Cleanup of usings

This commit is contained in:
Chomp 2021-12-06 15:27:03 +00:00
parent c34fd5eb0d
commit d5b7f0aa26
14 changed files with 140 additions and 175 deletions

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@ -1,8 +1,8 @@
using System;
using Aki.Common;
using astealz.SmartSpawnController.Utils;
using System;
using System.Collections.Generic;
using System.Text;
using Aki.Common;
using astealz.SmartSpawnController.Utils;
namespace Aki.SinglePlayer.Utils
{

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@ -1,6 +1,6 @@
using System;
using ComponentAce.Compression.Libs.zlib;
using System;
using System.IO;
using ComponentAce.Compression.Libs.zlib;
namespace Aki.Common
{

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@ -2,7 +2,6 @@
using EFT;
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace astealz.SmartSpawnController.Behaviors

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@ -1,10 +1,5 @@
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace astealz.SmartSpawnController
{

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@ -1,12 +1,6 @@
using astealz.SmartSpawnController.Utils;
using EFT;
using HarmonyLib;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
namespace astealz.SmartSpawnController

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@ -1,10 +1,6 @@
using Comfort.Common;
using EFT;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
namespace astealz.SmartSpawnController
@ -13,8 +9,10 @@ namespace astealz.SmartSpawnController
{
public static Config Config { get; set; }
public static MapConfig CurrentMapConfig {
get {
public static MapConfig CurrentMapConfig
{
get
{
MapConfig config = null;
if (!Config.Maps.TryGetValue(LocationId, out config))
{
@ -25,7 +23,8 @@ namespace astealz.SmartSpawnController
}
}
public static string LocationId {
public static string LocationId
{
get
{
var game = GameObject.Find("GAME");

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@ -1,14 +1,6 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using astealz.SmartSpawnController.Utils;
using Comfort.Common;
using EFT;
using astealz.SmartSpawnController.Utils;
using Newtonsoft.Json;
using System;
namespace astealz.SmartSpawnController
{

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@ -1,10 +1,7 @@
using EFT;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading.Tasks;
namespace astealz.SmartSpawnController.Patches
{

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@ -1,10 +1,7 @@
using HarmonyLib;
using System.Collections.Generic;
using astealz.SmartSpawnController.Utils;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using UnityEngine;
using astealz.SmartSpawnController.Utils;
namespace astealz.SmartSpawnController.Patches
{
@ -14,7 +11,8 @@ namespace astealz.SmartSpawnController.Patches
{
private static float scavWaveRetrySpawnDeltaTime = 15f;
private static float lastCheckTime = 0f;
public BotSpawnerDelayPatch() : base(prefix: nameof(PatchPrefix)) {
public BotSpawnerDelayPatch() : base(prefix: nameof(PatchPrefix))
{
scavWaveRetrySpawnDeltaTime = Globals.Config.ScavWaveRetryInterval;
}

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@ -1,12 +1,9 @@
using astealz.SmartSpawnController.Utils;
using EFT;
using HarmonyLib;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
namespace astealz.SmartSpawnController.Patches
{
@ -38,7 +35,8 @@ namespace astealz.SmartSpawnController.Patches
var bossSpawnerType = botSpawnerType.GetField("BossSpawner").FieldType;
var bossLateSpawnMethod = bossSpawnerType
.GetMethods(BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance | BindingFlags.DeclaredOnly)
.Single(m => {
.Single(m =>
{
var mp = m.GetParameters();
if (mp.Length < methodParams.Count)
return false;
@ -75,9 +73,11 @@ namespace astealz.SmartSpawnController.Patches
public WildSpawnType WildSpawnType { get; private set; }
public string ZoneName {
public string ZoneName
{
get => nameZone;
set {
set
{
Logger.Info("Can't change boss 'ZoneName'");
}
}

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@ -1,11 +1,6 @@
using astealz.SmartSpawnController.Utils;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
namespace astealz.SmartSpawnController.Patches
{

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@ -1,9 +1,6 @@
using astealz.SmartSpawnController.Utils;
using System;
using System;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
namespace astealz.SmartSpawnController.Patches
{

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@ -1,5 +1,4 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// Общие сведения об этой сборке предоставляются следующим набором