139 lines
2.3 KiB
Markdown
139 lines
2.3 KiB
Markdown
![]() |
![](./assets/img/headers/tutorials_textures.png)
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> You can find here a various list about locations editing
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## Hideout areas list
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```
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- AREA 0 : VENTS | Max level : 3
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- AREA 1 : SECURITY | Max level : 3
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- AREA 2 : LAVATORY | Max level : 3
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- AREA 3 : STASH | Max level : 4
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- AREA 4 : GENERATOR | Max level : 3
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- AREA 5 : HEATING | Max level : 3
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- AREA 6 : WATER COLLECTOR | Max level : 3
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- AREA 7 : MEDSTATION | Max level : 3
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- AREA 8 : NUTRITION UNIT | Max level : 3
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- AREA 9 : REST SPACE | Max level : 3
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- AREA 10 : WORKBENCH | Max level : 3
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- AREA 11 : INTELLIGENCE CENTER | Max level : 3
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- AREA 12 : SHOOTING RANGE | Max level : 1
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- AREA 13 : LIBRARY | Max level : 1
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- AREA 14 : SCAV CASE | Max level : 1
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- AREA 15 : ILLUMINATION | Max level : 3
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- AREA 16 : PLACE OF FAME | Max level : 1
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- AREA 17 : AIR FILTRERING UNIT | Max level : 1
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- AREA 18 : SOLAR POWER | Max level : 1
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- AREA 19 : BOOZE GENERATOR | Max level : 1
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- AREA 20 : BITCOIN FARM | Max level : 3
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- AREA 21 : CHRISTMAS TREE | Max level : 1
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```
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## HIDEOUT AREAS REQUIREMENTS TYPE
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```
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{
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Area,
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Item,
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TraderUnlock,
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TraderLoyalty,
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Skill,
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Resource
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}
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```
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## LOCATION EXTRACTIONS REQUIREMENTS
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```
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{
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None,
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Empty,
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TransferItem,
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WorldEvent,
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NotEmpty,
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HasItem,
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WearsItem,
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EmptyOrSize,
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SkillLevel,
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Reference,
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ScavCooperation,
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Train
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}
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```
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## LOCATION RULES
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```
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{
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Normal,
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AvoidOwnPmc,
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AvoidAllPmc
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}
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```
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## LOCATION OPENZONES
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Thanks digitalbarrito @ guilded for the list!
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```
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Customs: [
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ZoneBrige,
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ZoneCrossRoad,
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ZoneFactorySide,
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ZoneOldAZS,
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ZoneBlock,
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Post,
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ZoneTankSquare,
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ZoneCustoms
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]
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Factory Day: [
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BotZone
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]
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// NONE LISTED IN BASE.JSON
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Factory Night: [
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BotZone
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]
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Interchange: [
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ZoneIDEA,
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ZoneRoad,
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ZoneCenter,
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ZoneCenterBot,
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ZoneOLI,
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ZoneOLIPark,
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ZoneGoshan,
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ZonePowerStation,
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ZoneTrucks,
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ZoneIDEAPark
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]
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Laboratory: [
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BotZoneMain
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]
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Reserve: [
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ZoneRailStrorage,
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ZonePTOR1,
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ZonePTOR2,
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ZoneBarrack,
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ZoneBunkerStorage,
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ZoneSubStorage
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]
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Shoreline: [
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ZoneSanatorium,
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ZonePassFar,
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ZonePassClose,
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ZoneTunnel,
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ZoneStartVillage,
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ZoneBunker
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]
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Woods: [
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ZoneRedHouse,
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ZoneHighRocks,
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ZoneWoodCutter,
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ZoneHouse,
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ZoneBigRocks,
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ZoneRoad,
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ZoneMiniHouse
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]
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```
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