Update types for 3.5.1
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@ -2,7 +2,7 @@ import { OnLoad } from "../di/OnLoad";
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import { OnUpdate } from "../di/OnUpdate";
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import { TraderController } from "../controllers/TraderController";
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import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
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import { IBarterScheme, ITraderAssort, ITraderBase } from "../models/eft/common/tables/ITrader";
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import { ITraderAssort, ITraderBase } from "../models/eft/common/tables/ITrader";
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import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
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import { HttpResponseUtil } from "../utils/HttpResponseUtil";
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export declare class TraderCallbacks implements OnLoad, OnUpdate {
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@ -13,11 +13,6 @@ export declare class TraderCallbacks implements OnLoad, OnUpdate {
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onUpdate(): Promise<boolean>;
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getRoute(): string;
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getTraderSettings(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderBase[]>;
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/**
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* Handle client/trading/api/getUserAssortPrice/trader
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* @returns
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*/
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getProfilePurchases(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<Record<string, IBarterScheme[][]>>;
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getTrader(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderBase>;
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getAssort(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderAssort>;
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}
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@ -1,4 +1,5 @@
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import { PlayerScavGenerator } from "../generators/PlayerScavGenerator";
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import { DialogueHelper } from "../helpers/DialogueHelper";
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import { ItemHelper } from "../helpers/ItemHelper";
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import { ProfileHelper } from "../helpers/ProfileHelper";
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import { QuestHelper } from "../helpers/QuestHelper";
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@ -11,6 +12,7 @@ import { IProfileCreateRequestData } from "../models/eft/profile/IProfileCreateR
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import { ISearchFriendRequestData } from "../models/eft/profile/ISearchFriendRequestData";
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import { ISearchFriendResponse } from "../models/eft/profile/ISearchFriendResponse";
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import { IValidateNicknameRequestData } from "../models/eft/profile/IValidateNicknameRequestData";
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import { EventOutputHolder } from "../routers/EventOutputHolder";
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import { DatabaseServer } from "../servers/DatabaseServer";
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import { SaveServer } from "../servers/SaveServer";
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import { ProfileFixerService } from "../services/ProfileFixerService";
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@ -24,10 +26,12 @@ export declare class ProfileController {
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protected itemHelper: ItemHelper;
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protected profileFixerService: ProfileFixerService;
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protected playerScavGenerator: PlayerScavGenerator;
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protected eventOutputHolder: EventOutputHolder;
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protected traderHelper: TraderHelper;
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protected dialogueHelper: DialogueHelper;
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protected questHelper: QuestHelper;
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protected profileHelper: ProfileHelper;
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constructor(hashUtil: HashUtil, timeUtil: TimeUtil, saveServer: SaveServer, databaseServer: DatabaseServer, itemHelper: ItemHelper, profileFixerService: ProfileFixerService, playerScavGenerator: PlayerScavGenerator, traderHelper: TraderHelper, questHelper: QuestHelper, profileHelper: ProfileHelper);
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constructor(hashUtil: HashUtil, timeUtil: TimeUtil, saveServer: SaveServer, databaseServer: DatabaseServer, itemHelper: ItemHelper, profileFixerService: ProfileFixerService, playerScavGenerator: PlayerScavGenerator, eventOutputHolder: EventOutputHolder, traderHelper: TraderHelper, dialogueHelper: DialogueHelper, questHelper: QuestHelper, profileHelper: ProfileHelper);
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getMiniProfiles(): IMiniProfile[];
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getMiniProfile(sessionID: string): any;
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getCompleteProfile(sessionID: string): IPmcData[];
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@ -60,13 +60,6 @@ export declare class QuestController {
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* @returns client response
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*/
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acceptQuest(pmcData: IPmcData, acceptedQuest: IAcceptQuestRequestData, sessionID: string): IItemEventRouterResponse;
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/**
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* Get a quests startedMessageText key from db, if no startedMessageText key found, use description key instead
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* @param startedMessageTextId startedMessageText property from IQuest
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* @param questDescriptionId description property from IQuest
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* @returns message id
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*/
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protected getMessageIdForQuestStart(startedMessageTextId: string, questDescriptionId: string): string;
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/**
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* Handle the client accepting a repeatable quest and starting it
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* Send starting rewards if any to player and
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@ -123,7 +116,14 @@ export declare class QuestController {
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* @param questsToFail quests to fail
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*/
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protected failQuests(sessionID: string, pmcData: IPmcData, questsToFail: IQuest[]): void;
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handoverQuest(pmcData: IPmcData, body: IHandoverQuestRequestData, sessionID: string): IItemEventRouterResponse;
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/**
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*
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* @param pmcData Player profile
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* @param handoverQuestRequest handover item request
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* @param sessionID Session id
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* @returns IItemEventRouterResponse
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*/
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handoverQuest(pmcData: IPmcData, handoverQuestRequest: IHandoverQuestRequestData, sessionID: string): IItemEventRouterResponse;
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/**
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* Increment a backend counter stored value by an amount,
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* Create counter if it does not exist
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@ -12,7 +12,7 @@ import { ITemplateItem } from "../models/eft/common/tables/ITemplateItem";
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import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
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import { IRepeatableQuestChangeRequest } from "../models/eft/quests/IRepeatableQuestChangeRequest";
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import { ELocationName } from "../models/enums/ELocationName";
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import { IQuestConfig, IRepeatableQuestConfig } from "../models/spt/config/IQuestConfig";
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import { IEliminationConfig, IQuestConfig, IRepeatableQuestConfig } from "../models/spt/config/IQuestConfig";
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import { ILogger } from "../models/spt/utils/ILogger";
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import { EventOutputHolder } from "../routers/EventOutputHolder";
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import { ConfigServer } from "../servers/ConfigServer";
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@ -159,7 +159,14 @@ export declare class RepeatableQuestController {
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*/
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generateEliminationQuest(pmcLevel: number, traderId: string, questTypePool: IQuestTypePool, repeatableConfig: IRepeatableQuestConfig): IElimination;
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/**
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* Cpnvert a location into an quest code can read (e.g. factory4_day into 55f2d3fd4bdc2d5f408b4567)
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* Get the relevant elimination config based on the current players PMC level
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* @param pmcLevel Level of PMC character
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* @param repeatableConfig Main repeatable config
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* @returns IEliminationConfig
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*/
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protected getEliminationConfigByPmcLevel(pmcLevel: number, repeatableConfig: IRepeatableQuestConfig): IEliminationConfig;
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/**
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* Convert a location into an quest code can read (e.g. factory4_day into 55f2d3fd4bdc2d5f408b4567)
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* @param locationKey e.g factory4_day
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* @returns guid
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*/
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@ -203,10 +210,11 @@ export declare class RepeatableQuestController {
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* Used to create a quest pool during each cycle of repeatable quest generation. The pool will be subsequently
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* narrowed down during quest generation to avoid duplicate quests. Like duplicate extractions or elimination quests
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* where you have to e.g. kill scavs in same locations.
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*
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* @returns {object} the quest pool
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* @param repeatableConfig main repeatable quest config
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* @param pmcLevel level of pmc generating quest pool
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* @returns IQuestTypePool
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*/
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generateQuestPool(repeatableConfig: IRepeatableQuestConfig): IQuestTypePool;
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generateQuestPool(repeatableConfig: IRepeatableQuestConfig, pmcLevel: number): IQuestTypePool;
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/**
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* Generate the reward for a mission. A reward can consist of
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* - Experience
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@ -2,27 +2,25 @@ import { FenceBaseAssortGenerator } from "../generators/FenceBaseAssortGenerator
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import { ProfileHelper } from "../helpers/ProfileHelper";
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import { TraderAssortHelper } from "../helpers/TraderAssortHelper";
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import { TraderHelper } from "../helpers/TraderHelper";
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import { IBarterScheme, ITraderAssort, ITraderBase } from "../models/eft/common/tables/ITrader";
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import { ITraderAssort, ITraderBase } from "../models/eft/common/tables/ITrader";
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import { ILogger } from "../models/spt/utils/ILogger";
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import { DatabaseServer } from "../servers/DatabaseServer";
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import { FenceService } from "../services/FenceService";
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import { TraderAssortService } from "../services/TraderAssortService";
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import { TraderPurchasePersisterService } from "../services/TraderPurchasePersisterService";
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import { JsonUtil } from "../utils/JsonUtil";
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import { TimeUtil } from "../utils/TimeUtil";
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export declare class TraderController {
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protected logger: ILogger;
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protected databaseServer: DatabaseServer;
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protected traderAssortHelper: TraderAssortHelper;
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protected profileHelper: ProfileHelper;
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protected traderHelper: TraderHelper;
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protected timeUtil: TimeUtil;
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protected traderAssortService: TraderAssortService;
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protected traderPurchasePersisterService: TraderPurchasePersisterService;
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protected fenceService: FenceService;
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protected fenceBaseAssortGenerator: FenceBaseAssortGenerator;
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protected jsonUtil: JsonUtil;
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constructor(logger: ILogger, databaseServer: DatabaseServer, traderAssortHelper: TraderAssortHelper, profileHelper: ProfileHelper, traderHelper: TraderHelper, timeUtil: TimeUtil, traderAssortService: TraderAssortService, traderPurchasePersisterService: TraderPurchasePersisterService, fenceService: FenceService, fenceBaseAssortGenerator: FenceBaseAssortGenerator, jsonUtil: JsonUtil);
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constructor(logger: ILogger, databaseServer: DatabaseServer, traderAssortHelper: TraderAssortHelper, profileHelper: ProfileHelper, traderHelper: TraderHelper, traderAssortService: TraderAssortService, traderPurchasePersisterService: TraderPurchasePersisterService, fenceService: FenceService, fenceBaseAssortGenerator: FenceBaseAssortGenerator, jsonUtil: JsonUtil);
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/**
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* Runs when onLoad event is fired
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* Iterate over traders, ensure an unmolested copy of their assorts is stored in traderAssortService
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@ -42,7 +40,13 @@ export declare class TraderController {
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* @returns array if ITraderBase objects
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*/
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getAllTraders(sessionID: string): ITraderBase[];
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/**
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* Order traders by their traderId (Ttid)
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* @param traderA First trader to compare
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* @param traderB Second trader to compare
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* @returns 1,-1 or 0
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*/
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protected sortByTraderId(traderA: ITraderBase, traderB: ITraderBase): number;
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getTrader(sessionID: string, traderID: string): ITraderBase;
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getAssort(sessionId: string, traderId: string): ITraderAssort;
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getPurchasesData(sessionID: string, traderID: string): Record<string, IBarterScheme[][]>;
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}
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@ -14,6 +14,7 @@ import { DatabaseServer } from "../servers/DatabaseServer";
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import { BotEquipmentFilterService } from "../services/BotEquipmentFilterService";
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import { BotEquipmentModPoolService } from "../services/BotEquipmentModPoolService";
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import { BotModLimits, BotWeaponModLimitService } from "../services/BotWeaponModLimitService";
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import { ItemBaseClassService } from "../services/ItemBaseClassService";
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import { ItemFilterService } from "../services/ItemFilterService";
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import { LocalisationService } from "../services/LocalisationService";
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import { HashUtil } from "../utils/HashUtil";
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@ -28,6 +29,7 @@ export declare class BotEquipmentModGenerator {
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protected databaseServer: DatabaseServer;
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protected itemHelper: ItemHelper;
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protected botEquipmentFilterService: BotEquipmentFilterService;
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protected itemBaseClassService: ItemBaseClassService;
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protected itemFilterService: ItemFilterService;
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protected profileHelper: ProfileHelper;
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protected botWeaponModLimitService: BotWeaponModLimitService;
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@ -38,7 +40,7 @@ export declare class BotEquipmentModGenerator {
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protected botEquipmentModPoolService: BotEquipmentModPoolService;
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protected configServer: ConfigServer;
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protected botConfig: IBotConfig;
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constructor(logger: ILogger, jsonUtil: JsonUtil, hashUtil: HashUtil, randomUtil: RandomUtil, probabilityHelper: ProbabilityHelper, databaseServer: DatabaseServer, itemHelper: ItemHelper, botEquipmentFilterService: BotEquipmentFilterService, itemFilterService: ItemFilterService, profileHelper: ProfileHelper, botWeaponModLimitService: BotWeaponModLimitService, botHelper: BotHelper, botGeneratorHelper: BotGeneratorHelper, botWeaponGeneratorHelper: BotWeaponGeneratorHelper, localisationService: LocalisationService, botEquipmentModPoolService: BotEquipmentModPoolService, configServer: ConfigServer);
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constructor(logger: ILogger, jsonUtil: JsonUtil, hashUtil: HashUtil, randomUtil: RandomUtil, probabilityHelper: ProbabilityHelper, databaseServer: DatabaseServer, itemHelper: ItemHelper, botEquipmentFilterService: BotEquipmentFilterService, itemBaseClassService: ItemBaseClassService, itemFilterService: ItemFilterService, profileHelper: ProfileHelper, botWeaponModLimitService: BotWeaponModLimitService, botHelper: BotHelper, botGeneratorHelper: BotGeneratorHelper, botWeaponGeneratorHelper: BotWeaponGeneratorHelper, localisationService: LocalisationService, botEquipmentModPoolService: BotEquipmentModPoolService, configServer: ConfigServer);
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/**
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* Check mods are compatible and add to array
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* @param equipment Equipment item to add mods to
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@ -14,12 +14,14 @@ import { SeasonalEventService } from "../services/SeasonalEventService";
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import { HashUtil } from "../utils/HashUtil";
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import { JsonUtil } from "../utils/JsonUtil";
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import { RandomUtil } from "../utils/RandomUtil";
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import { TimeUtil } from "../utils/TimeUtil";
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import { BotInventoryGenerator } from "./BotInventoryGenerator";
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import { BotLevelGenerator } from "./BotLevelGenerator";
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export declare class BotGenerator {
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protected logger: ILogger;
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protected hashUtil: HashUtil;
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protected randomUtil: RandomUtil;
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protected timeUtil: TimeUtil;
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protected jsonUtil: JsonUtil;
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protected profileHelper: ProfileHelper;
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protected databaseServer: DatabaseServer;
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@ -32,7 +34,7 @@ export declare class BotGenerator {
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protected seasonalEventService: SeasonalEventService;
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protected configServer: ConfigServer;
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protected botConfig: IBotConfig;
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constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, jsonUtil: JsonUtil, profileHelper: ProfileHelper, databaseServer: DatabaseServer, botInventoryGenerator: BotInventoryGenerator, botLevelGenerator: BotLevelGenerator, botEquipmentFilterService: BotEquipmentFilterService, weightedRandomHelper: WeightedRandomHelper, botHelper: BotHelper, botDifficultyHelper: BotDifficultyHelper, seasonalEventService: SeasonalEventService, configServer: ConfigServer);
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constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, timeUtil: TimeUtil, jsonUtil: JsonUtil, profileHelper: ProfileHelper, databaseServer: DatabaseServer, botInventoryGenerator: BotInventoryGenerator, botLevelGenerator: BotLevelGenerator, botEquipmentFilterService: BotEquipmentFilterService, weightedRandomHelper: WeightedRandomHelper, botHelper: BotHelper, botDifficultyHelper: BotDifficultyHelper, seasonalEventService: SeasonalEventService, configServer: ConfigServer);
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/**
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* Generate a player scav bot object
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* @param role e.g. assault / pmcbot
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@ -1,6 +1,7 @@
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import { BotGeneratorHelper } from "../helpers/BotGeneratorHelper";
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import { BotWeaponGeneratorHelper } from "../helpers/BotWeaponGeneratorHelper";
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import { HandbookHelper } from "../helpers/HandbookHelper";
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import { ItemHelper } from "../helpers/ItemHelper";
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import { Inventory as PmcInventory } from "../models/eft/common/tables/IBotBase";
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import { Chances, Inventory, ItemMinMax, ModsChances } from "../models/eft/common/tables/IBotType";
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import { Item } from "../models/eft/common/tables/IItem";
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@ -18,6 +19,7 @@ export declare class BotLootGenerator {
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protected logger: ILogger;
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protected hashUtil: HashUtil;
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protected randomUtil: RandomUtil;
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protected itemHelper: ItemHelper;
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protected databaseServer: DatabaseServer;
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protected handbookHelper: HandbookHelper;
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protected botGeneratorHelper: BotGeneratorHelper;
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@ -27,7 +29,7 @@ export declare class BotLootGenerator {
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protected localisationService: LocalisationService;
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protected configServer: ConfigServer;
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protected botConfig: IBotConfig;
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constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, databaseServer: DatabaseServer, handbookHelper: HandbookHelper, botGeneratorHelper: BotGeneratorHelper, botWeaponGenerator: BotWeaponGenerator, botWeaponGeneratorHelper: BotWeaponGeneratorHelper, botLootCacheService: BotLootCacheService, localisationService: LocalisationService, configServer: ConfigServer);
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constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, itemHelper: ItemHelper, databaseServer: DatabaseServer, handbookHelper: HandbookHelper, botGeneratorHelper: BotGeneratorHelper, botWeaponGenerator: BotWeaponGenerator, botWeaponGeneratorHelper: BotWeaponGeneratorHelper, botLootCacheService: BotLootCacheService, localisationService: LocalisationService, configServer: ConfigServer);
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/**
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* Add loot to bots containers
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* @param sessionId Session id
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@ -1,4 +1,5 @@
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import { ItemHelper } from "../helpers/ItemHelper";
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import { ITemplateItem } from "../models/eft/common/tables/ITemplateItem";
