13.5 #15
2
.gitignore
vendored
2
.gitignore
vendored
@ -2,3 +2,5 @@
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**/package-lock.json
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**/package-lock.json
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**/node_modules/
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**/node_modules/
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**/dist/
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**/dist/
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updateTypes.ps1
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NewTypes/
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@ -21,6 +21,7 @@ import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRout
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export declare class InventoryCallbacks {
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export declare class InventoryCallbacks {
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protected inventoryController: InventoryController;
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protected inventoryController: InventoryController;
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constructor(inventoryController: InventoryController);
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constructor(inventoryController: InventoryController);
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/** Handle "move" */
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moveItem(pmcData: IPmcData, body: IInventoryMoveRequestData, sessionID: string): IItemEventRouterResponse;
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moveItem(pmcData: IPmcData, body: IInventoryMoveRequestData, sessionID: string): IItemEventRouterResponse;
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removeItem(pmcData: IPmcData, body: IInventoryRemoveRequestData, sessionID: string): IItemEventRouterResponse;
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removeItem(pmcData: IPmcData, body: IInventoryRemoveRequestData, sessionID: string): IItemEventRouterResponse;
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splitItem(pmcData: IPmcData, body: IInventorySplitRequestData, sessionID: string): IItemEventRouterResponse;
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splitItem(pmcData: IPmcData, body: IInventorySplitRequestData, sessionID: string): IItemEventRouterResponse;
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@ -24,5 +24,7 @@ declare class LauncherCallbacks {
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ping(url: string, info: IEmptyRequestData, sessionID: string): string;
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ping(url: string, info: IEmptyRequestData, sessionID: string): string;
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removeProfile(url: string, info: IRemoveProfileData, sessionID: string): string;
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removeProfile(url: string, info: IRemoveProfileData, sessionID: string): string;
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getCompatibleTarkovVersion(): string;
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getCompatibleTarkovVersion(): string;
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getLoadedServerMods(): string;
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getServerModsProfileUsed(url: string, info: IEmptyRequestData, sessionId: string): string;
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}
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}
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export { LauncherCallbacks };
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export { LauncherCallbacks };
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@ -6,11 +6,13 @@ import { INotifierChannel } from "../models/eft/notifier/INotifier";
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import { ISelectProfileRequestData } from "../models/eft/notifier/ISelectProfileRequestData";
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import { ISelectProfileRequestData } from "../models/eft/notifier/ISelectProfileRequestData";
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import { ISelectProfileResponse } from "../models/eft/notifier/ISelectProfileResponse";
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import { ISelectProfileResponse } from "../models/eft/notifier/ISelectProfileResponse";
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import { HttpResponseUtil } from "../utils/HttpResponseUtil";
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import { HttpResponseUtil } from "../utils/HttpResponseUtil";
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import { JsonUtil } from "../utils/JsonUtil";
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export declare class NotifierCallbacks {
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export declare class NotifierCallbacks {
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protected httpServerHelper: HttpServerHelper;
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protected httpServerHelper: HttpServerHelper;
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protected httpResponse: HttpResponseUtil;
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protected httpResponse: HttpResponseUtil;
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protected jsonUtil: JsonUtil;
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protected notifierController: NotifierController;
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protected notifierController: NotifierController;
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constructor(httpServerHelper: HttpServerHelper, httpResponse: HttpResponseUtil, notifierController: NotifierController);
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constructor(httpServerHelper: HttpServerHelper, httpResponse: HttpResponseUtil, jsonUtil: JsonUtil, notifierController: NotifierController);
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/**
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/**
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* If we don't have anything to send, it's ok to not send anything back
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* If we don't have anything to send, it's ok to not send anything back
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* because notification requests can be long-polling. In fact, we SHOULD wait
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* because notification requests can be long-polling. In fact, we SHOULD wait
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@ -4,16 +4,23 @@ import { IPmcData } from "../models/eft/common/IPmcData";
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import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
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import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
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import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
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import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
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import { IPresetBuildActionRequestData } from "../models/eft/presetBuild/IPresetBuildActionRequestData";
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import { IPresetBuildActionRequestData } from "../models/eft/presetBuild/IPresetBuildActionRequestData";
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import { WeaponBuild } from "../models/eft/profile/IAkiProfile";
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import { IRemoveBuildRequestData } from "../models/eft/presetBuild/IRemoveBuildRequestData";
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import { IUserBuilds } from "../models/eft/profile/IAkiProfile";
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import { HttpResponseUtil } from "../utils/HttpResponseUtil";
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import { HttpResponseUtil } from "../utils/HttpResponseUtil";
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export declare class PresetBuildCallbacks {
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export declare class PresetBuildCallbacks {
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protected httpResponse: HttpResponseUtil;
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protected httpResponse: HttpResponseUtil;
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protected presetBuildController: PresetBuildController;
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protected presetBuildController: PresetBuildController;
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constructor(httpResponse: HttpResponseUtil, presetBuildController: PresetBuildController);
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constructor(httpResponse: HttpResponseUtil, presetBuildController: PresetBuildController);
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/** Handle client/handbook/builds/my/list */
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/** Handle client/handbook/builds/my/list */
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getHandbookUserlist(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<WeaponBuild[]>;
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getHandbookUserlist(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IUserBuilds>;
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/** Handle SaveBuild event */
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/** Handle SaveWeaponBuild event */
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saveBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string): IItemEventRouterResponse;
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saveWeaponBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string): IItemEventRouterResponse;
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/** Handle RemoveBuild event*/
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/** Handle removeBuild event*/
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removeBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string): IItemEventRouterResponse;
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removeBuild(pmcData: IPmcData, body: IRemoveBuildRequestData, sessionID: string): IItemEventRouterResponse;
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/** Handle RemoveWeaponBuild event*/
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removeWeaponBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string): IItemEventRouterResponse;
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/** Handle SaveEquipmentBuild event */
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saveEquipmentBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string): IItemEventRouterResponse;
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/** Handle RemoveEquipmentBuild event*/
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removeEquipmentBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string): IItemEventRouterResponse;
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}
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}
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@ -3,6 +3,7 @@ import { IPmcData } from "../models/eft/common/IPmcData";
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import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
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import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
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import { IProcessBaseTradeRequestData } from "../models/eft/trade/IProcessBaseTradeRequestData";
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import { IProcessBaseTradeRequestData } from "../models/eft/trade/IProcessBaseTradeRequestData";
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import { IProcessRagfairTradeRequestData } from "../models/eft/trade/IProcessRagfairTradeRequestData";
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import { IProcessRagfairTradeRequestData } from "../models/eft/trade/IProcessRagfairTradeRequestData";
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import { ISellScavItemsToFenceRequestData } from "../models/eft/trade/ISellScavItemsToFenceRequestData";
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export declare class TradeCallbacks {
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export declare class TradeCallbacks {
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protected tradeController: TradeController;
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protected tradeController: TradeController;
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constructor(tradeController: TradeController);
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constructor(tradeController: TradeController);
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@ -12,4 +13,6 @@ export declare class TradeCallbacks {
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processTrade(pmcData: IPmcData, body: IProcessBaseTradeRequestData, sessionID: string): IItemEventRouterResponse;
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processTrade(pmcData: IPmcData, body: IProcessBaseTradeRequestData, sessionID: string): IItemEventRouterResponse;
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/** Handle RagFairBuyOffer event */
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/** Handle RagFairBuyOffer event */
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processRagfairTrade(pmcData: IPmcData, body: IProcessRagfairTradeRequestData, sessionID: string): IItemEventRouterResponse;
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processRagfairTrade(pmcData: IPmcData, body: IProcessRagfairTradeRequestData, sessionID: string): IItemEventRouterResponse;
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/** Handle SellAllFromSavage event */
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sellAllFromSavage(pmcData: IPmcData, body: ISellScavItemsToFenceRequestData, sessionID: string): IItemEventRouterResponse;
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}
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}
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@ -8,6 +8,7 @@ import { IBotBase } from "../models/eft/common/tables/IBotBase";
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import { IBotCore } from "../models/eft/common/tables/IBotCore";
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import { IBotCore } from "../models/eft/common/tables/IBotCore";
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import { Difficulty } from "../models/eft/common/tables/IBotType";
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import { Difficulty } from "../models/eft/common/tables/IBotType";
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import { IBotConfig } from "../models/spt/config/IBotConfig";
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import { IBotConfig } from "../models/spt/config/IBotConfig";
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import { IPmcConfig } from "../models/spt/config/IPmcConfig";
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import { ILogger } from "../models/spt/utils/ILogger";
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import { ILogger } from "../models/spt/utils/ILogger";
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import { ConfigServer } from "../servers/ConfigServer";
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import { ConfigServer } from "../servers/ConfigServer";
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import { DatabaseServer } from "../servers/DatabaseServer";
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import { DatabaseServer } from "../servers/DatabaseServer";
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@ -29,6 +30,7 @@ export declare class BotController {
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protected applicationContext: ApplicationContext;
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protected applicationContext: ApplicationContext;
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protected jsonUtil: JsonUtil;
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protected jsonUtil: JsonUtil;
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protected botConfig: IBotConfig;
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protected botConfig: IBotConfig;
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protected pmcConfig: IPmcConfig;
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static readonly pmcTypeLabel = "PMC";
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static readonly pmcTypeLabel = "PMC";
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constructor(logger: ILogger, databaseServer: DatabaseServer, botGenerator: BotGenerator, botHelper: BotHelper, botDifficultyHelper: BotDifficultyHelper, botGenerationCacheService: BotGenerationCacheService, matchBotDetailsCacheService: MatchBotDetailsCacheService, localisationService: LocalisationService, profileHelper: ProfileHelper, configServer: ConfigServer, applicationContext: ApplicationContext, jsonUtil: JsonUtil);
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constructor(logger: ILogger, databaseServer: DatabaseServer, botGenerator: BotGenerator, botHelper: BotHelper, botDifficultyHelper: BotDifficultyHelper, botGenerationCacheService: BotGenerationCacheService, matchBotDetailsCacheService: MatchBotDetailsCacheService, localisationService: LocalisationService, profileHelper: ProfileHelper, configServer: ConfigServer, applicationContext: ApplicationContext, jsonUtil: JsonUtil);
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/**
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/**
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@ -7,7 +7,9 @@ import { IGetMailDialogViewResponseData } from "../models/eft/dialog/IGetMailDia
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import { ISendMessageRequest } from "../models/eft/dialog/ISendMessageRequest";
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import { ISendMessageRequest } from "../models/eft/dialog/ISendMessageRequest";
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import { Dialogue, DialogueInfo, IAkiProfile, IUserDialogInfo, Message } from "../models/eft/profile/IAkiProfile";
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import { Dialogue, DialogueInfo, IAkiProfile, IUserDialogInfo, Message } from "../models/eft/profile/IAkiProfile";
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import { MessageType } from "../models/enums/MessageType";
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import { MessageType } from "../models/enums/MessageType";
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import { ICoreConfig } from "../models/spt/config/ICoreConfig";
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import { ILogger } from "../models/spt/utils/ILogger";
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import { ILogger } from "../models/spt/utils/ILogger";
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import { ConfigServer } from "../servers/ConfigServer";
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import { SaveServer } from "../servers/SaveServer";
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import { SaveServer } from "../servers/SaveServer";
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import { GiftService } from "../services/GiftService";
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import { GiftService } from "../services/GiftService";
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import { MailSendService } from "../services/MailSendService";
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import { MailSendService } from "../services/MailSendService";
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@ -24,7 +26,9 @@ export declare class DialogueController {
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protected mailSendService: MailSendService;
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protected mailSendService: MailSendService;
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protected giftService: GiftService;
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protected giftService: GiftService;
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protected hashUtil: HashUtil;
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protected hashUtil: HashUtil;
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constructor(logger: ILogger, saveServer: SaveServer, timeUtil: TimeUtil, dialogueHelper: DialogueHelper, profileHelper: ProfileHelper, randomUtil: RandomUtil, mailSendService: MailSendService, giftService: GiftService, hashUtil: HashUtil);
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protected configServer: ConfigServer;
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protected coreConfig: ICoreConfig;
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constructor(logger: ILogger, saveServer: SaveServer, timeUtil: TimeUtil, dialogueHelper: DialogueHelper, profileHelper: ProfileHelper, randomUtil: RandomUtil, mailSendService: MailSendService, giftService: GiftService, hashUtil: HashUtil, configServer: ConfigServer);
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/** Handle onUpdate spt event */
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/** Handle onUpdate spt event */
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update(): void;
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update(): void;
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/**
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/**
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@ -11,21 +11,23 @@ import { IGameConfigResponse } from "../models/eft/game/IGameConfigResponse";
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import { IGameKeepAliveResponse } from "../models/eft/game/IGameKeepAliveResponse";
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import { IGameKeepAliveResponse } from "../models/eft/game/IGameKeepAliveResponse";
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import { IServerDetails } from "../models/eft/game/IServerDetails";
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import { IServerDetails } from "../models/eft/game/IServerDetails";
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import { IAkiProfile } from "../models/eft/profile/IAkiProfile";
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import { IAkiProfile } from "../models/eft/profile/IAkiProfile";
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import { IBotConfig } from "../models/spt/config/IBotConfig";
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import { ICoreConfig } from "../models/spt/config/ICoreConfig";
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import { ICoreConfig } from "../models/spt/config/ICoreConfig";
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import { IHttpConfig } from "../models/spt/config/IHttpConfig";
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import { IHttpConfig } from "../models/spt/config/IHttpConfig";
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import { ILocationConfig } from "../models/spt/config/ILocationConfig";
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import { ILocationConfig } from "../models/spt/config/ILocationConfig";
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import { IPmcConfig } from "../models/spt/config/IPmcConfig";
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import { IRagfairConfig } from "../models/spt/config/IRagfairConfig";
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import { IRagfairConfig } from "../models/spt/config/IRagfairConfig";
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import { ILogger } from "../models/spt/utils/ILogger";
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import { ILogger } from "../models/spt/utils/ILogger";
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import { ConfigServer } from "../servers/ConfigServer";
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import { ConfigServer } from "../servers/ConfigServer";
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import { DatabaseServer } from "../servers/DatabaseServer";
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import { DatabaseServer } from "../servers/DatabaseServer";
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import { CustomLocationWaveService } from "../services/CustomLocationWaveService";
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import { CustomLocationWaveService } from "../services/CustomLocationWaveService";
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import { GiftService } from "../services/GiftService";
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import { GiftService } from "../services/GiftService";
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import { ItemBaseClassService } from "../services/ItemBaseClassService";
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import { LocalisationService } from "../services/LocalisationService";
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import { LocalisationService } from "../services/LocalisationService";
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import { OpenZoneService } from "../services/OpenZoneService";
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import { OpenZoneService } from "../services/OpenZoneService";
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import { ProfileFixerService } from "../services/ProfileFixerService";
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import { ProfileFixerService } from "../services/ProfileFixerService";
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import { SeasonalEventService } from "../services/SeasonalEventService";
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import { SeasonalEventService } from "../services/SeasonalEventService";
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import { EncodingUtil } from "../utils/EncodingUtil";
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import { EncodingUtil } from "../utils/EncodingUtil";
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import { HashUtil } from "../utils/HashUtil";
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import { JsonUtil } from "../utils/JsonUtil";
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import { JsonUtil } from "../utils/JsonUtil";
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import { RandomUtil } from "../utils/RandomUtil";
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import { RandomUtil } from "../utils/RandomUtil";
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import { TimeUtil } from "../utils/TimeUtil";
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import { TimeUtil } from "../utils/TimeUtil";
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@ -34,6 +36,7 @@ export declare class GameController {
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protected databaseServer: DatabaseServer;
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protected databaseServer: DatabaseServer;
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protected jsonUtil: JsonUtil;
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protected jsonUtil: JsonUtil;
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protected timeUtil: TimeUtil;
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protected timeUtil: TimeUtil;
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protected hashUtil: HashUtil;
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protected preAkiModLoader: PreAkiModLoader;
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protected preAkiModLoader: PreAkiModLoader;
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protected httpServerHelper: HttpServerHelper;
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protected httpServerHelper: HttpServerHelper;
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protected randomUtil: RandomUtil;
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protected randomUtil: RandomUtil;
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@ -45,6 +48,7 @@ export declare class GameController {
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protected customLocationWaveService: CustomLocationWaveService;
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protected customLocationWaveService: CustomLocationWaveService;
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protected openZoneService: OpenZoneService;
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protected openZoneService: OpenZoneService;
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protected seasonalEventService: SeasonalEventService;
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protected seasonalEventService: SeasonalEventService;
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protected itemBaseClassService: ItemBaseClassService;
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protected giftService: GiftService;
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protected giftService: GiftService;
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protected applicationContext: ApplicationContext;
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protected applicationContext: ApplicationContext;
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protected configServer: ConfigServer;
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protected configServer: ConfigServer;
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@ -53,12 +57,20 @@ export declare class GameController {
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protected coreConfig: ICoreConfig;
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protected coreConfig: ICoreConfig;
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protected locationConfig: ILocationConfig;
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protected locationConfig: ILocationConfig;
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protected ragfairConfig: IRagfairConfig;
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protected ragfairConfig: IRagfairConfig;
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protected botConfig: IBotConfig;
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protected pmcConfig: IPmcConfig;
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constructor(logger: ILogger, databaseServer: DatabaseServer, jsonUtil: JsonUtil, timeUtil: TimeUtil, preAkiModLoader: PreAkiModLoader, httpServerHelper: HttpServerHelper, randomUtil: RandomUtil, encodingUtil: EncodingUtil, hideoutHelper: HideoutHelper, profileHelper: ProfileHelper, profileFixerService: ProfileFixerService, localisationService: LocalisationService, customLocationWaveService: CustomLocationWaveService, openZoneService: OpenZoneService, seasonalEventService: SeasonalEventService, giftService: GiftService, applicationContext: ApplicationContext, configServer: ConfigServer);
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constructor(logger: ILogger, databaseServer: DatabaseServer, jsonUtil: JsonUtil, timeUtil: TimeUtil, hashUtil: HashUtil, preAkiModLoader: PreAkiModLoader, httpServerHelper: HttpServerHelper, randomUtil: RandomUtil, encodingUtil: EncodingUtil, hideoutHelper: HideoutHelper, profileHelper: ProfileHelper, profileFixerService: ProfileFixerService, localisationService: LocalisationService, customLocationWaveService: CustomLocationWaveService, openZoneService: OpenZoneService, seasonalEventService: SeasonalEventService, itemBaseClassService: ItemBaseClassService, giftService: GiftService, applicationContext: ApplicationContext, configServer: ConfigServer);
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/**
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/**
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* Handle client/game/start
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* Handle client/game/start
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*/
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*/
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gameStart(_url: string, _info: IEmptyRequestData, sessionID: string, startTimeStampMS: number): void;
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gameStart(_url: string, _info: IEmptyRequestData, sessionID: string, startTimeStampMS: number): void;
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protected makeCustomsWishingTreeLootGuaranteed(): void;
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protected setHideoutAreasAndCraftsTo30Secs(): void;
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/**
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* 3.7.0 moved AIDs to be numeric, old profiles need to be migrated
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* We store the old AID value in new field `sessionId`
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* @param fullProfile Profile to update
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*/
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protected fixIncorrectAidValue(fullProfile: IAkiProfile): void;
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/** Apply custom limits on bot types as defined in configs/location.json/botTypeLimits */
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/** Apply custom limits on bot types as defined in configs/location.json/botTypeLimits */
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protected adjustMapBotLimits(): void;
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protected adjustMapBotLimits(): void;
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/**
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/**
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@ -8,6 +8,7 @@ import { IPmcData } from "../models/eft/common/IPmcData";
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import { HideoutArea, Product } from "../models/eft/common/tables/IBotBase";
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import { HideoutArea, Product } from "../models/eft/common/tables/IBotBase";
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import { HideoutUpgradeCompleteRequestData } from "../models/eft/hideout/HideoutUpgradeCompleteRequestData";
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import { HideoutUpgradeCompleteRequestData } from "../models/eft/hideout/HideoutUpgradeCompleteRequestData";
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import { IHandleQTEEventRequestData } from "../models/eft/hideout/IHandleQTEEventRequestData";
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import { IHandleQTEEventRequestData } from "../models/eft/hideout/IHandleQTEEventRequestData";
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import { IHideoutArea, Stage } from "../models/eft/hideout/IHideoutArea";
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import { IHideoutContinuousProductionStartRequestData } from "../models/eft/hideout/IHideoutContinuousProductionStartRequestData";
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import { IHideoutContinuousProductionStartRequestData } from "../models/eft/hideout/IHideoutContinuousProductionStartRequestData";
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import { IHideoutImproveAreaRequestData } from "../models/eft/hideout/IHideoutImproveAreaRequestData";
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import { IHideoutImproveAreaRequestData } from "../models/eft/hideout/IHideoutImproveAreaRequestData";
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import { IHideoutProduction } from "../models/eft/hideout/IHideoutProduction";
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import { IHideoutProduction } from "../models/eft/hideout/IHideoutProduction";
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@ -21,6 +22,7 @@ import { IHideoutUpgradeRequestData } from "../models/eft/hideout/IHideoutUpgrad
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import { IQteData } from "../models/eft/hideout/IQteData";
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import { IQteData } from "../models/eft/hideout/IQteData";
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import { IRecordShootingRangePoints } from "../models/eft/hideout/IRecordShootingRangePoints";
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import { IRecordShootingRangePoints } from "../models/eft/hideout/IRecordShootingRangePoints";
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import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
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import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
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import { HideoutAreas } from "../models/enums/HideoutAreas";
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import { IHideoutConfig } from "../models/spt/config/IHideoutConfig";
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import { IHideoutConfig } from "../models/spt/config/IHideoutConfig";
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import { ILogger } from "../models/spt/utils/ILogger";
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import { ILogger } from "../models/spt/utils/ILogger";
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import { EventOutputHolder } from "../routers/EventOutputHolder";
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import { EventOutputHolder } from "../routers/EventOutputHolder";
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@ -76,6 +78,37 @@ export declare class HideoutController {
|
|||||||
* @returns IItemEventRouterResponse
|
* @returns IItemEventRouterResponse
|
||||||
*/
|
*/
|
||||||
upgradeComplete(pmcData: IPmcData, request: HideoutUpgradeCompleteRequestData, sessionID: string): IItemEventRouterResponse;
|
upgradeComplete(pmcData: IPmcData, request: HideoutUpgradeCompleteRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
|
/**
|
||||||
|
* Upgrade wall status to visible in profile if medstation/water collector are both level 1
|
||||||
|
* @param pmcData Player profile
|
||||||
|
*/
|
||||||
|
protected checkAndUpgradeWall(pmcData: IPmcData): void;
|
||||||
|
/**
|
||||||
|
*
|
||||||
|
* @param pmcData Profile to edit
|
||||||
|
* @param output Object to send back to client
|
||||||
|
* @param sessionID Session/player id
|
||||||
|
* @param profileHideoutArea Current hideout data for profile
|
||||||
|
* @param dbHideoutArea Hideout area being upgraded
|
||||||
|
* @param hideoutStage Stage hideout area is being upgraded to
|
||||||
|
*/
|
||||||
|
protected addContainerImprovementToProfile(output: IItemEventRouterResponse, sessionID: string, pmcData: IPmcData, profileHideoutArea: HideoutArea, dbHideoutArea: IHideoutArea, hideoutStage: Stage): void;
|
||||||
|
/**
|
||||||
|
* Add an inventory item to profile from a hideout area stage data
|
||||||
|
* @param pmcData Profile to update
|
||||||
|
* @param dbHideoutData Hideout area from db being upgraded
|
||||||
|
* @param hideoutStage Stage area upgraded to
|
||||||
|
*/
|
||||||
|
protected addUpdateInventoryItemToProfile(pmcData: IPmcData, dbHideoutData: IHideoutArea, hideoutStage: Stage): void;
|
||||||
|
/**
|
||||||
|
*
|
||||||
|
* @param output Objet to send to client
|
||||||
|
* @param sessionID Session/player id
|
||||||
|
* @param areaType Hideout area that had stash added
|
||||||
|
* @param hideoutDbData Hideout area that caused addition of stash
|
||||||
|
* @param hideoutStage Hideout area upgraded to this
|
||||||
|
*/
|
||||||
|
protected addContainerUpgradeToClientOutput(output: IItemEventRouterResponse, sessionID: string, areaType: HideoutAreas, hideoutDbData: IHideoutArea, hideoutStage: Stage): void;
|
||||||
/**
|
/**
|
||||||
* Handle HideoutPutItemsInAreaSlots
|
* Handle HideoutPutItemsInAreaSlots
|
||||||
* Create item in hideout slot item array, remove item from player inventory
|
* Create item in hideout slot item array, remove item from player inventory
|
||||||
|
@ -104,10 +104,8 @@ export declare class InraidController {
|
|||||||
/**
|
/**
|
||||||
* Mark inventory items as FiR if player survived raid, otherwise remove FiR from them
|
* Mark inventory items as FiR if player survived raid, otherwise remove FiR from them
|
||||||
* @param offraidData Save Progress Request
|
* @param offraidData Save Progress Request
|
||||||
* @param pmcData player profile
|
|
||||||
* @param isPlayerScav Was the player a pScav
|
|
||||||
*/
|
*/
|
||||||
protected markOrRemoveFoundInRaidItems(offraidData: ISaveProgressRequestData, pmcData: IPmcData, isPlayerScav: boolean): void;
|
protected markOrRemoveFoundInRaidItems(offraidData: ISaveProgressRequestData): void;
|
||||||
/**
|
/**
|
||||||
* Update profile after player completes scav raid
|
* Update profile after player completes scav raid
|
||||||
* @param scavData Scav profile
|
* @param scavData Scav profile
|
||||||
|
@ -56,9 +56,9 @@ export declare class InsuranceController {
|
|||||||
/**
|
/**
|
||||||
* Handle client/insurance/items/list/cost
|
* Handle client/insurance/items/list/cost
|
||||||
* Calculate insurance cost
|
* Calculate insurance cost
|
||||||
* @param info request object
|
* @param request request object
|
||||||
* @param sessionID session id
|
* @param sessionID session id
|
||||||
* @returns IGetInsuranceCostResponseData object to send to client
|
* @returns IGetInsuranceCostResponseData object to send to client
|
||||||
*/
|
*/
|
||||||
cost(info: IGetInsuranceCostRequestData, sessionID: string): IGetInsuranceCostResponseData;
|
cost(request: IGetInsuranceCostRequestData, sessionID: string): IGetInsuranceCostResponseData;
|
||||||
}
|
}
|
||||||
|
@ -82,24 +82,39 @@ export declare class InventoryController {
|
|||||||
discardItem(pmcData: IPmcData, body: IInventoryRemoveRequestData, sessionID: string): IItemEventRouterResponse;
|
discardItem(pmcData: IPmcData, body: IInventoryRemoveRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
/**
|
/**
|
||||||
* Split Item
|
* Split Item
|
||||||
* spliting 1 item-stack into 2 separate items ...
|
* spliting 1 stack into 2
|
||||||
|
* @param pmcData Player profile (unused, getOwnerInventoryItems() gets profile)
|
||||||
|
* @param request Split request
|
||||||
|
* @param sessionID Session/player id
|
||||||
|
* @returns IItemEventRouterResponse
|
||||||
*/
|
*/
|
||||||
splitItem(pmcData: IPmcData, body: IInventorySplitRequestData, sessionID: string): IItemEventRouterResponse;
|
splitItem(pmcData: IPmcData, request: IInventorySplitRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
/**
|
/**
|
||||||
* Merge Item
|
* Fully merge 2 inventory stacks together into one stack (merging where both stacks remain is called 'transfer')
|
||||||
* merges 2 items into one, deletes item from `body.item` and adding number of stacks into `body.with`
|
* Deletes item from `body.item` and adding number of stacks into `body.with`
|
||||||
|
* @param pmcData Player profile (unused, getOwnerInventoryItems() gets profile)
|
||||||
|
* @param body Merge request
|
||||||
|
* @param sessionID Player id
|
||||||
|
* @returns IItemEventRouterResponse
|
||||||
*/
|
*/
|
||||||
mergeItem(pmcData: IPmcData, body: IInventoryMergeRequestData, sessionID: string): IItemEventRouterResponse;
|
mergeItem(pmcData: IPmcData, body: IInventoryMergeRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
/**
|
/**
|
||||||
* Transfer item
|
* TODO: Adds no data to output to send to client, is this by design?
