomAssorts(itemCountToReplace: number, assort: ITraderAssort): void;
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/**
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* Choose an item at random and remove it + mods from assorts
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* @param assort Items to remove from
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* @param rootItems Assort root items to pick from to remove
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* @param assort Trader assort to remove item from
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* @param rootItems Pool of root items to pick from to remove
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*/
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protected removeRandomItemFromAssorts(assort: ITraderAssort, rootItems: Item[]): void;
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/**
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@ -183,4 +183,9 @@ export declare class ProfileFixerService {
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* @param pmcProfile Profile to remove dead quests from
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*/
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protected removeOrphanedQuests(pmcProfile: IPmcData): void;
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/**
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* If someone has run a mod from pre-3.8.0, it results in an invalid `nextResupply` value
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* Resolve this by setting the nextResupply to 0 if it's null
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*/
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protected fixNullTraderNextResupply(pmcProfile: IPmcData): void;
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}
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@ -54,9 +54,10 @@ export declare class BotController {
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* Adjust PMC settings to ensure they engage the correct bot types
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* @param type what bot the server is requesting settings for
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* @param diffLevel difficulty level server requested settings for
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* @param ignoreRaidSettings should raid settings chosen pre-raid be ignored
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* @returns Difficulty object
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*/
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getBotDifficulty(type: string, diffLevel: string): Difficulty;
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getBotDifficulty(type: string, diffLevel: string, ignoreRaidSettings?: boolean): Difficulty;
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getAllBotDifficulties(): Record<string, any>;
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/**
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* Generate bot profiles and store in cache
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@ -75,10 +75,11 @@ export declare class MatchController {
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protected sendCoopTakenFenceMessage(sessionId: string): void;
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/**
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* Handle when a player extracts using a coop extract - add rep to fence
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* @param sessionId Session/player id
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* @param pmcData Profile
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* @param extractName Name of extract taken
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*/
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protected handleCoopExtract(pmcData: IPmcData, extractName: string): void;
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protected handleCoopExtract(sessionId: string, pmcData: IPmcData, extractName: string): void;
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/**
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* Was extract by car
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* @param extractName name of extract
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@ -187,12 +187,12 @@ export declare class BotEquipmentModGenerator {
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*/
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protected getRandomModTplFromItemDb(modTpl: string, parentSlot: Slot, modSlot: string, items: Item[]): string;
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/**
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* Log errors if mod is not compatible with slot
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* @param modToAdd template of mod to check
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* @param slotAddedToTemplate slot the item will be placed in
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* @param modSlot slot the mod will fill
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* @param parentTemplate template of the mods being added
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* @param botRole
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* Check if mod exists in db + is for a required slot
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* @param modToAdd Db template of mod to check
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* @param slotAddedToTemplate Slot object the item will be placed as child into
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* @param modSlot Slot the mod will fill
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* @param parentTemplate Db template of the mods being added
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* @param botRole Bots wildspawntype (assault/pmcBot etc)
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* @returns true if valid
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*/
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protected isModValidForSlot(modToAdd: [boolean, ITemplateItem], slotAddedToTemplate: Slot, modSlot: string, parentTemplate: ITemplateItem, botRole: string): boolean;
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@ -363,10 +363,11 @@ export declare class ItemHelper {
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* Chose a randomly weighted cartridge that fits
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* @param caliber Desired caliber
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* @param staticAmmoDist Cartridges and thier weights
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* @param fallbackCartridgeTpl If a cartridge cannot be found in the above staticAmmoDist param, use this instead
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* @param cartridgeWhitelist OPTIONAL whitelist for cartridges
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* @returns Tpl of cartridge
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*/
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protected drawAmmoTpl(caliber: string, staticAmmoDist: Record<string, IStaticAmmoDetails[]>, cartridgeWhitelist?: string[]): string;
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protected drawAmmoTpl(caliber: string, staticAmmoDist: Record<string, IStaticAmmoDetails[]>, fallbackCartridgeTpl: string, cartridgeWhitelist?: string[]): string;
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/**
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* Create a basic cartrige object
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* @param parentId container cartridges will be placed in
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@ -401,7 +402,7 @@ export declare class ItemHelper {
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addChildSlotItems(itemToAdd: Item[], itemToAddTemplate: ITemplateItem, modSpawnChanceDict?: Record<string, number>, requiredOnly?: boolean): Item[];
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/**
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* Get a compatible tpl from the array provided where it is not found in the provided incompatible mod tpls parameter
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* @param possibleTpls Tpls to randomply choose from
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* @param possibleTpls Tpls to randomly choose from
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* @param incompatibleModTpls Incompatible tpls to not allow
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* @returns Chosen tpl or null
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*/
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@ -46,6 +46,21 @@ export declare class FenceService {
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* @param assort New assorts to replace old with
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*/
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setFenceAssort(assort: ITraderAssort): void;
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/**
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* Replace discount fence assort with new assort
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* @param assort New assorts to replace old with
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*/
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setDiscountFenceAssort(assort: ITraderAssort): void;
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/**
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* Get main fence assort
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* @return ITraderAssort
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*/
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getMainFenceAssort(): ITraderAssort;
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/**
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* Get discount fence assort
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* @return ITraderAssort
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*/
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getDiscountFenceAssort(): ITraderAssort;
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/**
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* Replace high rep level fence assort with new assort
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* @param discountAssort New assorts to replace old with
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@ -119,8 +134,8 @@ export declare class FenceService {
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protected deleteRandomAssorts(itemCountToReplace: number, assort: ITraderAssort): void;
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/**
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* Choose an item at random and remove it + mods from assorts
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* @param assort Items to remove from
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* @param rootItems Assort root items to pick from to remove
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* @param assort Trader assort to remove item from
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* @param rootItems Pool of root items to pick from to remove
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*/
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protected removeRandomItemFromAssorts(assort: ITraderAssort, rootItems: Item[]): void;
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/**
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@ -183,4 +183,9 @@ export declare class ProfileFixerService {
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* @param pmcProfile Profile to remove dead quests from
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*/
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protected removeOrphanedQuests(pmcProfile: IPmcData): void;
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/**
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* If someone has run a mod from pre-3.8.0, it results in an invalid `nextResupply` value
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* Resolve this by setting the nextResupply to 0 if it's null
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*/
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protected fixNullTraderNextResupply(pmcProfile: IPmcData): void;
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}
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@ -54,9 +54,10 @@ export declare class BotController {
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* Adjust PMC settings to ensure they engage the correct bot types
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* @param type what bot the server is requesting settings for
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* @param diffLevel difficulty level server requested settings for
