notGreg fffbcca2e0 Update for SPT 3.4.1
Realism Mod compatibility
Fix towards weapons with no sight present
2023-01-06 17:01:42 +01:00

27 lines
675 B
C#

using Aki.Reflection.Patching;
using EFT;
using System.Reflection;
namespace notGreg.UniformAim
{
internal class get_AimingSensitivityPatch : ModulePatch
{
private float myAimingSens;
public float MyAimingSens
{
get { return myAimingSens; }
set { myAimingSens = value; }
}
protected override MethodBase GetTargetMethod()
{
return typeof(Player.FirearmController).GetMethod("get_AimingSensitivity");
}
[PatchPostfix]
public static void PatchPostfix(ref float ____aimingSens)
{
____aimingSens = Plugin.aimingSens;
}
}
}