# LootDistributionGenerator Generates Distribution .json files which are required by the SPT-AKI/Server to spawn loot. # Setup Requires a config.yaml in /config defining dump and target folders as well as a location for 7z.exe ````yaml --- tools: 7z_exe: 'C:/Program Files/7-Zip/7z.exe' server: # SPT-AKI Server location (to store the generated json) location: 'C:/GAMES/SPT_AKI_Dev/Server/' # The map names in the loot dump do not directly correspond to the server database structure, this is the mapping map_directory_mapping_yaml: map_directory_mapping.yaml archives: # where we put our sequential dump jsons to be sorted archived, preprocessor will put them into archives source_folder: 'D:/Games/SPT_Dev/map_dumps/12.12/' # here we store the archives with used data target_folder: 'D:/Games/SPT_Dev/map_dumps/12.12_used/' # archive name for map loot dump data loot_filename: loot_dumps.7z # archive name for bot dump data bot_filename: bot_dumps.7z # all dump data is appended into an archive in this folder backup_file: 'D:/Games/SPT_Dev/map_dumps/12.12_unused/complete.7z' config: static: # we have a separate yaml that defined forced static loot per map forced_yaml: forced_static.yaml loose: # known quest items per map for validation forced_yaml: forced_loose.yaml ````