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* @param ignoreRaidSettings should raid settings chosen pre-raid be ignored
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* @returns Difficulty object
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*/
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getBotDifficulty(type: string, diffLevel: string): Difficulty;
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getBotDifficulty(type: string, diffLevel: string, ignoreRaidSettings?: boolean): Difficulty;
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getAllBotDifficulties(): Record<string, any>;
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/**
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* Generate bot profiles and store in cache
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@ -75,10 +75,11 @@ export declare class MatchController {
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protected sendCoopTakenFenceMessage(sessionId: string): void;
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/**
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* Handle when a player extracts using a coop extract - add rep to fence
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* @param sessionId Session/player id
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* @param pmcData Profile
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* @param extractName Name of extract taken
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*/
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protected handleCoopExtract(pmcData: IPmcData, extractName: string): void;
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protected handleCoopExtract(sessionId: string, pmcData: IPmcData, extractName: string): void;
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/**
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* Was extract by car
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* @param extractName name of extract
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@ -187,12 +187,12 @@ export declare class BotEquipmentModGenerator {
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*/
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protected getRandomModTplFromItemDb(modTpl: string, parentSlot: Slot, modSlot: string, items: Item[]): string;
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/**
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* Log errors if mod is not compatible with slot
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* @param modToAdd template of mod to check
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* @param slotAddedToTemplate slot the item will be placed in
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* @param modSlot slot the mod will fill
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* @param parentTemplate template of the mods being added
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* @param botRole
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* Check if mod exists in db + is for a required slot
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* @param modToAdd Db template of mod to check
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* @param slotAddedToTemplate Slot object the item will be placed as child into
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* @param modSlot Slot the mod will fill
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* @param parentTemplate Db template of the mods being added
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* @param botRole Bots wildspawntype (assault/pmcBot etc)
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* @returns true if valid
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*/
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protected isModValidForSlot(modToAdd: [boolean, ITemplateItem], slotAddedToTemplate: Slot, modSlot: string, parentTemplate: ITemplateItem, botRole: string): boolean;
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@ -363,10 +363,11 @@ export declare class ItemHelper {
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* Chose a randomly weighted cartridge that fits
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* @param caliber Desired caliber
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* @param staticAmmoDist Cartridges and thier weights
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* @param fallbackCartridgeTpl If a cartridge cannot be found in the above staticAmmoDist param, use this instead
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* @param cartridgeWhitelist OPTIONAL whitelist for cartridges
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* @returns Tpl of cartridge
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*/
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protected drawAmmoTpl(caliber: string, staticAmmoDist: Record<string, IStaticAmmoDetails[]>, cartridgeWhitelist?: string[]): string;
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protected drawAmmoTpl(caliber: string, staticAmmoDist: Record<string, IStaticAmmoDetails[]>, fallbackCartridgeTpl: string, cartridgeWhitelist?: string[]): string;
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/**
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* Create a basic cartrige object
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* @param parentId container cartridges will be placed in
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@ -401,7 +402,7 @@ export declare class ItemHelper {
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addChildSlotItems(itemToAdd: Item[], itemToAddTemplate: ITemplateItem, modSpawnChanceDict?: Record<string, number>, requiredOnly?: boolean): Item[];
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/**
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* Get a compatible tpl from the array provided where it is not found in the provided incompatible mod tpls parameter
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* @param possibleTpls Tpls to randomply choose from
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* @param possibleTpls Tpls to randomly choose from
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* @param incompatibleModTpls Incompatible tpls to not allow
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* @returns Chosen tpl or null
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*/
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@ -46,6 +46,21 @@ export declare class FenceService {
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* @param assort New assorts to replace old with
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*/
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setFenceAssort(assort: ITraderAssort): void;
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/**
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* Replace discount fence assort with new assort
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* @param assort New assorts to replace old with
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*/
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setDiscountFenceAssort(assort: ITraderAssort): void;
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/**
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* Get main fence assort
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* @return ITraderAssort
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*/
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getMainFenceAssort(): ITraderAssort;
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/**
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* Get discount fence assort
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* @return ITraderAssort
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*/
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getDiscountFenceAssort(): ITraderAssort;
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/**
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* Replace high rep level fence assort with new assort
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* @param discountAssort New assorts to replace old with
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@ -119,8 +134,8 @@ export declare class FenceService {
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protected deleteRandomAssorts(itemCountToReplace: number, assort: ITraderAssort): void;
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/**
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* Choose an item at random and remove it + mods from assorts
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* @param assort Items to remove from
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* @param rootItems Assort root items to pick from to remove
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* @param assort Trader assort to remove item from
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* @param rootItems Pool of root items to pick from to remove
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*/
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protected removeRandomItemFromAssorts(assort: ITraderAssort, rootItems: Item[]): void;
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/**
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@ -183,4 +183,9 @@ export declare class ProfileFixerService {
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* @param pmcProfile Profile to remove dead quests from
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*/
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protected removeOrphanedQuests(pmcProfile: IPmcData): void;
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/**
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* If someone has run a mod from pre-3.8.0, it results in an invalid `nextResupply` value
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* Resolve this by setting the nextResupply to 0 if it's null
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*/
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protected fixNullTraderNextResupply(pmcProfile: IPmcData): void;
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}
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@ -54,9 +54,10 @@ export declare class BotController {
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* Adjust PMC settings to ensure they engage the correct bot types
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* @param type what bot the server is requesting settings for
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* @param diffLevel difficulty level server requested settings for
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* @param ignoreRaidSettings should raid settings chosen pre-raid be ignored
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* @returns Difficulty object
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*/
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getBotDifficulty(type: string, diffLevel: string): Difficulty;
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getBotDifficulty(type: string, diffLevel: string, ignoreRaidSettings?: boolean): Difficulty;
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getAllBotDifficulties(): Record<string, any>;
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/**
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* Generate bot profiles and store in cache
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@ -75,10 +75,11 @@ export declare class MatchController {
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protected sendCoopTakenFenceMessage(sessionId: string): void;
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/**
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* Handle when a player extracts using a coop extract - add rep to fence
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* @param sessionId Session/player id
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* @param pmcData Profile
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* @param extractName Name of extract taken
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*/
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protected handleCoopExtract(pmcData: IPmcData, extractName: string): void;
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protected handleCoopExtract(sessionId: string, pmcData: IPmcData, extractName: string): void;
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/**
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* Was extract by car
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* @param extractName name of extract
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@ -187,12 +187,12 @@ export declare class BotEquipmentModGenerator {
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*/
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protected getRandomModTplFromItemDb(modTpl: string, parentSlot: Slot, modSlot: string, items: Item[]): string;
