diff --git a/CameraResolutionScale/Plugin.cs b/CameraResolutionScale/Plugin.cs index 67316cd..9191a83 100644 --- a/CameraResolutionScale/Plugin.cs +++ b/CameraResolutionScale/Plugin.cs @@ -9,7 +9,7 @@ using EFT.Settings.Graphics; namespace ScopeTweaks { - [BepInPlugin("com.notGreg.scopeTweaks", "notGreg's Scope Tweaks", "1.1.0")] + [BepInPlugin("com.notGreg.scopeTweaks", "notGreg's Scope Tweaks", "2.0.0")] public class Plugin : BaseUnityPlugin { Utils utils = new Utils(); @@ -109,7 +109,7 @@ namespace ScopeTweaks void updateInGameFOVValue(int value) { //Logger.LogInfo($"Updating in-game FOV value to: {value}"); - Singleton.Instance.Game.Settings.FieldOfView.Value = value; + Singleton.Instance.Game.Settings.FieldOfView.Value = value; } void onAimingChanged() @@ -149,7 +149,7 @@ namespace ScopeTweaks { //Logger.LogInfo($"Restoring FOV to {defaultFOVValue}"); updateInGameFOVValue(defaultFOVValue); - GClass1762.Instance.SetFov(defaultFOVValue, 1f, true); + GClass1774.Instance.SetFov(defaultFOVValue, 1f, true); break; } } @@ -232,7 +232,7 @@ namespace ScopeTweaks setUpCameras(); //Logger.LogInfo("Grab default FOV from settings singleton"); - defaultFOVValue = Singleton.Instance.Game.Settings.FieldOfView; + defaultFOVValue = Singleton.Instance.Game.Settings.FieldOfView; mainPlayer.HandsChangedEvent += (args) => { @@ -244,7 +244,7 @@ namespace ScopeTweaks float getCurrentScalingFactor() { - var graphics = Singleton.Instance.Graphics.Settings; + var graphics = Singleton.Instance.Graphics.Settings; if (!graphics.DLSSEnabled && !graphics.FSREnabled) { diff --git a/CameraResolutionScale/notGreg.ScopeTweaks.csproj b/CameraResolutionScale/notGreg.ScopeTweaks.csproj index fee01f6..d1ebaa5 100644 --- a/CameraResolutionScale/notGreg.ScopeTweaks.csproj +++ b/CameraResolutionScale/notGreg.ScopeTweaks.csproj @@ -33,7 +33,7 @@ False - E:\SPT-AKI\SPT-AKI 3.2.1\EscapeFromTarkov_Data\Managed\Assembly-CSharp.dll + E:\SPT-AKI\SPT-AKI 3.2.3\EscapeFromTarkov_Data\Managed\Assembly-CSharp.dll E:\SPT-AKI\SPT-AKI 3.2.1\BepInEx\core\BepInEx.dll