import { BotController } from "@spt/controllers/BotController"; import { IGenerateBotsRequestData } from "@spt/models/eft/bot/IGenerateBotsRequestData"; import { IEmptyRequestData } from "@spt/models/eft/common/IEmptyRequestData"; import { IBotBase } from "@spt/models/eft/common/tables/IBotBase"; import { Difficulties } from "@spt/models/eft/common/tables/IBotType"; import { IGetBodyResponseData } from "@spt/models/eft/httpResponse/IGetBodyResponseData"; import { HttpResponseUtil } from "@spt/utils/HttpResponseUtil"; export declare class BotCallbacks { protected botController: BotController; protected httpResponse: HttpResponseUtil; constructor(botController: BotController, httpResponse: HttpResponseUtil); /** * Handle singleplayer/settings/bot/limit * Is called by client to define each bot roles wave limit * @returns string */ getBotLimit(url: string, info: IEmptyRequestData, sessionID: string): string; /** * Handle singleplayer/settings/bot/difficulty * @returns string */ getBotDifficulty(url: string, info: IEmptyRequestData, sessionID: string): string; /** * Handle singleplayer/settings/bot/difficulties * @returns dictionary of every bot and its diffiulty settings */ getAllBotDifficulties(url: string, info: IEmptyRequestData, sessionID: string): Record; /** * Handle client/game/bot/generate * @returns IGetBodyResponseData */ generateBots(url: string, info: IGenerateBotsRequestData, sessionID: string): Promise>; /** * Handle singleplayer/settings/bot/maxCap * @returns string */ getBotCap(url: string, info: any, sessionID: string): string; /** * Handle singleplayer/settings/bot/getBotBehaviours * @returns string */ getBotBehaviours(): string; }