Update
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@ -1,10 +1,10 @@
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{
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"HideDress": "Hide Dress",
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"Hide Dress Settings": "Hide Dress Settings",
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"Hide Dress Part Settings": "Hide Dress Part Settings",
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"Keyboard Shortcut Settings": "Keyboard Shortcut Settings",
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"Hide Player Dress": "Hide Player Dress",
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"Hide Other Player Dress": "Hide Other Player Dress",
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"Player": "Player",
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"Other Player": "Other Player"
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"HideDress": "Hide Dress",
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"Hide Dress Settings": "Hide Dress Settings",
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"Hide Dress Part Settings": "Hide Dress Part Settings",
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"Keyboard Shortcut Settings": "Keyboard Shortcut Settings",
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"Update Hide Player Dress": "Update Hide Player Dress",
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"Update Hide Other Player Dress": "Update Hide Other Player Dress",
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"Player": "Player",
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"Other Player": "Other Player"
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}
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@ -1,10 +1,10 @@
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{
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"HideDress": "隐藏服饰",
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"Hide Dress Settings": "隐藏服饰设置",
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"Hide Dress Part Settings": "隐藏服饰部位设置",
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"Keyboard Shortcut Settings": "快捷键设置",
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"Hide Player Dress": "隐藏玩家服饰",
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"Hide Other Player Dress": "隐藏其他玩家服饰",
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"Player": "玩家",
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"Other Player": "其他玩家"
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"HideDress": "隐藏服饰",
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"Hide Dress Settings": "隐藏服饰设置",
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"Hide Dress Part Settings": "隐藏服饰部位设置",
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"Keyboard Shortcut Settings": "快捷键设置",
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"Update Hide Player Dress": "更新隐藏玩家服饰",
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"Update Hide Other Player Dress": "更新隐藏其他玩家服饰",
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"Player": "玩家",
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"Other Player": "其他玩家"
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}
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@ -31,27 +31,27 @@ namespace HideDress
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var settingsModel = SettingsModel.Instance;
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var hideDressModel = HideDressModel.Instance;
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if (settingsModel.KeyPlayerHideDressShortcut.Value.IsDown())
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if (settingsModel.KeyUpdatePlayerHideDressShortcut.Value.IsDown())
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{
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settingsModel.KeyPlayerHideDress.Value = !settingsModel.KeyPlayerHideDress.Value;
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settingsModel.KeyUpdatePlayerHideDress.Value = !settingsModel.KeyUpdatePlayerHideDress.Value;
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}
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if (settingsModel.KeyOtherPlayerHideDressShortcut.Value.IsDown())
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if (settingsModel.KeyUpdateOtherPlayerHideDressShortcut.Value.IsDown())
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{
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settingsModel.KeyOtherPlayerHideDress.Value = !settingsModel.KeyOtherPlayerHideDress.Value;
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settingsModel.KeyUpdateOtherPlayerHideDress.Value = !settingsModel.KeyUpdateOtherPlayerHideDress.Value;
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}
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if (settingsModel.KeyPlayerHideDress.Value && hideDressModel.PlayerModelViewBody != null)
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if (settingsModel.KeyUpdatePlayerHideDress.Value && hideDressModel.PlayerModelViewBody != null)
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{
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EnabledPartDress(hideDressModel.PlayerModelViewBody, settingsModel.KeyPlayerHideDressPart.Value);
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}
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if (settingsModel.KeyPlayerHideDress.Value && player != null)
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if (settingsModel.KeyUpdatePlayerHideDress.Value && player != null)
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{
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EnabledPartDress(player.PlayerBody, settingsModel.KeyPlayerHideDressPart.Value);
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}
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if (settingsModel.KeyOtherPlayerHideDress.Value && world != null)
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if (settingsModel.KeyUpdateOtherPlayerHideDress.Value && world != null)
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{
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foreach (var otherPlayer in _GameWorldHelper.AllOtherPlayer)
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{
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@ -7,14 +7,14 @@ namespace HideDress.Models
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{
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public static SettingsModel Instance { get; private set; }
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public readonly ConfigEntry<bool> KeyPlayerHideDress;
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public readonly ConfigEntry<bool> KeyOtherPlayerHideDress;
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public readonly ConfigEntry<bool> KeyUpdatePlayerHideDress;
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public readonly ConfigEntry<bool> KeyUpdateOtherPlayerHideDress;
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public readonly ConfigEntry<HideDressModel.DressPart> KeyPlayerHideDressPart;
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public readonly ConfigEntry<HideDressModel.DressPart> KeyOtherPlayerHideDressPart;
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public readonly ConfigEntry<KeyboardShortcut> KeyPlayerHideDressShortcut;
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public readonly ConfigEntry<KeyboardShortcut> KeyOtherPlayerHideDressShortcut;
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public readonly ConfigEntry<KeyboardShortcut> KeyUpdatePlayerHideDressShortcut;
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public readonly ConfigEntry<KeyboardShortcut> KeyUpdateOtherPlayerHideDressShortcut;
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[SuppressMessage("ReSharper", "RedundantTypeArgumentsOfMethod")]
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private SettingsModel(ConfigFile configFile)
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@ -23,8 +23,8 @@ namespace HideDress.Models
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const string hideDressPartSettings = "Hide Dress Part Settings";
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const string shortcutSettings = "Keyboard Shortcut Settings";
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KeyPlayerHideDress = configFile.Bind<bool>(hideDressSettings, "Hide Player Dress", false);
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KeyOtherPlayerHideDress = configFile.Bind<bool>(hideDressSettings, "Hide Other Player Dress", false);
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KeyUpdatePlayerHideDress = configFile.Bind<bool>(hideDressSettings, "Update Hide Player Dress", false);
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KeyUpdateOtherPlayerHideDress = configFile.Bind<bool>(hideDressSettings, "Update Hide Other Player Dress", false);
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KeyPlayerHideDressPart =
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configFile.Bind<HideDressModel.DressPart>(hideDressPartSettings, "Player",
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@ -33,11 +33,11 @@ namespace HideDress.Models
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configFile.Bind<HideDressModel.DressPart>(hideDressPartSettings, "Other Player",
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HideDressModel.DressPart.Both);
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KeyPlayerHideDressShortcut =
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configFile.Bind<KeyboardShortcut>(shortcutSettings, "Hide Player Dress",
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KeyUpdatePlayerHideDressShortcut =
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configFile.Bind<KeyboardShortcut>(shortcutSettings, "Update Hide Player Dress",
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KeyboardShortcut.Empty);
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KeyOtherPlayerHideDressShortcut =
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configFile.Bind<KeyboardShortcut>(shortcutSettings, "Hide Other Player Dress", KeyboardShortcut.Empty);
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KeyUpdateOtherPlayerHideDressShortcut =
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configFile.Bind<KeyboardShortcut>(shortcutSettings, "Update Hide Other Player Dress", KeyboardShortcut.Empty);
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}
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// ReSharper disable once UnusedMethodReturnValue.Global
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