|
||||||
|
* TODO: should make use of getOwnerInventoryItems(), stack being transferred may not always be on pmc
|
||||||
|
* Transfer items from one stack into another while keeping original stack
|
||||||
* Used to take items from scav inventory into stash or to insert ammo into mags (shotgun ones) and reloading weapon by clicking "Reload"
|
* Used to take items from scav inventory into stash or to insert ammo into mags (shotgun ones) and reloading weapon by clicking "Reload"
|
||||||
|
* @param pmcData Player profile
|
||||||
|
* @param body Transfer request
|
||||||
|
* @param sessionID Session id
|
||||||
|
* @returns IItemEventRouterResponse
|
||||||
*/
|
*/
|
||||||
transferItem(pmcData: IPmcData, body: IInventoryTransferRequestData, sessionID: string): IItemEventRouterResponse;
|
transferItem(pmcData: IPmcData, body: IInventoryTransferRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
/**
|
/**
|
||||||
* Swap Item
|
* Swap Item
|
||||||
* its used for "reload" if you have weapon in hands and magazine is somewhere else in rig or backpack in equipment
|
* its used for "reload" if you have weapon in hands and magazine is somewhere else in rig or backpack in equipment
|
||||||
|
* Also used to swap items using quick selection on character screen
|
||||||
*/
|
*/
|
||||||
swapItem(pmcData: IPmcData, body: IInventorySwapRequestData, sessionID: string): IItemEventRouterResponse;
|
swapItem(pmcData: IPmcData, request: IInventorySwapRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
/**
|
/**
|
||||||
* Handles folding of Weapons
|
* Handles folding of Weapons
|
||||||
*/
|
*/
|
||||||
|
@ -1,10 +1,13 @@
|
|||||||
import { HttpServerHelper } from "../helpers/HttpServerHelper";
|
import { HttpServerHelper } from "../helpers/HttpServerHelper";
|
||||||
|
import { ProfileHelper } from "../helpers/ProfileHelper";
|
||||||
|
import { PreAkiModLoader } from "../loaders/PreAkiModLoader";
|
||||||
import { IChangeRequestData } from "../models/eft/launcher/IChangeRequestData";
|
import { IChangeRequestData } from "../models/eft/launcher/IChangeRequestData";
|
||||||
import { ILoginRequestData } from "../models/eft/launcher/ILoginRequestData";
|
import { ILoginRequestData } from "../models/eft/launcher/ILoginRequestData";
|
||||||
import { IRegisterData } from "../models/eft/launcher/IRegisterData";
|
import { IRegisterData } from "../models/eft/launcher/IRegisterData";
|
||||||
import { Info } from "../models/eft/profile/IAkiProfile";
|
import { Info, ModDetails } from "../models/eft/profile/IAkiProfile";
|
||||||
import { IConnectResponse } from "../models/eft/profile/IConnectResponse";
|
import { IConnectResponse } from "../models/eft/profile/IConnectResponse";
|
||||||
import { ICoreConfig } from "../models/spt/config/ICoreConfig";
|
import { ICoreConfig } from "../models/spt/config/ICoreConfig";
|
||||||
|
import { IPackageJsonData } from "../models/spt/mod/IPackageJsonData";
|
||||||
import { ConfigServer } from "../servers/ConfigServer";
|
import { ConfigServer } from "../servers/ConfigServer";
|
||||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||||
import { SaveServer } from "../servers/SaveServer";
|
import { SaveServer } from "../servers/SaveServer";
|
||||||
@ -14,11 +17,13 @@ export declare class LauncherController {
|
|||||||
protected hashUtil: HashUtil;
|
protected hashUtil: HashUtil;
|
||||||
protected saveServer: SaveServer;
|
protected saveServer: SaveServer;
|
||||||
protected httpServerHelper: HttpServerHelper;
|
protected httpServerHelper: HttpServerHelper;
|
||||||
|
protected profileHelper: ProfileHelper;
|
||||||
protected databaseServer: DatabaseServer;
|
protected databaseServer: DatabaseServer;
|
||||||
protected localisationService: LocalisationService;
|
protected localisationService: LocalisationService;
|
||||||
|
protected preAkiModLoader: PreAkiModLoader;
|
||||||
protected configServer: ConfigServer;
|
protected configServer: ConfigServer;
|
||||||
protected coreConfig: ICoreConfig;
|
protected coreConfig: ICoreConfig;
|
||||||
constructor(hashUtil: HashUtil, saveServer: SaveServer, httpServerHelper: HttpServerHelper, databaseServer: DatabaseServer, localisationService: LocalisationService, configServer: ConfigServer);
|
constructor(hashUtil: HashUtil, saveServer: SaveServer, httpServerHelper: HttpServerHelper, profileHelper: ProfileHelper, databaseServer: DatabaseServer, localisationService: LocalisationService, preAkiModLoader: PreAkiModLoader, configServer: ConfigServer);
|
||||||
connect(): IConnectResponse;
|
connect(): IConnectResponse;
|
||||||
/**
|
/**
|
||||||
* Get descriptive text for each of the profile edtions a player can choose
|
* Get descriptive text for each of the profile edtions a player can choose
|
||||||
@ -33,4 +38,15 @@ export declare class LauncherController {
|
|||||||
changePassword(info: IChangeRequestData): string;
|
changePassword(info: IChangeRequestData): string;
|
||||||
wipe(info: IRegisterData): string;
|
wipe(info: IRegisterData): string;
|
||||||
getCompatibleTarkovVersion(): string;
|
getCompatibleTarkovVersion(): string;
|
||||||
|
/**
|
||||||
|
* Get the mods the server has currently loaded
|
||||||
|
* @returns Dictionary of mod name and mod details
|
||||||
|
*/
|
||||||
|
getLoadedServerMods(): Record<string, IPackageJsonData>;
|
||||||
|
/**
|
||||||
|
* Get the mods a profile has ever loaded into game with
|
||||||
|
* @param sessionId Player id
|
||||||
|
* @returns Array of mod details
|
||||||
|
*/
|
||||||
|
getServerModsProfileUsed(sessionId: string): ModDetails[];
|
||||||
}
|
}
|
||||||
|
@ -6,6 +6,7 @@ import { ILocationsGenerateAllResponse } from "../models/eft/common/ILocationsSo
|
|||||||
import { IAirdropLootResult } from "../models/eft/location/IAirdropLootResult";
|
import { IAirdropLootResult } from "../models/eft/location/IAirdropLootResult";
|
||||||
import { AirdropTypeEnum } from "../models/enums/AirdropType";
|
import { AirdropTypeEnum } from "../models/enums/AirdropType";
|
||||||
import { IAirdropConfig } from "../models/spt/config/IAirdropConfig";
|
import { IAirdropConfig } from "../models/spt/config/IAirdropConfig";
|
||||||
|
import { ILocationConfig } from "../models/spt/config/ILocationConfig";
|
||||||
import { LootRequest } from "../models/spt/services/LootRequest";
|
import { LootRequest } from "../models/spt/services/LootRequest";
|
||||||
import { ILogger } from "../models/spt/utils/ILogger";
|
import { ILogger } from "../models/spt/utils/ILogger";
|
||||||
import { ConfigServer } from "../servers/ConfigServer";
|
import { ConfigServer } from "../servers/ConfigServer";
|
||||||
@ -13,10 +14,12 @@ import { DatabaseServer } from "../servers/DatabaseServer";
|
|||||||
import { LocalisationService } from "../services/LocalisationService";
|
import { LocalisationService } from "../services/LocalisationService";
|
||||||
import { HashUtil } from "../utils/HashUtil";
|
import { HashUtil } from "../utils/HashUtil";
|
||||||
import { JsonUtil } from "../utils/JsonUtil";
|
import { JsonUtil } from "../utils/JsonUtil";
|
||||||
|
import { RandomUtil } from "../utils/RandomUtil";
|
||||||
import { TimeUtil } from "../utils/TimeUtil";
|
import { TimeUtil } from "../utils/TimeUtil";
|
||||||
export declare class LocationController {
|
export declare class LocationController {
|
||||||
protected jsonUtil: JsonUtil;
|
protected jsonUtil: JsonUtil;
|
||||||
protected hashUtil: HashUtil;
|
protected hashUtil: HashUtil;
|
||||||
|
protected randomUtil: RandomUtil;
|
||||||
protected weightedRandomHelper: WeightedRandomHelper;
|
protected weightedRandomHelper: WeightedRandomHelper;
|
||||||
protected logger: ILogger;
|
protected logger: ILogger;
|
||||||
protected locationGenerator: LocationGenerator;
|
protected locationGenerator: LocationGenerator;
|
||||||
@ -26,7 +29,8 @@ export declare class LocationController {
|
|||||||
protected timeUtil: TimeUtil;
|
protected timeUtil: TimeUtil;
|
||||||
protected configServer: ConfigServer;
|
protected configServer: ConfigServer;
|
||||||
protected airdropConfig: IAirdropConfig;
|
protected airdropConfig: IAirdropConfig;
|
||||||
constructor(jsonUtil: JsonUtil, hashUtil: HashUtil, weightedRandomHelper: WeightedRandomHelper, logger: ILogger, locationGenerator: LocationGenerator, localisationService: LocalisationService, lootGenerator: LootGenerator, databaseServer: DatabaseServer, timeUtil: TimeUtil, configServer: ConfigServer);
|
protected locationConfig: ILocationConfig;
|
||||||
|
constructor(jsonUtil: JsonUtil, hashUtil: HashUtil, randomUtil: RandomUtil, weightedRandomHelper: WeightedRandomHelper, logger: ILogger, locationGenerator: LocationGenerator, localisationService: LocalisationService, lootGenerator: LootGenerator, databaseServer: DatabaseServer, timeUtil: TimeUtil, configServer: ConfigServer);
|
||||||
/**
|
/**
|
||||||
* Handle client/location/getLocalloot
|
* Handle client/location/getLocalloot
|
||||||
* Get a location (map) with generated loot data
|
* Get a location (map) with generated loot data
|
||||||
@ -35,7 +39,7 @@ export declare class LocationController {
|
|||||||
*/
|
*/
|
||||||
get(location: string): ILocationBase;
|
get(location: string): ILocationBase;
|
||||||
/**
|
/**
|
||||||
* Generate a maps base location without loot
|
* Generate a maps base location with loot
|
||||||
* @param name Map name
|
* @param name Map name
|
||||||
* @returns ILocationBase
|
* @returns ILocationBase
|
||||||
*/
|
*/
|
||||||
|
@ -9,9 +9,9 @@ import { IGetProfileRequestData } from "../models/eft/match/IGetProfileRequestDa
|
|||||||
import { IGetRaidConfigurationRequestData } from "../models/eft/match/IGetRaidConfigurationRequestData";
|
import { IGetRaidConfigurationRequestData } from "../models/eft/match/IGetRaidConfigurationRequestData";
|
||||||
import { IJoinMatchRequestData } from "../models/eft/match/IJoinMatchRequestData";
|
import { IJoinMatchRequestData } from "../models/eft/match/IJoinMatchRequestData";
|
||||||
import { IJoinMatchResult } from "../models/eft/match/IJoinMatchResult";
|
import { IJoinMatchResult } from "../models/eft/match/IJoinMatchResult";
|
||||||
import { IBotConfig } from "../models/spt/config/IBotConfig";
|
|
||||||
import { IInRaidConfig } from "../models/spt/config/IInRaidConfig";
|
import { IInRaidConfig } from "../models/spt/config/IInRaidConfig";
|
||||||
import { IMatchConfig } from "../models/spt/config/IMatchConfig";
|
import { IMatchConfig } from "../models/spt/config/IMatchConfig";
|
||||||
|
import { IPmcConfig } from "../models/spt/config/IPmcConfig";
|
||||||
import { ILogger } from "../models/spt/utils/ILogger";
|
import { ILogger } from "../models/spt/utils/ILogger";
|
||||||
import { ConfigServer } from "../servers/ConfigServer";
|
import { ConfigServer } from "../servers/ConfigServer";
|
||||||
import { SaveServer } from "../servers/SaveServer";
|
import { SaveServer } from "../servers/SaveServer";
|
||||||
@ -32,7 +32,7 @@ export declare class MatchController {
|
|||||||
protected applicationContext: ApplicationContext;
|
protected applicationContext: ApplicationContext;
|
||||||
protected matchConfig: IMatchConfig;
|
protected matchConfig: IMatchConfig;
|
||||||
protected inraidConfig: IInRaidConfig;
|
protected inraidConfig: IInRaidConfig;
|
||||||
protected botConfig: IBotConfig;
|
protected pmcConfig: IPmcConfig;
|
||||||
constructor(logger: ILogger, saveServer: SaveServer, profileHelper: ProfileHelper, matchLocationService: MatchLocationService, traderHelper: TraderHelper, botLootCacheService: BotLootCacheService, configServer: ConfigServer, profileSnapshotService: ProfileSnapshotService, botGenerationCacheService: BotGenerationCacheService, applicationContext: ApplicationContext);
|
constructor(logger: ILogger, saveServer: SaveServer, profileHelper: ProfileHelper, matchLocationService: MatchLocationService, traderHelper: TraderHelper, botLootCacheService: BotLootCacheService, configServer: ConfigServer, profileSnapshotService: ProfileSnapshotService, botGenerationCacheService: BotGenerationCacheService, applicationContext: ApplicationContext);
|
||||||
getEnabled(): boolean;
|
getEnabled(): boolean;
|
||||||
/** Handle raid/profile/list */
|
/** Handle raid/profile/list */
|
||||||
|
@ -2,20 +2,35 @@ import { ItemHelper } from "../helpers/ItemHelper";
|
|||||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||||
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
|
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
|
||||||
import { IPresetBuildActionRequestData } from "../models/eft/presetBuild/IPresetBuildActionRequestData";
|
import { IPresetBuildActionRequestData } from "../models/eft/presetBuild/IPresetBuildActionRequestData";
|
||||||
import { WeaponBuild } from "../models/eft/profile/IAkiProfile";
|
import { IRemoveBuildRequestData } from "../models/eft/presetBuild/IRemoveBuildRequestData";
|
||||||
|
import { IUserBuilds } from "../models/eft/profile/IAkiProfile";
|
||||||
|
import { ILogger } from "../models/spt/utils/ILogger";
|
||||||
import { EventOutputHolder } from "../routers/EventOutputHolder";
|
import { EventOutputHolder } from "../routers/EventOutputHolder";
|
||||||
|
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||||
import { SaveServer } from "../servers/SaveServer";
|
import { SaveServer } from "../servers/SaveServer";
|
||||||
import { HashUtil } from "../utils/HashUtil";
|
import { HashUtil } from "../utils/HashUtil";
|
||||||
|
import { JsonUtil } from "../utils/JsonUtil";
|
||||||
export declare class PresetBuildController {
|
export declare class PresetBuildController {
|
||||||
|
protected logger: ILogger;
|
||||||
protected hashUtil: HashUtil;
|
protected hashUtil: HashUtil;
|
||||||
protected eventOutputHolder: EventOutputHolder;
|
protected eventOutputHolder: EventOutputHolder;
|
||||||
|
protected jsonUtil: JsonUtil;
|
||||||
|
protected databaseServer: DatabaseServer;
|
||||||
protected itemHelper: ItemHelper;
|
protected itemHelper: ItemHelper;
|
||||||
protected saveServer: SaveServer;
|
protected saveServer: SaveServer;
|
||||||
constructor(hashUtil: HashUtil, eventOutputHolder: EventOutputHolder, itemHelper: ItemHelper, saveServer: SaveServer);
|
constructor(logger: ILogger, hashUtil: HashUtil, eventOutputHolder: EventOutputHolder, jsonUtil: JsonUtil, databaseServer: DatabaseServer, itemHelper: ItemHelper, saveServer: SaveServer);
|
||||||
/** Handle client/handbook/builds/my/list */
|
/** Handle client/handbook/builds/my/list */
|
||||||
getUserBuilds(sessionID: string): WeaponBuild[];
|
getUserBuilds(sessionID: string): IUserBuilds;
|
||||||
/** Handle SaveBuild event */
|
/** Handle SaveWeaponBuild event */
|
||||||
saveBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string): IItemEventRouterResponse;
|
saveWeaponBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionId: string): IItemEventRouterResponse;
|
||||||
/** Handle RemoveBuild event*/
|
/** Handle SaveEquipmentBuild event */
|
||||||
removeBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string): IItemEventRouterResponse;
|
saveEquipmentBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
|
protected saveBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string, buildType: string): IItemEventRouterResponse;
|
||||||
|
/** Handle RemoveWeaponBuild event*/
|
||||||
|
removeBuild(pmcData: IPmcData, body: IRemoveBuildRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
|
/** Handle RemoveWeaponBuild event*/
|
||||||
|
removeWeaponBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
|
/** Handle RemoveEquipmentBuild event*/
|
||||||
|
removeEquipmentBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
|
protected removePlayerBuild(pmcData: IPmcData, id: string, sessionID: string): IItemEventRouterResponse;
|
||||||
}
|
}
|
||||||
|
@ -71,7 +71,7 @@ export declare class RagfairController {
|
|||||||
/**
|
/**
|
||||||
* Get offers for the client based on type of search being performed
|
* Get offers for the client based on type of search being performed
|
||||||
* @param searchRequest Client search request data
|
* @param searchRequest Client search request data
|
||||||
* @param itemsToAdd
|
* @param itemsToAdd comes from ragfairHelper.filterCategories()
|
||||||
* @param traderAssorts Trader assorts
|
* @param traderAssorts Trader assorts
|
||||||
* @param pmcProfile Player profile
|
* @param pmcProfile Player profile
|
||||||
* @returns array of offers
|
* @returns array of offers
|
||||||
@ -149,6 +149,13 @@ export declare class RagfairController {
|
|||||||
createPlayerOffer(profile: IAkiProfile, requirements: Requirement[], items: Item[], sellInOnePiece: boolean, amountToSend: number): IRagfairOffer;
|
createPlayerOffer(profile: IAkiProfile, requirements: Requirement[], items: Item[], sellInOnePiece: boolean, amountToSend: number): IRagfairOffer;
|
||||||
getAllFleaPrices(): Record<string, number>;
|
getAllFleaPrices(): Record<string, number>;
|
||||||
getStaticPrices(): Record<string, number>;
|
getStaticPrices(): Record<string, number>;
|
||||||
|
/**
|
||||||
|
* User requested removal of the offer, actually reduces the time to 71 seconds,
|
||||||
|
* allowing for the possibility of extending the auction before it's end time
|
||||||
|
* @param offerId offer to 'remove'
|
||||||
|
* @param sessionID Players id
|
||||||
|
* @returns IItemEventRouterResponse
|
||||||
|
*/
|
||||||
removeOffer(offerId: string, sessionID: string): IItemEventRouterResponse;
|
removeOffer(offerId: string, sessionID: string): IItemEventRouterResponse;
|
||||||
extendOffer(info: IExtendOfferRequestData, sessionID: string): IItemEventRouterResponse;
|
extendOffer(info: IExtendOfferRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
}
|
}
|
||||||
|
@ -1,11 +1,15 @@
|
|||||||
import { ItemHelper } from "../helpers/ItemHelper";
|
import { ItemHelper } from "../helpers/ItemHelper";
|
||||||
import { ProfileHelper } from "../helpers/ProfileHelper";
|
import { ProfileHelper } from "../helpers/ProfileHelper";
|
||||||
import { TradeHelper } from "../helpers/TradeHelper";
|
import { TradeHelper } from "../helpers/TradeHelper";
|
||||||
|
import { TraderHelper } from "../helpers/TraderHelper";
|
||||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||||
import { Upd } from "../models/eft/common/tables/IItem";
|
import { Item, Upd } from "../models/eft/common/tables/IItem";
|
||||||
|
import { ITraderBase } from "../models/eft/common/tables/ITrader";
|
||||||
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
|
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
|
||||||
import { IProcessBaseTradeRequestData } from "../models/eft/trade/IProcessBaseTradeRequestData";
|
import { IProcessBaseTradeRequestData } from "../models/eft/trade/IProcessBaseTradeRequestData";
|
||||||
import { IProcessRagfairTradeRequestData } from "../models/eft/trade/IProcessRagfairTradeRequestData";
|
import { IProcessRagfairTradeRequestData } from "../models/eft/trade/IProcessRagfairTradeRequestData";
|
||||||
|
import { ISellScavItemsToFenceRequestData } from "../models/eft/trade/ISellScavItemsToFenceRequestData";
|
||||||
|
import { Traders } from "../models/enums/Traders";
|
||||||
import { IRagfairConfig } from "../models/spt/config/IRagfairConfig";
|
import { IRagfairConfig } from "../models/spt/config/IRagfairConfig";
|
||||||
import { ITraderConfig } from "../models/spt/config/ITraderConfig";
|
import { ITraderConfig } from "../models/spt/config/ITraderConfig";
|
||||||
import { ILogger } from "../models/spt/utils/ILogger";
|
import { ILogger } from "../models/spt/utils/ILogger";
|
||||||
@ -13,24 +17,50 @@ import { EventOutputHolder } from "../routers/EventOutputHolder";
|
|||||||
import { ConfigServer } from "../servers/ConfigServer";
|
import { ConfigServer } from "../servers/ConfigServer";
|
||||||
import { RagfairServer } from "../servers/RagfairServer";
|
import { RagfairServer } from "../servers/RagfairServer";
|
||||||
import { LocalisationService } from "../services/LocalisationService";
|
import { LocalisationService } from "../services/LocalisationService";
|
||||||
|
import { RagfairPriceService } from "../services/RagfairPriceService";
|
||||||
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
|
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
|
||||||
|
import { JsonUtil } from "../utils/JsonUtil";
|
||||||
declare class TradeController {
|
declare class TradeController {
|
||||||
protected logger: ILogger;
|
protected logger: ILogger;
|
||||||
protected eventOutputHolder: EventOutputHolder;
|
protected eventOutputHolder: EventOutputHolder;
|
||||||
protected tradeHelper: TradeHelper;
|
protected tradeHelper: TradeHelper;
|
||||||
protected itemHelper: ItemHelper;
|
protected itemHelper: ItemHelper;
|
||||||
protected profileHelper: ProfileHelper;
|
protected profileHelper: ProfileHelper;
|
||||||
|
protected traderHelper: TraderHelper;
|
||||||
|
protected jsonUtil: JsonUtil;
|
||||||
protected ragfairServer: RagfairServer;
|
protected ragfairServer: RagfairServer;
|
||||||
protected httpResponse: HttpResponseUtil;
|
protected httpResponse: HttpResponseUtil;
|
||||||
protected localisationService: LocalisationService;
|
protected localisationService: LocalisationService;
|
||||||
|
protected ragfairPriceService: RagfairPriceService;
|
||||||
protected configServer: ConfigServer;
|
protected configServer: ConfigServer;
|
||||||
protected ragfairConfig: IRagfairConfig;
|
protected ragfairConfig: IRagfairConfig;
|
||||||
protected traderConfig: ITraderConfig;
|
protected traderConfig: ITraderConfig;
|
||||||
constructor(logger: ILogger, eventOutputHolder: EventOutputHolder, tradeHelper: TradeHelper, itemHelper: ItemHelper, profileHelper: ProfileHelper, ragfairServer: RagfairServer, httpResponse: HttpResponseUtil, localisationService: LocalisationService, configServer: ConfigServer);
|
constructor(logger: ILogger, eventOutputHolder: EventOutputHolder, tradeHelper: TradeHelper, itemHelper: ItemHelper, profileHelper: ProfileHelper, traderHelper: TraderHelper, jsonUtil: JsonUtil, ragfairServer: RagfairServer, httpResponse: HttpResponseUtil, localisationService: LocalisationService, ragfairPriceService: RagfairPriceService, configServer: ConfigServer);
|
||||||
/** Handle TradingConfirm event */
|
/** Handle TradingConfirm event */
|
||||||
confirmTrading(pmcData: IPmcData, request: IProcessBaseTradeRequestData, sessionID: string): IItemEventRouterResponse;
|
confirmTrading(pmcData: IPmcData, request: IProcessBaseTradeRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
/** Handle RagFairBuyOffer event */
|
/** Handle RagFairBuyOffer event */
|
||||||
confirmRagfairTrading(pmcData: IPmcData, body: IProcessRagfairTradeRequestData, sessionID: string): IItemEventRouterResponse;
|
confirmRagfairTrading(pmcData: IPmcData, body: IProcessRagfairTradeRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
|
/** Handle SellAllFromSavage event */
|
||||||
|
sellScavItemsToFence(pmcData: IPmcData, body: ISellScavItemsToFenceRequestData, sessionId: string): IItemEventRouterResponse;
|
||||||
|
/**
|
||||||
|
* Sell all sellable items to a trader from inventory
|
||||||
|
* WILL DELETE ITEMS FROM INVENTORY + CHILDREN OF ITEMS SOLD
|
||||||
|
* @param sessionId Session id
|
||||||
|
* @param profileWithItemsToSell Profile with items to be sold to trader
|
||||||
|
* @param profileThatGetsMoney Profile that gets the money after selling items
|
||||||
|
* @param trader Trader to sell items to
|
||||||
|
* @returns IItemEventRouterResponse
|
||||||
|
*/
|
||||||
|
protected sellInventoryToTrader(sessionId: string, profileWithItemsToSell: IPmcData, profileThatGetsMoney: IPmcData, trader: Traders): IItemEventRouterResponse;
|
||||||
|
/**
|
||||||
|
* Looks up an items children and gets total handbook price for them
|
||||||
|
* @param parentItemId parent item that has children we want to sum price of
|
||||||
|
* @param items All items (parent + children)
|
||||||
|
* @param handbookPrices Prices of items from handbook
|
||||||
|
* @param traderDetails Trader being sold to to perform buy category check against
|
||||||
|
* @returns Rouble price
|
||||||
|
*/
|
||||||
|
protected getPriceOfItemAndChildren(parentItemId: string, items: Item[], handbookPrices: Record<string, number>, traderDetails: ITraderBase): number;
|
||||||
protected confirmTradingInternal(pmcData: IPmcData, body: IProcessBaseTradeRequestData, sessionID: string, foundInRaid?: boolean, upd?: Upd): IItemEventRouterResponse;
|
protected confirmTradingInternal(pmcData: IPmcData, body: IProcessBaseTradeRequestData, sessionID: string, foundInRaid?: boolean, upd?: Upd): IItemEventRouterResponse;
|
||||||
}
|
}
|
||||||
export { TradeController };
|
export { TradeController };
|
||||||
|
@ -6,6 +6,7 @@ import { IBaseJsonSkills, IBaseSkill, IBotBase, Info, Health as PmcHealth, Skill
|
|||||||
import { Health, IBotType } from "../models/eft/common/tables/IBotType";
|
import { Health, IBotType } from "../models/eft/common/tables/IBotType";
|
||||||
import { BotGenerationDetails } from "../models/spt/bots/BotGenerationDetails";
|
import { BotGenerationDetails } from "../models/spt/bots/BotGenerationDetails";
|
||||||
import { IBotConfig } from "../models/spt/config/IBotConfig";
|
import { IBotConfig } from "../models/spt/config/IBotConfig";
|
||||||
|
import { IPmcConfig } from "../models/spt/config/IPmcConfig";
|
||||||
import { ILogger } from "../models/spt/utils/ILogger";
|
import { ILogger } from "../models/spt/utils/ILogger";
|
||||||
import { ConfigServer } from "../servers/ConfigServer";
|
import { ConfigServer } from "../servers/ConfigServer";
|
||||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||||
@ -36,6 +37,7 @@ export declare class BotGenerator {
|
|||||||
protected localisationService: LocalisationService;
|
protected localisationService: LocalisationService;
|
||||||
protected configServer: ConfigServer;
|
protected configServer: ConfigServer;
|
||||||
protected botConfig: IBotConfig;
|
protected botConfig: IBotConfig;
|
||||||
|
protected pmcConfig: IPmcConfig;
|
||||||
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, timeUtil: TimeUtil, jsonUtil: JsonUtil, profileHelper: ProfileHelper, databaseServer: DatabaseServer, botInventoryGenerator: BotInventoryGenerator, botLevelGenerator: BotLevelGenerator, botEquipmentFilterService: BotEquipmentFilterService, weightedRandomHelper: WeightedRandomHelper, botHelper: BotHelper, botDifficultyHelper: BotDifficultyHelper, seasonalEventService: SeasonalEventService, localisationService: LocalisationService, configServer: ConfigServer);
|
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, timeUtil: TimeUtil, jsonUtil: JsonUtil, profileHelper: ProfileHelper, databaseServer: DatabaseServer, botInventoryGenerator: BotInventoryGenerator, botLevelGenerator: BotLevelGenerator, botEquipmentFilterService: BotEquipmentFilterService, weightedRandomHelper: WeightedRandomHelper, botHelper: BotHelper, botDifficultyHelper: BotDifficultyHelper, seasonalEventService: SeasonalEventService, localisationService: LocalisationService, configServer: ConfigServer);
|
||||||
/**
|
/**
|
||||||
* Generate a player scav bot object
|
* Generate a player scav bot object
|
||||||
|
@ -1,5 +1,6 @@
|
|||||||
import { BotGeneratorHelper } from "../helpers/BotGeneratorHelper";
|
import { BotGeneratorHelper } from "../helpers/BotGeneratorHelper";
|
||||||
import { BotHelper } from "../helpers/BotHelper";
|
import { BotHelper } from "../helpers/BotHelper";
|
||||||
|
import { ItemHelper } from "../helpers/ItemHelper";
|
||||||
import { WeightedRandomHelper } from "../helpers/WeightedRandomHelper";
|
import { WeightedRandomHelper } from "../helpers/WeightedRandomHelper";
|
||||||
import { Inventory as PmcInventory } from "../models/eft/common/tables/IBotBase";
|
import { Inventory as PmcInventory } from "../models/eft/common/tables/IBotBase";
|
||||||
import { Chances, Generation, IBotType, Inventory, Mods } from "../models/eft/common/tables/IBotType";
|
import { Chances, Generation, IBotType, Inventory, Mods } from "../models/eft/common/tables/IBotType";
|
||||||
@ -25,12 +26,13 @@ export declare class BotInventoryGenerator {
|
|||||||
protected botGeneratorHelper: BotGeneratorHelper;
|
protected botGeneratorHelper: BotGeneratorHelper;
|
||||||
protected botHelper: BotHelper;
|
protected botHelper: BotHelper;
|
||||||
protected weightedRandomHelper: WeightedRandomHelper;
|
protected weightedRandomHelper: WeightedRandomHelper;
|
||||||
|
protected itemHelper: ItemHelper;
|
||||||
protected localisationService: LocalisationService;
|
protected localisationService: LocalisationService;
|
||||||
protected botEquipmentModPoolService: BotEquipmentModPoolService;
|
protected botEquipmentModPoolService: BotEquipmentModPoolService;
|
||||||