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/**
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* Log errors if mod is not compatible with slot
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* @param modToAdd template of mod to check
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* @param slotAddedToTemplate slot the item will be placed in
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* @param modSlot slot the mod will fill
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* @param parentTemplate template of the mods being added
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* @param botRole
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* Check if mod exists in db + is for a required slot
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* @param modToAdd Db template of mod to check
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* @param slotAddedToTemplate Slot object the item will be placed as child into
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* @param modSlot Slot the mod will fill
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* @param parentTemplate Db template of the mods being added
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* @param botRole Bots wildspawntype (assault/pmcBot etc)
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* @returns true if valid
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*/
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protected isModValidForSlot(modToAdd: [boolean, ITemplateItem], slotAddedToTemplate: Slot, modSlot: string, parentTemplate: ITemplateItem, botRole: string): boolean;
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@ -363,10 +363,11 @@ export declare class ItemHelper {
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* Chose a randomly weighted cartridge that fits
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* @param caliber Desired caliber
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* @param staticAmmoDist Cartridges and thier weights
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* @param fallbackCartridgeTpl If a cartridge cannot be found in the above staticAmmoDist param, use this instead
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* @param cartridgeWhitelist OPTIONAL whitelist for cartridges
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* @returns Tpl of cartridge
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*/
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protected drawAmmoTpl(caliber: string, staticAmmoDist: Record<string, IStaticAmmoDetails[]>, cartridgeWhitelist?: string[]): string;
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protected drawAmmoTpl(caliber: string, staticAmmoDist: Record<string, IStaticAmmoDetails[]>, fallbackCartridgeTpl: string, cartridgeWhitelist?: string[]): string;
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/**
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* Create a basic cartrige object
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||||
* @param parentId container cartridges will be placed in
|
||||
@ -401,7 +402,7 @@ export declare class ItemHelper {
|
||||
addChildSlotItems(itemToAdd: Item[], itemToAddTemplate: ITemplateItem, modSpawnChanceDict?: Record<string, number>, requiredOnly?: boolean): Item[];
|
||||
/**
|
||||
* Get a compatible tpl from the array provided where it is not found in the provided incompatible mod tpls parameter
|
||||
* @param possibleTpls Tpls to randomply choose from
|
||||
* @param possibleTpls Tpls to randomly choose from
|
||||
* @param incompatibleModTpls Incompatible tpls to not allow
|
||||
* @returns Chosen tpl or null
|
||||
*/
|
||||
|
@ -46,6 +46,21 @@ export declare class FenceService {
|
||||
* @param assort New assorts to replace old with
|
||||
*/
|
||||
setFenceAssort(assort: ITraderAssort): void;
|
||||
/**
|
||||
* Replace discount fence assort with new assort
|
||||
* @param assort New assorts to replace old with
|
||||
*/
|
||||
setDiscountFenceAssort(assort: ITraderAssort): void;
|
||||
/**
|
||||
* Get main fence assort
|
||||
* @return ITraderAssort
|
||||
*/
|
||||
getMainFenceAssort(): ITraderAssort;
|
||||
/**
|
||||
* Get discount fence assort
|
||||
* @return ITraderAssort
|
||||
*/
|
||||
getDiscountFenceAssort(): ITraderAssort;
|
||||
/**
|
||||
* Replace high rep level fence assort with new assort
|
||||
* @param discountAssort New assorts to replace old with
|
||||
@ -119,8 +134,8 @@ export declare class FenceService {
|
||||
protected deleteRandomAssorts(itemCountToReplace: number, assort: ITraderAssort): void;
|
||||
/**
|
||||
* Choose an item at random and remove it + mods from assorts
|
||||
* @param assort Items to remove from
|
||||
* @param rootItems Assort root items to pick from to remove
|
||||
* @param assort Trader assort to remove item from
|
||||
* @param rootItems Pool of root items to pick from to remove
|
||||
*/
|
||||
protected removeRandomItemFromAssorts(assort: ITraderAssort, rootItems: Item[]): void;
|
||||
/**
|
||||
|
@ -183,4 +183,9 @@ export declare class ProfileFixerService {
|
||||
* @param pmcProfile Profile to remove dead quests from
|
||||
*/
|
||||
protected removeOrphanedQuests(pmcProfile: IPmcData): void;
|
||||
/**
|
||||
* If someone has run a mod from pre-3.8.0, it results in an invalid `nextResupply` value
|
||||
* Resolve this by setting the nextResupply to 0 if it's null
|
||||
*/
|
||||
protected fixNullTraderNextResupply(pmcProfile: IPmcData): void;
|
||||
}
|
||||
|
@ -54,9 +54,10 @@ export declare class BotController {
|
||||
* Adjust PMC settings to ensure they engage the correct bot types
|
||||
* @param type what bot the server is requesting settings for
|
||||
* @param diffLevel difficulty level server requested settings for
|
||||
* @param ignoreRaidSettings should raid settings chosen pre-raid be ignored
|
||||
* @returns Difficulty object
|
||||
*/
|
||||
getBotDifficulty(type: string, diffLevel: string): Difficulty;
|
||||
getBotDifficulty(type: string, diffLevel: string, ignoreRaidSettings?: boolean): Difficulty;
|
||||
getAllBotDifficulties(): Record<string, any>;
|
||||
/**
|
||||
* Generate bot profiles and store in cache
|
||||
|
@ -75,10 +75,11 @@ export declare class MatchController {
|
||||
protected sendCoopTakenFenceMessage(sessionId: string): void;
|
||||
/**
|
||||
* Handle when a player extracts using a coop extract - add rep to fence
|
||||
* @param sessionId Session/player id
|
||||
* @param pmcData Profile
|
||||
* @param extractName Name of extract taken
|
||||
*/
|
||||
protected handleCoopExtract(pmcData: IPmcData, extractName: string): void;
|
||||
protected handleCoopExtract(sessionId: string, pmcData: IPmcData, extractName: string): void;
|
||||
/**
|
||||
* Was extract by car
|
||||
* @param extractName name of extract
|
||||
|
@ -187,12 +187,12 @@ export declare class BotEquipmentModGenerator {
|
||||
*/
|
||||
protected getRandomModTplFromItemDb(modTpl: string, parentSlot: Slot, modSlot: string, items: Item[]): string;
|
||||
/**
|
||||
* Log errors if mod is not compatible with slot
|
||||
* @param modToAdd template of mod to check
|
||||
* @param slotAddedToTemplate slot the item will be placed in
|
||||
* @param modSlot slot the mod will fill
|
||||
* @param parentTemplate template of the mods being added
|
||||
* @param botRole
|
||||
* Check if mod exists in db + is for a required slot
|
||||
* @param modToAdd Db template of mod to check
|
||||
* @param slotAddedToTemplate Slot object the item will be placed as child into
|
||||
* @param modSlot Slot the mod will fill
|
||||
* @param parentTemplate Db template of the mods being added
|
||||
* @param botRole Bots wildspawntype (assault/pmcBot etc)
|
||||
* @returns true if valid
|
||||
*/
|
||||
protected isModValidForSlot(modToAdd: [boolean, ITemplateItem], slotAddedToTemplate: Slot, modSlot: string, parentTemplate: ITemplateItem, botRole: string): boolean;
|
||||
|
@ -363,10 +363,11 @@ export declare class ItemHelper {
|
||||
* Chose a randomly weighted cartridge that fits
|
||||
* @param caliber Desired caliber
|
||||
* @param staticAmmoDist Cartridges and thier weights
|
||||
* @param fallbackCartridgeTpl If a cartridge cannot be found in the above staticAmmoDist param, use this instead
|
||||
* @param cartridgeWhitelist OPTIONAL whitelist for cartridges
|
||||
* @returns Tpl of cartridge
|
||||
*/
|
||||
protected drawAmmoTpl(caliber: string, staticAmmoDist: Record<string, IStaticAmmoDetails[]>, cartridgeWhitelist?: string[]): string;
|
||||
protected drawAmmoTpl(caliber: string, staticAmmoDist: Record<string, IStaticAmmoDetails[]>, fallbackCartridgeTpl: string, cartridgeWhitelist?: string[]): string;
|
||||
/**
|
||||
* Create a basic cartrige object
|
||||
* @param parentId container cartridges will be placed in
|
||||
@ -401,7 +402,7 @@ export declare class ItemHelper {
|
||||
addChildSlotItems(itemToAdd: Item[], itemToAddTemplate: ITemplateItem, modSpawnChanceDict?: Record<string, number>, requiredOnly?: boolean): Item[];
|
||||
/**
|
||||
* Get a compatible tpl from the array provided where it is not found in the provided incompatible mod tpls parameter
|
||||
* @param possibleTpls Tpls to randomply choose from
|
||||
* @param possibleTpls Tpls to randomly choose from
|
||||
* @param incompatibleModTpls Incompatible tpls to not allow
|
||||
* @returns Chosen tpl or null
|
||||
*/
|
||||
|
@ -46,6 +46,21 @@ export declare class FenceService {
|
||||
* @param assort New assorts to replace old with
|
||||
*/
|
||||
setFenceAssort(assort: ITraderAssort): void;
|
||||
/**
|
||||
* Replace discount fence assort with new assort
|
||||
* @param assort New assorts to replace old with
|
||||
*/
|
||||
setDiscountFenceAssort(assort: ITraderAssort): void;
|
||||
/**
|
||||
* Get main fence assort
|
||||
* @return ITraderAssort
|
||||
*/
|
||||
getMainFenceAssort(): ITraderAssort;
|
||||
/**
|
||||
* Get discount fence assort
|
||||
* @return ITraderAssort
|
||||
*/
|
||||
getDiscountFenceAssort(): ITraderAssort;
|
||||
/**
|
||||
* Replace high rep level fence assort with new assort
|
||||
* @param discountAssort New assorts to replace old with
|
||||
@ -119,8 +134,8 @@ export declare class FenceService {
|
||||
protected deleteRandomAssorts(itemCountToReplace: number, assort: ITraderAssort): void;
|
||||
/**
|
||||
* Choose an item at random and remove it + mods from assorts
|
||||
* @param assort Items to remove from
|
||||
* @param rootItems Assort root items to pick from to remove
|
||||
* @param assort Trader assort to remove item from
|
||||
* @param rootItems Pool of root items to pick from to remove
|
||||
*/
|
||||
protected removeRandomItemFromAssorts(assort: ITraderAssort, rootItems: Item[]): void;
|
||||
/**
|
||||
|
@ -183,4 +183,9 @@ export declare class ProfileFixerService {
|
||||
* @param pmcProfile Profile to remove dead quests from
|
||||
*/
|
||||
protected removeOrphanedQuests(pmcProfile: IPmcData): void;
|
||||
/**
|
||||
* If someone has run a mod from pre-3.8.0, it results in an invalid `nextResupply` value
|
||||
* Resolve this by setting the nextResupply to 0 if it's null
|
||||
*/
|
||||
protected fixNullTraderNextResupply(pmcProfile: IPmcData): void;
|
||||
}
|
||||
|
@ -54,9 +54,10 @@ export declare class BotController {
|
||||
* Adjust PMC settings to ensure they engage the correct bot types
|
||||
* @param type what bot the server is requesting settings for
|
||||
* @param diffLevel difficulty level server requested settings for
|
||||
* @param ignoreRaidSettings should raid settings chosen pre-raid be ignored
|
||||
* @returns Difficulty object
|
||||
*/
|
||||
getBotDifficulty(type: string, diffLevel: string): Difficulty;
|
||||
getBotDifficulty(type: string, diffLevel: string, ignoreRaidSettings?: boolean): Difficulty;
|
||||
getAllBotDifficulties(): Record<string, any>;
|
||||
/**
|
||||
* Generate bot profiles and store in cache
|
||||
|
@ -75,10 +75,11 @@ export declare class MatchController {
|
||||
protected sendCoopTakenFenceMessage(sessionId: string): void;
|
||||
/**
|
||||
* Handle when a player extracts using a coop extract - add rep to fence
|
||||
* @param sessionId Session/player id
|
||||
* @param pmcData Profile
|
||||
* @param extractName Name of extract taken
|
||||
*/
|
||||
protected handleCoopExtract(pmcData: IPmcData, extractName: string): void;
|
||||
protected handleCoopExtract(sessionId: string, pmcData: IPmcData, extractName: string): void;
|
||||
/**
|
||||
* Was extract by car
|
||||
* @param extractName name of extract
|
||||
|
@ -187,12 +187,12 @@ export declare class BotEquipmentModGenerator {
|
||||
*/
|
||||
protected getRandomModTplFromItemDb(modTpl: string, parentSlot: Slot, modSlot: string, items: Item[]): string;
|
||||
/**
|
||||
* Log errors if mod is not compatible with slot
|
||||
* @param modToAdd template of mod to check
|
||||
* @param slotAddedToTemplate slot the item will be placed in
|
||||
* @param modSlot slot the mod will fill
