Update config for lighthouse and new pmc types

This commit is contained in:
Chomp 2022-03-21 17:17:45 +00:00
parent 4ec6a912ce
commit 98ee5651f0

View File

@ -1,7 +1,7 @@
{ {
"game": { "game": {
"_": "Enable debug messages to log and game console", "_": "Enable debug messages to log and game console",
"DEBUG": true, "DEBUG": false,
"_": "Enable verbose mode", "_": "Enable verbose mode",
"VERBOSE": true, "VERBOSE": true,
"_": "Allows you to change the time after which an attempt will be made to spawn a delayed wave. Default value is 3", "_": "Allows you to change the time after which an attempt will be made to spawn a delayed wave. Default value is 3",
@ -28,7 +28,10 @@
"assault", "assault",
"assaultGroup", "assaultGroup",
"cursedAssault", "cursedAssault",
"pmcBot" "pmcBot",
"bosstest",
"test"
], ],
"Zones": { "Zones": {
"ZoneDormitory": { "ZoneDormitory": {
@ -102,7 +105,9 @@
"assault", "assault",
"assaultGroup", "assaultGroup",
"cursedAssault", "cursedAssault",
"pmcBot" "pmcBot",
"bosstest",
"test"
], ],
"Zones": { "Zones": {
"ZonePowerStation": { "ZonePowerStation": {
@ -207,7 +212,9 @@
"assault", "assault",
"assaultGroup", "assaultGroup",
"cursedAssault", "cursedAssault",
"pmcBot" "pmcBot",
"bosstest",
"test"
], ],
"Zones": { "Zones": {
"ZoneWoodCutter": { "ZoneWoodCutter": {
@ -303,7 +310,9 @@
"assault", "assault",
"assaultGroup", "assaultGroup",
"cursedAssault", "cursedAssault",
"pmcBot" "pmcBot",
"bosstest",
"test"
], ],
"Zones": { "Zones": {
"ZoneRailStrorage": { "ZoneRailStrorage": {
@ -356,7 +365,7 @@
"ForceChooseNewZone": true, "ForceChooseNewZone": true,
"MaxBotsAliveOnMap": 12, "MaxBotsAliveOnMap": 12,
"BotsPerZoneBase": 4, "BotsPerZoneBase": 4,
"MaxDistanceToSpawn": 450, "MaxDistanceToSpawn": 250,
"ScavRoles": [ "ScavRoles": [
"assault" "assault"
], ],
@ -366,12 +375,14 @@
"pmcBot" "pmcBot"
], ],
"EnableUnspawn": true, "EnableUnspawn": true,
"MaxDistanceToUnspawn": 500, "MaxDistanceToUnspawn": 300,
"RolesToUnspawn": [ "RolesToUnspawn": [
"assault", "assault",
"assaultGroup", "assaultGroup",
"cursedAssault", "cursedAssault",
"pmcBot" "pmcBot",
"bosstest",
"test"
], ],
"Zones": { "Zones": {
"ZoneCenterBot": { "ZoneCenterBot": {
@ -453,13 +464,113 @@
"MaxBotsAliveOnMap": 20, "MaxBotsAliveOnMap": 20,
"EnableSpawnControl": false, "EnableSpawnControl": false,
"EnableUnspawn": false "EnableUnspawn": false
},
"5704e4dad2720bb55b8b4567": {
"_": "lighthouse",
"EnableSpawnControl": true,
"ForceChooseNewZone": true,
"MaxBotsAliveOnMap": 8,
"BotsPerZoneBase": 4,
"MaxDistanceToSpawn": 350,
"ScavRoles": [
"assault"
],
"BossRoles": [
"exUsec"
],
"EnableUnspawn": true,
"MaxDistanceToUnspawn": 400,
"RolesToUnspawn": [
"assault",
"assaultGroup",
"cursedAssault",
"pmcBot",
"bosstest",
"test",
"exUsec"
],
"Zones": {
"Zone_TreatmentRocks": {
"CanSpawnBoss": true,
"MultiplicativeCoef": 2,
"AdditiveCoef": 1
},
"Zone_TreatmentContainers": {
"CanSpawnBoss": true,
"MultiplicativeCoef": 1,
"AdditiveCoef": 1
},
"Zone_TreatmentBeach": {
"CanSpawnBoss": true,
"MultiplicativeCoef": 2,
"AdditiveCoef": 1
},
"Zone_RoofBeach": {
"CanSpawnBoss": true,
"MultiplicativeCoef": 2,
"AdditiveCoef": 1
},
"Zone_RoofContainers": {
"CanSpawnBoss": true,
"MultiplicativeCoef": 1,
"AdditiveCoef": 1
},
"Zone_RoofRocks": {
"CanSpawnBoss": true,
"MultiplicativeCoef": 1,
"AdditiveCoef": 0
},
"Zone_Hellicopter": {
"CanSpawnBoss": true,
"MultiplicativeCoef": 1,
"AdditiveCoef": 0
},
"Zone_Blockpost": {
"CanSpawnBoss": true,
"MultiplicativeCoef": 0.5,
"AdditiveCoef": 0
},
"Zone_Village": {
"MultiplicativeCoef": 1,
"AdditiveCoef": 0
},
"Zone_DestroyedHouse": {
"MultiplicativeCoef": 1,
"AdditiveCoef": 0
},
"Zone_Containers": {
"MultiplicativeCoef": 1,
"AdditiveCoef": 0
},
"Zone_Rocks": {
"MultiplicativeCoef": 0.5,
"AdditiveCoef": 0
},
"Zone_Chalet": {
"MultiplicativeCoef": 0.5,
"AdditiveCoef": 0
},
"Zone_Bridge": {
"MultiplicativeCoef": 0.75,
"AdditiveCoef": 0
},
"Zone_OldHouse": {
"MultiplicativeCoef": 1,
"AdditiveCoef": 0
},
"Zone_LongRoad": {
"MultiplicativeCoef": 1,
"AdditiveCoef": 0
}
}
} }
} }
}, },
"server": { "server": {
"DEBUG": false, "DEBUG": false,
"_": "IgnoreMaxBots for boss wave allows spawn boss wave even if limit of max alive bots is reached", "_": "IgnoreMaxBots for boss wave allows spawn boss wave even if limit of max alive bots is reached",
"Add_IgnoreMaxBots_ToBossWaves": true, "Add_IgnoreMaxBots_ToBossWaves": false,
"_": "For better control of zones population scav waves mast contains only 1 bot. By default WAVE_COEF_MID is applied, so make it equal to 1", "_": "For better control of zones population scav waves mast contains only 1 bot. By default WAVE_COEF_MID is applied, so make it equal to 1",
"ChangeWaveCoefs": { "ChangeWaveCoefs": {
"WAVE_COEF_LOW": 0.5, "WAVE_COEF_LOW": 0.5,