protected botEquipmentModGenerator: BotEquipmentModGenerator;
|
protected botEquipmentModGenerator: BotEquipmentModGenerator;
|
||||||
protected configServer: ConfigServer;
|
protected configServer: ConfigServer;
|
||||||
protected botConfig: IBotConfig;
|
protected botConfig: IBotConfig;
|
||||||
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, databaseServer: DatabaseServer, botWeaponGenerator: BotWeaponGenerator, botLootGenerator: BotLootGenerator, botGeneratorHelper: BotGeneratorHelper, botHelper: BotHelper, weightedRandomHelper: WeightedRandomHelper, localisationService: LocalisationService, botEquipmentModPoolService: BotEquipmentModPoolService, botEquipmentModGenerator: BotEquipmentModGenerator, configServer: ConfigServer);
|
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, databaseServer: DatabaseServer, botWeaponGenerator: BotWeaponGenerator, botLootGenerator: BotLootGenerator, botGeneratorHelper: BotGeneratorHelper, botHelper: BotHelper, weightedRandomHelper: WeightedRandomHelper, itemHelper: ItemHelper, localisationService: LocalisationService, botEquipmentModPoolService: BotEquipmentModPoolService, botEquipmentModGenerator: BotEquipmentModGenerator, configServer: ConfigServer);
|
||||||
/**
|
/**
|
||||||
* Add equipment/weapons/loot to bot
|
* Add equipment/weapons/loot to bot
|
||||||
* @param sessionId Session id
|
* @param sessionId Session id
|
||||||
@ -103,10 +105,10 @@ export declare class BotInventoryGenerator {
|
|||||||
* @param equipmentChances Chances bot can have equipment equipped
|
* @param equipmentChances Chances bot can have equipment equipped
|
||||||
* @param botRole assault/pmcBot/bossTagilla etc
|
* @param botRole assault/pmcBot/bossTagilla etc
|
||||||
* @param isPmc Is the bot being generated as a pmc
|
* @param isPmc Is the bot being generated as a pmc
|
||||||
* @param itemGenerationLimitsMinMax
|
* @param itemGenerationWeights
|
||||||
*/
|
*/
|
||||||
protected addWeaponAndMagazinesToInventory(sessionId: string, weaponSlot: {
|
protected addWeaponAndMagazinesToInventory(sessionId: string, weaponSlot: {
|
||||||
slot: EquipmentSlots;
|
slot: EquipmentSlots;
|
||||||
shouldSpawn: boolean;
|
shouldSpawn: boolean;
|
||||||
}, templateInventory: Inventory, botInventory: PmcInventory, equipmentChances: Chances, botRole: string, isPmc: boolean, itemGenerationLimitsMinMax: Generation, botLevel: number): void;
|
}, templateInventory: Inventory, botInventory: PmcInventory, equipmentChances: Chances, botRole: string, isPmc: boolean, itemGenerationWeights: Generation, botLevel: number): void;
|
||||||
}
|
}
|
||||||
|
@ -2,11 +2,13 @@ import { BotGeneratorHelper } from "../helpers/BotGeneratorHelper";
|
|||||||
import { BotWeaponGeneratorHelper } from "../helpers/BotWeaponGeneratorHelper";
|
import { BotWeaponGeneratorHelper } from "../helpers/BotWeaponGeneratorHelper";
|
||||||
import { HandbookHelper } from "../helpers/HandbookHelper";
|
import { HandbookHelper } from "../helpers/HandbookHelper";
|
||||||
import { ItemHelper } from "../helpers/ItemHelper";
|
import { ItemHelper } from "../helpers/ItemHelper";
|
||||||
|
import { WeightedRandomHelper } from "../helpers/WeightedRandomHelper";
|
||||||
import { Inventory as PmcInventory } from "../models/eft/common/tables/IBotBase";
|
import { Inventory as PmcInventory } from "../models/eft/common/tables/IBotBase";
|
||||||
import { IBotType, Inventory, ModsChances } from "../models/eft/common/tables/IBotType";
|
import { IBotType, Inventory, ModsChances } from "../models/eft/common/tables/IBotType";
|
||||||
import { Item } from "../models/eft/common/tables/IItem";
|
import { Item } from "../models/eft/common/tables/IItem";
|
||||||
import { ITemplateItem } from "../models/eft/common/tables/ITemplateItem";
|
import { ITemplateItem } from "../models/eft/common/tables/ITemplateItem";
|
||||||
import { IBotConfig } from "../models/spt/config/IBotConfig";
|
import { IBotConfig } from "../models/spt/config/IBotConfig";
|
||||||
|
import { IPmcConfig } from "../models/spt/config/IPmcConfig";
|
||||||
import { ILogger } from "../models/spt/utils/ILogger";
|
import { ILogger } from "../models/spt/utils/ILogger";
|
||||||
import { ConfigServer } from "../servers/ConfigServer";
|
import { ConfigServer } from "../servers/ConfigServer";
|
||||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||||
@ -25,11 +27,13 @@ export declare class BotLootGenerator {
|
|||||||
protected botGeneratorHelper: BotGeneratorHelper;
|
protected botGeneratorHelper: BotGeneratorHelper;
|
||||||
protected botWeaponGenerator: BotWeaponGenerator;
|
protected botWeaponGenerator: BotWeaponGenerator;
|
||||||
protected botWeaponGeneratorHelper: BotWeaponGeneratorHelper;
|
protected botWeaponGeneratorHelper: BotWeaponGeneratorHelper;
|
||||||
|
protected weightedRandomHelper: WeightedRandomHelper;
|
||||||
protected botLootCacheService: BotLootCacheService;
|
protected botLootCacheService: BotLootCacheService;
|
||||||
protected localisationService: LocalisationService;
|
protected localisationService: LocalisationService;
|
||||||
protected configServer: ConfigServer;
|
protected configServer: ConfigServer;
|
||||||
protected botConfig: IBotConfig;
|
protected botConfig: IBotConfig;
|
||||||
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, itemHelper: ItemHelper, databaseServer: DatabaseServer, handbookHelper: HandbookHelper, botGeneratorHelper: BotGeneratorHelper, botWeaponGenerator: BotWeaponGenerator, botWeaponGeneratorHelper: BotWeaponGeneratorHelper, botLootCacheService: BotLootCacheService, localisationService: LocalisationService, configServer: ConfigServer);
|
protected pmcConfig: IPmcConfig;
|
||||||
|
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, itemHelper: ItemHelper, databaseServer: DatabaseServer, handbookHelper: HandbookHelper, botGeneratorHelper: BotGeneratorHelper, botWeaponGenerator: BotWeaponGenerator, botWeaponGeneratorHelper: BotWeaponGeneratorHelper, weightedRandomHelper: WeightedRandomHelper, botLootCacheService: BotLootCacheService, localisationService: LocalisationService, configServer: ConfigServer);
|
||||||
/**
|
/**
|
||||||
* Add loot to bots containers
|
* Add loot to bots containers
|
||||||
* @param sessionId Session id
|
* @param sessionId Session id
|
||||||
@ -46,17 +50,24 @@ export declare class BotLootGenerator {
|
|||||||
* @param botRole Role of bot (sptBear/sptUsec)
|
* @param botRole Role of bot (sptBear/sptUsec)
|
||||||
*/
|
*/
|
||||||
protected addForcedMedicalItemsToPmcSecure(botInventory: PmcInventory, botRole: string): void;
|
protected addForcedMedicalItemsToPmcSecure(botInventory: PmcInventory, botRole: string): void;
|
||||||
|
/**
|
||||||
|
* Get a biased random number
|
||||||
|
* @param min Smallest size
|
||||||
|
* @param max Biggest size
|
||||||
|
* @param nValue Value to bias choice
|
||||||
|
* @returns Chosen number
|
||||||
|
*/
|
||||||
protected getRandomisedCount(min: number, max: number, nValue: number): number;
|
protected getRandomisedCount(min: number, max: number, nValue: number): number;
|
||||||
/**
|
/**
|
||||||
* Take random items from a pool and add to an inventory until totalItemCount or totalValueLimit is reached
|
* Take random items from a pool and add to an inventory until totalItemCount or totalValueLimit is reached
|
||||||
* @param pool pool of items to pick from
|
* @param pool Pool of items to pick from
|
||||||
* @param equipmentSlots What equality slot will the loot items be added to
|
* @param equipmentSlots What equipment slot will the loot items be added to
|
||||||
* @param totalItemCount Max count of items to add
|
* @param totalItemCount Max count of items to add
|
||||||
* @param inventoryToAddItemsTo bot inventory loot will be added to
|
* @param inventoryToAddItemsTo Bot inventory loot will be added to
|
||||||
* @param botRole role of the bot loot is being generated for (assault/pmcbot)
|
* @param botRole Role of the bot loot is being generated for (assault/pmcbot)
|
||||||
* @param useLimits should item limit counts be used as defined in config/bot.json
|
* @param useLimits Should item limit counts be used as defined in config/bot.json
|
||||||
* @param totalValueLimitRub total value of loot allowed in roubles
|
* @param totalValueLimitRub Total value of loot allowed in roubles
|
||||||
* @param isPmc is the bot being generated for a pmc
|
* @param isPmc Is bot being generated for a pmc
|
||||||
*/
|
*/
|
||||||
protected addLootFromPool(pool: ITemplateItem[], equipmentSlots: string[], totalItemCount: number, inventoryToAddItemsTo: PmcInventory, botRole: string, useLimits?: boolean, totalValueLimitRub?: number, isPmc?: boolean): void;
|
protected addLootFromPool(pool: ITemplateItem[], equipmentSlots: string[], totalItemCount: number, inventoryToAddItemsTo: PmcInventory, botRole: string, useLimits?: boolean, totalValueLimitRub?: number, isPmc?: boolean): void;
|
||||||
/**
|
/**
|
||||||
@ -70,38 +81,23 @@ export declare class BotLootGenerator {
|
|||||||
*/
|
*/
|
||||||
protected addLooseWeaponsToInventorySlot(sessionId: string, botInventory: PmcInventory, equipmentSlot: string, templateInventory: Inventory, modChances: ModsChances, botRole: string, isPmc: boolean, botLevel: number): void;
|
protected addLooseWeaponsToInventorySlot(sessionId: string, botInventory: PmcInventory, equipmentSlot: string, templateInventory: Inventory, modChances: ModsChances, botRole: string, isPmc: boolean, botLevel: number): void;
|
||||||
/**
|
/**
|
||||||
* @deprecated replaced by getRandomItemFromPoolByRole()
|
|
||||||
* Get a random item from the pool parameter using the biasedRandomNumber system
|
* Get a random item from the pool parameter using the biasedRandomNumber system
|
||||||
* @param pool pool of items to pick an item from
|
* @param pool Pool of items to pick an item from
|
||||||
* @param isPmc is the bot being created a pmc
|
* @param isPmc Is the bot being created a pmc
|
||||||
* @returns ITemplateItem object
|
|
||||||
*/
|
|
||||||
protected getRandomItemFromPool(pool: ITemplateItem[], isPmc: boolean): ITemplateItem;
|
|
||||||
/**
|
|
||||||
* Get a random item from the pool parameter using the biasedRandomNumber system
|
|
||||||
* @param pool pool of items to pick an item from
|
|
||||||
* @param isPmc is the bot being created a pmc
|
|
||||||
* @returns ITemplateItem object
|
* @returns ITemplateItem object
|
||||||
*/
|
*/
|
||||||
protected getRandomItemFromPoolByRole(pool: ITemplateItem[], botRole: string): ITemplateItem;
|
protected getRandomItemFromPoolByRole(pool: ITemplateItem[], botRole: string): ITemplateItem;
|
||||||
/**
|
/**
|
||||||
* @deprecated Replaced by getBotLootNValueByRole()
|
|
||||||
* Get the loot nvalue from botconfig
|
* Get the loot nvalue from botconfig
|
||||||
* @param isPmc if true the pmc nvalue is returned
|
* @param botRole Role of bot e.g. assault/bosstagilla/sptBear
|
||||||
* @returns nvalue as number
|
|
||||||
*/
|
|
||||||
protected getBotLootNValue(isPmc: boolean): number;
|
|
||||||
/**
|
|
||||||
* Get the loot nvalue from botconfig
|
|
||||||
* @param botRole role of bot e.g. assault/sptBear
|
|
||||||
* @returns nvalue as number
|
* @returns nvalue as number
|
||||||
*/
|
*/
|
||||||
protected getBotLootNValueByRole(botRole: string): number;
|
protected getBotLootNValueByRole(botRole: string): number;
|
||||||
/**
|
/**
|
||||||
* Update item limit array to contain items that have a limit
|
* Hydrate item limit array to contain items that have a limit for a specific bot type
|
||||||
* All values are set to 0
|
* All values are set to 0
|
||||||
* @param isPmc is the bot a pmc
|
* @param isPmc Is the bot a pmc
|
||||||
* @param botRole role the bot has
|
* @param botRole Role the bot has
|
||||||
* @param limitCount
|
* @param limitCount
|
||||||
*/
|
*/
|
||||||
protected initItemLimitArray(isPmc: boolean, botRole: string, limitCount: Record<string, number>): void;
|
protected initItemLimitArray(isPmc: boolean, botRole: string, limitCount: Record<string, number>): void;
|
||||||
@ -110,8 +106,8 @@ export declare class BotLootGenerator {
|
|||||||
* @param itemTemplate Item we check to see if its reached spawn limit
|
* @param itemTemplate Item we check to see if its reached spawn limit
|
||||||
* @param botRole Bot type
|
* @param botRole Bot type
|
||||||
* @param isPmc Is bot we're working with a pmc
|
* @param isPmc Is bot we're working with a pmc
|
||||||
* @param limitCount spawn limits for items on bot
|
* @param limitCount Spawn limits for items on bot
|
||||||
* @param itemSpawnLimits the limits this bot is allowed to have
|
* @param itemSpawnLimits The limits this bot is allowed to have
|
||||||
* @returns true if item has reached spawn limit
|
* @returns true if item has reached spawn limit
|
||||||
*/
|
*/
|
||||||
protected itemHasReachedSpawnLimit(itemTemplate: ITemplateItem, botRole: string, isPmc: boolean, limitCount: Record<string, number>, itemSpawnLimits: Record<string, number>): boolean;
|
protected itemHasReachedSpawnLimit(itemTemplate: ITemplateItem, botRole: string, isPmc: boolean, limitCount: Record<string, number>, itemSpawnLimits: Record<string, number>): boolean;
|
||||||
|
@ -2,18 +2,20 @@ import { BotGeneratorHelper } from "../helpers/BotGeneratorHelper";
|
|||||||
import { BotWeaponGeneratorHelper } from "../helpers/BotWeaponGeneratorHelper";
|
import { BotWeaponGeneratorHelper } from "../helpers/BotWeaponGeneratorHelper";
|
||||||
import { ItemHelper } from "../helpers/ItemHelper";
|
import { ItemHelper } from "../helpers/ItemHelper";
|
||||||
import { WeightedRandomHelper } from "../helpers/WeightedRandomHelper";
|
import { WeightedRandomHelper } from "../helpers/WeightedRandomHelper";
|
||||||
import { MinMax } from "../models/common/MinMax";
|
|
||||||
import { Inventory as PmcInventory } from "../models/eft/common/tables/IBotBase";
|
import { Inventory as PmcInventory } from "../models/eft/common/tables/IBotBase";
|
||||||
import { Inventory, ModsChances } from "../models/eft/common/tables/IBotType";
|
import { GenerationData, Inventory, ModsChances } from "../models/eft/common/tables/IBotType";
|
||||||
import { Item } from "../models/eft/common/tables/IItem";
|
import { Item } from "../models/eft/common/tables/IItem";
|
||||||
import { ITemplateItem } from "../models/eft/common/tables/ITemplateItem";
|
import { ITemplateItem } from "../models/eft/common/tables/ITemplateItem";
|
||||||
import { GenerateWeaponResult } from "../models/spt/bots/GenerateWeaponResult";
|
import { GenerateWeaponResult } from "../models/spt/bots/GenerateWeaponResult";
|
||||||
import { IBotConfig } from "../models/spt/config/IBotConfig";
|
import { IBotConfig } from "../models/spt/config/IBotConfig";
|
||||||
|
import { IPmcConfig } from "../models/spt/config/IPmcConfig";
|
||||||
|
import { IRepairConfig } from "../models/spt/config/IRepairConfig";
|
||||||
import { ILogger } from "../models/spt/utils/ILogger";
|
import { ILogger } from "../models/spt/utils/ILogger";
|
||||||
import { ConfigServer } from "../servers/ConfigServer";
|
import { ConfigServer } from "../servers/ConfigServer";
|
||||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||||
import { BotWeaponModLimitService } from "../services/BotWeaponModLimitService";
|
import { BotWeaponModLimitService } from "../services/BotWeaponModLimitService";
|
||||||
import { LocalisationService } from "../services/LocalisationService";
|
import { LocalisationService } from "../services/LocalisationService";
|
||||||
|
import { RepairService } from "../services/RepairService";
|
||||||
import { HashUtil } from "../utils/HashUtil";
|
import { HashUtil } from "../utils/HashUtil";
|
||||||
import { JsonUtil } from "../utils/JsonUtil";
|
import { JsonUtil } from "../utils/JsonUtil";
|
||||||
import { RandomUtil } from "../utils/RandomUtil";
|
import { RandomUtil } from "../utils/RandomUtil";
|
||||||
@ -33,10 +35,13 @@ export declare class BotWeaponGenerator {
|
|||||||
protected botWeaponModLimitService: BotWeaponModLimitService;
|
protected botWeaponModLimitService: BotWeaponModLimitService;
|
||||||
protected botEquipmentModGenerator: BotEquipmentModGenerator;
|
protected botEquipmentModGenerator: BotEquipmentModGenerator;
|
||||||
protected localisationService: LocalisationService;
|
protected localisationService: LocalisationService;
|
||||||
|
protected repairService: RepairService;
|
||||||
protected inventoryMagGenComponents: IInventoryMagGen[];
|
protected inventoryMagGenComponents: IInventoryMagGen[];
|
||||||
protected readonly modMagazineSlotId = "mod_magazine";
|
protected readonly modMagazineSlotId = "mod_magazine";
|
||||||
protected botConfig: IBotConfig;
|
protected botConfig: IBotConfig;
|
||||||
constructor(jsonUtil: JsonUtil, logger: ILogger, hashUtil: HashUtil, databaseServer: DatabaseServer, itemHelper: ItemHelper, weightedRandomHelper: WeightedRandomHelper, botGeneratorHelper: BotGeneratorHelper, randomUtil: RandomUtil, configServer: ConfigServer, botWeaponGeneratorHelper: BotWeaponGeneratorHelper, botWeaponModLimitService: BotWeaponModLimitService, botEquipmentModGenerator: BotEquipmentModGenerator, localisationService: LocalisationService, inventoryMagGenComponents: IInventoryMagGen[]);
|
protected pmcConfig: IPmcConfig;
|
||||||
|
protected repairConfig: IRepairConfig;
|
||||||
|
constructor(jsonUtil: JsonUtil, logger: ILogger, hashUtil: HashUtil, databaseServer: DatabaseServer, itemHelper: ItemHelper, weightedRandomHelper: WeightedRandomHelper, botGeneratorHelper: BotGeneratorHelper, randomUtil: RandomUtil, configServer: ConfigServer, botWeaponGeneratorHelper: BotWeaponGeneratorHelper, botWeaponModLimitService: BotWeaponModLimitService, botEquipmentModGenerator: BotEquipmentModGenerator, localisationService: LocalisationService, repairService: RepairService, inventoryMagGenComponents: IInventoryMagGen[]);
|
||||||
/**
|
/**
|
||||||
* Pick a random weapon based on weightings and generate a functional weapon
|
* Pick a random weapon based on weightings and generate a functional weapon
|
||||||
* @param equipmentSlot Primary/secondary/holster
|
* @param equipmentSlot Primary/secondary/holster
|
||||||
@ -63,7 +68,7 @@ export declare class BotWeaponGenerator {
|
|||||||
* @param weaponParentId ParentId of the weapon being generated
|
* @param weaponParentId ParentId of the weapon being generated
|
||||||
* @param modChances Dictionary of item types and % chance weapon will have that mod
|
* @param modChances Dictionary of item types and % chance weapon will have that mod
|
||||||
* @param botRole e.g. assault/exusec
|
* @param botRole e.g. assault/exusec
|
||||||
* @param isPmc
|
* @param isPmc Is weapon being generated for a pmc
|
||||||
* @returns GenerateWeaponResult object
|
* @returns GenerateWeaponResult object
|
||||||
*/
|
*/
|
||||||
generateWeaponByTpl(sessionId: string, weaponTpl: string, equipmentSlot: string, botTemplateInventory: Inventory, weaponParentId: string, modChances: ModsChances, botRole: string, isPmc: boolean, botLevel: number): GenerateWeaponResult;
|
generateWeaponByTpl(sessionId: string, weaponTpl: string, equipmentSlot: string, botTemplateInventory: Inventory, weaponParentId: string, modChances: ModsChances, botRole: string, isPmc: boolean, botLevel: number): GenerateWeaponResult;
|
||||||
@ -104,11 +109,11 @@ export declare class BotWeaponGenerator {
|
|||||||
* Generates extra magazines or bullets (if magazine is internal) and adds them to TacticalVest and Pockets.
|
* Generates extra magazines or bullets (if magazine is internal) and adds them to TacticalVest and Pockets.
|
||||||
* Additionally, adds extra bullets to SecuredContainer
|
* Additionally, adds extra bullets to SecuredContainer
|
||||||
* @param generatedWeaponResult object with properties for generated weapon (weapon mods pool / weapon template / ammo tpl)
|
* @param generatedWeaponResult object with properties for generated weapon (weapon mods pool / weapon template / ammo tpl)
|
||||||
* @param magCounts Magazine count to add to inventory
|
* @param magWeights Magazine weights for count to add to inventory
|
||||||
* @param inventory Inventory to add magazines to
|
* @param inventory Inventory to add magazines to
|
||||||
* @param botRole The bot type we're getting generating extra mags for
|
* @param botRole The bot type we're getting generating extra mags for
|
||||||
*/
|
*/
|
||||||
addExtraMagazinesToInventory(generatedWeaponResult: GenerateWeaponResult, magCounts: MinMax, inventory: PmcInventory, botRole: string): void;
|
addExtraMagazinesToInventory(generatedWeaponResult: GenerateWeaponResult, magWeights: GenerationData, inventory: PmcInventory, botRole: string): void;
|
||||||
/**
|
/**
|
||||||
* Add Grendaes for UBGL to bots vest and secure container
|
* Add Grendaes for UBGL to bots vest and secure container
|
||||||
* @param weaponMods Weapon array with mods
|
* @param weaponMods Weapon array with mods
|
||||||
|
@ -2,12 +2,15 @@ import { ContainerHelper } from "../helpers/ContainerHelper";
|
|||||||
import { ItemHelper } from "../helpers/ItemHelper";
|
import { ItemHelper } from "../helpers/ItemHelper";
|
||||||
import { PresetHelper } from "../helpers/PresetHelper";
|
import { PresetHelper } from "../helpers/PresetHelper";
|
||||||
import { RagfairServerHelper } from "../helpers/RagfairServerHelper";
|
import { RagfairServerHelper } from "../helpers/RagfairServerHelper";
|
||||||
|
import { IContainerMinMax, IStaticContainer } from "../models/eft/common/ILocation";
|
||||||
|
import { ILocationBase } from "../models/eft/common/ILocationBase";
|
||||||
import { ILooseLoot, Spawnpoint, SpawnpointTemplate, SpawnpointsForced } from "../models/eft/common/ILooseLoot";
|
import { ILooseLoot, Spawnpoint, SpawnpointTemplate, SpawnpointsForced } from "../models/eft/common/ILooseLoot";
|
||||||
import { Item } from "../models/eft/common/tables/IItem";
|
import { Item } from "../models/eft/common/tables/IItem";
|
||||||
import { IStaticAmmoDetails, IStaticContainerProps, IStaticForcedProps, IStaticLootDetails } from "../models/eft/common/tables/ILootBase";
|
import { IStaticAmmoDetails, IStaticContainerData, IStaticForcedProps, IStaticLootDetails } from "../models/eft/common/tables/ILootBase";
|
||||||
import { ILocationConfig } from "../models/spt/config/ILocationConfig";
|
import { ILocationConfig } from "../models/spt/config/ILocationConfig";
|
||||||
import { ILogger } from "../models/spt/utils/ILogger";
|
import { ILogger } from "../models/spt/utils/ILogger";
|
||||||
import { ConfigServer } from "../servers/ConfigServer";
|
import { ConfigServer } from "../servers/ConfigServer";
|
||||||
|
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||||
import { LocalisationService } from "../services/LocalisationService";
|
import { LocalisationService } from "../services/LocalisationService";
|
||||||
import { SeasonalEventService } from "../services/SeasonalEventService";
|
import { SeasonalEventService } from "../services/SeasonalEventService";
|
||||||
import { JsonUtil } from "../utils/JsonUtil";
|
import { JsonUtil } from "../utils/JsonUtil";
|
||||||
@ -19,8 +22,15 @@ export interface IContainerItem {
|
|||||||
width: number;
|
width: number;
|
||||||
height: number;
|
height: number;
|
||||||
}
|
}
|
||||||
|
export interface IContainerGroupCount {
|
||||||
|
/** Containers this group has + probabilty to spawn */
|
||||||
|
containerIdsWithProbability: Record<string, number>;
|
||||||
|
/** How many containers the map should spawn with this group id */
|
||||||
|
chosenCount: number;
|
||||||
|
}
|
||||||
export declare class LocationGenerator {
|
export declare class LocationGenerator {
|
||||||
protected logger: ILogger;
|
protected logger: ILogger;
|
||||||
|
protected databaseServer: DatabaseServer;
|
||||||
protected jsonUtil: JsonUtil;
|
protected jsonUtil: JsonUtil;
|
||||||
protected objectId: ObjectId;
|
protected objectId: ObjectId;
|
||||||
protected randomUtil: RandomUtil;
|
protected randomUtil: RandomUtil;
|
||||||
@ -33,7 +43,38 @@ export declare class LocationGenerator {
|
|||||||
protected localisationService: LocalisationService;
|
protected localisationService: LocalisationService;
|
||||||
protected configServer: ConfigServer;
|
protected configServer: ConfigServer;
|
||||||
protected locationConfig: ILocationConfig;
|
protected locationConfig: ILocationConfig;
|
||||||
constructor(logger: ILogger, jsonUtil: JsonUtil, objectId: ObjectId, randomUtil: RandomUtil, ragfairServerHelper: RagfairServerHelper, itemHelper: ItemHelper, mathUtil: MathUtil, seasonalEventService: SeasonalEventService, containerHelper: ContainerHelper, presetHelper: PresetHelper, localisationService: LocalisationService, configServer: ConfigServer);
|
constructor(logger: ILogger, databaseServer: DatabaseServer, jsonUtil: JsonUtil, objectId: ObjectId, randomUtil: RandomUtil, ragfairServerHelper: RagfairServerHelper, itemHelper: ItemHelper, mathUtil: MathUtil, seasonalEventService: SeasonalEventService, containerHelper: ContainerHelper, presetHelper: PresetHelper, localisationService: LocalisationService, configServer: ConfigServer);
|
||||||
|
/**
|
||||||
|
* Create an array of container objects with randomised loot
|
||||||
|
* @param locationBase Map base to generate containers for
|
||||||
|
* @param staticAmmoDist Static ammo distribution - database.loot.staticAmmo
|
||||||
|
* @returns Array of container objects
|
||||||
|
*/
|
||||||
|
generateStaticContainers(locationBase: ILocationBase, staticAmmoDist: Record<string, IStaticAmmoDetails[]>): SpawnpointTemplate[];
|
||||||
|
/**
|
||||||
|
* Get containers with a non-100% chance to spawn OR are NOT on the container type randomistion blacklist
|
||||||
|
* @param staticContainers
|
||||||
|
* @returns IStaticContainerData array
|
||||||
|
*/
|
||||||
|
protected getRandomisableContainersOnMap(staticContainers: IStaticContainerData[]): IStaticContainerData[];
|
||||||
|
/**
|
||||||
|
* Get containers with 100% spawn rate or have a type on the randomistion ignore list
|
||||||
|
* @param staticContainersOnMap
|
||||||
|
* @returns IStaticContainerData array
|
||||||
|
*/
|
||||||
|
protected getGuaranteedContainers(staticContainersOnMap: IStaticContainerData[]): IStaticContainerData[];
|
||||||
|
/**
|
||||||
|
* Choose a number of containers based on their probabilty value to fulfil the desired count in containerData.chosenCount
|
||||||
|
* @param containerData Containers and probability values for a groupId
|
||||||
|
* @returns List of chosen container Ids
|
||||||
|
*/
|
||||||
|
protected getContainersByProbabilty(containerData: IContainerGroupCount): string[];
|
||||||
|
/**
|
||||||
|
* Get a mapping of each groupid and the containers in that group + count of containers to spawn on map
|
||||||
|
* @param containersGroups Container group values
|
||||||
|
* @returns dictionary keyed by groupId
|
||||||
|
*/
|
||||||
|
protected getGroupIdToContainerMappings(staticContainerGroupData: IStaticContainer | Record<string, IContainerMinMax>, staticContainersOnMap: IStaticContainerData[]): Record<string, IContainerGroupCount>;
|
||||||
/**
|
/**
|
||||||
* Choose loot to put into a static container based on weighting
|
* Choose loot to put into a static container based on weighting
|
||||||
* Handle forced items + seasonal item removal when not in season
|
* Handle forced items + seasonal item removal when not in season
|
||||||
@ -44,7 +85,7 @@ export declare class LocationGenerator {
|
|||||||
* @param locationName Name of the map to generate static loot for
|
* @param locationName Name of the map to generate static loot for
|
||||||
* @returns IStaticContainerProps
|
* @returns IStaticContainerProps
|
||||||
*/
|
*/
|
||||||
generateContainerLoot(staticContainer: IStaticContainerProps, staticForced: IStaticForcedProps[], staticLootDist: Record<string, IStaticLootDetails>, staticAmmoDist: Record<string, IStaticAmmoDetails[]>, locationName: string): IStaticContainerProps;
|
protected addLootToContainer(staticContainer: IStaticContainerData, staticForced: IStaticForcedProps[], staticLootDist: Record<string, IStaticLootDetails>, staticAmmoDist: Record<string, IStaticAmmoDetails[]>, locationName: string): IStaticContainerData;
|
||||||
/**
|
/**
|
||||||
* Get a 2d grid of a containers item slots
|
* Get a 2d grid of a containers item slots
|
||||||
* @param containerTpl Tpl id of the container
|
* @param containerTpl Tpl id of the container
|
||||||
@ -88,9 +129,10 @@ export declare class LocationGenerator {
|
|||||||
* Create array of item (with child items) and return
|
* Create array of item (with child items) and return
|
||||||
* @param chosenComposedKey Key we want to look up items for
|
* @param chosenComposedKey Key we want to look up items for
|
||||||