|
||||
* @param parentTemplate template of the mods being added
|
||||
* @param botRole
|
||||
* Check if mod exists in db + is for a required slot
|
||||
* @param modToAdd Db template of mod to check
|
||||
* @param slotAddedToTemplate Slot object the item will be placed as child into
|
||||
* @param modSlot Slot the mod will fill
|
||||
* @param parentTemplate Db template of the mods being added
|
||||
* @param botRole Bots wildspawntype (assault/pmcBot etc)
|
||||
* @returns true if valid
|
||||
*/
|
||||
protected isModValidForSlot(modToAdd: [boolean, ITemplateItem], slotAddedToTemplate: Slot, modSlot: string, parentTemplate: ITemplateItem, botRole: string): boolean;
|
||||
|
@ -363,10 +363,11 @@ export declare class ItemHelper {
|
||||
* Chose a randomly weighted cartridge that fits
|
||||
* @param caliber Desired caliber
|
||||
* @param staticAmmoDist Cartridges and thier weights
|
||||
* @param fallbackCartridgeTpl If a cartridge cannot be found in the above staticAmmoDist param, use this instead
|
||||
* @param cartridgeWhitelist OPTIONAL whitelist for cartridges
|
||||
* @returns Tpl of cartridge
|
||||
*/
|
||||
protected drawAmmoTpl(caliber: string, staticAmmoDist: Record<string, IStaticAmmoDetails[]>, cartridgeWhitelist?: string[]): string;
|
||||
protected drawAmmoTpl(caliber: string, staticAmmoDist: Record<string, IStaticAmmoDetails[]>, fallbackCartridgeTpl: string, cartridgeWhitelist?: string[]): string;
|
||||
/**
|
||||
* Create a basic cartrige object
|
||||
* @param parentId container cartridges will be placed in
|
||||
@ -401,7 +402,7 @@ export declare class ItemHelper {
|
||||
addChildSlotItems(itemToAdd: Item[], itemToAddTemplate: ITemplateItem, modSpawnChanceDict?: Record<string, number>, requiredOnly?: boolean): Item[];
|
||||
/**
|
||||
* Get a compatible tpl from the array provided where it is not found in the provided incompatible mod tpls parameter
|
||||
* @param possibleTpls Tpls to randomply choose from
|
||||
* @param possibleTpls Tpls to randomly choose from
|
||||
* @param incompatibleModTpls Incompatible tpls to not allow
|
||||
* @returns Chosen tpl or null
|
||||
*/
|
||||
|
@ -46,6 +46,21 @@ export declare class FenceService {
|
||||
* @param assort New assorts to replace old with
|
||||
*/
|
||||
setFenceAssort(assort: ITraderAssort): void;
|
||||
/**
|
||||
* Replace discount fence assort with new assort
|
||||
* @param assort New assorts to replace old with
|
||||
*/
|
||||
setDiscountFenceAssort(assort: ITraderAssort): void;
|
||||
/**
|
||||
* Get main fence assort
|
||||
* @return ITraderAssort
|
||||
*/
|
||||
getMainFenceAssort(): ITraderAssort;
|
||||
/**
|
||||
* Get discount fence assort
|
||||
* @return ITraderAssort
|
||||
*/
|
||||
getDiscountFenceAssort(): ITraderAssort;
|
||||
/**
|
||||
* Replace high rep level fence assort with new assort
|
||||
* @param discountAssort New assorts to replace old with
|
||||
@ -119,8 +134,8 @@ export declare class FenceService {
|
||||
protected deleteRandomAssorts(itemCountToReplace: number, assort: ITraderAssort): void;
|
||||
/**
|
||||
* Choose an item at random and remove it + mods from assorts
|
||||
* @param assort Items to remove from
|
||||
* @param rootItems Assort root items to pick from to remove
|
||||
* @param assort Trader assort to remove item from
|
||||
* @param rootItems Pool of root items to pick from to remove
|
||||
*/
|
||||
protected removeRandomItemFromAssorts(assort: ITraderAssort, rootItems: Item[]): void;
|
||||
/**
|
||||
|
@ -183,4 +183,9 @@ export declare class ProfileFixerService {
|
||||
* @param pmcProfile Profile to remove dead quests from
|
||||
*/
|
||||
protected removeOrphanedQuests(pmcProfile: IPmcData): void;
|
||||
/**
|
||||
* If someone has run a mod from pre-3.8.0, it results in an invalid `nextResupply` value
|
||||
* Resolve this by setting the nextResupply to 0 if it's null
|
||||
*/
|
||||
protected fixNullTraderNextResupply(pmcProfile: IPmcData): void;
|
||||
}
|
||||
|
@ -54,9 +54,10 @@ export declare class BotController {
|
||||
* Adjust PMC settings to ensure they engage the correct bot types
|
||||
* @param type what bot the server is requesting settings for
|
||||
* @param diffLevel difficulty level server requested settings for
|
||||
* @param ignoreRaidSettings should raid settings chosen pre-raid be ignored
|
||||
* @returns Difficulty object
|
||||
*/
|
||||
getBotDifficulty(type: string, diffLevel: string): Difficulty;
|
||||
getBotDifficulty(type: string, diffLevel: string, ignoreRaidSettings?: boolean): Difficulty;
|
||||
getAllBotDifficulties(): Record<string, any>;
|
||||
/**
|
||||
* Generate bot profiles and store in cache
|
||||
|
@ -75,10 +75,11 @@ export declare class MatchController {
|
||||
protected sendCoopTakenFenceMessage(sessionId: string): void;
|
||||
/**
|
||||
* Handle when a player extracts using a coop extract - add rep to fence
|
||||
* @param sessionId Session/player id
|
||||
* @param pmcData Profile
|
||||
* @param extractName Name of extract taken
|
||||
*/
|
||||
protected handleCoopExtract(pmcData: IPmcData, extractName: string): void;
|
||||
protected handleCoopExtract(sessionId: string, pmcData: IPmcData, extractName: string): void;
|
||||
/**
|
||||
* Was extract by car
|
||||
* @param extractName name of extract
|
||||
|
@ -187,12 +187,12 @@ export declare class BotEquipmentModGenerator {
|
||||
*/
|
||||
protected getRandomModTplFromItemDb(modTpl: string, parentSlot: Slot, modSlot: string, items: Item[]): string;
|
||||
/**
|
||||
* Log errors if mod is not compatible with slot
|
||||
* @param modToAdd template of mod to check
|
||||
* @param slotAddedToTemplate slot the item will be placed in
|
||||
* @param modSlot slot the mod will fill
|
||||
* @param parentTemplate template of the mods being added
|
||||
* @param botRole
|
||||
* Check if mod exists in db + is for a required slot
|
||||
* @param modToAdd Db template of mod to check
|
||||
* @param slotAddedToTemplate Slot object the item will be placed as child into
|
||||
* @param modSlot Slot the mod will fill
|
||||
* @param parentTemplate Db template of the mods being added
|
||||
* @param botRole Bots wildspawntype (assault/pmcBot etc)
|
||||
* @returns true if valid
|
||||
*/
|
||||
protected isModValidForSlot(modToAdd: [boolean, ITemplateItem], slotAddedToTemplate: Slot, modSlot: string, parentTemplate: ITemplateItem, botRole: string): boolean;
|
||||
|
@ -363,10 +363,11 @@ export declare class ItemHelper {
|
||||
* Chose a randomly weighted cartridge that fits
|
||||
* @param caliber Desired caliber
|
||||
* @param staticAmmoDist Cartridges and thier weights
|
||||
* @param fallbackCartridgeTpl If a cartridge cannot be found in the above staticAmmoDist param, use this instead
|
||||
* @param cartridgeWhitelist OPTIONAL whitelist for cartridges
|
||||
* @returns Tpl of cartridge
|
||||
*/
|
||||
protected drawAmmoTpl(caliber: string, staticAmmoDist: Record<string, IStaticAmmoDetails[]>, cartridgeWhitelist?: string[]): string;
|
||||
protected drawAmmoTpl(caliber: string, staticAmmoDist: Record<string, IStaticAmmoDetails[]>, fallbackCartridgeTpl: string, cartridgeWhitelist?: string[]): string;
|
||||
/**
|
||||
* Create a basic cartrige object
|
||||
* @param parentId container cartridges will be placed in
|
||||
@ -401,7 +402,7 @@ export declare class ItemHelper {
|
||||
addChildSlotItems(itemToAdd: Item[], itemToAddTemplate: ITemplateItem, modSpawnChanceDict?: Record<string, number>, requiredOnly?: boolean): Item[];
|
||||
/**
|
||||
* Get a compatible tpl from the array provided where it is not found in the provided incompatible mod tpls parameter
|
||||
* @param possibleTpls Tpls to randomply choose from
|
||||
* @param possibleTpls Tpls to randomly choose from
|
||||
* @param incompatibleModTpls Incompatible tpls to not allow
|
||||
* @returns Chosen tpl or null
|
||||
*/
|
||||
|
@ -46,6 +46,21 @@ export declare class FenceService {
|
||||
* @param assort New assorts to replace old with
|
||||
*/
|
||||
setFenceAssort(assort: ITraderAssort): void;
|
||||
/**
|
||||
* Replace discount fence assort with new assort
|
||||
* @param assort New assorts to replace old with
|
||||
*/
|
||||
setDiscountFenceAssort(assort: ITraderAssort): void;
|
||||
/**
|
||||
* Get main fence assort
|
||||
* @return ITraderAssort
|
||||
*/
|
||||
getMainFenceAssort(): ITraderAssort;
|
||||
/**
|
||||
* Get discount fence assort
|
||||
* @return ITraderAssort
|
||||
*/
|
||||
getDiscountFenceAssort(): ITraderAssort;
|
||||
/**
|
||||
* Replace high rep level fence assort with new assort
|
||||
* @param discountAssort New assorts to replace old with
|
||||
@ -119,8 +134,8 @@ export declare class FenceService {
|
||||
protected deleteRandomAssorts(itemCountToReplace: number, assort: ITraderAssort): void;
|
||||
/**
|
||||
* Choose an item at random and remove it + mods from assorts
|
||||
* @param assort Items to remove from
|
||||
* @param rootItems Assort root items to pick from to remove
|
||||
* @param assort Trader assort to remove item from
|
||||
* @param rootItems Pool of root items to pick from to remove
|
||||
*/
|
||||
protected removeRandomItemFromAssorts(assort: ITraderAssort, rootItems: Item[]): void;
|
||||
/**
|
||||
|
@ -183,4 +183,9 @@ export declare class ProfileFixerService {
|
||||
* @param pmcProfile Profile to remove dead quests from
|
||||
*/
|
||||
protected removeOrphanedQuests(pmcProfile: IPmcData): void;
|
||||
/**
|
||||
* If someone has run a mod from pre-3.8.0, it results in an invalid `nextResupply` value
|
||||
* Resolve this by setting the nextResupply to 0 if it's null
|
||||
*/
|
||||
protected fixNullTraderNextResupply(pmcProfile: IPmcData): void;
|
||||
}
|
||||
|
@ -54,9 +54,10 @@ export declare class BotController {
|
||||
* Adjust PMC settings to ensure they engage the correct bot types
|
||||
* @param type what bot the server is requesting settings for
|
||||
* @param diffLevel difficulty level server requested settings for
|
||||
* @param ignoreRaidSettings should raid settings chosen pre-raid be ignored
|
||||
* @returns Difficulty object
|
||||
*/
|
||||
getBotDifficulty(type: string, diffLevel: string): Difficulty;
|
||||
getBotDifficulty(type: string, diffLevel: string, ignoreRaidSettings?: boolean): Difficulty;
|
||||
getAllBotDifficulties(): Record<string, any>;
|
||||
/**
|
||||
* Generate bot profiles and store in cache
|
||||
|
@ -75,10 +75,11 @@ export declare class MatchController {
|
||||
protected sendCoopTakenFenceMessage(sessionId: string): void;
|
||||
/**
|
||||
* Handle when a player extracts using a coop extract - add rep to fence
|
||||
* @param sessionId Session/player id
|
||||
* @param pmcData Profile
|
||||
* @param extractName Name of extract taken
|
||||
*/
|
||||
protected handleCoopExtract(pmcData: IPmcData, extractName: string): void;
|
||||
protected handleCoopExtract(sessionId: string, pmcData: IPmcData, extractName: string): void;
|
||||
/**
|
||||
* Was extract by car
|
||||
* @param extractName name of extract
|
||||
|
@ -187,12 +187,12 @@ export declare class BotEquipmentModGenerator {
|
||||
*/
|
||||
protected getRandomModTplFromItemDb(modTpl: string, parentSlot: Slot, modSlot: string, items: Item[]): string;
|
||||
/**
|
||||
* Log errors if mod is not compatible with slot
|
||||
* @param modToAdd template of mod to check
|
||||
* @param slotAddedToTemplate slot the item will be placed in
|
||||
* @param modSlot slot the mod will fill
|
||||
* @param parentTemplate template of the mods being added
|
||||
* @param botRole
|
||||
* Check if mod exists in db + is for a required slot
|
||||
* @param modToAdd Db template of mod to check
|
||||
* @param slotAddedToTemplate Slot object the item will be placed as child into
|
||||
* @param modSlot Slot the mod will fill
|
||||
* @param parentTemplate Db template of the mods being added
|
||||
* @param botRole Bots wildspawntype (assault/pmcBot etc)
|
||||
* @returns true if valid
|
||||
*/
|
||||
protected isModValidForSlot(modToAdd: [boolean, ITemplateItem], slotAddedToTemplate: Slot, modSlot: string, parentTemplate: ITemplateItem, botRole: string): boolean;
|
||||
|
@ -363,10 +363,11 @@ export declare class ItemHelper {
|
||||
* Chose a randomly weighted cartridge that fits
|
||||
* @param caliber Desired caliber
|
||||
* @param staticAmmoDist Cartridges and thier weights
|
||||
* @param fallbackCartridgeTpl If a cartridge cannot be found in the above staticAmmoDist param, use this instead
|
||||
* @param cartridgeWhitelist OPTIONAL whitelist for cartridges
|
||||
* @returns Tpl of cartridge
|
||||
*/
|
||||
protected drawAmmoTpl(caliber: string, staticAmmoDist: Record<string, IStaticAmmoDetails[]>, cartridgeWhitelist?: string[]): string;
|
||||
protected drawAmmoTpl(caliber: string, staticAmmoDist: Record<string, IStaticAmmoDetails[]>, fallbackCartridgeTpl: string, cartridgeWhitelist?: string[]): string;
|
||||
/**
|
||||
* Create a basic cartrige object
|
||||
* @param parentId container cartridges will be placed in
|
||||
