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@ -8,7 +8,7 @@ using System.Runtime.InteropServices;
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[assembly: AssemblyTitle("kmyuhkyuk-SkinHide")]
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[assembly: AssemblyTitle("kmyuhkyuk-SkinHide")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyCompany("https://hub.sp-tarkov.com/files/file/583-skin-hide")]
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[assembly: AssemblyProduct("SkinHide")]
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[assembly: AssemblyProduct("SkinHide")]
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[assembly: AssemblyCopyright("Copyright © 2022")]
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[assembly: AssemblyCopyright("Copyright © 2022")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyTrademark("")]
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@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
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//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
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//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
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//通过使用 "*",如下所示:
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//通过使用 "*",如下所示:
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// [assembly: AssemblyVersion("1.0.*")]
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.2.1.0")]
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[assembly: AssemblyVersion("1.2.2.0")]
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[assembly: AssemblyFileVersion("1.2.1.0")]
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[assembly: AssemblyFileVersion("1.2.2.0")]
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@ -10,7 +10,7 @@ using SkinHide.Patches;
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namespace SkinHide
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namespace SkinHide
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{
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{
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[BepInPlugin("com.kmyuhkyuk.SkinHide", "kmyuhkyuk-SkinHide", "1.2.1")]
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[BepInPlugin("com.kmyuhkyuk.SkinHide", "kmyuhkyuk-SkinHide", "1.2.2")]
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public class SkinHidePlugin : BaseUnityPlugin
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public class SkinHidePlugin : BaseUnityPlugin
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{
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{
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public static PlayerBody Player;
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public static PlayerBody Player;
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@ -39,18 +39,18 @@ namespace SkinHide
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{
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{
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Logger.LogInfo("Loaded: kmyuhkyuk-SkinHide");
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Logger.LogInfo("Loaded: kmyuhkyuk-SkinHide");
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string SkinHide = "Skin Hide";
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string SkinHideSettings = "Skin Hide Settings";
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string SkinHidePart = "隐藏部分 Skin Hide Part";
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string SkinHidePartSettings = "隐藏部分设置 Skin Hide Part Settings";
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string KBS = "快捷键 Keyboard Shortcut";
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string KBSSettings = "快捷键设置 Keyboard Shortcut Settings";
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KeyPlayerSkinHide = Config.Bind<bool>(SkinHide, "玩家服装隐藏 Player Skin Hide", false);
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KeyPlayerSkinHide = Config.Bind<bool>(SkinHideSettings, "玩家服装隐藏 Player Skin Hide", false);
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KeyBotSkinHide = Config.Bind<bool>(SkinHide, "Bot服装隐藏 Bot Skin Hide", false);
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KeyBotSkinHide = Config.Bind<bool>(SkinHideSettings, "Bot服装隐藏 Bot Skin Hide", false);
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KeyPlayerSkinHidePart = Config.Bind<Part>(SkinHidePart, "Player", Part.All);
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KeyPlayerSkinHidePart = Config.Bind<Part>(SkinHidePartSettings, "Player", Part.All);
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KeyBotSkinHidePart = Config.Bind<Part>(SkinHidePart, "Bot", Part.All);
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KeyBotSkinHidePart = Config.Bind<Part>(SkinHidePartSettings, "Bot", Part.All);
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KBSPlayerSkinHide = Config.Bind<KeyboardShortcut>(KBS, "玩家服装隐藏快捷键 Player Skin Hide", new KeyboardShortcut());
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KBSPlayerSkinHide = Config.Bind<KeyboardShortcut>(KBSSettings, "玩家服装隐藏快捷键 Player Skin Hide", KeyboardShortcut.Empty);
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KBSBotSkinHide = Config.Bind<KeyboardShortcut>(KBS, "Bot服装隐藏快捷键 Bot Skin Hide", new KeyboardShortcut());
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KBSBotSkinHide = Config.Bind<KeyboardShortcut>(KBSSettings, "Bot服装隐藏快捷键 Bot Skin Hide", KeyboardShortcut.Empty);
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new PlayerModelViewPatch().Enable();
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new PlayerModelViewPatch().Enable();
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new GamePlayerOwnerPatch().Enable();
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new GamePlayerOwnerPatch().Enable();
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