* @param spawnPoint Dynamic spawn point item we want will be placed in
|
* @param spawnPoint Dynamic spawn point item we want will be placed in
|
||||||
|
* @param staticAmmoDist ammo distributions
|
||||||
* @returns IContainerItem
|
* @returns IContainerItem
|
||||||
*/
|
*/
|
||||||
protected createDynamicLootItem(chosenComposedKey: string, spawnPoint: Spawnpoint): IContainerItem;
|
protected createDynamicLootItem(chosenComposedKey: string, spawnPoint: Spawnpoint, staticAmmoDist: Record<string, IStaticAmmoDetails[]>): IContainerItem;
|
||||||
/**
|
/**
|
||||||
* Replace the _id value for base item + all children items parentid value
|
* Replace the _id value for base item + all children items parentid value
|
||||||
* @param itemWithChildren Item with mods to update
|
* @param itemWithChildren Item with mods to update
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
import { ItemHelper } from "../helpers/ItemHelper";
|
import { ItemHelper } from "../helpers/ItemHelper";
|
||||||
import { ITemplateItem } from "../models/eft/common/tables/ITemplateItem";
|
import { ITemplateItem } from "../models/eft/common/tables/ITemplateItem";
|
||||||
import { IBotConfig } from "../models/spt/config/IBotConfig";
|
import { IPmcConfig } from "../models/spt/config/IPmcConfig";
|
||||||
import { ConfigServer } from "../servers/ConfigServer";
|
import { ConfigServer } from "../servers/ConfigServer";
|
||||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||||
import { ItemFilterService } from "../services/ItemFilterService";
|
import { ItemFilterService } from "../services/ItemFilterService";
|
||||||
@ -18,7 +18,7 @@ export declare class PMCLootGenerator {
|
|||||||
protected pocketLootPool: string[];
|
protected pocketLootPool: string[];
|
||||||
protected vestLootPool: string[];
|
protected vestLootPool: string[];
|
||||||
protected backpackLootPool: string[];
|
protected backpackLootPool: string[];
|
||||||
protected botConfig: IBotConfig;
|
protected pmcConfig: IPmcConfig;
|
||||||
constructor(itemHelper: ItemHelper, databaseServer: DatabaseServer, configServer: ConfigServer, itemFilterService: ItemFilterService, seasonalEventService: SeasonalEventService);
|
constructor(itemHelper: ItemHelper, databaseServer: DatabaseServer, configServer: ConfigServer, itemFilterService: ItemFilterService, seasonalEventService: SeasonalEventService);
|
||||||
/**
|
/**
|
||||||
* Create an array of loot items a PMC can have in their pockets
|
* Create an array of loot items a PMC can have in their pockets
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
import { MinMax } from "../../models/common/MinMax";
|
|
||||||
import { Inventory } from "../../models/eft/common/tables/IBotBase";
|
import { Inventory } from "../../models/eft/common/tables/IBotBase";
|
||||||
|
import { GenerationData } from "../../models/eft/common/tables/IBotType";
|
||||||
import { ITemplateItem } from "../../models/eft/common/tables/ITemplateItem";
|
import { ITemplateItem } from "../../models/eft/common/tables/ITemplateItem";
|
||||||
export declare class InventoryMagGen {
|
export declare class InventoryMagGen {
|
||||||
private magCounts;
|
private magCounts;
|
||||||
@ -7,8 +7,8 @@ export declare class InventoryMagGen {
|
|||||||
private weaponTemplate;
|
private weaponTemplate;
|
||||||
private ammoTemplate;
|
private ammoTemplate;
|
||||||
private pmcInventory;
|
private pmcInventory;
|
||||||
constructor(magCounts: MinMax, magazineTemplate: ITemplateItem, weaponTemplate: ITemplateItem, ammoTemplate: ITemplateItem, pmcInventory: Inventory);
|
constructor(magCounts: GenerationData, magazineTemplate: ITemplateItem, weaponTemplate: ITemplateItem, ammoTemplate: ITemplateItem, pmcInventory: Inventory);
|
||||||
getMagCount(): MinMax;
|
getMagCount(): GenerationData;
|
||||||
getMagazineTemplate(): ITemplateItem;
|
getMagazineTemplate(): ITemplateItem;
|
||||||
getWeaponTemplate(): ITemplateItem;
|
getWeaponTemplate(): ITemplateItem;
|
||||||
getAmmoTemplate(): ITemplateItem;
|
getAmmoTemplate(): ITemplateItem;
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
import { Difficulty } from "../models/eft/common/tables/IBotType";
|
import { Difficulty } from "../models/eft/common/tables/IBotType";
|
||||||
import { IBotConfig } from "../models/spt/config/IBotConfig";
|
import { IPmcConfig } from "../models/spt/config/IPmcConfig";
|
||||||
import { ILogger } from "../models/spt/utils/ILogger";
|
import { ILogger } from "../models/spt/utils/ILogger";
|
||||||
import { ConfigServer } from "../servers/ConfigServer";
|
import { ConfigServer } from "../servers/ConfigServer";
|
||||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||||
@ -15,7 +15,7 @@ export declare class BotDifficultyHelper {
|
|||||||
protected localisationService: LocalisationService;
|
protected localisationService: LocalisationService;
|
||||||
protected botHelper: BotHelper;
|
protected botHelper: BotHelper;
|
||||||
protected configServer: ConfigServer;
|
protected configServer: ConfigServer;
|
||||||
protected botConfig: IBotConfig;
|
protected pmcConfig: IPmcConfig;
|
||||||
constructor(logger: ILogger, jsonUtil: JsonUtil, databaseServer: DatabaseServer, randomUtil: RandomUtil, localisationService: LocalisationService, botHelper: BotHelper, configServer: ConfigServer);
|
constructor(logger: ILogger, jsonUtil: JsonUtil, databaseServer: DatabaseServer, randomUtil: RandomUtil, localisationService: LocalisationService, botHelper: BotHelper, configServer: ConfigServer);
|
||||||
getPmcDifficultySettings(pmcType: "bear" | "usec", difficulty: string, usecType: string, bearType: string): Difficulty;
|
getPmcDifficultySettings(pmcType: "bear" | "usec", difficulty: string, usecType: string, bearType: string): Difficulty;
|
||||||
/**
|
/**
|
||||||
|
@ -3,6 +3,7 @@ import { DurabilityLimitsHelper } from "../helpers/DurabilityLimitsHelper";
|
|||||||
import { Item, Repairable, Upd } from "../models/eft/common/tables/IItem";
|
import { Item, Repairable, Upd } from "../models/eft/common/tables/IItem";
|
||||||
import { ITemplateItem } from "../models/eft/common/tables/ITemplateItem";
|
import { ITemplateItem } from "../models/eft/common/tables/ITemplateItem";
|
||||||
import { EquipmentFilters, IBotConfig } from "../models/spt/config/IBotConfig";
|
import { EquipmentFilters, IBotConfig } from "../models/spt/config/IBotConfig";
|
||||||
|
import { IPmcConfig } from "../models/spt/config/IPmcConfig";
|
||||||
import { ILogger } from "../models/spt/utils/ILogger";
|
import { ILogger } from "../models/spt/utils/ILogger";
|
||||||
import { ConfigServer } from "../servers/ConfigServer";
|
import { ConfigServer } from "../servers/ConfigServer";
|
||||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||||
@ -20,6 +21,7 @@ export declare class BotGeneratorHelper {
|
|||||||
protected localisationService: LocalisationService;
|
protected localisationService: LocalisationService;
|
||||||
protected configServer: ConfigServer;
|
protected configServer: ConfigServer;
|
||||||
protected botConfig: IBotConfig;
|
protected botConfig: IBotConfig;
|
||||||
|
protected pmcConfig: IPmcConfig;
|
||||||
constructor(logger: ILogger, randomUtil: RandomUtil, databaseServer: DatabaseServer, durabilityLimitsHelper: DurabilityLimitsHelper, itemHelper: ItemHelper, applicationContext: ApplicationContext, localisationService: LocalisationService, configServer: ConfigServer);
|
constructor(logger: ILogger, randomUtil: RandomUtil, databaseServer: DatabaseServer, durabilityLimitsHelper: DurabilityLimitsHelper, itemHelper: ItemHelper, applicationContext: ApplicationContext, localisationService: LocalisationService, configServer: ConfigServer);
|
||||||
/**
|
/**
|
||||||
* Adds properties to an item
|
* Adds properties to an item
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
import { MinMax } from "../models/common/MinMax";
|
import { MinMax } from "../models/common/MinMax";
|
||||||
import { Difficulty, IBotType } from "../models/eft/common/tables/IBotType";
|
import { Difficulty, IBotType } from "../models/eft/common/tables/IBotType";
|
||||||
import { EquipmentFilters, IBotConfig, RandomisationDetails } from "../models/spt/config/IBotConfig";
|
import { EquipmentFilters, IBotConfig, RandomisationDetails } from "../models/spt/config/IBotConfig";
|
||||||
|
import { IPmcConfig } from "../models/spt/config/IPmcConfig";
|
||||||
import { ILogger } from "../models/spt/utils/ILogger";
|
import { ILogger } from "../models/spt/utils/ILogger";
|
||||||
import { ConfigServer } from "../servers/ConfigServer";
|
import { ConfigServer } from "../servers/ConfigServer";
|
||||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||||
@ -15,6 +16,7 @@ export declare class BotHelper {
|
|||||||
protected localisationService: LocalisationService;
|
protected localisationService: LocalisationService;
|
||||||
protected configServer: ConfigServer;
|
protected configServer: ConfigServer;
|
||||||
protected botConfig: IBotConfig;
|
protected botConfig: IBotConfig;
|
||||||
|
protected pmcConfig: IPmcConfig;
|
||||||
constructor(logger: ILogger, jsonUtil: JsonUtil, databaseServer: DatabaseServer, randomUtil: RandomUtil, localisationService: LocalisationService, configServer: ConfigServer);
|
constructor(logger: ILogger, jsonUtil: JsonUtil, databaseServer: DatabaseServer, randomUtil: RandomUtil, localisationService: LocalisationService, configServer: ConfigServer);
|
||||||
/**
|
/**
|
||||||
* Get a template object for the specified botRole from bots.types db
|
* Get a template object for the specified botRole from bots.types db
|
||||||
@ -70,7 +72,7 @@ export declare class BotHelper {
|
|||||||
*/
|
*/
|
||||||
getBotRandomizationDetails(botLevel: number, botEquipConfig: EquipmentFilters): RandomisationDetails;
|
getBotRandomizationDetails(botLevel: number, botEquipConfig: EquipmentFilters): RandomisationDetails;
|
||||||
/**
|
/**
|
||||||
* Choose between sptBear and sptUsec at random based on the % defined in botConfig.pmc.isUsec
|
* Choose between sptBear and sptUsec at random based on the % defined in pmcConfig.isUsec
|
||||||
* @returns pmc role
|
* @returns pmc role
|
||||||
*/
|
*/
|
||||||
getRandomizedPmcRole(): string;
|
getRandomizedPmcRole(): string;
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
import { MinMax } from "../models/common/MinMax";
|
|
||||||
import { Inventory } from "../models/eft/common/tables/IBotBase";
|
import { Inventory } from "../models/eft/common/tables/IBotBase";
|
||||||
|
import { GenerationData } from "../models/eft/common/tables/IBotType";
|
||||||
import { Item } from "../models/eft/common/tables/IItem";
|
import { Item } from "../models/eft/common/tables/IItem";
|
||||||
import { Grid, ITemplateItem } from "../models/eft/common/tables/ITemplateItem";
|
import { Grid, ITemplateItem } from "../models/eft/common/tables/ITemplateItem";
|
||||||
import { EquipmentSlots } from "../models/enums/EquipmentSlots";
|
import { EquipmentSlots } from "../models/enums/EquipmentSlots";
|
||||||
@ -12,6 +12,7 @@ import { RandomUtil } from "../utils/RandomUtil";
|
|||||||
import { ContainerHelper } from "./ContainerHelper";
|
import { ContainerHelper } from "./ContainerHelper";
|
||||||
import { InventoryHelper } from "./InventoryHelper";
|
import { InventoryHelper } from "./InventoryHelper";
|
||||||
import { ItemHelper } from "./ItemHelper";
|
import { ItemHelper } from "./ItemHelper";
|
||||||
|
import { WeightedRandomHelper } from "./WeightedRandomHelper";
|
||||||
export declare class BotWeaponGeneratorHelper {
|
export declare class BotWeaponGeneratorHelper {
|
||||||
protected logger: ILogger;
|
protected logger: ILogger;
|
||||||
protected databaseServer: DatabaseServer;
|
protected databaseServer: DatabaseServer;
|
||||||
@ -19,22 +20,23 @@ export declare class BotWeaponGeneratorHelper {
|
|||||||
protected randomUtil: RandomUtil;
|
protected randomUtil: RandomUtil;
|
||||||
protected hashUtil: HashUtil;
|
protected hashUtil: HashUtil;
|
||||||
protected inventoryHelper: InventoryHelper;
|
protected inventoryHelper: InventoryHelper;
|
||||||
|
protected weightedRandomHelper: WeightedRandomHelper;
|
||||||
protected localisationService: LocalisationService;
|
protected localisationService: LocalisationService;
|
||||||
protected containerHelper: ContainerHelper;
|
protected containerHelper: ContainerHelper;
|
||||||
constructor(logger: ILogger, databaseServer: DatabaseServer, itemHelper: ItemHelper, randomUtil: RandomUtil, hashUtil: HashUtil, inventoryHelper: InventoryHelper, localisationService: LocalisationService, containerHelper: ContainerHelper);
|
constructor(logger: ILogger, databaseServer: DatabaseServer, itemHelper: ItemHelper, randomUtil: RandomUtil, hashUtil: HashUtil, inventoryHelper: InventoryHelper, weightedRandomHelper: WeightedRandomHelper, localisationService: LocalisationService, containerHelper: ContainerHelper);
|
||||||
/**
|
/**
|
||||||
* Get a randomized number of bullets for a specific magazine
|
* Get a randomized number of bullets for a specific magazine
|
||||||
* @param magCounts min and max count of magazines
|
* @param magCounts Weights of magazines
|
||||||
* @param magTemplate magazine to generate bullet count for
|
* @param magTemplate magazine to generate bullet count for
|
||||||
* @returns bullet count number
|
* @returns bullet count number
|
||||||
*/
|
*/
|
||||||
getRandomizedBulletCount(magCounts: MinMax, magTemplate: ITemplateItem): number;
|
getRandomizedBulletCount(magCounts: GenerationData, magTemplate: ITemplateItem): number;
|
||||||
/**
|
/**
|
||||||
* Get a randomized count of magazines
|
* Get a randomized count of magazines
|
||||||
* @param magCounts min and max value returned value can be between
|
* @param magCounts min and max value returned value can be between
|
||||||
* @returns numerical value of magazine count
|
* @returns numerical value of magazine count
|
||||||
*/
|
*/
|
||||||
getRandomizedMagazineCount(magCounts: MinMax): number;
|
getRandomizedMagazineCount(magCounts: GenerationData): number;
|
||||||
/**
|
/**
|
||||||
* Is this magazine cylinder related (revolvers and grenade launchers)
|
* Is this magazine cylinder related (revolvers and grenade launchers)
|
||||||
* @param magazineParentName the name of the magazines parent
|
* @param magazineParentName the name of the magazines parent
|
||||||
@ -48,7 +50,7 @@ export declare class BotWeaponGeneratorHelper {
|
|||||||
* @param magTemplate template object of magazine
|
* @param magTemplate template object of magazine
|
||||||
* @returns Item array
|
* @returns Item array
|
||||||
*/
|
*/
|
||||||
createMagazine(magazineTpl: string, ammoTpl: string, magTemplate: ITemplateItem): Item[];
|
createMagazineWithAmmo(magazineTpl: string, ammoTpl: string, magTemplate: ITemplateItem): Item[];
|
||||||
/**
|
/**
|
||||||
* Add a specific number of cartridges to a bots inventory (defaults to vest and pockets)
|
* Add a specific number of cartridges to a bots inventory (defaults to vest and pockets)
|
||||||
* @param ammoTpl Ammo tpl to add to vest/pockets
|
* @param ammoTpl Ammo tpl to add to vest/pockets
|
||||||
|
@ -51,7 +51,7 @@ export declare class HideoutHelper {
|
|||||||
* This convenience function initializes new Production Object
|
* This convenience function initializes new Production Object
|
||||||
* with all the constants.
|
* with all the constants.
|
||||||
*/
|
*/
|
||||||
initProduction(recipeId: string, productionTime: number): Production;
|
initProduction(recipeId: string, productionTime: number, needFuelForAllProductionTime: boolean): Production;
|
||||||
/**
|
/**
|
||||||
* Is the provided object a Production type
|
* Is the provided object a Production type
|
||||||
* @param productive
|
* @param productive
|
||||||
@ -181,9 +181,10 @@ export declare class HideoutHelper {
|
|||||||
* Get number of ticks that have passed since hideout areas were last processed, reduced when generator is off
|
* Get number of ticks that have passed since hideout areas were last processed, reduced when generator is off
|
||||||
* @param pmcData Player profile
|
* @param pmcData Player profile
|
||||||
* @param isGeneratorOn Is the generator on for the duration of elapsed time
|
* @param isGeneratorOn Is the generator on for the duration of elapsed time
|
||||||
|
* @param recipe Hideout production recipe being crafted we need the ticks for
|
||||||
* @returns Amount of time elapsed in seconds
|
* @returns Amount of time elapsed in seconds
|
||||||
*/
|
*/
|
||||||
protected getTimeElapsedSinceLastServerTick(pmcData: IPmcData, isGeneratorOn: boolean): number;
|
protected getTimeElapsedSinceLastServerTick(pmcData: IPmcData, isGeneratorOn: boolean, recipe?: IHideoutProduction): number;
|
||||||
/**
|
/**
|
||||||
* Get a count of how many BTC can be gathered by the profile
|
* Get a count of how many BTC can be gathered by the profile
|
||||||
* @param pmcData Profile to look up
|
* @param pmcData Profile to look up
|
||||||
@ -206,6 +207,12 @@ export declare class HideoutHelper {
|
|||||||
* @returns Hideout management skill object
|
* @returns Hideout management skill object
|
||||||
*/
|
*/
|
||||||
protected getHideoutManagementSkill(pmcData: IPmcData): Common;
|
protected getHideoutManagementSkill(pmcData: IPmcData): Common;
|
||||||
|
/**
|
||||||
|
* HideoutManagement skill gives a consumption bonus the higher the level
|
||||||
|
* 0.5% per level per 1-51, (25.5% at max)
|
||||||
|
* @param pmcData Profile to get hideout consumption level level from
|
||||||
|
* @returns consumption bonus
|
||||||
|
*/
|
||||||
protected getHideoutManagementConsumptionBonus(pmcData: IPmcData): number;
|
protected getHideoutManagementConsumptionBonus(pmcData: IPmcData): number;
|
||||||
/**
|
/**
|
||||||
* Adjust craft time based on crafting skill level found in player profile
|
* Adjust craft time based on crafting skill level found in player profile
|
||||||
@ -231,7 +238,7 @@ export declare class HideoutHelper {
|
|||||||
*/
|
*/
|
||||||
protected createBitcoinRequest(pmcData: IPmcData): IAddItemRequestData;
|
protected createBitcoinRequest(pmcData: IPmcData): IAddItemRequestData;
|
||||||
/**
|
/**
|
||||||
* Upgrade hideout wall from starting level to interactable level if enough time has passed
|
* Upgrade hideout wall from starting level to interactable level if necessary stations have been upgraded
|
||||||
* @param pmcProfile Profile to upgrade wall in
|
* @param pmcProfile Profile to upgrade wall in
|
||||||
*/
|
*/
|
||||||
unlockHideoutWallInProfile(pmcProfile: IPmcData): void;
|
unlockHideoutWallInProfile(pmcProfile: IPmcData): void;
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
import { IPmcData, IPostRaidPmcData } from "../models/eft/common/IPmcData";
|
||||||
import { Quest, TraderInfo, Victim } from "../models/eft/common/tables/IBotBase";
|
import { Quest, TraderInfo, Victim } from "../models/eft/common/tables/IBotBase";
|
||||||
import { Item } from "../models/eft/common/tables/IItem";
|
import { Item } from "../models/eft/common/tables/IItem";
|
||||||
import { ISaveProgressRequestData } from "../models/eft/inRaid/ISaveProgressRequestData";
|
import { ISaveProgressRequestData } from "../models/eft/inRaid/ISaveProgressRequestData";
|
||||||
@ -34,7 +34,7 @@ export declare class InRaidHelper {
|
|||||||
*/
|
*/
|
||||||
removeQuestItemsOnDeath(): boolean;
|
removeQuestItemsOnDeath(): boolean;
|
||||||
/**
|
/**
|
||||||
* Check an array of items and add an upd object to money items with a stack count of 1
|
* Check items array and add an upd object to money with a stack count of 1
|
||||||
* Single stack money items have no upd object and thus no StackObjectsCount, causing issues
|
* Single stack money items have no upd object and thus no StackObjectsCount, causing issues
|
||||||
* @param items Items array to check
|
* @param items Items array to check
|
||||||
*/
|
*/
|
||||||
@ -78,7 +78,12 @@ export declare class InRaidHelper {
|
|||||||
* @param profileData player profile on server
|
* @param profileData player profile on server
|
||||||
*/
|
*/
|
||||||
protected transferPostRaidLimbEffectsToProfile(saveProgressRequest: ISaveProgressRequestData, profileData: IPmcData): void;
|
protected transferPostRaidLimbEffectsToProfile(saveProgressRequest: ISaveProgressRequestData, profileData: IPmcData): void;
|
||||||
protected applyTraderStandingAdjustments(preRaid: Record<string, TraderInfo>, postRaid: Record<string, TraderInfo>): void;
|
/**
|
||||||
|
* Adjust server trader settings if they differ from data sent by client
|
||||||
|
* @param tradersServerProfile Server
|
||||||
|
* @param tradersClientProfile Client
|
||||||
|
*/
|
||||||
|
protected applyTraderStandingAdjustments(tradersServerProfile: Record<string, TraderInfo>, tradersClientProfile: Record<string, TraderInfo>): void;
|
||||||
/**
|
/**
|
||||||
* Some maps have one-time-use keys (e.g. Labs
|
* Some maps have one-time-use keys (e.g. Labs
|
||||||
* Remove the relevant key from an inventory based on the post-raid request data passed in
|
* Remove the relevant key from an inventory based on the post-raid request data passed in
|
||||||
@ -91,22 +96,13 @@ export declare class InRaidHelper {
|
|||||||
* @param sessionID Session id
|
* @param sessionID Session id
|
||||||
*/
|
*/
|
||||||
protected setPlayerInRaidLocationStatusToNone(sessionID: string): void;
|
protected setPlayerInRaidLocationStatusToNone(sessionID: string): void;
|
||||||
/**
|
|
||||||
* Adds SpawnedInSession property to items found in a raid
|
|
||||||
* Removes SpawnedInSession for non-scav players if item was taken into raid with SpawnedInSession = true
|
|
||||||
* @param preRaidProfile profile to update
|
|
||||||
* @param postRaidProfile profile to update inventory contents of
|
|
||||||
* @param isPlayerScav Was this a p scav raid
|
|
||||||
* @returns profile with FiR items properly tagged
|
|
||||||
*/
|
|
||||||
addSpawnedInSessionPropertyToItems(preRaidProfile: IPmcData, postRaidProfile: IPmcData, isPlayerScav: boolean): IPmcData;
|
|
||||||
/**
|
/**
|
||||||
* Iterate over inventory items and remove the property that defines an item as Found in Raid
|
* Iterate over inventory items and remove the property that defines an item as Found in Raid
|
||||||
* Only removes property if item had FiR when entering raid
|
* Only removes property if item had FiR when entering raid
|
||||||
* @param postRaidProfile profile to update items for
|
* @param postRaidProfile profile to update items for
|
||||||
* @returns Updated profile with SpawnedInSession removed
|
* @returns Updated profile with SpawnedInSession removed
|
||||||
*/
|
*/
|
||||||
removeSpawnedInSessionPropertyFromItems(postRaidProfile: IPmcData): IPmcData;
|
removeSpawnedInSessionPropertyFromItems(postRaidProfile: IPostRaidPmcData): IPostRaidPmcData;
|
||||||
/**
|
/**
|
||||||
* Update a players inventory post-raid
|
* Update a players inventory post-raid
|
||||||
* Remove equipped items from pre-raid
|
* Remove equipped items from pre-raid
|
||||||
|
@ -22,7 +22,9 @@ import { PaymentHelper } from "./PaymentHelper";
|
|||||||
import { ProfileHelper } from "./ProfileHelper";
|
import { ProfileHelper } from "./ProfileHelper";
|
||||||
import { TraderAssortHelper } from "./TraderAssortHelper";
|
import { TraderAssortHelper } from "./TraderAssortHelper";
|
||||||
export interface OwnerInventoryItems {
|
export interface OwnerInventoryItems {
|
||||||
|
/** Inventory items from source */
|
||||||
from: Item[];
|
from: Item[];
|
||||||
|
/** Inventory items at destination */
|
||||||
to: Item[];
|
to: Item[];
|
||||||
sameInventory: boolean;
|
sameInventory: boolean;
|
||||||
isMail: boolean;
|
isMail: boolean;
|
||||||
@ -66,8 +68,10 @@ export declare class InventoryHelper {
|
|||||||
* @param output IItemEventRouterResponse object
|
* @param output IItemEventRouterResponse object
|
||||||
* @param sessionID Session id
|
* @param sessionID Session id
|
||||||
* @param pmcData Profile to add ammobox to
|
* @param pmcData Profile to add ammobox to
|
||||||
|
* @param output object to send to client
|
||||||
|
* @param foundInRaid should ammo be FiR
|
||||||
*/
|
*/
|
||||||
protected hydrateAmmoBoxWithAmmo(pmcData: IPmcData, itemToAdd: IAddItemTempObject, parentId: string, sessionID: string, output: IItemEventRouterResponse): void;
|
protected hydrateAmmoBoxWithAmmo(pmcData: IPmcData, itemToAdd: IAddItemTempObject, parentId: string, sessionID: string, output: IItemEventRouterResponse, foundInRaid: boolean): void;
|
||||||
/**
|
/**
|
||||||
*
|
*
|
||||||
* @param assortItems Items to add to inventory
|
* @param assortItems Items to add to inventory
|
||||||
@ -77,6 +81,7 @@ export declare class InventoryHelper {
|
|||||||
protected splitStackIntoSmallerStacks(assortItems: Item[], requestItem: AddItem, result: IAddItemTempObject[]): void;
|
protected splitStackIntoSmallerStacks(assortItems: Item[], requestItem: AddItem, result: IAddItemTempObject[]): void;
|
||||||
/**
|
/**
|
||||||
* Remove item from player inventory + insured items array
|
* Remove item from player inventory + insured items array
|
||||||
|
* Also deletes child items
|
||||||
* @param pmcData Profile to remove item from
|
* @param pmcData Profile to remove item from
|
||||||
* @param itemId Items id to remove
|
* @param itemId Items id to remove
|
||||||
* @param sessionID Session id
|
* @param sessionID Session id
|
||||||
@ -90,9 +95,14 @@ export declare class InventoryHelper {
|
|||||||
protected getInventoryItemHash(inventoryItem: Item[]): InventoryHelper.InventoryItemHash;
|
protected getInventoryItemHash(inventoryItem: Item[]): InventoryHelper.InventoryItemHash;
|
||||||
getContainerMap(containerW: number, containerH: number, itemList: Item[], containerId: string): number[][];
|
getContainerMap(containerW: number, containerH: number, itemList: Item[], containerId: string): number[][];
|
||||||
/**
|
/**
|
||||||
|
* Return the inventory that needs to be modified (scav/pmc etc)
|
||||||
|
* Changes made to result apply to character inventory
|
||||||
* Based on the item action, determine whose inventories we should be looking at for from and to.
|
* Based on the item action, determine whose inventories we should be looking at for from and to.
|
||||||
|
* @param request Item interaction request
|
||||||
|
* @param sessionId Session id / playerid
|
||||||
|
* @returns OwnerInventoryItems with inventory of player/scav to adjust
|
||||||
*/
|
*/
|
||||||
getOwnerInventoryItems(body: IInventoryMoveRequestData | IInventorySplitRequestData | IInventoryMergeRequestData, sessionID: string): OwnerInventoryItems;
|
getOwnerInventoryItems(request: IInventoryMoveRequestData | IInventorySplitRequestData | IInventoryMergeRequestData, sessionId: string): OwnerInventoryItems;
|
||||||
/**
|
/**
|
||||||
* Made a 2d array table with 0 - free slot and 1 - used slot
|
* Made a 2d array table with 0 - free slot and 1 - used slot
|
||||||
* @param {Object} pmcData
|
* @param {Object} pmcData
|
||||||
@ -101,19 +111,36 @@ export declare class InventoryHelper {
|
|||||||
*/
|
*/
|
||||||
protected getStashSlotMap(pmcData: IPmcData, sessionID: string): number[][];
|
protected getStashSlotMap(pmcData: IPmcData, sessionID: string): number[][];
|
||||||
protected getSortingTableSlotMap(pmcData: IPmcData): number[][];
|
protected getSortingTableSlotMap(pmcData: IPmcData): number[][];
|
||||||
|
/**
|
||||||
|
* Get Player Stash Proper Size
|
||||||
|
* @param sessionID Playerid
|
||||||
|
* @returns Array of 2 values, x and y stash size
|
||||||
|
*/
|
||||||
protected getPlayerStashSize(sessionID: string): Record<number, number>;
|
protected getPlayerStashSize(sessionID: string): Record<number, number>;
|
||||||
|
/**
|
||||||
|
* Get the players stash items tpl
|
||||||
|
* @param sessionID Player id
|
||||||
|
* @returns Stash tpl
|
||||||
|
*/
|
||||||
protected getStashType(sessionID: string): string;
|
protected getStashType(sessionID: string): string;
|
||||||
/**
|
/**
|
||||||
* Internal helper function to transfer an item from one profile to another.
|
* Internal helper function to transfer an item from one profile to another.
|
||||||
* fromProfileData: Profile of the source.
|
* @param fromItems Inventory of the source (can be non-player)
|
||||||
* toProfileData: Profile of the destination.
|
* @param toItems Inventory of the destination
|
||||||
* body: Move request
|
* @param body Move request
|
||||||
*/
|
*/
|
||||||
moveItemToProfile(fromItems: Item[], toItems: Item[], body: IInventoryMoveRequestData): void;
|
moveItemToProfile(fromItems: Item[], toItems: Item[], body: IInventoryMoveRequestData): void;
|
||||||
/**
|
/**
|
||||||
* Internal helper function to move item within the same profile_f.
|
* Internal helper function to move item within the same profile_f.
