using Aki.Reflection.Patching; using Aki.Reflection.Utils; using System.Reflection; using EFT; namespace SkinHide.Patches { public class GamePlayerOwnerPatch : ModulePatch { protected override MethodBase GetTargetMethod() { return typeof(GamePlayerOwner).GetMethod("method_6", PatchConstants.PrivateFlags); } [PatchPostfix] private static void PatchPostfix(GamePlayerOwner __instance) { SkinHidePlugin.Player = __instance.gameObject.GetComponentInChildren(); } } }