Disabled resolution scaling while using non-scopes.
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@ -69,7 +69,7 @@ namespace ScopeTweaks
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mainPlayer.RibcageScaleCurrent = 1.0f;
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mainPlayer.RibcageScaleCurrentTarget = 1.0f;
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if (peripheralResolutionScale.Value != 100)
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if (peripheralResolutionScale.Value != 100 && mainPlayer.ProceduralWeaponAnimation.CurrentScope.IsOptic)
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{
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ssaaImplInstance.Switch(peripheralResolutionScale.Value / 100.0f);
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}
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