|
||||||
|
* @param pmcData profile to edit
|
||||||
|
* @param inventoryItems
|
||||||
|
* @param moveRequest
|
||||||
|
* @returns True if move was successful
|
||||||
*/
|
*/
|
||||||
moveItemInternal(pmcData: IPmcData, inventoryItems: Item[], moveRequest: IInventoryMoveRequestData): void;
|
moveItemInternal(pmcData: IPmcData, inventoryItems: Item[], moveRequest: IInventoryMoveRequestData): {
|
||||||
|
success: boolean;
|
||||||
|
errorMessage?: string;
|
||||||
|
};
|
||||||
/**
|
/**
|
||||||
* Update fast panel bindings when an item is moved into a container that doesnt allow quick slot access
|
* Update fast panel bindings when an item is moved into a container that doesnt allow quick slot access
|
||||||
* @param pmcData Player profile
|
* @param pmcData Player profile
|
||||||
|
@ -13,6 +13,11 @@ export declare class PresetHelper {
|
|||||||
hasPreset(templateId: string): boolean;
|
hasPreset(templateId: string): boolean;
|
||||||
getPreset(id: string): IPreset;
|
getPreset(id: string): IPreset;
|
||||||
getPresets(templateId: string): IPreset[];
|
getPresets(templateId: string): IPreset[];
|
||||||
|
/**
|
||||||
|
* Get the default preset for passed in weapon id
|
||||||
|
* @param templateId Weapon id to get preset for
|
||||||
|
* @returns Null if no default preset, otherwise IPreset
|
||||||
|
*/
|
||||||
getDefaultPreset(templateId: string): IPreset;
|
getDefaultPreset(templateId: string): IPreset;
|
||||||
getBaseItemTpl(presetId: string): string;
|
getBaseItemTpl(presetId: string): string;
|
||||||
}
|
}
|
||||||
|
@ -123,9 +123,10 @@ export declare class QuestHelper {
|
|||||||
* Adjust quest money rewards by passed in multiplier
|
* Adjust quest money rewards by passed in multiplier
|
||||||
* @param quest Quest to multiple money rewards
|
* @param quest Quest to multiple money rewards
|
||||||
* @param multiplier Value to adjust money rewards by
|
* @param multiplier Value to adjust money rewards by
|
||||||
|
* @param questStatus Status of quest to apply money boost to rewards of
|
||||||
* @returns Updated quest
|
* @returns Updated quest
|
||||||
*/
|
*/
|
||||||
applyMoneyBoost(quest: IQuest, multiplier: number): IQuest;
|
applyMoneyBoost(quest: IQuest, multiplier: number, questStatus: QuestStatus): IQuest;
|
||||||
/**
|
/**
|
||||||
* Sets the item stack to new value, or delete the item if value <= 0
|
* Sets the item stack to new value, or delete the item if value <= 0
|
||||||
* // TODO maybe merge this function and the one from customization
|
* // TODO maybe merge this function and the one from customization
|
||||||
|
@ -51,8 +51,8 @@ export declare class RagfairOfferHelper {
|
|||||||
constructor(logger: ILogger, timeUtil: TimeUtil, hashUtil: HashUtil, eventOutputHolder: EventOutputHolder, databaseServer: DatabaseServer, traderHelper: TraderHelper, saveServer: SaveServer, dialogueHelper: DialogueHelper, itemHelper: ItemHelper, paymentHelper: PaymentHelper, presetHelper: PresetHelper, profileHelper: ProfileHelper, ragfairServerHelper: RagfairServerHelper, ragfairSortHelper: RagfairSortHelper, ragfairHelper: RagfairHelper, ragfairOfferService: RagfairOfferService, localeService: LocaleService, localisationService: LocalisationService, configServer: ConfigServer);
|
constructor(logger: ILogger, timeUtil: TimeUtil, hashUtil: HashUtil, eventOutputHolder: EventOutputHolder, databaseServer: DatabaseServer, traderHelper: TraderHelper, saveServer: SaveServer, dialogueHelper: DialogueHelper, itemHelper: ItemHelper, paymentHelper: PaymentHelper, presetHelper: PresetHelper, profileHelper: ProfileHelper, ragfairServerHelper: RagfairServerHelper, ragfairSortHelper: RagfairSortHelper, ragfairHelper: RagfairHelper, ragfairOfferService: RagfairOfferService, localeService: LocaleService, localisationService: LocalisationService, configServer: ConfigServer);
|
||||||
/**
|
/**
|
||||||
* Passthrough to ragfairOfferService.getOffers(), get flea offers a player should see
|
* Passthrough to ragfairOfferService.getOffers(), get flea offers a player should see
|
||||||
* @param searchRequest
|
* @param searchRequest Data from client
|
||||||
* @param itemsToAdd
|
* @param itemsToAdd ragfairHelper.filterCategories()
|
||||||
* @param traderAssorts Trader assorts
|
* @param traderAssorts Trader assorts
|
||||||
* @param pmcProfile Player profile
|
* @param pmcProfile Player profile
|
||||||
* @returns Offers the player should see
|
* @returns Offers the player should see
|
||||||
@ -67,6 +67,13 @@ export declare class RagfairOfferHelper {
|
|||||||
* @returns IRagfairOffer array
|
* @returns IRagfairOffer array
|
||||||
*/
|
*/
|
||||||
getOffersForBuild(searchRequest: ISearchRequestData, itemsToAdd: string[], traderAssorts: Record<string, ITraderAssort>, pmcProfile: IPmcData): IRagfairOffer[];
|
getOffersForBuild(searchRequest: ISearchRequestData, itemsToAdd: string[], traderAssorts: Record<string, ITraderAssort>, pmcProfile: IPmcData): IRagfairOffer[];
|
||||||
|
/**
|
||||||
|
* Check if offer is from trader standing the player does not have
|
||||||
|
* @param offer Offer to check
|
||||||
|
* @param pmcProfile Player profile
|
||||||
|
* @returns True if item is locked, false if item is purchaseable
|
||||||
|
*/
|
||||||
|
protected traderOfferLockedBehindLoyaltyLevel(offer: IRagfairOffer, pmcProfile: IPmcData): boolean;
|
||||||
/**
|
/**
|
||||||
* Check if offer item is quest locked for current player by looking at sptQuestLocked property in traders barter_scheme
|
* Check if offer item is quest locked for current player by looking at sptQuestLocked property in traders barter_scheme
|
||||||
* @param offer Offer to check is quest locked
|
* @param offer Offer to check is quest locked
|
||||||
@ -127,12 +134,12 @@ export declare class RagfairOfferHelper {
|
|||||||
protected completeOffer(sessionID: string, offer: IRagfairOffer, boughtAmount: number): IItemEventRouterResponse;
|
protected completeOffer(sessionID: string, offer: IRagfairOffer, boughtAmount: number): IItemEventRouterResponse;
|
||||||
/**
|
/**
|
||||||
* Should a ragfair offer be visible to the player
|
* Should a ragfair offer be visible to the player
|
||||||
* @param info Search request
|
* @param searchRequest Search request
|
||||||
* @param itemsToAdd ?
|
* @param itemsToAdd ?
|
||||||
* @param traderAssorts Trader assort items
|
* @param traderAssorts Trader assort items
|
||||||
* @param offer The flea offer
|
* @param offer The flea offer
|
||||||
* @param pmcProfile Player profile
|
* @param pmcProfile Player profile
|
||||||
* @returns True = should be shown to player
|
* @returns True = should be shown to player
|
||||||
*/
|
*/
|
||||||
isDisplayableOffer(info: ISearchRequestData, itemsToAdd: string[], traderAssorts: Record<string, ITraderAssort>, offer: IRagfairOffer, pmcProfile: IPmcData): boolean;
|
isDisplayableOffer(searchRequest: ISearchRequestData, itemsToAdd: string[], traderAssorts: Record<string, ITraderAssort>, offer: IRagfairOffer, pmcProfile: IPmcData): boolean;
|
||||||
}
|
}
|
||||||
|
@ -39,12 +39,13 @@ export declare class TradeHelper {
|
|||||||
buyItem(pmcData: IPmcData, buyRequestData: IProcessBuyTradeRequestData, sessionID: string, foundInRaid: boolean, upd: Upd): IItemEventRouterResponse;
|
buyItem(pmcData: IPmcData, buyRequestData: IProcessBuyTradeRequestData, sessionID: string, foundInRaid: boolean, upd: Upd): IItemEventRouterResponse;
|
||||||
/**
|
/**
|
||||||
* Sell item to trader
|
* Sell item to trader
|
||||||
* @param pmcData Profile to update
|
* @param profileWithItemsToSell Profile to remove items from
|
||||||
|
* @param profileToReceiveMoney Profile to accept the money for selling item
|
||||||
* @param sellRequest Request data
|
* @param sellRequest Request data
|
||||||
* @param sessionID Session id
|
* @param sessionID Session id
|
||||||
* @returns IItemEventRouterResponse
|
* @returns IItemEventRouterResponse
|
||||||
*/
|
*/
|
||||||
sellItem(pmcData: IPmcData, sellRequest: IProcessSellTradeRequestData, sessionID: string): IItemEventRouterResponse;
|
sellItem(profileWithItemsToSell: IPmcData, profileToReceiveMoney: IPmcData, sellRequest: IProcessSellTradeRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
/**
|
/**
|
||||||
* Increment the assorts buy count by number of items purchased
|
* Increment the assorts buy count by number of items purchased
|
||||||
* Show error on screen if player attempts to buy more than what the buy max allows
|
* Show error on screen if player attempts to buy more than what the buy max allows
|
||||||
|
@ -67,10 +67,10 @@ export declare class TraderHelper {
|
|||||||
protected addStandingValuesTogether(currentStanding: number, standingToAdd: number): number;
|
protected addStandingValuesTogether(currentStanding: number, standingToAdd: number): number;
|
||||||
/**
|
/**
|
||||||
* Calculate traders level based on exp amount and increments level if over threshold
|
* Calculate traders level based on exp amount and increments level if over threshold
|
||||||
* @param traderID trader to process
|
* @param traderID trader to check standing of
|
||||||
* @param sessionID session id
|
* @param pmcData profile to update trader in
|
||||||
*/
|
*/
|
||||||
lvlUp(traderID: string, sessionID: string): void;
|
lvlUp(traderID: string, pmcData: IPmcData): void;
|
||||||
/**
|
/**
|
||||||
* Get the next update timestamp for a trader
|
* Get the next update timestamp for a trader
|
||||||
* @param traderID Trader to look up update value for
|
* @param traderID Trader to look up update value for
|
||||||
|
@ -29,6 +29,7 @@ export interface IConfig {
|
|||||||
TradingUnlimitedItems: boolean;
|
TradingUnlimitedItems: boolean;
|
||||||
MaxLoyaltyLevelForAll: boolean;
|
MaxLoyaltyLevelForAll: boolean;
|
||||||
GlobalLootChanceModifier: number;
|
GlobalLootChanceModifier: number;
|
||||||
|
GraphicSettings: IGraphicSettings;
|
||||||
TimeBeforeDeploy: number;
|
TimeBeforeDeploy: number;
|
||||||
TimeBeforeDeployLocal: number;
|
TimeBeforeDeployLocal: number;
|
||||||
TradingSetting: number;
|
TradingSetting: number;
|
||||||
@ -79,6 +80,7 @@ export interface IConfig {
|
|||||||
SkillExpPerLevel: number;
|
SkillExpPerLevel: number;
|
||||||
GameSearchingTimeout: number;
|
GameSearchingTimeout: number;
|
||||||
WallContusionAbsorption: Ixyz;
|
WallContusionAbsorption: Ixyz;
|
||||||
|
WeaponFastDrawSettings: IWeaponFastDrawSettings;
|
||||||
SkillsSettings: ISkillsSettings;
|
SkillsSettings: ISkillsSettings;
|
||||||
AzimuthPanelShowsPlayerOrientation: boolean;
|
AzimuthPanelShowsPlayerOrientation: boolean;
|
||||||
Aiming: IAiming;
|
Aiming: IAiming;
|
||||||
@ -90,6 +92,19 @@ export interface IConfig {
|
|||||||
Ballistic: IBallistic;
|
Ballistic: IBallistic;
|
||||||
RepairSettings: IRepairSettings;
|
RepairSettings: IRepairSettings;
|
||||||
}
|
}
|
||||||
|
export interface IWeaponFastDrawSettings {
|
||||||
|
HandShakeCurveFrequency: number;
|
||||||
|
HandShakeCurveIntensity: number;
|
||||||
|
HandShakeMaxDuration: number;
|
||||||
|
HandShakeTremorIntensity: number;
|
||||||
|
WeaponFastSwitchMaxSpeedMult: number;
|
||||||
|
WeaponFastSwitchMinSpeedMult: number;
|
||||||
|
WeaponPistolFastSwitchMaxSpeedMult: number;
|
||||||
|
WeaponPistolFastSwitchMinSpeedMult: number;
|
||||||
|
}
|
||||||
|
export interface IGraphicSettings {
|
||||||
|
ExperimentalFogInCity: boolean;
|
||||||
|
}
|
||||||
export interface IBufferZone {
|
export interface IBufferZone {
|
||||||
CustomerAccessTime: number;
|
CustomerAccessTime: number;
|
||||||
CustomerCriticalTimeStart: number;
|
CustomerCriticalTimeStart: number;
|
||||||
@ -146,7 +161,11 @@ export interface IKill {
|
|||||||
expOnDamageAllHealth: number;
|
expOnDamageAllHealth: number;
|
||||||
longShotDistance: number;
|
longShotDistance: number;
|
||||||
bloodLossToLitre: number;
|
bloodLossToLitre: number;
|
||||||
|
botExpOnDamageAllHealth: number;
|
||||||
|
botHeadShotMult: number;
|
||||||
victimBotLevelExp: number;
|
victimBotLevelExp: number;
|
||||||
|
pmcExpOnDamageAllHealth: number;
|
||||||
|
pmcHeadShotMult: number;
|
||||||
}
|
}
|
||||||
export interface ICombo {
|
export interface ICombo {
|
||||||
percent: number;
|
percent: number;
|
||||||
@ -756,6 +775,7 @@ export interface IStamina {
|
|||||||
OverweightConsumptionByPose: Ixyz;
|
OverweightConsumptionByPose: Ixyz;
|
||||||
AimingSpeedMultiplier: number;
|
AimingSpeedMultiplier: number;
|
||||||
WalkVisualEffectMultiplier: number;
|
WalkVisualEffectMultiplier: number;
|
||||||
|
WeaponFastSwitchConsumption: number;
|
||||||
HandsCapacity: number;
|
HandsCapacity: number;
|
||||||
HandsRestoration: number;
|
HandsRestoration: number;
|
||||||
ProneConsumption: number;
|
ProneConsumption: number;
|
||||||
@ -1215,6 +1235,11 @@ export interface IFenceLevel {
|
|||||||
ScavAttackSupport: boolean;
|
ScavAttackSupport: boolean;
|
||||||
ExfiltrationPriceModifier: number;
|
ExfiltrationPriceModifier: number;
|
||||||
AvailableExits: number;
|
AvailableExits: number;
|
||||||
|
BotApplySilenceChance: number;
|
||||||
|
BotGetInCoverChance: number;
|
||||||
|
BotHelpChance: number;
|
||||||
|
BotSpreadoutChance: number;
|
||||||
|
BotStopChance: number;
|
||||||
}
|
}
|
||||||
export interface IInertia {
|
export interface IInertia {
|
||||||
InertiaLimits: Ixyz;
|
InertiaLimits: Ixyz;
|
||||||
|
@ -3,4 +3,18 @@ import { ILooseLoot } from "./ILooseLoot";
|
|||||||
export interface ILocation {
|
export interface ILocation {
|
||||||
base: ILocationBase;
|
base: ILocationBase;
|
||||||
looseLoot: ILooseLoot;
|
looseLoot: ILooseLoot;
|
||||||
|
statics: IStaticContainer;
|
||||||
|
}
|
||||||
|
export interface IStaticContainer {
|
||||||
|
containersGroups: Record<string, IContainerMinMax>;
|
||||||
|
containers: Record<string, IContainerData>;
|
||||||
|
}
|
||||||
|
export interface IContainerMinMax {
|
||||||
|
minContainers: number;
|
||||||
|
maxContainers: number;
|
||||||
|
current?: number;
|
||||||
|
chosenCount?: number;
|
||||||
|
}
|
||||||
|
export interface IContainerData {
|
||||||
|
groupId: string;
|
||||||
}
|
}
|
||||||
|
@ -18,6 +18,8 @@ export interface ILocationBase {
|
|||||||
BotMaxPlayer: number;
|
BotMaxPlayer: number;
|
||||||
BotMaxTimePlayer: number;
|
BotMaxTimePlayer: number;
|
||||||
BotNormal: number;
|
BotNormal: number;
|
||||||
|
BotSpawnCountStep: number;
|
||||||
|
BotSpawnPeriodCheck: number;
|
||||||
BotSpawnTimeOffMax: number;
|
BotSpawnTimeOffMax: number;
|
||||||
BotSpawnTimeOffMin: number;
|
BotSpawnTimeOffMin: number;
|
||||||
BotSpawnTimeOnMax: number;
|
BotSpawnTimeOnMax: number;
|
||||||
@ -30,6 +32,7 @@ export interface ILocationBase {
|
|||||||
Enabled: boolean;
|
Enabled: boolean;
|
||||||
EnableCoop: boolean;
|
EnableCoop: boolean;
|
||||||
GlobalLootChanceModifier: number;
|
GlobalLootChanceModifier: number;
|
||||||
|
GlobalContainerChanceModifier: number;
|
||||||
IconX: number;
|
IconX: number;
|
||||||
IconY: number;
|
IconY: number;
|
||||||
Id: string;
|
Id: string;
|
||||||
@ -47,6 +50,7 @@ export interface ILocationBase {
|
|||||||
MinPlayers: number;
|
MinPlayers: number;
|
||||||
MaxCoopGroup: number;
|
MaxCoopGroup: number;
|
||||||
Name: string;
|
Name: string;
|
||||||
|
NonWaveGroupScenario: INonWaveGroupScenario;
|
||||||
NewSpawn: boolean;
|
NewSpawn: boolean;
|
||||||
OcculsionCullingEnabled: boolean;
|
OcculsionCullingEnabled: boolean;
|
||||||
OldSpawn: boolean;
|
OldSpawn: boolean;
|
||||||
@ -85,6 +89,12 @@ export interface ILocationBase {
|
|||||||
users_summon_seconds: number;
|
users_summon_seconds: number;
|
||||||
waves: Wave[];
|
waves: Wave[];
|
||||||
}
|
}
|
||||||
|
export interface INonWaveGroupScenario {
|
||||||
|
Chance: number;
|
||||||
|
Enabled: boolean;
|
||||||
|
MaxToBeGroup: number;
|
||||||
|
MinToBeGroup: number;
|
||||||
|
}
|
||||||
export interface ILimit extends MinMax {
|
export interface ILimit extends MinMax {
|
||||||
items: any[];
|
items: any[];
|
||||||
}
|
}
|
||||||
@ -207,6 +217,7 @@ export interface Wave {
|
|||||||
time_max: number;
|
time_max: number;
|
||||||
time_min: number;
|
time_min: number;
|
||||||
sptId?: string;
|
sptId?: string;
|
||||||
|
ChanceGroup?: number;
|
||||||
}
|
}
|
||||||
export declare enum WildSpawnType {
|
export declare enum WildSpawnType {
|
||||||
ASSAULT = "assault",
|
ASSAULT = "assault",
|
||||||
|
@ -16,11 +16,12 @@ export interface SpawnpointsForced {
|
|||||||
}
|
}
|
||||||
export interface SpawnpointTemplate {
|
export interface SpawnpointTemplate {
|
||||||
Id: string;
|
Id: string;
|
||||||
IsStatic: boolean;
|
IsContainer: boolean;
|
||||||
useGravity: boolean;
|
useGravity: boolean;
|
||||||
randomRotation: boolean;
|
randomRotation: boolean;
|
||||||
Position: Ixyz;
|
Position: Ixyz;
|
||||||
Rotation: Ixyz;
|
Rotation: Ixyz;
|
||||||
|
IsAlwaysSpawn: boolean;
|
||||||
IsGroupPosition: boolean;
|
IsGroupPosition: boolean;
|
||||||
GroupPositions: any[];
|
GroupPositions: any[];
|
||||||
Root: string;
|
Root: string;
|
||||||
|
@ -1,3 +1,7 @@
|
|||||||
import { IBotBase } from "./tables/IBotBase";
|
import { IBotBase, IEftStats } from "./tables/IBotBase";
|
||||||
export interface IPmcData extends IBotBase {
|
export interface IPmcData extends IBotBase {
|
||||||
}
|
}
|
||||||
|
export interface IPostRaidPmcData extends IBotBase {
|
||||||
|
/** Only found in profile we get from client post raid */
|
||||||
|
EftStats: IEftStats;
|
||||||
|
}
|
||||||
|
@ -6,7 +6,9 @@ import { Item, Upd } from "./IItem";
|
|||||||
import { IPmcDataRepeatableQuest } from "./IRepeatableQuests";
|
import { IPmcDataRepeatableQuest } from "./IRepeatableQuests";
|
||||||
export interface IBotBase {
|
export interface IBotBase {
|
||||||
_id: string;
|
_id: string;
|
||||||
aid: string;
|
aid: number;
|
||||||
|
/** SPT property - use to store player id - TODO - move to AID ( account id as guid of choice) */
|
||||||
|
sessionId: string;
|
||||||
savage?: string;
|
savage?: string;
|
||||||
Info: Info;
|
Info: Info;
|
||||||
Customization: Customization;
|
Customization: Customization;
|
||||||
@ -121,6 +123,8 @@ export interface Inventory {
|
|||||||
sortingTable: string;
|
sortingTable: string;
|
||||||
questRaidItems: string;
|
questRaidItems: string;
|
||||||
questStashItems: string;
|
questStashItems: string;
|
||||||
|
/** Key is hideout area enum numeric as string e.g. "24", value is area _id */
|
||||||
|
hideoutAreaStashes: Record<string, string>;
|
||||||
fastPanel: Record<string, string>;
|
fastPanel: Record<string, string>;
|
||||||
}
|
}
|
||||||
export interface IBaseJsonSkills {
|
export interface IBaseJsonSkills {
|
||||||
@ -146,6 +150,9 @@ export interface Common extends IBaseSkill {
|
|||||||
export interface Mastering extends IBaseSkill {
|
export interface Mastering extends IBaseSkill {
|
||||||
}
|
}
|
||||||
export interface Stats {
|
export interface Stats {
|
||||||
|
Eft: IEftStats;
|
||||||
|
}
|
||||||
|
export interface IEftStats {
|
||||||
CarriedQuestItems: string[];
|
CarriedQuestItems: string[];
|
||||||
Victims: Victim[];
|
Victims: Victim[];
|
||||||
TotalSessionExperience: number;
|
TotalSessionExperience: number;
|
||||||
@ -292,6 +299,12 @@ export interface Productive {
|
|||||||
SkipTime?: number;
|
SkipTime?: number;
|
||||||
/** Seconds needed to fully craft */
|
/** Seconds needed to fully craft */
|
||||||
ProductionTime?: number;
|
ProductionTime?: number;
|
||||||
|
GivenItemsInStart?: string[];
|
||||||
|
Interrupted?: boolean;
|
||||||
|
/** Used in hideout prodiction.json */
|
||||||
|
needFuelForAllProductionTime?: boolean;
|
||||||
|
/** Used when sending data to client */
|
||||||
|
NeedFuelForAllProductionTime?: boolean;
|
||||||
sptIsScavCase?: boolean;
|
sptIsScavCase?: boolean;
|
||||||
}
|
}
|
||||||
export interface Production extends Productive {
|
export interface Production extends Productive {
|
||||||
|
@ -101,18 +101,22 @@ export interface Experience {
|
|||||||
standingForKill: number;
|
standingForKill: number;
|
||||||
}
|
}
|
||||||
export interface Generation {
|
export interface Generation {
|
||||||
items: ItemMinMax;
|
items: GenerationWeightingItems;
|
||||||
}
|
}
|
||||||
export interface ItemMinMax {
|
export interface GenerationWeightingItems {
|
||||||
grenades: MinMaxWithWhitelist;
|
grenades: GenerationData;
|
||||||
healing: MinMaxWithWhitelist;
|
healing: GenerationData;
|
||||||
drugs: MinMaxWithWhitelist;
|
drugs: GenerationData;
|
||||||
stims: MinMaxWithWhitelist;
|
stims: GenerationData;
|
||||||
looseLoot: MinMaxWithWhitelist;
|
backpackLoot: GenerationData;
|
||||||
magazines: MinMaxWithWhitelist;
|
pocketLoot: GenerationData;
|
||||||
specialItems: MinMaxWithWhitelist;
|
vestLoot: GenerationData;
|
||||||
|
magazines: GenerationData;
|
||||||
|
specialItems: GenerationData;
|
||||||
}
|
}
|
||||||
export interface MinMaxWithWhitelist extends MinMax {
|
export interface GenerationData {
|
||||||
|
/** key: number of items, value: weighting */
|
||||||
|
weights: Record<string, number>;
|
||||||
/** Array of item tpls */
|
/** Array of item tpls */
|
||||||
whitelist: string[];
|
whitelist: string[];
|
||||||
}
|
}
|
||||||
|
@ -11,31 +11,30 @@ export interface IStaticAmmoDetails {
|
|||||||
}
|
}
|
||||||
export interface IStaticContainerDetails {
|
export interface IStaticContainerDetails {
|
||||||
staticWeapons: IStaticWeaponProps[];
|
staticWeapons: IStaticWeaponProps[];
|
||||||
staticContainers: IStaticContainerProps[];
|
staticContainers: IStaticContainerData[];
|
||||||
staticForced: IStaticForcedProps[];
|
staticForced: IStaticForcedProps[];
|
||||||
}
|
}
|
||||||
export interface IStaticWeaponProps {
|
export interface IStaticContainerData {
|
||||||
|
probability: number;
|
||||||
|
template: IStaticContainerProps;
|
||||||
|
}
|
||||||
|
export interface IStaticPropsBase {
|
||||||
Id: string;
|
Id: string;
|
||||||
IsStatic: boolean;
|
IsContainer: boolean;
|
||||||
useGravity: boolean;
|
useGravity: boolean;
|
||||||
randomRotation: boolean;
|
randomRotation: boolean;
|
||||||
Position: Ixyz;
|
Position: Ixyz;
|
||||||
Rotation: Ixyz;
|
Rotation: Ixyz;
|
||||||
IsGroupPosition: boolean;
|
IsGroupPosition: boolean;
|
||||||
|
IsAlwaysSpawn: boolean;
|
||||||
GroupPositions: any[];
|
GroupPositions: any[];
|
||||||
Root: string;
|
Root: string;
|
||||||
|
Items: any[];
|
||||||
|
}
|
||||||
|
export interface IStaticWeaponProps extends IStaticPropsBase {
|
||||||
Items: Item[];
|
Items: Item[];
|
||||||
}
|
}
|
||||||
export interface IStaticContainerProps {
|
export interface IStaticContainerProps extends IStaticPropsBase {
|
||||||
Id: string;
|
|
||||||
IsStatic: boolean;
|
|
||||||
useGravity: boolean;
|
|
||||||
randomRotation: boolean;
|
|
||||||
Position: Ixyz;
|
|
||||||
Rotation: Ixyz;
|
|
||||||
IsGroupPosition: boolean;
|
|
||||||
GroupPositions: any[];
|
|
||||||
Root: string;
|
|
||||||
Items: StaticItem[];
|
Items: StaticItem[];
|
||||||
}
|
}
|
||||||
export interface StaticItem {
|
export interface StaticItem {
|
||||||
|
@ -7,4 +7,5 @@ export interface Metrics {
|
|||||||
RenderBins: number[];
|
RenderBins: number[];
|
||||||
GameUpdateBins: number[];
|
GameUpdateBins: number[];
|
||||||
MemoryMeasureInterval: number;
|
MemoryMeasureInterval: number;
|
||||||
|
PauseReasons: number[];
|
||||||
}
|
}
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
import { Dialogue, WeaponBuild } from "../../profile/IAkiProfile";
|
import { Dialogue, IUserBuilds } from "../../profile/IAkiProfile";
|
||||||
import { IPmcData } from "../IPmcData";
|
import { IPmcData } from "../IPmcData";
|
||||||
export interface IProfileTemplates {
|
export interface IProfileTemplates {
|
||||||
Standard: IProfileSides;
|
Standard: IProfileSides;
|
||||||
@ -14,7 +14,7 @@ export interface TemplateSide {
|
|||||||
character: IPmcData;
|
character: IPmcData;
|
||||||
suits: string[];
|
suits: string[];
|
||||||
dialogues: Record<string, Dialogue>;
|
dialogues: Record<string, Dialogue>;
|
||||||
weaponbuilds: Record<string, WeaponBuild>;
|
userbuilds: IUserBuilds;
|
||||||
trader: ProfileTraderTemplate;
|
trader: ProfileTraderTemplate;
|
||||||
}
|
}
|
||||||
export interface ProfileTraderTemplate {
|
export interface ProfileTraderTemplate {
|
||||||
|
@ -9,6 +9,7 @@ export interface ITemplateItem {
|
|||||||
}
|
}
|
||||||
export interface Props {
|
export interface Props {
|
||||||
AllowSpawnOnLocations?: any[];
|
AllowSpawnOnLocations?: any[];
|
||||||
|
BeltMagazineRefreshCount?: number;
|
||||||
ChangePriceCoef?: number;
|
ChangePriceCoef?: number;
|
||||||
FixedPrice?: boolean;
|
FixedPrice?: boolean;
|
||||||
SendToClient?: boolean;
|
SendToClient?: boolean;
|
||||||
@ -83,6 +84,7 @@ export interface Props {
|
|||||||
Velocity?: number;
|
Velocity?: number;
|
||||||
RaidModdable?: boolean;
|
RaidModdable?: boolean;
|
||||||
ToolModdable?: boolean;
|
ToolModdable?: boolean;
|
||||||
|
UniqueAnimationModID?: number;
|
||||||
BlocksFolding?: boolean;
|
BlocksFolding?: boolean;
|
||||||
BlocksCollapsible?: boolean;
|
BlocksCollapsible?: boolean;
|
||||||
IsAnimated?: boolean;
|
IsAnimated?: boolean;
|
||||||
@ -106,10 +108,12 @@ export interface Props {
|
|||||||
Intensity?: number;
|
Intensity?: number;
|
||||||
Mask?: string;
|
Mask?: string;
|
||||||
MaskSize?: number;
|
MaskSize?: number;
|
||||||
|
IsMagazineForStationaryWeapon?: boolean;
|
||||||
NoiseIntensity?: number;
|
NoiseIntensity?: number;
|
||||||
NoiseScale?: number;
|
NoiseScale?: number;
|
||||||
Color?: IColor;
|
Color?: IColor;
|
||||||
DiffuseIntensity?: number;
|
DiffuseIntensity?: number;
|
||||||
|
MagazineWithBelt?: boolean;
|
||||||
HasHinge?: boolean;
|
HasHinge?: boolean;
|
||||||
RampPalette?: string;
|
RampPalette?: string;
|
||||||
DepthFade?: number;
|
DepthFade?: number;
|
||||||
@ -212,6 +216,7 @@ export interface Props {
|
|||||||
MinRepairDegradation?: number;
|
MinRepairDegradation?: number;
|
||||||
MaxRepairDegradation?: number;
|
MaxRepairDegradation?: number;
|
||||||
IronSightRange?: number;
|
IronSightRange?: number;
|
||||||
|
IsBeltMachineGun?: boolean;
|
||||||
IsFlareGun?: boolean;
|
IsFlareGun?: boolean;
|
||||||
IsGrenadeLauncher?: boolean;
|
IsGrenadeLauncher?: boolean;
|
||||||
IsOneoff?: boolean;
|
IsOneoff?: boolean;
|
||||||
|
@ -6,6 +6,7 @@ export interface IGameConfigResponse {
|
|||||||
taxonomy: number;
|
taxonomy: number;
|
||||||
activeProfileId: string;
|
activeProfileId: string;
|
||||||
backend: Backend;
|
backend: Backend;
|
||||||
|
useProtobuf: boolean;
|
||||||
utc_time: number;
|
utc_time: number;
|
||||||
/** Total in game time */
|
/** Total in game time */
|
||||||
totalInGame: number;
|
totalInGame: number;
|
||||||
|
@ -8,6 +8,7 @@ export interface IHideoutArea {
|
|||||||
craftGivesExp: boolean;
|
craftGivesExp: boolean;
|
||||||
displayLevel: boolean;
|