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import { IBotConfig } from "../models/spt/config/IBotConfig";
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import { ConfigServer } from "../servers/ConfigServer";
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import { DatabaseServer } from "../servers/DatabaseServer";
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@ -15,6 +16,7 @@ export declare class PMCLootGenerator {
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protected itemFilterService: ItemFilterService;
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protected seasonalEventService: SeasonalEventService;
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protected pocketLootPool: string[];
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protected vestLootPool: string[];
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protected backpackLootPool: string[];
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protected botConfig: IBotConfig;
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constructor(itemHelper: ItemHelper, databaseServer: DatabaseServer, configServer: ConfigServer, itemFilterService: ItemFilterService, seasonalEventService: SeasonalEventService);
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@ -23,6 +25,18 @@ export declare class PMCLootGenerator {
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* @returns string array of tpls
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*/
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generatePMCPocketLootPool(): string[];
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/**
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* Create an array of loot items a PMC can have in their vests
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* @returns string array of tpls
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*/
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generatePMCVestLootPool(): string[];
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/**
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* Check if item has a width/hide that lets it fit into a 1x2 slot
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* 1x1 / 1x2 / 2x1
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* @param item Item to check size of
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* @returns true if it fits
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*/
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protected itemFitsInto1By2Slot(item: ITemplateItem): boolean;
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/**
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* Create an array of loot items a PMC can have in their backpack
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* @returns string array of tpls
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@ -1,5 +1,6 @@
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import { IPmcData } from "../models/eft/common/IPmcData";
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import { ITraderAssort } from "../models/eft/common/tables/ITrader";
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import { QuestStatus } from "../models/enums/QuestStatus";
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import { ILogger } from "../models/spt/utils/ILogger";
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import { DatabaseServer } from "../servers/DatabaseServer";
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import { LocalisationService } from "../services/LocalisationService";
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@ -15,12 +16,22 @@ export declare class AssortHelper {
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/**
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* Remove assorts from a trader that have not been unlocked yet
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* @param pmcProfile player profile
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* @param traderId traders id
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* @param assort assort items from a trader
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* @param mergedQuestAssorts An object of quest assort to quest id unlocks for all traders
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* @param traderId traders id the assort belongs to
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* @param traderAssorts All assort items from same trader
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* @param mergedQuestAssorts Dict of quest assort to quest id unlocks for all traders
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* @returns assort items minus locked quest assorts
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*/
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stripLockedQuestAssort(pmcProfile: IPmcData, traderId: string, assort: ITraderAssort, mergedQuestAssorts: Record<string, Record<string, string>>, flea?: boolean): ITraderAssort;
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stripLockedQuestAssort(pmcProfile: IPmcData, traderId: string, traderAssorts: ITraderAssort, mergedQuestAssorts: Record<string, Record<string, string>>, flea?: boolean): ITraderAssort;
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/**
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* Get a quest id + the statuses quest can be in to unlock assort
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* @param mergedQuestAssorts quest assorts to search for assort id
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* @param assortId Assort to look for linked quest id
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* @returns quest id + array of quest status the assort should show for
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*/
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protected getQuestIdAndStatusThatShowAssort(mergedQuestAssorts: Record<string, Record<string, string>>, assortId: string): {
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questId: string;
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status: QuestStatus[];
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};
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/**
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* Remove assorts from a trader that have not been unlocked yet
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* @param pmcProfile player profile
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@ -40,7 +40,7 @@ export declare class QuestHelper {
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protected questConfig: IQuestConfig;
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constructor(logger: ILogger, jsonUtil: JsonUtil, timeUtil: TimeUtil, hashUtil: HashUtil, itemHelper: ItemHelper, eventOutputHolder: EventOutputHolder, databaseServer: DatabaseServer, localeService: LocaleService, ragfairServerHelper: RagfairServerHelper, dialogueHelper: DialogueHelper, profileHelper: ProfileHelper, paymentHelper: PaymentHelper, localisationService: LocalisationService, traderHelper: TraderHelper, configServer: ConfigServer);
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/**
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* Get status of a quest by quest id
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* Get status of a quest in player profile by its id
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* @param pmcData Profile to search
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* @param questID Quest id to look up
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* @returns QuestStatus enum
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@ -160,6 +160,13 @@ export declare class QuestHelper {
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* @returns IQuest object
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*/
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getQuestFromDb(questId: string, pmcData: IPmcData): IQuest;
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/**
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* Get a quests startedMessageText key from db, if no startedMessageText key found, use description key instead
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* @param startedMessageTextId startedMessageText property from IQuest
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* @param questDescriptionId description property from IQuest
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* @returns message id
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*/
|
||||
getMessageIdForQuestStart(startedMessageTextId: string, questDescriptionId: string): string;
|
||||
/**
|
||||
* Get the locale Id from locale db for a quest message
|
||||
* @param questMessageId Quest message id to look up
|
||||
|
@ -47,7 +47,22 @@ export declare class RagfairOfferHelper {
|
||||
protected questConfig: IQuestConfig;
|
||||
constructor(logger: ILogger, timeUtil: TimeUtil, hashUtil: HashUtil, eventOutputHolder: EventOutputHolder, databaseServer: DatabaseServer, traderHelper: TraderHelper, saveServer: SaveServer, dialogueHelper: DialogueHelper, itemHelper: ItemHelper, paymentHelper: PaymentHelper, presetHelper: PresetHelper, profileHelper: ProfileHelper, ragfairServerHelper: RagfairServerHelper, ragfairSortHelper: RagfairSortHelper, ragfairHelper: RagfairHelper, ragfairOfferService: RagfairOfferService, localeService: LocaleService, configServer: ConfigServer);
|
||||
getValidOffers(searchRequest: ISearchRequestData, itemsToAdd: string[], traderAssorts: Record<string, ITraderAssort>, pmcProfile: IPmcData): IRagfairOffer[];
|
||||
getOffersForBuild(info: ISearchRequestData, itemsToAdd: string[], assorts: Record<string, ITraderAssort>, pmcProfile: IPmcData): IRagfairOffer[];
|
||||
/**
|
||||
* Get offers from flea/traders specifically when building weapon preset
|
||||
* @param searchRequest Search request data
|
||||
* @param itemsToAdd string array of item tpls to search for
|
||||
* @param traderAssorts All trader assorts player can access/buy
|
||||
* @param pmcProfile Player profile
|
||||
* @returns ITraderAssort
|
||||
*/
|
||||
getOffersForBuild(searchRequest: ISearchRequestData, itemsToAdd: string[], traderAssorts: Record<string, ITraderAssort>, pmcProfile: IPmcData): IRagfairOffer[];
|
||||
/**
|
||||
* Check if offer item is quest locked for current player by looking at sptQuestLocked property in traders barter_scheme
|
||||
* @param offer Offer to check is quest locked
|
||||
* @param traderAssorts all trader assorts for player
|
||||
* @returns true if quest locked
|
||||
*/
|
||||
traderOfferItemQuestLocked(offer: IRagfairOffer, traderAssorts: Record<string, ITraderAssort>): boolean;
|
||||
/**
|
||||
* Has a traders offer ran out of stock to sell to player
|
||||
* @param offer Offer to check stock of
|
||||
|
@ -1,7 +1,5 @@
|
||||
import { FenceLevel } from "../models/eft/common/IGlobals";
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { Item } from "../models/eft/common/tables/IItem";
|
||||
import { IBarterScheme, ITraderAssort, ITraderBase, LoyaltyLevel } from "../models/eft/common/tables/ITrader";
|
||||
import { ITraderAssort, ITraderBase, LoyaltyLevel } from "../models/eft/common/tables/ITrader";
|
||||
import { ITraderConfig } from "../models/spt/config/ITraderConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
@ -12,16 +10,12 @@ import { LocalisationService } from "../services/LocalisationService";
|
||||
import { PlayerService } from "../services/PlayerService";
|
||||
import { TimeUtil } from "../utils/TimeUtil";
|
||||
import { HandbookHelper } from "./HandbookHelper";
|
||||
import { ItemHelper } from "./ItemHelper";
|
||||
import { PaymentHelper } from "./PaymentHelper";
|
||||
import { ProfileHelper } from "./ProfileHelper";
|
||||
export declare class TraderHelper {
|
||||
protected logger: ILogger;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected saveServer: SaveServer;
|
||||
protected profileHelper: ProfileHelper;
|
||||
protected paymentHelper: PaymentHelper;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected handbookHelper: HandbookHelper;
|
||||
protected playerService: PlayerService;
|
||||
protected localisationService: LocalisationService;
|
||||
@ -31,7 +25,7 @@ export declare class TraderHelper {
|
||||
protected traderConfig: ITraderConfig;
|
||||
/** Dictionary of item tpl and the highest trader rouble price */
|
||||
protected highestTraderPriceItems: Record<string, number>;
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, saveServer: SaveServer, profileHelper: ProfileHelper, paymentHelper: PaymentHelper, itemHelper: ItemHelper, handbookHelper: HandbookHelper, playerService: PlayerService, localisationService: LocalisationService, fenceService: FenceService, timeUtil: TimeUtil, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, saveServer: SaveServer, profileHelper: ProfileHelper, handbookHelper: HandbookHelper, playerService: PlayerService, localisationService: LocalisationService, fenceService: FenceService, timeUtil: TimeUtil, configServer: ConfigServer);
|
||||
getTrader(traderID: string, sessionID: string): ITraderBase;
|
||||
getTraderAssortsById(traderId: string): ITraderAssort;
|
||||
/**
|
||||
@ -48,62 +42,6 @@ export declare class TraderHelper {
|
||||
* @param sessionId Session id
|
||||
*/
|
||||
setTraderUnlockedState(traderId: string, status: boolean, sessionId: string): void;
|
||||
/**
|
||||
* Get a list of items and their prices from player inventory that can be sold to a trader
|
||||
* @param traderID trader id being traded with
|
||||
* @param sessionID session id
|
||||
* @returns IBarterScheme[][]
|
||||
*/
|
||||
getPurchasesData(traderID: string, sessionID: string): Record<string, IBarterScheme[][]>;
|
||||
/**
|
||||
* Should item be skipped when selling to trader according to its sell categories and other checks
|
||||
* @param pmcData Profile
|
||||
* @param item Item to be checked is sellable to trader
|
||||
* @param sellCategory categories trader will buy
|
||||
* @param traderId Trader item is being checked can be sold to
|
||||
* @returns true if should NOT be sold to trader
|
||||
*/
|
||||
protected isItemUnSellableToTrader(pmcData: IPmcData, item: Item, sellCategory: string[], traderId: string): boolean;
|
||||
/**
|
||||
* Check if item has durability so low it precludes it from being sold to the trader (inclusive)
|
||||
* @param item Item to check durability of
|
||||
* @param traderId Trader item is sold to
|
||||
* @returns
|
||||
*/
|
||||
protected itemIsBelowSellableDurabilityThreshhold(item: Item, traderId: string): boolean;
|
||||
/**
|
||||
* Get the percentage threshold value a trader will buy armor/weapons above
|
||||
* @param traderId Trader to look up
|
||||
* @returns percentage
|
||||
*/
|
||||
protected getTraderDurabiltyPurchaseThreshold(traderId: string): number;
|
||||
/**
|
||||
* Get the price of passed in item and all of its attached children (mods)
|
||||
* Take into account bonuses/adjustments e.g. discounts
|
||||
* @param pmcData profile data
|
||||
* @param item item to calculate price of
|
||||
* @param buyPriceCoefficient
|
||||
* @param fenceInfo fence data
|
||||
* @param traderBase trader details
|
||||
* @param currencyTpl Currency to get price as
|
||||
* @returns price of item + children
|
||||
*/
|
||||
protected getAdjustedItemPrice(pmcData: IPmcData, item: Item, buyPriceCoefficient: number, fenceInfo: FenceLevel, traderBase: ITraderBase, currencyTpl: string): number;
|
||||
/**
|
||||
* Get the raw price of item+child items from handbook without any modification
|
||||
* @param pmcData profile data
|
||||
* @param item item to calculate price of
|
||||
* @returns price as number
|
||||
*/
|
||||
protected getRawItemPrice(pmcData: IPmcData, item: Item): number;
|
||||
/**
|
||||
* Get discount modifier for desired trader
|
||||
* @param trader Trader to get discount for
|
||||
* @param buyPriceCoefficient
|
||||
* @param fenceInfo fence info, needed if getting fence modifier value
|
||||
* @returns discount modifier value
|
||||
*/
|
||||
protected getTraderDiscount(trader: ITraderBase, buyPriceCoefficient: number, fenceInfo: FenceLevel): number;
|
||||
/**
|
||||
* Add standing to a trader and level them up if exp goes over level threshold
|
||||
* @param sessionId Session id
|
||||
@ -129,13 +67,6 @@ export declare class TraderHelper {
|
||||
* @returns Time in seconds
|
||||
*/
|
||||
getTraderUpdateSeconds(traderId: string): number;
|
||||
/**
|
||||
* check if an item is allowed to be sold to a trader
|
||||
* @param categoriesTraderBuys array of allowed categories
|
||||
* @param tplToCheck itemTpl of inventory
|
||||
* @returns boolean if item can be sold to trader
|
||||
*/
|
||||
doesTraderBuyItem(categoriesTraderBuys: string[], tplToCheck: string): boolean;
|
||||
getLoyaltyLevel(traderID: string, pmcData: IPmcData): LoyaltyLevel;
|
||||
/**
|
||||
* Store the purchase of an assort from a trader in the player profile
|
||||
|
@ -1,3 +1,4 @@
|
||||
import { Item } from "./tables/IItem";
|
||||
export interface ILooseLoot {
|
||||
spawnpointCount: SpawnpointCount;
|
||||
spawnpointsForced: SpawnpointsForced[];
|
||||
@ -24,10 +25,6 @@ export interface SpawnpointTemplate {
|
||||
Root: any;
|
||||
Items: Item[];
|
||||
}
|
||||
export interface Item {
|
||||
_id: string;
|
||||
_tpl?: string;
|
||||
}
|
||||
export interface Spawnpoint {
|
||||
locationId: string;
|
||||
probability: number;
|
||||
|
@ -46,7 +46,7 @@ export interface AvailableForProps {
|
||||
parentId: string;
|
||||
isEncoded: boolean;
|
||||
dynamicLocale: boolean;
|
||||
value?: number;
|
||||
value?: string | number;
|
||||
compareMethod?: string;
|
||||
visibilityConditions?: VisibilityCondition[];
|
||||
target?: string | string[];
|
||||
|
@ -20,4 +20,5 @@ export interface Requirement {
|
||||
areaType?: number;
|
||||
requiredLevel?: number;
|
||||
resource?: number;
|
||||
questId?: string;
|
||||
}
|
||||
|
@ -1,10 +1,9 @@
|
||||
import { IEmptyRequestData } from "../../eft/common/IEmptyRequestData";
|
||||
import { IBarterScheme, ITraderAssort, ITraderBase } from "../../eft/common/tables/ITrader";
|
||||
import { ITraderAssort, ITraderBase } from "../../eft/common/tables/ITrader";
|
||||
import { IGetBodyResponseData } from "../../eft/httpResponse/IGetBodyResponseData";
|
||||
export interface ITraderCallbacks {
|
||||
load(): void;
|
||||
getTraderSettings(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderBase[]>;
|
||||
getProfilePurchases(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<Record<string, IBarterScheme[][]>>;
|
||||
getTrader(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderBase>;
|
||||
getAssort(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderAssort>;
|
||||
update(): boolean;
|
||||
|
@ -1,5 +1,8 @@
|
||||
import { MinMax } from "../../common/MinMax";
|
||||
export interface IPmcConfig {
|
||||
vestLoot: SlotLootSettings;
|
||||
pocketLoot: SlotLootSettings;
|
||||
backpackLoot: SlotLootSettings;
|
||||
dynamicLoot: DynamicLoot;
|
||||
useDifficultyOverride: boolean;
|
||||
difficulty: string;
|
||||
@ -22,8 +25,11 @@ export interface PmcTypes {
|
||||
usec: string;
|
||||
bear: string;
|
||||
}
|
||||
export interface DynamicLoot {
|
||||
export interface SlotLootSettings {
|
||||
whitelist: string[];
|
||||
blacklist: string[];
|
||||
moneyStackLimits: Record<string, number>;
|
||||
}
|
||||
export interface DynamicLoot {
|
||||
moneyStackLimits: Record<string, number>;
|
||||
}
|
||||
|
@ -1,3 +1,4 @@
|
||||
import { MinMax } from "../../../models/common/MinMax";
|
||||
import { ELocationName } from "../../enums/ELocationName";
|
||||
import { IBaseConfig } from "./IBaseConfig";
|
||||
export interface IQuestConfig extends IBaseConfig {
|
||||
@ -50,7 +51,7 @@ export interface ITraderWhitelist {
|
||||
export interface IRepeatableQuestTypesConfig {
|
||||
Exploration: IExploration;
|
||||
Completion: ICompletion;
|
||||
Elimination: IElimination;
|
||||
Elimination: IEliminationConfig[];
|
||||
}
|
||||
export interface IExploration {
|
||||
maxExtracts: number;
|
||||
@ -68,7 +69,8 @@ export interface ICompletion {
|
||||
useWhitelist: boolean;
|
||||
useBlacklist: boolean;
|
||||
}
|
||||
export interface IElimination {
|
||||
export interface IEliminationConfig {
|
||||
levelRange: MinMax;
|
||||
targets: ITarget[];
|
||||
bodyPartProb: number;
|
||||
bodyParts: IBodyPart[];
|
||||
@ -80,11 +82,6 @@ export interface IElimination {
|
||||
maxKills: number;
|
||||
minKills: number;
|
||||
}
|
||||
export interface IProbabilityObject {
|
||||
key: string;
|
||||
relativeProbability: number;
|
||||
data?: any;
|
||||
}
|
||||
export interface ITarget extends IProbabilityObject {
|
||||
data: IBossInfo;
|
||||
}
|
||||
@ -94,3 +91,8 @@ export interface IBossInfo {
|
||||
export interface IBodyPart extends IProbabilityObject {
|
||||
data: string[];
|
||||
}
|
||||
export interface IProbabilityObject {
|
||||
key: string;
|
||||
relativeProbability: number;
|
||||
data?: any;
|
||||
}
|
||||
|
@ -30,6 +30,8 @@ export interface Reputation {
|
||||
}
|
||||
export interface Dynamic {
|
||||
purchasesAreFoundInRaid: boolean;
|
||||
/** Use the highest trader price for an offer if its greater than the price in templates/prices.json */
|
||||
useTraderPriceForOffersIfHigher: boolean;
|
||||
barter: Barter;
|
||||
offerAdjustment: OfferAdjustment;
|
||||
expiredOfferThreshold: number;
|
||||
|
@ -4,8 +4,6 @@ export interface ITraderConfig extends IBaseConfig {
|
||||
kind: "aki-trader";
|
||||
updateTime: UpdateTime[];
|
||||
updateTimeDefault: number;
|
||||
/** What % of max durability an item needs to sell to a trader*/
|
||||
durabilityPurchaseThreshhold: Record<string, number>;
|
||||
traderPriceMultipler: number;
|
||||
persistPurchaseDataInProfile: boolean;
|
||||
fence: FenceConfig;
|
||||
|
@ -2,7 +2,7 @@ import { OnLoad } from "../di/OnLoad";
|
||||
import { OnUpdate } from "../di/OnUpdate";
|
||||
import { TraderController } from "../controllers/TraderController";
|
||||
import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
|
||||
import { IBarterScheme, ITraderAssort, ITraderBase } from "../models/eft/common/tables/ITrader";
|
||||
import { ITraderAssort, ITraderBase } from "../models/eft/common/tables/ITrader";
|
||||
import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
|
||||
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
|
||||
export declare class TraderCallbacks implements OnLoad, OnUpdate {
|
||||
@ -13,11 +13,6 @@ export declare class TraderCallbacks implements OnLoad, OnUpdate {
|
||||
onUpdate(): Promise<boolean>;
|
||||
getRoute(): string;
|
||||
getTraderSettings(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderBase[]>;
|
||||
/**
|
||||
* Handle client/trading/api/getUserAssortPrice/trader
|
||||
* @returns
|
||||
*/
|
||||
getProfilePurchases(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<Record<string, IBarterScheme[][]>>;
|
||||
getTrader(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderBase>;
|
||||
getAssort(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderAssort>;
|
||||
}
|
||||
|
@ -1,4 +1,5 @@
|
||||
import { PlayerScavGenerator } from "../generators/PlayerScavGenerator";
|
||||
import { DialogueHelper } from "../helpers/DialogueHelper";
|
||||
import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { ProfileHelper } from "../helpers/ProfileHelper";
|
||||
import { QuestHelper } from "../helpers/QuestHelper";
|
||||
@ -11,6 +12,7 @@ import { IProfileCreateRequestData } from "../models/eft/profile/IProfileCreateR
|
||||
import { ISearchFriendRequestData } from "../models/eft/profile/ISearchFriendRequestData";
|
||||
import { ISearchFriendResponse } from "../models/eft/profile/ISearchFriendResponse";
|
||||
import { IValidateNicknameRequestData } from "../models/eft/profile/IValidateNicknameRequestData";
|
||||
import { EventOutputHolder } from "../routers/EventOutputHolder";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { SaveServer } from "../servers/SaveServer";
|
||||
import { ProfileFixerService } from "../services/ProfileFixerService";
|
||||
@ -24,10 +26,12 @@ export declare class ProfileController {
|
||||
protected itemHelper: ItemHelper;
|
||||
protected profileFixerService: ProfileFixerService;
|
||||
protected playerScavGenerator: PlayerScavGenerator;
|
||||
protected eventOutputHolder: EventOutputHolder;
|
||||
protected traderHelper: TraderHelper;
|
||||
protected dialogueHelper: DialogueHelper;
|
||||
protected questHelper: QuestHelper;
|
||||
protected profileHelper: ProfileHelper;
|
||||
constructor(hashUtil: HashUtil, timeUtil: TimeUtil, saveServer: SaveServer, databaseServer: DatabaseServer, itemHelper: ItemHelper, profileFixerService: ProfileFixerService, playerScavGenerator: PlayerScavGenerator, traderHelper: TraderHelper, questHelper: QuestHelper, profileHelper: ProfileHelper);
|
||||
constructor(hashUtil: HashUtil, timeUtil: TimeUtil, saveServer: SaveServer, databaseServer: DatabaseServer, itemHelper: ItemHelper, profileFixerService: ProfileFixerService, playerScavGenerator: PlayerScavGenerator, eventOutputHolder: EventOutputHolder, traderHelper: TraderHelper, dialogueHelper: DialogueHelper, questHelper: QuestHelper, profileHelper: ProfileHelper);
|
||||
getMiniProfiles(): IMiniProfile[];
|
||||
getMiniProfile(sessionID: string): any;
|
||||
getCompleteProfile(sessionID: string): IPmcData[];
|
||||
|
@ -60,13 +60,6 @@ export declare class QuestController {
|
||||
* @returns client response
|
||||
*/
|
||||
acceptQuest(pmcData: IPmcData, acceptedQuest: IAcceptQuestRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Get a quests startedMessageText key from db, if no startedMessageText key found, use description key instead
|
||||
* @param startedMessageTextId startedMessageText property from IQuest
|
||||
* @param questDescriptionId description property from IQuest
|
||||
* @returns message id
|
||||
*/
|
||||
protected getMessageIdForQuestStart(startedMessageTextId: string, questDescriptionId: string): string;
|
||||
/**
|
||||
* Handle the client accepting a repeatable quest and starting it
|
||||
* Send starting rewards if any to player and
|
||||
@ -123,7 +116,14 @@ export declare class QuestController {
|
||||
* @param questsToFail quests to fail
|
||||
*/
|
||||
protected failQuests(sessionID: string, pmcData: IPmcData, questsToFail: IQuest[]): void;
|
||||
handoverQuest(pmcData: IPmcData, body: IHandoverQuestRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
*
|
||||
* @param pmcData Player profile
|
||||
* @param handoverQuestRequest handover item request
|
||||
* @param sessionID Session id
|
||||
* @returns IItemEventRouterResponse
|
||||
*/
|
||||
handoverQuest(pmcData: IPmcData, handoverQuestRequest: IHandoverQuestRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Increment a backend counter stored value by an amount,
|
||||
* Create counter if it does not exist
|
||||
|
@ -12,7 +12,7 @@ import { ITemplateItem } from "../models/eft/common/tables/ITemplateItem";
|
||||
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
|
||||
import { IRepeatableQuestChangeRequest } from "../models/eft/quests/IRepeatableQuestChangeRequest";
|
||||
import { ELocationName } from "../models/enums/ELocationName";
|
||||
import { IQuestConfig, IRepeatableQuestConfig } from "../models/spt/config/IQuestConfig";
|
||||
import { IEliminationConfig, IQuestConfig, IRepeatableQuestConfig } from "../models/spt/config/IQuestConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { EventOutputHolder } from "../routers/EventOutputHolder";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
@ -159,7 +159,14 @@ export declare class RepeatableQuestController {
|
||||
*/
|
||||
generateEliminationQuest(pmcLevel: number, traderId: string, questTypePool: IQuestTypePool, repeatableConfig: IRepeatableQuestConfig): IElimination;
|
||||
/**
|
||||
* Cpnvert a location into an quest code can read (e.g. factory4_day into 55f2d3fd4bdc2d5f408b4567)
|
||||
* Get the relevant elimination config based on the current players PMC level
|
||||
* @param pmcLevel Level of PMC character
|
||||
* @param repeatableConfig Main repeatable config
|
||||
* @returns IEliminationConfig
|
||||
*/
|
||||
protected getEliminationConfigByPmcLevel(pmcLevel: number, repeatableConfig: IRepeatableQuestConfig): IEliminationConfig;
|
||||
/**
|
||||
* Convert a location into an quest code can read (e.g. factory4_day into 55f2d3fd4bdc2d5f408b4567)
|
||||
* @param locationKey e.g factory4_day
|
||||
* @returns guid
|
||||
*/
|
||||
@ -203,10 +210,11 @@ export declare class RepeatableQuestController {
|
||||
* Used to create a quest pool during each cycle of repeatable quest generation. The pool will be subsequently
|
||||
* narrowed down during quest generation to avoid duplicate quests. Like duplicate extractions or elimination quests
|
||||
* where you have to e.g. kill scavs in same locations.