@ -401,7 +402,7 @@ export declare class ItemHelper {
|
||||
addChildSlotItems(itemToAdd: Item[], itemToAddTemplate: ITemplateItem, modSpawnChanceDict?: Record<string, number>, requiredOnly?: boolean): Item[];
|
||||
/**
|
||||
* Get a compatible tpl from the array provided where it is not found in the provided incompatible mod tpls parameter
|
||||
* @param possibleTpls Tpls to randomply choose from
|
||||
* @param possibleTpls Tpls to randomly choose from
|
||||
* @param incompatibleModTpls Incompatible tpls to not allow
|
||||
* @returns Chosen tpl or null
|
||||
*/
|
||||
|
@ -46,6 +46,21 @@ export declare class FenceService {
|
||||
* @param assort New assorts to replace old with
|
||||
*/
|
||||
setFenceAssort(assort: ITraderAssort): void;
|
||||
/**
|
||||
* Replace discount fence assort with new assort
|
||||
* @param assort New assorts to replace old with
|
||||
*/
|
||||
setDiscountFenceAssort(assort: ITraderAssort): void;
|
||||
/**
|
||||
* Get main fence assort
|
||||
* @return ITraderAssort
|
||||
*/
|
||||
getMainFenceAssort(): ITraderAssort;
|
||||
/**
|
||||
* Get discount fence assort
|
||||
* @return ITraderAssort
|
||||
*/
|
||||
getDiscountFenceAssort(): ITraderAssort;
|
||||
/**
|
||||
* Replace high rep level fence assort with new assort
|
||||
* @param discountAssort New assorts to replace old with
|
||||
@ -119,8 +134,8 @@ export declare class FenceService {
|
||||
protected deleteRandomAssorts(itemCountToReplace: number, assort: ITraderAssort): void;
|
||||
/**
|
||||
* Choose an item at random and remove it + mods from assorts
|
||||
* @param assort Items to remove from
|
||||
* @param rootItems Assort root items to pick from to remove
|
||||
* @param assort Trader assort to remove item from
|
||||
* @param rootItems Pool of root items to pick from to remove
|
||||
*/
|
||||
protected removeRandomItemFromAssorts(assort: ITraderAssort, rootItems: Item[]): void;
|
||||
/**
|
||||
|
@ -183,4 +183,9 @@ export declare class ProfileFixerService {
|
||||
* @param pmcProfile Profile to remove dead quests from
|
||||
*/
|
||||
protected removeOrphanedQuests(pmcProfile: IPmcData): void;
|
||||
/**
|
||||
* If someone has run a mod from pre-3.8.0, it results in an invalid `nextResupply` value
|
||||
* Resolve this by setting the nextResupply to 0 if it's null
|
||||
*/
|
||||
protected fixNullTraderNextResupply(pmcProfile: IPmcData): void;
|
||||
}
|
||||
|
@ -54,9 +54,10 @@ export declare class BotController {
|
||||
* Adjust PMC settings to ensure they engage the correct bot types
|
||||
* @param type what bot the server is requesting settings for
|
||||
* @param diffLevel difficulty level server requested settings for
|
||||
* @param ignoreRaidSettings should raid settings chosen pre-raid be ignored
|
||||
* @returns Difficulty object
|
||||
*/
|
||||
getBotDifficulty(type: string, diffLevel: string): Difficulty;
|
||||
getBotDifficulty(type: string, diffLevel: string, ignoreRaidSettings?: boolean): Difficulty;
|
||||
getAllBotDifficulties(): Record<string, any>;
|
||||
/**
|
||||
* Generate bot profiles and store in cache
|
||||
|
@ -75,10 +75,11 @@ export declare class MatchController {
|
||||
protected sendCoopTakenFenceMessage(sessionId: string): void;
|
||||
/**
|
||||
* Handle when a player extracts using a coop extract - add rep to fence
|
||||
* @param sessionId Session/player id
|
||||
* @param pmcData Profile
|
||||
* @param extractName Name of extract taken
|
||||
*/
|
||||
protected handleCoopExtract(pmcData: IPmcData, extractName: string): void;
|
||||
protected handleCoopExtract(sessionId: string, pmcData: IPmcData, extractName: string): void;
|
||||
/**
|
||||
* Was extract by car
|
||||
* @param extractName name of extract
|
||||
|
@ -187,12 +187,12 @@ export declare class BotEquipmentModGenerator {
|
||||
*/
|
||||
protected getRandomModTplFromItemDb(modTpl: string, parentSlot: Slot, modSlot: string, items: Item[]): string;
|
||||
/**
|
||||
* Log errors if mod is not compatible with slot
|
||||
* @param modToAdd template of mod to check
|
||||
* @param slotAddedToTemplate slot the item will be placed in
|
||||
* @param modSlot slot the mod will fill
|
||||
* @param parentTemplate template of the mods being added
|
||||
* @param botRole
|
||||
* Check if mod exists in db + is for a required slot
|
||||
* @param modToAdd Db template of mod to check
|
||||
* @param slotAddedToTemplate Slot object the item will be placed as child into
|
||||
* @param modSlot Slot the mod will fill
|
||||
* @param parentTemplate Db template of the mods being added
|
||||
* @param botRole Bots wildspawntype (assault/pmcBot etc)
|
||||
* @returns true if valid
|
||||
*/
|
||||
protected isModValidForSlot(modToAdd: [boolean, ITemplateItem], slotAddedToTemplate: Slot, modSlot: string, parentTemplate: ITemplateItem, botRole: string): boolean;
|
||||
|
@ -363,10 +363,11 @@ export declare class ItemHelper {
|
||||
* Chose a randomly weighted cartridge that fits
|
||||
* @param caliber Desired caliber
|
||||
* @param staticAmmoDist Cartridges and thier weights
|
||||
* @param fallbackCartridgeTpl If a cartridge cannot be found in the above staticAmmoDist param, use this instead
|
||||
* @param cartridgeWhitelist OPTIONAL whitelist for cartridges
|
||||
* @returns Tpl of cartridge
|
||||
*/
|
||||
protected drawAmmoTpl(caliber: string, staticAmmoDist: Record<string, IStaticAmmoDetails[]>, cartridgeWhitelist?: string[]): string;
|
||||
protected drawAmmoTpl(caliber: string, staticAmmoDist: Record<string, IStaticAmmoDetails[]>, fallbackCartridgeTpl: string, cartridgeWhitelist?: string[]): string;
|
||||
/**
|
||||
* Create a basic cartrige object
|
||||
* @param parentId container cartridges will be placed in
|
||||
@ -401,7 +402,7 @@ export declare class ItemHelper {
|
||||
addChildSlotItems(itemToAdd: Item[], itemToAddTemplate: ITemplateItem, modSpawnChanceDict?: Record<string, number>, requiredOnly?: boolean): Item[];
|
||||
/**
|
||||
* Get a compatible tpl from the array provided where it is not found in the provided incompatible mod tpls parameter
|
||||
* @param possibleTpls Tpls to randomply choose from
|
||||
* @param possibleTpls Tpls to randomly choose from
|
||||
* @param incompatibleModTpls Incompatible tpls to not allow
|
||||
* @returns Chosen tpl or null
|
||||
*/
|
||||
|
@ -46,6 +46,21 @@ export declare class FenceService {
|
||||
* @param assort New assorts to replace old with
|
||||
*/
|
||||
setFenceAssort(assort: ITraderAssort): void;
|
||||
/**
|
||||
* Replace discount fence assort with new assort
|
||||
* @param assort New assorts to replace old with
|
||||
*/
|
||||
setDiscountFenceAssort(assort: ITraderAssort): void;
|
||||
/**
|
||||
* Get main fence assort
|
||||
* @return ITraderAssort
|
||||
*/
|
||||
getMainFenceAssort(): ITraderAssort;
|
||||
/**
|
||||
* Get discount fence assort
|
||||
* @return ITraderAssort
|
||||
*/
|
||||
getDiscountFenceAssort(): ITraderAssort;
|
||||
/**
|
||||
* Replace high rep level fence assort with new assort
|
||||
* @param discountAssort New assorts to replace old with
|
||||
@ -119,8 +134,8 @@ export declare class FenceService {
|
||||
protected deleteRandomAssorts(itemCountToReplace: number, assort: ITraderAssort): void;
|
||||
/**
|
||||
* Choose an item at random and remove it + mods from assorts
|
||||
* @param assort Items to remove from
|
||||
* @param rootItems Assort root items to pick from to remove
|
||||
* @param assort Trader assort to remove item from
|
||||
* @param rootItems Pool of root items to pick from to remove
|
||||
*/
|
||||
protected removeRandomItemFromAssorts(assort: ITraderAssort, rootItems: Item[]): void;
|
||||
/**
|
||||
|
@ -183,4 +183,9 @@ export declare class ProfileFixerService {
|
||||
* @param pmcProfile Profile to remove dead quests from
|
||||
*/
|
||||
protected removeOrphanedQuests(pmcProfile: IPmcData): void;
|
||||
/**
|
||||
* If someone has run a mod from pre-3.8.0, it results in an invalid `nextResupply` value
|
||||
* Resolve this by setting the nextResupply to 0 if it's null
|
||||
*/
|
||||
protected fixNullTraderNextResupply(pmcProfile: IPmcData): void;
|
||||
}
|
||||
|
@ -54,9 +54,10 @@ export declare class BotController {
|
||||
* Adjust PMC settings to ensure they engage the correct bot types
|
||||
* @param type what bot the server is requesting settings for
|
||||
* @param diffLevel difficulty level server requested settings for
|
||||
* @param ignoreRaidSettings should raid settings chosen pre-raid be ignored
|
||||
* @returns Difficulty object
|
||||
*/
|
||||
getBotDifficulty(type: string, diffLevel: string): Difficulty;
|
||||
getBotDifficulty(type: string, diffLevel: string, ignoreRaidSettings?: boolean): Difficulty;
|
||||
getAllBotDifficulties(): Record<string, any>;
|
||||
/**
|
||||
* Generate bot profiles and store in cache
|
||||
|
@ -75,10 +75,11 @@ export declare class MatchController {
|
||||
protected sendCoopTakenFenceMessage(sessionId: string): void;
|
||||
/**
|
||||
* Handle when a player extracts using a coop extract - add rep to fence
|
||||
* @param sessionId Session/player id
|
||||
* @param pmcData Profile
|
||||
* @param extractName Name of extract taken
|
||||
*/
|
||||
protected handleCoopExtract(pmcData: IPmcData, extractName: string): void;
|
||||
protected handleCoopExtract(sessionId: string, pmcData: IPmcData, extractName: string): void;
|
||||
/**
|
||||
* Was extract by car
|
||||
* @param extractName name of extract
|
||||
|
@ -187,12 +187,12 @@ export declare class BotEquipmentModGenerator {
|
||||
*/
|
||||
protected getRandomModTplFromItemDb(modTpl: string, parentSlot: Slot, modSlot: string, items: Item[]): string;
|
||||
/**
|
||||
* Log errors if mod is not compatible with slot
|
||||
* @param modToAdd template of mod to check
|
||||
* @param slotAddedToTemplate slot the item will be placed in
|
||||
* @param modSlot slot the mod will fill
|
||||
* @param parentTemplate template of the mods being added
|
||||
* @param botRole
|
||||
* Check if mod exists in db + is for a required slot
|
||||
* @param modToAdd Db template of mod to check
|
||||
* @param slotAddedToTemplate Slot object the item will be placed as child into
|
||||
* @param modSlot Slot the mod will fill
|
||||
* @param parentTemplate Db template of the mods being added
|
||||
* @param botRole Bots wildspawntype (assault/pmcBot etc)
|
||||
* @returns true if valid
|
||||
*/
|
||||
protected isModValidForSlot(modToAdd: [boolean, ITemplateItem], slotAddedToTemplate: Slot, modSlot: string, parentTemplate: ITemplateItem, botRole: string): boolean;
|
||||
|
@ -363,10 +363,11 @@ export declare class ItemHelper {
|
||||
* Chose a randomly weighted cartridge that fits
|
||||
* @param caliber Desired caliber
|
||||
* @param staticAmmoDist Cartridges and thier weights
|
||||
* @param fallbackCartridgeTpl If a cartridge cannot be found in the above staticAmmoDist param, use this instead
|
||||
* @param cartridgeWhitelist OPTIONAL whitelist for cartridges
|
||||
* @returns Tpl of cartridge
|
||||
*/
|
||||
protected drawAmmoTpl(caliber: string, staticAmmoDist: Record<string, IStaticAmmoDetails[]>, cartridgeWhitelist?: string[]): string;
|
||||
protected drawAmmoTpl(caliber: string, staticAmmoDist: Record<string, IStaticAmmoDetails[]>, fallbackCartridgeTpl: string, cartridgeWhitelist?: string[]): string;
|
||||
/**
|
||||
* Create a basic cartrige object
|
||||
* @param parentId container cartridges will be placed in
|
||||
@ -401,7 +402,7 @@ export declare class ItemHelper {
|
||||
addChildSlotItems(itemToAdd: Item[], itemToAddTemplate: ITemplateItem, modSpawnChanceDict?: Record<string, number>, requiredOnly?: boolean): Item[];
|
||||
/**
|
||||
* Get a compatible tpl from the array provided where it is not found in the provided incompatible mod tpls parameter
|
||||
* @param possibleTpls Tpls to randomply choose from
|
||||
* @param possibleTpls Tpls to randomly choose from
|
||||
* @param incompatibleModTpls Incompatible tpls to not allow
|
||||
* @returns Chosen tpl or null
|
||||
*/
|
||||
|
@ -46,6 +46,21 @@ export declare class FenceService {
|
||||
* @param assort New assorts to replace old with
|
||||
*/
|
||||
setFenceAssort(assort: ITraderAssort): void;
|
||||
/**
|
||||
* Replace discount fence assort with new assort
|
||||
* @param assort New assorts to replace old with
|
||||
*/
|
||||
setDiscountFenceAssort(assort: ITraderAssort): void;
|
||||
/**
|
||||
* Get main fence assort
|
||||
* @return ITraderAssort
|
||||
*/
|
||||
getMainFenceAssort(): ITraderAssort;
|
||||
/**
|
||||
* Get discount fence assort
|
||||
* @return ITraderAssort
|
||||
*/
|
||||
getDiscountFenceAssort(): ITraderAssort;
|
||||
/**
|
||||
* Replace high rep level fence assort with new assort
|
||||
* @param discountAssort New assorts to replace old with
|
||||
@ -119,8 +134,8 @@ export declare class FenceService {
|
||||
protected deleteRandomAssorts(itemCountToReplace: number, assort: ITraderAssort): void;
|
||||
/**
|
||||
* Choose an item at random and remove it + mods from assorts
|
||||
* @param assort Items to remove from