displayLevel: boolean;
|
||||||
enableAreaRequirements: boolean;
|
enableAreaRequirements: boolean;
|
||||||
|
parentArea?: string;
|
||||||
stages: Record<string, Stage>;
|
stages: Record<string, Stage>;
|
||||||
}
|
}
|
||||||
export interface IAreaRequirement {
|
export interface IAreaRequirement {
|
||||||
@ -19,6 +20,8 @@ export interface Stage {
|
|||||||
autoUpgrade: boolean;
|
autoUpgrade: boolean;
|
||||||
bonuses: StageBonus[];
|
bonuses: StageBonus[];
|
||||||
constructionTime: number;
|
constructionTime: number;
|
||||||
|
/** Containers inventory tpl */
|
||||||
|
container?: string;
|
||||||
description: string;
|
description: string;
|
||||||
displayInterface: boolean;
|
displayInterface: boolean;
|
||||||
improvements: IStageImprovement[];
|
improvements: IStageImprovement[];
|
||||||
@ -67,6 +70,7 @@ export interface StageBonus {
|
|||||||
type: string;
|
type: string;
|
||||||
filter?: string[];
|
filter?: string[];
|
||||||
icon?: string;
|
icon?: string;
|
||||||
|
/** CHANGES PER DUMP */
|
||||||
id?: string;
|
id?: string;
|
||||||
templateId?: string;
|
templateId?: string;
|
||||||
}
|
}
|
||||||
|
@ -1,10 +1,10 @@
|
|||||||
import { PlayerRaidEndState } from "../../../models/enums/PlayerRaidEndState";
|
import { PlayerRaidEndState } from "../../../models/enums/PlayerRaidEndState";
|
||||||
import { IPmcData } from "../common/IPmcData";
|
import { IPostRaidPmcData } from "../common/IPmcData";
|
||||||
import { ISyncHealthRequestData } from "../health/ISyncHealthRequestData";
|
import { ISyncHealthRequestData } from "../health/ISyncHealthRequestData";
|
||||||
import { IInsuredItemsData } from "./IInsuredItemsData";
|
import { IInsuredItemsData } from "./IInsuredItemsData";
|
||||||
export interface ISaveProgressRequestData {
|
export interface ISaveProgressRequestData {
|
||||||
exit: PlayerRaidEndState;
|
exit: PlayerRaidEndState;
|
||||||
profile: IPmcData;
|
profile: IPostRaidPmcData;
|
||||||
isPlayerScav: boolean;
|
isPlayerScav: boolean;
|
||||||
health: ISyncHealthRequestData;
|
health: ISyncHealthRequestData;
|
||||||
insurance: IInsuredItemsData[];
|
insurance: IInsuredItemsData[];
|
||||||
|
@ -5,6 +5,7 @@ export interface To {
|
|||||||
id: string;
|
id: string;
|
||||||
container: string;
|
container: string;
|
||||||
location?: ToLocation | number;
|
location?: ToLocation | number;
|
||||||
|
isSearched?: boolean;
|
||||||
}
|
}
|
||||||
export interface ToLocation {
|
export interface ToLocation {
|
||||||
x: number;
|
x: number;
|
||||||
|
@ -1,10 +1,7 @@
|
|||||||
|
import { OwnerInfo } from "../common/request/IBaseInteractionRequestData";
|
||||||
import { IInventoryBaseActionRequestData } from "./IInventoryBaseActionRequestData";
|
import { IInventoryBaseActionRequestData } from "./IInventoryBaseActionRequestData";
|
||||||
export interface IInventoryExamineRequestData extends IInventoryBaseActionRequestData {
|
export interface IInventoryExamineRequestData extends IInventoryBaseActionRequestData {
|
||||||
Action: "Examine";
|
Action: "Examine";
|
||||||
item: string;
|
item: string;
|
||||||
fromOwner: IFromOwner;
|
fromOwner: OwnerInfo;
|
||||||
}
|
|
||||||
export interface IFromOwner {
|
|
||||||
id: string;
|
|
||||||
type: string;
|
|
||||||
}
|
}
|
||||||
|
@ -1,7 +1,11 @@
|
|||||||
import { Container, IInventoryBaseActionRequestData } from "./IInventoryBaseActionRequestData";
|
import { Container, IInventoryBaseActionRequestData } from "./IInventoryBaseActionRequestData";
|
||||||
export interface IInventorySplitRequestData extends IInventoryBaseActionRequestData {
|
export interface IInventorySplitRequestData extends IInventoryBaseActionRequestData {
|
||||||
Action: "Split";
|
Action: "Split";
|
||||||
item: string;
|
/** Id of item to split */
|
||||||
|
splitItem: string;
|
||||||
|
/** Id of new item stack */
|
||||||
|
newItem: string;
|
||||||
|
/** Destination new item will be placed in */
|
||||||
container: Container;
|
container: Container;
|
||||||
count: number;
|
count: number;
|
||||||
}
|
}
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
import { EquipmentBuildType } from "../../../models/enums/EquipmentBuildType";
|
||||||
import { QuestStatus } from "../../../models/enums/QuestStatus";
|
import { QuestStatus } from "../../../models/enums/QuestStatus";
|
||||||
import { Health, Productive, Skills, TraderInfo } from "../common/tables/IBotBase";
|
import { Health, Productive, Skills, TraderInfo } from "../common/tables/IBotBase";
|
||||||
import { Item, Upd } from "../common/tables/IItem";
|
import { Item, Upd } from "../common/tables/IItem";
|
||||||
@ -20,7 +21,8 @@ export interface ProfileChange {
|
|||||||
experience: number;
|
experience: number;
|
||||||
quests: IQuest[];
|
quests: IQuest[];
|
||||||
ragFairOffers: IRagfairOffer[];
|
ragFairOffers: IRagfairOffer[];
|
||||||
builds: BuildChange[];
|
weaponBuilds: IWeaponBuildChange[];
|
||||||
|
equipmentBuilds: IEquipmentBuildChange[];
|
||||||
items: ItemChanges;
|
items: ItemChanges;
|
||||||
production: Record<string, Productive>;
|
production: Record<string, Productive>;
|
||||||
/** Hideout area improvement id */
|
/** Hideout area improvement id */
|
||||||
@ -30,8 +32,13 @@ export interface ProfileChange {
|
|||||||
traderRelations: Record<string, TraderInfo>;
|
traderRelations: Record<string, TraderInfo>;
|
||||||
repeatableQuests?: IPmcDataRepeatableQuest[];
|
repeatableQuests?: IPmcDataRepeatableQuest[];
|
||||||
recipeUnlocked: Record<string, boolean>;
|
recipeUnlocked: Record<string, boolean>;
|
||||||
|
changedHideoutStashes?: Record<string, IHideoutStashItem>;
|
||||||
questsStatus: QuestStatusChange[];
|
questsStatus: QuestStatusChange[];
|
||||||
}
|
}
|
||||||
|
export interface IHideoutStashItem {
|
||||||
|
Id: string;
|
||||||
|
Tpl: string;
|
||||||
|
}
|
||||||
export interface QuestStatusChange {
|
export interface QuestStatusChange {
|
||||||
qid: string;
|
qid: string;
|
||||||
startTime: number;
|
startTime: number;
|
||||||
@ -40,12 +47,21 @@ export interface QuestStatusChange {
|
|||||||
completedConditions: string[];
|
completedConditions: string[];
|
||||||
availableAfter: number;
|
availableAfter: number;
|
||||||
}
|
}
|
||||||
export interface BuildChange {
|
export interface IWeaponBuildChange {
|
||||||
id: string;
|
id: string;
|
||||||
name: string;
|
name: string;
|
||||||
root: string;
|
root: string;
|
||||||
items: Item[];
|
items: Item[];
|
||||||
}
|
}
|
||||||
|
export interface IEquipmentBuildChange {
|
||||||
|
id: string;
|
||||||
|
name: string;
|
||||||
|
root: string;
|
||||||
|
items: Item[];
|
||||||
|
type: string;
|
||||||
|
fastpanel: any[];
|
||||||
|
buildType: EquipmentBuildType;
|
||||||
|
}
|
||||||
export interface ItemChanges {
|
export interface ItemChanges {
|
||||||
new: Product[];
|
new: Product[];
|
||||||
change: Product[];
|
change: Product[];
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
import { Upd } from "../common/tables/IItem";
|
import { Item } from "../common/tables/IItem";
|
||||||
export interface IPresetBuildActionRequestData {
|
export interface IPresetBuildActionRequestData {
|
||||||
Action: string;
|
Action: string;
|
||||||
id: string;
|
id: string;
|
||||||
@ -6,10 +6,3 @@ export interface IPresetBuildActionRequestData {
|
|||||||
root: string;
|
root: string;
|
||||||
items: Item[];
|
items: Item[];
|
||||||
}
|
}
|
||||||
export interface Item {
|
|
||||||
_id: string;
|
|
||||||
_tpl: string;
|
|
||||||
upd?: Upd;
|
|
||||||
parentId?: string;
|
|
||||||
slotId?: string;
|
|
||||||
}
|
|
||||||
|
4
TypeScript/10ScopesAndTypes/types/models/eft/presetBuild/IRemoveBuildRequestData.d.ts
vendored
Normal file
4
TypeScript/10ScopesAndTypes/types/models/eft/presetBuild/IRemoveBuildRequestData.d.ts
vendored
Normal file
@ -0,0 +1,4 @@
|
|||||||
|
export interface IRemoveBuildRequestData {
|
||||||
|
Action: "RemoveBuild";
|
||||||
|
id: string;
|
||||||
|
}
|
@ -1,3 +1,4 @@
|
|||||||
|
import { EquipmentBuildType } from "../../../models/enums/EquipmentBuildType";
|
||||||
import { MemberCategory } from "../../../models/enums/MemberCategory";
|
import { MemberCategory } from "../../../models/enums/MemberCategory";
|
||||||
import { MessageType } from "../../enums/MessageType";
|
import { MessageType } from "../../enums/MessageType";
|
||||||
import { IPmcData } from "../common/IPmcData";
|
import { IPmcData } from "../common/IPmcData";
|
||||||
@ -7,7 +8,7 @@ export interface IAkiProfile {
|
|||||||
characters: Characters;
|
characters: Characters;
|
||||||
/** Clothing purchases */
|
/** Clothing purchases */
|
||||||
suits: string[];
|
suits: string[];
|
||||||
weaponbuilds: Record<string, WeaponBuild>;
|
userbuilds: IUserBuilds;
|
||||||
dialogues: Record<string, Dialogue>;
|
dialogues: Record<string, Dialogue>;
|
||||||
aki: Aki;
|
aki: Aki;
|
||||||
vitality: Vitality;
|
vitality: Vitality;
|
||||||
@ -22,6 +23,7 @@ export declare class TraderPurchaseData {
|
|||||||
}
|
}
|
||||||
export interface Info {
|
export interface Info {
|
||||||
id: string;
|
id: string;
|
||||||
|
aid: number;
|
||||||
username: string;
|
username: string;
|
||||||
password: string;
|
password: string;
|
||||||
wipe: boolean;
|
wipe: boolean;
|
||||||
@ -31,11 +33,25 @@ export interface Characters {
|
|||||||
pmc: IPmcData;
|
pmc: IPmcData;
|
||||||
scav: IPmcData;
|
scav: IPmcData;
|
||||||
}
|
}
|
||||||
export interface WeaponBuild {
|
export interface IUserBuilds {
|
||||||
|
weaponBuilds: IWeaponBuild[];
|
||||||
|
equipmentBuilds: IEquipmentBuild[];
|
||||||
|
}
|
||||||
|
export interface IWeaponBuild {
|
||||||
id: string;
|
id: string;
|
||||||
name: string;
|
name: string;
|
||||||
root: string;
|
root: string;
|
||||||
items: Item[];
|
items: Item[];
|
||||||
|
type: string;
|
||||||
|
}
|
||||||
|
export interface IEquipmentBuild {
|
||||||
|
id: string;
|
||||||
|
name: string;
|
||||||
|
root: string;
|
||||||
|
items: Item[];
|
||||||
|
type: string;
|
||||||
|
fastPanel: Record<string, string>;
|
||||||
|
buildType: EquipmentBuildType;
|
||||||
}
|
}
|
||||||
export interface Dialogue {
|
export interface Dialogue {
|
||||||
attachmentsNew: number;
|
attachmentsNew: number;
|
||||||
@ -74,7 +90,7 @@ export interface Message {
|
|||||||
Member?: IUpdatableChatMember;
|
Member?: IUpdatableChatMember;
|
||||||
templateId?: string;
|
templateId?: string;
|
||||||
text?: string;
|
text?: string;
|
||||||
hasRewards: boolean;
|
hasRewards?: boolean;
|
||||||
rewardCollected: boolean;
|
rewardCollected: boolean;
|
||||||
items?: MessageItems;
|
items?: MessageItems;
|
||||||
maxStorageTime?: number;
|
maxStorageTime?: number;
|
||||||
|
6
TypeScript/10ScopesAndTypes/types/models/eft/trade/ISellScavItemsToFenceRequestData.d.ts
vendored
Normal file
6
TypeScript/10ScopesAndTypes/types/models/eft/trade/ISellScavItemsToFenceRequestData.d.ts
vendored
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
import { OwnerInfo } from "../common/request/IBaseInteractionRequestData";
|
||||||
|
export interface ISellScavItemsToFenceRequestData {
|
||||||
|
Action: "SellAllFromSavage";
|
||||||
|
fromOwner: OwnerInfo;
|
||||||
|
toOwner: OwnerInfo;
|
||||||
|
}
|
3
TypeScript/10ScopesAndTypes/types/models/enums/AccountTypes.d.ts
vendored
Normal file
3
TypeScript/10ScopesAndTypes/types/models/enums/AccountTypes.d.ts
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
export declare enum AccountTypes {
|
||||||
|
SPT_DEVELOPER = "spt developer"
|
||||||
|
}
|
@ -6,6 +6,7 @@ export declare enum BackendErrorCodes {
|
|||||||
WRONG_AUTHORIZATION_CODE = 211,
|
WRONG_AUTHORIZATION_CODE = 211,
|
||||||
NEED_CAPTCHA = 214,
|
NEED_CAPTCHA = 214,
|
||||||
NO_NEED_CAPTCHA = 215,
|
NO_NEED_CAPTCHA = 215,
|
||||||
|
CAPTCHA_INVALID_ANSWER = 216,
|
||||||
CAPTCHA_FAILED = 218,
|
CAPTCHA_FAILED = 218,
|
||||||
CAPTCHA_BRUTE_FORCED = 219,
|
CAPTCHA_BRUTE_FORCED = 219,
|
||||||
NO_ROOM_IN_STASH = 223,
|
NO_ROOM_IN_STASH = 223,
|
||||||
@ -15,6 +16,7 @@ export declare enum BackendErrorCodes {
|
|||||||
REPORT_NOT_ALLOWED = 238,
|
REPORT_NOT_ALLOWED = 238,
|
||||||
NICKNAME_IS_ABUSIVE = 241,
|
NICKNAME_IS_ABUSIVE = 241,
|
||||||
NICKNAME_CHANGE_TIMEOUT = 242,
|
NICKNAME_CHANGE_TIMEOUT = 242,
|
||||||
|
NOT_ENOUGH_SPACE_TO_UNPACK = 257,
|
||||||
NOT_MODIFIED = 304,
|
NOT_MODIFIED = 304,
|
||||||
HTTP_BAD_REQUEST = 400,
|
HTTP_BAD_REQUEST = 400,
|
||||||
HTTP_NOT_AUTHORIZED = 401,
|
HTTP_NOT_AUTHORIZED = 401,
|
||||||
@ -63,5 +65,21 @@ export declare enum BackendErrorCodes {
|
|||||||
EXAMINATIONFAILED = 22001,
|
EXAMINATIONFAILED = 22001,
|
||||||
ITEMALREADYEXAMINED = 22002,
|
ITEMALREADYEXAMINED = 22002,
|
||||||
UNKNOWNNGINXERROR = 9000,
|
UNKNOWNNGINXERROR = 9000,
|
||||||
PARSERESPONSEERROR = 9001
|
PARSERESPONSEERROR = 9001,
|
||||||
|
UNKNOWNMATCHMAKERERROR2 = 503000,
|
||||||
|
UNKNOWNGROUPERROR = 502000,
|
||||||
|
GROUPREQUESTNOTFOUND = 502002,
|
||||||
|
GROUPFULL = 502004,
|
||||||
|
PLAYERALREADYINGROUP = 502005,
|
||||||
|
PLAYERNOTINGROUP = 502006,
|
||||||
|
PLAYERNOTLEADER = 502007,
|
||||||
|
CANTCHANGEREADYSTATE = 502010,
|
||||||
|
PLAYERFORBIDDENGROUPINVITES = 502011,
|
||||||
|
LEADERALREADYREADY = 502012,
|
||||||
|
GROUPSENDINVITEERROR = 502013,
|
||||||
|
PLAYERISOFFLINE = 502014,
|
||||||
|
PLAYERISNOTSEARCHINGFORGROUP = 502018,
|
||||||
|
PLAYERALREADYLOOKINGFORGAME = 503001,
|
||||||
|
PLAYERINRAID = 503002,
|
||||||
|
LIMITFORPRESETSREACHED = 504001
|
||||||
}
|
}
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
export declare enum ConfigTypes {
|
export declare enum ConfigTypes {
|
||||||
AIRDROP = "aki-airdrop",
|
AIRDROP = "aki-airdrop",
|
||||||
BOT = "aki-bot",
|
BOT = "aki-bot",
|
||||||
|
PMC = "aki-pmc",
|
||||||
CORE = "aki-core",
|
CORE = "aki-core",
|
||||||
HEALTH = "aki-health",
|
HEALTH = "aki-health",
|
||||||
HIDEOUT = "aki-hideout",
|
HIDEOUT = "aki-hideout",
|
||||||
|
4
TypeScript/10ScopesAndTypes/types/models/enums/EquipmentBuildType.d.ts
vendored
Normal file
4
TypeScript/10ScopesAndTypes/types/models/enums/EquipmentBuildType.d.ts
vendored
Normal file
@ -0,0 +1,4 @@
|
|||||||
|
export declare enum EquipmentBuildType {
|
||||||
|
CUSTOM = 0,
|
||||||
|
STANDARD = 1
|
||||||
|
}
|
@ -23,5 +23,7 @@ export declare enum HideoutAreas {
|
|||||||
BITCOIN_FARM = 20,
|
BITCOIN_FARM = 20,
|
||||||
CHRISTMAS_TREE = 21,
|
CHRISTMAS_TREE = 21,
|
||||||
EMERGENCY_WALL = 22,
|
EMERGENCY_WALL = 22,
|
||||||
GYM = 23
|
GYM = 23,
|
||||||
|
WEAPON_STAND = 24,
|
||||||
|
WEAPON_STAND_SECONDARY = 25
|
||||||
}
|
}
|
||||||
|
@ -16,5 +16,10 @@ export declare enum ItemEventActions {
|
|||||||
DELETE_MAP_MARKER = "DeleteMapMarker",
|
DELETE_MAP_MARKER = "DeleteMapMarker",
|
||||||
EDIT_MAP_MARKER = "EditMapMarker",
|
EDIT_MAP_MARKER = "EditMapMarker",
|
||||||
OPEN_RANDOM_LOOT_CONTAINER = "OpenRandomLootContainer",
|
OPEN_RANDOM_LOOT_CONTAINER = "OpenRandomLootContainer",
|
||||||
HIDEOUT_QTE_EVENT = "HideoutQuickTimeEvent"
|
HIDEOUT_QTE_EVENT = "HideoutQuickTimeEvent",
|
||||||
|
SAVE_WEAPON_BUILD = "SaveWeaponBuild",
|
||||||
|
REMOVE_WEAPON_BUILD = "RemoveWeaponBuild",
|
||||||
|
REMOVE_BUILD = "RemoveBuild",
|
||||||
|
SAVE_EQUIPMENT_BUILD = "SaveEquipmentBuild",
|
||||||
|
REMOVE_EQUIPMENT_BUILD = "RemoveEquipmentBuild"
|
||||||
}
|
}
|
||||||
|
@ -30,9 +30,12 @@ export declare enum WildSpawnTypeNumber {
|
|||||||
FOLLOWERBIRDEYE = 28,
|
FOLLOWERBIRDEYE = 28,
|
||||||
BOSSZRYACHIY = 29,
|
BOSSZRYACHIY = 29,
|
||||||
FOLLOWERZRYACHIY = 30,
|
FOLLOWERZRYACHIY = 30,
|
||||||
ARENAFIGHTER = 31,
|
BOSSBOAR = 32,
|
||||||
ARENAFIGHTEREVENT = 32,
|
FOLLOWERBOAR = 33,
|
||||||
CRAZYASSAULTEVENT = 33,
|
ARENAFIGHTER = 34,
|
||||||
SPTUSEC = 34,
|
ARENAFIGHTEREVENT = 35,
|
||||||
SPTBEAR = 35
|
BOSSBOARSNIPER = 36,
|
||||||
|
CRAZYASSAULTEVENT = 37,
|
||||||
|
SPTUSEC = 38,
|
||||||
|
SPTBEAR = 39
|
||||||
}
|
}
|
||||||
|
@ -1,10 +1,12 @@
|
|||||||
import { IPmcData } from "../../eft/common/IPmcData";
|
import { IPmcData } from "../../eft/common/IPmcData";
|
||||||
import { IPresetBuildActionRequestData } from "../../eft/presetBuild/IPresetBuildActionRequestData";
|
|
||||||
import { IItemEventRouterResponse } from "../../eft/itemEvent/IItemEventRouterResponse";
|
|
||||||
import { IGetBodyResponseData } from "../../eft/httpResponse/IGetBodyResponseData";
|
import { IGetBodyResponseData } from "../../eft/httpResponse/IGetBodyResponseData";
|
||||||
import { WeaponBuild } from "../../eft/profile/IAkiProfile";
|
import { IItemEventRouterResponse } from "../../eft/itemEvent/IItemEventRouterResponse";
|
||||||
|
import { IPresetBuildActionRequestData } from "../../eft/presetBuild/IPresetBuildActionRequestData";
|
||||||
|
import { IWeaponBuild } from "../../eft/profile/IAkiProfile";
|
||||||
export interface IPresetBuildCallbacks {
|
export interface IPresetBuildCallbacks {
|
||||||
getHandbookUserlist(url: string, info: any, sessionID: string): IGetBodyResponseData<WeaponBuild[]>;
|
getHandbookUserlist(url: string, info: any, sessionID: string): IGetBodyResponseData<IWeaponBuild[]>;
|
||||||
saveBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string): IItemEventRouterResponse;
|
saveWeaponBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
removeBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string): IItemEventRouterResponse;
|
removeWeaponBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
|
saveEquipmentBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
|
removeEquipmentBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
}
|
}
|
||||||
|
@ -1,8 +1,7 @@
|
|||||||
import { MinMaxWithWhitelist } from "../../../models/eft/common/tables/IBotType";
|
import { GenerationData } from "../../../models/eft/common/tables/IBotType";
|
||||||
import { MinMax } from "../../common/MinMax";
|
import { MinMax } from "../../common/MinMax";
|
||||||
import { IBaseConfig } from "./IBaseConfig";
|
import { IBaseConfig } from "./IBaseConfig";
|
||||||
import { IBotDurability } from "./IBotDurability";
|
import { IBotDurability } from "./IBotDurability";
|
||||||
import { IPmcConfig } from "./IPmcConfig";
|
|
||||||
export interface IBotConfig extends IBaseConfig {
|
export interface IBotConfig extends IBaseConfig {
|
||||||
kind: "aki-bot";
|
kind: "aki-bot";
|
||||||
/** How many variants of each bot should be generated on raid start */
|
/** How many variants of each bot should be generated on raid start */
|
||||||
@ -15,8 +14,6 @@ export interface IBotConfig extends IBaseConfig {
|
|||||||
lootNValue: LootNvalue;
|
lootNValue: LootNvalue;
|
||||||
/** Control what bots are added to a bots revenge list key: bottype, value: bottypes to revenge on seeing their death */
|
/** Control what bots are added to a bots revenge list key: bottype, value: bottypes to revenge on seeing their death */
|
||||||
revenge: Record<string, string[]>;
|
revenge: Record<string, string[]>;
|
||||||
/** PMC bot specific config settings */
|
|
||||||
pmc: IPmcConfig;
|
|
||||||
/** Control how many items are allowed to spawn on a bot
|
/** Control how many items are allowed to spawn on a bot
|
||||||
* key: bottype, value: <key: itemTpl: value: max item count> */
|
* key: bottype, value: <key: itemTpl: value: max item count> */
|
||||||
itemSpawnLimits: Record<string, Record<string, number>>;
|
itemSpawnLimits: Record<string, Record<string, number>>;
|
||||||
@ -26,11 +23,10 @@ export interface IBotConfig extends IBaseConfig {
|
|||||||
showTypeInNickname: boolean;
|
showTypeInNickname: boolean;
|
||||||
/** Max number of bots that can be spawned in a raid at any one time */
|
/** Max number of bots that can be spawned in a raid at any one time */
|
||||||
maxBotCap: Record<string, number>;
|
maxBotCap: Record<string, number>;
|
||||||
|
/** Chance scav has fake pscav name e.g. Scav name (player name) */
|
||||||
chanceAssaultScavHasPlayerScavName: number;
|
chanceAssaultScavHasPlayerScavName: number;
|
||||||
/** How many stacks of secret ammo should a bot have in its bot secure container */
|
/** How many stacks of secret ammo should a bot have in its bot secure container */
|
||||||
secureContainerAmmoStackCount: number;
|
secureContainerAmmoStackCount: number;
|
||||||
/** Batch generation size when type not available in cache */
|
|
||||||
botGenerationBatchSizePerType: number;
|
|
||||||
}
|
}
|
||||||
/** Number of bots to generate and store in cache on raid start per bot type */
|
/** Number of bots to generate and store in cache on raid start per bot type */
|
||||||
export interface PresetBatch {
|
export interface PresetBatch {
|
||||||
@ -55,6 +51,7 @@ export interface PresetBatch {
|
|||||||
followerBirdEye: number;
|
followerBirdEye: number;
|
||||||
followerBigPipe: number;
|
followerBigPipe: number;
|
||||||
followerTest: number;
|
followerTest: number;
|
||||||
|
followerBoar: number;
|
||||||
marksman: number;
|
marksman: number;
|
||||||
pmcBot: number;
|
pmcBot: number;
|
||||||
sectantPriest: number;
|
sectantPriest: number;
|
||||||
@ -65,6 +62,8 @@ export interface PresetBatch {
|
|||||||
arenaFighterEvent: number;
|
arenaFighterEvent: number;
|
||||||
arenaFighter: number;
|
arenaFighter: number;
|
||||||
crazyAssaultEvent: number;
|
crazyAssaultEvent: number;
|
||||||
|
bossBoar: number;
|
||||||
|
bossBoarSniper: number;
|
||||||
sptUsec: number;
|
sptUsec: number;
|
||||||
sptBear: number;
|
sptBear: number;
|
||||||
}
|
}
|
||||||
@ -102,7 +101,7 @@ export interface ModLimits {
|
|||||||
export interface RandomisationDetails {
|
export interface RandomisationDetails {
|
||||||
/** Between what levels do these randomisation setting apply to */
|
/** Between what levels do these randomisation setting apply to */
|
||||||
levelRange: MinMax;
|
levelRange: MinMax;
|
||||||
generation?: Record<string, MinMaxWithWhitelist>;
|
generation?: Record<string, GenerationData>;
|
||||||
/** Mod slots that should be fully randomisate -ignores mods from bottype.json */
|
/** Mod slots that should be fully randomisate -ignores mods from bottype.json */
|
||||||
randomisedWeaponModSlots?: string[];
|
randomisedWeaponModSlots?: string[];
|
||||||
/** Armor slots that should be randomised e.g. 'Headwear, Armband' */
|
/** Armor slots that should be randomised e.g. 'Headwear, Armband' */
|
||||||
|
@ -6,6 +6,7 @@ export interface ICoreConfig extends IBaseConfig {
|
|||||||
compatibleTarkovVersion: string;
|
compatibleTarkovVersion: string;
|
||||||
serverName: string;
|
serverName: string;
|
||||||
profileSaveIntervalSeconds: number;
|
profileSaveIntervalSeconds: number;
|
||||||
|
sptFriendNickname: string;
|
||||||
fixes: IGameFixes;
|
fixes: IGameFixes;
|
||||||
commit: string;
|
commit: string;
|
||||||
}
|
}
|
||||||
|
@ -3,6 +3,5 @@ export interface IHideoutConfig extends IBaseConfig {
|
|||||||
kind: "aki-hideout";
|
kind: "aki-hideout";
|
||||||
runIntervalSeconds: number;
|
runIntervalSeconds: number;
|
||||||
hoursForSkillCrafting: number;
|
hoursForSkillCrafting: number;
|
||||||
hideoutWallAppearTimeSeconds: number;
|
|
||||||
expCraftAmount: number;
|
expCraftAmount: number;
|
||||||
}
|
}
|
||||||
|
@ -27,6 +27,23 @@ export interface ILocationConfig extends IBaseConfig {
|
|||||||
enableBotTypeLimits: boolean;
|
enableBotTypeLimits: boolean;
|
||||||
/** Add limits to a locations base.MinMaxBots array if enableBotTypeLimits is true*/
|
/** Add limits to a locations base.MinMaxBots array if enableBotTypeLimits is true*/
|
||||||
botTypeLimits: Record<string, IBotTypeLimit[]>;
|
botTypeLimits: Record<string, IBotTypeLimit[]>;
|
||||||
|
/** container randomisation settings */
|
||||||
|
containerRandomisationSettings: IContainerRandomistionSettings;
|
||||||
|
/** How full must a random loose magazine be %*/
|
||||||
|
minFillLooseMagazinePercent: number;
|
||||||
|
/** How full must a random static magazine be %*/
|
||||||
|
minFillStaticMagazinePercent: number;
|
||||||
|
makeWishingTreeAlwaysGiveGift: boolean;
|
||||||
|
allowDuplicateItemsInStaticContainers: boolean;
|
||||||
|
}
|
||||||
|
export interface IContainerRandomistionSettings {
|
||||||
|
enabled: boolean;
|
||||||
|
/** What maps can use the container randomisation feature */
|
||||||
|
maps: Record<string, boolean>;
|
||||||
|
/** Some container types don't work when randomised */
|
||||||
|
containerTypesToNotRandomise: string[];
|
||||||
|
containerGroupMinSizeMultiplier: number;
|
||||||
|
containerGroupMaxSizeMultiplier: number;
|
||||||
}
|
}
|
||||||
export interface IFixEmptyBotWavesSettings {
|
export interface IFixEmptyBotWavesSettings {
|
||||||
enabled: boolean;
|
enabled: boolean;
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
import { MinMax } from "../../common/MinMax";
|
import { GenerationData } from "../../../models/eft/common/tables/IBotType";
|
||||||
import { IBaseConfig } from "./IBaseConfig";
|
import { IBaseConfig } from "./IBaseConfig";
|
||||||
export interface IPlayerScavConfig extends IBaseConfig {
|
export interface IPlayerScavConfig extends IBaseConfig {
|
||||||
kind: "aki-playerscav";
|
kind: "aki-playerscav";
|
||||||
@ -16,10 +16,10 @@ export interface Modifiers {
|
|||||||
mod: Record<string, number>;
|
mod: Record<string, number>;
|
||||||
}
|
}
|
||||||
export interface ItemLimits {
|
export interface ItemLimits {
|
||||||
healing: MinMax;
|
healing: GenerationData;
|
||||||
drugs: MinMax;
|
drugs: GenerationData;
|
||||||
stims: MinMax;
|
stims: GenerationData;
|
||||||
looseLoot: MinMax;
|
looseLoot: GenerationData;
|
||||||
magazines: MinMax;
|
magazines: GenerationData;
|
||||||
grenades: MinMax;
|
grenades: GenerationData;
|
||||||
}
|
}
|
||||||
|
@ -1,6 +1,8 @@
|
|||||||
import { MemberCategory } from "../../../models/enums/MemberCategory";
|
import { MemberCategory } from "../../../models/enums/MemberCategory";
|
||||||
import { MinMax } from "../../common/MinMax";
|
import { MinMax } from "../../common/MinMax";
|
||||||
export interface IPmcConfig {
|
import { IBaseConfig } from "./IBaseConfig";
|
||||||
|
export interface IPmcConfig extends IBaseConfig {
|
||||||
|
kind: "aki-pmc";
|
||||||
/** What game version should the PMC have */
|
/** What game version should the PMC have */
|
||||||
gameVersionWeight: Record<string, number>;
|
gameVersionWeight: Record<string, number>;
|
||||||
/** What account type should the PMC have */
|
/** What account type should the PMC have */
|
||||||
@ -18,6 +20,8 @@ export interface IPmcConfig {
|
|||||||
difficulty: string;
|
difficulty: string;
|
||||||
/** Chance out of 100 to have a complete gun in backpack */
|
/** Chance out of 100 to have a complete gun in backpack */
|
||||||
looseWeaponInBackpackChancePercent: number;
|
looseWeaponInBackpackChancePercent: number;
|
||||||
|
/** Chance out of 100 to have an enhancement applied to PMC weapon */
|
||||||
|
weaponHasEnhancementChancePercent: number;
|
||||||