|
||||
*
|
||||
* @returns {object} the quest pool
|
||||
* @param repeatableConfig main repeatable quest config
|
||||
* @param pmcLevel level of pmc generating quest pool
|
||||
* @returns IQuestTypePool
|
||||
*/
|
||||
generateQuestPool(repeatableConfig: IRepeatableQuestConfig): IQuestTypePool;
|
||||
generateQuestPool(repeatableConfig: IRepeatableQuestConfig, pmcLevel: number): IQuestTypePool;
|
||||
/**
|
||||
* Generate the reward for a mission. A reward can consist of
|
||||
* - Experience
|
||||
|
@ -2,27 +2,25 @@ import { FenceBaseAssortGenerator } from "../generators/FenceBaseAssortGenerator
|
||||
import { ProfileHelper } from "../helpers/ProfileHelper";
|
||||
import { TraderAssortHelper } from "../helpers/TraderAssortHelper";
|
||||
import { TraderHelper } from "../helpers/TraderHelper";
|
||||
import { IBarterScheme, ITraderAssort, ITraderBase } from "../models/eft/common/tables/ITrader";
|
||||
import { ITraderAssort, ITraderBase } from "../models/eft/common/tables/ITrader";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { FenceService } from "../services/FenceService";
|
||||
import { TraderAssortService } from "../services/TraderAssortService";
|
||||
import { TraderPurchasePersisterService } from "../services/TraderPurchasePersisterService";
|
||||
import { JsonUtil } from "../utils/JsonUtil";
|
||||
import { TimeUtil } from "../utils/TimeUtil";
|
||||
export declare class TraderController {
|
||||
protected logger: ILogger;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected traderAssortHelper: TraderAssortHelper;
|
||||
protected profileHelper: ProfileHelper;
|
||||
protected traderHelper: TraderHelper;
|
||||
protected timeUtil: TimeUtil;
|
||||
protected traderAssortService: TraderAssortService;
|
||||
protected traderPurchasePersisterService: TraderPurchasePersisterService;
|
||||
protected fenceService: FenceService;
|
||||
protected fenceBaseAssortGenerator: FenceBaseAssortGenerator;
|
||||
protected jsonUtil: JsonUtil;
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, traderAssortHelper: TraderAssortHelper, profileHelper: ProfileHelper, traderHelper: TraderHelper, timeUtil: TimeUtil, traderAssortService: TraderAssortService, traderPurchasePersisterService: TraderPurchasePersisterService, fenceService: FenceService, fenceBaseAssortGenerator: FenceBaseAssortGenerator, jsonUtil: JsonUtil);
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, traderAssortHelper: TraderAssortHelper, profileHelper: ProfileHelper, traderHelper: TraderHelper, traderAssortService: TraderAssortService, traderPurchasePersisterService: TraderPurchasePersisterService, fenceService: FenceService, fenceBaseAssortGenerator: FenceBaseAssortGenerator, jsonUtil: JsonUtil);
|
||||
/**
|
||||
* Runs when onLoad event is fired
|
||||
* Iterate over traders, ensure an unmolested copy of their assorts is stored in traderAssortService
|
||||
@ -42,7 +40,13 @@ export declare class TraderController {
|
||||
* @returns array if ITraderBase objects
|
||||
*/
|
||||
getAllTraders(sessionID: string): ITraderBase[];
|
||||
/**
|
||||
* Order traders by their traderId (Ttid)
|
||||
* @param traderA First trader to compare
|
||||
* @param traderB Second trader to compare
|
||||
* @returns 1,-1 or 0
|
||||
*/
|
||||
protected sortByTraderId(traderA: ITraderBase, traderB: ITraderBase): number;
|
||||
getTrader(sessionID: string, traderID: string): ITraderBase;
|
||||
getAssort(sessionId: string, traderId: string): ITraderAssort;
|
||||
getPurchasesData(sessionID: string, traderID: string): Record<string, IBarterScheme[][]>;
|
||||
}
|
||||
|
@ -14,6 +14,7 @@ import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { BotEquipmentFilterService } from "../services/BotEquipmentFilterService";
|
||||
import { BotEquipmentModPoolService } from "../services/BotEquipmentModPoolService";
|
||||
import { BotModLimits, BotWeaponModLimitService } from "../services/BotWeaponModLimitService";
|
||||
import { ItemBaseClassService } from "../services/ItemBaseClassService";
|
||||
import { ItemFilterService } from "../services/ItemFilterService";
|
||||
import { LocalisationService } from "../services/LocalisationService";
|
||||
import { HashUtil } from "../utils/HashUtil";
|
||||
@ -28,6 +29,7 @@ export declare class BotEquipmentModGenerator {
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected botEquipmentFilterService: BotEquipmentFilterService;
|
||||
protected itemBaseClassService: ItemBaseClassService;
|
||||
protected itemFilterService: ItemFilterService;
|
||||
protected profileHelper: ProfileHelper;
|
||||
protected botWeaponModLimitService: BotWeaponModLimitService;
|
||||
@ -38,7 +40,7 @@ export declare class BotEquipmentModGenerator {
|
||||
protected botEquipmentModPoolService: BotEquipmentModPoolService;
|
||||
protected configServer: ConfigServer;
|
||||
protected botConfig: IBotConfig;
|
||||
constructor(logger: ILogger, jsonUtil: JsonUtil, hashUtil: HashUtil, randomUtil: RandomUtil, probabilityHelper: ProbabilityHelper, databaseServer: DatabaseServer, itemHelper: ItemHelper, botEquipmentFilterService: BotEquipmentFilterService, itemFilterService: ItemFilterService, profileHelper: ProfileHelper, botWeaponModLimitService: BotWeaponModLimitService, botHelper: BotHelper, botGeneratorHelper: BotGeneratorHelper, botWeaponGeneratorHelper: BotWeaponGeneratorHelper, localisationService: LocalisationService, botEquipmentModPoolService: BotEquipmentModPoolService, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, jsonUtil: JsonUtil, hashUtil: HashUtil, randomUtil: RandomUtil, probabilityHelper: ProbabilityHelper, databaseServer: DatabaseServer, itemHelper: ItemHelper, botEquipmentFilterService: BotEquipmentFilterService, itemBaseClassService: ItemBaseClassService, itemFilterService: ItemFilterService, profileHelper: ProfileHelper, botWeaponModLimitService: BotWeaponModLimitService, botHelper: BotHelper, botGeneratorHelper: BotGeneratorHelper, botWeaponGeneratorHelper: BotWeaponGeneratorHelper, localisationService: LocalisationService, botEquipmentModPoolService: BotEquipmentModPoolService, configServer: ConfigServer);
|
||||
/**
|
||||
* Check mods are compatible and add to array
|
||||
* @param equipment Equipment item to add mods to
|
||||
|
@ -14,12 +14,14 @@ import { SeasonalEventService } from "../services/SeasonalEventService";
|
||||
import { HashUtil } from "../utils/HashUtil";
|
||||
import { JsonUtil } from "../utils/JsonUtil";
|
||||
import { RandomUtil } from "../utils/RandomUtil";
|
||||
import { TimeUtil } from "../utils/TimeUtil";
|
||||
import { BotInventoryGenerator } from "./BotInventoryGenerator";
|
||||
import { BotLevelGenerator } from "./BotLevelGenerator";
|
||||
export declare class BotGenerator {
|
||||
protected logger: ILogger;
|
||||
protected hashUtil: HashUtil;
|
||||
protected randomUtil: RandomUtil;
|
||||
protected timeUtil: TimeUtil;
|
||||
protected jsonUtil: JsonUtil;
|
||||
protected profileHelper: ProfileHelper;
|
||||
protected databaseServer: DatabaseServer;
|
||||
@ -32,7 +34,7 @@ export declare class BotGenerator {
|
||||
protected seasonalEventService: SeasonalEventService;
|
||||
protected configServer: ConfigServer;
|
||||
protected botConfig: IBotConfig;
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, jsonUtil: JsonUtil, profileHelper: ProfileHelper, databaseServer: DatabaseServer, botInventoryGenerator: BotInventoryGenerator, botLevelGenerator: BotLevelGenerator, botEquipmentFilterService: BotEquipmentFilterService, weightedRandomHelper: WeightedRandomHelper, botHelper: BotHelper, botDifficultyHelper: BotDifficultyHelper, seasonalEventService: SeasonalEventService, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, timeUtil: TimeUtil, jsonUtil: JsonUtil, profileHelper: ProfileHelper, databaseServer: DatabaseServer, botInventoryGenerator: BotInventoryGenerator, botLevelGenerator: BotLevelGenerator, botEquipmentFilterService: BotEquipmentFilterService, weightedRandomHelper: WeightedRandomHelper, botHelper: BotHelper, botDifficultyHelper: BotDifficultyHelper, seasonalEventService: SeasonalEventService, configServer: ConfigServer);
|
||||
/**
|
||||
* Generate a player scav bot object
|
||||
* @param role e.g. assault / pmcbot
|
||||
|
@ -1,6 +1,7 @@
|
||||
import { BotGeneratorHelper } from "../helpers/BotGeneratorHelper";
|
||||
import { BotWeaponGeneratorHelper } from "../helpers/BotWeaponGeneratorHelper";
|
||||
import { HandbookHelper } from "../helpers/HandbookHelper";
|
||||
import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { Inventory as PmcInventory } from "../models/eft/common/tables/IBotBase";
|
||||
import { Chances, Inventory, ItemMinMax, ModsChances } from "../models/eft/common/tables/IBotType";
|
||||
import { Item } from "../models/eft/common/tables/IItem";
|
||||
@ -18,6 +19,7 @@ export declare class BotLootGenerator {
|
||||
protected logger: ILogger;
|
||||
protected hashUtil: HashUtil;
|
||||
protected randomUtil: RandomUtil;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected handbookHelper: HandbookHelper;
|
||||
protected botGeneratorHelper: BotGeneratorHelper;
|
||||
@ -27,7 +29,7 @@ export declare class BotLootGenerator {
|
||||
protected localisationService: LocalisationService;
|
||||
protected configServer: ConfigServer;
|
||||
protected botConfig: IBotConfig;
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, databaseServer: DatabaseServer, handbookHelper: HandbookHelper, botGeneratorHelper: BotGeneratorHelper, botWeaponGenerator: BotWeaponGenerator, botWeaponGeneratorHelper: BotWeaponGeneratorHelper, botLootCacheService: BotLootCacheService, localisationService: LocalisationService, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, itemHelper: ItemHelper, databaseServer: DatabaseServer, handbookHelper: HandbookHelper, botGeneratorHelper: BotGeneratorHelper, botWeaponGenerator: BotWeaponGenerator, botWeaponGeneratorHelper: BotWeaponGeneratorHelper, botLootCacheService: BotLootCacheService, localisationService: LocalisationService, configServer: ConfigServer);
|
||||
/**
|
||||
* Add loot to bots containers
|
||||
* @param sessionId Session id
|
||||
|
@ -1,4 +1,5 @@
|
||||
import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { ITemplateItem } from "../models/eft/common/tables/ITemplateItem";
|
||||
import { IBotConfig } from "../models/spt/config/IBotConfig";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
@ -15,6 +16,7 @@ export declare class PMCLootGenerator {
|
||||
protected itemFilterService: ItemFilterService;
|
||||
protected seasonalEventService: SeasonalEventService;
|
||||
protected pocketLootPool: string[];
|
||||
protected vestLootPool: string[];
|
||||
protected backpackLootPool: string[];
|
||||
protected botConfig: IBotConfig;
|
||||
constructor(itemHelper: ItemHelper, databaseServer: DatabaseServer, configServer: ConfigServer, itemFilterService: ItemFilterService, seasonalEventService: SeasonalEventService);
|
||||
@ -23,6 +25,18 @@ export declare class PMCLootGenerator {
|
||||
* @returns string array of tpls
|
||||
*/
|
||||
generatePMCPocketLootPool(): string[];
|
||||
/**
|
||||
* Create an array of loot items a PMC can have in their vests
|
||||
* @returns string array of tpls
|
||||
*/
|
||||
generatePMCVestLootPool(): string[];
|
||||
/**
|
||||
* Check if item has a width/hide that lets it fit into a 1x2 slot
|
||||
* 1x1 / 1x2 / 2x1
|
||||
* @param item Item to check size of
|
||||
* @returns true if it fits
|
||||
*/
|
||||
protected itemFitsInto1By2Slot(item: ITemplateItem): boolean;
|
||||
/**
|
||||
* Create an array of loot items a PMC can have in their backpack
|
||||
* @returns string array of tpls
|
||||
|
@ -1,5 +1,6 @@
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { ITraderAssort } from "../models/eft/common/tables/ITrader";
|
||||
import { QuestStatus } from "../models/enums/QuestStatus";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { LocalisationService } from "../services/LocalisationService";
|
||||
@ -15,12 +16,22 @@ export declare class AssortHelper {
|
||||
/**
|
||||
* Remove assorts from a trader that have not been unlocked yet
|
||||
* @param pmcProfile player profile
|
||||
* @param traderId traders id
|
||||
* @param assort assort items from a trader
|
||||
* @param mergedQuestAssorts An object of quest assort to quest id unlocks for all traders
|
||||
* @param traderId traders id the assort belongs to
|
||||
* @param traderAssorts All assort items from same trader
|
||||
* @param mergedQuestAssorts Dict of quest assort to quest id unlocks for all traders
|
||||
* @returns assort items minus locked quest assorts
|
||||
*/
|
||||
stripLockedQuestAssort(pmcProfile: IPmcData, traderId: string, assort: ITraderAssort, mergedQuestAssorts: Record<string, Record<string, string>>, flea?: boolean): ITraderAssort;
|
||||
stripLockedQuestAssort(pmcProfile: IPmcData, traderId: string, traderAssorts: ITraderAssort, mergedQuestAssorts: Record<string, Record<string, string>>, flea?: boolean): ITraderAssort;
|
||||
/**
|
||||
* Get a quest id + the statuses quest can be in to unlock assort
|
||||
* @param mergedQuestAssorts quest assorts to search for assort id
|
||||
* @param assortId Assort to look for linked quest id
|
||||
* @returns quest id + array of quest status the assort should show for
|
||||
*/
|
||||
protected getQuestIdAndStatusThatShowAssort(mergedQuestAssorts: Record<string, Record<string, string>>, assortId: string): {
|
||||
questId: string;
|
||||
status: QuestStatus[];
|
||||
};
|
||||
/**
|
||||
* Remove assorts from a trader that have not been unlocked yet
|
||||
* @param pmcProfile player profile
|
||||
|
@ -40,7 +40,7 @@ export declare class QuestHelper {
|
||||
protected questConfig: IQuestConfig;
|
||||
constructor(logger: ILogger, jsonUtil: JsonUtil, timeUtil: TimeUtil, hashUtil: HashUtil, itemHelper: ItemHelper, eventOutputHolder: EventOutputHolder, databaseServer: DatabaseServer, localeService: LocaleService, ragfairServerHelper: RagfairServerHelper, dialogueHelper: DialogueHelper, profileHelper: ProfileHelper, paymentHelper: PaymentHelper, localisationService: LocalisationService, traderHelper: TraderHelper, configServer: ConfigServer);
|
||||
/**
|
||||
* Get status of a quest by quest id
|
||||
* Get status of a quest in player profile by its id
|
||||
* @param pmcData Profile to search
|
||||
* @param questID Quest id to look up
|
||||
* @returns QuestStatus enum
|
||||
@ -160,6 +160,13 @@ export declare class QuestHelper {
|
||||
* @returns IQuest object
|
||||
*/
|
||||
getQuestFromDb(questId: string, pmcData: IPmcData): IQuest;
|
||||
/**
|
||||
* Get a quests startedMessageText key from db, if no startedMessageText key found, use description key instead
|
||||
* @param startedMessageTextId startedMessageText property from IQuest
|
||||
* @param questDescriptionId description property from IQuest
|
||||
* @returns message id
|
||||
*/
|
||||
getMessageIdForQuestStart(startedMessageTextId: string, questDescriptionId: string): string;
|
||||
/**
|
||||
* Get the locale Id from locale db for a quest message
|
||||
* @param questMessageId Quest message id to look up
|
||||
|
@ -47,7 +47,22 @@ export declare class RagfairOfferHelper {
|
||||
protected questConfig: IQuestConfig;
|
||||
constructor(logger: ILogger, timeUtil: TimeUtil, hashUtil: HashUtil, eventOutputHolder: EventOutputHolder, databaseServer: DatabaseServer, traderHelper: TraderHelper, saveServer: SaveServer, dialogueHelper: DialogueHelper, itemHelper: ItemHelper, paymentHelper: PaymentHelper, presetHelper: PresetHelper, profileHelper: ProfileHelper, ragfairServerHelper: RagfairServerHelper, ragfairSortHelper: RagfairSortHelper, ragfairHelper: RagfairHelper, ragfairOfferService: RagfairOfferService, localeService: LocaleService, configServer: ConfigServer);
|
||||
getValidOffers(searchRequest: ISearchRequestData, itemsToAdd: string[], traderAssorts: Record<string, ITraderAssort>, pmcProfile: IPmcData): IRagfairOffer[];
|
||||
getOffersForBuild(info: ISearchRequestData, itemsToAdd: string[], assorts: Record<string, ITraderAssort>, pmcProfile: IPmcData): IRagfairOffer[];
|
||||
/**
|
||||
* Get offers from flea/traders specifically when building weapon preset
|
||||
* @param searchRequest Search request data
|
||||
* @param itemsToAdd string array of item tpls to search for
|
||||
* @param traderAssorts All trader assorts player can access/buy
|
||||
* @param pmcProfile Player profile
|
||||
* @returns ITraderAssort
|
||||
*/
|
||||
getOffersForBuild(searchRequest: ISearchRequestData, itemsToAdd: string[], traderAssorts: Record<string, ITraderAssort>, pmcProfile: IPmcData): IRagfairOffer[];
|
||||
/**
|
||||
* Check if offer item is quest locked for current player by looking at sptQuestLocked property in traders barter_scheme
|
||||
* @param offer Offer to check is quest locked
|
||||
* @param traderAssorts all trader assorts for player
|
||||
* @returns true if quest locked
|
||||
*/
|
||||
traderOfferItemQuestLocked(offer: IRagfairOffer, traderAssorts: Record<string, ITraderAssort>): boolean;
|
||||
/**
|
||||
* Has a traders offer ran out of stock to sell to player
|
||||
* @param offer Offer to check stock of
|
||||
|
@ -1,7 +1,5 @@
|
||||
import { FenceLevel } from "../models/eft/common/IGlobals";
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { Item } from "../models/eft/common/tables/IItem";
|
||||
import { IBarterScheme, ITraderAssort, ITraderBase, LoyaltyLevel } from "../models/eft/common/tables/ITrader";
|
||||
import { ITraderAssort, ITraderBase, LoyaltyLevel } from "../models/eft/common/tables/ITrader";
|
||||
import { ITraderConfig } from "../models/spt/config/ITraderConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
@ -12,16 +10,12 @@ import { LocalisationService } from "../services/LocalisationService";
|
||||
import { PlayerService } from "../services/PlayerService";
|
||||
import { TimeUtil } from "../utils/TimeUtil";
|
||||
import { HandbookHelper } from "./HandbookHelper";
|
||||
import { ItemHelper } from "./ItemHelper";
|
||||
import { PaymentHelper } from "./PaymentHelper";
|
||||
import { ProfileHelper } from "./ProfileHelper";
|
||||
export declare class TraderHelper {
|
||||
protected logger: ILogger;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected saveServer: SaveServer;
|
||||
protected profileHelper: ProfileHelper;
|
||||
protected paymentHelper: PaymentHelper;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected handbookHelper: HandbookHelper;
|
||||
protected playerService: PlayerService;
|
||||
protected localisationService: LocalisationService;
|
||||
@ -31,7 +25,7 @@ export declare class TraderHelper {
|
||||
protected traderConfig: ITraderConfig;
|
||||
/** Dictionary of item tpl and the highest trader rouble price */
|
||||
protected highestTraderPriceItems: Record<string, number>;
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, saveServer: SaveServer, profileHelper: ProfileHelper, paymentHelper: PaymentHelper, itemHelper: ItemHelper, handbookHelper: HandbookHelper, playerService: PlayerService, localisationService: LocalisationService, fenceService: FenceService, timeUtil: TimeUtil, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, saveServer: SaveServer, profileHelper: ProfileHelper, handbookHelper: HandbookHelper, playerService: PlayerService, localisationService: LocalisationService, fenceService: FenceService, timeUtil: TimeUtil, configServer: ConfigServer);
|
||||
getTrader(traderID: string, sessionID: string): ITraderBase;
|
||||
getTraderAssortsById(traderId: string): ITraderAssort;
|
||||
/**
|
||||
@ -48,62 +42,6 @@ export declare class TraderHelper {
|
||||
* @param sessionId Session id
|
||||
*/
|
||||
setTraderUnlockedState(traderId: string, status: boolean, sessionId: string): void;
|
||||
/**
|
||||
* Get a list of items and their prices from player inventory that can be sold to a trader
|
||||
* @param traderID trader id being traded with
|
||||
* @param sessionID session id
|
||||
* @returns IBarterScheme[][]
|
||||
*/
|
||||
getPurchasesData(traderID: string, sessionID: string): Record<string, IBarterScheme[][]>;
|
||||
/**
|
||||
* Should item be skipped when selling to trader according to its sell categories and other checks
|
||||
* @param pmcData Profile
|
||||
* @param item Item to be checked is sellable to trader
|
||||
* @param sellCategory categories trader will buy
|
||||
* @param traderId Trader item is being checked can be sold to
|
||||
* @returns true if should NOT be sold to trader
|
||||
*/
|
||||
protected isItemUnSellableToTrader(pmcData: IPmcData, item: Item, sellCategory: string[], traderId: string): boolean;
|
||||
/**
|
||||
* Check if item has durability so low it precludes it from being sold to the trader (inclusive)
|
||||
* @param item Item to check durability of
|
||||
* @param traderId Trader item is sold to
|
||||
* @returns
|
||||
*/
|
||||
protected itemIsBelowSellableDurabilityThreshhold(item: Item, traderId: string): boolean;
|
||||
/**
|
||||
* Get the percentage threshold value a trader will buy armor/weapons above
|
||||
* @param traderId Trader to look up
|
||||
* @returns percentage
|
||||
*/
|
||||
protected getTraderDurabiltyPurchaseThreshold(traderId: string): number;
|
||||
/**
|
||||
* Get the price of passed in item and all of its attached children (mods)
|
||||
* Take into account bonuses/adjustments e.g. discounts
|
||||
* @param pmcData profile data
|
||||
* @param item item to calculate price of
|
||||
* @param buyPriceCoefficient
|
||||
* @param fenceInfo fence data
|
||||
* @param traderBase trader details
|
||||
* @param currencyTpl Currency to get price as
|
||||
* @returns price of item + children
|
||||
*/
|
||||
protected getAdjustedItemPrice(pmcData: IPmcData, item: Item, buyPriceCoefficient: number, fenceInfo: FenceLevel, traderBase: ITraderBase, currencyTpl: string): number;
|
||||
/**
|
||||
* Get the raw price of item+child items from handbook without any modification
|
||||
* @param pmcData profile data
|
||||
* @param item item to calculate price of
|
||||
* @returns price as number
|
||||
*/
|
||||
protected getRawItemPrice(pmcData: IPmcData, item: Item): number;
|
||||
/**
|
||||
* Get discount modifier for desired trader
|
||||
* @param trader Trader to get discount for
|
||||
* @param buyPriceCoefficient
|
||||
* @param fenceInfo fence info, needed if getting fence modifier value
|
||||
* @returns discount modifier value
|
||||
*/
|
||||
protected getTraderDiscount(trader: ITraderBase, buyPriceCoefficient: number, fenceInfo: FenceLevel): number;
|
||||
/**
|
||||
* Add standing to a trader and level them up if exp goes over level threshold
|
||||
* @param sessionId Session id
|
||||
@ -129,13 +67,6 @@ export declare class TraderHelper {
|
||||
* @returns Time in seconds
|
||||
*/
|
||||
getTraderUpdateSeconds(traderId: string): number;
|
||||
/**
|
||||
* check if an item is allowed to be sold to a trader
|
||||
* @param categoriesTraderBuys array of allowed categories
|
||||
* @param tplToCheck itemTpl of inventory
|
||||
* @returns boolean if item can be sold to trader
|
||||
*/
|
||||
doesTraderBuyItem(categoriesTraderBuys: string[], tplToCheck: string): boolean;
|
||||
getLoyaltyLevel(traderID: string, pmcData: IPmcData): LoyaltyLevel;
|
||||
/**
|
||||
* Store the purchase of an assort from a trader in the player profile
|
||||
|
@ -1,3 +1,4 @@
|
||||
import { Item } from "./tables/IItem";
|
||||
export interface ILooseLoot {
|
||||
spawnpointCount: SpawnpointCount;
|
||||
spawnpointsForced: SpawnpointsForced[];
|
