update mod
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parent
f609ba220a
commit
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@ -2,7 +2,7 @@
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"name": "RaiderSpawnFix",
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"name": "RaiderSpawnFix",
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"author": "Chomp",
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"author": "Chomp",
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"version": "1.0.0",
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"version": "1.0.0",
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"akiVersion": "2.1.1",
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"akiVersion": "2.2.0",
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"license": "N/A",
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"license": "N/A",
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"main": "modloader.js",
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"main": "modloader.js",
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"contributors": ["StealthSuit", "CWX", "ThatGuyXIV"]
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"contributors": ["StealthSuit", "CWX", "ThatGuyXIV"]
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@ -5,7 +5,7 @@ class Mod
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{
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{
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constructor()
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constructor()
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{
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{
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Logger.info(`Loading: ${modName} 1.0.0`);
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Logger.info(`Loading: ${modName} 1.1.0`);
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let changeCount = 0;
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let changeCount = 0;
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const labsBosses = DatabaseServer.tables.locations.laboratory.base.BossLocationSpawn;
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const labsBosses = DatabaseServer.tables.locations.laboratory.base.BossLocationSpawn;
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@ -15,6 +15,7 @@ class Mod
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if (spawn1)
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if (spawn1)
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{
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{
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spawn1.TriggerId = "00404";
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spawn1.TriggerId = "00404";
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spawn1.BossChance = 100;
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changeCount++;
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changeCount++;
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}
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}
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@ -22,6 +23,7 @@ class Mod
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if (spawn2)
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if (spawn2)
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{
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{
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spawn2.TriggerId = "00409";
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spawn2.TriggerId = "00409";
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spawn2.BossChance = 100;
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changeCount++;
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changeCount++;
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}
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}
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@ -29,6 +31,7 @@ class Mod
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if (spawn3)
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if (spawn3)
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{
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{
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spawn3.TriggerId = "autoId_00632_EXFIL";
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spawn3.TriggerId = "autoId_00632_EXFIL";
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spawn3.BossChance = 100;
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changeCount++;
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changeCount++;
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}
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}
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@ -36,6 +39,7 @@ class Mod
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if (spawn4)
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if (spawn4)
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{
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{
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spawn4.TriggerId = "autoId_00000_D2_LEVER";
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spawn4.TriggerId = "autoId_00000_D2_LEVER";
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spawn4.BossChance = 100;
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changeCount++;
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changeCount++;
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}
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}
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