/** MinMax count of weapons to have in backpack */
|
/** MinMax count of weapons to have in backpack */
|
||||||
looseWeaponInBackpackLootMinMax: MinMax;
|
looseWeaponInBackpackLootMinMax: MinMax;
|
||||||
/** Percentage chance PMC will be USEC */
|
/** Percentage chance PMC will be USEC */
|
||||||
|
@ -28,6 +28,10 @@ export interface FenceConfig {
|
|||||||
itemStackSizeOverrideMinMax: Record<string, MinMax>;
|
itemStackSizeOverrideMinMax: Record<string, MinMax>;
|
||||||
itemTypeLimits: Record<string, number>;
|
itemTypeLimits: Record<string, number>;
|
||||||
regenerateAssortsOnRefresh: boolean;
|
regenerateAssortsOnRefresh: boolean;
|
||||||
|
/** Max rouble price before item is not listed on flea */
|
||||||
|
itemCategoryRoublePriceLimit: Record<string, number>;
|
||||||
|
/** Each slotid with % to be removed prior to listing on fence */
|
||||||
|
presetSlotsToRemoveChancePercent: Record<string, number>;
|
||||||
/** Block seasonal items from appearing when season is inactive */
|
/** Block seasonal items from appearing when season is inactive */
|
||||||
blacklistSeasonalItems: boolean;
|
blacklistSeasonalItems: boolean;
|
||||||
blacklist: string[];
|
blacklist: string[];
|
||||||
|
@ -1,4 +1,5 @@
|
|||||||
import { IQteData } from "../../../models/eft/hideout/IQteData";
|
import { IQteData } from "../../../models/eft/hideout/IQteData";
|
||||||
|
import { IEquipmentBuild } from "../../../models/eft/profile/IAkiProfile";
|
||||||
import { IGlobals } from "../../eft/common/IGlobals";
|
import { IGlobals } from "../../eft/common/IGlobals";
|
||||||
import { IBotBase } from "../../eft/common/tables/IBotBase";
|
import { IBotBase } from "../../eft/common/tables/IBotBase";
|
||||||
import { IBotCore } from "../../eft/common/tables/IBotCore";
|
import { IBotCore } from "../../eft/common/tables/IBotCore";
|
||||||
@ -48,6 +49,8 @@ export interface IDatabaseTables {
|
|||||||
profiles: IProfileTemplates;
|
profiles: IProfileTemplates;
|
||||||
/** Flea prices of items - gathered from online flea market dump */
|
/** Flea prices of items - gathered from online flea market dump */
|
||||||
prices: Record<string, number>;
|
prices: Record<string, number>;
|
||||||
|
/** Default equipment loadouts that show on main inventory screen */
|
||||||
|
defaultEquipmentPresets: IEquipmentBuild[];
|
||||||
};
|
};
|
||||||
traders?: Record<string, ITrader>;
|
traders?: Record<string, ITrader>;
|
||||||
globals?: IGlobals;
|
globals?: IGlobals;
|
||||||
|
@ -3,10 +3,12 @@ import { IncomingMessage, ServerResponse } from "http";
|
|||||||
import { NotifierController } from "../../controllers/NotifierController";
|
import { NotifierController } from "../../controllers/NotifierController";
|
||||||
import { Serializer } from "../../di/Serializer";
|
import { Serializer } from "../../di/Serializer";
|
||||||
import { HttpServerHelper } from "../../helpers/HttpServerHelper";
|
import { HttpServerHelper } from "../../helpers/HttpServerHelper";
|
||||||
|
import { JsonUtil } from "../../utils/JsonUtil";
|
||||||
export declare class NotifySerializer extends Serializer {
|
export declare class NotifySerializer extends Serializer {
|
||||||
protected notifierController: NotifierController;
|
protected notifierController: NotifierController;
|
||||||
|
protected jsonUtil: JsonUtil;
|
||||||
protected httpServerHelper: HttpServerHelper;
|
protected httpServerHelper: HttpServerHelper;
|
||||||
constructor(notifierController: NotifierController, httpServerHelper: HttpServerHelper);
|
constructor(notifierController: NotifierController, jsonUtil: JsonUtil, httpServerHelper: HttpServerHelper);
|
||||||
serialize(_sessionID: string, req: IncomingMessage, resp: ServerResponse, _: any): void;
|
serialize(_sessionID: string, req: IncomingMessage, resp: ServerResponse, _: any): void;
|
||||||
canHandle(route: string): boolean;
|
canHandle(route: string): boolean;
|
||||||
}
|
}
|
||||||
|
@ -1,12 +1,13 @@
|
|||||||
import { JsonUtil } from "../utils/JsonUtil";
|
import { JsonUtil } from "../utils/JsonUtil";
|
||||||
import { VFS } from "../utils/VFS";
|
import { VFS } from "../utils/VFS";
|
||||||
import { ILogger } from "../models/spt/utils/ILogger";
|
|
||||||
import { ConfigTypes } from "../models/enums/ConfigTypes";
|
import { ConfigTypes } from "../models/enums/ConfigTypes";
|
||||||
|
import { ILogger } from "../models/spt/utils/ILogger";
|
||||||
export declare class ConfigServer {
|
export declare class ConfigServer {
|
||||||
protected logger: ILogger;
|
protected logger: ILogger;
|
||||||
protected vfs: VFS;
|
protected vfs: VFS;
|
||||||
protected jsonUtil: JsonUtil;
|
protected jsonUtil: JsonUtil;
|
||||||
protected configs: Record<string, any>;
|
protected configs: Record<string, any>;
|
||||||
|
protected readonly acceptableFileExtensions: string[];
|
||||||
constructor(logger: ILogger, vfs: VFS, jsonUtil: JsonUtil);
|
constructor(logger: ILogger, vfs: VFS, jsonUtil: JsonUtil);
|
||||||
getConfig<T>(configType: ConfigTypes): T;
|
getConfig<T>(configType: ConfigTypes): T;
|
||||||
getConfigByString<T>(configType: string): T;
|
getConfigByString<T>(configType: string): T;
|
||||||
|
@ -6,6 +6,7 @@ import { INotification } from "../models/eft/notifier/INotifier";
|
|||||||
import { IHttpConfig } from "../models/spt/config/IHttpConfig";
|
import { IHttpConfig } from "../models/spt/config/IHttpConfig";
|
||||||
import { ILogger } from "../models/spt/utils/ILogger";
|
import { ILogger } from "../models/spt/utils/ILogger";
|
||||||
import { LocalisationService } from "../services/LocalisationService";
|
import { LocalisationService } from "../services/LocalisationService";
|
||||||
|
import { JsonUtil } from "../utils/JsonUtil";
|
||||||
import { RandomUtil } from "../utils/RandomUtil";
|
import { RandomUtil } from "../utils/RandomUtil";
|
||||||
import { ConfigServer } from "./ConfigServer";
|
import { ConfigServer } from "./ConfigServer";
|
||||||
export declare class WebSocketServer {
|
export declare class WebSocketServer {
|
||||||
@ -13,8 +14,9 @@ export declare class WebSocketServer {
|
|||||||
protected randomUtil: RandomUtil;
|
protected randomUtil: RandomUtil;
|
||||||
protected configServer: ConfigServer;
|
protected configServer: ConfigServer;
|
||||||
protected localisationService: LocalisationService;
|
protected localisationService: LocalisationService;
|
||||||
|
protected jsonUtil: JsonUtil;
|
||||||
protected httpServerHelper: HttpServerHelper;
|
protected httpServerHelper: HttpServerHelper;
|
||||||
constructor(logger: ILogger, randomUtil: RandomUtil, configServer: ConfigServer, localisationService: LocalisationService, httpServerHelper: HttpServerHelper);
|
constructor(logger: ILogger, randomUtil: RandomUtil, configServer: ConfigServer, localisationService: LocalisationService, jsonUtil: JsonUtil, httpServerHelper: HttpServerHelper);
|
||||||
protected httpConfig: IHttpConfig;
|
protected httpConfig: IHttpConfig;
|
||||||
protected defaultNotification: INotification;
|
protected defaultNotification: INotification;
|
||||||
protected webSockets: Record<string, WebSocket.WebSocket>;
|
protected webSockets: Record<string, WebSocket.WebSocket>;
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
import { BotHelper } from "../helpers/BotHelper";
|
import { BotHelper } from "../helpers/BotHelper";
|
||||||
import { EquipmentChances, Generation, IBotType, MinMaxWithWhitelist, ModsChances } from "../models/eft/common/tables/IBotType";
|
import { EquipmentChances, Generation, GenerationData, IBotType, ModsChances } from "../models/eft/common/tables/IBotType";
|
||||||
import { BotGenerationDetails } from "../models/spt/bots/BotGenerationDetails";
|
import { BotGenerationDetails } from "../models/spt/bots/BotGenerationDetails";
|
||||||
import { AdjustmentDetails, EquipmentFilterDetails, EquipmentFilters, IBotConfig, WeightingAdjustmentDetails } from "../models/spt/config/IBotConfig";
|
import { AdjustmentDetails, EquipmentFilterDetails, EquipmentFilters, IBotConfig, WeightingAdjustmentDetails } from "../models/spt/config/IBotConfig";
|
||||||
import { ILogger } from "../models/spt/utils/ILogger";
|
import { ILogger } from "../models/spt/utils/ILogger";
|
||||||
@ -29,7 +29,7 @@ export declare class BotEquipmentFilterService {
|
|||||||
* @param generationChanges Changes to apply
|
* @param generationChanges Changes to apply
|
||||||
* @param baseBotGeneration dictionary to update
|
* @param baseBotGeneration dictionary to update
|
||||||
*/
|
*/
|
||||||
protected adjustGenerationChances(generationChanges: Record<string, MinMaxWithWhitelist>, baseBotGeneration: Generation): void;
|
protected adjustGenerationChances(generationChanges: Record<string, GenerationData>, baseBotGeneration: Generation): void;
|
||||||
/**
|
/**
|
||||||
* Get equipment settings for bot
|
* Get equipment settings for bot
|
||||||
* @param botEquipmentRole equipment role to return
|
* @param botEquipmentRole equipment role to return
|
||||||
|
@ -44,12 +44,12 @@ export declare class FenceService {
|
|||||||
* Replace main fence assort with new assort
|
* Replace main fence assort with new assort
|
||||||
* @param assort New assorts to replace old with
|
* @param assort New assorts to replace old with
|
||||||
*/
|
*/
|
||||||
protected setFenceAssort(assort: ITraderAssort): void;
|
setFenceAssort(assort: ITraderAssort): void;
|
||||||
/**
|
/**
|
||||||
* Replace high rep level fence assort with new assort
|
* Replace high rep level fence assort with new assort
|
||||||
* @param assort New assorts to replace old with
|
* @param assort New assorts to replace old with
|
||||||
*/
|
*/
|
||||||
protected setFenceDiscountAssort(assort: ITraderAssort): void;
|
setFenceDiscountAssort(assort: ITraderAssort): void;
|
||||||
/**
|
/**
|
||||||
* Get assorts player can purchase
|
* Get assorts player can purchase
|
||||||
* Adjust prices based on fence level of player
|
* Adjust prices based on fence level of player
|
||||||
@ -153,6 +153,18 @@ export declare class FenceService {
|
|||||||
* @param loyaltyLevel loyalty level to requre item at
|
* @param loyaltyLevel loyalty level to requre item at
|
||||||
*/
|
*/
|
||||||
protected addPresets(desiredPresetCount: number, defaultWeaponPresets: Record<string, IPreset>, assorts: ITraderAssort, loyaltyLevel: number): void;
|
protected addPresets(desiredPresetCount: number, defaultWeaponPresets: Record<string, IPreset>, assorts: ITraderAssort, loyaltyLevel: number): void;
|
||||||
|
/**
|
||||||
|
* Remove parts of a weapon prior to being listed on flea
|
||||||
|
* @param weaponAndMods Weapon to remove parts from
|
||||||
|
*/
|
||||||
|
protected removeRandomPartsOfWeapon(weaponAndMods: Item[]): void;
|
||||||
|
/**
|
||||||
|
* Roll % chance check to see if item should be removed
|
||||||
|
* @param weaponMod Weapon mod being checked
|
||||||
|
* @param itemsBeingDeleted Current list of items on weapon being deleted
|
||||||
|
* @returns True if item will be removed
|
||||||
|
*/
|
||||||
|
protected presetModItemWillBeRemoved(weaponMod: Item, itemsBeingDeleted: string[]): boolean;
|
||||||
/**
|
/**
|
||||||
* Randomise items' upd properties e.g. med packs/weapons/armor
|
* Randomise items' upd properties e.g. med packs/weapons/armor
|
||||||
* @param itemDetails Item being randomised
|
* @param itemDetails Item being randomised
|
||||||
|
@ -2,7 +2,6 @@ import { ITraderBase } from "../models/eft/common/tables/ITrader";
|
|||||||
import { DialogueHelper } from "../helpers/DialogueHelper";
|
import { DialogueHelper } from "../helpers/DialogueHelper";
|
||||||
import { HandbookHelper } from "../helpers/HandbookHelper";
|
import { HandbookHelper } from "../helpers/HandbookHelper";
|
||||||
import { ItemHelper } from "../helpers/ItemHelper";
|
import { ItemHelper } from "../helpers/ItemHelper";
|
||||||
import { NotificationSendHelper } from "../helpers/NotificationSendHelper";
|
|
||||||
import { SecureContainerHelper } from "../helpers/SecureContainerHelper";
|
import { SecureContainerHelper } from "../helpers/SecureContainerHelper";
|
||||||
import { TraderHelper } from "../helpers/TraderHelper";
|
import { TraderHelper } from "../helpers/TraderHelper";
|
||||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||||
@ -19,6 +18,7 @@ import { RandomUtil } from "../utils/RandomUtil";
|
|||||||
import { TimeUtil } from "../utils/TimeUtil";
|
import { TimeUtil } from "../utils/TimeUtil";
|
||||||
import { LocaleService } from "./LocaleService";
|
import { LocaleService } from "./LocaleService";
|
||||||
import { LocalisationService } from "./LocalisationService";
|
import { LocalisationService } from "./LocalisationService";
|
||||||
|
import { MailSendService } from "./MailSendService";
|
||||||
export declare class InsuranceService {
|
export declare class InsuranceService {
|
||||||
protected logger: ILogger;
|
protected logger: ILogger;
|
||||||
protected databaseServer: DatabaseServer;
|
protected databaseServer: DatabaseServer;
|
||||||
@ -33,11 +33,11 @@ export declare class InsuranceService {
|
|||||||
protected handbookHelper: HandbookHelper;
|
protected handbookHelper: HandbookHelper;
|
||||||
protected localisationService: LocalisationService;
|
protected localisationService: LocalisationService;
|
||||||
protected localeService: LocaleService;
|
protected localeService: LocaleService;
|
||||||
protected notificationSendHelper: NotificationSendHelper;
|
protected mailSendService: MailSendService;
|
||||||
protected configServer: ConfigServer;
|
protected configServer: ConfigServer;
|
||||||
protected insured: Record<string, Record<string, Item[]>>;
|
protected insured: Record<string, Record<string, Item[]>>;
|
||||||
protected insuranceConfig: IInsuranceConfig;
|
protected insuranceConfig: IInsuranceConfig;
|
||||||
constructor(logger: ILogger, databaseServer: DatabaseServer, secureContainerHelper: SecureContainerHelper, randomUtil: RandomUtil, itemHelper: ItemHelper, jsonUtil: JsonUtil, timeUtil: TimeUtil, saveServer: SaveServer, traderHelper: TraderHelper, dialogueHelper: DialogueHelper, handbookHelper: HandbookHelper, localisationService: LocalisationService, localeService: LocaleService, notificationSendHelper: NotificationSendHelper, configServer: ConfigServer);
|
constructor(logger: ILogger, databaseServer: DatabaseServer, secureContainerHelper: SecureContainerHelper, randomUtil: RandomUtil, itemHelper: ItemHelper, jsonUtil: JsonUtil, timeUtil: TimeUtil, saveServer: SaveServer, traderHelper: TraderHelper, dialogueHelper: DialogueHelper, handbookHelper: HandbookHelper, localisationService: LocalisationService, localeService: LocaleService, mailSendService: MailSendService, configServer: ConfigServer);
|
||||||
/**
|
/**
|
||||||
* Does player have insurance array
|
* Does player have insurance array
|
||||||
* @param sessionId Player id
|
* @param sessionId Player id
|
||||||
@ -67,9 +67,10 @@ export declare class InsuranceService {
|
|||||||
sendInsuredItems(pmcData: IPmcData, sessionID: string, mapId: string): void;
|
sendInsuredItems(pmcData: IPmcData, sessionID: string, mapId: string): void;
|
||||||
/**
|
/**
|
||||||
* Send a message to player informing them gear was lost
|
* Send a message to player informing them gear was lost
|
||||||
* @param sessionID Session id
|
* @param sessionId Session id
|
||||||
|
* @param locationName name of map insurance was lost on
|
||||||
*/
|
*/
|
||||||
sendLostInsuranceMessage(sessionID: string): void;
|
sendLostInsuranceMessage(sessionId: string, locationName?: string): void;
|
||||||
/**
|
/**
|
||||||
* Check all root insured items and remove location property + set slotId to 'hideout'
|
* Check all root insured items and remove location property + set slotId to 'hideout'
|
||||||
* @param sessionId Session id
|
* @param sessionId Session id
|
||||||
|
@ -45,7 +45,7 @@ export declare class MailSendService {
|
|||||||
* @param items Optional items to send to player
|
* @param items Optional items to send to player
|
||||||
* @param maxStorageTimeSeconds Optional time to collect items before they expire
|
* @param maxStorageTimeSeconds Optional time to collect items before they expire
|
||||||
*/
|
*/
|
||||||
sendLocalisedNpcMessageToPlayer(playerId: string, sender: Traders, messageType: MessageType, messageLocaleId: string, items?: Item[], maxStorageTimeSeconds?: any): void;
|
sendLocalisedNpcMessageToPlayer(playerId: string, sender: Traders, messageType: MessageType, messageLocaleId: string, items?: Item[], maxStorageTimeSeconds?: any, systemData?: any): void;
|
||||||
/**
|
/**
|
||||||
* Send a message from SYSTEM to the player with or without items
|
* Send a message from SYSTEM to the player with or without items
|
||||||
* @param playerId Players id to send message to
|
* @param playerId Players id to send message to
|
||||||
@ -54,6 +54,14 @@ export declare class MailSendService {
|
|||||||
* @param maxStorageTimeSeconds Optional time to collect items before they expire
|
* @param maxStorageTimeSeconds Optional time to collect items before they expire
|
||||||
*/
|
*/
|
||||||
sendSystemMessageToPlayer(playerId: string, message: string, items?: Item[], maxStorageTimeSeconds?: any): void;
|
sendSystemMessageToPlayer(playerId: string, message: string, items?: Item[], maxStorageTimeSeconds?: any): void;
|
||||||
|
/**
|
||||||
|
* Send a message from SYSTEM to the player with or without items with loalised text
|
||||||
|
* @param playerId Players id to send message to
|
||||||
|
* @param messageLocaleId Id of key from locale file to send to player
|
||||||
|
* @param items Optional items to send to player
|
||||||
|
* @param maxStorageTimeSeconds Optional time to collect items before they expire
|
||||||
|
*/
|
||||||
|
sendLocalisedSystemMessageToPlayer(playerId: string, messageLocaleId: string, items?: Item[], maxStorageTimeSeconds?: any): void;
|
||||||
/**
|
/**
|
||||||
* Send a USER message to a player with or without items
|
* Send a USER message to a player with or without items
|
||||||
* @param playerId Players id to send message to
|
* @param playerId Players id to send message to
|
||||||
|
@ -35,6 +35,9 @@ export declare class ProfileFixerService {
|
|||||||
* @param pmcProfile profile to check and fix
|
* @param pmcProfile profile to check and fix
|
||||||
*/
|
*/
|
||||||
checkForAndFixPmcProfileIssues(pmcProfile: IPmcData): void;
|
checkForAndFixPmcProfileIssues(pmcProfile: IPmcData): void;
|
||||||
|
protected addMissingGunStandContainerImprovements(pmcProfile: IPmcData): void;
|
||||||
|
protected addHideoutAreaStashes(pmcProfile: IPmcData): void;
|
||||||
|
protected addMissingHideoutWallAreas(pmcProfile: IPmcData): void;
|
||||||
protected adjustUnreasonableModFleaPrices(): void;
|
protected adjustUnreasonableModFleaPrices(): void;
|
||||||
/**
|
/**
|
||||||
* Add tag to profile to indicate when it was made
|
* Add tag to profile to indicate when it was made
|
||||||
|
@ -94,11 +94,11 @@ export declare class RepairService {
|
|||||||
*/
|
*/
|
||||||
addBuffToItem(repairDetails: RepairDetails, pmcData: IPmcData): void;
|
addBuffToItem(repairDetails: RepairDetails, pmcData: IPmcData): void;
|
||||||
/**
|
/**
|
||||||
* Add buff to item
|
* Add random buff to item
|
||||||
* @param itemConfig weapon/armor config
|
* @param itemConfig weapon/armor config
|
||||||
* @param repairDetails Details for item to repair
|
* @param repairDetails Details for item to repair
|
||||||
*/
|
*/
|
||||||
protected addBuff(itemConfig: BonusSettings, repairDetails: RepairDetails): void;
|
addBuff(itemConfig: BonusSettings, item: Item): void;
|
||||||
/**
|
/**
|
||||||
* Check if item should be buffed by checking the item type and relevant player skill level
|
* Check if item should be buffed by checking the item type and relevant player skill level
|
||||||
* @param repairDetails Item that was repaired
|
* @param repairDetails Item that was repaired
|
||||||
|
@ -18,4 +18,5 @@ export declare class HashUtil {
|
|||||||
* @returns hash value
|
* @returns hash value
|
||||||
*/
|
*/
|
||||||
generateHashForData(algorithm: string, data: crypto.BinaryLike): string;
|
generateHashForData(algorithm: string, data: crypto.BinaryLike): string;
|
||||||
|
generateAccountId(): number;
|
||||||
}
|
}
|
||||||
|
@ -9,6 +9,11 @@ export declare class HttpResponseUtil {
|
|||||||
protected localisationService: LocalisationService;
|
protected localisationService: LocalisationService;
|
||||||
constructor(jsonUtil: JsonUtil, localisationService: LocalisationService);
|
constructor(jsonUtil: JsonUtil, localisationService: LocalisationService);
|
||||||
protected clearString(s: string): any;
|
protected clearString(s: string): any;
|
||||||
|
/**
|
||||||
|
* Return passed in data as JSON string
|
||||||
|
* @param data
|
||||||
|
* @returns
|
||||||
|
*/
|
||||||
noBody(data: any): any;
|
noBody(data: any): any;
|
||||||
getBody<T>(data: T, err?: number, errmsg?: any): IGetBodyResponseData<T>;
|
getBody<T>(data: T, err?: number, errmsg?: any): IGetBodyResponseData<T>;
|
||||||
getUnclearedBody(data: any, err?: number, errmsg?: any): string;
|
getUnclearedBody(data: any, err?: number, errmsg?: any): string;
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
import { IParseOptions, IStringifyOptions, Reviver } from "jsonc/lib/interfaces";
|
||||||
import { ILogger } from "../models/spt/utils/ILogger";
|
import { ILogger } from "../models/spt/utils/ILogger";
|
||||||
import { HashUtil } from "./HashUtil";
|
import { HashUtil } from "./HashUtil";
|
||||||
import { VFS } from "./VFS";
|
import { VFS } from "./VFS";
|
||||||
@ -7,21 +8,68 @@ export declare class JsonUtil {
|
|||||||
protected logger: ILogger;
|
protected logger: ILogger;
|
||||||
protected fileHashes: any;
|
protected fileHashes: any;
|
||||||
protected jsonCacheExists: boolean;
|
protected jsonCacheExists: boolean;
|
||||||
|
protected jsonCachePath: string;
|
||||||
constructor(vfs: VFS, hashUtil: HashUtil, logger: ILogger);
|
constructor(vfs: VFS, hashUtil: HashUtil, logger: ILogger);
|
||||||
/**
|
/**
|
||||||
* From object to string
|
* From object to string
|
||||||
* @param data object to turn into JSON
|
* @param data object to turn into JSON
|
||||||
* @param prettify Should output be prettified?
|
* @param prettify Should output be prettified
|
||||||
* @returns string
|
* @returns string
|
||||||
*/
|
*/
|
||||||
serialize<T>(data: T, prettify?: boolean): string;
|
serialize(data: any, prettify?: boolean): string;
|
||||||
|
/**
|
||||||
|
* From object to string
|
||||||
|
* @param data object to turn into JSON
|
||||||
|
* @param replacer An array of strings and numbers that acts as an approved list for selecting the object properties that will be stringified.
|
||||||
|
* @param space Adds indentation, white space, and line break characters to the return-value JSON text to make it easier to read.
|
||||||
|
* @returns string
|
||||||
|
*/
|
||||||
|
serializeAdvanced(data: any, replacer?: (this: any, key: string, value: any) => any, space?: string | number): string;
|
||||||
|
/**
|
||||||
|
* From object to string
|
||||||
|
* @param data object to turn into JSON
|
||||||
|
* @param filename Name of file being serialized
|
||||||
|
* @param options Stringify options or a replacer.
|
||||||
|
* @returns The string converted from the JavaScript value
|
||||||
|
*/
|
||||||
|
serializeJsonC(data: any, filename?: string | null, options?: IStringifyOptions | Reviver): string;
|
||||||
/**
|
/**
|
||||||
* From string to object
|
* From string to object
|
||||||
* @param jsonString json string to turn into object
|
* @param jsonString json string to turn into object
|
||||||
|
* @param filename Name of file being deserialized
|
||||||
* @returns object
|
* @returns object
|
||||||
*/
|
*/
|
||||||
deserialize<T>(jsonString: string, filename?: string): T;
|
deserialize<T>(jsonString: string, filename?: string): T;
|
||||||
|
/**
|
||||||
|
* From string to object
|
||||||
|
* @param jsonString json string to turn into object
|
||||||
|
* @param filename Name of file being deserialized
|
||||||
|
* @param options Parsing options
|
||||||
|
* @returns object
|
||||||
|
*/
|
||||||
|
deserializeJsonC<T>(jsonString: string, filename?: string, options?: IParseOptions): T;
|
||||||
deserializeWithCacheCheckAsync<T>(jsonString: string, filePath: string): Promise<T>;
|
deserializeWithCacheCheckAsync<T>(jsonString: string, filePath: string): Promise<T>;
|
||||||
|
/**
|
||||||
|
* From json string to object
|
||||||
|
* @param jsonString String to turn into object
|
||||||
|
* @param filePath Path to json file being processed
|
||||||
|
* @returns Object
|
||||||
|
*/
|
||||||
deserializeWithCacheCheck<T>(jsonString: string, filePath: string): T;
|
deserializeWithCacheCheck<T>(jsonString: string, filePath: string): T;
|
||||||
clone<T>(data: T): T;
|
/**
|
||||||
|
* Create file if nothing found
|
||||||
|
* @param jsonCachePath path to cache
|
||||||
|
*/
|
||||||
|
protected ensureJsonCacheExists(jsonCachePath: string): void;
|
||||||
|
/**
|
||||||
|
* Read contents of json cache and add to class field
|
||||||
|
* @param jsonCachePath Path to cache
|
||||||
|
*/
|
||||||
|
protected hydrateJsonCache(jsonCachePath: string): void;
|
||||||
|
/**
|
||||||
|
* Convert into string and back into object to clone object
|
||||||
|
* @param objectToClone Item to clone
|
||||||
|
* @returns Cloned parameter
|
||||||
|
*/
|
||||||
|
clone<T>(objectToClone: T): T;
|
||||||
}
|
}
|
||||||
|
@ -18,7 +18,8 @@ import { MathUtil } from "./MathUtil";
|
|||||||
*/
|
*/
|
||||||
export declare class ProbabilityObjectArray<K, V = undefined> extends Array<ProbabilityObject<K, V>> {
|
export declare class ProbabilityObjectArray<K, V = undefined> extends Array<ProbabilityObject<K, V>> {
|
||||||
private mathUtil;
|
private mathUtil;
|
||||||
constructor(mathUtil: MathUtil, ...items: ProbabilityObject<K, V>[]);
|
private jsonUtil;
|
||||||
|
constructor(mathUtil: MathUtil, jsonUtil: JsonUtil, ...items: ProbabilityObject<K, V>[]);
|
||||||
filter(callbackfn: (value: ProbabilityObject<K, V>, index: number, array: ProbabilityObject<K, V>[]) => any): ProbabilityObjectArray<K, V>;
|
filter(callbackfn: (value: ProbabilityObject<K, V>, index: number, array: ProbabilityObject<K, V>[]) => any): ProbabilityObjectArray<K, V>;
|
||||||
/**
|
/**
|
||||||
* Calculates the normalized cumulative probability of the ProbabilityObjectArray's elements normalized to 1
|
* Calculates the normalized cumulative probability of the ProbabilityObjectArray's elements normalized to 1
|
||||||
@ -78,11 +79,10 @@ export declare class ProbabilityObjectArray<K, V = undefined> extends Array<Prob
|
|||||||
/**
|
/**
|
||||||
* Draw random element of the ProbabilityObject N times to return an array of N keys.