||||
@ -24,10 +25,6 @@ export interface SpawnpointTemplate {
|
||||
Root: any;
|
||||
Items: Item[];
|
||||
}
|
||||
export interface Item {
|
||||
_id: string;
|
||||
_tpl?: string;
|
||||
}
|
||||
export interface Spawnpoint {
|
||||
locationId: string;
|
||||
probability: number;
|
||||
|
@ -46,7 +46,7 @@ export interface AvailableForProps {
|
||||
parentId: string;
|
||||
isEncoded: boolean;
|
||||
dynamicLocale: boolean;
|
||||
value?: number;
|
||||
value?: string | number;
|
||||
compareMethod?: string;
|
||||
visibilityConditions?: VisibilityCondition[];
|
||||
target?: string | string[];
|
||||
|
@ -20,4 +20,5 @@ export interface Requirement {
|
||||
areaType?: number;
|
||||
requiredLevel?: number;
|
||||
resource?: number;
|
||||
questId?: string;
|
||||
}
|
||||
|
@ -1,10 +1,9 @@
|
||||
import { IEmptyRequestData } from "../../eft/common/IEmptyRequestData";
|
||||
import { IBarterScheme, ITraderAssort, ITraderBase } from "../../eft/common/tables/ITrader";
|
||||
import { ITraderAssort, ITraderBase } from "../../eft/common/tables/ITrader";
|
||||
import { IGetBodyResponseData } from "../../eft/httpResponse/IGetBodyResponseData";
|
||||
export interface ITraderCallbacks {
|
||||
load(): void;
|
||||
getTraderSettings(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderBase[]>;
|
||||
getProfilePurchases(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<Record<string, IBarterScheme[][]>>;
|
||||
getTrader(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderBase>;
|
||||
getAssort(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderAssort>;
|
||||
update(): boolean;
|
||||
|
@ -1,5 +1,8 @@
|
||||
import { MinMax } from "../../common/MinMax";
|
||||
export interface IPmcConfig {
|
||||
vestLoot: SlotLootSettings;
|
||||
pocketLoot: SlotLootSettings;
|
||||
backpackLoot: SlotLootSettings;
|
||||
dynamicLoot: DynamicLoot;
|
||||
useDifficultyOverride: boolean;
|
||||
difficulty: string;
|
||||
@ -22,8 +25,11 @@ export interface PmcTypes {
|
||||
usec: string;
|
||||
bear: string;
|
||||
}
|
||||
export interface DynamicLoot {
|
||||
export interface SlotLootSettings {
|
||||
whitelist: string[];
|
||||
blacklist: string[];
|
||||
moneyStackLimits: Record<string, number>;
|
||||
}
|
||||
export interface DynamicLoot {
|
||||
moneyStackLimits: Record<string, number>;
|
||||
}
|
||||
|
@ -1,3 +1,4 @@
|
||||
import { MinMax } from "../../../models/common/MinMax";
|
||||
import { ELocationName } from "../../enums/ELocationName";
|
||||
import { IBaseConfig } from "./IBaseConfig";
|
||||
export interface IQuestConfig extends IBaseConfig {
|
||||
@ -50,7 +51,7 @@ export interface ITraderWhitelist {
|
||||
export interface IRepeatableQuestTypesConfig {
|
||||
Exploration: IExploration;
|
||||
Completion: ICompletion;
|
||||
Elimination: IElimination;
|
||||
Elimination: IEliminationConfig[];
|
||||
}
|
||||
export interface IExploration {
|
||||
maxExtracts: number;
|
||||
@ -68,7 +69,8 @@ export interface ICompletion {
|
||||
useWhitelist: boolean;
|
||||
useBlacklist: boolean;
|
||||
}
|
||||
export interface IElimination {
|
||||
export interface IEliminationConfig {
|
||||
levelRange: MinMax;
|
||||
targets: ITarget[];
|
||||
bodyPartProb: number;
|
||||
bodyParts: IBodyPart[];
|
||||
@ -80,11 +82,6 @@ export interface IElimination {
|
||||
maxKills: number;
|
||||
minKills: number;
|
||||
}
|
||||
export interface IProbabilityObject {
|
||||
key: string;
|
||||
relativeProbability: number;
|
||||
data?: any;
|
||||
}
|
||||
export interface ITarget extends IProbabilityObject {
|
||||
data: IBossInfo;
|
||||
}
|
||||
@ -94,3 +91,8 @@ export interface IBossInfo {
|
||||
export interface IBodyPart extends IProbabilityObject {
|
||||
data: string[];
|
||||
}
|
||||
export interface IProbabilityObject {
|
||||
key: string;
|
||||
relativeProbability: number;
|
||||
data?: any;
|
||||
}
|
||||
|
@ -30,6 +30,8 @@ export interface Reputation {
|
||||
}
|
||||
export interface Dynamic {
|
||||
purchasesAreFoundInRaid: boolean;
|
||||
/** Use the highest trader price for an offer if its greater than the price in templates/prices.json */
|
||||
useTraderPriceForOffersIfHigher: boolean;
|
||||
barter: Barter;
|
||||
offerAdjustment: OfferAdjustment;
|
||||
expiredOfferThreshold: number;
|
||||
|
@ -4,8 +4,6 @@ export interface ITraderConfig extends IBaseConfig {
|
||||
kind: "aki-trader";
|
||||
updateTime: UpdateTime[];
|
||||
updateTimeDefault: number;
|
||||
/** What % of max durability an item needs to sell to a trader*/
|
||||
durabilityPurchaseThreshhold: Record<string, number>;
|
||||
traderPriceMultipler: number;
|
||||
persistPurchaseDataInProfile: boolean;
|
||||
fence: FenceConfig;
|
||||
|
@ -2,7 +2,7 @@ import { OnLoad } from "../di/OnLoad";
|
||||
import { OnUpdate } from "../di/OnUpdate";
|
||||
import { TraderController } from "../controllers/TraderController";
|
||||
import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
|
||||
import { IBarterScheme, ITraderAssort, ITraderBase } from "../models/eft/common/tables/ITrader";
|
||||
import { ITraderAssort, ITraderBase } from "../models/eft/common/tables/ITrader";
|
||||
import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
|
||||
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
|
||||
export declare class TraderCallbacks implements OnLoad, OnUpdate {
|
||||
@ -13,11 +13,6 @@ export declare class TraderCallbacks implements OnLoad, OnUpdate {
|
||||
onUpdate(): Promise<boolean>;
|
||||
getRoute(): string;
|
||||
getTraderSettings(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderBase[]>;
|
||||
/**
|
||||
* Handle client/trading/api/getUserAssortPrice/trader
|
||||
* @returns
|
||||
*/
|
||||
getProfilePurchases(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<Record<string, IBarterScheme[][]>>;
|
||||
getTrader(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderBase>;
|
||||
getAssort(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderAssort>;
|
||||
}
|
||||
|
@ -1,4 +1,5 @@
|
||||
import { PlayerScavGenerator } from "../generators/PlayerScavGenerator";
|
||||
import { DialogueHelper } from "../helpers/DialogueHelper";
|
||||
import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { ProfileHelper } from "../helpers/ProfileHelper";
|
||||
import { QuestHelper } from "../helpers/QuestHelper";
|
||||
@ -11,6 +12,7 @@ import { IProfileCreateRequestData } from "../models/eft/profile/IProfileCreateR
|
||||
import { ISearchFriendRequestData } from "../models/eft/profile/ISearchFriendRequestData";
|
||||
import { ISearchFriendResponse } from "../models/eft/profile/ISearchFriendResponse";
|
||||
import { IValidateNicknameRequestData } from "../models/eft/profile/IValidateNicknameRequestData";
|
||||
import { EventOutputHolder } from "../routers/EventOutputHolder";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { SaveServer } from "../servers/SaveServer";
|
||||
import { ProfileFixerService } from "../services/ProfileFixerService";
|
||||
@ -24,10 +26,12 @@ export declare class ProfileController {
|
||||
protected itemHelper: ItemHelper;
|
||||
protected profileFixerService: ProfileFixerService;
|
||||
protected playerScavGenerator: PlayerScavGenerator;
|
||||
protected eventOutputHolder: EventOutputHolder;
|
||||
protected traderHelper: TraderHelper;
|
||||
protected dialogueHelper: DialogueHelper;
|
||||
protected questHelper: QuestHelper;
|
||||
protected profileHelper: ProfileHelper;
|
||||
constructor(hashUtil: HashUtil, timeUtil: TimeUtil, saveServer: SaveServer, databaseServer: DatabaseServer, itemHelper: ItemHelper, profileFixerService: ProfileFixerService, playerScavGenerator: PlayerScavGenerator, traderHelper: TraderHelper, questHelper: QuestHelper, profileHelper: ProfileHelper);
|
||||
constructor(hashUtil: HashUtil, timeUtil: TimeUtil, saveServer: SaveServer, databaseServer: DatabaseServer, itemHelper: ItemHelper, profileFixerService: ProfileFixerService, playerScavGenerator: PlayerScavGenerator, eventOutputHolder: EventOutputHolder, traderHelper: TraderHelper, dialogueHelper: DialogueHelper, questHelper: QuestHelper, profileHelper: ProfileHelper);
|
||||
getMiniProfiles(): IMiniProfile[];
|
||||
getMiniProfile(sessionID: string): any;
|
||||
getCompleteProfile(sessionID: string): IPmcData[];
|
||||
|
@ -60,13 +60,6 @@ export declare class QuestController {
|
||||
* @returns client response
|
||||
*/
|
||||
acceptQuest(pmcData: IPmcData, acceptedQuest: IAcceptQuestRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Get a quests startedMessageText key from db, if no startedMessageText key found, use description key instead
|
||||
* @param startedMessageTextId startedMessageText property from IQuest
|
||||
* @param questDescriptionId description property from IQuest
|
||||
* @returns message id
|
||||
*/
|
||||
protected getMessageIdForQuestStart(startedMessageTextId: string, questDescriptionId: string): string;
|
||||
/**
|
||||
* Handle the client accepting a repeatable quest and starting it
|
||||
* Send starting rewards if any to player and
|
||||
@ -123,7 +116,14 @@ export declare class QuestController {
|
||||
* @param questsToFail quests to fail
|
||||
*/
|
||||
protected failQuests(sessionID: string, pmcData: IPmcData, questsToFail: IQuest[]): void;
|
||||
handoverQuest(pmcData: IPmcData, body: IHandoverQuestRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
*
|
||||
* @param pmcData Player profile
|
||||
* @param handoverQuestRequest handover item request
|
||||
* @param sessionID Session id
|
||||
* @returns IItemEventRouterResponse
|
||||
*/
|
||||
handoverQuest(pmcData: IPmcData, handoverQuestRequest: IHandoverQuestRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Increment a backend counter stored value by an amount,
|
||||
* Create counter if it does not exist
|
||||
|
@ -12,7 +12,7 @@ import { ITemplateItem } from "../models/eft/common/tables/ITemplateItem";
|
||||
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
|
||||
import { IRepeatableQuestChangeRequest } from "../models/eft/quests/IRepeatableQuestChangeRequest";
|
||||
import { ELocationName } from "../models/enums/ELocationName";
|
||||
import { IQuestConfig, IRepeatableQuestConfig } from "../models/spt/config/IQuestConfig";
|
||||
import { IEliminationConfig, IQuestConfig, IRepeatableQuestConfig } from "../models/spt/config/IQuestConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { EventOutputHolder } from "../routers/EventOutputHolder";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
@ -159,7 +159,14 @@ export declare class RepeatableQuestController {
|
||||
*/
|
||||
generateEliminationQuest(pmcLevel: number, traderId: string, questTypePool: IQuestTypePool, repeatableConfig: IRepeatableQuestConfig): IElimination;
|
||||
/**
|
||||
* Cpnvert a location into an quest code can read (e.g. factory4_day into 55f2d3fd4bdc2d5f408b4567)
|
||||
* Get the relevant elimination config based on the current players PMC level
|
||||
* @param pmcLevel Level of PMC character
|
||||
* @param repeatableConfig Main repeatable config
|
||||
* @returns IEliminationConfig
|
||||
*/
|
||||
protected getEliminationConfigByPmcLevel(pmcLevel: number, repeatableConfig: IRepeatableQuestConfig): IEliminationConfig;
|
||||
/**
|
||||
* Convert a location into an quest code can read (e.g. factory4_day into 55f2d3fd4bdc2d5f408b4567)
|
||||
* @param locationKey e.g factory4_day
|
||||
* @returns guid
|
||||
*/
|
||||
@ -203,10 +210,11 @@ export declare class RepeatableQuestController {
|
||||
* Used to create a quest pool during each cycle of repeatable quest generation. The pool will be subsequently
|
||||
* narrowed down during quest generation to avoid duplicate quests. Like duplicate extractions or elimination quests
|
||||
* where you have to e.g. kill scavs in same locations.
|
||||
*
|
||||
* @returns {object} the quest pool
|
||||
* @param repeatableConfig main repeatable quest config
|
||||
* @param pmcLevel level of pmc generating quest pool
|
||||
* @returns IQuestTypePool
|
||||
*/
|
||||
generateQuestPool(repeatableConfig: IRepeatableQuestConfig): IQuestTypePool;
|
||||
generateQuestPool(repeatableConfig: IRepeatableQuestConfig, pmcLevel: number): IQuestTypePool;
|
||||
/**
|
||||
* Generate the reward for a mission. A reward can consist of
|
||||
* - Experience
|
||||
|
@ -2,27 +2,25 @@ import { FenceBaseAssortGenerator } from "../generators/FenceBaseAssortGenerator
|
||||
import { ProfileHelper } from "../helpers/ProfileHelper";
|
||||
import { TraderAssortHelper } from "../helpers/TraderAssortHelper";
|
||||
import { TraderHelper } from "../helpers/TraderHelper";
|
||||
import { IBarterScheme, ITraderAssort, ITraderBase } from "../models/eft/common/tables/ITrader";
|
||||
import { ITraderAssort, ITraderBase } from "../models/eft/common/tables/ITrader";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { FenceService } from "../services/FenceService";
|
||||
import { TraderAssortService } from "../services/TraderAssortService";
|
||||
import { TraderPurchasePersisterService } from "../services/TraderPurchasePersisterService";
|
||||
import { JsonUtil } from "../utils/JsonUtil";
|
||||
import { TimeUtil } from "../utils/TimeUtil";
|
||||
export declare class TraderController {
|
||||
protected logger: ILogger;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected traderAssortHelper: TraderAssortHelper;
|
||||
protected profileHelper: ProfileHelper;
|
||||
protected traderHelper: TraderHelper;
|
||||
protected timeUtil: TimeUtil;
|
||||
protected traderAssortService: TraderAssortService;
|
||||
protected traderPurchasePersisterService: TraderPurchasePersisterService;
|
||||
protected fenceService: FenceService;
|
||||
protected fenceBaseAssortGenerator: FenceBaseAssortGenerator;
|
||||
protected jsonUtil: JsonUtil;
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, traderAssortHelper: TraderAssortHelper, profileHelper: ProfileHelper, traderHelper: TraderHelper, timeUtil: TimeUtil, traderAssortService: TraderAssortService, traderPurchasePersisterService: TraderPurchasePersisterService, fenceService: FenceService, fenceBaseAssortGenerator: FenceBaseAssortGenerator, jsonUtil: JsonUtil);
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, traderAssortHelper: TraderAssortHelper, profileHelper: ProfileHelper, traderHelper: TraderHelper, traderAssortService: TraderAssortService, traderPurchasePersisterService: TraderPurchasePersisterService, fenceService: FenceService, fenceBaseAssortGenerator: FenceBaseAssortGenerator, jsonUtil: JsonUtil);
|
||||
/**
|
||||
* Runs when onLoad event is fired
|
||||
* Iterate over traders, ensure an unmolested copy of their assorts is stored in traderAssortService
|
||||
@ -42,7 +40,13 @@ export declare class TraderController {
|
||||
* @returns array if ITraderBase objects
|
||||
*/
|
||||
getAllTraders(sessionID: string): ITraderBase[];
|
||||
/**
|
||||
* Order traders by their traderId (Ttid)
|
||||
* @param traderA First trader to compare
|
||||
* @param traderB Second trader to compare
|
||||
* @returns 1,-1 or 0
|
||||
*/
|
||||
protected sortByTraderId(traderA: ITraderBase, traderB: ITraderBase): number;
|
||||
getTrader(sessionID: string, traderID: string): ITraderBase;
|
||||
getAssort(sessionId: string, traderId: string): ITraderAssort;
|
||||
getPurchasesData(sessionID: string, traderID: string): Record<string, IBarterScheme[][]>;
|
||||
}
|
||||
|
@ -14,6 +14,7 @@ import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { BotEquipmentFilterService } from "../services/BotEquipmentFilterService";
|
||||
import { BotEquipmentModPoolService } from "../services/BotEquipmentModPoolService";
|
||||
import { BotModLimits, BotWeaponModLimitService } from "../services/BotWeaponModLimitService";
|
||||
import { ItemBaseClassService } from "../services/ItemBaseClassService";
|
||||
import { ItemFilterService } from "../services/ItemFilterService";
|
||||
import { LocalisationService } from "../services/LocalisationService";
|
||||
import { HashUtil } from "../utils/HashUtil";
|
||||
@ -28,6 +29,7 @@ export declare class BotEquipmentModGenerator {
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected botEquipmentFilterService: BotEquipmentFilterService;
|
||||
protected itemBaseClassService: ItemBaseClassService;
|
||||
protected itemFilterService: ItemFilterService;
|
||||
protected profileHelper: ProfileHelper;
|
||||
protected botWeaponModLimitService: BotWeaponModLimitService;
|
||||
@ -38,7 +40,7 @@ export declare class BotEquipmentModGenerator {
|
||||
protected botEquipmentModPoolService: BotEquipmentModPoolService;
|
||||
protected configServer: ConfigServer;
|
||||
protected botConfig: IBotConfig;
|
||||
constructor(logger: ILogger, jsonUtil: JsonUtil, hashUtil: HashUtil, randomUtil: RandomUtil, probabilityHelper: ProbabilityHelper, databaseServer: DatabaseServer, itemHelper: ItemHelper, botEquipmentFilterService: BotEquipmentFilterService, itemFilterService: ItemFilterService, profileHelper: ProfileHelper, botWeaponModLimitService: BotWeaponModLimitService, botHelper: BotHelper, botGeneratorHelper: BotGeneratorHelper, botWeaponGeneratorHelper: BotWeaponGeneratorHelper, localisationService: LocalisationService, botEquipmentModPoolService: BotEquipmentModPoolService, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, jsonUtil: JsonUtil, hashUtil: HashUtil, randomUtil: RandomUtil, probabilityHelper: ProbabilityHelper, databaseServer: DatabaseServer, itemHelper: ItemHelper, botEquipmentFilterService: BotEquipmentFilterService, itemBaseClassService: ItemBaseClassService, itemFilterService: ItemFilterService, profileHelper: ProfileHelper, botWeaponModLimitService: BotWeaponModLimitService, botHelper: BotHelper, botGeneratorHelper: BotGeneratorHelper, botWeaponGeneratorHelper: BotWeaponGeneratorHelper, localisationService: LocalisationService, botEquipmentModPoolService: BotEquipmentModPoolService, configServer: ConfigServer);
|
||||
/**
|
||||
* Check mods are compatible and add to array
|
||||
* @param equipment Equipment item to add mods to
|
||||
|
@ -14,12 +14,14 @@ import { SeasonalEventService } from "../services/SeasonalEventService";
|
||||
import { HashUtil } from "../utils/HashUtil";
|
||||
import { JsonUtil } from "../utils/JsonUtil";
|
||||
import { RandomUtil } from "../utils/RandomUtil";
|
||||
import { TimeUtil } from "../utils/TimeUtil";
|
||||
import { BotInventoryGenerator } from "./BotInventoryGenerator";
|
||||
import { BotLevelGenerator } from "./BotLevelGenerator";
|
||||
export declare class BotGenerator {
|
||||
protected logger: ILogger;
|
||||
protected hashUtil: HashUtil;
|
||||
protected randomUtil: RandomUtil;
|
||||
protected timeUtil: TimeUtil;
|
||||
protected jsonUtil: JsonUtil;
|
||||
protected profileHelper: ProfileHelper;
|
||||
protected databaseServer: DatabaseServer;
|
||||
@ -32,7 +34,7 @@ export declare class BotGenerator {
|
||||
protected seasonalEventService: SeasonalEventService;
|
||||
protected configServer: ConfigServer;
|
||||
protected botConfig: IBotConfig;
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, jsonUtil: JsonUtil, profileHelper: ProfileHelper, databaseServer: DatabaseServer, botInventoryGenerator: BotInventoryGenerator, botLevelGenerator: BotLevelGenerator, botEquipmentFilterService: BotEquipmentFilterService, weightedRandomHelper: WeightedRandomHelper, botHelper: BotHelper, botDifficultyHelper: BotDifficultyHelper, seasonalEventService: SeasonalEventService, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, timeUtil: TimeUtil, jsonUtil: JsonUtil, profileHelper: ProfileHelper, databaseServer: DatabaseServer, botInventoryGenerator: BotInventoryGenerator, botLevelGenerator: BotLevelGenerator, botEquipmentFilterService: BotEquipmentFilterService, weightedRandomHelper: WeightedRandomHelper, botHelper: BotHelper, botDifficultyHelper: BotDifficultyHelper, seasonalEventService: SeasonalEventService, configServer: ConfigServer);
|
||||
/**
|
||||
* Generate a player scav bot object
|
||||
* @param role e.g. assault / pmcbot
|
||||
|
@ -1,6 +1,7 @@
|
||||
import { BotGeneratorHelper } from "../helpers/BotGeneratorHelper";
|
||||
import { BotWeaponGeneratorHelper } from "../helpers/BotWeaponGeneratorHelper";
|
||||
import { HandbookHelper } from "../helpers/HandbookHelper";
|
||||
import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { Inventory as PmcInventory } from "../models/eft/common/tables/IBotBase";
|
||||
import { Chances, Inventory, ItemMinMax, ModsChances } from "../models/eft/common/tables/IBotType";
|
||||
import { Item } from "../models/eft/common/tables/IItem";
|
||||
@ -18,6 +19,7 @@ export declare class BotLootGenerator {
|
||||
protected logger: ILogger;
|
||||
protected hashUtil: HashUtil;
|
||||
protected randomUtil: RandomUtil;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected handbookHelper: HandbookHelper;
|
||||
protected botGeneratorHelper: BotGeneratorHelper;
|
||||
@ -27,7 +29,7 @@ export declare class BotLootGenerator {
|
||||
protected localisationService: LocalisationService;
|
||||
protected configServer: ConfigServer;
|
||||
protected botConfig: IBotConfig;
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, databaseServer: DatabaseServer, handbookHelper: HandbookHelper, botGeneratorHelper: BotGeneratorHelper, botWeaponGenerator: BotWeaponGenerator, botWeaponGeneratorHelper: BotWeaponGeneratorHelper, botLootCacheService: BotLootCacheService, localisationService: LocalisationService, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, itemHelper: ItemHelper, databaseServer: DatabaseServer, handbookHelper: HandbookHelper, botGeneratorHelper: BotGeneratorHelper, botWeaponGenerator: BotWeaponGenerator, botWeaponGeneratorHelper: BotWeaponGeneratorHelper, botLootCacheService: BotLootCacheService, localisationService: LocalisationService, configServer: ConfigServer);
|
||||
/**
|
||||
* Add loot to bots containers
|
||||
* @param sessionId Session id
|
||||
|
@ -1,4 +1,5 @@
|
||||
import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { ITemplateItem } from "../models/eft/common/tables/ITemplateItem";
|
||||
import { IBotConfig } from "../models/spt/config/IBotConfig";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
@ -15,6 +16,7 @@ export declare class PMCLootGenerator {
|
||||
protected itemFilterService: ItemFilterService;
|
||||
protected seasonalEventService: SeasonalEventService;
|
||||
protected pocketLootPool: string[];
|
||||
protected vestLootPool: string[];
|
||||
protected backpackLootPool: string[];
|
||||
protected botConfig: IBotConfig;
|
||||
constructor(itemHelper: ItemHelper, databaseServer: DatabaseServer, configServer: ConfigServer, itemFilterService: ItemFilterService, seasonalEventService: SeasonalEventService);
|
||||
@ -23,6 +25,18 @@ export declare class PMCLootGenerator {
|
||||
* @returns string array of tpls
|
||||
*/
|
||||
generatePMCPocketLootPool(): string[];
|
||||
/**
|
||||
* Create an array of loot items a PMC can have in their vests
|
||||
* @returns string array of tpls
|
||||
*/
|
||||
generatePMCVestLootPool(): string[];
|
||||
/**
|
||||
* Check if item has a width/hide that lets it fit into a 1x2 slot
|
||||
* 1x1 / 1x2 / 2x1
|
||||
* @param item Item to check size of
|
||||
* @returns true if it fits
|
||||
*/
|
||||
protected itemFitsInto1By2Slot(item: ITemplateItem): boolean;
|
||||
/**
|
||||
* Create an array of loot items a PMC can have in their backpack
|
||||
* @returns string array of tpls
|
||||
|
@ -1,5 +1,6 @@
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { ITraderAssort } from "../models/eft/common/tables/ITrader";
