27 lines
671 B
C#

using Aki.Reflection.Patching;
using EFT;
using System.Reflection;
namespace notGreg.UniformAim
{
internal class get_AimingSensitivityPatch : ModulePatch
{
private float myAimingSens;
public float MyAimingSens
{
get { return myAimingSens; }
set { myAimingSens = value; }
}
protected override MethodBase GetTargetMethod()
{
return typeof(Player.FirearmController).GetMethod("get_AimingSensitivity");
}
[PatchPostfix]
public static void PatchPostfix(ref float ____aimingSens)
{
____aimingSens = Plugin.aimingSens;
}
}
}