Cleanup of usings

This commit is contained in:
Chomp 2021-12-06 15:27:03 +00:00
parent c34fd5eb0d
commit d5b7f0aa26
14 changed files with 140 additions and 175 deletions

View File

@ -1,8 +1,8 @@
using System; using Aki.Common;
using astealz.SmartSpawnController.Utils;
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Text; using System.Text;
using Aki.Common;
using astealz.SmartSpawnController.Utils;
namespace Aki.SinglePlayer.Utils namespace Aki.SinglePlayer.Utils
{ {

View File

@ -1,6 +1,6 @@
using System; using ComponentAce.Compression.Libs.zlib;
using System;
using System.IO; using System.IO;
using ComponentAce.Compression.Libs.zlib;
namespace Aki.Common namespace Aki.Common
{ {

View File

@ -2,7 +2,6 @@
using EFT; using EFT;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using UnityEngine; using UnityEngine;
namespace astealz.SmartSpawnController.Behaviors namespace astealz.SmartSpawnController.Behaviors

View File

@ -1,10 +1,5 @@
using Newtonsoft.Json; using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace astealz.SmartSpawnController namespace astealz.SmartSpawnController
{ {

View File

@ -1,12 +1,6 @@
using astealz.SmartSpawnController.Utils; using astealz.SmartSpawnController.Utils;
using EFT; using EFT;
using HarmonyLib; using HarmonyLib;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using UnityEngine; using UnityEngine;
namespace astealz.SmartSpawnController namespace astealz.SmartSpawnController

View File

@ -1,10 +1,6 @@
using Comfort.Common; using Comfort.Common;
using EFT; using EFT;
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine; using UnityEngine;
namespace astealz.SmartSpawnController namespace astealz.SmartSpawnController
@ -13,8 +9,10 @@ namespace astealz.SmartSpawnController
{ {
public static Config Config { get; set; } public static Config Config { get; set; }
public static MapConfig CurrentMapConfig { public static MapConfig CurrentMapConfig
get { {
get
{
MapConfig config = null; MapConfig config = null;
if (!Config.Maps.TryGetValue(LocationId, out config)) if (!Config.Maps.TryGetValue(LocationId, out config))
{ {
@ -25,7 +23,8 @@ namespace astealz.SmartSpawnController
} }
} }
public static string LocationId { public static string LocationId
{
get get
{ {
var game = GameObject.Find("GAME"); var game = GameObject.Find("GAME");

View File

@ -1,14 +1,6 @@
using System; using astealz.SmartSpawnController.Utils;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using astealz.SmartSpawnController.Utils;
using Comfort.Common;
using EFT;
using Newtonsoft.Json; using Newtonsoft.Json;
using System;
namespace astealz.SmartSpawnController namespace astealz.SmartSpawnController
{ {

View File

@ -1,10 +1,7 @@
using EFT; using EFT;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Text; using System.Text;
using System.Threading.Tasks;
namespace astealz.SmartSpawnController.Patches namespace astealz.SmartSpawnController.Patches
{ {

View File

@ -1,10 +1,7 @@
using HarmonyLib; using astealz.SmartSpawnController.Utils;
using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Reflection; using System.Reflection;
using System.Reflection.Emit;
using UnityEngine; using UnityEngine;
using astealz.SmartSpawnController.Utils;
namespace astealz.SmartSpawnController.Patches namespace astealz.SmartSpawnController.Patches
{ {
@ -14,7 +11,8 @@ namespace astealz.SmartSpawnController.Patches
{ {
private static float scavWaveRetrySpawnDeltaTime = 15f; private static float scavWaveRetrySpawnDeltaTime = 15f;
private static float lastCheckTime = 0f; private static float lastCheckTime = 0f;
public BotSpawnerDelayPatch() : base(prefix: nameof(PatchPrefix)) { public BotSpawnerDelayPatch() : base(prefix: nameof(PatchPrefix))
{
scavWaveRetrySpawnDeltaTime = Globals.Config.ScavWaveRetryInterval; scavWaveRetrySpawnDeltaTime = Globals.Config.ScavWaveRetryInterval;
} }

View File

@ -1,12 +1,9 @@
using astealz.SmartSpawnController.Utils; using astealz.SmartSpawnController.Utils;
using EFT; using EFT;
using HarmonyLib;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Reflection; using System.Reflection;
using System.Text;
using System.Threading.Tasks;
namespace astealz.SmartSpawnController.Patches namespace astealz.SmartSpawnController.Patches
{ {
@ -38,7 +35,8 @@ namespace astealz.SmartSpawnController.Patches
var bossSpawnerType = botSpawnerType.GetField("BossSpawner").FieldType; var bossSpawnerType = botSpawnerType.GetField("BossSpawner").FieldType;
var bossLateSpawnMethod = bossSpawnerType var bossLateSpawnMethod = bossSpawnerType
.GetMethods(BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance | BindingFlags.DeclaredOnly) .GetMethods(BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance | BindingFlags.DeclaredOnly)
.Single(m => { .Single(m =>
{
var mp = m.GetParameters(); var mp = m.GetParameters();
if (mp.Length < methodParams.Count) if (mp.Length < methodParams.Count)
return false; return false;
@ -75,9 +73,11 @@ namespace astealz.SmartSpawnController.Patches
public WildSpawnType WildSpawnType { get; private set; } public WildSpawnType WildSpawnType { get; private set; }
public string ZoneName { public string ZoneName
{
get => nameZone; get => nameZone;
set { set
{
Logger.Info("Can't change boss 'ZoneName'"); Logger.Info("Can't change boss 'ZoneName'");
} }
} }

View File

@ -1,11 +1,6 @@
using astealz.SmartSpawnController.Utils; using astealz.SmartSpawnController.Utils;
using System;
using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Reflection; using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
namespace astealz.SmartSpawnController.Patches namespace astealz.SmartSpawnController.Patches
{ {

View File

@ -1,9 +1,6 @@
using astealz.SmartSpawnController.Utils; using System;
using System;
using System.Linq; using System.Linq;
using System.Reflection; using System.Reflection;
using System.Text;
using System.Threading.Tasks;
namespace astealz.SmartSpawnController.Patches namespace astealz.SmartSpawnController.Patches
{ {

View File

@ -1,5 +1,4 @@
using System.Reflection; using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
// Общие сведения об этой сборке предоставляются следующим набором // Общие сведения об этой сборке предоставляются следующим набором