|
||||
* @param rootItems Assort root items to pick from to remove
|
||||
* @param assort Trader assort to remove item from
|
||||
* @param rootItems Pool of root items to pick from to remove
|
||||
*/
|
||||
protected removeRandomItemFromAssorts(assort: ITraderAssort, rootItems: Item[]): void;
|
||||
/**
|
||||
|
@ -183,4 +183,9 @@ export declare class ProfileFixerService {
|
||||
* @param pmcProfile Profile to remove dead quests from
|
||||
*/
|
||||
protected removeOrphanedQuests(pmcProfile: IPmcData): void;
|
||||
/**
|
||||
* If someone has run a mod from pre-3.8.0, it results in an invalid `nextResupply` value
|
||||
* Resolve this by setting the nextResupply to 0 if it's null
|
||||
*/
|
||||
protected fixNullTraderNextResupply(pmcProfile: IPmcData): void;
|
||||
}
|
||||
|
@ -54,9 +54,10 @@ export declare class BotController {
|
||||
* Adjust PMC settings to ensure they engage the correct bot types
|
||||
* @param type what bot the server is requesting settings for
|
||||
* @param diffLevel difficulty level server requested settings for
|
||||
* @param ignoreRaidSettings should raid settings chosen pre-raid be ignored
|
||||
* @returns Difficulty object
|
||||
*/
|
||||
getBotDifficulty(type: string, diffLevel: string): Difficulty;
|
||||
getBotDifficulty(type: string, diffLevel: string, ignoreRaidSettings?: boolean): Difficulty;
|
||||
getAllBotDifficulties(): Record<string, any>;
|
||||
/**
|
||||
* Generate bot profiles and store in cache
|
||||
|
@ -75,10 +75,11 @@ export declare class MatchController {
|
||||
protected sendCoopTakenFenceMessage(sessionId: string): void;
|
||||
/**
|
||||
* Handle when a player extracts using a coop extract - add rep to fence
|
||||
* @param sessionId Session/player id
|
||||
* @param pmcData Profile
|
||||
* @param extractName Name of extract taken
|
||||
*/
|
||||
protected handleCoopExtract(pmcData: IPmcData, extractName: string): void;
|
||||
protected handleCoopExtract(sessionId: string, pmcData: IPmcData, extractName: string): void;
|
||||
/**
|
||||
* Was extract by car
|
||||
* @param extractName name of extract
|
||||
|
@ -187,12 +187,12 @@ export declare class BotEquipmentModGenerator {
|
||||
*/
|
||||
protected getRandomModTplFromItemDb(modTpl: string, parentSlot: Slot, modSlot: string, items: Item[]): string;
|
||||
/**
|
||||
* Log errors if mod is not compatible with slot
|
||||
* @param modToAdd template of mod to check
|
||||
* @param slotAddedToTemplate slot the item will be placed in
|
||||
* @param modSlot slot the mod will fill
|
||||
* @param parentTemplate template of the mods being added
|
||||
* @param botRole
|
||||
* Check if mod exists in db + is for a required slot
|
||||
* @param modToAdd Db template of mod to check
|
||||
* @param slotAddedToTemplate Slot object the item will be placed as child into
|
||||
* @param modSlot Slot the mod will fill
|
||||
* @param parentTemplate Db template of the mods being added
|
||||
* @param botRole Bots wildspawntype (assault/pmcBot etc)
|
||||
* @returns true if valid
|
||||
*/
|
||||
protected isModValidForSlot(modToAdd: [boolean, ITemplateItem], slotAddedToTemplate: Slot, modSlot: string, parentTemplate: ITemplateItem, botRole: string): boolean;
|
||||
|
@ -363,10 +363,11 @@ export declare class ItemHelper {
|
||||
* Chose a randomly weighted cartridge that fits
|
||||
* @param caliber Desired caliber
|
||||
* @param staticAmmoDist Cartridges and thier weights
|
||||
* @param fallbackCartridgeTpl If a cartridge cannot be found in the above staticAmmoDist param, use this instead
|
||||
* @param cartridgeWhitelist OPTIONAL whitelist for cartridges
|
||||
* @returns Tpl of cartridge
|
||||
*/
|
||||
protected drawAmmoTpl(caliber: string, staticAmmoDist: Record<string, IStaticAmmoDetails[]>, cartridgeWhitelist?: string[]): string;
|
||||
protected drawAmmoTpl(caliber: string, staticAmmoDist: Record<string, IStaticAmmoDetails[]>, fallbackCartridgeTpl: string, cartridgeWhitelist?: string[]): string;
|
||||
/**
|
||||
* Create a basic cartrige object
|
||||
* @param parentId container cartridges will be placed in
|
||||
@ -401,7 +402,7 @@ export declare class ItemHelper {
|
||||
addChildSlotItems(itemToAdd: Item[], itemToAddTemplate: ITemplateItem, modSpawnChanceDict?: Record<string, number>, requiredOnly?: boolean): Item[];
|
||||
/**
|
||||
* Get a compatible tpl from the array provided where it is not found in the provided incompatible mod tpls parameter
|
||||
* @param possibleTpls Tpls to randomply choose from
|
||||
* @param possibleTpls Tpls to randomly choose from
|
||||
* @param incompatibleModTpls Incompatible tpls to not allow
|
||||
* @returns Chosen tpl or null
|
||||
*/
|
||||
|
@ -46,6 +46,21 @@ export declare class FenceService {
|
||||
* @param assort New assorts to replace old with
|
||||
*/
|
||||
setFenceAssort(assort: ITraderAssort): void;
|
||||
/**
|
||||
* Replace discount fence assort with new assort
|
||||
* @param assort New assorts to replace old with
|
||||
*/
|
||||
setDiscountFenceAssort(assort: ITraderAssort): void;
|
||||
/**
|
||||
* Get main fence assort
|
||||
* @return ITraderAssort
|
||||
*/
|
||||
getMainFenceAssort(): ITraderAssort;
|
||||
/**
|
||||
* Get discount fence assort
|
||||
* @return ITraderAssort
|
||||
*/
|
||||
getDiscountFenceAssort(): ITraderAssort;
|
||||
/**
|
||||
* Replace high rep level fence assort with new assort
|
||||
* @param discountAssort New assorts to replace old with
|
||||
@ -119,8 +134,8 @@ export declare class FenceService {
|
||||
protected deleteRandomAssorts(itemCountToReplace: number, assort: ITraderAssort): void;
|
||||
/**
|
||||
* Choose an item at random and remove it + mods from assorts
|
||||
* @param assort Items to remove from
|
||||
* @param rootItems Assort root items to pick from to remove
|
||||
* @param assort Trader assort to remove item from
|
||||
* @param rootItems Pool of root items to pick from to remove
|
||||
*/
|
||||
protected removeRandomItemFromAssorts(assort: ITraderAssort, rootItems: Item[]): void;
|
||||
/**
|
||||
|
@ -183,4 +183,9 @@ export declare class ProfileFixerService {
|
||||
* @param pmcProfile Profile to remove dead quests from
|
||||
*/
|
||||
protected removeOrphanedQuests(pmcProfile: IPmcData): void;
|
||||
/**
|
||||
* If someone has run a mod from pre-3.8.0, it results in an invalid `nextResupply` value
|
||||
* Resolve this by setting the nextResupply to 0 if it's null
|
||||
*/
|
||||
protected fixNullTraderNextResupply(pmcProfile: IPmcData): void;
|
||||
}
|
||||
|
@ -54,9 +54,10 @@ export declare class BotController {
|
||||
* Adjust PMC settings to ensure they engage the correct bot types
|
||||
* @param type what bot the server is requesting settings for
|
||||
* @param diffLevel difficulty level server requested settings for
|
||||
* @param ignoreRaidSettings should raid settings chosen pre-raid be ignored
|
||||
* @returns Difficulty object
|
||||
*/
|
||||
getBotDifficulty(type: string, diffLevel: string): Difficulty;
|
||||
getBotDifficulty(type: string, diffLevel: string, ignoreRaidSettings?: boolean): Difficulty;
|
||||
getAllBotDifficulties(): Record<string, any>;
|
||||
/**
|
||||
* Generate bot profiles and store in cache
|
||||
|
@ -75,10 +75,11 @@ export declare class MatchController {
|
||||
protected sendCoopTakenFenceMessage(sessionId: string): void;
|
||||
/**
|
||||
* Handle when a player extracts using a coop extract - add rep to fence
|
||||
* @param sessionId Session/player id
|
||||
* @param pmcData Profile
|
||||
* @param extractName Name of extract taken
|
||||
*/
|
||||
protected handleCoopExtract(pmcData: IPmcData, extractName: string): void;
|
||||
protected handleCoopExtract(sessionId: string, pmcData: IPmcData, extractName: string): void;
|
||||
/**
|
||||
* Was extract by car
|
||||
* @param extractName name of extract
|
||||
|
@ -187,12 +187,12 @@ export declare class BotEquipmentModGenerator {
|
||||
*/
|
||||
protected getRandomModTplFromItemDb(modTpl: string, parentSlot: Slot, modSlot: string, items: Item[]): string;
|
||||
/**
|
||||
* Log errors if mod is not compatible with slot
|
||||
* @param modToAdd template of mod to check
|
||||
* @param slotAddedToTemplate slot the item will be placed in
|
||||
* @param modSlot slot the mod will fill
|
||||
* @param parentTemplate template of the mods being added
|
||||
* @param botRole
|
||||
* Check if mod exists in db + is for a required slot
|
||||
* @param modToAdd Db template of mod to check
|
||||
* @param slotAddedToTemplate Slot object the item will be placed as child into
|
||||
* @param modSlot Slot the mod will fill
|
||||
* @param parentTemplate Db template of the mods being added
|
||||
* @param botRole Bots wildspawntype (assault/pmcBot etc)
|
||||
* @returns true if valid
|
||||
*/
|
||||
protected isModValidForSlot(modToAdd: [boolean, ITemplateItem], slotAddedToTemplate: Slot, modSlot: string, parentTemplate: ITemplateItem, botRole: string): boolean;
|
||||
|
@ -363,10 +363,11 @@ export declare class ItemHelper {
|
||||
* Chose a randomly weighted cartridge that fits
|
||||
* @param caliber Desired caliber
|
||||
* @param staticAmmoDist Cartridges and thier weights
|
||||
* @param fallbackCartridgeTpl If a cartridge cannot be found in the above staticAmmoDist param, use this instead
|
||||
* @param cartridgeWhitelist OPTIONAL whitelist for cartridges
|
||||
* @returns Tpl of cartridge
|
||||
*/
|
||||
protected drawAmmoTpl(caliber: string, staticAmmoDist: Record<string, IStaticAmmoDetails[]>, cartridgeWhitelist?: string[]): string;
|
||||
protected drawAmmoTpl(caliber: string, staticAmmoDist: Record<string, IStaticAmmoDetails[]>, fallbackCartridgeTpl: string, cartridgeWhitelist?: string[]): string;
|
||||
/**
|
||||
* Create a basic cartrige object
|
||||
* @param parentId container cartridges will be placed in
|
||||
@ -401,7 +402,7 @@ export declare class ItemHelper {
|
||||
addChildSlotItems(itemToAdd: Item[], itemToAddTemplate: ITemplateItem, modSpawnChanceDict?: Record<string, number>, requiredOnly?: boolean): Item[];
|
||||
/**
|
||||
* Get a compatible tpl from the array provided where it is not found in the provided incompatible mod tpls parameter
|
||||
* @param possibleTpls Tpls to randomply choose from
|
||||
* @param possibleTpls Tpls to randomly choose from
|
||||
* @param incompatibleModTpls Incompatible tpls to not allow
|
||||
* @returns Chosen tpl or null
|
||||
*/
|
||||
|
@ -46,6 +46,21 @@ export declare class FenceService {
|
||||
* @param assort New assorts to replace old with
|
||||
*/
|
||||
setFenceAssort(assort: ITraderAssort): void;
|
||||
/**
|
||||
* Replace discount fence assort with new assort
|
||||
* @param assort New assorts to replace old with
|
||||
*/
|
||||
setDiscountFenceAssort(assort: ITraderAssort): void;
|
||||
/**
|
||||
* Get main fence assort
|
||||
* @return ITraderAssort
|
||||
*/
|
||||
getMainFenceAssort(): ITraderAssort;
|
||||
/**
|
||||
* Get discount fence assort
|
||||
* @return ITraderAssort
|
||||
*/
|
||||
getDiscountFenceAssort(): ITraderAssort;
|
||||
/**
|
||||
* Replace high rep level fence assort with new assort
|
||||
* @param discountAssort New assorts to replace old with
|
||||
@ -119,8 +134,8 @@ export declare class FenceService {
|
||||
protected deleteRandomAssorts(itemCountToReplace: number, assort: ITraderAssort): void;
|
||||
/**
|
||||
* Choose an item at random and remove it + mods from assorts
|
||||
* @param assort Items to remove from
|
||||
* @param rootItems Assort root items to pick from to remove
|
||||
* @param assort Trader assort to remove item from
|
||||
* @param rootItems Pool of root items to pick from to remove
|
||||
*/
|
||||
protected removeRandomItemFromAssorts(assort: ITraderAssort, rootItems: Item[]): void;
|
||||
/**
|
||||
|
@ -183,4 +183,9 @@ export declare class ProfileFixerService {
|
||||
* @param pmcProfile Profile to remove dead quests from
|
||||
*/
|
||||
protected removeOrphanedQuests(pmcProfile: IPmcData): void;
|
||||
/**
|
||||
* If someone has run a mod from pre-3.8.0, it results in an invalid `nextResupply` value
|
||||
* Resolve this by setting the nextResupply to 0 if it's null
|
||||
*/
|
||||
protected fixNullTraderNextResupply(pmcProfile: IPmcData): void;
|
||||
}
|
||||
|
@ -54,9 +54,10 @@ export declare class BotController {
|
||||
* Adjust PMC settings to ensure they engage the correct bot types
|
||||
* @param type what bot the server is requesting settings for
|
||||
* @param diffLevel difficulty level server requested settings for
|
||||
* @param ignoreRaidSettings should raid settings chosen pre-raid be ignored
|
||||
* @returns Difficulty object
|
||||
*/
|
||||
getBotDifficulty(type: string, diffLevel: string): Difficulty;
|
||||
getBotDifficulty(type: string, diffLevel: string, ignoreRaidSettings?: boolean): Difficulty;
|
||||
getAllBotDifficulties(): Record<string, any>;
|
||||
/**
|
||||
* Generate bot profiles and store in cache
|
||||
|
@ -75,10 +75,11 @@ export declare class MatchController {
|
||||
