This commit is contained in:
kmyuhkyuk 2022-08-25 19:28:17 +08:00
parent 04adbc0ab3
commit 78685320b8

View File

@ -26,14 +26,14 @@ namespace SkinHide
SkinDress
}
public static ConfigEntry<bool> KeyPlayerSkinHide { get; set; }
public static ConfigEntry<bool> KeyBotSkinHide { get; set; }
public static ConfigEntry<bool> KeyPlayerSkinHide;
public static ConfigEntry<bool> KeyBotSkinHide;
public static ConfigEntry<Part> KeyPlayerSkinHidePart { get; set; }
public static ConfigEntry<Part> KeyBotSkinHidePart { get; set; }
public static ConfigEntry<Part> KeyPlayerSkinHidePart;
public static ConfigEntry<Part> KeyBotSkinHidePart;
public static ConfigEntry<KeyboardShortcut> KBSPlayerSkinHide { get; set; }
public static ConfigEntry<KeyboardShortcut> KBSBotSkinHide { get; set; }
public static ConfigEntry<KeyboardShortcut> KBSPlayerSkinHide;
public static ConfigEntry<KeyboardShortcut> KBSBotSkinHide;
private void Start()
{
@ -78,9 +78,12 @@ namespace SkinHide
{
Hide(Player, KeyPlayerSkinHidePart.Value, KeyPlayerSkinHide.Value);
}
else
{
Bot.Clear();
}
//Bot Skin Hide
Bot.RemoveAll(x => x == null);
if (Bot.Count > 0)
{
foreach (PlayerBody bot in Bot)
@ -100,7 +103,7 @@ namespace SkinHide
GameObject[] dress = dresses.Where(x => x.GetType() == typeof(Dress)).Select(x => x.gameObject).ToArray();
MeshRenderer[] renderers = dress.SelectMany(x => x.GetComponentsInChildren<MeshRenderer>()).ToArray();
MeshRenderer[] renderers = dress.SelectMany(x => x.gameObject.GetComponentsInChildren<MeshRenderer>()).ToArray();
GameObject[] skindress = dresses.Where(x => x.GetType() == typeof(SkinDress) || x.GetType() == typeof(ArmBandView)).Select(x => x.gameObject).ToArray();