HideDress/SkinHide/Patches/PlayerPatch.cs
2023-01-05 08:50:05 +08:00

47 lines
1.1 KiB
C#

using Aki.Reflection.Patching;
using Aki.Reflection.Utils;
using System;
using System.Reflection;
using System.Threading.Tasks;
using Comfort.Common;
using EFT;
namespace SkinHide.Patches
{
public class PlayerPatch : ModulePatch
{
private static readonly bool Is231Up = SkinHidePlugin.GameVersion > new Version("0.12.12.17349");
protected override MethodBase GetTargetMethod()
{
return typeof(Player).GetMethod("Init", PatchConstants.PrivateFlags);
}
[PatchPostfix]
private async static void PatchPostfix(Task __result, Player __instance)
{
await __result;
bool isYouPlayer;
if (Is231Up)
{
isYouPlayer = __instance.IsYourPlayer;
}
else
{
isYouPlayer = __instance == Singleton<GameWorld>.Instance.AllPlayers[0];
}
if (isYouPlayer)
{
SkinHidePlugin.Player = __instance.PlayerBody;
}
else
{
SkinHidePlugin.Bot.Add(__instance.PlayerBody);
}
}
}
}