protected sendCoopTakenFenceMessage(sessionId: string): void;
|
||||
/**
|
||||
* Handle when a player extracts using a coop extract - add rep to fence
|
||||
* @param sessionId Session/player id
|
||||
* @param pmcData Profile
|
||||
* @param extractName Name of extract taken
|
||||
*/
|
||||
protected handleCoopExtract(pmcData: IPmcData, extractName: string): void;
|
||||
protected handleCoopExtract(sessionId: string, pmcData: IPmcData, extractName: string): void;
|
||||
/**
|
||||
* Was extract by car
|
||||
* @param extractName name of extract
|
||||
|
@ -187,12 +187,12 @@ export declare class BotEquipmentModGenerator {
|
||||
*/
|
||||
protected getRandomModTplFromItemDb(modTpl: string, parentSlot: Slot, modSlot: string, items: Item[]): string;
|
||||
/**
|
||||
* Log errors if mod is not compatible with slot
|
||||
* @param modToAdd template of mod to check
|
||||
* @param slotAddedToTemplate slot the item will be placed in
|
||||
* @param modSlot slot the mod will fill
|
||||
* @param parentTemplate template of the mods being added
|
||||
* @param botRole
|
||||
* Check if mod exists in db + is for a required slot
|
||||
* @param modToAdd Db template of mod to check
|
||||
* @param slotAddedToTemplate Slot object the item will be placed as child into
|
||||
* @param modSlot Slot the mod will fill
|
||||
* @param parentTemplate Db template of the mods being added
|
||||
* @param botRole Bots wildspawntype (assault/pmcBot etc)
|
||||
* @returns true if valid
|
||||
*/
|
||||
protected isModValidForSlot(modToAdd: [boolean, ITemplateItem], slotAddedToTemplate: Slot, modSlot: string, parentTemplate: ITemplateItem, botRole: string): boolean;
|
||||
|
@ -363,10 +363,11 @@ export declare class ItemHelper {
|
||||
* Chose a randomly weighted cartridge that fits
|
||||
* @param caliber Desired caliber
|
||||
* @param staticAmmoDist Cartridges and thier weights
|
||||
* @param fallbackCartridgeTpl If a cartridge cannot be found in the above staticAmmoDist param, use this instead
|
||||
* @param cartridgeWhitelist OPTIONAL whitelist for cartridges
|
||||
* @returns Tpl of cartridge
|
||||
*/
|
||||
protected drawAmmoTpl(caliber: string, staticAmmoDist: Record<string, IStaticAmmoDetails[]>, cartridgeWhitelist?: string[]): string;
|
||||
protected drawAmmoTpl(caliber: string, staticAmmoDist: Record<string, IStaticAmmoDetails[]>, fallbackCartridgeTpl: string, cartridgeWhitelist?: string[]): string;
|
||||
/**
|
||||
* Create a basic cartrige object
|
||||
* @param parentId container cartridges will be placed in
|
||||
@ -401,7 +402,7 @@ export declare class ItemHelper {
|
||||
addChildSlotItems(itemToAdd: Item[], itemToAddTemplate: ITemplateItem, modSpawnChanceDict?: Record<string, number>, requiredOnly?: boolean): Item[];
|
||||
/**
|
||||
* Get a compatible tpl from the array provided where it is not found in the provided incompatible mod tpls parameter
|
||||
* @param possibleTpls Tpls to randomply choose from
|
||||
* @param possibleTpls Tpls to randomly choose from
|
||||
* @param incompatibleModTpls Incompatible tpls to not allow
|
||||
* @returns Chosen tpl or null
|
||||
*/
|
||||
|
@ -46,6 +46,21 @@ export declare class FenceService {
|
||||
* @param assort New assorts to replace old with
|
||||
*/
|
||||
setFenceAssort(assort: ITraderAssort): void;
|
||||
/**
|
||||
* Replace discount fence assort with new assort
|
||||
* @param assort New assorts to replace old with
|
||||
*/
|
||||
setDiscountFenceAssort(assort: ITraderAssort): void;
|
||||
/**
|
||||
* Get main fence assort
|
||||
* @return ITraderAssort
|
||||
*/
|
||||
getMainFenceAssort(): ITraderAssort;
|
||||
/**
|
||||
* Get discount fence assort
|
||||
* @return ITraderAssort
|
||||
*/
|
||||
getDiscountFenceAssort(): ITraderAssort;
|
||||
/**
|
||||
* Replace high rep level fence assort with new assort
|
||||
* @param discountAssort New assorts to replace old with
|
||||
@ -119,8 +134,8 @@ export declare class FenceService {
|
||||
protected deleteRandomAssorts(itemCountToReplace: number, assort: ITraderAssort): void;
|
||||
/**
|
||||
* Choose an item at random and remove it + mods from assorts
|
||||
* @param assort Items to remove from
|
||||
* @param rootItems Assort root items to pick from to remove
|
||||
* @param assort Trader assort to remove item from
|
||||
* @param rootItems Pool of root items to pick from to remove
|
||||
*/
|
||||
protected removeRandomItemFromAssorts(assort: ITraderAssort, rootItems: Item[]): void;
|
||||
/**
|
||||
|
@ -183,4 +183,9 @@ export declare class ProfileFixerService {
|
||||
* @param pmcProfile Profile to remove dead quests from
|
||||
*/
|
||||
protected removeOrphanedQuests(pmcProfile: IPmcData): void;
|
||||
/**
|
||||
* If someone has run a mod from pre-3.8.0, it results in an invalid `nextResupply` value
|
||||
* Resolve this by setting the nextResupply to 0 if it's null
|
||||
*/
|
||||
protected fixNullTraderNextResupply(pmcProfile: IPmcData): void;
|
||||
}
|
||||
|
@ -54,9 +54,10 @@ export declare class BotController {
|
||||
* Adjust PMC settings to ensure they engage the correct bot types
|
||||
* @param type what bot the server is requesting settings for
|
||||
* @param diffLevel difficulty level server requested settings for
|
||||
* @param ignoreRaidSettings should raid settings chosen pre-raid be ignored
|
||||
* @returns Difficulty object
|
||||
*/
|
||||
getBotDifficulty(type: string, diffLevel: string): Difficulty;
|
||||
getBotDifficulty(type: string, diffLevel: string, ignoreRaidSettings?: boolean): Difficulty;
|
||||
getAllBotDifficulties(): Record<string, any>;
|
||||
/**
|
||||
* Generate bot profiles and store in cache
|
||||
|
@ -75,10 +75,11 @@ export declare class MatchController {
|
||||
protected sendCoopTakenFenceMessage(sessionId: string): void;
|
||||
/**
|
||||
* Handle when a player extracts using a coop extract - add rep to fence
|
||||
* @param sessionId Session/player id
|
||||
* @param pmcData Profile
|
||||
* @param extractName Name of extract taken
|
||||
*/
|
||||
protected handleCoopExtract(pmcData: IPmcData, extractName: string): void;
|
||||
protected handleCoopExtract(sessionId: string, pmcData: IPmcData, extractName: string): void;
|
||||
/**
|
||||
* Was extract by car
|
||||
* @param extractName name of extract
|
||||
|
@ -187,12 +187,12 @@ export declare class BotEquipmentModGenerator {
|
||||
*/
|
||||
protected getRandomModTplFromItemDb(modTpl: string, parentSlot: Slot, modSlot: string, items: Item[]): string;
|
||||
/**
|
||||
* Log errors if mod is not compatible with slot
|
||||
* @param modToAdd template of mod to check
|
||||
* @param slotAddedToTemplate slot the item will be placed in
|
||||
* @param modSlot slot the mod will fill
|
||||
* @param parentTemplate template of the mods being added
|
||||
* @param botRole
|
||||
* Check if mod exists in db + is for a required slot
|
||||
* @param modToAdd Db template of mod to check
|
||||
* @param slotAddedToTemplate Slot object the item will be placed as child into
|
||||
* @param modSlot Slot the mod will fill
|
||||
* @param parentTemplate Db template of the mods being added
|
||||
* @param botRole Bots wildspawntype (assault/pmcBot etc)
|
||||
* @returns true if valid
|
||||
*/
|
||||
protected isModValidForSlot(modToAdd: [boolean, ITemplateItem], slotAddedToTemplate: Slot, modSlot: string, parentTemplate: ITemplateItem, botRole: string): boolean;
|
||||
|
@ -363,10 +363,11 @@ export declare class ItemHelper {
|
||||
* Chose a randomly weighted cartridge that fits
|
||||
* @param caliber Desired caliber
|
||||
* @param staticAmmoDist Cartridges and thier weights
|
||||
* @param fallbackCartridgeTpl If a cartridge cannot be found in the above staticAmmoDist param, use this instead
|
||||
* @param cartridgeWhitelist OPTIONAL whitelist for cartridges
|
||||
* @returns Tpl of cartridge
|
||||
*/
|
||||
protected drawAmmoTpl(caliber: string, staticAmmoDist: Record<string, IStaticAmmoDetails[]>, cartridgeWhitelist?: string[]): string;
|
||||
protected drawAmmoTpl(caliber: string, staticAmmoDist: Record<string, IStaticAmmoDetails[]>, fallbackCartridgeTpl: string, cartridgeWhitelist?: string[]): string;
|
||||
/**
|
||||
* Create a basic cartrige object
|
||||
* @param parentId container cartridges will be placed in
|
||||
@ -401,7 +402,7 @@ export declare class ItemHelper {
|
||||
addChildSlotItems(itemToAdd: Item[], itemToAddTemplate: ITemplateItem, modSpawnChanceDict?: Record<string, number>, requiredOnly?: boolean): Item[];
|
||||
/**
|
||||
* Get a compatible tpl from the array provided where it is not found in the provided incompatible mod tpls parameter
|
||||
* @param possibleTpls Tpls to randomply choose from
|
||||
* @param possibleTpls Tpls to randomly choose from
|
||||
* @param incompatibleModTpls Incompatible tpls to not allow
|
||||
* @returns Chosen tpl or null
|
||||
*/
|
||||
|
@ -46,6 +46,21 @@ export declare class FenceService {
|
||||
* @param assort New assorts to replace old with
|
||||
*/
|
||||
setFenceAssort(assort: ITraderAssort): void;
|
||||
/**
|
||||
* Replace discount fence assort with new assort
|
||||
* @param assort New assorts to replace old with
|
||||
*/
|
||||
setDiscountFenceAssort(assort: ITraderAssort): void;
|
||||
/**
|
||||
* Get main fence assort
|
||||
* @return ITraderAssort
|
||||
*/
|
||||
getMainFenceAssort(): ITraderAssort;
|
||||
/**
|
||||
* Get discount fence assort
|
||||
* @return ITraderAssort
|
||||
*/
|
||||
getDiscountFenceAssort(): ITraderAssort;
|
||||
/**
|
||||
* Replace high rep level fence assort with new assort
|
||||
* @param discountAssort New assorts to replace old with
|
||||
@ -119,8 +134,8 @@ export declare class FenceService {
|
||||
protected deleteRandomAssorts(itemCountToReplace: number, assort: ITraderAssort): void;
|
||||
/**
|
||||
* Choose an item at random and remove it + mods from assorts
|
||||
* @param assort Items to remove from
|
||||
* @param rootItems Assort root items to pick from to remove
|
||||
* @param assort Trader assort to remove item from
|
||||
* @param rootItems Pool of root items to pick from to remove
|
||||
*/
|
||||
protected removeRandomItemFromAssorts(assort: ITraderAssort, rootItems: Item[]): void;
|
||||
/**
|
||||
|
@ -183,4 +183,9 @@ export declare class ProfileFixerService {
|
||||
* @param pmcProfile Profile to remove dead quests from
|
||||
*/
|
||||
protected removeOrphanedQuests(pmcProfile: IPmcData): void;
|
||||
/**
|
||||
* If someone has run a mod from pre-3.8.0, it results in an invalid `nextResupply` value
|
||||
* Resolve this by setting the nextResupply to 0 if it's null
|
||||
*/
|
||||
protected fixNullTraderNextResupply(pmcProfile: IPmcData): void;
|
||||
}
|
||||
|
@ -54,9 +54,10 @@ export declare class BotController {
|
||||
* Adjust PMC settings to ensure they engage the correct bot types
|
||||
* @param type what bot the server is requesting settings for
|
||||
* @param diffLevel difficulty level server requested settings for
|
||||
* @param ignoreRaidSettings should raid settings chosen pre-raid be ignored
|
||||
* @returns Difficulty object
|
||||
*/
|
||||
getBotDifficulty(type: string, diffLevel: string): Difficulty;
|
||||
getBotDifficulty(type: string, diffLevel: string, ignoreRaidSettings?: boolean): Difficulty;
|
||||
getAllBotDifficulties(): Record<string, any>;
|
||||
/**
|
||||
* Generate bot profiles and store in cache
|
||||
|
@ -75,10 +75,11 @@ export declare class MatchController {
|
||||
protected sendCoopTakenFenceMessage(sessionId: string): void;
|
||||
/**
|
||||
* Handle when a player extracts using a coop extract - add rep to fence
|
||||
* @param sessionId Session/player id
|
||||
* @param pmcData Profile
|
||||
* @param extractName Name of extract taken
|
||||
*/
|
||||
protected handleCoopExtract(pmcData: IPmcData, extractName: string): void;
|
||||
protected handleCoopExtract(sessionId: string, pmcData: IPmcData, extractName: string): void;
|
||||
/**
|
||||
* Was extract by car
|
||||
* @param extractName name of extract
|
||||
|
@ -187,12 +187,12 @@ export declare class BotEquipmentModGenerator {
|
||||
*/
|
||||
protected getRandomModTplFromItemDb(modTpl: string, parentSlot: Slot, modSlot: string, items: Item[]): string;
|
||||
/**
|
||||
* Log errors if mod is not compatible with slot
|
||||
* @param modToAdd template of mod to check
|
||||
* @param slotAddedToTemplate slot the item will be placed in
|
||||
* @param modSlot slot the mod will fill
|
||||
* @param parentTemplate template of the mods being added
|
||||
* @param botRole
|
||||
* Check if mod exists in db + is for a required slot
|
||||
* @param modToAdd Db template of mod to check
|
||||
* @param slotAddedToTemplate Slot object the item will be placed as child into
|
||||
* @param modSlot Slot the mod will fill
|
||||
* @param parentTemplate Db template of the mods being added
|
||||
* @param botRole Bots wildspawntype (assault/pmcBot etc)
|
||||
* @returns true if valid
|
||||
*/
|
||||
protected isModValidForSlot(modToAdd: [boolean, ITemplateItem], slotAddedToTemplate: Slot, modSlot: string, parentTemplate: ITemplateItem, botRole: string): boolean;
