Website/docs/md/tutorials/legacy/create_weather.md

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> **Warning**\
> This tutorial has not been updated in a long time and may contain errors and incorrect informations.
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![](./assets/img/headers/tutorials_weather.png)
1. We will need a text editor, it is recommended:
·Notepad++
·Visual Studio Core
2. The files to be modified are located inside the folder
**\db\weather**
3. Within this WEATHER folder, we have weather files. (We will study the sun.json as an example)
**\db\weather\sun.json**
4. Modify sun.json file:
You can modify existing files or create new ones.
4.1. Open sun.json file
`"timestamp": 1577890800,
"cloud": -0.99,
"wind_speed": 1,
"wind_direction": 3,
"wind_gustiness": 0.022,
"rain": 0,
"rain_intensity": 0,
"fog": 0.004,
"temp": 18,
"pressure": 763,
"date": "2020-01-01",
"time": "16:00:00"`
4.2. The range of maximum values and minimum values be used:
**cloud:**
-1 to -0.4 Sunny
-0.4 to 0.8 lightclouds
0.8 to 1 heavyclouds
1.1 to 2 thunder
**wind\_speed:**
0 calm
1 lightwind
1 4 heavywind
**wind\_direction:**
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0 to 8
**rain:**
0 no rain
1 to 3 lightrain
3 to 4 heavyrain
**rain\_intensity:**
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0 to 1
**fog:**
0 to 0.001 no fog
0.001 to 0.01 lightfog
0.01 to 0.1 fog
0.1 to 1 heavyfog
**acceleration:**
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1 to 7. Velocity weather in raid
The combinations of these parameters will give us the different types of weather.
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See below for examples on how the values above affect weather progression in raid.
![](/img/tutorials_weather_examples.png)
## Official links
**Guilded link**: https://www.guilded.gg/senkospub