|
||||
import { QuestStatus } from "../models/enums/QuestStatus";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { LocalisationService } from "../services/LocalisationService";
|
||||
@ -15,12 +16,22 @@ export declare class AssortHelper {
|
||||
/**
|
||||
* Remove assorts from a trader that have not been unlocked yet
|
||||
* @param pmcProfile player profile
|
||||
* @param traderId traders id
|
||||
* @param assort assort items from a trader
|
||||
* @param mergedQuestAssorts An object of quest assort to quest id unlocks for all traders
|
||||
* @param traderId traders id the assort belongs to
|
||||
* @param traderAssorts All assort items from same trader
|
||||
* @param mergedQuestAssorts Dict of quest assort to quest id unlocks for all traders
|
||||
* @returns assort items minus locked quest assorts
|
||||
*/
|
||||
stripLockedQuestAssort(pmcProfile: IPmcData, traderId: string, assort: ITraderAssort, mergedQuestAssorts: Record<string, Record<string, string>>, flea?: boolean): ITraderAssort;
|
||||
stripLockedQuestAssort(pmcProfile: IPmcData, traderId: string, traderAssorts: ITraderAssort, mergedQuestAssorts: Record<string, Record<string, string>>, flea?: boolean): ITraderAssort;
|
||||
/**
|
||||
* Get a quest id + the statuses quest can be in to unlock assort
|
||||
* @param mergedQuestAssorts quest assorts to search for assort id
|
||||
* @param assortId Assort to look for linked quest id
|
||||
* @returns quest id + array of quest status the assort should show for
|
||||
*/
|
||||
protected getQuestIdAndStatusThatShowAssort(mergedQuestAssorts: Record<string, Record<string, string>>, assortId: string): {
|
||||
questId: string;
|
||||
status: QuestStatus[];
|
||||
};
|
||||
/**
|
||||
* Remove assorts from a trader that have not been unlocked yet
|
||||
* @param pmcProfile player profile
|
||||
|
@ -40,7 +40,7 @@ export declare class QuestHelper {
|
||||
protected questConfig: IQuestConfig;
|
||||
constructor(logger: ILogger, jsonUtil: JsonUtil, timeUtil: TimeUtil, hashUtil: HashUtil, itemHelper: ItemHelper, eventOutputHolder: EventOutputHolder, databaseServer: DatabaseServer, localeService: LocaleService, ragfairServerHelper: RagfairServerHelper, dialogueHelper: DialogueHelper, profileHelper: ProfileHelper, paymentHelper: PaymentHelper, localisationService: LocalisationService, traderHelper: TraderHelper, configServer: ConfigServer);
|
||||
/**
|
||||
* Get status of a quest by quest id
|
||||
* Get status of a quest in player profile by its id
|
||||
* @param pmcData Profile to search
|
||||
* @param questID Quest id to look up
|
||||
* @returns QuestStatus enum
|
||||
@ -160,6 +160,13 @@ export declare class QuestHelper {
|
||||
* @returns IQuest object
|
||||
*/
|
||||
getQuestFromDb(questId: string, pmcData: IPmcData): IQuest;
|
||||
/**
|
||||
* Get a quests startedMessageText key from db, if no startedMessageText key found, use description key instead
|
||||
* @param startedMessageTextId startedMessageText property from IQuest
|
||||
* @param questDescriptionId description property from IQuest
|
||||
* @returns message id
|
||||
*/
|
||||
getMessageIdForQuestStart(startedMessageTextId: string, questDescriptionId: string): string;
|
||||
/**
|
||||
* Get the locale Id from locale db for a quest message
|
||||
* @param questMessageId Quest message id to look up
|
||||
|
@ -47,7 +47,22 @@ export declare class RagfairOfferHelper {
|
||||
protected questConfig: IQuestConfig;
|
||||
constructor(logger: ILogger, timeUtil: TimeUtil, hashUtil: HashUtil, eventOutputHolder: EventOutputHolder, databaseServer: DatabaseServer, traderHelper: TraderHelper, saveServer: SaveServer, dialogueHelper: DialogueHelper, itemHelper: ItemHelper, paymentHelper: PaymentHelper, presetHelper: PresetHelper, profileHelper: ProfileHelper, ragfairServerHelper: RagfairServerHelper, ragfairSortHelper: RagfairSortHelper, ragfairHelper: RagfairHelper, ragfairOfferService: RagfairOfferService, localeService: LocaleService, configServer: ConfigServer);
|
||||
getValidOffers(searchRequest: ISearchRequestData, itemsToAdd: string[], traderAssorts: Record<string, ITraderAssort>, pmcProfile: IPmcData): IRagfairOffer[];
|
||||
getOffersForBuild(info: ISearchRequestData, itemsToAdd: string[], assorts: Record<string, ITraderAssort>, pmcProfile: IPmcData): IRagfairOffer[];
|
||||
/**
|
||||
* Get offers from flea/traders specifically when building weapon preset
|
||||
* @param searchRequest Search request data
|
||||
* @param itemsToAdd string array of item tpls to search for
|
||||
* @param traderAssorts All trader assorts player can access/buy
|
||||
* @param pmcProfile Player profile
|
||||
* @returns ITraderAssort
|
||||
*/
|
||||
getOffersForBuild(searchRequest: ISearchRequestData, itemsToAdd: string[], traderAssorts: Record<string, ITraderAssort>, pmcProfile: IPmcData): IRagfairOffer[];
|
||||
/**
|
||||
* Check if offer item is quest locked for current player by looking at sptQuestLocked property in traders barter_scheme
|
||||
* @param offer Offer to check is quest locked
|
||||
* @param traderAssorts all trader assorts for player
|
||||
* @returns true if quest locked
|
||||
*/
|
||||
traderOfferItemQuestLocked(offer: IRagfairOffer, traderAssorts: Record<string, ITraderAssort>): boolean;
|
||||
/**
|
||||
* Has a traders offer ran out of stock to sell to player
|
||||
* @param offer Offer to check stock of
|
||||
|
@ -1,7 +1,5 @@
|
||||
import { FenceLevel } from "../models/eft/common/IGlobals";
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { Item } from "../models/eft/common/tables/IItem";
|
||||
import { IBarterScheme, ITraderAssort, ITraderBase, LoyaltyLevel } from "../models/eft/common/tables/ITrader";
|
||||
import { ITraderAssort, ITraderBase, LoyaltyLevel } from "../models/eft/common/tables/ITrader";
|
||||
import { ITraderConfig } from "../models/spt/config/ITraderConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
@ -12,16 +10,12 @@ import { LocalisationService } from "../services/LocalisationService";
|
||||
import { PlayerService } from "../services/PlayerService";
|
||||
import { TimeUtil } from "../utils/TimeUtil";
|
||||
import { HandbookHelper } from "./HandbookHelper";
|
||||
import { ItemHelper } from "./ItemHelper";
|
||||
import { PaymentHelper } from "./PaymentHelper";
|
||||
import { ProfileHelper } from "./ProfileHelper";
|
||||
export declare class TraderHelper {
|
||||
protected logger: ILogger;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected saveServer: SaveServer;
|
||||
protected profileHelper: ProfileHelper;
|
||||
protected paymentHelper: PaymentHelper;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected handbookHelper: HandbookHelper;
|
||||
protected playerService: PlayerService;
|
||||
protected localisationService: LocalisationService;
|
||||
@ -31,7 +25,7 @@ export declare class TraderHelper {
|
||||
protected traderConfig: ITraderConfig;
|
||||
/** Dictionary of item tpl and the highest trader rouble price */
|
||||
protected highestTraderPriceItems: Record<string, number>;
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, saveServer: SaveServer, profileHelper: ProfileHelper, paymentHelper: PaymentHelper, itemHelper: ItemHelper, handbookHelper: HandbookHelper, playerService: PlayerService, localisationService: LocalisationService, fenceService: FenceService, timeUtil: TimeUtil, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, saveServer: SaveServer, profileHelper: ProfileHelper, handbookHelper: HandbookHelper, playerService: PlayerService, localisationService: LocalisationService, fenceService: FenceService, timeUtil: TimeUtil, configServer: ConfigServer);
|
||||
getTrader(traderID: string, sessionID: string): ITraderBase;
|
||||
getTraderAssortsById(traderId: string): ITraderAssort;
|
||||
/**
|
||||
@ -48,62 +42,6 @@ export declare class TraderHelper {
|
||||
* @param sessionId Session id
|
||||
*/
|
||||
setTraderUnlockedState(traderId: string, status: boolean, sessionId: string): void;
|
||||
/**
|
||||
* Get a list of items and their prices from player inventory that can be sold to a trader
|
||||
* @param traderID trader id being traded with
|
||||
* @param sessionID session id
|
||||
* @returns IBarterScheme[][]
|
||||
*/
|
||||
getPurchasesData(traderID: string, sessionID: string): Record<string, IBarterScheme[][]>;
|
||||
/**
|
||||
* Should item be skipped when selling to trader according to its sell categories and other checks
|
||||
* @param pmcData Profile
|
||||
* @param item Item to be checked is sellable to trader
|
||||
* @param sellCategory categories trader will buy
|
||||
* @param traderId Trader item is being checked can be sold to
|
||||
* @returns true if should NOT be sold to trader
|
||||
*/
|
||||
protected isItemUnSellableToTrader(pmcData: IPmcData, item: Item, sellCategory: string[], traderId: string): boolean;
|
||||
/**
|
||||
* Check if item has durability so low it precludes it from being sold to the trader (inclusive)
|
||||
* @param item Item to check durability of
|
||||
* @param traderId Trader item is sold to
|
||||
* @returns
|
||||
*/
|
||||
protected itemIsBelowSellableDurabilityThreshhold(item: Item, traderId: string): boolean;
|
||||
/**
|
||||
* Get the percentage threshold value a trader will buy armor/weapons above
|
||||
* @param traderId Trader to look up
|
||||
* @returns percentage
|
||||
*/
|
||||
protected getTraderDurabiltyPurchaseThreshold(traderId: string): number;
|
||||
/**
|
||||
* Get the price of passed in item and all of its attached children (mods)
|
||||
* Take into account bonuses/adjustments e.g. discounts
|
||||
* @param pmcData profile data
|
||||
* @param item item to calculate price of
|
||||
* @param buyPriceCoefficient
|
||||
* @param fenceInfo fence data
|
||||
* @param traderBase trader details
|
||||
* @param currencyTpl Currency to get price as
|
||||
* @returns price of item + children
|
||||
*/
|
||||
protected getAdjustedItemPrice(pmcData: IPmcData, item: Item, buyPriceCoefficient: number, fenceInfo: FenceLevel, traderBase: ITraderBase, currencyTpl: string): number;
|
||||
/**
|
||||
* Get the raw price of item+child items from handbook without any modification
|
||||
* @param pmcData profile data
|
||||
* @param item item to calculate price of
|
||||
* @returns price as number
|
||||
*/
|
||||
protected getRawItemPrice(pmcData: IPmcData, item: Item): number;
|
||||
/**
|
||||
* Get discount modifier for desired trader
|
||||
* @param trader Trader to get discount for
|
||||
* @param buyPriceCoefficient
|
||||
* @param fenceInfo fence info, needed if getting fence modifier value
|
||||
* @returns discount modifier value
|
||||
*/
|
||||
protected getTraderDiscount(trader: ITraderBase, buyPriceCoefficient: number, fenceInfo: FenceLevel): number;
|
||||
/**
|
||||
* Add standing to a trader and level them up if exp goes over level threshold
|
||||
* @param sessionId Session id
|
||||
@ -129,13 +67,6 @@ export declare class TraderHelper {
|
||||
* @returns Time in seconds
|
||||
*/
|
||||
getTraderUpdateSeconds(traderId: string): number;
|
||||
/**
|
||||
* check if an item is allowed to be sold to a trader
|
||||
* @param categoriesTraderBuys array of allowed categories
|
||||
* @param tplToCheck itemTpl of inventory
|
||||
* @returns boolean if item can be sold to trader
|
||||
*/
|
||||
doesTraderBuyItem(categoriesTraderBuys: string[], tplToCheck: string): boolean;
|
||||
getLoyaltyLevel(traderID: string, pmcData: IPmcData): LoyaltyLevel;
|
||||
/**
|
||||
* Store the purchase of an assort from a trader in the player profile
|
||||
|
@ -1,3 +1,4 @@
|
||||
import { Item } from "./tables/IItem";
|
||||
export interface ILooseLoot {
|
||||
spawnpointCount: SpawnpointCount;
|
||||
spawnpointsForced: SpawnpointsForced[];
|
||||
@ -24,10 +25,6 @@ export interface SpawnpointTemplate {
|
||||
Root: any;
|
||||
Items: Item[];
|
||||
}
|
||||
export interface Item {
|
||||
_id: string;
|
||||
_tpl?: string;
|
||||
}
|
||||
export interface Spawnpoint {
|
||||
locationId: string;
|
||||
probability: number;
|
||||
|
@ -46,7 +46,7 @@ export interface AvailableForProps {
|
||||
parentId: string;
|
||||
isEncoded: boolean;
|
||||
dynamicLocale: boolean;
|
||||
value?: number;
|
||||
value?: string | number;
|
||||
compareMethod?: string;
|
||||
visibilityConditions?: VisibilityCondition[];
|
||||
target?: string | string[];
|
||||
|
@ -20,4 +20,5 @@ export interface Requirement {
|
||||
areaType?: number;
|
||||
requiredLevel?: number;
|
||||
resource?: number;
|
||||
questId?: string;
|
||||
}
|
||||
|
@ -1,10 +1,9 @@
|
||||
import { IEmptyRequestData } from "../../eft/common/IEmptyRequestData";
|
||||
import { IBarterScheme, ITraderAssort, ITraderBase } from "../../eft/common/tables/ITrader";
|
||||
import { ITraderAssort, ITraderBase } from "../../eft/common/tables/ITrader";
|
||||
import { IGetBodyResponseData } from "../../eft/httpResponse/IGetBodyResponseData";
|
||||
export interface ITraderCallbacks {
|
||||
load(): void;
|
||||
getTraderSettings(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderBase[]>;
|
||||
getProfilePurchases(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<Record<string, IBarterScheme[][]>>;
|
||||
getTrader(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderBase>;
|
||||
getAssort(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderAssort>;
|
||||
update(): boolean;
|
||||
|
@ -1,5 +1,8 @@
|
||||
import { MinMax } from "../../common/MinMax";
|
||||
export interface IPmcConfig {
|
||||
vestLoot: SlotLootSettings;
|
||||
pocketLoot: SlotLootSettings;
|
||||
backpackLoot: SlotLootSettings;
|
||||
dynamicLoot: DynamicLoot;
|
||||
useDifficultyOverride: boolean;
|
||||
difficulty: string;
|
||||
@ -22,8 +25,11 @@ export interface PmcTypes {
|
||||
usec: string;
|
||||
bear: string;
|
||||
}
|
||||
export interface DynamicLoot {
|
||||
export interface SlotLootSettings {
|
||||
whitelist: string[];
|
||||
blacklist: string[];
|
||||
moneyStackLimits: Record<string, number>;
|
||||
}
|
||||
export interface DynamicLoot {
|
||||
moneyStackLimits: Record<string, number>;
|
||||
}
|
||||
|
@ -1,3 +1,4 @@
|
||||
import { MinMax } from "../../../models/common/MinMax";
|
||||
import { ELocationName } from "../../enums/ELocationName";
|
||||
import { IBaseConfig } from "./IBaseConfig";
|
||||
export interface IQuestConfig extends IBaseConfig {
|
||||
@ -50,7 +51,7 @@ export interface ITraderWhitelist {
|
||||
export interface IRepeatableQuestTypesConfig {
|
||||
Exploration: IExploration;
|
||||
Completion: ICompletion;
|
||||
Elimination: IElimination;
|
||||
Elimination: IEliminationConfig[];
|
||||
}
|
||||
export interface IExploration {
|
||||
maxExtracts: number;
|
||||
@ -68,7 +69,8 @@ export interface ICompletion {
|
||||
useWhitelist: boolean;
|
||||
useBlacklist: boolean;
|
||||
}
|
||||
export interface IElimination {
|
||||
export interface IEliminationConfig {
|
||||
levelRange: MinMax;
|
||||
targets: ITarget[];
|
||||
bodyPartProb: number;
|
||||
bodyParts: IBodyPart[];
|
||||
@ -80,11 +82,6 @@ export interface IElimination {
|
||||
maxKills: number;
|
||||
minKills: number;
|
||||
}
|
||||
export interface IProbabilityObject {
|
||||
key: string;
|
||||
relativeProbability: number;
|
||||
data?: any;
|
||||
}
|
||||
export interface ITarget extends IProbabilityObject {
|
||||
data: IBossInfo;
|
||||
}
|
||||
@ -94,3 +91,8 @@ export interface IBossInfo {
|
||||
export interface IBodyPart extends IProbabilityObject {
|
||||
data: string[];
|
||||
}
|
||||
export interface IProbabilityObject {
|
||||
key: string;
|
||||
relativeProbability: number;
|
||||
data?: any;
|
||||
}
|
||||
|
@ -30,6 +30,8 @@ export interface Reputation {
|
||||
}
|
||||
export interface Dynamic {
|
||||
purchasesAreFoundInRaid: boolean;
|
||||
/** Use the highest trader price for an offer if its greater than the price in templates/prices.json */
|
||||
useTraderPriceForOffersIfHigher: boolean;
|
||||
barter: Barter;
|
||||
offerAdjustment: OfferAdjustment;
|
||||
expiredOfferThreshold: number;
|
||||
|
@ -4,8 +4,6 @@ export interface ITraderConfig extends IBaseConfig {
|
||||
kind: "aki-trader";
|
||||
updateTime: UpdateTime[];
|
||||
updateTimeDefault: number;
|
||||
/** What % of max durability an item needs to sell to a trader*/
|
||||
durabilityPurchaseThreshhold: Record<string, number>;
|
||||
traderPriceMultipler: number;
|
||||
persistPurchaseDataInProfile: boolean;
|
||||
fence: FenceConfig;
|
||||
|
@ -2,7 +2,7 @@ import { OnLoad } from "../di/OnLoad";
|
||||
import { OnUpdate } from "../di/OnUpdate";
|
||||
import { TraderController } from "../controllers/TraderController";
|
||||
import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
|
||||
import { IBarterScheme, ITraderAssort, ITraderBase } from "../models/eft/common/tables/ITrader";
|
||||
import { ITraderAssort, ITraderBase } from "../models/eft/common/tables/ITrader";
|
||||
import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
|
||||
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
|
||||
export declare class TraderCallbacks implements OnLoad, OnUpdate {
|
||||
@ -13,11 +13,6 @@ export declare class TraderCallbacks implements OnLoad, OnUpdate {
|
||||
onUpdate(): Promise<boolean>;
|
||||
getRoute(): string;
|
||||
getTraderSettings(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderBase[]>;
|
||||
/**
|
||||
* Handle client/trading/api/getUserAssortPrice/trader
|
||||
* @returns
|
||||
*/
|
||||
getProfilePurchases(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<Record<string, IBarterScheme[][]>>;
|
||||
getTrader(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderBase>;
|
||||
getAssort(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderAssort>;
|
||||
}
|
||||
|
@ -1,4 +1,5 @@
|
||||
import { PlayerScavGenerator } from "../generators/PlayerScavGenerator";
|
||||
import { DialogueHelper } from "../helpers/DialogueHelper";
|
||||
import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { ProfileHelper } from "../helpers/ProfileHelper";
|
||||
import { QuestHelper } from "../helpers/QuestHelper";
|
||||
@ -11,6 +12,7 @@ import { IProfileCreateRequestData } from "../models/eft/profile/IProfileCreateR
|
||||
import { ISearchFriendRequestData } from "../models/eft/profile/ISearchFriendRequestData";
|
||||
import { ISearchFriendResponse } from "../models/eft/profile/ISearchFriendResponse";
|
||||
import { IValidateNicknameRequestData } from "../models/eft/profile/IValidateNicknameRequestData";
|
||||
import { EventOutputHolder } from "../routers/EventOutputHolder";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { SaveServer } from "../servers/SaveServer";
|
||||
import { ProfileFixerService } from "../services/ProfileFixerService";
|
||||
@ -24,10 +26,12 @@ export declare class ProfileController {
|
||||
protected itemHelper: ItemHelper;
|
||||
protected profileFixerService: ProfileFixerService;
|
||||
protected playerScavGenerator: PlayerScavGenerator;
|
||||
protected eventOutputHolder: EventOutputHolder;
|
||||
protected traderHelper: TraderHelper;
|
||||
protected dialogueHelper: DialogueHelper;
|
||||
protected questHelper: QuestHelper;
|
||||
protected profileHelper: ProfileHelper;
|
||||
constructor(hashUtil: HashUtil, timeUtil: TimeUtil, saveServer: SaveServer, databaseServer: DatabaseServer, itemHelper: ItemHelper, profileFixerService: ProfileFixerService, playerScavGenerator: PlayerScavGenerator, traderHelper: TraderHelper, questHelper: QuestHelper, profileHelper: ProfileHelper);
|
||||
constructor(hashUtil: HashUtil, timeUtil: TimeUtil, saveServer: SaveServer, databaseServer: DatabaseServer, itemHelper: ItemHelper, profileFixerService: ProfileFixerService, playerScavGenerator: PlayerScavGenerator, eventOutputHolder: EventOutputHolder, traderHelper: TraderHelper, dialogueHelper: DialogueHelper, questHelper: QuestHelper, profileHelper: ProfileHelper);
|
||||
getMiniProfiles(): IMiniProfile[];
|
||||
getMiniProfile(sessionID: string): any;
|
||||
getCompleteProfile(sessionID: string): IPmcData[];
|
||||
|
@ -60,13 +60,6 @@ export declare class QuestController {
|
||||
* @returns client response
|
||||
*/
|
||||
acceptQuest(pmcData: IPmcData, acceptedQuest: IAcceptQuestRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Get a quests startedMessageText key from db, if no startedMessageText key found, use description key instead
|
||||
* @param startedMessageTextId startedMessageText property from IQuest
|
||||
* @param questDescriptionId description property from IQuest
|
||||
* @returns message id
|
||||
*/
|
||||
protected getMessageIdForQuestStart(startedMessageTextId: string, questDescriptionId: string): string;
|
||||
/**
|
||||
* Handle the client accepting a repeatable quest and starting it
|
||||
* Send starting rewards if any to player and
|
||||
@ -123,7 +116,14 @@ export declare class QuestController {
|
||||
* @param questsToFail quests to fail
|
||||
*/
|
||||
protected failQuests(sessionID: string, pmcData: IPmcData, questsToFail: IQuest[]): void;
|
||||
handoverQuest(pmcData: IPmcData, body: IHandoverQuestRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
*
|
||||
* @param pmcData Player profile
|
||||
* @param handoverQuestRequest handover item request
|
||||
* @param sessionID Session id
|
||||
* @returns IItemEventRouterResponse
|
||||
*/
|
||||
handoverQuest(pmcData: IPmcData, handoverQuestRequest: IHandoverQuestRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Increment a backend counter stored value by an amount,
|
||||
* Create counter if it does not exist
|
||||
|
@ -12,7 +12,7 @@ import { ITemplateItem } from "../models/eft/common/tables/ITemplateItem";
|
||||
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
|
||||
import { IRepeatableQuestChangeRequest } from "../models/eft/quests/IRepeatableQuestChangeRequest";
|
||||
import { ELocationName } from "../models/enums/ELocationName";
|
||||
import { IQuestConfig, IRepeatableQuestConfig } from "../models/spt/config/IQuestConfig";
|
||||
import { IEliminationConfig, IQuestConfig, IRepeatableQuestConfig } from "../models/spt/config/IQuestConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { EventOutputHolder } from "../routers/EventOutputHolder";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
@ -159,7 +159,14 @@ export declare class RepeatableQuestController {
|
||||
*/
|
||||
generateEliminationQuest(pmcLevel: number, traderId: string, questTypePool: IQuestTypePool, repeatableConfig: IRepeatableQuestConfig): IElimination;
|
||||
/**
|
||||
* Cpnvert a location into an quest code can read (e.g. factory4_day into 55f2d3fd4bdc2d5f408b4567)
|
||||
* Get the relevant elimination config based on the current players PMC level
|
||||
* @param pmcLevel Level of PMC character
|
||||
* @param repeatableConfig Main repeatable config
|
||||
* @returns IEliminationConfig
|
||||
*/
|
||||
protected getEliminationConfigByPmcLevel(pmcLevel: number, repeatableConfig: IRepeatableQuestConfig): IEliminationConfig;
|
||||
/**
|
||||
* Convert a location into an quest code can read (e.g. factory4_day into 55f2d3fd4bdc2d5f408b4567)
|
||||
* @param locationKey e.g factory4_day
|
||||
* @returns guid
|
||||
*/
|
||||
@ -203,10 +210,11 @@ export declare class RepeatableQuestController {
|
||||
* Used to create a quest pool during each cycle of repeatable quest generation. The pool will be subsequently
|
||||
* narrowed down during quest generation to avoid duplicate quests. Like duplicate extractions or elimination quests
|
||||
* where you have to e.g. kill scavs in same locations.