|
||||
|
@ -363,10 +363,11 @@ export declare class ItemHelper {
|
||||
* Chose a randomly weighted cartridge that fits
|
||||
* @param caliber Desired caliber
|
||||
* @param staticAmmoDist Cartridges and thier weights
|
||||
* @param fallbackCartridgeTpl If a cartridge cannot be found in the above staticAmmoDist param, use this instead
|
||||
* @param cartridgeWhitelist OPTIONAL whitelist for cartridges
|
||||
* @returns Tpl of cartridge
|
||||
*/
|
||||
protected drawAmmoTpl(caliber: string, staticAmmoDist: Record<string, IStaticAmmoDetails[]>, cartridgeWhitelist?: string[]): string;
|
||||
protected drawAmmoTpl(caliber: string, staticAmmoDist: Record<string, IStaticAmmoDetails[]>, fallbackCartridgeTpl: string, cartridgeWhitelist?: string[]): string;
|
||||
/**
|
||||
* Create a basic cartrige object
|
||||
* @param parentId container cartridges will be placed in
|
||||
@ -401,7 +402,7 @@ export declare class ItemHelper {
|
||||
addChildSlotItems(itemToAdd: Item[], itemToAddTemplate: ITemplateItem, modSpawnChanceDict?: Record<string, number>, requiredOnly?: boolean): Item[];
|
||||
/**
|
||||
* Get a compatible tpl from the array provided where it is not found in the provided incompatible mod tpls parameter
|
||||
* @param possibleTpls Tpls to randomply choose from
|
||||
* @param possibleTpls Tpls to randomly choose from
|
||||
* @param incompatibleModTpls Incompatible tpls to not allow
|
||||
* @returns Chosen tpl or null
|
||||
*/
|
||||
|
@ -46,6 +46,21 @@ export declare class FenceService {
|
||||
* @param assort New assorts to replace old with
|
||||
*/
|
||||
setFenceAssort(assort: ITraderAssort): void;
|
||||
/**
|
||||
* Replace discount fence assort with new assort
|
||||
* @param assort New assorts to replace old with
|
||||
*/
|
||||
setDiscountFenceAssort(assort: ITraderAssort): void;
|
||||
/**
|
||||
* Get main fence assort
|
||||
* @return ITraderAssort
|
||||
*/
|
||||
getMainFenceAssort(): ITraderAssort;
|
||||
/**
|
||||
* Get discount fence assort
|
||||
* @return ITraderAssort
|
||||
*/
|
||||
getDiscountFenceAssort(): ITraderAssort;
|
||||
/**
|
||||
* Replace high rep level fence assort with new assort
|
||||
* @param discountAssort New assorts to replace old with
|
||||
@ -119,8 +134,8 @@ export declare class FenceService {
|
||||
protected deleteRandomAssorts(itemCountToReplace: number, assort: ITraderAssort): void;
|
||||
/**
|
||||
* Choose an item at random and remove it + mods from assorts
|
||||
* @param assort Items to remove from
|
||||
* @param rootItems Assort root items to pick from to remove
|
||||
* @param assort Trader assort to remove item from
|
||||
* @param rootItems Pool of root items to pick from to remove
|
||||
*/
|
||||
protected removeRandomItemFromAssorts(assort: ITraderAssort, rootItems: Item[]): void;
|
||||
/**
|
||||
|
@ -183,4 +183,9 @@ export declare class ProfileFixerService {
|
||||
* @param pmcProfile Profile to remove dead quests from
|
||||
*/
|
||||
protected removeOrphanedQuests(pmcProfile: IPmcData): void;
|
||||
/**
|
||||
* If someone has run a mod from pre-3.8.0, it results in an invalid `nextResupply` value
|
||||
* Resolve this by setting the nextResupply to 0 if it's null
|
||||
*/
|
||||
protected fixNullTraderNextResupply(pmcProfile: IPmcData): void;
|
||||
}
|
||||
|
@ -54,9 +54,10 @@ export declare class BotController {
|
||||
* Adjust PMC settings to ensure they engage the correct bot types
|
||||
* @param type what bot the server is requesting settings for
|
||||
* @param diffLevel difficulty level server requested settings for
|
||||
* @param ignoreRaidSettings should raid settings chosen pre-raid be ignored
|
||||
* @returns Difficulty object
|
||||
*/
|
||||
getBotDifficulty(type: string, diffLevel: string): Difficulty;
|
||||
getBotDifficulty(type: string, diffLevel: string, ignoreRaidSettings?: boolean): Difficulty;
|
||||
getAllBotDifficulties(): Record<string, any>;
|
||||
/**
|
||||
* Generate bot profiles and store in cache
|
||||
|
@ -75,10 +75,11 @@ export declare class MatchController {
|
||||
protected sendCoopTakenFenceMessage(sessionId: string): void;
|
||||
/**
|
||||
* Handle when a player extracts using a coop extract - add rep to fence
|
||||
* @param sessionId Session/player id
|
||||
* @param pmcData Profile
|
||||
* @param extractName Name of extract taken
|
||||
*/
|
||||
protected handleCoopExtract(pmcData: IPmcData, extractName: string): void;
|
||||
protected handleCoopExtract(sessionId: string, pmcData: IPmcData, extractName: string): void;
|
||||
/**
|
||||
* Was extract by car
|
||||
* @param extractName name of extract
|
||||
|
@ -187,12 +187,12 @@ export declare class BotEquipmentModGenerator {
|
||||
*/
|
||||
protected getRandomModTplFromItemDb(modTpl: string, parentSlot: Slot, modSlot: string, items: Item[]): string;
|
||||
/**
|
||||
* Log errors if mod is not compatible with slot
|
||||
* @param modToAdd template of mod to check
|
||||
* @param slotAddedToTemplate slot the item will be placed in
|
||||
* @param modSlot slot the mod will fill
|
||||
* @param parentTemplate template of the mods being added
|
||||
* @param botRole
|
||||
* Check if mod exists in db + is for a required slot
|
||||
* @param modToAdd Db template of mod to check
|
||||
* @param slotAddedToTemplate Slot object the item will be placed as child into
|
||||
* @param modSlot Slot the mod will fill
|
||||
* @param parentTemplate Db template of the mods being added
|
||||
* @param botRole Bots wildspawntype (assault/pmcBot etc)
|
||||
* @returns true if valid
|
||||
*/
|
||||
protected isModValidForSlot(modToAdd: [boolean, ITemplateItem], slotAddedToTemplate: Slot, modSlot: string, parentTemplate: ITemplateItem, botRole: string): boolean;
|
||||
|
@ -363,10 +363,11 @@ export declare class ItemHelper {
|
||||
* Chose a randomly weighted cartridge that fits
|
||||
* @param caliber Desired caliber
|
||||
* @param staticAmmoDist Cartridges and thier weights
|
||||
* @param fallbackCartridgeTpl If a cartridge cannot be found in the above staticAmmoDist param, use this instead
|
||||
* @param cartridgeWhitelist OPTIONAL whitelist for cartridges
|
||||
* @returns Tpl of cartridge
|
||||
*/
|
||||
protected drawAmmoTpl(caliber: string, staticAmmoDist: Record<string, IStaticAmmoDetails[]>, cartridgeWhitelist?: string[]): string;
|
||||
protected drawAmmoTpl(caliber: string, staticAmmoDist: Record<string, IStaticAmmoDetails[]>, fallbackCartridgeTpl: string, cartridgeWhitelist?: string[]): string;
|
||||
/**
|
||||
* Create a basic cartrige object
|
||||
* @param parentId container cartridges will be placed in
|
||||
@ -401,7 +402,7 @@ export declare class ItemHelper {
|
||||
addChildSlotItems(itemToAdd: Item[], itemToAddTemplate: ITemplateItem, modSpawnChanceDict?: Record<string, number>, requiredOnly?: boolean): Item[];
|
||||
/**
|
||||
* Get a compatible tpl from the array provided where it is not found in the provided incompatible mod tpls parameter
|
||||
* @param possibleTpls Tpls to randomply choose from
|
||||
* @param possibleTpls Tpls to randomly choose from
|
||||
* @param incompatibleModTpls Incompatible tpls to not allow
|
||||
* @returns Chosen tpl or null
|
||||
*/
|
||||
|
@ -46,6 +46,21 @@ export declare class FenceService {
|
||||
* @param assort New assorts to replace old with
|
||||
*/
|
||||
setFenceAssort(assort: ITraderAssort): void;
|
||||
/**
|
||||
* Replace discount fence assort with new assort
|
||||
* @param assort New assorts to replace old with
|
||||
*/
|
||||
setDiscountFenceAssort(assort: ITraderAssort): void;
|
||||
/**
|
||||
* Get main fence assort
|
||||
* @return ITraderAssort
|
||||
*/
|
||||
getMainFenceAssort(): ITraderAssort;
|
||||
/**
|
||||
* Get discount fence assort
|
||||
* @return ITraderAssort
|
||||
*/
|
||||
getDiscountFenceAssort(): ITraderAssort;
|
||||
/**
|
||||
* Replace high rep level fence assort with new assort
|
||||
* @param discountAssort New assorts to replace old with
|
||||
@ -119,8 +134,8 @@ export declare class FenceService {
|
||||
protected deleteRandomAssorts(itemCountToReplace: number, assort: ITraderAssort): void;
|
||||
/**
|
||||
* Choose an item at random and remove it + mods from assorts
|
||||
* @param assort Items to remove from
|
||||
* @param rootItems Assort root items to pick from to remove
|
||||
* @param assort Trader assort to remove item from
|
||||
* @param rootItems Pool of root items to pick from to remove
|
||||
*/
|
||||
protected removeRandomItemFromAssorts(assort: ITraderAssort, rootItems: Item[]): void;
|
||||
/**
|
||||
|
@ -183,4 +183,9 @@ export declare class ProfileFixerService {
|
||||
* @param pmcProfile Profile to remove dead quests from
|
||||
*/
|
||||
protected removeOrphanedQuests(pmcProfile: IPmcData): void;
|
||||
/**
|
||||
* If someone has run a mod from pre-3.8.0, it results in an invalid `nextResupply` value
|
||||
* Resolve this by setting the nextResupply to 0 if it's null
|
||||
*/
|
||||
protected fixNullTraderNextResupply(pmcProfile: IPmcData): void;
|
||||
}
|
||||
|
@ -54,9 +54,10 @@ export declare class BotController {
|
||||
* Adjust PMC settings to ensure they engage the correct bot types
|
||||
* @param type what bot the server is requesting settings for
|
||||
* @param diffLevel difficulty level server requested settings for
|
||||
* @param ignoreRaidSettings should raid settings chosen pre-raid be ignored
|
||||
* @returns Difficulty object
|
||||
*/
|
||||
getBotDifficulty(type: string, diffLevel: string): Difficulty;
|
||||
getBotDifficulty(type: string, diffLevel: string, ignoreRaidSettings?: boolean): Difficulty;
|
||||
getAllBotDifficulties(): Record<string, any>;
|
||||
/**
|
||||
* Generate bot profiles and store in cache
|
||||
|
@ -75,10 +75,11 @@ export declare class MatchController {
|
||||
protected sendCoopTakenFenceMessage(sessionId: string): void;
|
||||
/**
|
||||
* Handle when a player extracts using a coop extract - add rep to fence
|
||||
* @param sessionId Session/player id
|
||||
* @param pmcData Profile
|
||||
* @param extractName Name of extract taken
|
||||
*/
|
||||
protected handleCoopExtract(pmcData: IPmcData, extractName: string): void;
|
||||
protected handleCoopExtract(sessionId: string, pmcData: IPmcData, extractName: string): void;
|
||||
/**
|
||||
* Was extract by car
|
||||
* @param extractName name of extract
|
||||
|
@ -187,12 +187,12 @@ export declare class BotEquipmentModGenerator {
|
||||
*/
|
||||
protected getRandomModTplFromItemDb(modTpl: string, parentSlot: Slot, modSlot: string, items: Item[]): string;
|
||||
/**
|
||||
* Log errors if mod is not compatible with slot
|
||||
* @param modToAdd template of mod to check
|
||||
* @param slotAddedToTemplate slot the item will be placed in
|
||||
* @param modSlot slot the mod will fill
|
||||
* @param parentTemplate template of the mods being added
|
||||
* @param botRole
|
||||
* Check if mod exists in db + is for a required slot
|
||||
* @param modToAdd Db template of mod to check
|
||||
* @param slotAddedToTemplate Slot object the item will be placed as child into
|
||||
* @param modSlot Slot the mod will fill
|
||||
* @param parentTemplate Db template of the mods being added
|
||||
* @param botRole Bots wildspawntype (assault/pmcBot etc)
|
||||
* @returns true if valid
|
||||
*/
|
||||
protected isModValidForSlot(modToAdd: [boolean, ITemplateItem], slotAddedToTemplate: Slot, modSlot: string, parentTemplate: ITemplateItem, botRole: string): boolean;
|
||||
|
@ -363,10 +363,11 @@ export declare class ItemHelper {
|
||||
* Chose a randomly weighted cartridge that fits
|
||||
* @param caliber Desired caliber
|
||||
* @param staticAmmoDist Cartridges and thier weights
|
||||
* @param fallbackCartridgeTpl If a cartridge cannot be found in the above staticAmmoDist param, use this instead
|
||||
* @param cartridgeWhitelist OPTIONAL whitelist for cartridges
|
||||
* @returns Tpl of cartridge
|
||||
*/
|
||||
protected drawAmmoTpl(caliber: string, staticAmmoDist: Record<string, IStaticAmmoDetails[]>, cartridgeWhitelist?: string[]): string;
|
||||
protected drawAmmoTpl(caliber: string, staticAmmoDist: Record<string, IStaticAmmoDetails[]>, fallbackCartridgeTpl: string, cartridgeWhitelist?: string[]): string;
|
||||
/**
|
||||
* Create a basic cartrige object
|
||||
* @param parentId container cartridges will be placed in
|
||||
@ -401,7 +402,7 @@ export declare class ItemHelper {
|
||||
addChildSlotItems(itemToAdd: Item[], itemToAddTemplate: ITemplateItem, modSpawnChanceDict?: Record<string, number>, requiredOnly?: boolean): Item[];
|
||||
/**
|
||||
* Get a compatible tpl from the array provided where it is not found in the provided incompatible mod tpls parameter
|
||||
* @param possibleTpls Tpls to randomply choose from
|
||||
* @param possibleTpls Tpls to randomly choose from
|
||||
* @param incompatibleModTpls Incompatible tpls to not allow
|
||||
* @returns Chosen tpl or null
|
||||
*/
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue
Block a user