Update version number
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@ -19,7 +19,7 @@ namespace Build
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const string modPath =
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@"R:\Battlestate Games\Client.0.15.5.1.33420\BepInEx\plugins\kmyuhkyuk-HideDress";
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const string versionName = "1.3.0";
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const string versionName = "1.3.1";
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var releaseName = $"{new DirectoryInfo(modPath).Name}-(Release_{versionName}).7z";
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@ -9,7 +9,7 @@ using static EFTApi.EFTHelpers;
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namespace HideDress
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{
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[BepInPlugin("com.kmyuhkyuk.HideDress", "HideDress", "1.3.0")]
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[BepInPlugin("com.kmyuhkyuk.HideDress", "HideDress", "1.3.1")]
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[BepInDependency("com.kmyuhkyuk.EFTApi", "1.2.1")]
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[EFTConfigurationPluginAttributes("https://hub.sp-tarkov.com/files/file/654-hide-dress")]
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public partial class HideDressPlugin : BaseUnityPlugin
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@ -31,5 +31,5 @@ using System.Runtime.InteropServices;
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//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
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//通过使用 "*",如下所示:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.3.0.0")]
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[assembly: AssemblyFileVersion("1.3.0.0")]
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[assembly: AssemblyVersion("1.3.1.0")]
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[assembly: AssemblyFileVersion("1.3.1.0")]
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