|
||||
*
|
||||
* @returns {object} the quest pool
|
||||
* @param repeatableConfig main repeatable quest config
|
||||
* @param pmcLevel level of pmc generating quest pool
|
||||
* @returns IQuestTypePool
|
||||
*/
|
||||
generateQuestPool(repeatableConfig: IRepeatableQuestConfig): IQuestTypePool;
|
||||
generateQuestPool(repeatableConfig: IRepeatableQuestConfig, pmcLevel: number): IQuestTypePool;
|
||||
/**
|
||||
* Generate the reward for a mission. A reward can consist of
|
||||
* - Experience
|
||||
|
@ -2,27 +2,25 @@ import { FenceBaseAssortGenerator } from "../generators/FenceBaseAssortGenerator
|
||||
import { ProfileHelper } from "../helpers/ProfileHelper";
|
||||
import { TraderAssortHelper } from "../helpers/TraderAssortHelper";
|
||||
import { TraderHelper } from "../helpers/TraderHelper";
|
||||
import { IBarterScheme, ITraderAssort, ITraderBase } from "../models/eft/common/tables/ITrader";
|
||||
import { ITraderAssort, ITraderBase } from "../models/eft/common/tables/ITrader";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { FenceService } from "../services/FenceService";
|
||||
import { TraderAssortService } from "../services/TraderAssortService";
|
||||
import { TraderPurchasePersisterService } from "../services/TraderPurchasePersisterService";
|
||||
import { JsonUtil } from "../utils/JsonUtil";
|
||||
import { TimeUtil } from "../utils/TimeUtil";
|
||||
export declare class TraderController {
|
||||
protected logger: ILogger;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected traderAssortHelper: TraderAssortHelper;
|
||||
protected profileHelper: ProfileHelper;
|
||||
protected traderHelper: TraderHelper;
|
||||
protected timeUtil: TimeUtil;
|
||||
protected traderAssortService: TraderAssortService;
|
||||
protected traderPurchasePersisterService: TraderPurchasePersisterService;
|
||||
protected fenceService: FenceService;
|
||||
protected fenceBaseAssortGenerator: FenceBaseAssortGenerator;
|
||||
protected jsonUtil: JsonUtil;
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, traderAssortHelper: TraderAssortHelper, profileHelper: ProfileHelper, traderHelper: TraderHelper, timeUtil: TimeUtil, traderAssortService: TraderAssortService, traderPurchasePersisterService: TraderPurchasePersisterService, fenceService: FenceService, fenceBaseAssortGenerator: FenceBaseAssortGenerator, jsonUtil: JsonUtil);
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, traderAssortHelper: TraderAssortHelper, profileHelper: ProfileHelper, traderHelper: TraderHelper, traderAssortService: TraderAssortService, traderPurchasePersisterService: TraderPurchasePersisterService, fenceService: FenceService, fenceBaseAssortGenerator: FenceBaseAssortGenerator, jsonUtil: JsonUtil);
|
||||
/**
|
||||
* Runs when onLoad event is fired
|
||||
* Iterate over traders, ensure an unmolested copy of their assorts is stored in traderAssortService
|
||||
@ -42,7 +40,13 @@ export declare class TraderController {
|
||||
* @returns array if ITraderBase objects
|
||||
*/
|
||||
getAllTraders(sessionID: string): ITraderBase[];
|
||||
/**
|
||||
* Order traders by their traderId (Ttid)
|
||||
* @param traderA First trader to compare
|
||||
* @param traderB Second trader to compare
|
||||
* @returns 1,-1 or 0
|
||||
*/
|
||||
protected sortByTraderId(traderA: ITraderBase, traderB: ITraderBase): number;
|
||||
getTrader(sessionID: string, traderID: string): ITraderBase;
|
||||
getAssort(sessionId: string, traderId: string): ITraderAssort;
|
||||
getPurchasesData(sessionID: string, traderID: string): Record<string, IBarterScheme[][]>;
|
||||
}
|
||||
|
@ -14,6 +14,7 @@ import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { BotEquipmentFilterService } from "../services/BotEquipmentFilterService";
|
||||
import { BotEquipmentModPoolService } from "../services/BotEquipmentModPoolService";
|
||||
import { BotModLimits, BotWeaponModLimitService } from "../services/BotWeaponModLimitService";
|
||||
import { ItemBaseClassService } from "../services/ItemBaseClassService";
|
||||
import { ItemFilterService } from "../services/ItemFilterService";
|
||||
import { LocalisationService } from "../services/LocalisationService";
|
||||
import { HashUtil } from "../utils/HashUtil";
|
||||
@ -28,6 +29,7 @@ export declare class BotEquipmentModGenerator {
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected botEquipmentFilterService: BotEquipmentFilterService;
|
||||
protected itemBaseClassService: ItemBaseClassService;
|
||||
protected itemFilterService: ItemFilterService;
|
||||
protected profileHelper: ProfileHelper;
|
||||
protected botWeaponModLimitService: BotWeaponModLimitService;
|
||||
@ -38,7 +40,7 @@ export declare class BotEquipmentModGenerator {
|
||||
protected botEquipmentModPoolService: BotEquipmentModPoolService;
|
||||
protected configServer: ConfigServer;
|
||||
protected botConfig: IBotConfig;
|
||||
constructor(logger: ILogger, jsonUtil: JsonUtil, hashUtil: HashUtil, randomUtil: RandomUtil, probabilityHelper: ProbabilityHelper, databaseServer: DatabaseServer, itemHelper: ItemHelper, botEquipmentFilterService: BotEquipmentFilterService, itemFilterService: ItemFilterService, profileHelper: ProfileHelper, botWeaponModLimitService: BotWeaponModLimitService, botHelper: BotHelper, botGeneratorHelper: BotGeneratorHelper, botWeaponGeneratorHelper: BotWeaponGeneratorHelper, localisationService: LocalisationService, botEquipmentModPoolService: BotEquipmentModPoolService, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, jsonUtil: JsonUtil, hashUtil: HashUtil, randomUtil: RandomUtil, probabilityHelper: ProbabilityHelper, databaseServer: DatabaseServer, itemHelper: ItemHelper, botEquipmentFilterService: BotEquipmentFilterService, itemBaseClassService: ItemBaseClassService, itemFilterService: ItemFilterService, profileHelper: ProfileHelper, botWeaponModLimitService: BotWeaponModLimitService, botHelper: BotHelper, botGeneratorHelper: BotGeneratorHelper, botWeaponGeneratorHelper: BotWeaponGeneratorHelper, localisationService: LocalisationService, botEquipmentModPoolService: BotEquipmentModPoolService, configServer: ConfigServer);
|
||||
/**
|
||||
* Check mods are compatible and add to array
|
||||
* @param equipment Equipment item to add mods to
|
||||
|
@ -14,12 +14,14 @@ import { SeasonalEventService } from "../services/SeasonalEventService";
|
||||
import { HashUtil } from "../utils/HashUtil";
|
||||
import { JsonUtil } from "../utils/JsonUtil";
|
||||
import { RandomUtil } from "../utils/RandomUtil";
|
||||
import { TimeUtil } from "../utils/TimeUtil";
|
||||
import { BotInventoryGenerator } from "./BotInventoryGenerator";
|
||||
import { BotLevelGenerator } from "./BotLevelGenerator";
|
||||
export declare class BotGenerator {
|
||||
protected logger: ILogger;
|
||||
protected hashUtil: HashUtil;
|
||||
protected randomUtil: RandomUtil;
|
||||
protected timeUtil: TimeUtil;
|
||||
protected jsonUtil: JsonUtil;
|
||||
protected profileHelper: ProfileHelper;
|
||||
protected databaseServer: DatabaseServer;
|
||||
@ -32,7 +34,7 @@ export declare class BotGenerator {
|
||||
protected seasonalEventService: SeasonalEventService;
|
||||
protected configServer: ConfigServer;
|
||||
protected botConfig: IBotConfig;
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, jsonUtil: JsonUtil, profileHelper: ProfileHelper, databaseServer: DatabaseServer, botInventoryGenerator: BotInventoryGenerator, botLevelGenerator: BotLevelGenerator, botEquipmentFilterService: BotEquipmentFilterService, weightedRandomHelper: WeightedRandomHelper, botHelper: BotHelper, botDifficultyHelper: BotDifficultyHelper, seasonalEventService: SeasonalEventService, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, timeUtil: TimeUtil, jsonUtil: JsonUtil, profileHelper: ProfileHelper, databaseServer: DatabaseServer, botInventoryGenerator: BotInventoryGenerator, botLevelGenerator: BotLevelGenerator, botEquipmentFilterService: BotEquipmentFilterService, weightedRandomHelper: WeightedRandomHelper, botHelper: BotHelper, botDifficultyHelper: BotDifficultyHelper, seasonalEventService: SeasonalEventService, configServer: ConfigServer);
|
||||
/**
|
||||
* Generate a player scav bot object
|
||||
* @param role e.g. assault / pmcbot
|
||||
|
@ -1,6 +1,7 @@
|
||||
import { BotGeneratorHelper } from "../helpers/BotGeneratorHelper";
|
||||
import { BotWeaponGeneratorHelper } from "../helpers/BotWeaponGeneratorHelper";
|
||||
import { HandbookHelper } from "../helpers/HandbookHelper";
|
||||
import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { Inventory as PmcInventory } from "../models/eft/common/tables/IBotBase";
|
||||
import { Chances, Inventory, ItemMinMax, ModsChances } from "../models/eft/common/tables/IBotType";
|
||||
import { Item } from "../models/eft/common/tables/IItem";
|
||||
@ -18,6 +19,7 @@ export declare class BotLootGenerator {
|
||||
protected logger: ILogger;
|
||||
protected hashUtil: HashUtil;
|
||||
protected randomUtil: RandomUtil;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected handbookHelper: HandbookHelper;
|
||||
protected botGeneratorHelper: BotGeneratorHelper;
|
||||
@ -27,7 +29,7 @@ export declare class BotLootGenerator {
|
||||
protected localisationService: LocalisationService;
|
||||
protected configServer: ConfigServer;
|
||||
protected botConfig: IBotConfig;
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, databaseServer: DatabaseServer, handbookHelper: HandbookHelper, botGeneratorHelper: BotGeneratorHelper, botWeaponGenerator: BotWeaponGenerator, botWeaponGeneratorHelper: BotWeaponGeneratorHelper, botLootCacheService: BotLootCacheService, localisationService: LocalisationService, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, itemHelper: ItemHelper, databaseServer: DatabaseServer, handbookHelper: HandbookHelper, botGeneratorHelper: BotGeneratorHelper, botWeaponGenerator: BotWeaponGenerator, botWeaponGeneratorHelper: BotWeaponGeneratorHelper, botLootCacheService: BotLootCacheService, localisationService: LocalisationService, configServer: ConfigServer);
|
||||
/**
|
||||
* Add loot to bots containers
|
||||
* @param sessionId Session id
|
||||
|
@ -1,4 +1,5 @@
|
||||
import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { ITemplateItem } from "../models/eft/common/tables/ITemplateItem";
|
||||
import { IBotConfig } from "../models/spt/config/IBotConfig";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
@ -15,6 +16,7 @@ export declare class PMCLootGenerator {
|
||||
protected itemFilterService: ItemFilterService;
|
||||
protected seasonalEventService: SeasonalEventService;
|
||||
protected pocketLootPool: string[];
|
||||
protected vestLootPool: string[];
|
||||
protected backpackLootPool: string[];
|
||||
protected botConfig: IBotConfig;
|
||||
constructor(itemHelper: ItemHelper, databaseServer: DatabaseServer, configServer: ConfigServer, itemFilterService: ItemFilterService, seasonalEventService: SeasonalEventService);
|
||||
@ -23,6 +25,18 @@ export declare class PMCLootGenerator {
|
||||
* @returns string array of tpls
|
||||
*/
|
||||
generatePMCPocketLootPool(): string[];
|
||||
/**
|
||||
* Create an array of loot items a PMC can have in their vests
|
||||
* @returns string array of tpls
|
||||
*/
|
||||
generatePMCVestLootPool(): string[];
|
||||
/**
|
||||
* Check if item has a width/hide that lets it fit into a 1x2 slot
|
||||
* 1x1 / 1x2 / 2x1
|
||||
* @param item Item to check size of
|
||||
* @returns true if it fits
|
||||
*/
|
||||
protected itemFitsInto1By2Slot(item: ITemplateItem): boolean;
|
||||
/**
|
||||
* Create an array of loot items a PMC can have in their backpack
|
||||
* @returns string array of tpls
|
||||
|
@ -1,5 +1,6 @@
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { ITraderAssort } from "../models/eft/common/tables/ITrader";
|
||||
import { QuestStatus } from "../models/enums/QuestStatus";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { LocalisationService } from "../services/LocalisationService";
|
||||
@ -15,12 +16,22 @@ export declare class AssortHelper {
|
||||
/**
|
||||
* Remove assorts from a trader that have not been unlocked yet
|
||||
* @param pmcProfile player profile
|
||||
* @param traderId traders id
|
||||
* @param assort assort items from a trader
|
||||
* @param mergedQuestAssorts An object of quest assort to quest id unlocks for all traders
|
||||
* @param traderId traders id the assort belongs to
|
||||
* @param traderAssorts All assort items from same trader
|
||||
* @param mergedQuestAssorts Dict of quest assort to quest id unlocks for all traders
|
||||
* @returns assort items minus locked quest assorts
|
||||
*/
|
||||
stripLockedQuestAssort(pmcProfile: IPmcData, traderId: string, assort: ITraderAssort, mergedQuestAssorts: Record<string, Record<string, string>>, flea?: boolean): ITraderAssort;
|
||||
stripLockedQuestAssort(pmcProfile: IPmcData, traderId: string, traderAssorts: ITraderAssort, mergedQuestAssorts: Record<string, Record<string, string>>, flea?: boolean): ITraderAssort;
|
||||
/**
|
||||
* Get a quest id + the statuses quest can be in to unlock assort
|
||||
* @param mergedQuestAssorts quest assorts to search for assort id
|
||||
* @param assortId Assort to look for linked quest id
|
||||
* @returns quest id + array of quest status the assort should show for
|
||||
*/
|
||||
protected getQuestIdAndStatusThatShowAssort(mergedQuestAssorts: Record<string, Record<string, string>>, assortId: string): {
|
||||
questId: string;
|
||||
status: QuestStatus[];
|
||||
};
|
||||
/**
|
||||
* Remove assorts from a trader that have not been unlocked yet
|
||||
* @param pmcProfile player profile
|
||||
|
@ -40,7 +40,7 @@ export declare class QuestHelper {
|
||||
protected questConfig: IQuestConfig;
|
||||
constructor(logger: ILogger, jsonUtil: JsonUtil, timeUtil: TimeUtil, hashUtil: HashUtil, itemHelper: ItemHelper, eventOutputHolder: EventOutputHolder, databaseServer: DatabaseServer, localeService: LocaleService, ragfairServerHelper: RagfairServerHelper, dialogueHelper: DialogueHelper, profileHelper: ProfileHelper, paymentHelper: PaymentHelper, localisationService: LocalisationService, traderHelper: TraderHelper, configServer: ConfigServer);
|
||||
/**
|
||||
* Get status of a quest by quest id
|
||||
* Get status of a quest in player profile by its id
|
||||
* @param pmcData Profile to search
|
||||
* @param questID Quest id to look up
|
||||
* @returns QuestStatus enum
|
||||
@ -160,6 +160,13 @@ export declare class QuestHelper {
|
||||
* @returns IQuest object
|
||||
*/
|
||||
getQuestFromDb(questId: string, pmcData: IPmcData): IQuest;
|
||||
/**
|
||||
* Get a quests startedMessageText key from db, if no startedMessageText key found, use description key instead
|
||||
* @param startedMessageTextId startedMessageText property from IQuest
|
||||
* @param questDescriptionId description property from IQuest
|
||||
* @returns message id
|
||||
*/
|
||||
getMessageIdForQuestStart(startedMessageTextId: string, questDescriptionId: string): string;
|
||||
/**
|
||||
* Get the locale Id from locale db for a quest message
|
||||
* @param questMessageId Quest message id to look up
|
||||
|
@ -47,7 +47,22 @@ export declare class RagfairOfferHelper {
|
||||
protected questConfig: IQuestConfig;
|
||||
constructor(logger: ILogger, timeUtil: TimeUtil, hashUtil: HashUtil, eventOutputHolder: EventOutputHolder, databaseServer: DatabaseServer, traderHelper: TraderHelper, saveServer: SaveServer, dialogueHelper: DialogueHelper, itemHelper: ItemHelper, paymentHelper: PaymentHelper, presetHelper: PresetHelper, profileHelper: ProfileHelper, ragfairServerHelper: RagfairServerHelper, ragfairSortHelper: RagfairSortHelper, ragfairHelper: RagfairHelper, ragfairOfferService: RagfairOfferService, localeService: LocaleService, configServer: ConfigServer);
|
||||
getValidOffers(searchRequest: ISearchRequestData, itemsToAdd: string[], traderAssorts: Record<string, ITraderAssort>, pmcProfile: IPmcData): IRagfairOffer[];
|
||||
getOffersForBuild(info: ISearchRequestData, itemsToAdd: string[], assorts: Record<string, ITraderAssort>, pmcProfile: IPmcData): IRagfairOffer[];
|
||||
/**
|
||||
* Get offers from flea/traders specifically when building weapon preset
|
||||
* @param searchRequest Search request data
|
||||
* @param itemsToAdd string array of item tpls to search for
|
||||
* @param traderAssorts All trader assorts player can access/buy
|
||||
* @param pmcProfile Player profile
|
||||
* @returns ITraderAssort
|
||||
*/
|
||||
getOffersForBuild(searchRequest: ISearchRequestData, itemsToAdd: string[], traderAssorts: Record<string, ITraderAssort>, pmcProfile: IPmcData): IRagfairOffer[];
|
||||
/**
|
||||
* Check if offer item is quest locked for current player by looking at sptQuestLocked property in traders barter_scheme
|
||||
* @param offer Offer to check is quest locked
|
||||
* @param traderAssorts all trader assorts for player
|
||||
* @returns true if quest locked
|
||||
*/
|
||||
traderOfferItemQuestLocked(offer: IRagfairOffer, traderAssorts: Record<string, ITraderAssort>): boolean;
|
||||
/**
|
||||
* Has a traders offer ran out of stock to sell to player
|
||||
* @param offer Offer to check stock of
|
||||
|
@ -1,7 +1,5 @@
|
||||
import { FenceLevel } from "../models/eft/common/IGlobals";
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { Item } from "../models/eft/common/tables/IItem";
|
||||
import { IBarterScheme, ITraderAssort, ITraderBase, LoyaltyLevel } from "../models/eft/common/tables/ITrader";
|
||||
import { ITraderAssort, ITraderBase, LoyaltyLevel } from "../models/eft/common/tables/ITrader";
|
||||
import { ITraderConfig } from "../models/spt/config/ITraderConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
