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@ -46,12 +46,15 @@ namespace SkinHide
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new BotOwnerPatch().Enable();
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}
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void Update()
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{
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{
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//PlayerModelView Skin Hide
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if (PlayerModelView != null && KeyPlayerSkinHide.Value)
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{
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//Get PlayerModelView all SkinDress and Dress
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PlayerMVSkinDress = PlayerModelView.GetComponentsInChildren<SkinDress>();
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PlayerMVDress = PlayerModelView.GetComponentsInChildren<Dress>();
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//false SkinDress and Dress GameObject
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if (PlayerMVSkinDress != null)
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{
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foreach (SkinDress skindress in PlayerMVSkinDress)
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@ -67,11 +70,14 @@ namespace SkinHide
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}
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}
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}
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//Player Skin Hide
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if (Player != null)
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{
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//Get Player all SkinDress and Dress
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PlayerSkinDress = Player.GetComponentsInChildren<SkinDress>();
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PlayerDress = Player.GetComponentsInChildren<Dress>();
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//false SkinDress and Dress GameObject
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if (PlayerSkinDress != null)
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{
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foreach (SkinDress skindress in PlayerSkinDress)
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@ -87,6 +93,7 @@ namespace SkinHide
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}
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}
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//false or true SkinDress and Dress GameObject
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if (PlayerSkinGameObject != null)
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{
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foreach (GameObject skin in PlayerSkinGameObject)
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@ -97,12 +104,16 @@ namespace SkinHide
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}
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else
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{
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//Quit Raid Clear GameObject List
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PlayerSkinGameObject.Clear();
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}
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//Clear List null Bot
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Bot.RemoveAll(x => x == null);
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//Bot Skin Hide
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if (Bot.Count > 0)
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{
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//Get Bot all SkinDress and Dress
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foreach (GameObject bot in Bot)
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{
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BotSkinDress = bot.GetComponentsInChildren<SkinDress>();
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@ -124,6 +135,7 @@ namespace SkinHide
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}
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}
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//false or true SkinDress and Dress GameObject
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if (BotSkinGameObject != null)
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{
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foreach (GameObject botskin in BotSkinGameObject)
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@ -134,6 +146,7 @@ namespace SkinHide
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}
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else
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{
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//Quit Raid Clear GameObject List
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BotSkinGameObject.Clear();
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}
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}
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