|
* Draw random element of the ProbabilityObject N times to return an array of N keys.
|
||||||
* Drawing can be with or without replacement
|
* Drawing can be with or without replacement
|
||||||
*
|
* @param count The number of times we want to draw
|
||||||
* @param {integer} count The number of times we want to draw
|
* @param replacement Draw with or without replacement from the input dict (true = dont remove after drawing)
|
||||||
* @param {boolean} replacement Draw with or without replacement from the input dict
|
* @param locklist list keys which shall be replaced even if drawing without replacement
|
||||||
* @param {array} locklist list keys which shall be replaced even if drawing without replacement
|
* @returns Array consisting of N random keys for this ProbabilityObjectArray
|
||||||
* @return {array} Array consisting of N random keys for this ProbabilityObjectArray
|
|
||||||
*/
|
*/
|
||||||
draw(count?: number, replacement?: boolean, locklist?: Array<K>): K[];
|
draw(count?: number, replacement?: boolean, locklist?: Array<K>): K[];
|
||||||
}
|
}
|
||||||
|
@ -21,6 +21,7 @@ import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRout
|
|||||||
export declare class InventoryCallbacks {
|
export declare class InventoryCallbacks {
|
||||||
protected inventoryController: InventoryController;
|
protected inventoryController: InventoryController;
|
||||||
constructor(inventoryController: InventoryController);
|
constructor(inventoryController: InventoryController);
|
||||||
|
/** Handle "move" */
|
||||||
moveItem(pmcData: IPmcData, body: IInventoryMoveRequestData, sessionID: string): IItemEventRouterResponse;
|
moveItem(pmcData: IPmcData, body: IInventoryMoveRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
removeItem(pmcData: IPmcData, body: IInventoryRemoveRequestData, sessionID: string): IItemEventRouterResponse;
|
removeItem(pmcData: IPmcData, body: IInventoryRemoveRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
splitItem(pmcData: IPmcData, body: IInventorySplitRequestData, sessionID: string): IItemEventRouterResponse;
|
splitItem(pmcData: IPmcData, body: IInventorySplitRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
|
@ -24,5 +24,7 @@ declare class LauncherCallbacks {
|
|||||||
ping(url: string, info: IEmptyRequestData, sessionID: string): string;
|
ping(url: string, info: IEmptyRequestData, sessionID: string): string;
|
||||||
removeProfile(url: string, info: IRemoveProfileData, sessionID: string): string;
|
removeProfile(url: string, info: IRemoveProfileData, sessionID: string): string;
|
||||||
getCompatibleTarkovVersion(): string;
|
getCompatibleTarkovVersion(): string;
|
||||||
|
getLoadedServerMods(): string;
|
||||||
|
getServerModsProfileUsed(url: string, info: IEmptyRequestData, sessionId: string): string;
|
||||||
}
|
}
|
||||||
export { LauncherCallbacks };
|
export { LauncherCallbacks };
|
||||||
|
@ -6,11 +6,13 @@ import { INotifierChannel } from "../models/eft/notifier/INotifier";
|
|||||||
import { ISelectProfileRequestData } from "../models/eft/notifier/ISelectProfileRequestData";
|
import { ISelectProfileRequestData } from "../models/eft/notifier/ISelectProfileRequestData";
|
||||||
import { ISelectProfileResponse } from "../models/eft/notifier/ISelectProfileResponse";
|
import { ISelectProfileResponse } from "../models/eft/notifier/ISelectProfileResponse";
|
||||||
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
|
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
|
||||||
|
import { JsonUtil } from "../utils/JsonUtil";
|
||||||
export declare class NotifierCallbacks {
|
export declare class NotifierCallbacks {
|
||||||
protected httpServerHelper: HttpServerHelper;
|
protected httpServerHelper: HttpServerHelper;
|
||||||
protected httpResponse: HttpResponseUtil;
|
protected httpResponse: HttpResponseUtil;
|
||||||
|
protected jsonUtil: JsonUtil;
|
||||||
protected notifierController: NotifierController;
|
protected notifierController: NotifierController;
|
||||||
constructor(httpServerHelper: HttpServerHelper, httpResponse: HttpResponseUtil, notifierController: NotifierController);
|
constructor(httpServerHelper: HttpServerHelper, httpResponse: HttpResponseUtil, jsonUtil: JsonUtil, notifierController: NotifierController);
|
||||||
/**
|
/**
|
||||||
* If we don't have anything to send, it's ok to not send anything back
|
* If we don't have anything to send, it's ok to not send anything back
|
||||||
* because notification requests can be long-polling. In fact, we SHOULD wait
|
* because notification requests can be long-polling. In fact, we SHOULD wait
|
||||||
|
@ -4,16 +4,23 @@ import { IPmcData } from "../models/eft/common/IPmcData";
|
|||||||
import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
|
import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
|
||||||
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
|
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
|
||||||
import { IPresetBuildActionRequestData } from "../models/eft/presetBuild/IPresetBuildActionRequestData";
|
import { IPresetBuildActionRequestData } from "../models/eft/presetBuild/IPresetBuildActionRequestData";
|
||||||
import { WeaponBuild } from "../models/eft/profile/IAkiProfile";
|
import { IRemoveBuildRequestData } from "../models/eft/presetBuild/IRemoveBuildRequestData";
|
||||||
|
import { IUserBuilds } from "../models/eft/profile/IAkiProfile";
|
||||||
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
|
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
|
||||||
export declare class PresetBuildCallbacks {
|
export declare class PresetBuildCallbacks {
|
||||||
protected httpResponse: HttpResponseUtil;
|
protected httpResponse: HttpResponseUtil;
|
||||||
protected presetBuildController: PresetBuildController;
|
protected presetBuildController: PresetBuildController;
|
||||||
constructor(httpResponse: HttpResponseUtil, presetBuildController: PresetBuildController);
|
constructor(httpResponse: HttpResponseUtil, presetBuildController: PresetBuildController);
|
||||||
/** Handle client/handbook/builds/my/list */
|
/** Handle client/handbook/builds/my/list */
|
||||||
getHandbookUserlist(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<WeaponBuild[]>;
|
getHandbookUserlist(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IUserBuilds>;
|
||||||
/** Handle SaveBuild event */
|
/** Handle SaveWeaponBuild event */
|
||||||
saveBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string): IItemEventRouterResponse;
|
saveWeaponBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
/** Handle RemoveBuild event*/
|
/** Handle removeBuild event*/
|
||||||
removeBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string): IItemEventRouterResponse;
|
removeBuild(pmcData: IPmcData, body: IRemoveBuildRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
|
/** Handle RemoveWeaponBuild event*/
|
||||||
|
removeWeaponBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
|
/** Handle SaveEquipmentBuild event */
|
||||||
|
saveEquipmentBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
|
/** Handle RemoveEquipmentBuild event*/
|
||||||
|
removeEquipmentBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
}
|
}
|
||||||
|
@ -3,6 +3,7 @@ import { IPmcData } from "../models/eft/common/IPmcData";
|
|||||||
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
|
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
|
||||||
import { IProcessBaseTradeRequestData } from "../models/eft/trade/IProcessBaseTradeRequestData";
|
import { IProcessBaseTradeRequestData } from "../models/eft/trade/IProcessBaseTradeRequestData";
|
||||||
import { IProcessRagfairTradeRequestData } from "../models/eft/trade/IProcessRagfairTradeRequestData";
|
import { IProcessRagfairTradeRequestData } from "../models/eft/trade/IProcessRagfairTradeRequestData";
|
||||||
|
import { ISellScavItemsToFenceRequestData } from "../models/eft/trade/ISellScavItemsToFenceRequestData";
|
||||||
export declare class TradeCallbacks {
|
export declare class TradeCallbacks {
|
||||||
protected tradeController: TradeController;
|
protected tradeController: TradeController;
|
||||||
constructor(tradeController: TradeController);
|
constructor(tradeController: TradeController);
|
||||||
@ -12,4 +13,6 @@ export declare class TradeCallbacks {
|
|||||||
processTrade(pmcData: IPmcData, body: IProcessBaseTradeRequestData, sessionID: string): IItemEventRouterResponse;
|
processTrade(pmcData: IPmcData, body: IProcessBaseTradeRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
/** Handle RagFairBuyOffer event */
|
/** Handle RagFairBuyOffer event */
|
||||||
processRagfairTrade(pmcData: IPmcData, body: IProcessRagfairTradeRequestData, sessionID: string): IItemEventRouterResponse;
|
processRagfairTrade(pmcData: IPmcData, body: IProcessRagfairTradeRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
|
/** Handle SellAllFromSavage event */
|
||||||
|
sellAllFromSavage(pmcData: IPmcData, body: ISellScavItemsToFenceRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
}
|
}
|
||||||
|
@ -8,6 +8,7 @@ import { IBotBase } from "../models/eft/common/tables/IBotBase";
|
|||||||
import { IBotCore } from "../models/eft/common/tables/IBotCore";
|
import { IBotCore } from "../models/eft/common/tables/IBotCore";
|
||||||
import { Difficulty } from "../models/eft/common/tables/IBotType";
|
import { Difficulty } from "../models/eft/common/tables/IBotType";
|
||||||
import { IBotConfig } from "../models/spt/config/IBotConfig";
|
import { IBotConfig } from "../models/spt/config/IBotConfig";
|
||||||
|
import { IPmcConfig } from "../models/spt/config/IPmcConfig";
|
||||||
import { ILogger } from "../models/spt/utils/ILogger";
|
import { ILogger } from "../models/spt/utils/ILogger";
|
||||||
import { ConfigServer } from "../servers/ConfigServer";
|
import { ConfigServer } from "../servers/ConfigServer";
|
||||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||||
@ -29,6 +30,7 @@ export declare class BotController {
|
|||||||
protected applicationContext: ApplicationContext;
|
protected applicationContext: ApplicationContext;
|
||||||
protected jsonUtil: JsonUtil;
|
protected jsonUtil: JsonUtil;
|
||||||
protected botConfig: IBotConfig;
|
protected botConfig: IBotConfig;
|
||||||
|
protected pmcConfig: IPmcConfig;
|
||||||
static readonly pmcTypeLabel = "PMC";
|
static readonly pmcTypeLabel = "PMC";
|
||||||
constructor(logger: ILogger, databaseServer: DatabaseServer, botGenerator: BotGenerator, botHelper: BotHelper, botDifficultyHelper: BotDifficultyHelper, botGenerationCacheService: BotGenerationCacheService, matchBotDetailsCacheService: MatchBotDetailsCacheService, localisationService: LocalisationService, profileHelper: ProfileHelper, configServer: ConfigServer, applicationContext: ApplicationContext, jsonUtil: JsonUtil);
|
constructor(logger: ILogger, databaseServer: DatabaseServer, botGenerator: BotGenerator, botHelper: BotHelper, botDifficultyHelper: BotDifficultyHelper, botGenerationCacheService: BotGenerationCacheService, matchBotDetailsCacheService: MatchBotDetailsCacheService, localisationService: LocalisationService, profileHelper: ProfileHelper, configServer: ConfigServer, applicationContext: ApplicationContext, jsonUtil: JsonUtil);
|
||||||
/**
|
/**
|
||||||
|
@ -7,7 +7,9 @@ import { IGetMailDialogViewResponseData } from "../models/eft/dialog/IGetMailDia
|
|||||||
import { ISendMessageRequest } from "../models/eft/dialog/ISendMessageRequest";
|
import { ISendMessageRequest } from "../models/eft/dialog/ISendMessageRequest";
|
||||||
import { Dialogue, DialogueInfo, IAkiProfile, IUserDialogInfo, Message } from "../models/eft/profile/IAkiProfile";
|
import { Dialogue, DialogueInfo, IAkiProfile, IUserDialogInfo, Message } from "../models/eft/profile/IAkiProfile";
|
||||||
import { MessageType } from "../models/enums/MessageType";
|
import { MessageType } from "../models/enums/MessageType";
|
||||||
|
import { ICoreConfig } from "../models/spt/config/ICoreConfig";
|
||||||
import { ILogger } from "../models/spt/utils/ILogger";
|
import { ILogger } from "../models/spt/utils/ILogger";
|
||||||
|
import { ConfigServer } from "../servers/ConfigServer";
|
||||||
import { SaveServer } from "../servers/SaveServer";
|
import { SaveServer } from "../servers/SaveServer";
|
||||||
import { GiftService } from "../services/GiftService";
|
import { GiftService } from "../services/GiftService";
|
||||||
import { MailSendService } from "../services/MailSendService";
|
import { MailSendService } from "../services/MailSendService";
|
||||||
@ -24,7 +26,9 @@ export declare class DialogueController {
|
|||||||
protected mailSendService: MailSendService;
|
protected mailSendService: MailSendService;
|
||||||
protected giftService: GiftService;
|
protected giftService: GiftService;
|
||||||
protected hashUtil: HashUtil;
|
protected hashUtil: HashUtil;
|
||||||
constructor(logger: ILogger, saveServer: SaveServer, timeUtil: TimeUtil, dialogueHelper: DialogueHelper, profileHelper: ProfileHelper, randomUtil: RandomUtil, mailSendService: MailSendService, giftService: GiftService, hashUtil: HashUtil);
|
protected configServer: ConfigServer;
|
||||||
|
protected coreConfig: ICoreConfig;
|
||||||
|
constructor(logger: ILogger, saveServer: SaveServer, timeUtil: TimeUtil, dialogueHelper: DialogueHelper, profileHelper: ProfileHelper, randomUtil: RandomUtil, mailSendService: MailSendService, giftService: GiftService, hashUtil: HashUtil, configServer: ConfigServer);
|
||||||
/** Handle onUpdate spt event */
|
/** Handle onUpdate spt event */
|
||||||
update(): void;
|
update(): void;
|
||||||
/**
|
/**
|
||||||
|
@ -11,21 +11,23 @@ import { IGameConfigResponse } from "../models/eft/game/IGameConfigResponse";
|
|||||||
import { IGameKeepAliveResponse } from "../models/eft/game/IGameKeepAliveResponse";
|
import { IGameKeepAliveResponse } from "../models/eft/game/IGameKeepAliveResponse";
|
||||||
import { IServerDetails } from "../models/eft/game/IServerDetails";
|
import { IServerDetails } from "../models/eft/game/IServerDetails";
|
||||||
import { IAkiProfile } from "../models/eft/profile/IAkiProfile";
|
import { IAkiProfile } from "../models/eft/profile/IAkiProfile";
|
||||||
import { IBotConfig } from "../models/spt/config/IBotConfig";
|
|
||||||
import { ICoreConfig } from "../models/spt/config/ICoreConfig";
|
import { ICoreConfig } from "../models/spt/config/ICoreConfig";
|
||||||
import { IHttpConfig } from "../models/spt/config/IHttpConfig";
|
import { IHttpConfig } from "../models/spt/config/IHttpConfig";
|
||||||
import { ILocationConfig } from "../models/spt/config/ILocationConfig";
|
import { ILocationConfig } from "../models/spt/config/ILocationConfig";
|
||||||
|
import { IPmcConfig } from "../models/spt/config/IPmcConfig";
|
||||||
import { IRagfairConfig } from "../models/spt/config/IRagfairConfig";
|
import { IRagfairConfig } from "../models/spt/config/IRagfairConfig";
|
||||||
import { ILogger } from "../models/spt/utils/ILogger";
|
import { ILogger } from "../models/spt/utils/ILogger";
|
||||||
import { ConfigServer } from "../servers/ConfigServer";
|
import { ConfigServer } from "../servers/ConfigServer";
|
||||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||||
import { CustomLocationWaveService } from "../services/CustomLocationWaveService";
|
import { CustomLocationWaveService } from "../services/CustomLocationWaveService";
|
||||||
import { GiftService } from "../services/GiftService";
|
import { GiftService } from "../services/GiftService";
|
||||||
|
import { ItemBaseClassService } from "../services/ItemBaseClassService";
|
||||||
import { LocalisationService } from "../services/LocalisationService";
|
import { LocalisationService } from "../services/LocalisationService";
|
||||||
import { OpenZoneService } from "../services/OpenZoneService";
|
import { OpenZoneService } from "../services/OpenZoneService";
|
||||||
import { ProfileFixerService } from "../services/ProfileFixerService";
|
import { ProfileFixerService } from "../services/ProfileFixerService";
|
||||||
import { SeasonalEventService } from "../services/SeasonalEventService";
|
import { SeasonalEventService } from "../services/SeasonalEventService";
|
||||||
import { EncodingUtil } from "../utils/EncodingUtil";
|
import { EncodingUtil } from "../utils/EncodingUtil";
|
||||||
|
import { HashUtil } from "../utils/HashUtil";
|
||||||
import { JsonUtil } from "../utils/JsonUtil";
|
import { JsonUtil } from "../utils/JsonUtil";
|
||||||
import { RandomUtil } from "../utils/RandomUtil";
|
import { RandomUtil } from "../utils/RandomUtil";
|
||||||
import { TimeUtil } from "../utils/TimeUtil";
|
import { TimeUtil } from "../utils/TimeUtil";
|
||||||
@ -34,6 +36,7 @@ export declare class GameController {
|
|||||||
protected databaseServer: DatabaseServer;
|
protected databaseServer: DatabaseServer;
|
||||||
protected jsonUtil: JsonUtil;
|
protected jsonUtil: JsonUtil;
|
||||||
protected timeUtil: TimeUtil;
|
protected timeUtil: TimeUtil;
|
||||||
|
protected hashUtil: HashUtil;
|
||||||
protected preAkiModLoader: PreAkiModLoader;
|
protected preAkiModLoader: PreAkiModLoader;
|
||||||
protected httpServerHelper: HttpServerHelper;
|
protected httpServerHelper: HttpServerHelper;
|
||||||
protected randomUtil: RandomUtil;
|
protected randomUtil: RandomUtil;
|
||||||
@ -45,6 +48,7 @@ export declare class GameController {
|
|||||||
protected customLocationWaveService: CustomLocationWaveService;
|
protected customLocationWaveService: CustomLocationWaveService;
|
||||||
protected openZoneService: OpenZoneService;
|
protected openZoneService: OpenZoneService;
|
||||||
protected seasonalEventService: SeasonalEventService;
|
protected seasonalEventService: SeasonalEventService;
|
||||||
|
protected itemBaseClassService: ItemBaseClassService;
|
||||||
protected giftService: GiftService;
|
protected giftService: GiftService;
|
||||||
protected applicationContext: ApplicationContext;
|
protected applicationContext: ApplicationContext;
|
||||||
protected configServer: ConfigServer;
|
protected configServer: ConfigServer;
|
||||||
@ -53,12 +57,20 @@ export declare class GameController {
|
|||||||
protected coreConfig: ICoreConfig;
|
protected coreConfig: ICoreConfig;
|
||||||
protected locationConfig: ILocationConfig;
|
protected locationConfig: ILocationConfig;
|
||||||
protected ragfairConfig: IRagfairConfig;
|
protected ragfairConfig: IRagfairConfig;
|
||||||
protected botConfig: IBotConfig;
|
protected pmcConfig: IPmcConfig;
|
||||||
constructor(logger: ILogger, databaseServer: DatabaseServer, jsonUtil: JsonUtil, timeUtil: TimeUtil, preAkiModLoader: PreAkiModLoader, httpServerHelper: HttpServerHelper, randomUtil: RandomUtil, encodingUtil: EncodingUtil, hideoutHelper: HideoutHelper, profileHelper: ProfileHelper, profileFixerService: ProfileFixerService, localisationService: LocalisationService, customLocationWaveService: CustomLocationWaveService, openZoneService: OpenZoneService, seasonalEventService: SeasonalEventService, giftService: GiftService, applicationContext: ApplicationContext, configServer: ConfigServer);
|
constructor(logger: ILogger, databaseServer: DatabaseServer, jsonUtil: JsonUtil, timeUtil: TimeUtil, hashUtil: HashUtil, preAkiModLoader: PreAkiModLoader, httpServerHelper: HttpServerHelper, randomUtil: RandomUtil, encodingUtil: EncodingUtil, hideoutHelper: HideoutHelper, profileHelper: ProfileHelper, profileFixerService: ProfileFixerService, localisationService: LocalisationService, customLocationWaveService: CustomLocationWaveService, openZoneService: OpenZoneService, seasonalEventService: SeasonalEventService, itemBaseClassService: ItemBaseClassService, giftService: GiftService, applicationContext: ApplicationContext, configServer: ConfigServer);
|
||||||
/**
|
/**
|
||||||
* Handle client/game/start
|
* Handle client/game/start
|
||||||
*/
|
*/
|
||||||
gameStart(_url: string, _info: IEmptyRequestData, sessionID: string, startTimeStampMS: number): void;
|
gameStart(_url: string, _info: IEmptyRequestData, sessionID: string, startTimeStampMS: number): void;
|
||||||
|
protected makeCustomsWishingTreeLootGuaranteed(): void;
|
||||||
|
protected setHideoutAreasAndCraftsTo30Secs(): void;
|
||||||
|
/**
|
||||||
|
* 3.7.0 moved AIDs to be numeric, old profiles need to be migrated
|
||||||
|
* We store the old AID value in new field `sessionId`
|
||||||
|
* @param fullProfile Profile to update
|
||||||
|
*/
|
||||||
|
protected fixIncorrectAidValue(fullProfile: IAkiProfile): void;
|
||||||
/** Apply custom limits on bot types as defined in configs/location.json/botTypeLimits */
|
/** Apply custom limits on bot types as defined in configs/location.json/botTypeLimits */
|
||||||
protected adjustMapBotLimits(): void;
|
protected adjustMapBotLimits(): void;
|
||||||
/**
|
/**
|
||||||
|
@ -8,6 +8,7 @@ import { IPmcData } from "../models/eft/common/IPmcData";
|
|||||||
import { HideoutArea, Product } from "../models/eft/common/tables/IBotBase";
|
import { HideoutArea, Product } from "../models/eft/common/tables/IBotBase";
|
||||||
import { HideoutUpgradeCompleteRequestData } from "../models/eft/hideout/HideoutUpgradeCompleteRequestData";
|
import { HideoutUpgradeCompleteRequestData } from "../models/eft/hideout/HideoutUpgradeCompleteRequestData";
|
||||||
import { IHandleQTEEventRequestData } from "../models/eft/hideout/IHandleQTEEventRequestData";
|
import { IHandleQTEEventRequestData } from "../models/eft/hideout/IHandleQTEEventRequestData";
|
||||||
|
import { IHideoutArea, Stage } from "../models/eft/hideout/IHideoutArea";
|
||||||
import { IHideoutContinuousProductionStartRequestData } from "../models/eft/hideout/IHideoutContinuousProductionStartRequestData";
|
import { IHideoutContinuousProductionStartRequestData } from "../models/eft/hideout/IHideoutContinuousProductionStartRequestData";
|
||||||
import { IHideoutImproveAreaRequestData } from "../models/eft/hideout/IHideoutImproveAreaRequestData";
|
import { IHideoutImproveAreaRequestData } from "../models/eft/hideout/IHideoutImproveAreaRequestData";
|
||||||
import { IHideoutProduction } from "../models/eft/hideout/IHideoutProduction";
|
import { IHideoutProduction } from "../models/eft/hideout/IHideoutProduction";
|
||||||
@ -21,6 +22,7 @@ import { IHideoutUpgradeRequestData } from "../models/eft/hideout/IHideoutUpgrad
|
|||||||
import { IQteData } from "../models/eft/hideout/IQteData";
|
import { IQteData } from "../models/eft/hideout/IQteData";
|
||||||
import { IRecordShootingRangePoints } from "../models/eft/hideout/IRecordShootingRangePoints";
|
import { IRecordShootingRangePoints } from "../models/eft/hideout/IRecordShootingRangePoints";
|
||||||
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
|
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
|
||||||
|
import { HideoutAreas } from "../models/enums/HideoutAreas";
|
||||||
import { IHideoutConfig } from "../models/spt/config/IHideoutConfig";
|
import { IHideoutConfig } from "../models/spt/config/IHideoutConfig";
|
||||||
import { ILogger } from "../models/spt/utils/ILogger";
|
import { ILogger } from "../models/spt/utils/ILogger";
|
||||||
import { EventOutputHolder } from "../routers/EventOutputHolder";
|
import { EventOutputHolder } from "../routers/EventOutputHolder";
|
||||||
@ -76,6 +78,37 @@ export declare class HideoutController {
|
|||||||
* @returns IItemEventRouterResponse
|
* @returns IItemEventRouterResponse
|
||||||
*/
|
*/
|
||||||
upgradeComplete(pmcData: IPmcData, request: HideoutUpgradeCompleteRequestData, sessionID: string): IItemEventRouterResponse;
|
upgradeComplete(pmcData: IPmcData, request: HideoutUpgradeCompleteRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
|
/**
|
||||||
|
* Upgrade wall status to visible in profile if medstation/water collector are both level 1
|
||||||
|
* @param pmcData Player profile
|
||||||
|
*/
|
||||||
|
protected checkAndUpgradeWall(pmcData: IPmcData): void;
|
||||||
|
/**
|
||||||
|
*
|
||||||
|
* @param pmcData Profile to edit
|
||||||
|
* @param output Object to send back to client
|
||||||
|
* @param sessionID Session/player id
|
||||||
|
* @param profileHideoutArea Current hideout data for profile
|
||||||
|
* @param dbHideoutArea Hideout area being upgraded
|
||||||
|
* @param hideoutStage Stage hideout area is being upgraded to
|
||||||
|
*/
|
||||||
|
protected addContainerImprovementToProfile(output: IItemEventRouterResponse, sessionID: string, pmcData: IPmcData, profileHideoutArea: HideoutArea, dbHideoutArea: IHideoutArea, hideoutStage: Stage): void;
|
||||||
|
/**
|
||||||
|
* Add an inventory item to profile from a hideout area stage data
|
||||||
|
* @param pmcData Profile to update
|
||||||
|
* @param dbHideoutData Hideout area from db being upgraded
|
||||||
|
* @param hideoutStage Stage area upgraded to
|
||||||
|
*/
|
||||||
|
protected addUpdateInventoryItemToProfile(pmcData: IPmcData, dbHideoutData: IHideoutArea, hideoutStage: Stage): void;
|
||||||
|
/**
|
||||||
|
*
|
||||||
|
* @param output Objet to send to client
|
||||||
|
* @param sessionID Session/player id
|
||||||
|
* @param areaType Hideout area that had stash added
|
||||||
|
* @param hideoutDbData Hideout area that caused addition of stash
|
||||||
|
* @param hideoutStage Hideout area upgraded to this
|
||||||
|
*/
|
||||||
|
protected addContainerUpgradeToClientOutput(output: IItemEventRouterResponse, sessionID: string, areaType: HideoutAreas, hideoutDbData: IHideoutArea, hideoutStage: Stage): void;
|
||||||
/**
|
/**
|
||||||
* Handle HideoutPutItemsInAreaSlots
|
* Handle HideoutPutItemsInAreaSlots
|
||||||
* Create item in hideout slot item array, remove item from player inventory
|
* Create item in hideout slot item array, remove item from player inventory
|
||||||
|
@ -104,10 +104,8 @@ export declare class InraidController {
|
|||||||
/**
|
/**
|
||||||
* Mark inventory items as FiR if player survived raid, otherwise remove FiR from them
|
* Mark inventory items as FiR if player survived raid, otherwise remove FiR from them
|
||||||
* @param offraidData Save Progress Request
|
* @param offraidData Save Progress Request
|
||||||
* @param pmcData player profile
|
|
||||||
* @param isPlayerScav Was the player a pScav
|
|
||||||
*/
|
*/
|
||||||
protected markOrRemoveFoundInRaidItems(offraidData: ISaveProgressRequestData, pmcData: IPmcData, isPlayerScav: boolean): void;
|
protected markOrRemoveFoundInRaidItems(offraidData: ISaveProgressRequestData): void;
|
||||||
/**
|
/**
|
||||||
* Update profile after player completes scav raid
|
* Update profile after player completes scav raid
|
||||||
* @param scavData Scav profile
|
* @param scavData Scav profile
|
||||||
|
@ -56,9 +56,9 @@ export declare class InsuranceController {
|
|||||||
/**
|
/**
|
||||||
* Handle client/insurance/items/list/cost
|
* Handle client/insurance/items/list/cost
|
||||||
* Calculate insurance cost
|
* Calculate insurance cost
|
||||||
* @param info request object
|
* @param request request object
|
||||||
* @param sessionID session id
|
* @param sessionID session id
|
||||||
* @returns IGetInsuranceCostResponseData object to send to client
|
* @returns IGetInsuranceCostResponseData object to send to client
|
||||||
*/
|
*/
|
||||||
cost(info: IGetInsuranceCostRequestData, sessionID: string): IGetInsuranceCostResponseData;
|
cost(request: IGetInsuranceCostRequestData, sessionID: string): IGetInsuranceCostResponseData;
|
||||||
}
|
}
|
||||||
|
Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue
Block a user