@ -12,16 +10,12 @@ import { LocalisationService } from "../services/LocalisationService";
|
||||
import { PlayerService } from "../services/PlayerService";
|
||||
import { TimeUtil } from "../utils/TimeUtil";
|
||||
import { HandbookHelper } from "./HandbookHelper";
|
||||
import { ItemHelper } from "./ItemHelper";
|
||||
import { PaymentHelper } from "./PaymentHelper";
|
||||
import { ProfileHelper } from "./ProfileHelper";
|
||||
export declare class TraderHelper {
|
||||
protected logger: ILogger;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected saveServer: SaveServer;
|
||||
protected profileHelper: ProfileHelper;
|
||||
protected paymentHelper: PaymentHelper;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected handbookHelper: HandbookHelper;
|
||||
protected playerService: PlayerService;
|
||||
protected localisationService: LocalisationService;
|
||||
@ -31,7 +25,7 @@ export declare class TraderHelper {
|
||||
protected traderConfig: ITraderConfig;
|
||||
/** Dictionary of item tpl and the highest trader rouble price */
|
||||
protected highestTraderPriceItems: Record<string, number>;
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, saveServer: SaveServer, profileHelper: ProfileHelper, paymentHelper: PaymentHelper, itemHelper: ItemHelper, handbookHelper: HandbookHelper, playerService: PlayerService, localisationService: LocalisationService, fenceService: FenceService, timeUtil: TimeUtil, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, saveServer: SaveServer, profileHelper: ProfileHelper, handbookHelper: HandbookHelper, playerService: PlayerService, localisationService: LocalisationService, fenceService: FenceService, timeUtil: TimeUtil, configServer: ConfigServer);
|
||||
getTrader(traderID: string, sessionID: string): ITraderBase;
|
||||
getTraderAssortsById(traderId: string): ITraderAssort;
|
||||
/**
|
||||
@ -48,62 +42,6 @@ export declare class TraderHelper {
|
||||
* @param sessionId Session id
|
||||
*/
|
||||
setTraderUnlockedState(traderId: string, status: boolean, sessionId: string): void;
|
||||
/**
|
||||
* Get a list of items and their prices from player inventory that can be sold to a trader
|
||||
* @param traderID trader id being traded with
|
||||
* @param sessionID session id
|
||||
* @returns IBarterScheme[][]
|
||||
*/
|
||||
getPurchasesData(traderID: string, sessionID: string): Record<string, IBarterScheme[][]>;
|
||||
/**
|
||||
* Should item be skipped when selling to trader according to its sell categories and other checks
|
||||
* @param pmcData Profile
|
||||
* @param item Item to be checked is sellable to trader
|
||||
* @param sellCategory categories trader will buy
|
||||
* @param traderId Trader item is being checked can be sold to
|
||||
* @returns true if should NOT be sold to trader
|
||||
*/
|
||||
protected isItemUnSellableToTrader(pmcData: IPmcData, item: Item, sellCategory: string[], traderId: string): boolean;
|
||||
/**
|
||||
* Check if item has durability so low it precludes it from being sold to the trader (inclusive)
|
||||
* @param item Item to check durability of
|
||||
* @param traderId Trader item is sold to
|
||||
* @returns
|
||||
*/
|
||||
protected itemIsBelowSellableDurabilityThreshhold(item: Item, traderId: string): boolean;
|
||||
/**
|
||||
* Get the percentage threshold value a trader will buy armor/weapons above
|
||||
* @param traderId Trader to look up
|
||||
* @returns percentage
|
||||
*/
|
||||
protected getTraderDurabiltyPurchaseThreshold(traderId: string): number;
|
||||
/**
|
||||
* Get the price of passed in item and all of its attached children (mods)
|
||||
* Take into account bonuses/adjustments e.g. discounts
|
||||
* @param pmcData profile data
|
||||
* @param item item to calculate price of
|
||||
* @param buyPriceCoefficient
|
||||
* @param fenceInfo fence data
|
||||
* @param traderBase trader details
|
||||
* @param currencyTpl Currency to get price as
|
||||
* @returns price of item + children
|
||||
*/
|
||||
protected getAdjustedItemPrice(pmcData: IPmcData, item: Item, buyPriceCoefficient: number, fenceInfo: FenceLevel, traderBase: ITraderBase, currencyTpl: string): number;
|
||||
/**
|
||||
* Get the raw price of item+child items from handbook without any modification
|
||||
* @param pmcData profile data
|
||||
* @param item item to calculate price of
|
||||
* @returns price as number
|
||||
*/
|
||||
protected getRawItemPrice(pmcData: IPmcData, item: Item): number;
|
||||
/**
|
||||
* Get discount modifier for desired trader
|
||||
* @param trader Trader to get discount for
|
||||
* @param buyPriceCoefficient
|
||||
* @param fenceInfo fence info, needed if getting fence modifier value
|
||||
* @returns discount modifier value
|
||||
*/
|
||||
protected getTraderDiscount(trader: ITraderBase, buyPriceCoefficient: number, fenceInfo: FenceLevel): number;
|
||||
/**
|
||||
* Add standing to a trader and level them up if exp goes over level threshold
|
||||
* @param sessionId Session id
|
||||
@ -129,13 +67,6 @@ export declare class TraderHelper {
|
||||
* @returns Time in seconds
|
||||
*/
|
||||
getTraderUpdateSeconds(traderId: string): number;
|
||||
/**
|
||||
* check if an item is allowed to be sold to a trader
|
||||
* @param categoriesTraderBuys array of allowed categories
|
||||
* @param tplToCheck itemTpl of inventory
|
||||
* @returns boolean if item can be sold to trader
|
||||
*/
|
||||
doesTraderBuyItem(categoriesTraderBuys: string[], tplToCheck: string): boolean;
|
||||
getLoyaltyLevel(traderID: string, pmcData: IPmcData): LoyaltyLevel;
|
||||
/**
|
||||
* Store the purchase of an assort from a trader in the player profile
|
||||
|
@ -1,3 +1,4 @@
|
||||
import { Item } from "./tables/IItem";
|
||||
export interface ILooseLoot {
|
||||
spawnpointCount: SpawnpointCount;
|
||||
spawnpointsForced: SpawnpointsForced[];
|
||||
@ -24,10 +25,6 @@ export interface SpawnpointTemplate {
|
||||
Root: any;
|
||||
Items: Item[];
|
||||
}
|
||||
export interface Item {
|
||||
_id: string;
|
||||
_tpl?: string;
|
||||
}
|
||||
export interface Spawnpoint {
|
||||
locationId: string;
|
||||
probability: number;
|
||||
|
@ -46,7 +46,7 @@ export interface AvailableForProps {
|
||||
parentId: string;
|
||||
isEncoded: boolean;
|
||||
dynamicLocale: boolean;
|
||||
value?: number;
|
||||
value?: string | number;
|
||||
compareMethod?: string;
|
||||
visibilityConditions?: VisibilityCondition[];
|
||||
target?: string | string[];
|
||||
|
@ -20,4 +20,5 @@ export interface Requirement {
|
||||
areaType?: number;
|
||||
requiredLevel?: number;
|
||||
resource?: number;
|
||||
questId?: string;
|
||||
}
|
||||
|
@ -1,10 +1,9 @@
|
||||
import { IEmptyRequestData } from "../../eft/common/IEmptyRequestData";
|
||||
import { IBarterScheme, ITraderAssort, ITraderBase } from "../../eft/common/tables/ITrader";
|
||||
import { ITraderAssort, ITraderBase } from "../../eft/common/tables/ITrader";
|
||||
import { IGetBodyResponseData } from "../../eft/httpResponse/IGetBodyResponseData";
|
||||
export interface ITraderCallbacks {
|
||||
load(): void;
|
||||
getTraderSettings(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderBase[]>;
|
||||
getProfilePurchases(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<Record<string, IBarterScheme[][]>>;
|
||||
getTrader(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderBase>;
|
||||
getAssort(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderAssort>;
|
||||
update(): boolean;
|
||||
|
@ -1,5 +1,8 @@
|
||||
import { MinMax } from "../../common/MinMax";
|
||||
export interface IPmcConfig {
|
||||
vestLoot: SlotLootSettings;
|
||||
pocketLoot: SlotLootSettings;
|
||||
backpackLoot: SlotLootSettings;
|
||||
dynamicLoot: DynamicLoot;
|
||||
useDifficultyOverride: boolean;
|
||||
difficulty: string;
|
||||
@ -22,8 +25,11 @@ export interface PmcTypes {
|
||||
usec: string;
|
||||
bear: string;
|
||||
}
|
||||
export interface DynamicLoot {
|
||||
export interface SlotLootSettings {
|
||||
whitelist: string[];
|
||||
blacklist: string[];
|
||||
moneyStackLimits: Record<string, number>;
|
||||
}
|
||||
export interface DynamicLoot {
|
||||
moneyStackLimits: Record<string, number>;
|
||||
}
|
||||
|
@ -1,3 +1,4 @@
|
||||
import { MinMax } from "../../../models/common/MinMax";
|
||||
import { ELocationName } from "../../enums/ELocationName";
|
||||
import { IBaseConfig } from "./IBaseConfig";
|
||||
export interface IQuestConfig extends IBaseConfig {
|
||||
@ -50,7 +51,7 @@ export interface ITraderWhitelist {
|
||||
export interface IRepeatableQuestTypesConfig {
|
||||
Exploration: IExploration;
|
||||
Completion: ICompletion;
|
||||
Elimination: IElimination;
|
||||
Elimination: IEliminationConfig[];
|
||||
}
|
||||
export interface IExploration {
|
||||
maxExtracts: number;
|
||||
@ -68,7 +69,8 @@ export interface ICompletion {
|
||||
useWhitelist: boolean;
|
||||
useBlacklist: boolean;
|
||||
}
|
||||
export interface IElimination {
|
||||
export interface IEliminationConfig {
|
||||
levelRange: MinMax;
|
||||
targets: ITarget[];
|
||||
bodyPartProb: number;
|
||||
bodyParts: IBodyPart[];
|
||||
@ -80,11 +82,6 @@ export interface IElimination {
|
||||
maxKills: number;
|
||||
minKills: number;
|
||||
}
|
||||
export interface IProbabilityObject {
|
||||
key: string;
|
||||
relativeProbability: number;
|
||||
data?: any;
|
||||
}
|
||||
export interface ITarget extends IProbabilityObject {
|
||||
data: IBossInfo;
|
||||
}
|
||||
@ -94,3 +91,8 @@ export interface IBossInfo {
|
||||
export interface IBodyPart extends IProbabilityObject {
|
||||
data: string[];
|
||||
}
|
||||
export interface IProbabilityObject {
|
||||
key: string;
|
||||
relativeProbability: number;
|
||||
data?: any;
|
||||
}
|
||||
|
@ -30,6 +30,8 @@ export interface Reputation {
|
||||
}
|
||||
export interface Dynamic {
|
||||
purchasesAreFoundInRaid: boolean;
|
||||
/** Use the highest trader price for an offer if its greater than the price in templates/prices.json */
|
||||
useTraderPriceForOffersIfHigher: boolean;
|
||||
barter: Barter;
|
||||
offerAdjustment: OfferAdjustment;
|
||||
expiredOfferThreshold: number;
|
||||
|
@ -4,8 +4,6 @@ export interface ITraderConfig extends IBaseConfig {
|
||||
kind: "aki-trader";
|
||||
updateTime: UpdateTime[];
|
||||
updateTimeDefault: number;
|
||||
/** What % of max durability an item needs to sell to a trader*/
|
||||
durabilityPurchaseThreshhold: Record<string, number>;
|
||||
traderPriceMultipler: number;
|
||||
persistPurchaseDataInProfile: boolean;
|
||||
fence: FenceConfig;
|
||||
|
@ -2,7 +2,7 @@ import { OnLoad } from "../di/OnLoad";
|
||||
import { OnUpdate } from "../di/OnUpdate";
|
||||
import { TraderController } from "../controllers/TraderController";
|
||||
import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
|
||||
import { IBarterScheme, ITraderAssort, ITraderBase } from "../models/eft/common/tables/ITrader";
|
||||
import { ITraderAssort, ITraderBase } from "../models/eft/common/tables/ITrader";
|
||||
import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
|
||||
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
|
||||
export declare class TraderCallbacks implements OnLoad, OnUpdate {
|
||||
@ -13,11 +13,6 @@ export declare class TraderCallbacks implements OnLoad, OnUpdate {
|
||||
onUpdate(): Promise<boolean>;
|
||||
getRoute(): string;
|
||||
getTraderSettings(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderBase[]>;
|
||||
/**
|
||||
* Handle client/trading/api/getUserAssortPrice/trader
|
||||
* @returns
|
||||
*/
|
||||
getProfilePurchases(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<Record<string, IBarterScheme[][]>>;
|
||||
getTrader(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderBase>;
|
||||
getAssort(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderAssort>;
|
||||
}
|
||||
|
@ -1,4 +1,5 @@
|
||||
import { PlayerScavGenerator } from "../generators/PlayerScavGenerator";
|
||||
import { DialogueHelper } from "../helpers/DialogueHelper";
|
||||
import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { ProfileHelper } from "../helpers/ProfileHelper";
|
||||
import { QuestHelper } from "../helpers/QuestHelper";
|
||||
@ -11,6 +12,7 @@ import { IProfileCreateRequestData } from "../models/eft/profile/IProfileCreateR
|
||||
import { ISearchFriendRequestData } from "../models/eft/profile/ISearchFriendRequestData";
|
||||
import { ISearchFriendResponse } from "../models/eft/profile/ISearchFriendResponse";
|
||||
import { IValidateNicknameRequestData } from "../models/eft/profile/IValidateNicknameRequestData";
|
||||
import { EventOutputHolder } from "../routers/EventOutputHolder";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { SaveServer } from "../servers/SaveServer";
|
||||
import { ProfileFixerService } from "../services/ProfileFixerService";
|
||||
@ -24,10 +26,12 @@ export declare class ProfileController {
|
||||
protected itemHelper: ItemHelper;
|
||||
protected profileFixerService: ProfileFixerService;
|
||||
protected playerScavGenerator: PlayerScavGenerator;
|
||||
protected eventOutputHolder: EventOutputHolder;
|
||||
protected traderHelper: TraderHelper;
|
||||
protected dialogueHelper: DialogueHelper;
|
||||
protected questHelper: QuestHelper;
|
||||
protected profileHelper: ProfileHelper;
|
||||
constructor(hashUtil: HashUtil, timeUtil: TimeUtil, saveServer: SaveServer, databaseServer: DatabaseServer, itemHelper: ItemHelper, profileFixerService: ProfileFixerService, playerScavGenerator: PlayerScavGenerator, traderHelper: TraderHelper, questHelper: QuestHelper, profileHelper: ProfileHelper);
|
||||
constructor(hashUtil: HashUtil, timeUtil: TimeUtil, saveServer: SaveServer, databaseServer: DatabaseServer, itemHelper: ItemHelper, profileFixerService: ProfileFixerService, playerScavGenerator: PlayerScavGenerator, eventOutputHolder: EventOutputHolder, traderHelper: TraderHelper, dialogueHelper: DialogueHelper, questHelper: QuestHelper, profileHelper: ProfileHelper);
|
||||
getMiniProfiles(): IMiniProfile[];
|
||||
getMiniProfile(sessionID: string): any;
|
||||
getCompleteProfile(sessionID: string): IPmcData[];
|
||||
|
@ -60,13 +60,6 @@ export declare class QuestController {
|
||||
* @returns client response
|
||||
*/
|
||||
acceptQuest(pmcData: IPmcData, acceptedQuest: IAcceptQuestRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Get a quests startedMessageText key from db, if no startedMessageText key found, use description key instead
|
||||
* @param startedMessageTextId startedMessageText property from IQuest
|
||||
* @param questDescriptionId description property from IQuest
|
||||
* @returns message id
|
||||
*/
|
||||
protected getMessageIdForQuestStart(startedMessageTextId: string, questDescriptionId: string): string;
|
||||
/**
|
||||
* Handle the client accepting a repeatable quest and starting it
|
||||
* Send starting rewards if any to player and
|
||||
@ -123,7 +116,14 @@ export declare class QuestController {
|
||||
* @param questsToFail quests to fail
|
||||
*/
|
||||
protected failQuests(sessionID: string, pmcData: IPmcData, questsToFail: IQuest[]): void;
|
||||
handoverQuest(pmcData: IPmcData, body: IHandoverQuestRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
*
|
||||
* @param pmcData Player profile
|
||||
* @param handoverQuestRequest handover item request
|
||||
* @param sessionID Session id
|
||||
* @returns IItemEventRouterResponse
|
||||
*/
|
||||
handoverQuest(pmcData: IPmcData, handoverQuestRequest: IHandoverQuestRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Increment a backend counter stored value by an amount,
|
||||
* Create counter if it does not exist
|
||||
|
@ -12,7 +12,7 @@ import { ITemplateItem } from "../models/eft/common/tables/ITemplateItem";
|
||||
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
|
||||
import { IRepeatableQuestChangeRequest } from "../models/eft/quests/IRepeatableQuestChangeRequest";
|
||||
import { ELocationName } from "../models/enums/ELocationName";
|
||||
import { IQuestConfig, IRepeatableQuestConfig } from "../models/spt/config/IQuestConfig";
|
||||
import { IEliminationConfig, IQuestConfig, IRepeatableQuestConfig } from "../models/spt/config/IQuestConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { EventOutputHolder } from "../routers/EventOutputHolder";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
@ -159,7 +159,14 @@ export declare class RepeatableQuestController {
|
||||
*/
|
||||
generateEliminationQuest(pmcLevel: number, traderId: string, questTypePool: IQuestTypePool, repeatableConfig: IRepeatableQuestConfig): IElimination;
|
||||
/**
|
||||
* Cpnvert a location into an quest code can read (e.g. factory4_day into 55f2d3fd4bdc2d5f408b4567)
|
||||
* Get the relevant elimination config based on the current players PMC level
|
||||
* @param pmcLevel Level of PMC character
|
||||
* @param repeatableConfig Main repeatable config
|
||||
* @returns IEliminationConfig
|
||||
*/
|
||||
protected getEliminationConfigByPmcLevel(pmcLevel: number, repeatableConfig: IRepeatableQuestConfig): IEliminationConfig;
|
||||
/**
|
||||
* Convert a location into an quest code can read (e.g. factory4_day into 55f2d3fd4bdc2d5f408b4567)
|
||||
* @param locationKey e.g factory4_day
|
||||
* @returns guid
|
||||
*/
|
||||
@ -203,10 +210,11 @@ export declare class RepeatableQuestController {
|
||||
* Used to create a quest pool during each cycle of repeatable quest generation. The pool will be subsequently
|
||||
* narrowed down during quest generation to avoid duplicate quests. Like duplicate extractions or elimination quests
|
||||
* where you have to e.g. kill scavs in same locations.
