36 lines
883 B
C#
36 lines
883 B
C#
using System.Reflection;
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using Aki.Reflection.Patching;
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using EFT;
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using HarmonyLib;
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namespace UniformAim
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{
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public class UpdateSensitivityPatch : ModulePatch
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{
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protected override MethodBase GetTargetMethod()
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{
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return typeof(Player.FirearmController).GetMethod("UpdateSensitivity");
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}
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[PatchPostfix]
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public static void PatchPostfix(ref float ____aimingSens)
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{
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____aimingSens = Plugin.mySens;
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}
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}
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public class get_AimingSensitivityPatch : ModulePatch
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{
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protected override MethodBase GetTargetMethod()
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{
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return typeof(Player.FirearmController).GetMethod("get_AimingSensitivity");
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}
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[PatchPostfix]
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public static void PatchPostfix(ref float ____aimingSens)
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{
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____aimingSens = Plugin.mySens;
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}
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}
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} |