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2 Commits

Author SHA1 Message Date
12d607c42e Update version number 2024-11-27 11:41:33 +08:00
de8f444b4e Update 2024-11-27 11:40:32 +08:00
5 changed files with 7 additions and 7 deletions

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@ -17,9 +17,9 @@ namespace Build
var sha = Copy.GetTipSha(args.ElementAtOrDefault(1));
const string modPath =
@"R:\Battlestate Games\Client.0.14.1.2.29197\BepInEx\plugins\kmyuhkyuk-HideDress";
@"R:\Battlestate Games\Client.0.15.5.1.33420\BepInEx\plugins\kmyuhkyuk-HideDress";
var versionName = "1.3.0";
const string versionName = "1.3.1";
var releaseName = $"{new DirectoryInfo(modPath).Name}-(Release_{versionName}).7z";

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@ -21,7 +21,7 @@
/// Never displayed Plugin
/// </summary>
/// <remarks>
/// Copy <see cref="BrowsableAttribute" />
/// Copy <see cref="System.ComponentModel.BrowsableAttribute" />
/// </remarks>
public bool HidePlugin;

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@ -9,7 +9,7 @@ using static EFTApi.EFTHelpers;
namespace HideDress
{
[BepInPlugin("com.kmyuhkyuk.HideDress", "HideDress", "1.3.0")]
[BepInPlugin("com.kmyuhkyuk.HideDress", "HideDress", "1.3.1")]
[BepInDependency("com.kmyuhkyuk.EFTApi", "1.2.1")]
[EFTConfigurationPluginAttributes("https://hub.sp-tarkov.com/files/file/654-hide-dress")]
public partial class HideDressPlugin : BaseUnityPlugin

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@ -33,7 +33,7 @@ namespace HideDress.Models
RefRenderers = RefHelper.FieldRef<Dress, Renderer[]>.Create("Renderers");
PlayerModelViewShow = RefHelper.HookRef.Create(typeof(PlayerModelView),
x => x.Name == "Show" && x.GetParameters()[0].ParameterType == typeof(PlayerVisualRepresentation));
x => x.Name == "Show" && x.GetParameters()[0].ParameterType != typeof(Profile));
}
}
}

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@ -31,5 +31,5 @@ using System.Runtime.InteropServices;
//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
//通过使用 "*",如下所示:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.3.0.0")]
[assembly: AssemblyFileVersion("1.3.0.0")]
[assembly: AssemblyVersion("1.3.1.0")]
[assembly: AssemblyFileVersion("1.3.1.0")]