|
||||
*
|
||||
* @returns {object} the quest pool
|
||||
* @param repeatableConfig main repeatable quest config
|
||||
* @param pmcLevel level of pmc generating quest pool
|
||||
* @returns IQuestTypePool
|
||||
*/
|
||||
generateQuestPool(repeatableConfig: IRepeatableQuestConfig): IQuestTypePool;
|
||||
generateQuestPool(repeatableConfig: IRepeatableQuestConfig, pmcLevel: number): IQuestTypePool;
|
||||
/**
|
||||
* Generate the reward for a mission. A reward can consist of
|
||||
* - Experience
|
||||
|
@ -2,27 +2,25 @@ import { FenceBaseAssortGenerator } from "../generators/FenceBaseAssortGenerator
|
||||
import { ProfileHelper } from "../helpers/ProfileHelper";
|
||||
import { TraderAssortHelper } from "../helpers/TraderAssortHelper";
|
||||
import { TraderHelper } from "../helpers/TraderHelper";
|
||||
import { IBarterScheme, ITraderAssort, ITraderBase } from "../models/eft/common/tables/ITrader";
|
||||
import { ITraderAssort, ITraderBase } from "../models/eft/common/tables/ITrader";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { FenceService } from "../services/FenceService";
|
||||
import { TraderAssortService } from "../services/TraderAssortService";
|
||||
import { TraderPurchasePersisterService } from "../services/TraderPurchasePersisterService";
|
||||
import { JsonUtil } from "../utils/JsonUtil";
|
||||
import { TimeUtil } from "../utils/TimeUtil";
|
||||
export declare class TraderController {
|
||||
protected logger: ILogger;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected traderAssortHelper: TraderAssortHelper;
|
||||
protected profileHelper: ProfileHelper;
|
||||
protected traderHelper: TraderHelper;
|
||||
protected timeUtil: TimeUtil;
|
||||
protected traderAssortService: TraderAssortService;
|
||||
protected traderPurchasePersisterService: TraderPurchasePersisterService;
|
||||
protected fenceService: FenceService;
|
||||
protected fenceBaseAssortGenerator: FenceBaseAssortGenerator;
|
||||
protected jsonUtil: JsonUtil;
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, traderAssortHelper: TraderAssortHelper, profileHelper: ProfileHelper, traderHelper: TraderHelper, timeUtil: TimeUtil, traderAssortService: TraderAssortService, traderPurchasePersisterService: TraderPurchasePersisterService, fenceService: FenceService, fenceBaseAssortGenerator: FenceBaseAssortGenerator, jsonUtil: JsonUtil);
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, traderAssortHelper: TraderAssortHelper, profileHelper: ProfileHelper, traderHelper: TraderHelper, traderAssortService: TraderAssortService, traderPurchasePersisterService: TraderPurchasePersisterService, fenceService: FenceService, fenceBaseAssortGenerator: FenceBaseAssortGenerator, jsonUtil: JsonUtil);
|
||||
/**
|
||||
* Runs when onLoad event is fired
|
||||
* Iterate over traders, ensure an unmolested copy of their assorts is stored in traderAssortService
|
||||
@ -42,7 +40,13 @@ export declare class TraderController {
|
||||
* @returns array if ITraderBase objects
|
||||
*/
|
||||
getAllTraders(sessionID: string): ITraderBase[];
|
||||
/**
|
||||
* Order traders by their traderId (Ttid)
|
||||
* @param traderA First trader to compare
|
||||
* @param traderB Second trader to compare
|
||||
* @returns 1,-1 or 0
|
||||
*/
|
||||
protected sortByTraderId(traderA: ITraderBase, traderB: ITraderBase): number;
|
||||
getTrader(sessionID: string, traderID: string): ITraderBase;
|
||||
getAssort(sessionId: string, traderId: string): ITraderAssort;
|
||||
getPurchasesData(sessionID: string, traderID: string): Record<string, IBarterScheme[][]>;
|
||||
}
|
||||
|
@ -14,6 +14,7 @@ import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { BotEquipmentFilterService } from "../services/BotEquipmentFilterService";
|
||||
import { BotEquipmentModPoolService } from "../services/BotEquipmentModPoolService";
|
||||
import { BotModLimits, BotWeaponModLimitService } from "../services/BotWeaponModLimitService";
|
||||
import { ItemBaseClassService } from "../services/ItemBaseClassService";
|
||||
import { ItemFilterService } from "../services/ItemFilterService";
|
||||
import { LocalisationService } from "../services/LocalisationService";
|
||||
import { HashUtil } from "../utils/HashUtil";
|
||||
@ -28,6 +29,7 @@ export declare class BotEquipmentModGenerator {
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected botEquipmentFilterService: BotEquipmentFilterService;
|
||||
protected itemBaseClassService: ItemBaseClassService;
|
||||
protected itemFilterService: ItemFilterService;
|
||||
protected profileHelper: ProfileHelper;
|
||||
protected botWeaponModLimitService: BotWeaponModLimitService;
|
||||
@ -38,7 +40,7 @@ export declare class BotEquipmentModGenerator {
|
||||
protected botEquipmentModPoolService: BotEquipmentModPoolService;
|
||||
protected configServer: ConfigServer;
|
||||
protected botConfig: IBotConfig;
|
||||
constructor(logger: ILogger, jsonUtil: JsonUtil, hashUtil: HashUtil, randomUtil: RandomUtil, probabilityHelper: ProbabilityHelper, databaseServer: DatabaseServer, itemHelper: ItemHelper, botEquipmentFilterService: BotEquipmentFilterService, itemFilterService: ItemFilterService, profileHelper: ProfileHelper, botWeaponModLimitService: BotWeaponModLimitService, botHelper: BotHelper, botGeneratorHelper: BotGeneratorHelper, botWeaponGeneratorHelper: BotWeaponGeneratorHelper, localisationService: LocalisationService, botEquipmentModPoolService: BotEquipmentModPoolService, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, jsonUtil: JsonUtil, hashUtil: HashUtil, randomUtil: RandomUtil, probabilityHelper: ProbabilityHelper, databaseServer: DatabaseServer, itemHelper: ItemHelper, botEquipmentFilterService: BotEquipmentFilterService, itemBaseClassService: ItemBaseClassService, itemFilterService: ItemFilterService, profileHelper: ProfileHelper, botWeaponModLimitService: BotWeaponModLimitService, botHelper: BotHelper, botGeneratorHelper: BotGeneratorHelper, botWeaponGeneratorHelper: BotWeaponGeneratorHelper, localisationService: LocalisationService, botEquipmentModPoolService: BotEquipmentModPoolService, configServer: ConfigServer);
|
||||
/**
|
||||
* Check mods are compatible and add to array
|
||||
* @param equipment Equipment item to add mods to
|
||||
|
@ -14,12 +14,14 @@ import { SeasonalEventService } from "../services/SeasonalEventService";
|
||||
import { HashUtil } from "../utils/HashUtil";
|
||||
import { JsonUtil } from "../utils/JsonUtil";
|
||||
import { RandomUtil } from "../utils/RandomUtil";
|
||||
import { TimeUtil } from "../utils/TimeUtil";
|
||||
import { BotInventoryGenerator } from "./BotInventoryGenerator";
|
||||
import { BotLevelGenerator } from "./BotLevelGenerator";
|
||||
export declare class BotGenerator {
|
||||
protected logger: ILogger;
|
||||
protected hashUtil: HashUtil;
|
||||
protected randomUtil: RandomUtil;
|
||||
protected timeUtil: TimeUtil;
|
||||
protected jsonUtil: JsonUtil;
|
||||
protected profileHelper: ProfileHelper;
|
||||
protected databaseServer: DatabaseServer;
|
||||
@ -32,7 +34,7 @@ export declare class BotGenerator {
|
||||
protected seasonalEventService: SeasonalEventService;
|
||||
protected configServer: ConfigServer;
|
||||
protected botConfig: IBotConfig;
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, jsonUtil: JsonUtil, profileHelper: ProfileHelper, databaseServer: DatabaseServer, botInventoryGenerator: BotInventoryGenerator, botLevelGenerator: BotLevelGenerator, botEquipmentFilterService: BotEquipmentFilterService, weightedRandomHelper: WeightedRandomHelper, botHelper: BotHelper, botDifficultyHelper: BotDifficultyHelper, seasonalEventService: SeasonalEventService, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, timeUtil: TimeUtil, jsonUtil: JsonUtil, profileHelper: ProfileHelper, databaseServer: DatabaseServer, botInventoryGenerator: BotInventoryGenerator, botLevelGenerator: BotLevelGenerator, botEquipmentFilterService: BotEquipmentFilterService, weightedRandomHelper: WeightedRandomHelper, botHelper: BotHelper, botDifficultyHelper: BotDifficultyHelper, seasonalEventService: SeasonalEventService, configServer: ConfigServer);
|
||||
/**
|
||||
* Generate a player scav bot object
|
||||
* @param role e.g. assault / pmcbot
|
||||
|
@ -1,6 +1,7 @@
|
||||
import { BotGeneratorHelper } from "../helpers/BotGeneratorHelper";
|
||||
import { BotWeaponGeneratorHelper } from "../helpers/BotWeaponGeneratorHelper";
|
||||
import { HandbookHelper } from "../helpers/HandbookHelper";
|
||||
import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { Inventory as PmcInventory } from "../models/eft/common/tables/IBotBase";
|
||||
import { Chances, Inventory, ItemMinMax, ModsChances } from "../models/eft/common/tables/IBotType";
|
||||
import { Item } from "../models/eft/common/tables/IItem";
|
||||
@ -18,6 +19,7 @@ export declare class BotLootGenerator {
|
||||
protected logger: ILogger;
|
||||
protected hashUtil: HashUtil;
|
||||
protected randomUtil: RandomUtil;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected handbookHelper: HandbookHelper;
|
||||
protected botGeneratorHelper: BotGeneratorHelper;
|
||||
@ -27,7 +29,7 @@ export declare class BotLootGenerator {
|
||||
protected localisationService: LocalisationService;
|
||||
protected configServer: ConfigServer;
|
||||
protected botConfig: IBotConfig;
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, databaseServer: DatabaseServer, handbookHelper: HandbookHelper, botGeneratorHelper: BotGeneratorHelper, botWeaponGenerator: BotWeaponGenerator, botWeaponGeneratorHelper: BotWeaponGeneratorHelper, botLootCacheService: BotLootCacheService, localisationService: LocalisationService, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, itemHelper: ItemHelper, databaseServer: DatabaseServer, handbookHelper: HandbookHelper, botGeneratorHelper: BotGeneratorHelper, botWeaponGenerator: BotWeaponGenerator, botWeaponGeneratorHelper: BotWeaponGeneratorHelper, botLootCacheService: BotLootCacheService, localisationService: LocalisationService, configServer: ConfigServer);
|
||||
/**
|
||||
* Add loot to bots containers
|
||||
* @param sessionId Session id
|
||||
|
@ -1,4 +1,5 @@
|
||||
import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { ITemplateItem } from "../models/eft/common/tables/ITemplateItem";
|
||||
import { IBotConfig } from "../models/spt/config/IBotConfig";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
@ -15,6 +16,7 @@ export declare class PMCLootGenerator {
|
||||
protected itemFilterService: ItemFilterService;
|
||||
protected seasonalEventService: SeasonalEventService;
|
||||
protected pocketLootPool: string[];
|
||||
protected vestLootPool: string[];
|
||||
protected backpackLootPool: string[];
|
||||
protected botConfig: IBotConfig;
|
||||
constructor(itemHelper: ItemHelper, databaseServer: DatabaseServer, configServer: ConfigServer, itemFilterService: ItemFilterService, seasonalEventService: SeasonalEventService);
|
||||
@ -23,6 +25,18 @@ export declare class PMCLootGenerator {
|
||||
* @returns string array of tpls
|
||||
*/
|
||||
generatePMCPocketLootPool(): string[];
|
||||
/**
|
||||
* Create an array of loot items a PMC can have in their vests
|
||||
* @returns string array of tpls
|
||||
*/
|
||||
generatePMCVestLootPool(): string[];
|
||||
/**
|
||||
* Check if item has a width/hide that lets it fit into a 1x2 slot
|
||||
* 1x1 / 1x2 / 2x1
|
||||
* @param item Item to check size of
|
||||
* @returns true if it fits
|
||||
*/
|
||||
protected itemFitsInto1By2Slot(item: ITemplateItem): boolean;
|
||||
/**
|
||||
* Create an array of loot items a PMC can have in their backpack
|
||||
* @returns string array of tpls
|
||||
|
@ -1,5 +1,6 @@
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { ITraderAssort } from "../models/eft/common/tables/ITrader";
|
||||
import { QuestStatus } from "../models/enums/QuestStatus";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { LocalisationService } from "../services/LocalisationService";
|
||||
@ -15,12 +16,22 @@ export declare class AssortHelper {
|
||||
/**
|
||||
* Remove assorts from a trader that have not been unlocked yet
|
||||
* @param pmcProfile player profile
|
||||
* @param traderId traders id
|
||||
* @param assort assort items from a trader
|
||||
* @param mergedQuestAssorts An object of quest assort to quest id unlocks for all traders
|
||||
* @param traderId traders id the assort belongs to
|
||||
* @param traderAssorts All assort items from same trader
|
||||
* @param mergedQuestAssorts Dict of quest assort to quest id unlocks for all traders
|
||||
* @returns assort items minus locked quest assorts
|
||||
*/
|
||||
stripLockedQuestAssort(pmcProfile: IPmcData, traderId: string, assort: ITraderAssort, mergedQuestAssorts: Record<string, Record<string, string>>, flea?: boolean): ITraderAssort;
|
||||
stripLockedQuestAssort(pmcProfile: IPmcData, traderId: string, traderAssorts: ITraderAssort, mergedQuestAssorts: Record<string, Record<string, string>>, flea?: boolean): ITraderAssort;
|
||||
/**
|
||||
* Get a quest id + the statuses quest can be in to unlock assort
|
||||
* @param mergedQuestAssorts quest assorts to search for assort id
|
||||
* @param assortId Assort to look for linked quest id
|
||||
* @returns quest id + array of quest status the assort should show for
|
||||
*/
|
||||
protected getQuestIdAndStatusThatShowAssort(mergedQuestAssorts: Record<string, Record<string, string>>, assortId: string): {
|
||||
questId: string;
|
||||
status: QuestStatus[];
|
||||
};
|
||||
/**
|
||||
* Remove assorts from a trader that have not been unlocked yet
|
||||
* @param pmcProfile player profile
|
||||
|
@ -40,7 +40,7 @@ export declare class QuestHelper {
|
||||
protected questConfig: IQuestConfig;
|
||||
constructor(logger: ILogger, jsonUtil: JsonUtil, timeUtil: TimeUtil, hashUtil: HashUtil, itemHelper: ItemHelper, eventOutputHolder: EventOutputHolder, databaseServer: DatabaseServer, localeService: LocaleService, ragfairServerHelper: RagfairServerHelper, dialogueHelper: DialogueHelper, profileHelper: ProfileHelper, paymentHelper: PaymentHelper, localisationService: LocalisationService, traderHelper: TraderHelper, configServer: ConfigServer);
|
||||
/**
|
||||
* Get status of a quest by quest id
|
||||
* Get status of a quest in player profile by its id
|
||||
* @param pmcData Profile to search
|
||||
* @param questID Quest id to look up
|
||||
* @returns QuestStatus enum
|
||||
@ -160,6 +160,13 @@ export declare class QuestHelper {
|
||||
* @returns IQuest object
|
||||
*/
|
||||
getQuestFromDb(questId: string, pmcData: IPmcData): IQuest;
|
||||
/**
|
||||
* Get a quests startedMessageText key from db, if no startedMessageText key found, use description key instead
|
||||
* @param startedMessageTextId startedMessageText property from IQuest
|
||||
* @param questDescriptionId description property from IQuest
|
||||
* @returns message id
|
||||
*/
|
||||
getMessageIdForQuestStart(startedMessageTextId: string, questDescriptionId: string): string;
|
||||
/**
|
||||
* Get the locale Id from locale db for a quest message
|
||||
* @param questMessageId Quest message id to look up
|
||||
|
@ -47,7 +47,22 @@ export declare class RagfairOfferHelper {
|
||||
protected questConfig: IQuestConfig;
|
||||
constructor(logger: ILogger, timeUtil: TimeUtil, hashUtil: HashUtil, eventOutputHolder: EventOutputHolder, databaseServer: DatabaseServer, traderHelper: TraderHelper, saveServer: SaveServer, dialogueHelper: DialogueHelper, itemHelper: ItemHelper, paymentHelper: PaymentHelper, presetHelper: PresetHelper, profileHelper: ProfileHelper, ragfairServerHelper: RagfairServerHelper, ragfairSortHelper: RagfairSortHelper, ragfairHelper: RagfairHelper, ragfairOfferService: RagfairOfferService, localeService: LocaleService, configServer: ConfigServer);
|
||||
getValidOffers(searchRequest: ISearchRequestData, itemsToAdd: string[], traderAssorts: Record<string, ITraderAssort>, pmcProfile: IPmcData): IRagfairOffer[];
|
||||
getOffersForBuild(info: ISearchRequestData, itemsToAdd: string[], assorts: Record<string, ITraderAssort>, pmcProfile: IPmcData): IRagfairOffer[];
|
||||
/**
|
||||
* Get offers from flea/traders specifically when building weapon preset
|
||||
* @param searchRequest Search request data
|
||||
* @param itemsToAdd string array of item tpls to search for
|
||||
* @param traderAssorts All trader assorts player can access/buy
|
||||
* @param pmcProfile Player profile
|
||||
* @returns ITraderAssort
|
||||
*/
|
||||
getOffersForBuild(searchRequest: ISearchRequestData, itemsToAdd: string[], traderAssorts: Record<string, ITraderAssort>, pmcProfile: IPmcData): IRagfairOffer[];
|
||||
/**
|
||||
* Check if offer item is quest locked for current player by looking at sptQuestLocked property in traders barter_scheme
|
||||
* @param offer Offer to check is quest locked
|
||||
* @param traderAssorts all trader assorts for player
|
||||
* @returns true if quest locked
|
||||
*/
|
||||
traderOfferItemQuestLocked(offer: IRagfairOffer, traderAssorts: Record<string, ITraderAssort>): boolean;
|
||||
/**
|
||||
* Has a traders offer ran out of stock to sell to player
|
||||
* @param offer Offer to check stock of
|
||||
|
@ -1,7 +1,5 @@
|
||||
import { FenceLevel } from "../models/eft/common/IGlobals";
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { Item } from "../models/eft/common/tables/IItem";
|
||||
import { IBarterScheme, ITraderAssort, ITraderBase, LoyaltyLevel } from "../models/eft/common/tables/ITrader";
|
||||
import { ITraderAssort, ITraderBase, LoyaltyLevel } from "../models/eft/common/tables/ITrader";
|
||||
import { ITraderConfig } from "../models/spt/config/ITraderConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
@ -12,16 +10,12 @@ import { LocalisationService } from "../services/LocalisationService";
|
||||
import { PlayerService } from "../services/PlayerService";
|
||||
import { TimeUtil } from "../utils/TimeUtil";
|
||||
import { HandbookHelper } from "./HandbookHelper";
|
||||
import { ItemHelper } from "./ItemHelper";
|
||||
import { PaymentHelper } from "./PaymentHelper";
|
||||
import { ProfileHelper } from "./ProfileHelper";
|
||||
export declare class TraderHelper {
|
||||
protected logger: ILogger;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected saveServer: SaveServer;
|
||||
protected profileHelper: ProfileHelper;
|
||||
protected paymentHelper: PaymentHelper;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected handbookHelper: HandbookHelper;
|
||||
protected playerService: PlayerService;
|
||||
protected localisationService: LocalisationService;
|
||||
@ -31,7 +25,7 @@ export declare class TraderHelper {
|
||||
protected traderConfig: ITraderConfig;
|
||||
/** Dictionary of item tpl and the highest trader rouble price */
|
||||
protected highestTraderPriceItems: Record<string, number>;
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, saveServer: SaveServer, profileHelper: ProfileHelper, paymentHelper: PaymentHelper, itemHelper: ItemHelper, handbookHelper: HandbookHelper, playerService: PlayerService, localisationService: LocalisationService, fenceService: FenceService, timeUtil: TimeUtil, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, saveServer: SaveServer, profileHelper: ProfileHelper, handbookHelper: HandbookHelper, playerService: PlayerService, localisationService: LocalisationService, fenceService: FenceService, timeUtil: TimeUtil, configServer: ConfigServer);
|
||||
getTrader(traderID: string, sessionID: string): ITraderBase;
|
||||
getTraderAssortsById(traderId: string): ITraderAssort;
|
||||
/**
|
||||
@ -48,62 +42,6 @@ export declare class TraderHelper {
|
||||
* @param sessionId Session id
|
||||
*/
|
||||
setTraderUnlockedState(traderId: string, status: boolean, sessionId: string): void;
|
||||
/**
|
||||
* Get a list of items and their prices from player inventory that can be sold to a trader
|
||||
* @param traderID trader id being traded with
|
||||
* @param sessionID session id
|
||||
* @returns IBarterScheme[][]
|
||||
*/
|
||||
getPurchasesData(traderID: string, sessionID: string): Record<string, IBarterScheme[][]>;
|
||||
/**
|
||||
* Should item be skipped when selling to trader according to its sell categories and other checks
|
||||
* @param pmcData Profile
|
||||
* @param item Item to be checked is sellable to trader
|
||||
* @param sellCategory categories trader will buy
|
||||
* @param traderId Trader item is being checked can be sold to
|
||||
* @returns true if should NOT be sold to trader
|
||||
*/
|
||||
protected isItemUnSellableToTrader(pmcData: IPmcData, item: Item, sellCategory: string[], traderId: string): boolean;
|
||||
/**
|
||||
* Check if item has durability so low it precludes it from being sold to the trader (inclusive)
|
||||
* @param item Item to check durability of
|
||||
* @param traderId Trader item is sold to
|
||||
* @returns
|
||||
*/
|
||||
protected itemIsBelowSellableDurabilityThreshhold(item: Item, traderId: string): boolean;
|
||||
/**
|
||||
* Get the percentage threshold value a trader will buy armor/weapons above
|
||||
* @param traderId Trader to look up
|
||||
* @returns percentage
|
||||
*/
|
||||
protected getTraderDurabiltyPurchaseThreshold(traderId: string): number;
|
||||
/**
|
||||
* Get the price of passed in item and all of its attached children (mods)
|
||||
* Take into account bonuses/adjustments e.g. discounts
|
||||
* @param pmcData profile data
|
||||
* @param item item to calculate price of
|
||||
* @param buyPriceCoefficient
|
||||
* @param fenceInfo fence data
|
||||
* @param traderBase trader details
|
||||
* @param currencyTpl Currency to get price as
|
||||
* @returns price of item + children
|
||||
*/
|
||||
protected getAdjustedItemPrice(pmcData: IPmcData, item: Item, buyPriceCoefficient: number, fenceInfo: FenceLevel, traderBase: ITraderBase, currencyTpl: string): number;
|
||||
/**
|
||||
* Get the raw price of item+child items from handbook without any modification
|
||||
* @param pmcData profile data
|
||||
* @param item item to calculate price of
|
||||
* @returns price as number
|
||||
*/
|
||||
protected getRawItemPrice(pmcData: IPmcData, item: Item): number;
|
||||
/**
|
||||
* Get discount modifier for desired trader
|
||||
* @param trader Trader to get discount for
|
||||
* @param buyPriceCoefficient
|
||||
* @param fenceInfo fence info, needed if getting fence modifier value
|
||||
* @returns discount modifier value
|
||||
*/
|
||||
protected getTraderDiscount(trader: ITraderBase, buyPriceCoefficient: number, fenceInfo: FenceLevel): number;
|
||||
/**
|
||||
* Add standing to a trader and level them up if exp goes over level threshold
|
||||
* @param sessionId Session id
|
||||
@ -129,13 +67,6 @@ export declare class TraderHelper {
|
||||
* @returns Time in seconds
|
||||
*/
|
||||
getTraderUpdateSeconds(traderId: string): number;
|
||||
/**
|
||||
* check if an item is allowed to be sold to a trader
|
||||
* @param categoriesTraderBuys array of allowed categories
|
||||
* @param tplToCheck itemTpl of inventory
|
||||
* @returns boolean if item can be sold to trader
|
||||
*/
|
||||
doesTraderBuyItem(categoriesTraderBuys: string[], tplToCheck: string): boolean;
|
||||
getLoyaltyLevel(traderID: string, pmcData: IPmcData): LoyaltyLevel;
|
||||
/**
|
||||
* Store the purchase of an assort from a trader in the player profile
|
||||
|
@ -1,3 +1,4 @@
|
||||
import { Item } from "./tables/IItem";
|
||||
export interface ILooseLoot {
|
||||
spawnpointCount: SpawnpointCount;
|
||||
spawnpointsForced: SpawnpointsForced[];
|
||||
@ -24,10 +25,6 @@ export interface SpawnpointTemplate {
|
||||
Root: any;
|
||||
Items: Item[];
|
||||
}
|
||||
export interface Item {
|
||||
_id: string;
|
||||
_tpl?: string;
|
||||
}
|
||||
export interface Spawnpoint {
|
||||
locationId: string;
|
||||
probability: number;
|
||||
|
@ -46,7 +46,7 @@ export interface AvailableForProps {
|
||||
parentId: string;
|
||||
isEncoded: boolean;
|
||||
dynamicLocale: boolean;
|
||||
value?: number;
|
||||
value?: string | number;
|
||||
compareMethod?: string;
|
||||
visibilityConditions?: VisibilityCondition[];
|
||||
target?: string | string[];
|
||||
|
@ -20,4 +20,5 @@ export interface Requirement {
|
||||
areaType?: number;
|
||||
requiredLevel?: number;
|
||||
resource?: number;
|
||||
questId?: string;
|
||||
}
|
||||
|
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Reference in New Issue
Block a user